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>Valve invents something
>Nintendo tries to steal it
>>
>>738246375
Figuratively the Apple of video games
>>
Tendies will say this is a good thing.
>>
>>738246458
>Nintendo did it first!
>Everyone copies Nintendo!
>Oh, they didn't?
>...
>Well Nintendo perfected it!
>>
>>738246375
Never heard about third-person games from valve
>>
>>738246375
Patents are fucking stupid.
Remember when Namco forced every loading screen to be boring?
>>
>>738246618
>Famously only 3rd person games have characters
>>
patents don't say you invented something
they describe the method you do something
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>>738246375
Wasn't this already a thing with the guests at Roller Coaster Tycoon?
>>
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>>738246647
>Remember when Namco forced every loading screen to be boring?
Geniune question; how is it legal to patent things that you didn't come up with?
>>
>>738246830
I don't see how it would apply to sprites, more like 3D models turning their gaze in proximity to certain objects.
>>
>>738246664
This feature makes no sense for first person character, retard, it's a visual hint for adventure and survival horror games with puzzles
>>
>>738246827
So other games can no longer have characters do this while shouting "Bing Bing Wahoo!"?
>>
>>738246375
Didn't the old Resident Evil games have this?
>>
Crimson desert has this, haha get fucked tendo
>>
If you were a character, what interesting objects would you be looking at?
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>>738246375
>>
>>738246913
>anon has never played like any fps with a single player campaign
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wasn't this a thing in Grim Fandango?
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>>738246913
Holy fucking shit you're retarded.
>>
>>738247174
fuck, beat me>>738247174
>>
>>738247276
It's been a thing in a shit ton of old games.
>>
>>738246846
Someone would have to challenge their claim, and some times it's not worth the hassle to sue a big company.
>>
It's been done.
>>
Patents don't do what you think they do. Otherwise no game could even use modern matchmakign because that thing is patented too by dozen companies.
>>
>>738246375
When did Nintendo become like this? What the fuck, man. This isn't the same company that made F-Zero X.
>>
>>738246375
I member this being in silent hill 2?
>>
>go to museum
>get sued
>>
>>738247418
Explain what it does then, smartass
>>
>>738246647
They don't even use their own patent they fight so hard for that much. Every Namco game should have Space Invaders on the loading screen
>>
>>738247658
It doesn't do anything it seems like. Otherwise companies would be bombarding each others with lawsuits.
>>
>>738247620
>get shanked because there's a pokemon collab going on and someone wants your pikachu
>>
>>738246505
>Nintendo patented it first
>>
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>go to a museum
>receive a cease and desist from Nintendo the next day
>>
>>738246846
buying it
>>
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>>738246375
>>
>>738246846
>>738247354
Said otherwise, lawyers create the problem, then sell you the solution.
>>
>>738246505
BotW discourse in a nutshell
>>
>>738247737
That's the point behind most intellectual property. Using it is less important than denying others the right to profit from it.
>>
Nintendo is borderline patent trolling at this point.
>>
>>738247887
Todd found dead after releasing TESVI
>>
>>738247418
>>738247929
the problem is there's no real punishment for patent trolling other than the cost of filling the patent
>>
>>738247515
>When did Nintendo become like this?
1889
>This isn't the same company that made F-Zero X
You were a child and didn't follow this shit then, Nintendo was suing the creator of FE around this gen in order to prevent him releasing a competitor on PlayStation.
>>
>>738247912
Loading screens are also a thing of the past largely. SSDs fucked them for better or worse
>>
>>738246375
Trump should just nuke Nintendo. We did it before.
>>
>instinctively turn my head towards an interesting object in a room
>Nintendo sues me for acting like one of their videogame characters
An I fucked anons?
>>
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>>738247887
>trying to patent riding a horse
horse riding is older than the concept of an alphabet, fuck off
>>
>>738247162
At bobes
>>
>>738247162
your post
>>
>>738247887
You could easily, EASILY, fight this in court by arguing that the patents are too ambiguous and border too closely on real human activities.
>>
>hourly snoy cope thread
>>
>>738246375
In which game did Valve invent this?
>>
>>738246375
First game I remember doing this was Resident Evil 3 (maybe RE1 or RE2). Jill doesn't look at everything interesting, but she takes a look at the downed zombies.
>>
>>738247746
>Otherwise companies would be bombarding each others with lawsuits.
Companies rarely do that because they make minor changes to their games to circumvent those patents, but the moment a company decides its smart enough to not do that, they get sued, like what is happening to PalWorld. Another case is when someone sued Steam for the designs of the controllers or something.
>>
>>738248436
>sued Steam
sued Valve*, my bad
>>
>>738246375
how the fuck does Valve still have so many cocksuckers on the internet when they haven't released jackshit in over a decade

