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AC2 > Brotherhood > AC1 > Revelations > AC3
the other do not exist as the story ended here
>>
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>>738228401
>second game
>third game
>first game
>fourth game
>fifth game
Why did you write your post like this? Why not
>AC1
>AC2
>AC:B
>AC:R
>AC3
>>
>>738228401
2 was the beginning of marvelslop. 1 will always be a classic.
>>
>>738228401
AC2 UI was so kino it's a shame Ubi never tried to put effort and animations into it again. Absolutely no soul after AC2 came out
>>
>>738228401
If it ended right at 3, it would be remembered as an excellent Xbox 360 series of fun open world games. That's even though Revelations and 3 were disappointing. Unfortunately, they made 20 more and now it's the dead horse Ubisoft keeps beating.
>>
>>738228742
you haven't played 1 in nearly 20 years if you think this is the case
>>
>>738228401
Dogshit >>>>>>> all sloppins creeds "games"
>>
>this one scene has more character than entire games released since the end of Desmond's storyline
https://www.youtube.com/watch?v=FYS4A72YlNU
>>
>>738228401
AC2 is the only good asscreed
>>
>>738229162
>left vague on what exactly happened to Altair after the end of 1
>he banged the Templar chick, led an age of greatness, and died
>Revelations has the last half of his life be full of misery and death of his family
>>
>>738228401
the entire series is shit and there's no point to care since they killed desmond, move on niggers
>>
>>738229283
That's partially why he listed games Desmond was alive in.
>>
>>738229347
It's funny seeing how much everyone didn't like him or the modern segments only to do a complete 180 when he died because everything since has been dogshit
>>
I haven't played AC1 so maybe that one is good. But I started with 2 and it was already kind of retarded slop, and it's just been downhill from there.
>>
>>738228401
https://www.youtube.com/watch?v=MH-DBGFaHWU&list=RDMH-DBGFaHWU&start_radio=1&pp=oAcB why does it hurt so much
>>
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You know a game cant be good when it features the worst ASS in its title, TWICE
>>
>>738228889
How so? I don't remember 2 having a tank, infinite medkits, or guns.
>>
>>738229860
what
>>
https://www.youtube.com/watch?v=j-Srr_ytKC8
https://www.youtube.com/watch?v=JkcoMuDChKg&list=RDJkcoMuDChKg&start_radio=1
https://www.youtube.com/watch?v=7ZW_aBhIHAY
https://www.youtube.com/watch?v=6pyMDjCM_fc
>>
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>the brotherhood missions about Ezio's girlfriend
>loading screen is Ezio chasing her but she's always out of reach
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>>738230047
Christina ...
>>
>>738228401
ASSCREED WAS NEVER GOOD
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>>738228401
Brotherhood SUXS
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>>738230616
that's not a real photo
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>>738228401
Very true
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It's a good life we lead, brother.
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>>738230987
The best. May it never change.
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>>738231201
And may it never change us.
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>>738228401
>The real ending of Ezio's story was a short movie for the collectors edition of Revelations
And good damn it, it made me cry how he died. He was a good character.
>>
>>738231428
they milked him for all he was worth
and then they fucked up so hard
>>
>>738229553
Desmond inclusion was retarded, but if they were gooing to include him in the story, they should've properly concluded his story with an AC game set in the current time.
>>
>>738228401
Op not many bothered but .. bloodlines that PSP game gave a bit of light into Altairs life too with the aftermath of ac1,wished we could have had it on pc too or at least an attempt to emulate it,
And I'd love to know if you all loved the Assassin's Creed: Lineage short movie? I wished they made a whole series set of it
https://www.youtube.com/watch?v=vcE8xJkK6t4 just awesome
>>
>>738228401
Brotherhood > AC1 > Revelations > AC3 > AC2

Im being a contrarian here but i truly believe 2 was the most boring one.
>>
>Desmond waa suffering from the bleeding effect in 2 and Brotherhood
>emails about him screaming in his sleep
>the visions of Ezio's escape from the villa
>>
>>738229553
Most people would take any Desmond game over like AC Shadows.
I think the complaints were mostly that the story set in the past was more interesting, not that he was a shitty character.
>>
>>738232509
how can you say that when 3 exists?
