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>tfw the old style was so much better


Miyazaki ruined Armored Core.
>>
>>738261970
>Old thing good new thing bad!
>>
Is there any point to jumping in AC6?

I don't understand the point of chicken legs, it feels like you're just making yourself an easier target
>>
>>738261970
No he made it better

>E621, its time to yiff
>>
>>738262182
It's just a remnant of the more thought out ACVD leg designs.
>>
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>>738261970
OG designs were peak, but I don't think the new designs (specifically VI) are bad.
>>
>>738261970
>tank control sub 20fps mech games that don't even properly use the right analog stick are better
>>
>>738262182
You save a massive amount of energy jumping with the chicken legs, which keeps you in the air longer and generally makes you more mobile than an opponent with a similar weight. It also gets you into the air quickly in close range allowing you to get directly over other ACs, which tends to fuck with targeting. It pairs especially well with the posture meter in AC6. It's also a way to escape quickly when you're being melee charged and you have little to no boost energy.
>>
>>738261970
I do think the designs of the old style look better than the latest game but sorry OP I am a nu-fan here. Only played AC6.
>>
Did this franchise have fans prior to ACVI? It doesn't seem to me it did. This thread is dead and there are no other AC threads up anywhere on the site. OP must be the last unc alive that remembers these Armored Core games.
>>
>>738261970
What i miss from old ac is the massive amount of missions and hidden parts in them. Also the branching quests you get when doing specific things
>mission is protect prototype weapon
>protect weapon and get paid
>or
>decide to destroy cargo and steal weapon for yourself
>next mission you are forced to fight against the company that hired you and even send you another ac to fight you after you have desteoyed waves of enemies
This is kino
>>
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>>738263834
Oi, mate. He's talking about the designs of the mechas. He's also objectively correct, the series aesthetics peaked at AC2 Another Age.
>>
>>738261970
>>tfw the old style was so much better
Of course. Shoji Kawamori used to be the main mecha designer of the AC series until AC4 (started to take a more distant role after ACFA, like AC6 where is just a guest designer). How can you hope to beat THAT.
>>
>>738265602
Shoji was the fucking man. I can tell which designs are his in 6, and there are some throwbacks like Melander, but you just can't keep a good mecha designer down.
>>
I only played Armored Core 3 and it's one of the worst games I've ever played. I don't know how anyone defends that garbage. I think fromsoft fanboys are just mentally ill and will defend anything.
>>
>fire vertical missiles
>cum
>>
>>738262182
AoE weapons work better from a higher angle
>>
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>>738266079
>I only played Armored Core 3 and it's one of the worst games I've ever played.
Straight up AC3 was a massive disappointment even to hard core fans. I myself being completely enchanted by the depth and difficulty of AC2/AA and then stepping into the THIRD generation, I had high hopes. But the game just isn't paced very well at all, and there's very few builds to spec into. The later releases that came after 3? Leaps and bounds better. They actually improved on the story, the gameplay mechanics and even customization. Honestly if you judge the game by AC3 alone, you're doing yourself a disservice. The only good thing 3 ever contributed to the series was better controls, and also some phat ass designs, but that's it.
>>
I want to see an open world Armored Core with some galactic exploration where you can jump around planet to planet. Maybe the story can center around a manhunt where you are tasked with taking out specific AC's hiding out on different planets. This would make for such a kino mech game.
>>
>>738265386
I played almost every PS2 entry every year when they came out as a kid. I was the only one of my friends who knew about the series though.
>>
>>738266079
Philistine, absolutely tasteless. Silent Line is better though.
>>
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Here's a look at an AC4 design. Spot the difference? Lanky and fiddly is in, bulk and sleek is out.
>>
>>738266663
and then the sequel doubled down on the spindly fighter jets. Yeah it's cool, but it's a far step away from its roots. This is what a small subfaction considers to be "peak core." I think it's badass, iconic even, but hardly the best it ever looked.
>>
>>738263486
Top left looks like a robot master from Mega Man.
>>
>>738265515
also this was the 2.5 design evolution. Not drastic, but notable. More details but not overdesigned. Another Age for me was the tippy top.
>>
>>738262182
reverse joint legs gives you better kick damage and also is a dropkick
>>
>>738262182
Reverse joint legs cross a significantly larger distance with their quick boost as well, though consequently they can't move as quickly since spamming QB is faster. They're much more energy efficient for crossing the same distance, though, and particularly they're good for dashing in and out of cover.
>>
>>738266785
And then V horseshoed around to having wide fat pieces of shit that look like they were bolted together in a garage out of trash and it's the absolute nadir of the series design

AC6 doing a bit of everything while circling around more second/third gen proportions is a significant improvement
>>
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>>738266785
not even the best White Glint
>>
>>738263486
Okay, uh...
Crusader
Wolverine
Warhammer
Marauder
and Griffon
Did I get 'em right?
>>
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>>738267298
I know that V had some cool mechanics, and even being at a massively smaller scale than previous titles was a fun gimmick, but I cannot say that the mechs looked even remotely good in that title. It's been so long I forgot what was visually different between V and Verdict Day, but I don't think it was a whole heck of a lot. Best thing about it was the programmable brain you could make for pet cores. They made an entire title out of just this feature, but it found its way into V/Verd, and was fun to fuck around with.

Asymetrical designs
Random greebles stapled on
Imbalanced bordering on nonsensical

This is where AC went to die... until we came back hella strong with VI.
>>
>>738262182
>I don't understand the point of the best legs in game
Chicken legs are for fast erratic movements where you zigzag and change directions a lot in a small area. Shooting downwards has a much higher chance of hitting enemies (because the plane of possible movements they can make to dodge shots is smaller, also aoes) than shooting up or forward.
>>
>>738266376
In retrospect it's pretty impressive how From managed to completely redeem gen 3 with the follow-up games.
>>
>>738266663
The Rayleonard models are still my mecha-waifus to this day (together with WG). Next Unsung FTW.
>>
>>738262182
Chicken legs have the longest forward dodge boost distance of all legs by a significant margin, which allows you to dodge react out of giant AOEs that other legs can't, as well as more effectively disjoint guided munitions. They also have the highest kick damage by far.
>>
>>738267634
acv mechs look fucking shit in the game. But having them on hand, they're more coherent than what the game shows them. But UW are stupid though
>>
>>738261970
Godzaki literally saved fromshovelware from bankruptcy
Nobody play their shitslop till last raven
Godzaki came and made masterpiece after masterpiece
>>
>>738262182
its extremely good for evasion
>>
>>738267645
>Shooting downwards has a much higher chance of hitting enemies (because the plane of possible movements they can make to dodge shots is smaller, also aoes) than shooting up or forward.
this is backwards for an enemy at the floor
someone on the floor can jump

someone in the air has no jump and no button to quickly go to the floor
>>
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>>738267707
100% Agree. I didn't hate ACIII, but I was scratching my head over what seemed to be a barebones game. The later titles slapped back way harder than I was expecting, so it self righting the ship.

A look at AC V details reveals that they were chasing after a trend that was popular at the time, mil-sim modern conflict, and while doing a good job with it as a whole, it missed the mark for what made Cores so iconic.

>>738267440
Based and agreed. But now that I look at it, the later glint is literally rehashing some of my favorite parts of AC2 design, and I kinda dig it because of that.
>>
>>738266785
White Glint is the absolute peak of the series mech design and none even comes close for me.
4A had some great designs too, like the X--SOBRERO or the TYPE-LAHIRE.

There isn't a single mech design in ACV, VD or 6 that I think is as cool as those three from 4A.

I think Gundam and Mechwarrior are gay af, btw.
>>
>>738265386
im a ac6 newfag zoomer whos first ac was 6, but from what i understand the series has always been niche, ac6 bought lotta newfags like myself into the fold and that doesn't make the oldfags happy at all and will constantly shit on us for no reason other than we didnt play any ac before 6
>>
>>738268121
Unless they have boosters with really strong upward thrust or chicken legs, they won't be able to jump up faster than a grenade cannon will impact at their feet.
>>
>>738268121
If you make zero movement input, you fall to the floor faster.

The person in the air has 6 directions of possible movement, you have 5 when on the ground.
>>
>>738268121
In the air they can just dodge to the side and the shot misses. On the ground they will still get caught in the AOE blast of earshot or the spread bazooka no matter where they dodge.
>>
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>Get hired at from
>From immediatly release the goat Last Raven
>Gen 4 is still the most fun, fluid and fastest mech combat and movement system to this day
>Makes AC6 a genuine masterpiece

Nah if anything his true talent is for Armored Core and not souls.
>>
>>738268121
>no button to quickly go to the floor
????????
>>
>>738268352
This man gets it, also he didn't have much involvement in 6 beyond initial concept phase, but he says he wish he did because of how it turned out. I think he'll go full hands-on with the next title, and I can't fucking wait. He also pisses on Eldenring, saying "the best has yet to come." Imagine if he was talking about SekiroII or ACVI.V.
>>
>chicken legs shill
You fags still kissing ground. Cute. Real cute.
>>
Armored Core 6.5 announced this year, r-right?
>>
All the Gundam shit looks the same to me. I don't understand this autism. There isn't a real-world mecha that is being bastardized or anything.
>>
>>738268601
>he says he wish he did because of how it turned out
What does that mean
>>
Armored core 6 was the least enjoyable mecha game I ever played. From software turns everything it touches into shit.
>>
>>738268664
Trust the plVn
>>
So has there been anything more about those rumors about that fantasy mech/Escaflowne type game Miyazaki was wanting to make? I know people were saying Fromsoft was still hiring more people with Mech game/design experience after AC6 and I really enjoyed AC6 as my first mech game.

