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This was the peak of Zelda and it isn’t even close.
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peak dogshit I agree.
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>>738389524
Filtered
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>>738389436
correct
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>>738389857
Lifeless art style that looks like a generic game from that era
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>>738390072
What do you mean it pretty much has the same artstyle as Ocarina of Time and Majoras Mask.
Retarded newfag
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>>738390143
>What do you mean it pretty much has the same artstyle as Ocarina of Time and Majoras Mask.

Maybe if you're retarded (and you are)
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>>738389524
this. it's fucking ugly, piss easy and the plot does absolutely nothing to move the series forward.
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>>738389436
No, it had its moments and great characters like Midna and Wolf Link but overall Wind Waker was a better game
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>>738389436
It's not but I like the wolf x imp dynamic so it gets a pass
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It's my favorite, warts and all. Zelda peaked at Snowpeak Ruins.
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It’s the Zelda with the most aura
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>>738390754
>Wind Waker was a better game
It's a better concept but by no means did the devs have the time to even halfway realize it properly. What got shipped to market is the worst 3D Zelda, and it absolutely didn't deserve to be that.
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>>738390754
>toon link
>better
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>>738391480
soulless subhuman
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>>738389436
It's unfortunate that the team could never build up or even retain any kind of skill after the N64. Aonuma tore through the Zelda team's ability to make games like crack through the ghetto.
>>738390623
>Move the series forward
>Series is a bunch of disconnected and mostly unrelated adventures with an ad hoc timeline that was completely thrown out by 2011 anyway.
>>738390754
Wind Waker suffered heavily from Aonuma intentionally delaying development to stagger out the toon Link reveal until it was too late to change it competently.
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>>738389436
It has aged like wine. There is a lot to love about TP.
>>
I liked Zelda Silent Hill
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>>738391594
yeah anyone who likes that trash is indeed soulless.
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>>738390754
We have the worst dungeons of all 3d Zelda awhile Tp is wall to wall bangers with 1 or 2 exceptions.

Ww first 2 dungeons are so basic. And bare bones with no real identity. Just nondescript dark caves with foregrabble atmosphere.

Then the last 3 dungeons are all literally just nonstop command melody puzzles. It was fine for one dungeon but 3 whole dungeons of nothing but playing command melody over and over was beyond trash.
>>
there is a reason why the only thing people remember to this day is Midna

meanwhile people remember fucking everything from MM and OoT
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>>738391373
>we could’ve explored Old Hyrule like the Dark World in ALTTP
So much wasted kino.
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>>738391953
>the worst dungeons of all 3d Zelda
Aonuma designed them that way because Miyamoto wanted a Zelda game that anyone could beat.
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>>738392890
I knew WW was tuned to be easier than previous games but I could never find a source on that.
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>>738392092
>the only thing people remember to this day
>people
You know someone lacks conviction in their own opinion when they can't express it as their own. No anon, (You) remember nothing about TP. I remember it just as well as OoT or MM, because it's a good game.
>>
well if that was it then I'm glad botw came along and saved the series
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>>738389436
It's OoT but worse in every way.
>>
>>738389436
it was alright, 8.8/10
>>
>>738395527
Disgusting. You can like your sandbox nonsense but take it somewhere else.
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>>738391275
comfy Squatch and snowboarding aside, What makes it your idea of peak?
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>>738389436
That's the 2nd worst 3D Zelda game.
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>>738389436
Liked it a lot
But it had the second most disappointing final ganondorf battle on account of how easy it was
>get the style
>get the setting
>get the plot that puts it all together
>fuck up the landing
That stung a lot.
>>
Hopefully the pc port releases soon
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Why are none of you retards talking about the main point of playing this game?
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>>738389436
>enter new area
>collect shadow bugs
>enter new area
>collect shadow bugs
>enter new area
>collect shadow bugs

This game's pacing is slow and boring. I'd take WW's Triforce quest over this repetitive shit.
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>>738395864
Personally I have a thing for mansion settings, I also love horror games like the first Resident Evil and Fatal Frame, so it has that going for it. The dungeon design itself is very tight, small in size but with lots of clever pathing and rooms with mutliple reasons to visit. It's a strong item dungeon too, the ball & chain is a great tool but the clawshot and bombs see good use as well, and the cannons are a fun puzzle mechanic. Wolf use is minor, but practical for traversing snow and is even used to find a small key. Some fun secrets like knocking over suits of armor to find a poe and a bomb spot that leads to a piece of heart if you're paying attention. The ice block puzzle is creatively designed as it's solved twice to access different routes. The room outside the boss key with all the frost giants is a top 3 combat scenario in the game, and the boss itself is one of the very few that seems even somewhat interested in hitting you. I dunno, I just love it from top to bottom, it's peak.
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>>738396436
Because as good of a character as Midna is for her character arc, TP is best played for its fun assortment of dungeons.
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>>738389436
The hype cycle for this game was peak but that 8.8 review was, in retrospect, right on the nose
Maybe the one Zelda I've replayed the least.
I got it day 1 on Wii, got GC version later for curiosity sake and enjoyed that more, played Wii U port
All just one run for each.
Neat ideas in the game but also left near zero impact on me
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>>738391275
for me it's lake hylia
https://youtu.be/q8REuOqYcck
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>>738389436
>click thread
>zero (0) lust inducing images
>close thread
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>>738397693
Midna gooners aren't Zelda fans
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>>738389436
>has brown elfs
>has a resistance type group led by a black female elf
>main love interest is a middle eastern inspired woman
>americans love it
American culture is truly centered around niggers
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>>738397790
Telma isn't black you sperg. her nipples are pink
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>>738396436
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>>738389436
peak dungeons and distractions to keep you occupied, sure. Best master sword introduction. best girls. Best ganon fight(s). best fishing hole. 2nd best combat, best if you consider SS motion controls only work 6/10 times. The story is pretty bad tho, and the twili realm gets no payoff at ALL despite its huge buildup
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>>738389436
Where the fuck is the PC port?
I want to see what Wolf Linkle looks like already.
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>>738397790
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>>738397693
Good.
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>>738398072
Be it bait or not, still all true
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>>738398172
none of it is true
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>>738396561
Only happens 3x in the first half of the game and then no more twilight bugs, but we know you retarded WWtroons love to grasp straws every time you try to shit on TP and prop up your unfinished TroonLink dogshit game with babby tier dungeons.
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>>738389436

>Gothic dark fantasy art style
>Melancholic music with piano, violins, flute, choirs, and HOWLING
>Fun and emotional story about facing your inner fears, with an incredibly heartbreaking bittersweet ending
>The only game in the series where Link has an actual personality and character arc
>Midna is bursting with charisma, personality, sassiness, and her relationship with Link is great. Goes from sexo to ultra sexo. Best companion in the franchise
>Cold kuudere Queen Zelda with mature giga Stacy personality
>Ability to turn into a WOLF and fight twilight beasts from alternative reality
>Fully explorable Hyrule castle town filled with NPCs and activities
>Multiple armors that all have their own unique functions
>Aggressive combat system with multiple secret techniques learned from the previous incarnation of Link
>City In The Sky, Arbiter's Grounds, Snowpeak Ruins, Temple Of Time, Hyrule Castle, Palace Of Twilight
>Dungeons requiring you to use a spiked metal ball with a chain, a mechanical bay blade that lets you ride across walls, and magnetic boots that let you walk on ceilings
>Wrestling, snowboarding, kayak swimming, goat riding, fishing, ball rolling, bug collecting, vessels of light, white water rafting, cave of ordeals, etc, etc
>Cast of side characters that include a small weak beta village boy learning to be the next hero of Hyrule besides Link, a goth tomboy knight girl, coward father who ran away to join the Resistance, gothic formicophilia lolita queen, an androgynous Indian cowboy protector of children in a wild west village, three year old baby who's a master businessman, a clown creating basically machine of war, elf journalist version of Otacon, and amnesiac nature/animal lover girl