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>>738232596
i kinda liked 3 setting and parkour
>>
>>738232684
ewww
>>
All I say is this, you morons who hate Desmond without any reason is why those newer writers killed him to begin with due not knowing where or what to do next when the patch was clear and finessed refitting the apocalyptic theme of end of the world (some of you might remember the global panic between 2011-2013 end of the world Maya calendar etc pp)
>>
I vastly prefer the Desmond stuff to the "walk around Ubisoft's office space and interact with their quirky self-inserts" modern day segments in Black Flag and Rogue. I genuinely do not remember the modern day in Syndicate at all, and the brown girl who killed herself to restore the internet in the RPG games was just...what. They finally had an interesting potential modern day storyline with Loki escaping in the modern day and then Mirage just did literally nothing with it. It's actually impressive how mishandled what should be a cool historical conspiracy thriller series is.
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>>738228401
I didn't even make it past revelations. got bored about a quarter in and never played the franchise again
>>
>plot twist Juno was muh trickster or whatever
>resolve that plot in a fucking comic book no one read with Desmond's kid that he suddenly had for years without knowing
>>
>>738233858
Desmond was alright as a character if a bit bland, but the real problem is that the present day stuff was mostly just really bland talking scenes, when all the interesting stuff takes place within the simulation.
>>
>>738234885
nonsense
>>738229162
>>
>>738228401
Assassin's Creed revelations was the first woke one
Regret buying it, I don't even remember the story aside from that one guy dying and the blatant historical revisionism
>>
>>738236537
sadly so
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>>738228401
AC1 > others
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I'd pay full price to play this again
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>>738237879
Hahahaha, no
>>738237916
eh
just didn't do that well
>>
>>738237916
>>738238013
OH
You mean the multiplayer!
Holy fuck, I remember having so much fun
>>
>>738234084
i thought black flag was fine. it was just an interim for the next story beat. the established characters show up and say hi so you the viewer know they still exist. we get a micro B plot involving the IT guy that if I recall is just the same thing as ac2's ending which is to say it's purpose was to simply establish that there's a greater story being told involving gods and time. and the writer chose to not do anything more and hand it off to the next writer. the problem is no writer after that did anything with it, they continue to dial the modern story down and phase it all out. but considering the greater story never really goes anywhere the decision to remove it in the remake is probably for the best.
>>
>>738238654
It was resolved in a comic no one read
>>
>>738228401
AC1 > Revelations > AC3 > AC2

didnt play brotherhood but the gameplay seems like it would be second best
>>
>>738238796
HAHAHAHAHA!
Dude, actually replay the first game.
>>
>>738238829
i played all 3 of these in the last 3 years.

truly, AC1 is the only one worth playing
>>
>>738238913
It's really not. Altair has the personality of a plank of wood, the mass murdering psychos going on monologus about how righteous they are is extremely fucking retarded, and the combat just feels off. I like it being harder than other games but there's a clunkiness that isn't there in 2
>>
>>738228401
For me
AC1 > AC Brotherhood > AC3 > AC Revelations > AC 2 > AC Black Flag (could've been several spots higher if it didn't completely shit itself with tailing missions towards the end)
>>
>>738228742
AC1 was dogshitslop, AC2 was actually good
>>
>>738239020
Ship trailing missions were really retarded.
>AC3 over 2 and Revelations
but why though
>>
>>738238996
zoombrained
>>
>>738238996
youre wrong on every account. script is worse in ac2, story is worse in ac2, combat is worse in ac2, parkour is worse in ac2

>the mass murdering psychos going on monologus about how righteous they are is extremely fucking retarded
you didnt understand anything lol. desu the audio mix is terrible so u have to turn up the volume everytime there is dialogue but the writing is actually good. the writing is dogshit in ac2 and it's wokeshit
>>
>>738239164
do you have any actual argument or are you just going to pretend like you're right?
>>
>>738239228
i cant be arsed to write an essay for u that u arent even gonna pay mind to anyways. so ill just say the wasiest thing. parkour is massively superior in ac1 because it lets you walk/run off of platforms. in ac 2 you are massively handicapped because they removed it, you have to turn around and climb down
>>
>>738239068
Split second off the top of my head gut reaction.
I do like 2, it's a great game, but I think 3 is more interesting as a game because it does so much new shit after 1-Rev and imo Connor is one of the most underrated protagonists in the series and I think the villains are better than 2s.