Also what other AC games would you mech enjoyers recommend for someone new to them? I was thinking of just going through all the previous games but is there any in specific that standout as being the best in the series?
>>
>>738268726
Gay nigga
>>
>>738261970
no, nighfall is on par with white glint and noblesse oblige
>>
>>738268795
Indeed this is a thread full of gay niggas who slurp Miyazaki's cum.
>>
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>>738268717
He was lamenting he was too busy on other projects and couldn't be more hands on with ACVI, but also he's proud of its accomplishments. Ultimately he didn't contribute more than spearheading the initial concept phase.
>>
>>738268794
4 and for answer are a must
>>
>>738261970
What do you mean by "style"?
>>
>>738267478
Forgive me it's been so long I've forgotten, but these designs were originally drawn up for Mech Warrior to launch in Japan, but they were ultimately rejected, and then instead repurposed them for Armored Core. Clearly they toned down some of the strange weapon positioning and the like. That's why you have so many cores in AC that have guns that are function-less.
>>
>>738265515
Nah. Last Raven mogs.
>>
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>>738269025
As a game? Sure, it's good. I liked Silent Line too, but yeah LR has a lot of respect as being the peak of the PS2 era.
>>
>>738269025
Did last raven have hacking function? I don't think so.
>>
I thought everyone jerked off AC3?
>>
>>738265515
>>738261970
That looks so fucking cool. Why can't we get mech designs like this anymore?
>>
>>738268650
I wish they would get weirder with leg types
The final boss of frame gride was a snake centaur, always wanted to play with something like that
>>
>>738271373
The third generation, not the title. ACIII is actually ass. I know, I was there when it came out. Really low build diversity, abysmal parts list, terrible pacing and a braindead arena; not to mention lacking tons of features that were in AC2AA which was disappointing.
>>
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>>738271421
A question I've been asking for what feels like decades, Anon. We haven't been able to get back sword arms back as an option.
>>
Armored Core has the very best mech designs of any media out there imo. Even counting stuff like Transformers. These AC's seem to strike a perfect balance of cool Japanese anime mecha looks but also somehow looking like something a corporation or military would use for war purposes.
>>
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>>738271856
Hear, hear.
>>
>>738271856
they all look the same you cum guzzler
>>
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I WANT ANOTHER ARMORED CORE GAME SO FUCKING BAD

I LOVE ACVI BUT THEY DON'T HAVE ANYMORE FOR ME TO BUY

GIVE ME A DLC

GIVE ME A NEW GAME

GIVE ME A SPIN-OFF SIDE GAME

GIVE ME A REMASTER OF THE OLD GAMES

ANYTHING

FUCK FROMSOFT COME ON MAN

FUCK

that is all.
>>
>>738268814
on par in jobbing alright
>>
>>738271638
It's fine but I can't say I'm supper impressed about it's missions (I'm revisiting the game again recently). Loves the setting and music tho
>>
>>738272053
I think if we go another two years without word on another title it's appropriate to panic. Right now I'd kill for a parts update, no actual new content besides allowing me to build more diverse mecha and fashion core it up. Here's hoping they won't let us down (again).
>>
>>738261970
>old style was so much better
No
FA is peak AC
>>
Have any of you even played any other mecha games or are you just huge mecha fans that only played this trash because from software made it?
>>
>>738262182
If you're going to spend a lot of time on the ground then you need to be constantly jumping and dodging to mess with weapon tracking.
>>
>>738272164
It's peak boost core, that's for sure. I didn't love the aesthetics like the earlier gens though. It was cool you could balance your mech out by adding asymmetrical gribbles that weren't fugly or intrusive like V.

>>738267860
Yeah I loved that one quite a lot. I didn't really gel with too many of the 4 corporations however.
>>
>>738262182
Vertical dodging is both free and incredibly effective. In a game where homing missiles are a thing, an additional vector of movement makes you much harder to hit. So the RJs are very good at cheap airborne mobility, just jump and dodge all of Balteus' missiles.
>>
>>738272193
it would be faster for me to mention the mecha games I did not play
>>
>>738271856
Agreed. It's especially amazing given that every part is designed to be modular.
>>
>>738272193
Oh look, it's the ZoEfag. Everyone point and laugh.
>>
>>738266663
Lanky is sleek you retard. Bulk is sluggish. Why is bulky and bulging a thing? There's no biological mass or like an actual human body under it that they need to be bulky to conform with the shape of the human musculature underneath the plates. Lanky saves weight and it's aerodynamic.

The whole bulky meme has always been a fucking stupid meme ever since like whatever Gundam / Zaku, even Mazinger shit era. Like why are they all modeled after a European medieval Knight armors? Why aren't you whining after Evangelion's mechs? They're all lanky shit. The pilot often occupies only a small fraction of the head/neck/top spine most of the time. Explain what the muscly bulky bulges are for. It's the inverse of fucking Aladeen's pointy rocket. It serves no function other than aesthetics, to appear muscular, despite not having actual biological muscles under it.
>>
>>738274908
>Explain what the muscly bulky bulges are for. It's the inverse of fucking Aladeen's pointy rocket. It serves no function other than aesthetics, to appear muscular, despite not having actual biological muscles under it.
You're an idiot. You can look right at the example posted ITT and see what the purpose is- extra armor and more robust frame, joints and servos to accommodate it.
>>
>>738272193
i played chromehounds, gundam extreme 2 and some tank games i guess
>>
>>738267634
>This is where AC went to die.
You fucking retard ACV and ACVD were the best selling AC games before AC6 dropped. ACV is the first AC to sell 1 million copies in japan. I'm so tired of this false narrative created about the AC5 games.
>>
>>738273465
nta but zoe2 is just behind acfa and ac6 for me, even if it's barely a mecha game actually. Great game
>>
>>738275551
trash that sells well is still trash.
>>
>>738275693
Go compare the quality of ACV models and animations to the joke of a game that is AC6. Literally indie levels of slop. ACV had animations for the tiniest bits of your AC. The entire mech moved like a real machine. AC6 is pure undistilled slop compared to ACV's level of attention to detail and SOVL put into it. AC6 is sloppidied ZOE clone made for people that hate AC.
>>
>>738275875
You forgot your
>honk honk
clown.
>>
>>738275875
This ACVD had details like unignited booster fuel leaking from your vents if you cut the booster before ignition and igniting if you engaged the booster again. Pure SOVL.
>>
>>738275875
The game with clunky wall ride that made absolutely no sense and weren't even animated and ran at 6 FPS wasn't soul at all. It was gigantic disappointment and the online didn't function at all with so few players. Complete garbage and the worst game in the series. You contrarian shit eater.
>>
>>738261970
I like PS2 era designs a lot more than Miyazaki era too, but I still like Miyazaki's insect ACs more than the fat ones from gen 5.
>>
>>738276016
also energy at 30%
>>
Seems I'm the only person here that liked AC being it's own thing instead of ZoE or another DxM. Grim.
>>
>>738276553
take meds
>>
>>738276553
take more human plus enchantments
>>
>>738276553
>or another DxM.
Daemon x machina wouldn't exist if it wasn't for armored core, dude. It's the pretender, not AC.
>>
>>738276553
ZOE is unironically a not that great of a mecha title. I simply don't consider what happened in 6 to be ZOEesque in any way other than the mech can now talk to you and has a personality of its own.
>>
For me Armored Core peaked in the PS2 era.

