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File: Mega Man Battle Network.jpg (149 KB, 1371x1211)
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Now that the dust has settled, which MMBN game was best? For me it's 2
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>>738289816
3. It's helped by the immediate next entry being so awful, people would rather play 3 again than 4 for the first time.
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I had a vision for MMBN7 once
>Lan's son Patch is a bully at school because his dad is a big shot and they're rich so he treats others poorly.
>Realizes he's lonely. Even young teacher Cial or classmates Ciel depended which version, saw him having issues
>Asks dad for his custom Navi.
>Lan punishes Patch by giving X and Vile to his soon to be rival.
>Patch gets depressed, feels betrayed etc.
>Lan gives him Zero.exe instead. A virus turned navi in a reformatting experiment to try and solve the virus issues.
>Patch and Zero.exe are both treated with mistrust. Other navis don't trust Zero because he was a virus.
>Slowly learn to redeem themselves and save the world.
>Megaman Battle Network Z (the 7 is inside the Z in the logo)
>>
3.

Mastering the NavCust to do exactly what you want or even getting it to glitch in a beneficial way always makes me coom.
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3, blue version
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>>738291717
Would have been nice to have something like a simulator mode where you can test a NavCust build before taking it out into the world.

Would make messing with the glitches in particular really feel meaningful for when you stumble on a glitch scenario that actually makes you stronger, not weaker.
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>>738291819
it's a 4mb game anon
>>
>>
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>>738291478
You had a vision for MMBN7? I had one for SF4.
>geo chases kazuma at beginning, who works with a wizard named dos to turn wizards into navis ala clockman to wreak havoc
>he tries to get deeper into kazuma's case, but gets inexplicably suspended from operations
>he ends up as a wanted criminal after cracking his hunter vg to keep tracking kazuma, being blamed for what kazuma does
>kazuma takes him in and acts as his operator
>turns out he was trying to stop his father heiichi hikari from using the force satellite to host soulnet 2.0
>after some exploits, geo gets caught and ends up jailed in the force satellite server where he finds pat and others who were turned into waves and caught
>at the end, dos is revealed to be duo when not fused with the force satelite's core, which ended up in earth orbit after the fight with the blackhole server
>heiichi hikari had made an artificial em being called trois to fuse with the satellite's core and prevent another cataclysm war through control of every single soul on earth and beyond
>trois fuses with the satellite core to become trio, who subsequently goes batshit insane and becomes the final boss
>cue battle network 4 ending
>postgame is about the reemergence of the mu metal within starforce megaman and the return of quint, the fused form of megaman.exe, lan, protoman.exe, bass, and antilla p(sakugane), who was flung to the other side of the galaxy after fighting against sirius alongside duo
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>>738289816
Probably 2 too, I don't like BN3 navicust gimmicks
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>>738291974
>can't just load up an arbitrary battle against weak enemies

???
>>
>>738289816
3 or 4

BN1 need a remake similar to FFVIIR
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>>738289816
3 or 6. 2 was a glorious shitpost, but it also tried to take itself too seriously for how retarded some of the characters were.
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Boys!
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3 just has a lot of chips that are great to play with.
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I see Megaman.Exe thread, I stay for the pics of boys in skintight suits.
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>>738296546
>>738292516
>>738289816
Moar
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>>738298175
Boy
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File: 1758673667330451.gif (996 KB, 500x300)
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>buy legacy collection because i enjoyed BN4 (sue me)
>play all the way through two tournaments
>power goes out quickly then back on
>didn't save the entire time
>mfw
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>>738298228
boy butt
>>
Probably 3. 6 is real close, but the Navi fights are just so disappointing except for Colonel and Bass. It's like Capcom wasn't aware of just how much they'd beefed up Megaman so the bosses just roll over and die with no effort. But considering Judgeman had an entire gimmick that got scrapped, maybe the filesize limitation was hamstringing them.
But even if 3 is the best, 5 is still my favorite.
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Now that the dust has settled, I'm having a blast because it's a return to form for the franchise. This installment is very performative and it appeals to old and new fans alike, and it's even more fun with friends.
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>>738290074
4 is the only battle network i haven't played, just what is so awful about that one



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