This game is a boring, overrated walking simulator that killed horror games forever and turned them into shitty YouTube streamer bait. It's not a good game, and anyone who thinks it is, was a zoomer that grew up watching Pewdiepie.
Alright.
>>738413464>no argument
I agree. Picrel is one of the stupidest monster designs ever. I don't get it, and I played it when it was new.
>>738414654That's because you've been overexposed to it through memes. It's an actually pretty disturbing monster design.
>>738413416I agree and I'm trans.
>>738414821no it's because it looks like a person doing "durrr"
>>738414925It's a guy with a mutilated face.Mutilated people look stupid.
>>738414839Trans people were the tumblrites watching Pewdz and Cryaotic back in the day.
>>738414492>OP has no argument>therefore the post agreeing with OP also doesn't have oneThat tracks.
>>738413416If you didn't play it 15 years ago your opinion is discarded.
>>738414925You just proved that guys point lol
Amnesia is a shit game but the trend of horror enemies that you can't fight absolutely saved the genre. It just needed to be done by games far better than Amnesia is.At the same time Amnesia didn't invent that concept to begin with.
>>738413416On the contrary, this is the best horror game of all. The only thing that could be better is the graphics, the monsters don't look that scary, but even this the game works around with the genial mechanic of rapidly losing sanity if you look at the monsters. It's kino.The plot is very interesting is still yet to be beaten by another horror game.And last but definitely not least, horror games should be "walking simulators" or at least you shouldn't be able to fight back against the enemies. If you are Leon doing roundhouse kicks and exploding your enemies with a shotgun it's not a horror game, it's a survival horror
>>738416819how so?
>>738416936There's literally nothing to this game other than "puzzles" and walking.
>>738416715I did play it back then, and it sucked.
>>738413416Pewdiepie is a zoomer who grew up watching himself?
>>738413416You have not played Amnesia. Brown post. Penumbra is better than Amnesia in all aspects and thats not even contrarian, thats reality.
>>738419501ThisJust play Penumbra
>>738413416I disagree, this is one of the best horror games of all time imo, it has great atmosphere, great setting, good music and interesting short story, i liked the puzzles that uses engine physics and interactions.For its time its also a breath of fresh air, popularizing actual scary games instead of action horror games which was trending at the time, so it came like a slap to the devs to put horror back on the menu.Lovecraftian indie game at its peak imo. you have bad taste.Amnesia, Soma and Alien Isolation are all great games, Outlast was ok but its main problem was overusing its scare factor too much and lack of puzzles.If you want an actual bad walking simulator game that gets over glazed by idiots then its P.T the one made by Kojima Productions, NOW THAT is an actual overrated shit game, and imagine what? it gets more praise than this game.
>>738420479"Puzzles" which amount of just rotate this random thing or place this thing in this box correctly.There's literally nothing to this game other than that, and there's very little replayability. You just hide inside a room and just wait for the monster to go away. No other strategy than that. There's no tension, no fear, just hide inside of a room. That's it.
>>738420584The puzzles get harder as you progress, by the end it does require you to think about physics, that isn't a regular thing for horror puzzles actually. Rotate a random thing is early game puzzles.Sure there is no replayability, but its a small indie horror game project, its not a roguelike or some massive RPG, you don't need to replay a game for it to be good.I think Outer Wilds is one of the GOATs and its not replayable.While you can typically hide and wait the threat away, as a first game experience you will definitely panic few times and run, or throw something to stop the monster chasing you, or throw a bait, there is a section in prison where you must outrun and outmanuver the monster, you cant just hide forever.You are looking at this game from a 2nd run persepctive, try looking at it from a 1st run (fresh) and you will understand its praise.I honestly think you saw someone play it before you tried it, big mistake.I played it fresh, it was scary and i enjoyed it, pretty atmospheric game, i like the setting, gothic lovecraftian dark castle was pretty good.
>>738420584Yeah, they’re physics puzzles. You describing them in the vaguest terms doesn’t make not the literal definition of physics puzzles>there's very little replayabilitySo go play Fortnite
>>738420584>there's very little replayability What kind of speedrun brainrot has seeped into consciousness that every game should be infinitely replayable? It's perfectly fine to play a game exactly once and enjoy it and then never play it again.
