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Apologize
>>
>franchise called Starfox
>he should be running around on the ground, instead of amid the stars
I don't believe I will
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>>738361470
I apologize. Adventures and this is kino
>>
>>738361470
I'm playing it right now, and the on-foot stages are frustrating and annoying.
>>
Is there a way to play the multiplayer online?
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>>738361470
No, it was a failure of execution on nintendo's part so severe that they threw a hissy fit and abandoned what people wanted for all subsequent star fox games because they couldn't hack it.

People want arwing sections and on-foot combat. It's appropriate for the story and the setting.
This necessitates it being good though, and assault wasn't.
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I'm glad whatever-this-artstyle-is-called is back. I missed MGS2 so much.
>>
>>738361663
I would genuinely have 1000 more embarassingly out-of-touch 64 remakes than ever acknowledge Adventures as anything more than an exceptionally mid 3D Zelda reskin that was so ashamed of itself it had to shoehorn in a few Arwing sections and Andross at the last minute to save face. Miyamoto could send some minimum wage NoA employee to my house for $90 to retell the story of Star Fox 64 with hand shadows and I'd consider it a marked improvement
>>
can we just give Star Fox to Bandai Namco since they're pretty good with arcade shooters?
>>
>>738361470
>arwing gameplay is a bit slow, but the first stage is great
>game immediately shits itself with constant boring and repetitive on-foot segments
No. The game had the right idea for how to move the series forward, but it was too short, there weren't any alternative paths, there weren't enough standard on-rails missions and the on-foot segments needed to be completely reworked.
>>
>>738361470
that still looks worse than the new design
>>
>>738361470
I legit think this game would be the best one to get a remake to fix the tank and on foot sections because the arwing ones were great
>>
It's seriously insane that they just keep remaking the same game. I can't think of any other series that does this and I want to know why they think this is the right direction.
>>
>>738363820
There's also an opportunity to add like 5 more rail shooter levels.
>>
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>>738363225
>>
>>738363009
The ground based gameplay shone best in the multiplayer, the stages actually had really cool, layered level design that made hunting people a lot of fun. The campaign just had shitty tedious objectives unfortunately.

I honestly sort of liked Assault, it was very flawed but I think it had a lot of potential. Too bad people just cried that it wasn't 64 again so they never tried anything like it again.
>>
>>738361470
The on foot stage will never not suck, but the rest of the game is still awesome.
>>
>>738363912
Star Fox is a victim of the circumstances.
>Adventure takes the franchise too far off what made it was supposed to be
>Assault corrects the course, but the execution was very flawed and the game was unfortunate enough to be locked in the GameCube too late into its life cycle
>Command goes full retarded with shit fanfic-like story and dumbed down gameplay that appeals to no one
>Franchise then commits the worst fucking sin it could by skipping the Wii
>Story reached a dead-end thanks to Command, so Nintendo reboots it with Zero
>But Zero is kinda shit and plagued by the Wii U's gimmicky controllers, so it can't get another shot at popularity through a Switch port
The new remake is just an attempt to reintroduce the franchise to a larger audience. Sure, I wasn't expecting them to just do 64 again, but a rehash of the Lylat Wars was to be expected.
>>
>>738361470

It’s first stage is the best of the franchise. Why everything since has been bad is BEYOND ME.
>>
>>738361562
and nintendo made Namco do that too. fuckin nintendo.
>>
>>738364642
i dont mind a remake of 64 because the other remake is trapped on a low resolution 3D console hand held. BUT! why not remake Star Fox SNES? the actual, very old, never remade game? and incorporate elements from Star Fox 2 like the walker and random defense space battles? all while using the plot of the first Fox McCloud (and knowers could watch nervously waiting for the Pigma Betrayal)
>>
>>738363912
Miyamoto is a nepobaby hack who hasn't been told no in 40 years.
>>
>>738365082
64 is already a remake of the SNES game and incorporates elements of Star Fox 2, like the Star Wolf battles. Zero includes some of the other stuff, like the walker. Command had the strategic elements from 2 (they fucking suck).
Also, the original SNES is too simplistic in nature to ever warrant a 1:1 remake.
>>
>>738363912
Halo
>>
>>738365486
>64 is already a remake of the SNES
nope
>>
>>738361562
>What is Landmaster?
>>
Why didn't they just use AI to generate new concept art for the characters?