That said I still liked 4/5/6
>>
>>738261970

Disagree. Even as a hardcore fan of AC2 i still disagree.
>>
>>738262182
the level with the big machine you destroy climbing its almost mandatory and helps to boost vertically
>>
>>738277494
daemon was basically ex from soft guys tired of rollslop
>>
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>>738263834
>Not using face buttons for aiming
Holy skill issue
>>
>>738278914
For its time it was perfect. Mecha sensibilities have changed drastically over the years, coinciding with the rise of anime popularity/commonplace.
>>
>>738275628
I like ZoE2 a good amount. I was pretty disappointed with 1. It would have been alright if I didn't have more expectations.
>>
>>738281427
At least zoe 1 has an awesome atmosphere, I love the colony at night and the (dynamic) ost is awesome. The game play is interesting at higher difficulty otherwise it is bland.
>>
>>738281558
The gameplay is just really rudimentary even on Hard. It's only like a 5 hour game so it's not that bad but there's not really any depth to it.
>>
>>738263486
VI is really lacking in parts that look good outside of their sets imo
Wish they took more from 3rd gen
>>
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>>738265386
We were hiding on /m/, baka
>>
>>738282402
Seriously, what a fucking newfag, doesn't even know /m/.
>>
>>738263834
It's only on PS1 and PS3 that the games are 20fps, otherwise it's smooth 60.
>>
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>>738282335
oh yeah, and obligatory AC thread complaint about the complete lack of sniper cannons and long range rifles, I'm not saying it should be like VD(which I do love) but the range felt really restrictive for build diversity, why couldn't they give linear rifles better damage dropoff stats or reduced ricochet or something?
>>
>>738265386
AC2:AA was my very first AC game i played when it released. Silent line is my favorite.

4A was alot of fun. 5 was pure dogshit, 6 was just a disappointment..I mean how do you fuck up for your first AC title for PC after all that dark souls and elden ring money and create armored souls instead of making a game like 3rd or 4th gen?
>>
>>738282892
It's one of the most baffling design decisions in the game to me, you can't even say they don't want ranged combat because they encouraged missileboats plenty. All of the long-range FCS are totally useless. Just...what were they thinking?
>>
wait why are people shitting on 3rd gen? I thought silent line and last raven were the most popular ps2 ones.
>>
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>>738267298
VI ACs are generally body proportioned like V with short legs, long arms, and ginormous guns. they just don't have as much crap bolted on to them or the man spreading idle stance to make them look wide. There's a few frames in VI that are ugly and awkward enough to hang out with the ugliest V ACs.

>>738276156
>wall ride
Apply yourself
>>
>>738276156
I agree which is why it shouldve been released on 8th gen consoles
>>
>>738284778
They're just shitting on base AC3.
>>
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>>738284778
Not third gen, just III by itself. This is one clarification here >>738271638

>>738282892
I lost all of my Armored Core 4 screenshots when my PSFat yellow lighted on me, sadly. Haven't played that title or 4A in a long time, but I remember vividly having a med-light sniper build that had the longest range scanner and best over boost performance, so disengaging with the target, giving them the slip, and going to the edge of the map to take pot shots at them while they over boosted forward. I forget my backup internal weapons but if I remember correctly I had stored pistols that would deploy after the snipers ran dry. Best radar money could by and side mounted jammers. I made their logo a group of three cacti with different wild west apparel and guns strapped up on them, one even had gorgeous blond hair, red lipstick and a derringer tucked into the thigh strap. The three support items were all colored like the cacti while the main AC was desert camo. I miss that ride, my thorny posse.
>>
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>>738285527
>>738284778
Pros of ACIII:
Updated control scheme (which may have nuked game difficulty in the process)
Improved graphics. Higher resolution and generally pretty visuals.
It was the framework that they made all the updated titles on top of.
Oh also it had a training room with programmable targets (though very limited).
>>
>>738261970
Mk V lookin ahhhh
>>
>>738266929
I must correct myself. I got his design mixed up with this one, that model previously is from ACIII, while the render shown here is the (related) AC2AA boxtagonist.
>>
>>738262182
Chicken legs makes your jump more efficient. Like an anon says it helps with energy conservation. And you can get gud jukes with it if you're lucky.
>>
>>738284778
SL is great. Last Raven is Gen3.5
It's just that the base AC3 is a bit mid?
>>
>>738285902
>Updated control scheme (which may have nuked game difficulty in the process)
Dual analog was introduced in Nexus. 3 only added the ability to purge weapons.
>>
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>>738286119
I can see it.
>>
>>738285902
Going on a tangent here
But what was that gun thing on the chest?
iirc you couldn't actually shoot anything with it.
>>
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What would be considered the Imperial Knights of Armored Core?
>>
>>738290564
a really large MT that can't fly.
>>
>>738290414
A missile defense laser.
>>
So any guesses what kind of puntastic title we'll have for VI's 2nd game?
>>
Bring back NEXTs. Tired of this slow poke shit and "realistic" looking mecha.
>>
>>738262182
Yes
>>
>>738265386
4 and FA are the best Armored Core games, 4 is slightly shitty thanks to garbage parts. but the games were niche which is the word you're looking for.

>>738282402
>>738282573
kys, don't lure a faggot saying unc to a better thread
>>
>>738262182
Style and Chicken Leg is easily the best kicker in the game. Yes, the Tank could hit harder, but its a fucking tank, you can't move as fast as the Chicken Leg.
>>
>>738278914
AC2 had the coolest intro sequence, the coolest narrative and world, the looking AC in its box art. Aesthetically it was the peak. The 3rd generation of games are better but AC2 holds a special place in my heart
>>
>>738294892
AC2 also has Another AGE aka Mercenary slice of life: the game.
>>
>>738262182
Rider Kick.
>>
>>738268163
Reyleonard and Lahire frame are better than white glint. Also Joshua > FA white glint
>>
>>738267634
gen V AC had the same size as Wanzer's right? I liked it.
>>
>>738268717
It's that feeling when you've look at good product and wish you have more involvement in it.
>>
>>738268794
MoA
AA
Last Raven
FA
VD
Though I personally thought they were all the greatest of their generation ONLY if you play it from their previous game. Like for an example, MoA is peak if you've played AC1, AA is peak if you've played AC2 and so on. This is especially true for FA and VD.
>>
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>>738272193
SDGO is my actual first mecha games. I like mecha games first and foremost if I liked the mech's design. Gameplay and whatever comes later.
>>
>>738272053
No, they are too busy making multiplayer souls spinoffs that no one asked for.
>>
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>>738266663
>Talking shit about AALIYAH
that bit in the intro cutscene when the laser LED eyes move towards the camera is fucking kino and I hope you fall down a goddamn well.
>>
>>738290564
Something like "The Wall" but on legs instead of treads? The Strider is basically a Three-man Imperial Titan conga.
>>
>>738261970
2 was pretty bland looking too (mostly environment wise) but 6 is genuinely so fucking ugly
>>
>>738265515
Gen 2 ACs and especially the weapons look like toys
>>
>>738272193
Play MASS Builder, PSO2, and more recently, Rig Riot.
>>
>>738272193
I was unironically a huge fan of the GC custom robo game.
Yeah the story is a laughable pokemon/beyblade/yugioh world where the police fight criminals in rock-em-sock-em robot matches to determine if they get away with crimes or not, but the action and customization were the real game.

I tried to make a Rahu III cosplay for my AC but it didn't really work out. Being all wires on a steel skeleton doesn't really translate to AC6's aesthetic.
>>
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>>738266929
AC2:AA was the peak of designs for the series. AC2 and AC3 were okay too. I didn't like 4 and 5 much, but 6 is alright.
>>
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OP i completely agree with you, armored core 4 has some good designs in it but i consider it the beginning of the end where the designs became more and more transformers loooking and overly detailed and cluttered. the sweet spot to me is armored core 2 and 3 and their respective add on games. one of the reasons i didnt buy the new game is i frankly didnt like many of the designs and they also seem very limited in making anything thats custom but still looks cohesive. the parts just look too different. some claim its a good thing because theyre from different manufacturers but i think they went too far with it. thats a seperate issue though because i dont like many of the designs to begin with so mixing them would only make me dislike what i made more. and as we all know much of the fun of these games is making something thats yours and looks good.


seems like good design which doesnt go ful retard was lost at some point over the last decade or so. its only gotten worse than it was in 2016. not just armored core but many franchises with a modern game.
>>
>>738275875
Based. ACV was so much fun for the short window in which it had a healthy enough playerbase to work. Newgens will never know.
>>
>>738282892
even the "medium range" weapons feel like close range, and the close range weapons are actually within-melee-distance weapons.

honestly, the guns in AC have always felt kind of flacid. I know japan isn't really a country that's all about guns, but they could stand to go out to a firing range and just watch a professional rifleman fire at targets or something, get some reference on the subject.