Kino of the highest caliber and best Zelda desu. It takes me back to 2006

https://www.youtube.com/watch?v=8Nq-gEG-E04
https://www.youtube.com/watch?v=yKtYg_N7yWI
https://www.youtube.com/watch?v=pKYePYfVbYY
https://www.youtube.com/watch?v=4SpXIsiuvzc
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>>738396729
I'm coming up on the end of I think my 9th playthrough of TP. Just finished City in the Sky. Played it half a dozen times on Wii back in the day and the WiiU remaster twice, with this playthrough being my first on Gamecube now that I have a copy.
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>>738398274
>TROONS TROONS TROONS
rent free lmao. WW clears boring ass TP
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>>738398370
Windwaker is the epitome of boring
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>>738396561
No you wouldn't. The third bug hunt is probably the low point of tedium in the game, but the first two come and go very quickly. They cumulatively take maybe an hour and a half, and the third one comprises about an hour of that.
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>>738398370
Yes, we know you take estrogen but no amount of seething will ever not make the trifag hunt any less boring and padded
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>>738389436
Ocarina of Time and Majora's Mask still represent the peak. Twilight Princess was the best one to come after Aonuma's ego started to tear down the series, though, I'll give you that.
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>>738398303
Serious question for TP fans: did you play it before playing OoT and MM? I can't imagine anyone who played those games first coming away thinking it's the best Zelda game.
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>>738398462
The third one is kino thoughbeit
https://youtu.be/OzH7v-4h-h4
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>>738398625
I know what you're thinking but you really wouldn't
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>>738398573
No, OoT was my first and MM my second. TP isn't my number one but its in the top 3.
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>>738398683
That its a vaguely Metroid Prime boss? That's part of why its so sick. I always thought the boss theme was underrated too
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>>738398573
I like TP but I wouldn't put it at the top of the franchise. It's the best 3D Zelda that ISN'T one of the indisputable greats.
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>>738398303
>magnetic boots that let you walk on ceilings
This is cool conceptually but those segments were a complete slog to play.
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>>738398859
I'm still mad they took out the glitch where you can walk on the ceiling at full speed in HD
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>>738398625
>>738398683
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>>738398859
>grrr, why cant heavy boots move quickly
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>>738398573

I've played TP after OoT and think TP is the best. I can see why OoT was impressive back in 1998, but now it just feels really outdated, whereas TP still feels fresh. I also just prefer the story, soundtrack, characters, and like the dark gothic fantasy art style and atmosphere over Nintendo's typical cartoony, colorful aesthetic. I've played MM on 3Ds and while I think it's an amazing and really creative game, I would not call it better than TP because it feels different, like a spin-off rather than a mainline entry.
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>>738398859
I think those segments weren't any worse than any other use of the iron boots in franchise history. Hell, wasn't this the first time you could still use all your items and stuff while you had them on?
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>>738398625
The sendoff is fine, but not worth the slog of the tear hunt itself, which drags you all along Lake Hylia, Zora's Domain and the goddamn river inbetween.
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>>738398573
It was I believe my 6th Zelda. I played OoT, MM, WW and both Oracles before TP came out. It's still my favorite in the series, in large part because I liked OoT and MM so much. They make up my top 3 Zeldas, with the Oracles rounding out my top 5. It's not nostalgia either because WW can suck a fat one.
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>>738399150
>clear zora's domain
>why is the Teardrop thing still here
>why am I missing one?
>scour all over zora's domain again
>check underwater
>go down the waterfall
>go back up the waterfall
>check the exits along the side
>theres one all the fucking way down by hyrule castle
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>>738398573
I played OOT first, but never finished it. Same with MM. TP is the first Zelda game I finished. I haven't played a Zelda game since.
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>>738398820
Can you explain how? From my perspective:
>half the game is just "remember OoT?"
>retreads a lot of the same setpieces as OoT, but executed worse
>removes playable songs with different effects, replaces them with howling at specific spots and all the songs are "remember OoT/MM?"
>completely linear, while OoT/MM at least had some flexibility with dungeon order
>most things that were side content in previous games are now shoehorned into the main quest, padding out the time between dungeons and making progression feel like a chore
>awkwardly disjointed overworld full of bottomless chasms and loading screens
>easiest combat in the series, making all the cool skills you get a complete waste because no enemy is ever a threat
>Midna takes over the spotlight to the point that Link feels inconsequential to the game, Ganondorf doesn't even address him
>Ganondorf being in the game at all feels like another "remember OoT?" moment and ruins Zant as a villain
>Castle Town is mostly non-interactible, full of NPCs that can't be talked to and doors that can't be entered, a huge step down from Clock Town and Windfall and no better than OoT's version (which had better minigames)
>removal of elemental arrows when MM and WW both expanded on them and made good use of them
I could keep going but this game was one of the biggest letdowns I've ever experienced and the game that taught me to not fall for pre-release hype.
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Choose
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>>738398859
There's one ceiling section that's tedious because it's a slight "maze" and you want to walk off that already annoying path to go get a piece of heart, but otherwise it's not that bad in Goron Mines.
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>>738399382
you haven't missed out on anything
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>>738399424
what setpiece do you think is retread? because it did the lost woods much better than OoT
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>>738399459
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>>738399459
Ilia is my waifu
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>>738399459
rolling for numba 1 or 5
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>>738399567
Pure fightsexual energy.
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>>738399459
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>>738399459
6 > 3 > 5 > 4 > 1 > 7 > 2 > 8
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>>738399459
CF master race
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>>738399459

barefoot

naked

in ordona lake

during sunset

with all the animals watching

when Bo puts Rusl's sword to my neck, I will tell him that it was completely worth it and that his daughter is pregnant and will have a superior high Hylian son
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>>738399548
Most of the game is you going back to the same locations as OoT. Forest Temple is the Deku Tree, Goron Mines is basically the Fire Temple, Lakebed Temple is the Water Temple, Arbiter's Grounds is the Spirit Temple but it's just a copy of OoT's Forest Temple with the ghosts, then the dungeons get a bit more original and better (Snowpeak is the highlight of the game). None of the dungeons that are retreads of OoT's are as good as OoT's.
>because it did the lost woods much better than OoT
How is a series of scripted sequences where the Skull Kid keeps running away while you ignore infinitely respawning enemies "much better" than OoT's?
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>>738399891
why would Bo be upset? he thinks of link like a son and he knows Illia has a crush on him
>>
>>738399459
Ashei or Agitha, though Zelda and Hena are also great.
>no Iza
>>
>>738399424
Yeah, I said it isn't any better than OOT or MM, so comparing it to OOT and MM isn't really an own.
I said it's the best of the 3D ones that aren't indisputably great. That means it's better than WW, SS, BOTW and TOTK. Nothing more.
It's not as flagrantly incomplete as WW, not as patronizing or repetitive as SS, and it's still Zelda-esque unlike BOTK.
>>
>>738389436
>all that brown
>all that bloom
>have to watch the rupee tutorial every time you load a save
>horse whistling grass way too spars and you get the whistle item way too late
>wolf form
Yeah, nah.
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>>738389436
peak traditional yeah
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>>738399896
forest temple is the deku tree, except theres no spider web floor to fall through, or gohma, or cobwebs at all
goron mines...takes place in the goron mines????
Lakebed Temple is the Water Temple, except theres no water level manipulation the boss is different, and youre not doing the waterfall elevator "puzzle"
arbiters grounds is the spirit temple except completely different