Why didn't they just use Chat GPT to write a new story, a new campaign?

Why the fuck did they make the same goddamn thing again and used an art style that no one on earth likes? Nintendo must be creatively bankrupt.

Can anyone explain this? Is it DEI?
>>
>>738363348
Adventures was kino. You must be a brown man
>>
>>738361562
>it's called starfox
>he's a mercenary, but he's never allowed to leave his vehicle and get into gun fights because uh
>>
>>738368395
I just don't want to buy a furries in space jets game and not be in the space jets for 70% of it.
>>
>>738368731
I think the main issue with the on-foot stages were that the objectives were shit.
If they just made linear levels instead of giant fucking mazes that took forever to go through so you can kill X targets that would have been better.
They just took the filler path with those stages to fluff up game time because the on-rails shooting sections are not going to justify a 50-60 dollar game.

Unironically I think it's the "Sonic problem" where they have to add in garbage to fill in game time because the core gameplay is technically too short for how much effort it takes to make.
>>
It should be Anthro Ace Combat but Nintendo is stupid.
>>
Its an arcade game that got rushed into a console release. Is remarkably competent given that fact but still not great
>>
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>>738368384
>awful fucking Zelda collectathon with some amazingly bad cutscenes and voice acting that actively shits on its own plot in the final moments
Do I need to even say it? Star Fox fans are really Nintendo's Sonic fans. I know it's not SF64slop but this is painful and really the true moment in retrospect that Nintendo revealed it had absolutely zero clue (or will) about continuing the franchise
>>
>>738369125
If Adventures were a good game, you would have a point.
>>
>Nintendo hasn't fully developed a single star fox game other than 64 and command

What are the chances they got next level games or one of the other 2nd party devs they have to make/codevelop this?
>>
>>738361470
star wars had better games
>>
>>738369170
I am shitting on Adventures brother
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>>738361562
>>738369125
Remember when rogue squadron 3 also decided to have on foot sections? What the fuck was that about
>>
>tfw Adventures is highlighted in specific over Assault
Imagine.
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>>738364642
>Franchise then commits the worst fucking sin it could by skipping the Wii

Genuinely insane that no one high up and nintendo pushed for that. Shit, even just a new play control version of assault
>>
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>>738369358
oh
>>
https://x.com/alphafox/status/2038092501890863264

we found the director of the game
>>
>>738361470
Moggeded by Adventures sadly
>>
>>738369125
>Adventures
>collectathon
You are definitely retarded
>>
>>738361470
>70% repetitive on foot segments where you keep a meter in check or blow up spawned
>over faster than a 64 playthrough
>zero alternate routes
>BUT THE MULTIPLAYER
No.
>>
It had the balls to actually do something different for once. And should be elevated for that.
>>
>>738369902
To be fair, it had "collectables" like the wombawhatevers and FUEL CELLS, so i can see the angle, but it is defitenitly not Mario64/BK/Spyro/BT/DK64 tier of Collectaintensity. I'd put it more like Crash in that you got the "Mandatory" Kazooie Spirits (Crystals) pushing your forward and then the alleged "side stuff" that ends up also being necessary at the end (Gems) that pushes you to near 100%. Though i guess one can argue Spyro does that too once ORBS enter the mix, but my point is more that SFAd pushes forward more.
>>
>>738369902
>bafomdads
>scarabs
>white grubtub fungus
>dumbledang pods
>pukpuk eggs
>blue grubtub fungus
>moon seeds
>fuel cells
>krazoa spirits
>sacred redeye teeth
Fuck my asshole you disingenuous bastard
>>
>>738361470
I never hated this game
>>
>>738370308
>collectible items equals collectathon
anon...
guess zelda and metroid are collectathons now...
>>
>>738369902
KEK
>>
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>>738361470
I liked this game and I enjoyed death matching with my friends
why would I ever apologize when I have a positive opinion of it?
>>
>>738361470
This was Star Fox at its peak.
>>
Think they'll have the true Expert Mode instead of just a difficulty select?
https://www.youtube.com/watch?v=hX_N1BaZKGQ
>>
>>738370478
The game is hot ass. Fox picks up items and shows them off to the player along with some flavor text because the developers think worldbreaking immersion is picking up a 1-Up/Fairy and not naming something a "bafomdad". There are so many goddamn stupid collectibles in this game, I'm not gonna squabble over the narrow 3D platformer interpretation of collectathon because this game's shittiness transcends genres
>>
>>738363912
Probably their argument is "Mario is the same thing over and over, you go rescue peach. So why can't starfox be about going and defeating across over and over."