it blows my mind that this board has a bigger hateboner for Nintendo than Valve despite the former actually fucking making games while the latter is just a giant leech on other devs and spending their money on yacth armadas

>they made muh HL2 over 20 years ago
how can you still circlejerk some 9 hours long linear bulletsponge shooter with baby's first puzzles to such a ridiculous degree
also if you like that game so much why the fuck don't you put some pressure on Valve to actually re-hire the devs and make a new project with them instead of glazing the corpo for doing jackshit
>>
>>738246375
that 30 day shit really mind broke you snoys
>>
>>738247887
Technically you can change the UI of a bird/horse/fish icon placement, and it's all going to work
>>
>>738246375
Is this them trying to patent metroid scanning?
>>
>>738249015
In-game characters looking at things in the environment. Revolutionary new technology created by pioneers at Nintendo.
>>
why haven't they sue Konami yet
every silent hill game has it, even the remake
>>
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>>738246375
>>
>>738247910
it's quite literally a far cry game with melee combat
the discourse around this game is insane
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>>738249546
>Nintendo invented the laws of motion.
>>
>>738249430
Because video game patents are the Nuclear Deterrents of the gaming industry, they're only ever used as extra legal proof for something that should already be a slam dunk, such as blatant clones or fan games of people who can't afford lawyers
If companies with legal credibility used them against each other judges would realize that they are a fucking retarded concept and their system would collapse, losing them some of their control
>>
>>738246937
Pretty much but low IQ jeets here will still act like this is a big deal.
>>
>>738247887
Patenting game mechanics should be against the law.
Patents should only be for physical machines.
>>
Can someone name a single instance where GAME MECHANIC patents were justified and not pure kikery?
>>
>>738249992
Think about all those small indie developers coming up with unique mechanics for their games. The only reason they can stay in business and make a profit against AAA companies, is because those big companies can't steal their ideas for their own games thanks to our patent laws.
>this is what judges think is happening in the real world
>>
>>738246375
Nintendo is the worst company. The fucking worst. I cannot stand them. Cocksuckers.
>>
>>738247907
Hmm who could be behind such a bizarre and inefficient system of legality that benefits only a few who pretend to be looking out for the greater good
>>
>>738247376
Why don't they make unashamedly edgy games anymore
>>
>>738250192
>s because those big companies can't steal their ideas for their own games thanks to our patent laws.
No indie is going to patent shit. And these judges should know it better than anyone else.
The only edge indies have is their short production time. You either flop or sell, and when the hype is already gone, AAA release their indie clone to flop.
>>
>>738247056
Yep, came here to specifically say this.
>>
>>738246375
I remember hearing that when Miyamoto saw Eternal Darkness he thought the character looked stiff and lifeless, so Silicon Knights made them look at things in the environment.
>>
stop killing games guy, get on this shit
>>
>>738246375
This shit wouldn't work in yurop.
Ask any EPA
>>
>>738250557
That post was clearly sarcastic.
>>
>>738246375
Why did Nintendo think this shit wasn't going to be immediately thrown out?
>>
In a way, it is a good thing

It serves to highlight the stupidity of the concept of patenting an idea
>>
I will forever support the statement that the cult of Nintendo is a US phenomenon that resulted after the release of the NES after the 1983 video game crash and the cult of Nintendo phenomenon appearing in other countries is a result of American cultural export.