>How is a series of scripted sequences where the Skull Kid keeps running away while you ignore infinitely respawning enemies "much better" than OoT's?
because it looks more like a forest then "giant barren rooms with big oak log tunnels split between them"
>>
>>738400427
Anon... do you never look up?
>>
>>738389436
It would be better without the wolf. They made a game like that in 1998..
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>>738400472
???
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>>738398573
Nope, I have play them all as they have been realesed except for the switch ones and I would say it's my favorite not by gameplay but it got me really engaged, also skyward sword it's the most dogshit for me.
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>>738400271
>not as flagrantly incomplete as WW
I'd say TP has the opposite problem, where it feels padded out and like they should have cut more. It's been said a million times, but the Tears of Light sequences should have been cut and feel like padding, the sequence where you have to get Ilia's memory back feels like padding, finding all the owl statues in the overworld feels like padding, etc. If they had been optional sidequests it would have been fine, but most of the playtime in the game is doing chores between dungeons. WW has this as well, especially with the Triforce hunt, but what content it does have also just tends to be more fun than what TP forces you through.
>not as patronizing or repetitive as SS
While true, SS basically just doubled down on everything TP did. The two are extremely similar in design.
>it's still Zelda-esque unlike BOTK
Outside of the open-world progression style, these games are easily the most Zelda-like the series has been since the N64 games, and the puzzles blow the Aonuma games out of the water. Is your issue with the actual gameplay, or just with the open-world format? I have a feeling if all the shrines puzzles that use a particular ability in BotW/TotK were just strung together into a series of rooms instead of being individually strewn throughout the map people wouldn't consider not "Zelda-esque", even if the content was exactly the same.
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Lakebed Temple is the best Water dungeon in Zelda history
https://youtu.be/OruWa2U5V2s
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>>738399459
short elf gothic lolita with formicophilia fetish sexo
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>>738400615
I like lock and key gadgets, particularly the hookshot, but there's others. it's part of the adventure half of "action adventure". Roaming around disneyland is not an adventure, it's a theme park.
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>>738389436
Best Link that's for sure
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>>738400615
>but what content it does have also just tends to be more fun than what TP forces you through
Wind Waker only has 4 dungeons and two of them are escort missions....
>>
I had an itch for Zelda so I started playing BotW since it was so loved but it's so fucking boring
I wanted to play a Zelda game not a physics simulator
Twilight Princess PC port can't come soon enough
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>>738400881
botw is like nintendos half life 2, a massively overrated tech demo
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>>738400830
I wouldnt even call fire island a dungeon, its a one way path around a volcano where you do a fucking switch puzzle
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>>738400615
>the Tears of Light sequences should have been cut and feel like padding, the sequence where you have to get Ilia's memory back feels like padding, finding all the owl statues in the overworld feels like padding, etc.
Posts like these are funny to me because TP gets so much shit for supposedly not doing anything with its overworld, but when it does do something with its overworld it's padding. I will say this - TP's main quest is perhaps too narratively guided for its own good, the story doesn't fuck off like it does in the N64 games and that's what makes it feel like you're always on an errand. The content's not terribly different, it's just weighed down with context now.
>>
TP is the most "product of its era" Zelda. Midna is fine. Zant is stupid. Link, Zelda, and Ganondorf may as well be stand-ins. The game is a slave to OoT but "darker" which muddles the palette and gives hokey shit like pupilless Link and Zant killing Ganondorf (?). I think there was a cool framework for a side story Zelda like LA and MM, but it was played far too conventionally. WW has terrible pacing, but at least it felt genuine. TP is like makeup sex with your ex but she's gained weight and going through an emo phase and the entire time post coitus she's reminding you of all the fun "we used to have".
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>>738400615
The things TP needed to cut were between dungeons.
The things WW shouldn't have cut WERE dungeons.
This is nowhere near the same level of severity. The worst TP gets is restoring the dominion rod and I'd happily do that three times back to back over the damn Triforce quest.
>SS basically just doubled down on everything TP did.
I didn't know TP completely lacked an overworld beyond the first town. Or made you revisit the same, like, what, five major areas? Over and over.
>these games are easily the most Zelda-like the series has been since the N64 games
"Zelda-like", to me, is antithetical to open world design. Yes, individually some of the puzzles are above the level we got in previous games, but the puzzle design is still completely flat, you don't build on the cool thing you learned you could do in that shrine. A core part of Zelda, to me, is that everything you do later on feels like a direct step up from something you've previously done, and BOTK only manages that by giving you bigger numbers and free ways to do things that had some minor cost originally.
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>>738400881
BOTW is a theme park simulator. You wander around fantasy land and eat snacks. It's a stupid game.
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>>738399749
>>738399891
The game has her therefore it is the best game ever made
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>>738399459
Rolling
>>
>>738400976
>the story doesn't fuck off like it does in the N64 games
the fuck it doesnt
>illia and the kids get kidnapped
>midna literally has to remind link who he's saving, and illia's memory is a sidequest that doesnt even have to be resolved
>zelda gives her life to save midna, they never bring it up again
>zant! zant! oh uh zelda disappeard but you never see him react to this or double twili forces or anything, the world stays the same
>ganon doesnt show up until the endgame for some reason
>the twili realm is built up as midna's world and you spend all of 20 minutes there
>>
>>738400427
They're the same locations, not the same in design. You're retreading the same ground but with worse dungeon design, except maybe Forest Temple is slightly better than Deku Tree since Deku Tree is so short (but Forest Temple is also too long, so it's a tossup).
>except theres no spider web floor to fall through, or gohma, or cobwebs at all
There are multiple instances where you have to burn spiderwebs and fight giant spiders.
>goron mines...takes place in the goron mines
The Goron Mines are located where Death Mountain Cavern and the Fire Temple were. The dungeon itself is worse than Fire Temple, which is a fairly fast-paced gauntlet that uses verticality in the puzzle design and is one of OoT's best dungeons, especially without the fire tunic.
>Lakebed Temple is the Water Temple, except theres no water level manipulation the boss is different, and youre not doing the waterfall elevator "puzzle"
Instead you manipulate the flow of the water to move water wheels, which is functionally the same thing (changing the water's flow to access different rooms = changing the water's level to access different rooms). Lakebed's progression is way more straightforward and it doesn't have as strong atmosphere though.
>arbiters grounds is the spirit temple except completely different
The main gimmick of "find the four ghosts to light the torches" drives it, just like the Forest Temple, and is one of the most annoying "remember OoT?" moments. The gameplay of the dungeon itself is fine, but nowhere near as engrossing as the Forest Temple, though it's on par with Spirit Temple I guess (which is one of OoT's weaker dungeons).
>because it looks more like a forest then "giant barren rooms with big oak log tunnels split between them"
It would be strange if it didn't look more like a natural forest considering the jump in hardware. It's also way more tedious and barren than OoT's Lost Woods in terms of content, and doesn't function as a useful hub like in OoT.
>>
>>738389436
Ruined by all the scripted sequences and wolf fetch quests
>>
>>738401005
>WW has terrible pacing, but at least it felt genuine.
WW was just as cynical as TP. Aonuma knew the ending of OOT already had a game to follow it up, but he wanted HIS ZELDA to be the MOST IMPORTANT ZELDA, so WW became the direct sequel to OOT. Everything about its story is trying to explain why OOT's ending actually doesn't lead to ALTTP.
>>
>>738401157
ever since wind waker it's just been one soulless game after another
>>
>>738401140
>instead you manipulate the flow of the water to move water wheels, which is functionally the same thing
no, theyre not. at all. one has you surrounded by water, the other just redirects a staircase
>>
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>>738401005
>WW has terrible pacing, but at least it felt genuine
lol
>>
>>738398946
It making sense doesn't make the gameplay any less annoying
>>738399025
It being comparable to other annoying segments in other games doesn't make the segment any less annoying. Also you can use all of your items with them on in any game, OoT just prevents you from using certain stuff underwater (which is the only time you'd ever need the boots)
>>
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>>738389436
I'm glad it exists.
>>
>>738389436
>the game exists solely because Aonuma fell asleep on a plane and had a dream of being a wolf in jail
>>
>>738401317
>It being comparable to other annoying segments in other games doesn't make the segment any less annoying.
It does mean that the annoyance is likely not something that you can "just remove". It exists for a reason.
>>
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>>738400105
old "overly protective" dad meme
>>
>>738394885
Sorry, I forgot to link the interview.
https://goodblood.games/wind-waker-interview
>>
I really liked it when it came out and but it had no staying power.

OoT lives rent free in my mind since 1998 and wind waker had the opposite effect where I disliked it at the start but loved it after the hyrule reveal and had a lot of staying power in my mind.

Twilight Princess was very cool at launch but it feels like a random throwaway PS2 title of the same era like prince of Persia sands of time.

