[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


>20 hour game is too short, where is my 400 hour scale sloppa???

What the fuck happened to gamers, to human beings, over the last decade or so that they now act like this?

There's brilliant games like Alan Wake or Deus Ex or Dark Souls or whatever that are 5-10 hour games. That's several films.

Even as a boy I wanted time to ride my bike with my friends and stuff, I didn't want to sink 5+ hours a day into something.
>>
what was the last 400 hour scale sloppa game to drop?
we need more of these
shoot dad gamers in the head
>>
>>738390892
normal people who enjoy things scroll social media and send memes to their friends now
back in the day this wasn't an option so they'd enjoy short games in their free time
now they have an easier method of entertainment
game developers now pander towards the insane degenerates with shallow brainless dopamine slop because the short game enjoyers are far too difficult to sell to now
>>
>>738390892
>reddit spacing
>>
>007 First Light looks fun
...Does it? They couldn't even get the game to run above 30 fps in a fucking trailer
>>
20 hours is too long for a FPS
>>
>>738390892
>>
>>738390892
why do you not act with that literal who degenerate on twitter? Thats the point of the platform. Instead you come here, post this uber passionate faggot question hoping to have people rally behind you. Jesus Christ grow the fuck up and play games and post about games you like and play. Your post, your questions, your thoughts YOU STUPID FUCK
>>
>>738391319
Crimson Desert, every multiplayer game, every MMO, JRPG, WRPG, timesinks like Diablo, gachas, everything with "dailies"
>>
>>738390892
Looks like shit and not Bond.
You fags better not buy it.
>>
>>738391552
Pretty much the state of this board. It's just a low effort rage bait thread, just ignore it and move along.
>>
>>738390892
He's right. Not because games are too short, but because they're too expensive. If I'm expected to pay $60+ for a game then I had better get my money's worth. For a little 20 hour adventure game I'm not gonna pay more than $45. This is what Expedition 33 got right.
>>
>>738390892
depends if it's more like uncharted or hitman - the latter being massively replayable
>>
>>738391457
black people when THEY MONKEY MODE MONKEY MODE CHIMP OUT OOOK OOK IM GONNA CUM OOK HERE COMES MONKEY MIKE THE BLACK PEOPLE OOK MONKEY MIKE VOTED OBAMA AND ALL DEMOCRATS FOREVER NOW HAVE CONTROL MONKEY MODE BLACK PEOPLE GONNA GO VOTE DEMOCRAT AND BE MINDLESS THRALLS LIKE MONKEY APE BLACKS!!!
>>
Most games nowadays are like much less than 10 hours, like 6-7 hours at most. A 20 hour campaign (+ lots of replayability like in Hitman?) sounds great.
>>
>>738390892
Dark Souls is absolutely not that short for a first playthrough. Or even most veteran playthroughs unless you're specifically speedrunning.
>>
>>738391319
Europa Universalis 5
>>
>>738391457
Black niggas when game doesn't have gun or ball
>>
imagine paying for movies
It's 20 dollars for one
>>
>>738392756
calm down bro it's just a drawing
>>
that sounds excessive for a Hitman-like.
The point is to have short and sweet levels, with high levels of replayability.
I got World of Assassination cheap, and I haven't even played all of it yet. There's kind of too much content.
>>
>>738390892
>"For yourself double-o-six-seven?"
>No, for degrowth you-will-own-nothing globohomo.
>>
>>738393129
It's 1/2 Hitman 1/2 Uncharted
>>
>>738390892
I dont know, 20 hours sounds like the sweetspot for me, long enough to not feel scammed, and short enough to feel the desire to replay it once at least for the typical expert mode, challenges, unlockables or things like that. I have never replayed one of those 100+ hours games even if i enjoyed them because at that im ready to move on to the next game
>>
>>738390892
>I absolutely NEED to give a company 100$+ for something I’ll spend a few hours on!!!!! I LOVE EATING SHIT AND I’M FROM REDDIT!!!!!!
>>
It's longer than RE4 and all the Uncharted games
>>
>>738393554
games should be cheaper AND shorter.
I'm fucking sick of bloat that's only there because reviewers deduct points for a short game.
No one ever complained that MGS1 is like five hours long, and it's actually better for it.
>>
>>738391319
oh yeah crimson desert was a thing wasnt it? why arent there threads of it anymore?
>>
if your game doesn't have a mode with potentially infinite replay value, such as good multiplayer or procedurally generated single player it isn't worth more than $0
>>
>>738392159
>$60
>expensive
maybe you should get a job
>>
>>738393758
It's got a Freelancer equivalent called Tacsim
>>
>Dark Souls
>5-10 hour game
the fuck are you talking nigger
>>
>>738393758
the potential infinite replay value is making a game that's nonstop fun, so the player wants to play it over and over again, and also including scoring mechanics, and novel harder difficulty modes/optional self imposed player challenges.
Which is, you know, the Hitman series. Also MGS1, Goldeneye...
>>
>>738390892
>paying for a 20 hours game
Nope
>paying for 20h of "we removed the tonedeaf sexism from 007" woke slop
BHAHAHAHHAH!
>>
>>738392973
Both are accurate
>>
>>738394051
How do you people actually think 20 hours is short?
When did this occur?
>>
>>738394109
they're unemployed
>>
>>738390892
>Make a game about assassinating people with loads of content and near infinite replayability baked into its DNA
>People like it
>Make game with railroaded campaign padded out by cutscenes where James gets bossed around by jeets and niggers that's only 20 hours long
>Wonder why people aren't interested
>>
>>738394250
*I'm* unemployed, and I don't want 20 hour video games...
I want a five hour game that's fun.