When I replayed 1 and 2 I felt like 2 is like a worse version of 1 in almost every way. Definitely has the best introductory section in the entire series though and the ending is batshit crazy
>what are you talking about? There is no one else here
Rev is like a lesser version of Brotherhood.
Brotherhood is like 2 perfected, so it's over 3 is also pretty flawed
>>
>>738239457
Haythem alone carried 3
2 was way smoother.
the story was the best though, yeah
>>
>>738228401
Yeah, no
>AC1 > AC2 = Revelations > Brotherhood > Black Flag = Unity > AC3 > the rest
If you actually care about what Ass Creed was originally meant to be, them Brotherhood comes across like a normie appealing action facsimile and easily Ezio's worst game. Then Black Flag features one of the most AC narratives out there just behind AC1 and Revelations (written by the same man that wrote the latter), and Unity felt like a last attempt at modernizing the OG formula before it all crashed and burned with Syndicate forwards.
>>
>>738228742
Damn fpbp /thread
>>
>>738228401
AC1 >>>>>> spin-off slop
>>
>>738234885
Every single conversation with Vidic in 1 was unfathomably kino and incredibly interesting.
>>
>>738239819
AC1 was a goddamn tech demo
>>
>>738239819
>If you actually care about what Ass Creed was originally meant to be, them Brotherhood comes across like a normie appealing action facsimile
thats what AC2 itself felt like to me. Gone was the black helicopters fluoridated water secret society backdrop and instead it was replaced by proto woke shit where you work with thieves and prostitutes in some kind of disney rise up narrative. all nuance was gone it was just massa appeal normie shit. No mystery, no intersting twists and turns, no complex characters, anticlimatic
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>>738228742
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>>738239971
Saying it doesn't magically make it true. I'm sorry your taste is so bad, friend.
>>
>>738240084
I implore you to actually replay this and realize every one of your targets is either in some arena or easily reachable from the rooftops
>>
>>738228889
>>738238013
>>738238829
>>738240203
You know, I'm noticing a pattern on the bot every time someone mentions AC1 and his default response being "you haven't actually played this easily accessible 2007 videogame any computer could run blindfolded!". Is it cope?
>>
did anyone play brotherhood multiplayer? shit was cool
>>
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>>738240368
It's probably the same schizo from the thread a couple days ago, ignore.
>>
>>738239971
And it was fucking kino.
It was the Asssassin's Creed concept at its most purest level
>>
IMO, AC1 actually holds up better on a replay. Especially with the HUD turned off. It’s simplistic and jank in some ways, but its formula was thrown out the window by the sequels rather than being improved upon.

AC2 is less good on a replay and I think nostalgia and a strong first impression carries it. It speaks volumes that playing AC2 with the HUD off is pretty much impossible because the game is designed around it.
>>
>>738240203
killing them was never hard, what was interesting was planning out the escape route before u even started the assassination mission, and then executing it without having to take down a single guard and without even being chased by them, disappearing like a ghost

btw asscreed 1 plays a lot better withotut the ui and its absolutely playable that way. for example, the "ubisoft towers" have birds flying around them so u can find all of them without both the map and the minimap (which should be disabled). after u activate the ubisoft tower the birds fly away. in ac2 the birds never fly away. so you dont know if u activated the tower or not without looking at them map. so ac2 forces you to use the map, ac1 doesnt. another way ac1 wins, it was designed to played with no HUD. AC2 cant be played this way. everyone knows open world games are infinitely more enjoyable without a hud especially without the minimap
>>
>>738240460
The investigation phase of targets also matters in AC1, the information you get is actually useful and lets you figure out how to take on each target without the mini-map and the kind of way targets will try to escape from you if you are discovered and you can plan ahead and do all sorts of stuff if you pay attentiopn. The developers kept that in mind and designed the game smartly in that way instead of designing the targets around UI elements and non-diegetic hints.
I think AC2 is so highly regarded because the presentation is extremely good and the story is told in a much more cinematic and movie-like way in regards to its structure, characters and pacing.