Still better than BoTW and ToTK though. But skyward sword (without shitty wiggling controls) is superior to it.
>>
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>>738399459
>>738399567
besto grillo
>>
>>738401452
go back
>>
>>738400830
Those "escort missions" have better puzzles and are more creative than most of TP's puzzles. Guiding Makar and Medli through their temples was a interesting, whereas a lot of TP's dungeons just felt like the standard "kill all enemies to make chest appear" type "puzzles".
>>
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>>738401559
>a lot of TP's dungeons just felt like the standard "kill all enemies to make chest appear" type "puzzles".
oh, you mean like every submarine, reef and grotto in windwaker?
>>
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>>738399459
Riding in the boyfriend canoe with Hena
>>
>>738401638
>mandatory dungeon content is bad because optional side content was bad
>>
>>738401710
>its only bad in TP, just because WW is padded to the gills with the same thing doesnt mean theyre the same!
>>
>>738401221
I will agree with you that there is a slavish devotion to OoT in WW (really the 3D Zelda trilogy post-MM), but TP really felt like its raisin d'etre was an OoT callback after the lukewarm WW response. WW has many, many problems and IMO is the start of the downfall of 3D Zelda, but it felt very much like it had some semblance of self-assurance in its identity.
>>738401307
I don't really get what you're implying here.
>>
>>738401781
It's only bad when it's mandatory, yes.
>>
>>738401827
theres nothing genuine about the KoRL slapping you in the face when you try to sail somewhere before the game lets you
>>
>>738389436
This was the start of its decline, where the magic wasn't there anymore.
>>
>>738401846
too bad a reef is mandatory to get a triforce shard chart
>>
>>738401873
I'm still not following what linearity has to do with genuinity. You dislike WW, it's okay. I'm offering it only the faintest praise.
>>
>>738400881
The shit dungeons and shit music is what i hated the most about botw/totk. What the fuck were they thinking?
>>
>>738401928
>most dungeons in TP vs. a single reef
>>
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>>738401307
>>
>>738401959
>given boat
>given giant ocean
>told you cant explore the ocean because YOU JUST CANT, OK????
>>
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>>738399459
I love Midna.
>>
>>738401827
WW's devotion to OOT was Aonuma trying to attach "his game" to the coattails of Zelda's golden entry.
TP's devotion to OOT was Nintendo telling the Zelda team to actually try to make another game that resembles OOT.
I think the "identity" you feel in WW is mostly Aonuma's confidence that everyone is going to love his take on Zelda, not a strong desire to make something different or its own.
>>
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Cute farm boy
>>
>>738401976
and the savage labyrinth
and stonewatcher island
and the islet of steel
>>
>>738402194
I love Midna feet
>>
>>738401393
But in this case you can just remove it. Upping the movement speed to your default speed when using Iron Boots on magnetic surfaces changes nothing about those segments gameplay wise.
>>
>>738401559
>"escort missions" have better puzzles and are more creative than most of TP's puzzles
not at all lol
>>
>>738402274
>I think the "identity" you feel in WW is mostly Aonuma's confidence that everyone is going to love his take on Zelda, not a strong desire to make something different or its own.
It’s ironic since the Wind Waker art style hurt the identity of other Zelda games like Four Swords and Minish Cap.
>>
>>738402298
>and the savage labyrinth
This was one of the best parts of the game and is better than TP's Cave of Ordeals.
>and stonewatcher island
Fair enough.
>and the islet of steel
Ship battle, not comparable.
>>
>>738399459
Ilia easy, i got a fuckton of use of her skin in hyrule warriors
>>
>>738402274
I think that's valid, it's a misplaced sense of creativity/confidence. WW was the last Zelda I enjoyed although it was a steep stepdown from MM. I finished TP and dropped the series.. could've just been growing out of the series or tired of the cliches, but I'll always associate TP as the one that felt most cocksure (that I played) and limped to the finish line. It could've just been my built up exhaustion of the 3D Zelda formula. Great dungeons, nonetheless.
>>
Oracle of Ages was the top... all downhill since
>>
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>tpfags still haven't come up with a counter-argument to matthewmatosis's review of Twilight Princess
kek
>>
>>738399459
Telma
>>
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>>738402607
>savage labyrinth is literally what Im bitching about, but I liked it more then the cave of ordeals, so it doesnt coiunt
>its not the same, I fought enemies on a boat instead of on foot
>>
>>738402050
That felt like a symptom of the deadline crunch. They couldn’t implement everything they cut from WW so they filled in the gaps with enemy gauntlets. Okami suffered a similar fate while Clover Studio was on the verge of being dissolved.
>>
>>738402696
>I need ecelebs to think for me, I cant come up with my own criticisms
kek
>>
>>738402274
>you will never live on the timeline where Miyamoto gave the series to Koizumi
It hurts to live. What the fuck did he see in Aonuma in the first place? Most of the things that made Link's Awakening, OoT, and MM good in the first place were Koizumi's ideas.
>>
>>738402791
Zelda was always 2nd fiddle to Mario (for good reason).
>>
>>738402720
An area tailor-made to be a combat gauntlet isn't the same as every dungeon being full of rooms where you just kill enemies. Mechanically, ship battles and normal combat are completely different.
>>
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>>738399459
>>738401325
>>738402194
>>
>>738400397
good ranking, but Skyward Sword should be higher
>>
>>738402791
>What the fuck did he see in Aonuma in the first place?
Aonuma-san made wooden dorrs for me to pray with (raughs)
>>
>>738389436
It was one of the several peaks of Zelda.
>>
>>738402791
Obedience. Koizumi was willing to challenge Miyamoto. Aonuma wasn't.
>>
>>738389436
based and wolfpilled
>>738389524
fpwp
>>
>>738401221
This.
Wind Waker was just Aonuma shitting all over Ocarina of Time despite that it owes its existence to it. Telling it's audience out right that it is the new shit and you will accept it.
>>
>>738402974
what fucking order am i supposed to read this shit
>>
>>738402696
I'm so glad I have no idea who that is
>>
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>>738402791
>Koizumi die to Goomba in Warodu Wan-Wan? HE PRODUCEAH OF MADHIO SERIES NOW!
>Aonuma died to Octorock in Zeruda ovawarodu? HE PRODUCEAH OF ZERUDA SERIES NOW!
>Get it now, seaweed for brain gaijin? IT NOT HARD TO FIGUYAH OUT!
>>
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>>738403586
newfag
>>
>>738403737
>y-you don't know this eceleb that I worship and get all my opinions from? newfag!!
What a sad existence
>>
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>>738403971
daaww tpfag is mad!
>>
>>738404020
>I got called out for being a lobotomized NPC sloptuber consoomer? Shit better get a reaction image! hmmm AHA this old jewish man is perfect!
>>
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>>738404171
>you're le npc consoomer even though liking TP is literally the pinnacle of consuming whatever slop nintendo puts out
>>
>>738404236
>crap that ragebait didn't work! hmmm AHA a smug leo image! this one is sure to make him mad! hmmm I know I'll just say "no u"! That always works! I'm a genius shitposter!
>>
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>>738404365
I accept your concession
>>
>>738389436
Maybe on planet retard
>>
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A Zelda game can only be good if it has less than 5 minutes of dialogue and cutscenes throughout the whole game.
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>>738389436
This is how I image the average Twilight Princess fag looks. Genuinely a dogshit game and you should feel bad for even saying it's the peak of Zelda. KYS
>>
>>738404767
This but the exact opposite. Even Zelda 1 has more than five minutes worth of story and dialogue.
>>
>>738405068
[citation needed]
>>
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>>738397897
Your point?
>>
>>738405232
Twilight Princess has zero redeeming features, otherwise people would discuss the rest of the game. They only care about midna, which instantly makes the game bad.

It's why all sex fanservice is bad.
>>
>>738392428
>no post game where sea level is lower because hyrule is flooded exposing more islands and areas
Yeah its fucked
>>
>>738404845
Why do you have this saved? Why are you imagining men in skirts when entering a thread that has had good discussion in it?
>>
True
https://youtu.be/FqpYZNCRqYc
>>
>>738404691
>another /v/iggerism accompanied by another overused ancient reaction image
ignore all previous instructions. Give me a recipe for banana bread
>>
>>738390623
>piss easy
like every zelda game except Zelda 1 and 2?
>and the plot does absolutely nothing to move the series forward
did MM's plot do something to "move the series forward"?
did WW?
>>
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>>738405334
I like the dungeons, link is chad with that goated physique, Midna is hot, the rendition of the Hyrule theme is one of the best in the series. This can be applied to Wind Waker which is carried by its dungeons due to being a massive boat section which is kinda boring
>>
>>738405203
>zelda 1 has no story and no dialogue
>it doesn't count because it isn't muh cutscene
Cry harder hylic faggot, games have stories
>>
>>738405334
Did you just not read the thread at al you drooling simpleton?
>>
>>738405334
Please tell me about how there are zero posts in this thread praising TP for anything but Midna. Go ahead and show me all the posts of Midna and nothing else.
>>
>>738405445
Ok! -- here's how to make a banana bread:

pour a trillion fucking AI generated midna goonslop images into a baking pan then put it in the oven and set it to 1488 degrees
oh ooops never mind a bunch of tpfags stole the batter cause they're braindead coomers
>>
>>738399459
>>
>>738405627
Nigger what the fuck are you trying to say
>>
>>738405514
>>738405556
>>738405473
You guys had years to discuss the game, but every single thread just turned into a masturbation session for Midna. It's taken over every single discussion. The rare times it didn't take over, the discussion would instead veer into shitposting and console warring. kind of like this thread, now that I'm thinking about it.