>dude, do the sidequests
No. It's not 2006 anymore. We've done this shit.
>>
>>738390892
>Dark Souls or whatever that are 5-10 hour games
I don't care about First Light but I've come here to call you retarded. It might be possible to beat it that quickly but the game is far more content than that.
>>
File: 1759081614283.jpg (68 KB, 380x453)
68 KB JPG
>>738390892
Most people don't finish games yet they bitch about game length
>>
I want a 500 hour game where the story is LITERALLY just “Go to the store and get some milk and eggs” that can be done in 30 mins and the rest is nothing but side quests.
>>
I don't know how raped spiritually you have to be to find what they've shown of this game appealing.
>>
>>738393715
Manufactured interest
>>
>>738394853
that's all the bethesda games.
>>
>>738395008
But, I meant good.
>>
>>738394910
I trust the Hitman guys to make more Hitman.
I don't really care that they have "ruined Bond" or whatever the fuck, because you think he looks too young. Outrage bait is boring.
>>
>>738393129
James Bond is a straight forward narrative game. It plays like Absolution. Also, you sound like a faggot complaining about the length of WOA.
>>
>>738394109
No Goldberg, you will not get the same money for less game out of me.
Try with the console zooms, they even buy cosmetics and online access
>>
>>738390892
20 hours is fine for a game, but I'm not paying a premium for it.
I'm also not paying at all for a game I'd probably drop within an hour or two. If that. They've failed the low bar of even getting me to play the game at all, it doesn't look remotely interesting so this conversation is kind of pointless.
>>
>>738394910
Gamers and those who have dedicated themselves to certain IPs have shat their soul to Product because loving Product means you have Personality©™, which means you’re not a pathetic loser. Especially nowadays where it’s Hip to like Product. Just look at >>738395125
>>
>>738395125
I don't even care about Bond specifically. I've never even seen a Daniel Craig Bond movie. This game aesthetically looks like it's for women. I can compare it in that sense to Yakuza 0 which is clearly a very masculine game.
>>
>>738390892
bond movie is like 2 hours. Why does it have to be so fuckin long??
>>
Thanks for letting me know what "Deez Games" has to say, OP.
>>
>>738395412
imagine playing games and knowing your own tastes...
>>
>>738395282
they should be cheaper too. this is not a dichotomy.
>>
16 hours is the ideal non-openworld length for a singleplayer game