>>
>>738240404
Yeah, AC multiplayer was actually fun as hell
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>>738240034
2 started it yes, Brotherhood just upped it to eleven. Ultimately AC2 still had a story to tell with Ezio and the whole Vault/Prophet/Bleeding Effect thing. Brotherhood really didn't. The game was made out of cut content from AC2 and what was originally meant to be that game's last handful of missions in Rome, now stretched to an entire game. So you got a whole lot more of random setpieces and action-y bits that slowly turned AC into more of an action adventure series over what was meant to be a creepy historical fiction social stealth story. Personally I just really liked the whole "dress like a monk and hide in plain sight, these events happened but were secret so history never recorded them" shtick, so Brotherhood adding an instakill button where you summon a fucking army of Assassin recruits to fight for you in the middle of the street while every citizen in Rome sees you but nobody remembers it happened never sat right with me. Same with Ezio's outfit, Giovanni's robes were fine. Him looking like a hobo in Revelations was great. The gaudy robes from Brotherhood were incredibly stupid.
>>
>>738228401
Spot on order, but you can take AC3 off the list. The Desmond of AC3 is not the real Desmond and his 'story' was a slap in the face.
>>
>>738240404
Honestly, it was one of those rare wins for an MP mode being added into a single-player game that worked really well. The only other one I can think of from that era was ME3 multiplayer, which was also surprisingly fun, even though no one asked for it.
>>
>>738240460
>>738240576
I recommend every anon ITT that hasn't done it yet to genuinely try out AC1 without mini-map beginning to end. It's perhaps one of the best experiences you can have in vidya. Pay attention to where each bureau leader tells you to go to investigate, use landmarks to navigate the city, and naturally come across investigations. The only missions you won't be able to complete without mini-map are those added after the fact with the PC Director's Cut ie the races or destruction of specific market stalls or whatnot, but the other 80% of game is designed for a near HUD-less experience.
https://stanislavcostiuc.com/2016/03/02/hud-less-design-of-assassins-creed-1/
>>
>>738228401
What made AC3 the worst? I remember somehow liking it, but I played so fucking long ago and I was a teenager... DESU, I should probably replay the Desmond saga.
>>
I haven't played AC since the Egyptian one.
Was Mirage good?
They marketed it as a 'back to the roots' thing but I didn't get that feeling from the trailer and footage I saw of it.
>>
>>738240950
Mostly people didn't like Connor and how they threw away the entire story and characters at the ending to pursue long-running huge franchise money since AC had gotten so insanely popular, so the original creator wasn't involved anymore and the original vision for AC had been left behind because of its monetary value..
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>>738240802
ME3MP, my beloved...
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>>738240576
90% of AC2’s praise is that it “fixes” AC1’s problems by completely scrapping the elements that needed polishing (like the investigations) rather than actually improving them. They also simplified the plot to make it a good versus evil Count of Monte Cristo knock-off, which is more appealing to normies than AC1’s schizo philosophical plot.

1 had some kinks that needed ironed out, but 2 was an overcorrection.
>>
>>738228401
Assassins Creed was never good. In fact i will go so far as to say that the AC series is the work of satan.
It single-handedly killed the Splinter Cell franchise and shifted most of it's developer team over to the AC team. You are bad for liking it because it caused the demise of a better stealth series. It was shit compared to Hitmans actual good social stealth model too. None of these games had any level design at all. Open world check box activity laziness propped up by: parkour bro! that's new! Stopping the development of this series would have resulted in a better future for gaming as a whole.
>>
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>>738240950
Far as I'm concerned it was mostly two things: maps weren't great for parkouring, and the game had effectively two three hour tutorials.
Parkour was downgraded as well but Black Flag and Rogue show that normies ultimately didn't mind as much, so it must be the map design. Put simply, Revolutionary America is a shit location to set a game in with most buildings being low to the ground and streets incredibly wide, then you also had the frontier forests and underground tunnels nobody cared for.
The game starts with Haytham with the first Sequence being the London theatre and the second one the incredibly scripted and cutscene heavy voyage at sea. Third Sequence is Haytham finally in 'merica where you're given a bit of freedom, but then the "tutorial" ends and you play as kid Connor hunting and collecting feathers, growing into teenage Connor going to Achilles, and the whole thing still feels like an incredibly railroaded tutorial while you're 5/6 hours into the game. There's a slowburn with Ezio at the beginning of AC2 and then there's this.