Although in reality this conparison would be more like "what if they remake SM64 like 4 times." If they did it once, with art that looked exactly like the pre rendered teaser/box art etc, that'd be cool. And yes I know there are romhacks that try to do that. But more than that would start to lose the novelty and make you ask if they could use that effort for something better.
>>
>>738361470
>I'm sorry.
>I only played enough multi to unlock Cluster Bombs
>>
>>738370854
adventures is based though
>>
>>738371060
You're right, my favorite part was a tie between the giant rock man with the thick Scottish accent, babysitting Tricky, and the perfect English proper nouns dropped in the middle of the worst fake language I've ever heard
>>
>>738361470
Assault is garbage.
You have to be desperate to call it any good.
>>
>>738371193
>campy writing makes me shit meself
lol okay bitch
>>
>>738371193
That was shit.

.. and yet still better than every other Starfox game. How did they do it?
>>
>>738371348
Not one soul in this thread defending or even enjoying Adventures will say a word about the gameplay, because it's thinned-down 3D Zelda gruel with a hint of Star Fox. There are no good or even memorable characters besides Krystal (General Scales would be alright if he didn't job). Seriously, what is the appeal? People will say Adventures is "good" and "kino" without identifying any singular defining moment about the game, gameplay, etc.
>>
>>738370676
Yes. The difficulty select is in the challenge mode.
We will have to beat expert mode stages to challenge the expert difficulty for that stage in challenge mode.

They can't get rid of expert mode because that would mean preventing players from getting the most absurd tallies and making Pepper flip his lid.
>>
>>738371559
kino atmosphere banger soundtrack and s-tier art style is enough for me to look past the gameplay (which fwiw is totally decent, it's completely serviceable)
biggest thing i can put against kinodventures is that it got rushed out the door
>>
>>738371559
It's a 7/10 if I ever played one. I remember solving a lot of 'puzzles' in the dungeons thinking 'is this really the right solution? Seems janky'. But yeah, that was 20+ years ago so I'm not exactly an authority
>>
>>738371690
I like the artstyle, I honestly can't remember the soundtrack much. "Serviceable" 3D Zelda gameplay on a Nintendo console is really damning with faint praise. The best thing I can say about it is, there'd be a whole lot less people talking about it if it didn't have Star Fox attached to it. Just make it Krystal's game where Fox cameos, but then the title is even more forgettable historically. Basically, a marketing fuckup, but I guess that's how it goes sometimes.
>>
>>738361470
Never played this. Why do you recommend it over Zero?
>>
>>738361470
>Assault glossed over in the Direct but Adventures got mentioned despite the former being way more similar to 64/the new one
That leak about an Adventures follow-up next year is real, huh.
>>
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Couldn't they at the very least have added this to NSO?
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>>738372436
Maybe soon? To remind people they need NSO to play online. Or later on to drum up interest in the rumored Adventure follow up
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>>738361470
Assault is fine but it's no Adventures.
>>
>>738363009
I love the on-foot stage, whole game feels like it could be at an arcade
>>
>>738368395
>wow battletanx is really cool but it'd be cool if I could get out of the tank
okay faggot
>>
>>738361470
why? i already loved it back then and still love it to this day. all they had to do was add branching paths to the story and multiplayer and we'll have the perfect star fox game
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>>738377381
the game isn't called arwing pilot, is it? star fox is the just the name of the squad, it doesn't refer to a specific vehicle. and it's not like getting out of the vehicle makes it no longer sci fi. the game is set across multiple planets and space stations.