40 hours is the ideal length for a rpg
>>
>>738398865
not a dichtomy, just a very anti-semitic demand
>>
dad "gamers": fuck off and watch the game
>>
Can't imagine sinking 100+ hours into a game I thought was "just average" like I see on here sometimes. Or a game that "gets good" after 50/100/200
>>
>>738391319
Rimworld, but its not slop
>>
>>738390892
>What the fuck happened to gamers, to human beings, over the last decade or so that they now act like this?
Leisure are spent on after you've covered rent, food, gas, insurance and other amenities. Everything increased way faster than wages did so people spend less on leisure, travel less, watch less movies at the cinema, etc etc.
It's not that complicated and if you didn't already know that then you're most likely still living with your parents.
>>
>>738395125
>I'm not upset about it because I just want to consume more Hitman so anyone upset about it is just baiting for outrage
Gorilla level intelligence
>>
>>738390892
>What the fuck happened to gamers
The core of online gaming culture is no longer gamers who like games coming online to talk about games, it's memers and "content creators" using it as a platform to create rage bait, and lower IQ third worlders reposting it from their cellphone. There isn't an actual gamer alive who thinks like this and is upset that a single player game is twenty hours long, but it's something he can post to get engagement bucks from X and YouTuber views and so on, and it's something you can repost here to get this (You) and other forms of attention.
>>
>>738393758
The mind of an autismo everyone!
>>
File: 1769923755746268.png (13 KB, 158x151)
13 KB PNG
>>738390892
20 hours seems pretty reasonable for an FPS campaign. The real problem is Bond is now a fag who rides bitch on a motorcycle behind his woman.
>>
>>738390892
>3.5 dollars per hour
im good keep the game
>>
>>738390892
If it has replayable semi-open world maps like hitman I'm down, but the previews have said it's closer to uncharted than hitman so I'm going to wait for reviews and gameplay
>>
>>738399143
A twenty hour game isn't a fucking short game. GaaS crap has warped you expectations.
Almost no game holds a consistent quality for 20 hours, hence, they should probably shave at least half of those off, and make something better.
Imagine if they took MGS and just put more hallways in it, so it takes longer to get around. How is that better?
>>
>>738399767
>the Hitman developers make good games
>this looks like more Hitman, will most likely be a good game
>I'm curious to play a version of hit man with different level objectives, and James Bond motifs
Literally what am I supposed to be mad about? The fact that they "cucked" James Bond, which you would have said no matter what they showed you?
The fact that the game is **only** 20 hours?
>>
>>738399948
Yeah, but he gets to press his cock on her back when he takes the back seat.
>>
File: 1747768088032887.png (399 KB, 1436x447)
399 KB PNG
>>738390892
Longer than Resident Evil 4
Longer than Uncharted 2
>>
>>738390892
>There's brilliant games like Alan Wake
lmao here's your (You)
>>
>>738390892
20 hours is too long for one of these.
>>
>>738402453
Bond shouldn't be desperate for chances to press his cock on girls. That's just his daily routine.
>>
>>738393129
It's Bond, not Hitman
Stop being a stupid fucking faggot
>>
>>738399948
That was a shitty ass propaganda movie made by people who hate White men

This is a video game made by a bunch of White men that actually do like Bond
>>
>>738402885
>dude has hair so it's a completely different game!
IOI are hacks, they are going to make a reskinned Hitman
>>
>>738402885
>made by the Hitman developers
>very clearly rooted in their Hitman formula
Don't be mad because you don't play games.
>>
>>738402152
Miss me with anything that isn't a 80+ hours single player, corporate bitch
>>
>>738390892
I hate his smug fucking smirk, god fuck this game.
>>
>>738402949
But it is a different game, and Bond isn't an assassin
You're a faggot retard sperging about things he refuses to actually engage with. Sperging out about Hitman instead of actually looking at the gameplay and saying hey, looks like Uncharted, not Hitman.
>>
>>738402990
>dude, I love slop sandboxes where you walk to the point on the map
That's nice. I like video games, I like short intense bursts of excitement.
>>
>>738402981
Its. Not. Hitman.