Europe couldn't give two shits about the console wars. There was no video game market crash and instead it was a spat between Commodore, Atari and Sinclair fanboys.
>>
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>wake up
>receive a C&D from Nintendo from stealing their patented starting mechanic
>walk to the kitchen
>receive a C&D from Nintendo from stealing their patented walking mechanic
>prepare some coffee
>receive a C&D from Nintendo from stealing their patented brewing mechanic
>while it's brewing, open my front and walk to my yard to get my mail
>receive a C&D from Nintendo from stealing their patented level transition mechanic
>it's full of C&Ds from Nintendo
>decide to open one to read it
>postman shows up and put another C&D letter from Nintendo
>it's a C&D from Nintendo from stealing their patented received C&D from Nintendo mechanic
>>
>>738250192
This would be counter-productive for indies. Sure, they steal each other's ideas and make a hundred games using the same gimmick, but that benefits everyone: the players get a good variety of games to choose from and not just the original one, devs can easily modify someone else's idea to make a new game, and the original inventor gets credit for coming up with the idea and all the new games basically advertise his, and then the whole family of games might as well have an occasional fest on Steam once there's lots of them.
>>
>>738249992
People might hate because it’s from a piece of shit company but the pokeball is a unique idea and it’s fair that other brands be compelled to put their own substantial twist on it. It can be a triangle or an omnitool device that suppresses a creature with various elements but the specific way a pokeball looks, spawns, captures, is unique.

Other mechanics that could be patented are Bayonettas climax, Tracers warp and recall, Warframes bullet jump, stuff that is genuinely unique identifiable and inconvenient to copy unless you’re probably malicious in doing so.
>>
>>738247162
The girl reading this
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>>738246375
lawfags is this real?
>>
>filed in 2002
https://patents.google.com/patent/US7667705?oq=ininventor:%22Shigeru+Miyamoto%22+block
>>
>>738251649
Fuck should I know I'm a neutralchad
>>
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>>738250192
>please think of muh small indie devs
Small indie developers don't patent shit because everything about patents costs money they don't have.
Patents solely protect the interests of major corporations.
>>
How do you patent that?
>>
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>>738246846
They add extraneous details until their patent is technically unique
>characters looking at interesting objects
becomes
>characters walking down a hallway looking at paintings in a first person videogame where looking at a painting triggers a response
also patent clerks are overwhelmed with patent requests so they tend to just rubberstamp everything and let invalid patents be challenged in the courts later
>>
>>738251523
Ok but you're describing mechanics that either Nintendo (or whatever other company) came up with or they put their twist into it, rendering said mechanics unique.

How do you enforce a patent about a character looking at an object?
>>
>>738246937
No. It means if Nintendo is currently making a new technology in their own engine that has a LookAt module, then it's smart to patent it so they can sue other companies if they plagiarize the same method or source code.

It doesn't mean that Mass Effect is suddenly illegal because Unreal Engine has its own LookAt module.
>>
You can just say that you already had that idea before patent was approved.
>>
>>738247056
silent hill games have this very specifically