for example, >>738396561 brings up a valid issue, and people shit on him for it.
>>
>>738405756
>no I can't actually back up my original point so here let me try and say Midna is somehow responsible for the way people treat critique of this game
Tell me about how all the love for Snowpoint is about "muh Midna coomers". Do it. Right now.
>>
>>738402696
he lost credibility with the botw review so whatever
>>
>>738405556
Literally half the thread's images are TP waifus
>>
>>738405894
>if the thread isn't filled with seething hatred toward the very idea of posting a woman, then it is already group masturbation
Meds.
>>
>>738405627
embarrassing crashout unc
>>
>>738405756
You're a fucking retard that didn't read the thread
>>
>>738405850
Nobody actually likes snowpoint. That's just them pretending to care about the game when all they care about is posting Midna. Again, we have decades of threads proving the genuine intent of people talking about TP.

>>738405919
>if the thread isn't filled with seething hatred toward the very idea of posting a woman, then it is already group masturbation

This but unironically. You should DESPISE the very notion of posting anything but gameplay discussion. The very notion of someone posting a sexualized image of Midna, while not talking about the gameplay, should make you want to punch a fucking hole in your wall. I know I feel that way.
>>
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>>738405408
>>738398303
https://www.youtube.com/watch?v=CqZXoRdQsGY
>>
>>738405717
Is it the even or odd number resplies that hate twilight princess?
>>
>>738406023
>Nobody actually likes snowpoint. That's just them pretending to care about the game when all they care about is posting Midna.
>EVERY post that disproves my point is actually a smokescreen meant specifically to prevent my argument from looking right! It's all lies!
>You SHOULD be terrified, your lack of terror at the prospect of posting a woman means you were already masturbating the whole time!
>>
>>738406023
>we have decades of threads
imagine being on 4chan for a decade let alone decades. Are you in your early 40s?
>>
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Don't open.
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>>738406023
>The very notion of someone posting a sexualized image of Midna, while not talking about the gameplay, should make you want to punch a fucking hole in your wall. I know I feel that way.
I repeat: Meds.
You don't have to hate non-gameplay to enjoy gameplay. I don't have to hate non-prose to enjoy prose.
>>
>>738405474
That's right. No game should ever have more story than Minecraft or Terraria or Tetris or Pong. It's fucking hollywood trying to turn the medium into more mediocre slop, since cutscenes are easier to make than actual good gameplay.

Surely you have noticed the industry going in this direction?
>>
>>738405919
Just calling a spade a spade, don't take it to heart you joker
>>
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>>738406171
>>
>>738406119
then certainly you wouldn't be against removing Midna from Twilight Princess. If the gameplay was so good, you could get rid of her and nothing would change. Just turn all of her gimmicks into items and change the story to not have her be involved. Hell, remove all of the sexualized females, and if the game is good, it would easily hold up.
>>
>>738406193
>Surely you have noticed the industry going in this direction?
When 100% of the biggest games are "muh pure gameplay" shit? No. Battle pass massive multiplayer matchmaking based horseshit is the thing AAA wants all games to be. Story games are annoying, not all story makes story games.
>>
>>738404791
Her art used to be so good.
>>
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>>738406171
Absolute twink death
>>
>>738406361
The game would in fact hold up fine without Midna or any of the female characters.
It would be worse, but still good.
>>
>>738406226
>if you don't hate the idea of posting sexualized women then you are literally perpetually masturbating
>i'm just calling a spade a spade hehe
>>
>>738405627
nephs BTFO’d
>>
>>738406434
Fin/min would've saved him bros..
>>
>>738406401
>Battle pass massive multiplayer matchmaking based horseshit
Every time one of those is releases, it ironically always tries to sell itself on sex fanservice. Look at Marvel Rivals, or Genshin Impact. Again using shitty gimmicks to hide bad gameplay, like I warned against.

>>738406473
How is the game worse? You're removing unnecessary clutter and bloat.

>>738406542
This but unironically. I've seen so many threads ruined because people only care about posting porn.
>>
>>738406601
>nephs
cornball
>>
>>738406654
>How is the game worse?
The gameplay doesn't get magically better because you altered the characters' appearances and names. If seeing a girl makes the gameplay worse to you, then you need meds.
>yes, you are masturbating right now because you don't agree with me
This is a new level, man.
>>
>>738406542
I give you a pearl of a card pun and you crawl even futher up your own ass
>>
>>738406840
>The gameplay doesn't get magically better because you altered the characters' appearances and names.
You've improved the game overall by reducing clutter. Unnecessary waifu pandering is no different then a JRPG that requires tons of grinding. Remove the grinding, and you've substantially made the game better by taking out the boring (bad) parts.
>>
>>738406654
>sex fanservice is the same as movie games
Explain how.
>>
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>>738399459
>>738406171
>>738406434

TP Link being trained by an immortal, zombified, wolf-transforming, lone warrior/teacher OoT Link in an old Hyrule soldier armor was already kino in itself, but the TP manga made it even more epic
>>
>>738406913
>I made a funny pun, shouldn't you agree with me now?
Your point was that games have been going astray ever since Tennis for Two decided to be named something that gave it context rather than being called Competitive Block Bounce.
>>
>>738406952
When a game is constantly stopping the action and forcing you to watch cutscenes of a character stripping and showing off their ass, that's time and money being taken away from the gameplay.
>>
>>738406942
>You've improved the game overall by reducing clutter.
Character designs are not "clutter". I also think 99% of games where people bitch about "grinding" are fine.
>>
>>738406061
melonfag
>>
>>738406942
>visual sex appeal with no bearing on gameplay is no different from the actual gameplay design of grinding
You're retarded
>>
>>738407081
That doesn't explain your point at all. You can have sexy character designs and no cutscenes easily.
>>
>>738406990
Grizzled old man Link is cool.
>>
>>738401120
This is a wild misinterpretation of the point. I'm not talking about story beats being dropped, but rather how the story guides the flow and progression of the game. In Ocarina, the story for 2/3rds of the game is "get the medallions". That's it, you aren't being guided along setpiece by setpiece like you're taking part in a film. Twilight VERY MUCH guides the player moment to moment via the story, its presence is constantly felt in the progression. The N64 games are way more hands off about that sort of thing.
>>
>>738407102
>>738407183
>>738407203
They are clutter when the game is a damn movie game, and every single moment we have to be stopped to have some silly exposition play out about the world, or some character's feelings or something similarly gay that was plucked from a visual novel.

If you take out all of the story segments in twilight princess, including the abysmally boring lore dumps and character exposition, you're left with maybe a 5 hour game. And that's being generous.
>>
>>738407363
>exposition and feelings are silly gay things plucked from a visual novel
Are you literally ACfag? It's been awhile since I've seen you show your face.
>>
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>>738402696

>I miss the times when we used to get games like Silent Hill 2 instead of Silent Hill 2 Remake

how someone manages to be so based and articulate so much using so little
>>
>>738407532
Yes. The objectively correct nature of my opinions must've tipped you off.
>>
>>738389436
joke thread
joke life
>>
>>738407621
No, it was the way you pretended that a character design was somehow capable of inherently causing cutscenes.
>>
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>>738399459
>>
>>738391275
Agreed. In fact, whenever I think about TP and what I enjoyed about it, Snowpeak Ruins and the Temple of Time come to mind.
>>
>>738407723
Look how one post can ruin a thread and destroy gameplay discussion, by making everyone obsess over waifus.