>>
I got Valhalla recently and man that game is fucking boring
>shit combat
>shit story
>Ubisoft template gameplay (ie shit)
>dog shit ai
it did look nice at least, but I dropped it like three hours in. I loved AC 2 when I was half my age and dropped the series after brotherhood, seems like I picked the right moment to quit
>>
>>738240975
It was Valhalla's skeleton trying to Frankenstein itself into an AC1-style city while still keeping the RPG style combat and parkour, and the same boring revenge story they've been doing for 15 years. It didn't work.
>>
>>738240804
I’m convinced that AC1’s reputation was tanked by the inclusion of a mini-map and having it on by default. Removing the mini-map turns the game from a 7/10 to a 9/10.
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>>738241134
lmao I loved just headbutting things to death with the krogan
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>>738240460
>>738240574
>>738240576
>>738240804
To build on this.
>to easily locate the assassin hideouts, the buildings all have a blue dome on the roof.
>Every area has different guards depending on if its rich or poor, helping you not get lost when you play without the HUD.
>The kingdoms have marker stones to guide you to the cities
I'd recommend anyone considering replaying the games to use this dudes mods
https://www.youtube.com/watch?v=cX4yPjjTNtA

It rebalances the games so you're not a walking army. Im doing revelations right now and fighting more than 2 enemies at a time is an actual deathwish and scary.
each piece of armor gives you only one extra allowed hit, removing health regen, making medicine expensive as fuck
its so good
>>
>>738241309
It WAS good for the first 3 games. Then the director left and Ubisoft fucked it over with their greed. Although the writing was on the wall with the second hand, since they doubled down on the GTA clone elements rather than polishing the stealth elements. Bending the knee to normies killed the franchise.
>>
>>738241309
Splinter Cell and Hitman are both boring dogshit. SC especially is the driest, most soulless franchise ever
>>
>>738234885
>present day stuff was mostly just really bland talking scenes
Hard disagree.
The present day stuff in 3 had missions to take out templars in a modern setting. The story was clearly gearing up to a modern day AC but people kept whining about how much they hated Desmond.
Potential kino, killed in the crib.
Many such cases.
>>
>>738241674
SC is overrated as a franchise and people only praise it because Chaos Theory was a masterpiece and they forget that the other games were mid. Hitman is a genuinely great franchise though, and I wish AC took more notes from it.
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>>738229803
>>
>>738238796
/thread
>>
>>738241674
>SC especially is the driest, most soulless franchise ever
It's mastery in the stealth genre is unmatched by it's mechanics. The early games haven't been replicated in modern games since. Light/shadow and movement rarely matter in modern stealth games and it's been as simplified as possible because normalfag cattle don't like 'slow' games.
All of that was replaced by standardized crouch which is not a replacement at all and still lack sound propagation systems in which enemy AI react to. Everything after SC has been watered and dumbed down into oblivion.
>>
>>738238829
NTA but I played it two years ago. It is slow and repetitive but still far more interesting than everything after it. Ezio trilogy has horrible writing and 2 in particular also plays like shit (except for bonfire of vanities dlc, that's peak asscreed but you have to slog through the entire game to play it)
>>
>>738241568
Neat video, the mod that I used in the past for AC1 was https://www.nexusmods.com/assassinscreed/mods/45
>>
>>738228401
Multiplayer in brotherhood was so fun :(
>>
>>738241796
>the other games were mid.
Lets be honest when you rank games as 'mid' you've only played nu Hitman. Don't pretend you liked 2 or Contracts. Although i expect some zoomer who doesn't like stealth to pretend he liked Blood Money.
>>
>>738240404
Yes. I remember it being the coolest shit ever but I was too much of a stupid idiot baby to fully enjoy it.
>>
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>>738242294
revelations was my favorite
they even brought my main back
I didnt know what a courtesan was back then due to ESL, I just thought she had nice tits
>>
>>738228401
I’m replaying AC1 now and I want to like it but it’s really clunky and ends up not being very fun. I just did the Garnier assassination which was just infuriating. Getting shoved by mentally ill patients who seem to stalk me across the map and corner me, Garnier noticing me and countering despite me approaching silently, having to watch the cutscene an then having to escape through a crowd inside an interior. What am I supposed to do? I did plan an escape route but it still consisted of “I hope I can run through the crowd without tripping to get to the ladder”. I honestly just got lucky. Am I supposed to fight all these guards? That’s not fun. The combat system is definitely not where the game shines. I swear this mission made me hate the mentally ill.