>>738420970>The puzzles get harder as you progressNot really no. There's really nothing particulary hard or interesting about the puzzles. The only one that'll give you even the tiniest bit of trouble is the pipe puzzle in the cistern, and even then, it's still pretty butt fucking easy. >B-but there's this one sectionOkay? And 99% of the time you're still just hiding and waiting for the monster to go away. There's no section in the prison that's like that. You're thinking of the storage, where the game developers didn't move the place you hide from far enough away so that the monster could despawn. The game is incredibly on-rails, and so are all the monsters.>You are looking at this game from a 2nd run persepctive, try looking at it from a 1st run (fresh) and you will understand its praise.That's not good game design if the only way it's good is because of how inexperienced someone is on their first run.>>738420982I'm describing them in the simplest terms because that's all they are. Boring, retard puzzles.
>>738413416>saved horror games from the stagnancy of action-horror>probably the best sound design in any game ever>kino story, setting, soundtrack and atmosphere>highly moddable, led to a lot of hobbists having a great platform for making horror games>one of the pillars of early indie gamesNah, you should kneel
>>738421253I played The Bunker when it released, was excited for it, and i think Dark Descent is still my favorite, there is just something about the setting that i really enjoyed, for contrast The Bunker is more replayable cause they will change key items locations and randomize it, but that didn't make me enjoy the game more. Bunker was a decent bounce from the 2 shitty Amnesia games they made after Dark Descent, but it didn't hit the same, perhaps because I'm already familiar with the formula, but i also think the setting was a factor.Soma was also great, it had a better story that made me think about its themes, but i thought it would've been way better if it included some puzzles along the way.
>>738421454>>saved horror games from the stagnancy of action-horrorThose games were better you retards. They were actual games.
>original game is in harmony within its own established niche and the abilities of the developers>other studios with different circumstances and resources shamelessly copy it over and over in a way it was never designed for>you must hate the original game because of thisno
>>738421754The original game isn't good. The gameplay fucking sucks.
>>738421802Thanks but I still had fun playing it, therefore its good
>>738421893>Duuuude shitty puzzles and waaaalking!No, it sucks. Everyone on /v/ used to shit on this game constantly. It's only zoomers that grew up with this garbage that praise it.
>>738421434I mean objectively the puzzles do get harder as you complex, whether you found them easy or hard isn't really refuting my claim here, isn't it?The Storage, The Prison and Choir all have a section like that and there is this water monster encounter, but its not really important, the important is that these encounters do invoke a scare factor in you as you play them.Maybe its not "Good" but i think its clever, the game knows how to fool you with its sound design, and they teach you about the dark and light resources so in your head as you play, you don't want to lose or die, but when i was playing the DLC i turned the lights off waiting for the monster to pass and my character collapsed from insanity and then woke up normally, turned out i was fooled, they managed to fool me and that was their point, it worked. You may notice that if you die sometimes the monster just disappears, its clear the game was designed to be played fresh 1st run. I bet you played it after you saw a playthrough, there is no way you played this game freshly and you are nitpicking like that. Maybe you just don't like the defenseless horror type of games? I think thats fair, but realize there is an audience for that and its actually more scary than something like Dead Space.What type of horror games you like and why?
>>738413416don't care, it's kino
>>738422108>as you complexI meant to say as you progress.
the bunker is s proper video gameit took them fucking decaded but it's actually good. It has boss fights even.I hope their next game plays like it.
>>738422108>I mean objectively the puzzles do get harder as you complex, whether you found them easy or hard isn't really refuting my claim here, isn't it?And they're shitty, easy puzzles. That's my argument. The game has nothing else to it.>The Storage, The Prison and Choir all have a section like that and there is this water monster encounter, but its not really important, the important is that these encounters do invoke a scare factor in you as you play them.No, they objectively do not. You can hide from every single monster encounter in the game except for that one in the storage. That's all. >You may notice that if you die sometimes the monster just disappears, its clear the game was designed to be played fresh 1st run. And I'm saying it's badly designed. It doesn't matter if it's your first run or not. >Maybe you just don't like the defenseless horror type of games?No because they're not actual games. Just walking simulators. I like horror games where you can actually fight back, because being able to fight back adds to the tension. It's not fun, nor scary when you can't fight back.
>>738422108>but when i was playing the DLCThere's no lantern in Amnesia Justine, you're just talking out of your ass.
>>738422352I can respect your opinion in that case, you are looking at the game from a game design pov which is different from me because I'm looking at its through an experience/feeling pov.In that case, you appear to be consistent with your thoughts and opinions, i can understand that.What are some horror games you like? I like all types of horror games.