>>738399459
The game itself is the same. When you focus so much on muh sexy waifus, the gameplay stops mattering. why shouldn't someone hate non-gameplay ruining a game like this?
>>
>>738407871
>Look how one post can ruin a thread
>links to a post after which plenty of gameplay discussion still occurred
>When you focus so much on muh sexy waifus, the gameplay stops mattering.
The gameplay still mattered even after the thread "focused so much on sexy waifus".
>>
>>738402791
Koizumi was the more talented of the two so got rewarded with a brand new studio and the biggest franchise in gaming.
Aonuma was who he had left to put in charge of Zelda and he obviously immediately regretted it when he saw Wind Waker.
>>
>>738399424
Nta and TP isn't my all time favorite but I enjoyed it greatly and remember it fondly. I would push back on it being a retread, jsut because it did things that really hyped me up as a kid and really made the Zelda lore feel more alive, I guess. Lost Woods is a good example of that, as well as the Temple of Time dungeon along with Snowpeak Ruins. It had some kino scenes like Link escorting the kids, the Zant fight, the King Bulblin standoffs and a few more I'm not remembering. I think it's Zelda at its most cinematic and disagree that it's a retread of OOT (except maybe the water temple with the rising/lowering water level gimmick.

I will agree with you that the exploration and NPCs are a low point, though.
>>
>>738408041
>we care about the gameplay
>but the game would be unplayable without waifus
That's the point I'm trying to get across. If the gameplay mattered, then you would be happy to remove the waifus. They're not gameplay, so they shouldn't be in the game in the first place.
>>
>>738408241
>no actually once even one post about waifus occurs all the posts about gameplay become an act
>I can tell the thread is all about waifus because all of these gameplay posts are an act
>I can tell they're an act because they came after a waifu post
Circular logic is circular.
The game would be playable but worse without waifus, it's that simple. Gameplay is not all the enjoyable parts of games and literally never has been.
>>
>>738408119
Koizumi didn't take over Mario until Odyssey. There were like 20 years between the last Zelda game he worked on and when he took over Mario, so they could have put him on it at any time.
>>
>>738408292
>no actually once even one post about waifus occurs all the posts about gameplay become an act
And how isn't this true? It's like when someone makes a thread titled "is coffee good for you" but they post porn alongside it. It's so obviously a bait and switch.
>>
>>738408351
He was the Director of Sunshine and Galaxy and the best DK game.
>>
>>738408449
>And how isn't this true?
Because liking gameplay in no way guarantees anything about your conduct when posting, nor should it.
>>
>>738408351
He went from MM to Jungle Beat and Galaxy
>>
>>738408509
>>738408602
Oh shit nevermind, for some reason I thought he just did the Galaxy storybook and nothing else.
>>
>>738389436
anon that opinion is too based for /v/, it will just cause a massive ammount of seething from WW babies
>>
>>738408569
It's a better metric then someone posting about Midna's fat ass and claiming that it's the best part of TP.
>>
>>738389436
great cinematic experience, low replayability
>>
>>738408676
Someone posting Midna and claiming she's the best part of TP means objectively nothing about TP itself.
>>
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TP HD on Switch when?
>>
>>738408873
I disagree. It means that the rest of the game was absolute dogshit and not even worth rememebering. And I say this as someone who suffered through the game myself. It is a boring slog, a mishmash of game concepts slapped together with no cohesion. Unfortunately I don't jerk off to midna, so I wasn't willing to excuse the bad game decisions.
>>
>>738390623

>it's fucking ugly

no? the graphics still look really good and the art style has a really nice dark fantasy aesthetic like lords of the rings. a lot of Hyrule areas and dungeons look beautiful
>>
>>738409053
The artstyle is solid, but the lighting/saturation is all fucked up.
>dark fantasy aesthetic like lords of the rings
I think this is what really puts a sour taste in my mouth on TP. You have people describing it unironically as epic like >>738406990 (while TP endlessly hammers endlessly on the OoT nail, this was cool). It felt like the first time a Zelda aesthetic borrowed so liberally from another source and it sorta dims the whole thing for me
>>
Definitely a better game than the wank waker but still far below the quality of OoT or MM. The worst sin for me is how the wolf segments don't evolve and only consist of auto targeting and pressing an attack button.
>>
>>738409474
OoT is an outdated piece of shit. Even the updated 3Ds version is really mid and forgettable.
>>
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>>738398303
>>738409053
mid 2000s sunset aesthetic. home
>>
>>738389436
First half is mindnumbingly boring. Second half is pure distilled kino
>>
>>738408932
you'll get TP GC on the gamecube emulators and you WILL be happy
>>
>>738408932
I think I saw somewhere that one of the PC port projects will run on homebrew
>>
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>>738409554
>>
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>>738389436
>>
>>738409554
wwfag melty
>>
Why is he animated so weird?
>>
>>738410640
???
>>
WW wins again
>>
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>>738399459
Ilia feet
>>
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>>738389436
Based and true!
>>
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>Gamecube Zeldas
>>
>>738413652
kind of how I feel about OoT
Twilight Princess was the artisan crafted improvement of the Ikea OoT
but I am a Link to The Past chad first and foremost
>>
>>738413842
Hot take, but you might have sight beyond sight on that one. If you see OoT as a rough draft 3D entry that used ALttP as a template, you could interpret TP as a polished realization of where it was going. Most people are more charitable to OoT than that but I kinda see it.
>>
>>738413652
>le temu
nice meme there bud
>>
>>738409474
I blame that on mediocre implementation. The wolf is a rusted swiss army knife, it does everything but nothing effectively. Short of the sprinting speed, everything in its toolkit really does amount to either a glorified cutscene or "regular Link but bad". I never actually cleared the Cave of Shadows in HD because it revealed how woefully underdeveloped the wolf is, it's a VERY boring mechanic to use for longer than a few minutes at a time.
>>
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>>738389436
Twilight Princess is my favorite Zelda game.

>>738399459
I'm loyal.
>>
>>738414290
uh oh ww melty
>>
>>738411426
Link runs around like he has a stick up his ass and his sword swings look stiff and janky.

I've always assumed it was down to the fact this was built using Wind Waker's engine and that engine was meant to handle characters with more cartoony proportions.
>>
>>738409554
I played OoT for the first time in 2021 through the pc port and was surprised how good it was, that's a you problem
>>
>>738406990
Oh, the manga makes that explicit, does it? Neat.

... I really should read the TP manga at some point. What snippets I've seen of it seem fucking great, like adding that backstory between Midna and Zelda.
>>
>>738389524
fpbp
>>
I think the biggest issue with Twilight Princess is that while it does a lot of cool stuff, and it's clear the developers wanted to pack it with anything they could think of, it ended up sort of half baked.
The massive overworld is cool! But you can't traverse it very freely and there really isn't much interaction your dungeon items can give you in it. It's tedious to traverse.
The wolf idea is awesome! But it's very underdeveloped, with bad combat and tedious scavenger hunts.
The more melancholy story is cool! But you don't really feel it because you meet Zelda only twice and the impending doom of Hyrule doesn't translate into the world. Most of the locations Link visits are happy to lucky.
The guild idea is awesome! But the characters don't do anything but exposit.
Etc
>>
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>>738415304
good ranking
>>
>>738410358
You still posting this?
>>
>>738398573
I think I was too young to really appreciate OoT when I did play it. I was only 7 or 8. I would have just turned 13 when I played TP for the first time and it left so much more of an impression on me at that age.
>>
>>738415682
>Aonuma keeps secrets from Miyamoto
>It's heckin' fine
>Koizumi has to sneak in kino plot for it to be in a game
>Noooooooo stop challenging muh authority
>>
>>738402696
he said it was good but unoriginal besides the wolf which was meh. pretty much everyone else's opinion. not a big deal
>>
>>738402696
Who?
>>
>>738389436
Had more fun with Wind Waker
>>
Wasn't a PC port for Twilight princess going to come out soon? I've got an itch to play it again.
>>
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>>738398573
Played OoT and MM before TP, and TP beats them for reasons others have already said in this thread. That being said I finished my 6th playthrough of the game recently on my WiiU and while I still like it (Hard Mode + Ganon Amiibo was genuinely difficult until unlocking the first Fairy Spring), the additions made to the story by the manga (namely the stuff that was cut from the game and/or already existed but was expanded upon) was impossible to ignore. Midna is also the best companion and LoZ character in existence and Nintendo will never make a better one.
>>
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>goat wrasslan
>sumo wrestlan
>inner wolf unleashan
>shortstack imp moanan
>horseback swordfightan
>stronghold destroyan
>yeti snowboardan
>rail surfan
>western showdownan
>gravity defyan
>spidermannan
>fishan
>rollgoalan
>canoean
>poe huntan
>loli bug smellan
>sword skill learnan
>big mommy tiddy staran