Idk the cities are not really fun to traverse as well. And the fact that you have to horseback through a boring map before each mission is also frustrating. The fact that when it alt tabs it refuses to maximize the window back up and I have to exit and reload whenever the game decided to save last is the cherry on top. I’ll still finish it but I’m just speedrunning the story at this point. I hope AC:B is as good as I remember.
>>
>>738241931
It just copied Thief and also MGS for the gadget side of things. The rest is just forced action setpieces and a plot that’s US glowie propaganda. It’s telling that people only talk about Chaos Theory when talking about SC, and the rest of the series either gets criticised or ignored.
>>
>>738242595
>this nigga can't into Alt+Enter
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>>738242595
Did you get the map of his guard positions, learn about the order he visits the patients in and also learn about the broken window you can escape through? The investigations basically give you the easy mode solution to the assassinations if you get enough intel and piece it all together.
>>
>>738233858
I never hated Desmond. I always hoped that AC3 or whatever the last entry would be, would be set in modern times with Desmond finishing the assassin vs templar conflict.
>>
>>738242392
I’ve played every game in the series (including C47) and I can conclude that they’re all good except Absolution. Point is that both Hitman and AC have a better track record than SC, which is only praised for Chaos Theory and MAYBE the PS2 version of Double Agent.
>>
>>738242595
You have a set of monks left of the entrance right after the intro cutscene ends that lead you all around the perimeter and near Garnier. Escaping is just a matter of zigzagging across to the ladder then jumping from beam to beam and through the broken window, it's rather kino.
>>
>>738242631
>and a plot that’s US glowie propaganda.
Sounds like commie leftist whining to randomly mention such a thing. Probably flipped off the chink CCP microchip in your brain. Only zoomoids ever talk about stuff like this anyway. Scour any gaming forum 25 odd years ago regarding espionage plots equivalent to Jason Borne or Jack Bauer (the general media themes) were met with indifference regardless of what your political beliefs were. Now it's really offensive to your generation.
>It’s telling that people only talk about Chaos Theory
I like practicallt all of the games from 1 to Double Agent Version 2. If you don't know the story about that the original game released on OG Xbox is closer to how Chaos Theory played. So if we're gonna talk about highlights of the series it's still two.
>It just copied Thief
Thief never had analog movement speeds. Although it did have a key bind for slow walk so it was somewhat similar since the concepts were the same. Not that it's a bad thing that Thief was copied. Although the people who like Immsims don't give a shit about the better mechanics hence they liked terrible garbage like Dishonored. So a non immersive sim stayed more true of a stealth game than Arkanes Asssasins Thief.
Yet SC is apparently the unimportant game according to this board.
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>>738242719
Yes. Tho in fact I didn’t need to do investigations to know that as I could follow him for a while before attacking which allowed me to notice the windows and the ladder leading up to them. However like I said when inside you get ganged up by crazies shoving you which you can barely avoid, it’s not like you need to not bump into them, they are everywhere and peruse you. And ok I planned where to get him and how to escape, got him, but
>>738242719
while the escape is kino in theory in practice it’s just a chaotic game of chance as the input is not great, Altair doesn't always snap to the right thing which causes stupid wall jumps and tripping. The entire experience just didn’t make me feel like an assassin but more like a cornered disoriented animal. Idk it’s the second or third mission, maybe I’ll git gud soon and start enjoying it. But I get why some people who replayed it didn’t have the best experience.
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>>738243520
Admittedly, there’s a learning curve to the parkour where things don’t auto-snap and you have to do things like side-ejects and making each input individually to make it fluid, but once it clicks, it clicks. Best advice I can give is to make sure you press the directional buttons in the intended direction BEFORE you commit to a jump.
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>>738243520
Pro-tip: you can grab and through the crazies or barge into them and they’ll run away. This also works for beggars.
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>>738243904
>>738244415
Thanks for the tips. Like I said I’m not shitting on the game, hope I’ll git gud and genuinely enjoy the rest of it.
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>>738229162
SOVL overload
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>>738228401
Asscreed 3 isn't that bad to be honest, and it was a prototype for Black Flag so that's something
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>>738228401
Honesty true
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>>738228742
retard



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