The whole idea of mecha is handing a giant robot the kind of gun you'd usually need to mount on a ship. It needs to have more dakka.
>>
>>738261970
>you need to hold the controller upside down
>>
do V and VD emulate well enough to be playable now?
>>
>>738297180
>didn't even buy it
>let me talk about the designs like I even know what's in the game

Full retard is right, sir talk-a-lot-a-shit
>>
FROM should just release the entire series into PC so we all can judge it. We all know most people won't get older console to play those games, and some don't have the PC to emulate IV and V very well.
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>>738271507
An AC with a snake lower half makes me think of Opiomorph from Xenogears.
>>
>>738266663
armored core was cooler when the mechs werent spastic dragon ball z fan fiction machines that were a poor mans gundam. if you want to go fast like that just play a gundam game or something. i like gundam and would prefer just playing a gundam title at that point. its universe is better.

the appeal of armored core in the earlier gens was that it was more middle of the road, where you could make fast(er) mechs or slower mechs, but it was balanced enough that they were all viable to some degree with the right builds. they also felt like mechs, none of this ignoring g forces shit from using a bunch of random thrusters all over the place and using your TURBO BOOST. they just made it gay and retarded.
>>
>>738271507
I'd like an Ace Combat/Armored Core in-between game where you play as a space-faring fightercraft, like the size of a light corvette from the Homeworld series, and dog-fight other fighters, working your way up to fighting enemy super carriers.
>>
>>738267634
that literally looks like an AI image
>>
i really love the old gen games, they're perfect to replay in short bursts
>>
>>738297560
I believe the main reason Indie games are so much better than modern games is partly because so much imaginary detail can be obfuscated with lower graphical fidelity.

You take your image, that sketch in the middle is clearly the earliest draft of the concept, with the final draft on the left being almost unnecessarily detailed compared to the actual model, which clearly takes most of its inspiration from the center image.

AAA games left the point where a simple napkin drawing could inform a design's entire soul, now you NEED the laboriously perfected design on the left before you can even START working on the right.

We left the soul of the center image behind.
>>
>>738297459
do you know what the internet is? youre using it right now somehow. is someone helping you? is this your first time using it? literal retard.

it doesnt take any time at all to look up a list of all the parts in a game or to watch a youtube video with a guy showing them all in great detail up close. i even waited for them to release what i assumed would be an obvious DLC to expand the list of parts, and like the retards they are it didnt happen. Theyre old games were better. The fact that this was their first AC in so long they should have pulled out all of the stops but they didnt. releasing a modern AC game without ANY support after launch is fucking retarded. its one of the few games id even pay for the DLC for. maybe they will release a new version of it soon like their older games. it seems like a trend going back a long way that when they release a new gen the first game is the worst but its a platform to make something worth actually playing. example being 4 which was the most boring mech game i had ever played until that point versus 4a.
>>
>>738297879
Not him but if a game is completely finish with only some minor addition as update, then its a win. AC6 is a complete game from start to finish. Beside an expansion, it doesn't need any more than what it has. You would know that if you actually bought the game.
>>
>>738297879
>I spent time looking up every single mission and enemy and equipable part of the game I didn't play
>because I don't like it
>YOU RETARD

This better be bait, is all I'm saying. You want to go around calling people retarded but you think people are stupid enough to buy your idiot "I didn't play the game because it's RETARDED but ACTUALLY I'm still an expert on it" shit?

You're a fucking basket case. Seek help.
>>
>>738297028
Man, PSO2 is such a let-down. Only game out there with "Gundam" as a race option, and it ends up just being a cesspool of ERP and microtransactions.
>>
>>738297997
you know one of the main selling points of the armored core series (plenty of other good mech games to pick so you need a niche) is that before there were more parts to customize with and they mixed and matched well which encouraged a lot of experimentation right? i can think of plenty of mech games that are more fun than armored core. but the appeal of armored core was the part list. i wouldnt say its complete at all. after over a decade waiting for a new title, you really think this is the best they could do? get real dude.


>you didnt buy the game
im not talking about your opinion on the campaign or the gameplay or the story. im purely talking about them dropping the ball super hard with how many parts there are and how well they visually mesh together in a game which prioritizes mixing and matching them together. too much of it just looks ugly or worse than the old games. so no i didnt buy it but was planning on doing it if they expanded the part list. never happened somehow. i didnt ask for more levels or maps.

everyone was initially worried it would be a souls game, and the one thing they could have taken from souls which they already did in their old games, was have a shit load of weapons and gear to find and unlock. its a half assed project. not the way a armored core game should launch after a decade. plenty of other good mech games i can play.


>>738271856
they did at one point. for a balance as you said of japanese mech and actual war machine i probably prefer wanzers from front mission. another good example of a game where the parts list is large and you can mix and match them with a degree of freedom to still get something coherent looking. which is why the older gens are my favorite.
>>
>>738297034
My nigga. I loved custom robo and all the goofy weapons that would shoot out shit like a homing dragon or something. Very cool game
>>
wAS ALWAYS WORTHLESS gook shit.
Suits are good. That is not what they are.
Fucking ridiculous and a waste of performance.
Not to mention all the shit is senseless and serves no purpose. Just like samurai half sircles on head etc.

Deghenerate country.
>>
>>738298063
because the main draw of the game is the customization i looked up a video showing the extent of that customization before buying a 70.00 game. its not rocket science and it took a half hour. i didnt watch the campaign other than flipping through it to see what the tone of the game is because they change that in almost every other generation of AC. campaign looked fine. but im not paying 70.00 for a game that as i said is primarily justified as a franchise through its customization if it doesnt deliver on that. but as a modern release of an old legacy franchise im not surprised at all that it was half assed despite so many years of waiting. its not like armored core is unique in that regard because countless other franchise have done the same thing.
>>
>>738298339
>illegal bubble-gun that shoots a million little energy bubbles right in front of you
>home in on enemy after a delay
>rapid-fire lets you spam it to death while airborne
>projectiles rain endlessly on the enemy

It was so bullshit, I fucking loved it.

>>738298451
You read like a Truth Social poster.
I don't care about your opinions, stop trying to convince me.
>>
>>738298451
I hate this new strain of posters that exists just to argue about games they never played. Is asmongold not streaming? Is twitter down? What are you even doing here?
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>>738298247
I was referring to AIS, which is a piece of shit, but it counts.
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>>738298551
The best part for me is the constant sentence-for-sentence "was this written by AI?" level barbs like "it's not rocket science"

Where this motherfucker who can't even capitalize the word "I" thinks he's in some kind of place to talk down to literally anyone or anything, and has to demean to us to keep up with his genius assertions.

Like come on, guys, keep up, it's just not worth your time because...because I didn't play the game. It's not rocket science guys, you should just listen to me when I tell you about this mountain I never climbed, or this restaurant I never ate at. I'm an EXPERT.
>>
>>738298547
>>738298551
cool
>>
>>738298718
>constant sentence-for-sentence "was this written by AI?" level barbs like "it's not rocket science
what should i say instead? thats he's too stupid to read what i said?

>>738298718
>Where this motherfucker who can't even capitalize the word "I"
im working out and im on the phone sorry i didnt proofread something that you guys arent reading regardless. i laid out something clear and easy to understand.

>Games main selling point is X
>research new game to see how well it does X
>compared to old games X isnt as good
>for me thats a dealbreaker because i mainly play this for X
>if they update game and fix X ill buy it
>they didnt

meanwhile youre acted like if i played the game my mind would be fucking different. you are actually a fuckng retard. I said the parts LOOK WORSE and they obviously dont mix together well which IM NOT THE ONLY PERSON WHO MENTIONS THIS. ITS A COMMON COMPLAINT.

luckilly i just researched the game before buying it because im not wasting my money on something thats 70.00 just to find out they totally fucked up and dropped the ball on the part design. if i BOUGHT THE GAME AND FINISHED IT i woudl have the same conclusion because i used my eyes. can you somehow not comprehend that you can watch a youtube video where a guy shows each part for a half hour and know from that point what you would be working with? its NOT rocket science but youre acting like it is in some way.
>>
>>738299491
>Dude im working out chill
>Dude im drunk chill
>Dude im high chill
Yeah, THAT'S the reason your posts are shit.
>>>/xitter/
>>
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>>738262182
Jumping, like Quick boosting, instantly breaks FCS lock.
>>
>>738272193
I grew up playing Mech Warrior on my dad's PC. I remember having fun with Custom Robo as a kid on the gamecube. I played a few of the Front Mission games like a decade ago. I played Chrome Hounds but not enough before it died and I'm mad about it. Obviously the ZoE games as well.

Gundam games are mostly shit even if I've played a few.

I've really done everything I can to scratch that itch in the modern era and there's barely anything. DxM sucks. Stuff like Brigador, Rig Riot, MASS Builder are all fine but they don't scratch the itch. That Phenex game looks promising, though.

Armored Core is still my favorite mecha series by a country mile. Nothing like it for me and I really hope we get news soon.
>>
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>>738299491
tl;dr
you should play brigador instead of bitching about games you don't play
>>
You can whine about hard lock and stagger but out of all the games AC6 has the largest number of viable generators and boosters. Vertical boost, normal boost, quick boost, assault boost, assault boost efficiency can all be good in their own way.
>>
>>738266663
The AALIYAH's just a Vixen clone.
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>>738297628
The only AC you can't go fast is 2 because of the rarted boost speed cap.
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>>738299946
This I can actually agree with, it's the most interesting thing From did with AC6, you can actually make certain combinations for different play styles instead of just picking the highest output generator and maybe picking between 2 decent boosters.
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>>738300112
AC2 introduced overboost, you can go way faster than in the PS1 games
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>>738299946
This, people complained about the parts but there's a complete and total lack of gristle on this roast.
All the guns are good for some kind of build, the base rifle you start with can carry you through most of the game and the PvP if you know its optimal range and reload timing.