I think people wouldn't have as much of an issue with there being on foot sections if the gameplay had been a little tighter and there had been more flying sections. I think it was a natural evolution of the series, especially after Smash Bros popularized Fox as a character that could hold his own without a vehicle. it just wasn't done particularly well so it turned people off, it needed to be really good to sell people on it. but I don't think there's anything inherently wrong with it conceptually.
>>
>>738361470
Why? This game is abysmal even back then.
>>
>>738361470
I always liked this game. I ain't apologizing for shit.
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>>738363182
Or Namco just made a bad game
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>>738364642
>Assault corrects the course
It wasn't. It had levels copied from star fox 64 but the game fundamentally wasn't built to be like star fox 64 at all initially, just its multiplayer. For comparison adventures had arwing levels and infact more on rail levels than star fox assault.
>>
>>738369170
By the metrics that actually matter, sales and reviews, it did better than most star fox games, even being better than the othrr gamecube game that game out years later.
>>
>>738369040
shush simtard
>>
>>738361470
Assault was so bad it turned nintendo off from making original games. Command was started before assault was released and was made on a dirt cheap assaults. The nintendo DS so its overall impact shouldn't be greater than assault's.
>>
>>738372436
Emulate retard
>>
>>738361470
>Current game bad so previous game that was also bad is good now
Medieval torture methods for prequelfags is mercy at this point.
>>
>>738376338
There's a game called Outrigger by Sega which is so insanely similar that it just had to be what inspired the Assault devs

https://youtube.com/shorts/hWWej9zDY_o?si=1RengCSqx4QGWQwN
>>
I started both Command and Assault because of the announcement, I'm liking assault a lot more than Command, holy fuck those controls
>>
>a 1:1 remake
>but with more content
>even more content on multiplayer
I don't understand, why should I be mad about that?
>>
>panzer dragoon 2 remake incoming
>star fox 64 remake
Damn, what a time to be alive.
>>
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>>738361470
>Starfox direct does a little retrospective
>Show Starfox, 64, Adventures then skips to Smash Ultimate
Ouch, not even Nintendo want to remember Ass ault
>>
>>738368345
Kill yourself.
>>
>>738380157
Them not acknowledging Zero is more telling.
>>
>>738363912
I guess Sonic
>>
>>738361470
>Asault
Mmmmmm ... no , thanks
>Adventure's
Now we're are talking .
>>
>>738361663
Gamecube era was peak star fox and I'm tired of pretending otherwise.
>>
>>738361470
Kid Icarus Uprising was what Assault should have been
>>
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>>738361470
I have nothing to apologize for. Assault was amazing and I replay it often. On-foot was the perfect translation of the Star Fox feel to a TPS format, Sauria and Sargasso are genuinely fun levels for it. A couple missions don't do it quite as well and mission 9 can still be a drag, but they had a good thing going.

Also, the story and what they did with the characters was fucking great. I wish Nintendo could at least see that much and just continue from the end of this one instead of going back to 64 again. Please just keep fucking going.
>>
>>738383007
Okay perfect is a stretch on my part, but it was pretty damn good for what it was. One more iteration could have seen it perfected.
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>>738361470
Apologize to star fox command
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>>738380157
>developed by namco, published by nintendo
Nintendo never acknowledges the games they didn't develop because they know other companies handle their IPs better than they themselves do
>>
>>738369568
Had that Warioware minigame with SNES Starfox style that had wiimote motion controls at 60fps.
>>
>>738372375
That's what I was thinking.
>>
>>738383448
Namco should be given Star Fox
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>>738361470
I always loved it.
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>>738361470
What for? I liked it.
>>
>>738361470
Nigger cant come up with a good opening post. Only one word and its a bad meme.
>>
>>738363225
90s VR?
>>
>>738371243
> t. had no friends to play it with
>>
>>738380015
Yeah Assault was a child of the time. CoD 4 wasnt out yet so axis controls were always a tossup.



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