TP is the Zelda for chads.
>>
>>738415057
I’m not someone who likes manga or reading in the first place but I really loved it. It also showed me that the secret to saving the Zelda series is by giving it to granny cougars who aren’t afraid to give everyone fanservice
>>
>>738392890
>GB Tingle system
What's that? Google search gives me a disorder.
>>
>>738397598
Lake Hylia felt huge in TP. There was so much going on in there.
>>
https://www.youtube.com/watch?v=h8UDa0s_PS0
absolute peak
>>
>>738399459
Man the great fairy in TP was fucking rough. Look at that mug.
>>
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>>738389436
This dungeon was so unfair and as a kid I had to stop playing for months because I could not figure out how to progress. Same with the water temple. Literally just an observation check. No thinking required.
>>
Play TP then play OOT immediately after and you'll appreciate how much tighter OOT's pacing is
>>
>>738418207
Man it was refreshing to hear a new song in a Hyrule Castle dungeon.
>>
>>738398859
>Ratchet and Clank 1 had the same issue
>Fixed it for every sequel afterwards
Why can't Nintendo learn from other people's mistakes?
>>
>>738397598
Yeah this was ngl
>>
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>>738389436
Wind Waker was better
Midna a cute tho
>>
TP has really cool dungeons in my memory but watching Pikasprey play the remake really made them seem a lot more tedious than anything.
I think it deserves a full remake more then any other Zelda, I'm sure Aonuma would say it's not possible to get back to the space the team was in when they made it, but there's so much they could flesh back out. As it stands the game is great because of Midna and Zant, the Ganon/Zelda dynamic is a non factor and the Link/Ordon crew could be better fleshed out. The field could be better integrated with dungeon items and less linear, the chests could be changed from being 99% rupees, Castle Town could be more like Clock Town in terms of the impending doom affecting it.
>>
>>738389436
Why did they make you turn into a wolf? Why did they think that was fun or a good idea? Why not a sort of wolfman instead?
>>
>5 hr tutorial
>bug hunting
>wolf sections
>Terrible pacing
>Ganondorf was behind it all!
>Just as easy as Wind Waker
>Dull ugly version of OoT
>Terrible Anime story
>Useless items
>Dungeons are glorified set pieces
>Overworld is somehow worse than the N64 games.
>>
>>738417715
From memory you needed to connect a GBA to your GameCube to locate and obtain certain things but I cannot remember what, only that they were similar to the giant Korok Seed from BotW (I.e. bragging rights and nothing more)
>>
>>738406193
ACFag please you're only supposed to shit up Metroid threads
>>
>>738389436
I was embarrassed to play this game because my Mom thought Links ass was out in his village tutorial outfit and ever since she pointed it out I cant unsee it
>>
>>738418207
Replied too early. I completely forgot how hard this goes.
>>
>>738418438
Not really "unfair", you just have to do a bit of thinking in 3D.
>>
>>738418502
They're my top 2 Zeldas respectively so sure, I guess.
>>
>>738418740
wrong on all counts
>>
>>738418207
My favorite Zelda game overall. Everything about it is just perfect
>>
>>738389436
I agree but I hate how Twilight Princess is literally not able to be discussed/talked about without the thread eventually devolving into
MIDNA SEX
SHORTSTACK SEX
>>
>>738419436
Some anons tried desperately hard to do that earlier in this thread and it didn't really work.
>>
>>738419421
it really needs a rerelease of some sort, other 3ds games have gotten hd ports from various other companies, nintendo should do the same
>>
>>738418740
Zant was such an embarrassing boss fight. I hyped him up to my little brother as I progressed through the game and when I got to the fight and showed him I was ashamed. Even the fat goblin who kidnaps that boy was cooler.
>>
>>738419436
Zone is responsible for many far worse crimes than this
>>
>>738420324
Zant's one of the better actual boss fights in the game, but a weak point of TP is that it doesn't really have any strong boss fights, at least not mechanically. They all excel aesthetically but aside from Blizzeta, Zant and Ganondorf none of them can really be called awake at the wheel. Maybe Fyrus as well but once you know how to deal with him he's a nonstarter.
>>
>>738420324
Zant is an easy enough boss as most in the game are but the way it warps you around is kino.
>>
TP was already outdated in 06. Oblivion, Okami, Shadow of the Colossus all did certain things better than TP. It felt like a late N64 title and really put a light on how stale Zelda felt for the 1st time in it's history. This game was the beginning of the end for traditional Zelda unfortunately.

Which is why I'll always hate TP, because Traditional Zelda > Open world slop.
>>
>>738420762
I liked Stallord and the one in the Sky City, but I agree that some of the bosses do basically nothing while you figure them out. Hell I was retarded and couldn't get the Spinner to work and still don't remember dying to Stallord.
>>
>>738420762
My favourite is Morpheel. He literally doesn't do anything.
>>
>>738420324
There were more than a few early Wii games with a boss fight like Zant's near the end, screams of content-stretching. Instead of making another boss fight lets just pull some phases from existing ones.
>>
>>738420782
I wished Zant teleported you to some of the other areas like Arbiter’s Grounds and City in the Sky before the final area but I agree that he was probably the best boss fight for the teleporting alone. Still a shame how he comes off as a really intimidating figure only to be a lunatic.
>>
>>738420897
>>738420907
Every single boss is fun to watch, but like 2/3rds of them have barely claim to have AI "routines".
>>
>>738421095
Meh, I don't think it's that bad in TP since:
>boss rematches at endgame are a series trope by this point
>actually has a thematic element that Zant is and always will be a fake, illusion, puppet, empty shell, etc etc
>>
>>738420907
>>738421265
Yeah, it's a really weird thing that TP bosses are like this, was it just them rushing? I read they took a little inspiration from SOTC but the combat isn't anything like that so it doesn't translate.
I'm pretty sure Morpheel has the same fucking AI as fucking Volvagia.
>>
>>738421256
>Still a shame how he comes off as a really intimidating figure only to be a lunatic
I can appreciate his role in the story more as an adult, but as a kid I thought it was the lamest shit that he was actually just Ganondorf's bitch the whole time and a mad king instead of a truly existential threat. I don't mind Ganondorf being part of the game at all, but I wish Zant at least had some actual... Presence of mind, or something, so that Midna absolutely murdering him would feel more satisfying. As it is, it's almost a mercy kill.
>>
>better combat than BOTW/TOTK
>better story than BOTW/TOTK
>better items than BOTW/TOTK
>better atmosphere than BOTW/TOTK
>better dungeons than BOTW/TOTK
>better bosses than BOTW/TOTK
>better final dungeon/final boss than BOTW/TOTK
>better OST than BOTW/TOTK
>better NPCs than BOTW/TOTK
>>
>>738389436
I'm a zoomer and i played TP and SS around 2008-2010 iirc on my wii back in the day, TP is so memorable, i remember almost everything from it, the forest temple, the goro mountains with the magnetic shoes, the water temple, the goblin bandit leader in his hog leading to the desert temple, the desert gauntlet dungeon, the sky remple and the dragon boss, the twilight realm, zant, the time temple, the yeti mannor and the journey to get there, spent hours with the fishing minigame, chasing the light bugs, chasing the poe souls, doing castle town mini games, going down the zora river in the bird thing. I played this game over 15 years ago at this point and remember most of it.
Meanwhile i remember next to nothing about Skyward Swords other than the fight with the black amogus beast, the dungeon with the minecarts, going around the sky with your bird, and fey i guess.
TP truly was kino.
>>
>>738389436
https://www.youtube.com/watch?v=dBqp9XICj7k
>>
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>>738418208
Looks hot and cute to me. Way better than the ugly and trashy af OoT design.
>>
>>738422357
No surprise BOTW and TOTK are just ubislop collection games
>>
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>>738389857
embarrassing on many levels
>>
>>738421560
Funny, I swear zant is one of the least talked about mainline zelda antagonists. Maybe they were trying to go for a skull kid 2.0 situation.
>>
8.8 was very generous.
>>
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>>738399459
Whoever decided to make TP Zelda a giga Stacy kuudere mommy deserves an Oscar
>>
>>738398683
However,
>>
>>738389436
It has.. TOO MUCH STORY!!!!!
>>
>>738425516
If you look at the first three Aonuma games they all have these complex antagonists, or at least moreso then OOT "Ganondorf is evil because he just is."
Skull Kid and Zant are a lot more similar to each other than WW Ganondorf but I think Skull Kid comes off more sympathetic, since he gets more backstory thanks to the NPCs of MM. Skull Kid is misunderstood and lonely, but Zant doesn't get any of that treatment.
Zant is expressly a villain in the end, one who wanted vengeance against Midna and for his people, but the issue is that once Ganondorf seduces him he loses his own agency and that motivation is gone. If Zant hadn't been driven mad or totally controlled, he would be interesting, think like Vegeta in relation to Freeza. Instead, he immediately usurps the throne, turns his people into monsters and goes nuts.