You aren't assassinating targets. You are a spy. It's a completely different game. Just because its using Hitman code and design as a base doesn't mean it's a Hitman game. It's not going to be designed like a Hitman game. It's not going to feel like a Hitman game.
>>
>>738403108
As your ex knows
>>
>>738403050
the gameplay looks like Hitman, except you can do Bond things like charm your way out of situations. I'm curious to see where they go with it.
There are obviously going to be a bunch of levels where they're like "you need to break in here and recover the documents", at which point you'll basically be playing a Hitman.
>>
Bond is a hitman though, when he needs to be.
Introducing new objectives like steal data or kidnap targets from locations instead of just straight assassination missions could've been an evolution of the Hitman WoA gameplay if we kept it free & loose.
>>
It was absolute kino
>>
>>738392756
Holy broken
>>
I can't think of a more pointless metric than play time.
I don't care if a game has 1,000 hours if the hours are shit. If I get more hours per dollar It's not more valuable if none of those hours are fun.
2 games that have the same playtime and price are still wildly different in merit.
>>
>>738390892
>wahh i spent $60 this game should be at least 200 hours!!!
People spend a similar amount of money just going to the movie theatre for a barely 3 hour experience these days. The QUALITY of the time you've spent should be your main concern, not the amount of time compared to the amount of money spent.
>>
Imagine buying games when you want to be over quickly in the first place
>>
>>738393715
everyone got tired of the trolls shitting up the threads and moved to /vg/
>>
>>738403475
Metal Slug is an hour long, and I can play that game indefinitely because it's always fun. I play like five hours of an open world game, and I'm done, because they're boring, and they're wasting my time.
>>
>>738403475
This makes me think of those multiplayer games that have progression but they also have DLC that unlocks everything.
>buy game for $90
>buy unloack DLC for $60
>100% complete
>don't even launch then game
>0 hours played
I know at least one person must have done this and said that its good because it respects their time.
>>
>>738390892
People are just looking for any reason to hate this game. It looks fine. I'm just glad it has nothing to do with the Craig films post QoS.
>>
>>738403573
ADHD pride, how cute
>>
>>738390892
You never played the Hitman trilogy you fucking retard? It's based entirely on replay value, and the trilogy is fantastic at this.
>>
>>738393663
this. A game that is 5-10 hours of pure fun that I can go back to every few years is so much better than some bloated 50 hour crap that is just padded with some checklist of shit to do
>>
The game aint worth 80 dollores no matter what, it aint worth 70, it fucking wasn't worth 60 but that was the limit.
>>
>>738390892
how long was golden eye 64?
>>
>>738395487
>This game aesthetically looks like it's for women.
It definitely is.

https://imgbox.com/g/Aq4u5LPmCg
>>
>>738409245
Youtube longplays are anywhere between one and four hours.
That being presumably a straight forward playthrough on Agent difficulty, with no deaths.
>>
File: 1460589364254.gif (1.34 MB, 392x400)
1.34 MB GIF
>>738390892
Not only 20 hours is not short for something that is not open world, part of the game is stealth sections and coming from the Hitman fags they will be lengthy and complex
There, you can call me a shill now
>>
>>738390892
the economy being fucked is what happened, people are much more careful on what to spend their money on, and the fact is you can get a 200 hour game for the same price.
>>
>>738412902
A 200 hour game I play for five hours and throw in a pile, because it's Starfield and it's a piece of shit.
I would much rather have a well crafted thing that I actually want to play again and again.
>>
File: 20260507042542_1.jpg (544 KB, 1920x1080)
544 KB JPG
>>738413538
>not having 200 hours in starfield
homosexual and gay
>>
Extremely few games are worth playing at all, and every game that crosses this threshold is worth playing for infinity hours. Subhumans who lack the psychic muscles to discern quality play games just to get to the credits because it's been presented to them as the thing to do so they want the most for their money so they have to spend less money.
>>
>not when I've paid +65 for it
Then wait for a sale, what is this retarded complaint?
>>
>>738413985
By then it won't be a new game that the zeitgeist is currently playing so they will have no reason to play it.
>>
>>738392756
triggered
>>
>>738390892
>you WILL play for 20 hours
>you ARE grateful for it
>>
>>738392756
Holy based.

My race's surrogate activity > your race's surrogate activity.
>>
>>738390892
>hitman with 007 reskin story

65+
no thanks.
>>
>>738390892
Hitman: WoA is a 200 hour game if you play it properly (SASO on master with no gimmick loadouts).
>>
>>738391457
based White people
>>
>>738394603
>muh goomba
You sure tricked everyone into buying your game now.
>>
>>738394853
That's Mass Effect 2. Except for the 500 hours and the 30 minutes. But in spirit.
>>
>>738390892
I'm going to say he's retarded. If the game has good level design, good combat with replayability and good difficulty + achievements it can last a long time and is in line with the $1 per hour of fun. Of course, the game won't be like that because it is nothing but set-pieces that once you played it twice, there is nothing new to discover and thus the game is useless which do match some of his argument. But his argument is still retarded because what this normie wants is nothing but meaningless padding that publishers like EA, Ubisoft, Activision, etc, all design in their games.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.