Also name another AC game where I can use dual laser shotguns that charge up into laser-bunker boxing gloves, and just stop playing with guns altogether.
I hate the "drop my weapons and spam bare fists" meta, I'm going to box in style, and maybe shoot missiles while on cooldown.
>>
>>738300169
That's like saying adding sprint while making your normal movement like a waddling obese nigress makes FPS faster.

>>738299946
Everything is viable in AC6 because it literally doesn't matter what you build other than the guns you pick, the performance differences are so minimal they are barely noticeable for PvP let alone PvE. Only the 10% outliers at the far ends of lightweight and heavyweight actually have enough difference in their boost speed and energy economy to change how they play otherwise building consists of picking the parts that make the guns you're using have a damage bonus. Single player combat is also designed so that only the most utterly immobile heavyweight fat fuck actually has a functional evasion disadvantage (I only qualify that because the multiplayer is so fucking awful I didn't play it enough to say whether it's true there) since everything either has no tracking or has almost infinite tracking and is mandatory timed QB to break lock to avoid.
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>>738261970
For me, its Crest designs
>>
>>738299630

almost like you cant attack the substance of my argument. keep coping i guess. i dont care if you like the new game more than the old ones i was just stating my opinion and as i already mentioned my opinion isnt a rare one. i see it anytime i open an AC thread when the new title gets brought up.

>>738299879
>game you dont play
if my criticism is in the art direction i can use my eyes and look at the game and receive the same information to my brain i would get by buying the game. youre being reallu austically obtuse.

https://www.youtube.com/watch?v=mTLu6M2MB00

random videos like these have been around since the game launched and arent hard to find.
>>
>>738300454
Your regular movement speed in 2 is still comparable to other games, plus overboost was in it's most busted state in that game
>>
I can understand how people could hate most of the parts in AC6. No proper valkyrie head, grotesquely contorted lightweights, ugly heavyweights, the basho core, the entire ephemera frame... There's just so much wrong here, I don't even know how it could be fixed.
>>
>>738300607
If you are fat. LWs don't even move faster than properly built HWs in 2.
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>>738300854
I don't think you've played a single AC game
I think everything you claim to know came from a wiki or a youtube video or a twitch streamer.

You're a complete imitator and everything about your typing style reads as bait. You're just here to piss people off and beg for attention.
>>
>>738300854
i already said it in my earlier post people sperged at, they needed to simply release a support dlc of just parts. the easiest way to do it would just have there be different skins with the same stats if there was no way they could be bothered making unique parts with unique stats.

there isnt much here to work with to mix and match without making something that looks completely retarded. after a decade of waiting you would think they would have had 2 or 3 times the amount of parts if what shipped at launch was going to be it.

all they needed to do if they were going to have such a small part list was to NOT have everything look so drastically different, because it disincentivizes the player to actually use the customization the game allows. i dont understand how during play testing this didnt come up. the only reason i play an AC game over something like mechwarrior or whatever is the idea that i can make something cool that looks drastically different each time i play. it should be the mech version of those old racing games where you customize every part of the car to your liking with more parts to unlock than most players would ever use.
>>
Fuck gen 3/4/5, AC should RETVRN to it's roots: dungeon crawling. 6 had the first indoor missions that didn't suck fucking ass since gen 3. Do that more, make them more convoluted, add a 3d map, bring back Gate Checks and we'll be kino.
>>
>>738299946
All the parts are side grades rather than upgrade due to weight, power output, and other stats. That is one thing I like about AC 6.
>>
>>738300027
fuck, I'm just realizing how many references to old mechs they make in their games. This is pretty insane when you think about it.
>>
>>738301036
cant do that if youre targeting spastic players that need to constantly be larping as a super saiyan in a mech game.
>>
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>>738297669
It was an abstract kinda hell.
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>>738301036
I miss Forest, Jungle, ocean location. The lack of BIOWEAPON mission is also criminal
>>
>>738297124
That's literally my opinion
>>
>>738301024
It's like 4th gen all over again with all those idiosyncratic AC frames.
>>
>>738300983
>I think everything you claim to know came from a wiki or a youtube video or a twitch streamer.
Feel like 90% of the posts ITT, honestly.
>>
I like both
>>
>>738301148
i miss that stuff too. NTA. im not typically a fan of jungle and forest levels but in a mech game i like them more and they can help with variety. in most other genres i dont like them but in a mech game you can typically see over the trees or fly over them to at least look around versus a FPS game where you cant figure out where youe getting shot from or what the fuck is going on. also if the game allows you to knock the tress down or walk through them crushing them thats kino too.
>>
Is FA the most overrated AC game?
Abysmal mission variety, 90% mission is just kill all enemies in large open flat area. Arms Fort mostly just get close and spam blade to instanly kill them. Quick Boost spam instead of more deliberate and tactical manuvers.
Aside from part variety, AC4 was the better game.
>>
>>738301425
idk but i will say that 4 and 4a seem to be the armored core version of eternal summer here if you understand my analogy. ive met people in real life who were obsessed with ac4a and it was their first AC and they just cant be bothered to try the older games. it is what it is.

i hated how open and plain the majority of the gen 4 missions were, was 4 the one with the boat level where you need to get the "boss" boat thats guarded by a fleet of other ones? i think thats one of the only ones i liked and found cool but 75% of the levels were trash and felt like something you could probably speed run in under a minute or two if you drilled it enough. soulless.
>>
>>738268278
>series has always been niche
yeah it has been, frankly we were lucky during the ps1 and ps2 era they pumped out as many games as they did. these days it would be to expensive for them.

>>738268278
>doesn't make the oldfags happy at all
nah im happy more people are getting into the series but you guys need to try the older games at least before arguing when people say they dont like aspects of the new games so you at least get where theyre coming from. not (you) but people. this happens everytime a new game comes out bringing in new people, re4 versus resident evil 4 remake is a example.


>>738268454
its the dinosaur button
>>
>>738268726
their older games were way better but i think the problem is they dumbed this game down for newcomers because they were going for mass appeal. a lot of peoples first mech game was AC6. frankly i think there are aspects from kingsfield of all games which are way more enjoyable than their modern titles they make. either they lost some old core players or they are just going for mass accesibility now.
>>
>>738272193
while its an rts my love of mecha probably makes me the only person in here that has even played metal fatigue or knows what it is.
unlimited fun for years playing that on skirmish.
>>
>>738275875
>indie levels
honestly something about their engine they made the game in makes it look like a low budget indie game and i dont know what the fuck it is. something with the lighting or shaders.
>>
>>738281424
>Mecha sensibilities have changed drastically over the years
ive noticed that every mech franchise today looks fucking worse, even surface level normie shit like gundam or evangelion. comparing the old style and look to the modern versions or modern retoolings just depresses me. making good mechs is probably a skill that will die alongside that generation of old boomer designer once they all sadly go.
>>
>>738282402
do you have the bogdanoff image relating to armored core 2? the fuckhuge one?
>>
>>738301865
holy rose tinted glasses batman
>>
>>738301525
Compared to FA vanilla 4 had some more gimmick levels like the pitch dark missions, preventing transport heli (and train) from leaving the area, giant robot you fight in the tunnel by boosting backward, that AC sword duel in the garage, etc. Also way, way more missions in closed spaces.
>>
>>738290414
its a pilot eject launcher

>>738295052
>>738294892
ac2 is like the tekken 4 of the series as far as im concerned. some people here will understand what i mean by that right away. it was very stylish and had a distinct mood and atmosphere down to small details like the UI and menus. its my favorite for some reason despite having its own flaws. some of the best music also.
>>
>>738295901
are you talking about the sd gundam online game people used to play on /m/ back around like 2010? i liked that one a lot but didnt really understand much of the progression in the game or how the quests and shit worked. the pvp was based. my normal unit (because i grew up with wing) was a C rank customized Leo in all black with a glowing hot pink mono lens. (red paint was paywalled)
>>
>>738297023
opposed to fucking what? the late 90s and early 2000s are the golden age of mech design where they looked cool and recognizable with just enough detail to be interesting but not so much that its a slop covered bayformers inspired mess of shit being all over it.
>>
>>738301901
you got an argument to back that up? a major shift in design has plagued all scifi franchises since probably around 2010-2012 where they keep making everything look worse by adding completely unnecessary detail everywhere.

the sihoulettes arent as recognzieable or readable
the color seperation is fucked up where its either to many colors or not enough (no balance)
there is an assault on empty areas on any kind of armor, vehicle, mech, etc --almost no negative space or clean areas because people need MORE. remember the trend where everything had hexagons all over it?

and IF a design has negative space and clean areas and no clutter they go so far into the opposite direction that it looks like an apple product. look at the starwars first order trooper or the flame trooper for an example of what i mean.