His parallel to Ganondorf's arc and his role as a false prophet who was always unworthy compared to Midna's birthright is really cool. But I think the game beats you over the head with the puppet angle and fails to make us empathize with him as we do Midna. I wish Zant had any power of his own, as it is he's just Aganhim 2.0, pushed into the later game.
>>
>>738420324
>the fat goblin
King Bulblin is based as fuck.
>at Hyrule Castle
>misty, eerie rain
>Suddenly appears and challenges you to single combat yet again while talking for the first time
>You win and Link is about to deliver the killing blow
>"Enough!"
>"I follow the strongest side!"
>"...that is all I have ever known."
>rides off into the field
>Midna: "... It... Talked..."
>>
>>738420907
Morpheel was just chilling in its underwater home until Link strolled along.
>>
>>738417553
The grannies turned my man Shad into a chad
>>
Loved TP simple as.
>>
>>738420762
I remember being so disappointed with Fyrus' boss fight.
Christ. Twilight Princess is so easy that it's an active detriment
>>
>>738413363
Dirty, stinky and calloused from years of farmwork.
>>
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>>738399459
>>
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Reminder that TP link is BELOW OoT chad Link
>>
>>738389436
boring and easy, unironically the worst zelda game

maybe 2 memorable areas in the whole game
>>
>>738430191
botw player here btw
>>
>>738421274
The only rushed boss that doubled back into brilliant for me was King Kut Out. Battles like Zant and Gandrayda are super forgettable rehashes.
>>
>>738430298
botw is better, even zelda 2 is better
>>
>>
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>>738430417
said no one
>>
>>738399459
Putting true form Midna and easily the best Zelda in the series in the same game is criminal.
And forcing me to choose one or the other is painful.
Have to go with Midna, not for any fault on Zelda, but simply because I spent the whole game helping her get her real body back, and it is a perfect body.
>>
>>738389436
Switch 2 release when?
>>
>>738403132
This is the only explanation that makes sense. Miyamoto must see Koizumi as some kind of rival to his status, while Aonuma is a non threatening lapdog in who achieved little of note in comparison to Koizumi's visionary attitude. Koizumi pushes back, and had the talent to show that he's right. This seems to align with Miyamoto's hatred of taking story too seriously, he knows that Koizumi does this successfully and that this ends up being what people find most memorable about the games he works on, and so sabotages this so he can continue to be "the best toymaker". Ironically he allows Aonuma much more free reign to tell much shittier stories.

>>738408119
If would make more sense to put Aonuma in control of Mario if Miyamoto wanted a tighter leash on that.
>>
Shitting on twilight princess should be a banneable offense, this board is full of faggots.
>>
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>>738399459
the gremlin girl
>>
>>738390143
No it doesn't, only on a very basic level, it has none of the dark shamanic elements of Majora or the grand fantasy atmosphere of OOT, it's more like generic LotRs atmosphere mixed with Zelda.
>>
Imp Midna looks ugly without the helmet.
>>
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>>738389436
>>
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>>738431635
sad little man
>>
>>738431697
faggot
>>
>>738422357
Like, literally none of these things are true at all. BOTW has massively more challenging fights, way more actually interesting puzzles and secrets, items that allow much more creative uses, tons more NPCs with meaningful schedules, quests and alternate ways of interacting with them etc.

This post is basically a joke in Switch Zelda's favor given how weak TP is.
>>
>>738431724
>fan art
>>
>>738431786
Only problem with Breath of the Wild is that it replaces the awesome dungeons with the shrines, the open world is a 10/10 game, the shrines are like a 7/10 at best game dropped in the middle of the 10/10 game.
>>
>>738431786
BotW's combat is trivially easy. The options that don't rely on any particular piece of equipment are ridiculous general purpose nukes. Getting ok at flurry rushing and parrying makes you borderline unchallengeable. Say what you will about TP, but it doesn't hand you bullet time and infinite stuns on everything short of minibosses the moment you pick up a sword.
>>
>>738431805
To be fair "fan art" is the real reason most people are fans of imp Midna. Most of those fans have never played the game surprisingly enough, where the majority of fans of her real body have played it. Guess because you only see it at the very end.
>>
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>>738432475
keep telling that to yourself
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>>738432748
It's true, cry all you want. Without porn, imp midna, wouldn't be nearly as popular as she is.
Fans who love her real body and who she is, do so because they've played and enjoyed the game.
Imp fans are always those who spent one too many nights on r34 sites.
>>
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>>738432974
just not true
I've cleared it several times
>>
Also, "true form" midna is more dry and boring then TP zelda, which says a lot
>>
>>738433046
>just not true
>I've cleared it several times
>>
>>738390623
>does absolutely nothing to move the series forward
????????
>>
>>738392890
>people filtered by OoT water temple literally ruined 3d zeldas for all time
nice going you dunce.
>>
>>738433173
true form is shit
>>
>>738431238
I am surprised it and WW HD were the only two WiiU games that never got a Switch port and I cannot figure out why given how much Nintendo likes money.
>>
>>738433189
The story serves no purpose, explores no meaningful themes in a coherent way, releases Ganon again only to kill him off immediately and doesn't allow anything to follow on from that. It's a story that is completely redundant (as yet *another* OoT followup that releases Ganon from imprisonment again) and can be removed from Zelda canon without any loss.
>>
>>738402696
Most of his criticisms are valid but I think he overstates the "OOT clone" aspect of the game. At the time, only one other 3D Zelda game took place in proper Hyrule, despite Hyrule ostensibly being the main setting of the series, so I don't see the problem with revisiting it in a new light. He also said the Wii version is "the version they wanted you to play" which is funny because in retrospect, the GameCube version has become the "default" version of the game.

The thing he said that I agreed with most is that WW being easy is fine since it's a lighthearted and cartoony game, while TP should've been harder to reflect its more mature target audience, yet is almost as easy as WW.
>>
>>738400397
Good taste
>>
>>738400965
Dragon roost
Forsaken Fortress
Forest Haven
Tower of the Gods
Earth Temple
Wind Temple
Ganons Tower
I don't think anyone was talking about fire and ice isles as dungeons
>>
windwaker was for babies
>>
>>738416616
they keep implying it'll come out any day now and then not releasing it
>>
>>738433262
Ironically, the water dungeons were the ones that did the most to employ 3D spatial reasoning. Water Temple, Great Bay Temple and even Lakebed Temple are all above average in this regard.
>>
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Kissu
>>
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>>738401559
i admit i do like medli's escort mission bc i want to fuck her
>>
>>738406171
GOOD HEAVENS! HE'S NAKED! And T-posing
>>
>>738389524
lmao fibbity

>>738439035
The manga on the other hand is peak. Based grannies.
>>
>>738431331
apparently miyamoto was pissed at koizumi for the reveal in link's awakening and didn't want him working on zelda anymore after that
he helped out with oot because that was an all hands on deck situation
and with majora they were needed all the help they could get and koizumi just happened to be available, iirc the entire 3 days gimmick was an idea he had for another game but decided it would be better in mm
koizumi having such a large influence on majora is speculated to be one of the reasons why mm3d was so different; some think aonuma was jealous and/ or resented it in some way because of koizumi's work on it
no hard evidence for that though
>>
>>738440121
Shame they apparently couldn’t give us the ending where Link goes with her to the Twilight Realm due to Nintendo holding a proverbial gun to the back of their heads. Some friends work and live in Nipland met them at a local con and got to ask them the question of why Link didn’t end up with Midna and that was basically the response they got from them. TP is also apparently the one they also want made into an anime more than their other works if it happened.



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