nintendo should be reamed to ass death for even attempting this
>>
Nintendo will be around in 100 years. Steam and Valve? I have my doubts.
>>
>>738252224
Being that it turn into a legal issue, you'd have to prove it.
>>
>>738246846
A simple government regulation that mandates the execution of anyone who patents something like this if it is ever proven in court.
>>
>>738252174
yes but now if you dare have your character look at anything and comment on it Nintendo can drag you to court which costs you time and money no matter the outcome
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>>738247174
Those old graphics look grim
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>>738246647
Patents should at least be destructible if you can demonstrate that the idea was already used in something prior to the creation of the patent.
Most of the time the patent office fucks up in granting something that should not be granted.
>>
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>>738252461
This
The major problem with patents is that it doesn't matter if you're right or wrong, large companies can simply win any case by outlasting the competition.
THEY can afford a full legal team for the whole case, (You) can't.
>>
>>738247887
Isn't this the patent that got thrown out recently?
>>
>>738251234
to be fair. many patents that should be tossed still make it regardless
>>
>>738246375
how can a basic human action be patented?
>>
>>738246846
It is not. Now go ahead and challenge the multi-million dollars company in court about it. What? You don't have the money for it? And even if you did it would just be a huge loss of money for a very meager payback at best? Oops lol, guess the patent will stay
>>
>>738247929
>Borderline
Nigga they patented features in Havok.
An engine they were licensing.
>>
Patents are such bullshit, copying documentation or source code or brands should be an offense obviously.
>>
I remember reading a Scrooge McDuck short story as a kid, where the ending punchline was him deciding to patent boiled water. What a great joke, haha.
>>
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I feel like there's some survival horror game where you'll focus on things that can be searched but all my brain is giving me is fucking Starfield NPCs staring at the pc.
>>
>>738253138
By living in the worst time line.
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>>738253138
Patent office functionally can't really deal with the volume of stupid shit people are patenting and comparing it to things that can be patented.
Genuinely. Like, SCUF, if you remember the company that is why the original Steam Controller was discontinued, openly brags about patenting hundreds of stupid things just for the right to sue people when from the fore front their most major thing they're famous for, back paddles, should have been denied for being intentionally derivative of the N64 controller, too similar to actual first party controllers, and for being too broad (they don't even specify an input method, instead opting to represent it as two large blank circles on a 360 controller)
>>
>>738246375
>you can all stop staring now!
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>>738251682
Lmao I get that reference
>>
>>738252576
What's with all these zoomers having a bone to pick with old games?
>>
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>>738254072
>>
>>738246375
>>738246505
>Doesn't know how patents work
>Gets mad at imaginary scenarios conjured up by his sick mind
It’s so tiresome…
>>
>>738250375
Dreamlanders.
>>
Nintendo have always been a FEARFUL company at heart. So scared of any competition after getting raped by the PS1 that they had to rely on gimmicks like the Wii waggle and the Switch being a glorified hand held to succeed.
>>
>>738246647
Remember when Sega patented a motherfucking 3D compass?
>>
>>738246913
The entire reason HL2 has a bitch in your ear for 90% of the game is so she can stare at shit you're supposed to notice.
>>
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>>738246375
my patent for game menus
this would be for example at the start of a game, after you launch the executable
you could call it the main menu, because it is important
I'll get 0.1% of your profits, thanks
>>
>>738255896
forgot to specify that the options button opens a window that lists a singular option - the option to choose whether the options button should open the options menu
-> 6 cents if you use it in your videogame
>>
>>738255896
Sorry Anon but you used my font.
My lawyers will contact with you soon.
>>
>>738246375
Sonic Adventure did it first.
>>
>>738252461
Did you read what the other anon said you brown faggot? Jesus Christ your low IQ is showing
>>
>>738246375
>tendies will defend this
Every time
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>>738246375
There needs to be an end for patenting game mechanics.
>>
>>738256158
oy vey!
>>
>>738251523
Pokeball was stolen for a game before pokemon. Nintendo didn't invent that.
>>
>>738255896
Unfortunately Nintendo invented the main menu in Super Mario bros 40 years ago so you are going to need to pay royalties for this one
>>
>>738256158
I cannot believe the mods allow such blatant antisemitism on a video game board
>>
>>738246375
my trust in patent system was already gone in high school when i heard about samsung getting a patent for round corners for phones.