the best well balanced designs in most sci fi came from the mid or late 90s into the early 2000s.
>>
>>738302238
>>738301865
yeah you clearly don't watch a lot of /m/ shit
>>
>>738302591
i do and honestly a lot of the best designs after i gave it thought are even older and go back to like the 80s. i only mention the 90s and 2000s because it was a unique time were things were becoming polished and refined without going full retard which is where we are today. im sure some decent designs come out here and there but theyre the exception now and a rarity.
>>
>>738300454
>Everything is viable in AC6 because it literally doesn't matter what you build other than the guns you pick
No there's still mediocre/bad boosters and generators and don't pretend SPD, allula or gridwalker feel the same. You'd probably have a harder time telling the difference between most 4th gen boosters.
>>
>>738302896
There's a lot of jank old shit has. such as everything having the gundam silouhette or gundam feet. Too curvy. And joints that clearly do not have enough clearance to move as flexibly as the robot should. Hell most of the mechs you mention are basically zords in proportions. Atleast modern mechs look like actual robots.
>>
>>738303662
what youre describing i agree with which was an abundance of super robots but i think that today we have basically returned to that in a different, sleeker, yet simultaneously overly detailed form. the sweet spot of scifi design in my eyes is that late 90s early 2000s stage where it wasnt overly detailed, things had more of a realistic shape and utilitarian look, and even the more creative ones like evangelion were pretty subdued with the amount of bullshit going on.


>too curvy
>as opposed to many designs looking like a gaming mouse today with ridges and excessive panel lines on it? come on now. for me im talking about things like the classic zaku once it was reproportioned later, or the kampfer, or mechwarrior from like gen 3/4, phantom crash, armored cored 2/3. compare the gundam designs in 0079 stardust memory to the stuff today. or war in the pocket. not all classic scifi was bad. look at something like the OT starwars designs like the scouttrooper armor, stormtrooper armor, a clone trooper from EP2/3, a tie fighter, atst, atat star destroyer etc. there is a balance older designs had with recognizable shapes and just enough detail to look realistic.

back to anime macross or robotech had a ton of great mecha designs.
>>
>>738303901
Chink shit greeble isn't great but there's still a lot of new design that shows an evolution of mech design being more grounded in engineering aspect. Hence why it feels more believable than the old stuff.
>>
>>738303901
Don't mistake your preferences for objetive qualia that all mecha design must have.
>>
>>738303662
>such as everything having the gundam silouhette or gundam feet
What.
>>
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>>738304775
A lot of old anime mechs were basically gundam clones
>>
>>738294892
>AC2 had the coolest intro sequence
that was Nexus
>>
>>738304841
I mean, the Ingram was designed by one of the Gundam designers.
>>
>>738302591
tell me with a straight face that g cucks or bitch from mercury have designs as good as boomer gundam
>>
>>738301865
it's not limited to mecha series, entertainment in general is getting uglier. hell, the world itself is getting uglier
>>
>>738305065
Gquuuux designs are actually pretty good though. IBO still has the best mechanical designs of the new gundam. witch stuff sucks ass, especially all the gundams.
>>
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>>738305065
Yes.
>>
>>738305176
This nigga got a dick trumpet
Way to ruin a mostly awesome design
>>
>>738305172
>>738305176
go back to twitter retarded trannies
>>
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>>738305065
I thought it'd hate the design like i did gbitch. But this lanky fuck grew on me. I actually dig horse shoe jet engines.
>>
>>738304562
if this is the look you like i think you would actually like a lot of the late 80s early 90s shit which is more industrial looking than this. the proportions are similar but the armor plating and hydraulics and shit sell it as a real machine. i do like what you posted though, definitely better than most modern designs even if it seems a little off somehow. might be the colors or the head. in some kind of military forest colors it would probably look pretty good.

>>738304603
dont worry bro i know you prefer gundam gquuux

>>738304841
its not really a clone of a gundam but i can see where it has inspiration from various gundam designs, like
>GM head
>kampfer shoulders and cockpit
>legs which are gundam looking but with a shape starting to mimic the flair proporions of a gelgoog.
not sure if the joint covering was in gundam or not. but as a design with the shield and all the lttle differences idk how you could say gundam clone or not that its bad. i didnt really like that cyberpunk game from what i saw but this would fit in well in a scifi sort of game if you rendered it correctly. with minor tweaks it could be scaled down as power armor or scaled up as a mech. its versatile.
>>
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>>738305296
You got a problem with dick nozzles?
>>
I want to play AC5 but I heard it's practically unplayable in emu...
>>
>>738305543
thats fucking crazy that in the time i was typing this bullshit up this actually got brought up what the fuck

>>738305176


god fucking damnit dude
>>
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>>738305491
>>738305649
The qux is cool, but the white gundam... It could be a bit better.
>>
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>>738305176
>effortlessly mogs you in your path by looking better, more realistic, and more aesthetic simultaneously
>>
>>738305758
has the same general impression and vibe as that meme where the weak looking nintendo switch owner hit someone with it and is standing in a similar sort of self assured pose
>>
>>738305760
>>738305176
Monoeyes are stupid. Also so is that red cockpit thats practically a giant bullseye
>>
>>738305142
yeah i first noticed this around 2014 when it finally reached the point where it was becoming a pattern i couldnt ignore anymore as a here and there thing. i think the issue started before that of course but thats about the time things were really going critical and we just never recovered somehow. it can be the UI of something, the graphic design on a energy drink, fonts used in advertisements, its just everything at this point.
>>
>>738305491
Yamashita doesn't do bad designs.
>>
>>738305907
i would pick the obtuse placement of one patch of red (which i do think looks cool) over the overall design being a complete clusterfuck of random shapes and nonsensical proportions which dont look durable or practical in anyway. if your only critique you have is the one eye and the red youre baiting me or youre retarded. how do you feel about visored mechs then like the GM variants?

you can take the design i shared and paint it however you like and it would look good in a multitude of paint schemes and camos, thats the hallmark of a good mech design.
>>
>>738302067
That's exacly it brother. C rank is the best. I played using Flag everytime.
>>
>>738306007
I wonder what >>738305758 would've looked like if he hadn't been forced by the higher-ups to "make it resemble evangelion".
>>
>>738306104
i think i heard there was some dodgy sounding private server that got made recently in the last few years. hoping that branches out and we get an english speaking one at some point. one of the things i wasnt prepared for or expecting growing up was finding really niche dream games and them vanishing not long after i found them.
>>
>>738297445
lmao no
>>
>>738301067
It's like they're using the same art designer.
>>
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>>738306034
>a complete clusterfuck of random shapes and nonsensical proportions which dont look durable or practical in anyway
For you.
>>
I cleared AC1
Please tell me AC2 has dual analog support without doing weird rebinding hacks
>>
>>738306104
for me it was b rank tallgeese, but c rank ball-k fucked hard too.
>>
>>738302238
You mean like Mecha Break?
Omega Penis seems they got a bit on the simpler side of design which I like.
>>
>>738305616
if you've got hi speccc machine, you'll do just fine. Enjoy your 30 capped unstable fps lmao.
>>
>>738306365
dual analog only started at nexus.
Do PP and MoA first you fag. You're missing out.
>>
>>738305758
I like how ghoulish it is.
>>
>>738306302
This is like the EV version of a popular car from the past. its the zaku for zoomers just now joining or trendy millenials who just want new thing. it being a zaku helps it and it can never be a 0/10 but its like a 4/10 or a 5/10. put that color scheme on the one i posted and see how THAT looks.
>>
Should I get H+ for AC2? I kinda dread doing AA 100+ missions without it...
>>
>>738305758
lol
lmao even
>>
Do I really need all parts to transfer to another age? I beat 2 but don't want to do the last 5 missions and definitely don't want to slog through the top arena battles.
>>
>>738307639
If you must have all parts then you need to import for gen1.
You MUST start a fresh save to get all parts in ninebreaker due to a bug.
I recommend you always start a fresh save if you can because earning money and unlocking parts is part of the fun. If you import you're going to use the same AC build almost every single mission.
>>
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>>738307968
Specifically, importing a NX save into NB means you can't unlock the CR-WB94MB2 cluster missile. It's a garbage weapon so if you're not autistic you can ignore it.
>>
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>>738275875
>actually being nostalgic for the mess that was ACV
Look, it's okay if you don't like AC6, but you do not want to die on the hill that was a clunky 10 FPS mess that felt unfinished, and introduced cancerous practices like "bosses exclusive to multiplayer" and "bosses exclusive to online connectivity"
>>
>>738261970
>>738262115
IDK if it's a money thing, like how animation quality fucking died after the asset bubble collapse and the switch to digishit or what, but mech designs were way better before the year 2000.
it might be the soulless apple shit
>>
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>>738268163
I like the AC6 poster boy mecha
>>
Should I play 4 before For Answer?
>>
>>738305065
G Quacks' designer is 60 years old and has been in the industry 38 years. I'm not going to say Aerial is on the level of the Zeta Gundam or whatever because you can't really have that sort of significance this many years in but it has good mechanical design

On the other hand those are outliers and moreso than designing robots nobody under 60 except for a couple people who have been living 24/7 at Sunrise seems to be able to direct a robot anime for fucking shit.
>>
>>738311645
Yeah.
>>
>>738312496
I don't understand these people, honestly.
>IT'S NOT AS GOOD
>THAT MEANS IT SHOULDN'T EVEN EXIST
Like, shut up you fake fans. Sorry you "WOW COOL ROBOT" franchise isn't shakespear, except for when it LITERALLY IS.
>>
AC became good only with 6. There, I've said it.
It's like King's Field fags complaining about Demon's Souls being different... yeah no shit it's different, it's better.
>>
>>738313746
I genuinely feel like the guys complaining about the part count being too low are the same people who fellate DaS2 because it has 200 different greatswords with slight stat differences for you to choose from.

Yeah, there's also Caestus, and no, they're no viable to use in any way, but LOOK AT ALL THE GREATSWORDS.
>>
>>738289879
3 still added the ability to use the left analog instead of the D pad, though you still needed the R/L2 to aim up and down
>>
>>738305907
>Monoeyes are stupid
KYS
>>
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>>738305907
>monoeyes are stupid

*blasts you to pieces with stickies*

Ayyy, nothing personnel, laddie.
>>
>>738261970
man I miss the ps2 era of AC
>>
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>>738316113
Maybe someday we'll get a fan patch and balance mod. There's entire part categories that are useless like AST weapons in SL or shields in LR.
>>
>>738313817
Retarded, braindead, idiotic response. Your analogy doesnt apply at all. play the earlier games. one of the major defining factors of this franchise was customizing and there used to be a larger and more versatile pool of parts to mix and match with. you wouldn’t mix and match a bunch of swords together. for your analogy to make any sense you would need to say that there were a large amount of armor sets—- and if enough of them have versatility then you can mix them without making a monster hunter clown suit. That’s what people called it in monster hunter (or did anyways a decade back) when people only care about the stats and they make something completely mismatched which looks retarded. The old ac games gave you all the tools you needed and more to avoid that. There was always a large emphasis on this and it’s part of the franchises identity. saying this doesnt matter is just being a contrarian or youre a newcomer to the franchise and are used to eating shit because all you play are modern slop titles where the devs put out the bare amount of effort possible to ship the game out.
>>
>>738316361
Damn I never knew how useless arm shields were or how good extension shields were in terms of coverage. Is there any similar explanation image for 2nd gen arm/extension shields, or for AC3 (do they just function same as SL?) or the other Portable games (does AC3P and LRP function like SLP?)
>>
>>738284778
Its just false flaggers false flag attacking the games to generate (you)'s because they are faggots.
>>
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>>738305760
>>738306034
zulus and zakus are fucking stupid. Exposed wires and nazi helmet heads are fucking retarded.
>>
>>738318108
>UMM THE PRACTICALITY
just put the giant laser gun on a ship, stupid.
a crew of professionals is always going to produce a better output than a single moody teenager with gender issues.
>>
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>>738312496
>Aerial is on the level of the Zeta Gundam
Can confirm. Aerial kits sell very well. Up there with many of the most popular designs like Zeta Gundam, Nu Gundam, Strike Freedom, Barbatos, Wing Zero, 00. F91. (I'm always surprised with how well F91 sells, you rarely hear people talk about it but F91 sells as well as many of the most popular Gundams.)

But yeah Aerial is a very popular design and mogs everything from Gcucks, we thought maybe the Red Gundam would move but even discounted that thing is just eating up shelf space, the Full Mechanics and SDMG Aerial both sell like hotcakes. People who haven't even watched Gbitch buy Aerials. Hell the Full Mechanics Aerial beats sales of RX-78-2 regularly. The Full Mechanics Aerial is STILL our best selling kits in our store, and sells out almost as soon as we restock it.
>>
>>738297028
rig riot demo looks promising. felt fun killing enemies with dual blades
>>
>>738305907
You know mobile suits have their cockpits in the chest, right? And that includes the mono eyes like the flawless Zaku 2
>>
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>>738318429
>just put the giant laser gun on a ship, stupid.
Ship fags, your response?
>>
I want the PS1/2 Armored Cores remastered on PC with 1080p/60fps and kb/m controls. I'd buy all of them if you released them like this.

I know someone from Fromsoft is reading this. Test the waters by releasing Armored Core 1 on Steam and/or GOG. I'd buy it day 1. Hell, I'd preorder it day 1. All I ask is kb/m support and the option to play in 1080p/60fps. AC6 wasn't enough, I want the whole series now.
>>
>>738318880
the G-Witch kits are actually uniformly excellent, with a few little issues here and there.

Lfrith and Caliburn are even better than Aerial, and Aerial is a great kit. Lfrith is super stable, something about the form factor of the feet and the curve of the leg just stands perfectly, and the Caliburn is my new favorite Gundam design, because it's just a white, no-frills Gundam-ass Gundam with a big ship-grade laser. It look like the cannon was literally pulled off a weapon mount on a warship and had thrusters bolted to it after the fact.
>>
>>738319309
>I know someone from Fromsoft is reading this.
Not only are they not reading, but even in the alternate universe where they did it'll be a lazy broken remaster like every remaster ever.
>>
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>>738318429
brain dead mutes are far deadlier
>>
>>738319309
Please understand.
Small indie publisher.
Working as intended.
Nobody wants old games.
Please look forward to the next Bandai Namco titles instead!

And of course if someone like GOG just offers to do the work like with Resident Evil they will immediately say no despite it requiring very little on their part.
>>
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>>738318880
>>738319413
>HG discontinued
>Shelfwarming already
>doesn't even have a (proper)mg
Bitch please IBO is still stomping g witch in plastic crack. Barbie is just more memorable of a design that yurishitdam
>>
>>738319213
they soft-ball you with those ships
I feel like that could have been one of the really challenging missions if they'd tuned it to be, instead it's programmed to be a victory lap.

not saying that's a problem, it's a great mission and a lot of fun, I just think there were other opportunities on replay. Maybe have a NG++ version where Carla is trying to shoot (you) down instead of the ships.
>>
>>738319728
>yurishitdam
why do you even try to string this shit together, it's not elegant or clever. Is "yurishit gundam" too many characters for your thumbs to type?
>>
>>738319756
PCA ships in general are garbage ass enemies the real meat and potatoes of their fleet are LC and HC. Besides those things were just the appetizers of the missions.
>>
>>738319840
secondaries and troons don't buy gunpla. So why bother making a good design
>>
>>738262115
Tpbp
So fucking tired of this meme
>>
>>738305172
G-Cucks
No, seriously, what were they thinking?
>>
>>738318880
g bitch gundams all have that stupid thighs and forced girly design.
>>
>>738262182
think of it like a vertical dodge, each jump technically gives you two "dodges", on the upward and another on the fall downwards. alot of dodging mobility for a pittance of energy essentially.
>>
>>738305491
i like the horseshoes. it makes more sense as a completely spacebound vehicle.
>>
>>738311645
yes as you can carry your save over as is custom for each gen
>>
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>>738263834
Zoomers being physically, mentally and emotionally unable to adjust to any control scheme different from Cawadooty will never not be funny
>>
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>>738265386
Yeah the games were so unpopular they have as many entries as Final Fantasy. FROM was totally just bleeding money and making them for nobody at all. So unknown that American game magazines had a regular monthly column for reader-made builds
>>
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>>738269168
Forgot Quartz Clock, the expy of the AA coverboy
>>
>Fromsoftware becomes popular and revived the franchise with AC6
>suddenly every pleb now wants to buy the old games so now we have to deal with skyrocketing prices for all the old games

Why is this allowed? I hate gamers so much.
>>
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>>738297560
They did that with the final boss of Frame Gride
>>
>>738261970

>Miyazaki ruined Armored Core

Miyazaki has only ever directed For Answer, which is largely regarded as one of the best games in the series over TEN years ago.
>>
>>738272053
I loved it to. So much in fact I unironically think its one of the best games I ever played and I've played hundreds, probably even over a thousand games at this point. I would definitely have it in my top 50 games and probably even top 30. Just not top 10 but it is still way up there as a great game. And the only reason it is not in my top 10 is because the ones in my top 10 I have played so many times. I've platinumed AC6 and its the first game I ever wanted to even platinum.
>>
>>738272193
I barely have much experience with this genre. I've played Mechassault but that seems to be completely forgotten about.
>>
>>738272473
AC designs are way too fucking cool. Cooler than Gundams, Autobots, any of that slow tank with legs shit from Battlekek, etc. Even better than Power Rangers Megazord. Anything with mecha has inferior design to Armored Core period.
>>
>I'll chase the clowns from over Rubicon...
>ONLY I CAN HONK LOUD ENOUGH!
>>
>>738306007
It's the opposite, Yamashita literally only has ONE good design
>>
>>738326415
You're clearly part of the problem and a newpleb yourself or you'd already have a copy of the old games and this wouldn't affect you.
>>
>>738312496
Aerial 2 looks great, but I cannot accept the pathetic retard pilot so I won't support it.
>>
>>738327108
/thread
hate fromsloppers with a passion
>>
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>>738261970
Favourite design of AC6?