Pretty obvious shits corrupt and solely run on who bribes most.
>>
>>738252174
You're a retard. You don't need a patent to prove plagiarized code. They go for all of these patents so that when someone makes the next copy of one of their games but strictly better palworld-style they can legally point to all of these different aspects of the game that are "being copied". Lawsuits are attrition battles. What matters is burying your opponent in paperwork like having to prove that "character looks at thing" is done in games all the time including long Nintendo ever did it. Meanwhile, the Nintendo side is sneaking in small wins wherever the small town lawyers can't be in three places at once.
>>
>>738257237
>samsung getting a patent for round corners for phones
Wasn't that Apple?
>>
>>738257634
i believe they fought over ownership of it and samsung was first to patent it.

Apple also gamed it by making specific values part of their patent
>>
Why doesn't anyone do research anymore? This patent has expired, and you could still use this feature if you create your game in a large game engine like Source or Unity - (likely) all the legal legwork as been done by Valve and Unity, respectively. A quick Google search brings up references to LookAt functions from 10 years ago.

Legal frameworks suck, but they're necessary in a world of money-motivated competition.
>>
>>738256137
Yes I did
the point of what I'm trying to say is that even if you don't use the same method that Nintendo does for looking at things and commenting on it, they can still drag you to court over it claiming you infringed on their patent even though you'd have no way of knowing about it and it's on you to prove that you didn't
>>
>>738247174
>>738247276
this game filtered me both as a child and adult
>>
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>>738254481
Go re-read my post
>>
>>738246647
didnt that expire? why arent there cool loading screens now?
>>
>>738258536
It did expire. Because indie games load too quickly, and AAA games are bloated and buggy enough without adding minigames into the mix
>>
>>738258536
loading screens are too fast now to justify it
>>
>>738258536
namco had a patent on minigames during loading. Minigame for 2min load is a good idea but nowadays you got like 30s load max so no time to play.

The "walk in fog" load screen exist however in games like crimson desert and might also fall under it.
>>
>>738249546
>Go on a train
>Get sued by Nintendo
AIIEEEE
>>
>>738249015
As others have mentioned, it’s more like how in Silent Hill and old Resident Evil games, your player character will glance at nearby objects of interest, be they weapons or clues or anything else you can interact with. It’s especially important in those games in particular due to how puzzle solving makes up the meat of those games
>>
I really don't understand how anyone can defend nintendo
>>
>>738259017
It's possible to enjoy Nintendo games while still disliking what the company does
>>
>>738259017
hate the game not the player type shit

though i recently learned JP is messed up in general with defamation laws that forbid openly critizing companies. In other words illegal to openly shit on companies.
>>
>>738259017
They made Mingus the Ham and for that I will fight and die for their right to patent characters breathing oxygen to live
>>
>>738258802
Assassin's Creed had walking during loading since 1, so that's probably outside the patent.
>>
>>738258802
>>738259516
Those basic movement loading screens as well as other practice ones (like some sports game had) didn’t fall under the minigame patent.
For as lame as that patent was there were many good loopholes to it that were just not used anyways.
>>
>>738246375
>Specifically uses Vitruvian man for some reason
>Ergo Nintendo patent for looking at penis
You can't make this up.
>>738246647
>Patents don't make sense for anything other than industrial machinery.
>Copyright now longer makes sense or are even constitutional for modern self-publishing.
>Trademarks now accomplish their exact opposite purpose and mainly enable fraud.
>If you want to talk about any of these awful policies as a group you need to refer to them as IP, something that concedes your opponents point with manipulative language, since these are neither intellectual works, nor are they property
>>738250192
Patents only make sense for trolls, because they can afford to contest their patents for long enough that it is more economical to just settle out of court, rather than trying to reach a definitive conclusion. The ability to make frivolous patents work for you is tied to how much money you have.
>>738259189
The company actively makes it harder to enjoy their games.
>>
what
>>
>>738249546
>skateboard makers sued into oblivion by nintendo



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