For me it is Steel Haze... I love designs that look slim and supposed to be very fast.

Too bad that is the only one that looks this good in AC6.
>>
>>738327525
>I love designs that look slim and supposed to be very fast.
That's literally every AC in 6. They all look the same
>>
>>738327840
No? I like the skinny ones that look like NEXT rtpe mechs, like the Schneider parts
>>
>>738328039
Yeah, all of them
>>
>>738328039
You're replying to one of the resident AC6 shitposters autists. Rookie mistake, friend.
>>
>>738328187
Oh okay
>>
>>738319524
>Not only are they not reading
Bro, you're not living in 2020s anymore if you don't think its someone's very real job to watch social media for any reference to [BRAND]. Yes, they read all of it. No, Not only do they read X, Bluesky, Insta, Tiktok, Youtube, Flip, Kik, Hing, Hup, Zoop, but they also read Reddit, Steam forums, DaBlackGoku, 4chan, Gaia, and Neopetz.
>>
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>>738327525
>Sick, striking design
>On the upper end of lightweight for great speed without sacrificing too much durability
>Unique digitigrade legs designed to have the stat benefits of reverse joint while still functioning as bipedal for more consistent quick boosts

>Entire subplot about an underground corporate thinktank studying this and contributing their own tech to make an improved design for Rusty to pilot
>It's just a generic box-limb gundam
>No interesting mechanical quirks, or even anything that aligns with the speedy combat niche at all, just a basic all-rounder with solid stats
Generational downgrade
>>
>>738330548
This one is my second favourite.
>>
>>738330548
It's a great analogy for corporatized, committee design.
>>
>>738326415
emulate? who cares?
>>
>>738319413
Those ones don't move like Aerial though and I've personally never built any of them. Specifically its the MGSD and Full Mechanics Aerials that do very well. The HG does OKAY but not as well as those two.

>>738319728
Not really, outside Barbatos/Vidar (which are still quite popular) IBO kits don't move at all anymore. They're like 00 now, that level of popularity.
>>
>>738261970
At least post one of the best models, this one looks gay.
>>
Armored Core is the only series I know where there are several tiers of oldfags saying they know best

>gen 6 is peak
>no actually VD is the last time acs felt good
>no actually nothing can top 4A
>no wait, LR is actually the true peak and everything after is the beginning of the end
>wdym, SL is the real peak where everything is just perfect
>but wait, AC2 is the actual real deal and none of that AA crap
>i just miss the PS1 aesthetic

always funny threads on the horizon
>>
>>738331518
Its probably one of the few series where there's a heavy design change every couple of games so people have their favorites
>>
>>738319989
But it's usually true.
>>
>>738276156
you never played the game, shut the fuck up retard
>>
>>738285902
Crest design is pure sex.
>>
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Bless this thread.
>>
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>>738327525
For me it's Melander. This fits into Core style like a fine plate of armor.
>>
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>>738333417
Even the compact model is slick. I used these parts mixed and matched with so many builds because I dig the silhouette.
>>
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>>738274908
bulk = carry more load
this applies to big legs for fat people
practical reasons for theoretical robots and being structurally sound/lowering center of mass
ur dum
>>
>>738333417
I like him too, got the model kit but still didn't try building him.
>>
>>738297557
I'd be all for this but I think the problem is the series is way tied up among different publishers who may or may not have some publishing rights. The games are also old and it would take time away from From developing other games they are currently developing. And there have been a ton of these games so which ones do they decide to work on? Nobody is going to want a lazy port job even if people say they don't care. It will end badly and stain the franchise if it gets broken ports. The games also had obtuse tank controls from what I have seen from videos. They are very hardcore gamer type of games. I almost think they would be better off doing a remake of the PS1 era games and going from there.
>>
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>>738334885
Was a lot simpler than the first two sets, or maybe it just went together in a more expected manner. Good kit, I just have one complaint and that's with the scale that they chose. In the 30mm kits these parts like the head are so small, sometimes the detail isn't quite up to the standards of the in-game model, so they simplify some things for the injection plastic process. In particular, Melander's eye was just an itty little thing. Something like that could be easy to lose or worse, hack it up because you're plucking it off the runner and cleaning with a sharp blade. So watch out!

But yeah, for real. If they did a couple of them with higher fidelity in master grade, I'd be quite pleased. I do know Koto is putting out their own Rusty though.
>>
>>738327525
HOW IS THIS NOT A REVERSE JOINT? IT BAFFLES ME TO THIS DAY
>>
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I'm just happy AC VI was so well received. I never in a ten years thought I'd see an armored core game become so popular.
>>
>>738337501
Same. I enjoyed the game and hope it has revived the franchise.
>>
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>>738337170
I bit the bullet and got the Steel Haze from Kotobukiya, very excited for it to arrive.

27cm of pure sex.
>>
>>738337245
Because it literally isn't
>>
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Man, none of my favorites ever get kits.
>>
>>738334002
>>738333417
Melandor core is a godsend for mid weights
>>
>>738338318
isnt this the main guy demoliser?
>>
>>738337787
I mean I could but it's also about to kick off with a bunch of things happening at once for me so I will have to wait. If its legs actually bend properly I would consider it.

>>738338318
I think I've seen some of the ancient figures cover some of the obscure ones. Can't recall seeing this one exactly but it's vaguely familiar.
>>
>>738313746
I think that King's Field combat style could be good if only it was sped way up so that it seems normal in speed but still retains that stamina based system it has. Its mostly just that it is painfully slow and boring looking.
>>
>>738337787
I got the lightweight crest model from AC3, I believe it's the lighter one in blue and silver in the opening cinematic. Very nice kits.
>>
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>>738327176
Gundam pilots are 50% pathetic retards though, I don't let Hathaway being the bitchest nigga in the history of bitch niggas change my opinion of Xi.

>>738337883
There hasn't been a literal reverse joint since the PS2, they're all digitigrade (like they fucking should be) since.
>>
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What a thread
>>
>>738344153
No. Skyrim was trash that I could never finish after starting Dark Souls.
>>
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I'm not new to emulating, learned how to as a kid in the 2000s and have played plenty of retro over the past 2 decades, but never heard of AC until AC6

I just beat AC6 last week and want to play some retro, any tips for the classics?
>>
>>738347460
We MIGHT be able to have fromsoft game threads on release but any other time? No dice.
>>
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>>738348091
yeah well I'm just proud to have seen this one get as many responses as it did, with the main discussion being about Armored Styles. I consider that an absolute win.
>>
>>738327525
He's got a great looking AC design but his weapon loadout is actually kind of shitty and poorly optimized for this style of build its going for. I acutally like the look of Liger Tail and he even got some better weapons with his loadout. Nothing beats what you could make yourself though.
>>
>>738333417
>>738334002
Yeah I like the Melander as well and it got me through a lot of the game before I had to really start changing my AC's for certain missions for better performance or to simply even get through certain missions period. But I liked using Melander with that 3 shot Rifle or the charge rifle that I am forgetting the name of. That with a weapon and either a zimmerman for backup or just two shoulder mounted grenade launchers. But I definitely like the design.
>>
>>738337501
>>738337730
I am sure it has to have revived it. It was said to have sold over 3 million and this was a couple of years ago now. This is way more than any other game in the franchise. So at the very least I am sure we will see another game within the next few years announced and probably released shortly after. I think they probably have been developing the new one in secret.
>>
How is such a simple design so fucking devastating against every single enemy of the game?

This is why ACVI is a failure.
>>
>>738331351
>ibo keep getting new kits and reprints
>not popular
Lmao. Mg bael soon
>>
File: Armored Core to the max.jpg (1.41 MB, 3328x1529)
1.41 MB JPG
>>738347981
just play them all? you get the experience decades of evolution in matter of weeks
>>
>>738351236
>just play them all?
based advice, it's what a lot of us have done
>>
>>738351236
OVERWEIGHT
>>
>>738352430
a true raven uses human plus to overcome this technicality
>>
>>738265386
You could split them into 3 camps. Pre-AC4fags, AC4/4Afags and ACV/VDfags.
>>
>>738272193
I played Gundam Crossfire and enjoyed it. Don't ever doubt my love for mecha games ever again.
>>
>>738353906
lolno faggot. A True Pilot wouldn't resort to using human+. Pure breed human beating everyone with their skills, not implants. That and most H+ are corpo slaves.



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