>>738422595>experience/feeling pov.In other words, you're valuing style over substance.
>>738422595Anon stop responding to him in good faith he clearly just wants to throw a piss fit
>>738422412I just turned the walkthrough on Youtube to remember the section, its probably the one in the Library, but im not sure, all i remember is that my character collapsed once because of starring at a monster in the dark, draining my sanity and then i woke up and nothing happened. I played these games years ago, so while i remember a lot of things, im prone to mistakes, but i have memorable moments from it, it was quite the experience.>>738422649I typically value game design more than experience/immersion, but i can appreciate a game that aims for this, if it hooks me, as i said i like this kind of setting, so i was immediately hooked, i had a good time with it.Looks like you're not interested in telling me the horror games you like, i think we can end the conversation here.
>>738422978Silent Hill, Alien Isolation, Resident Evil. Those games allow you fight back while being scary. This game doesn't do that.
>>738423223Those are all good games. I like them all.Silent Hill 1-3 = GoodResident Evil Remake is my favorite horror game of all time.RE2, RE4 and RE7 are also pretty good.I'm meh on 3 and i hate the rest. I recently finished Requiem, I enjoyed it, but not sure where it slides yet, probably just above 7 and below the classics.Alien was a great game, big fan of the film, the scariest stalker in horror games imo, i also like the androids, pretty good game even if it drags a little bit.I also find Thief Dark Project a little bit scary.I do enjoy Dead Space as well.Fatal Frame 1 and 2 are also pretty good.Outer Wilds has some scary sections but you won't enjoy it because you cant fight back.There's not much, Siren are also solid games.I hate Visage and P.TI didn't enjoy The Evil Within that much sadly, even though it had some good sprinkles of game design.I dont like the pure scripted walking sims like Layers of Fear or the interactive movies like Until Dawn, Frictional games had me with their setting and some of the puzzles they threw at me. The only popular horror game i still haven't tried is Alan Wake 2 but idk when i will try it.
opinions on the bunker and rebirth?
>>738413416>was a zoomer that grew up watching Pewdiepie.No i played Frictional games stuff before he ever made video on any of them. I played the Pneumbra series prior to it.It also me jump whilst your wimpy Japanese horror games have never so much as startled me. Silent Hill was lame and not scary. Resident Evil has never been scary either.
>>738423917Rebirth is boring, the bunker is the best horror game I’ve played in years. Highly recommended.
>>738421956>/v/ used to shit on this gamewhen? cause all i remember is people loving it, posting screenshots, and making picrelthe only thing people hated was pewdiepie but most /v/ didn't even pay attention to yt at the time
>>738424063Remember when people were excited for a Machine for Pigs?
>>738423852NTA>I hate Visage and P.TI don’t think it’s PT’s fault that visage sucks. PT is exactly the right length for the experience it’s trying to be. A full length version was never going to hold up.Btw, have you played cry of fear
>>738423917I personally find Dark Descent better than Bunker mainly because the setting and the atmosphere.Bunker can get tedious with you backtracking for resources and it only had 1 stalker/ 1 monster in the entire game, so outside of that monster, nothing is there. But it can get scary trying to maneuver around it for a while, then it gets stale cause they dont introduce anything new.They focused more on replayability rather than geniune scare factor and shock on 1st hand experience so when you replay it your fun goes from like 7/10 to 5/10 compared to Dark Descent which can go from like 8.5/10 to 3/10 I found Bunker story boring honestly, Dark Descent wasn't well written or amazing but the lovecraftian nature added to the horror, it gives you lore dumps, and story segments but then leaves something to the unknown, it also has some fantasy/magic factor which increases its uniqueness imo.Bunker is pretty much basic.Play both and ignore the restRebirth is terrible, the worst in the series, just avoid.
>>738424271>cry of fearYeah pretty oppressive game overall, its scary but i also didn't like the gameplay in it, i felt like it needed tuning it and a lot of polishing. But it is indeed a scary game.
>>738413416It's a good game, stick to the battle royale or whatever zoomoids are into these days
>>738424843The gameplay sucks.
>>738426406Horror games are defined by things beyond gameplay. “Horror” is an emotion and if the game makes people feel it it’s succeeded. It’s retarded to do the /v/tard thing and act like the platonic ideal for vidya is no story no graphics all gameplay, generally, but especially when talking about horror games.
>>738426406what are some horror games with good gameplay?
>>738428957silent hill 2
>>738414654NEOOO!
>>738428957Resident Evil
>>738429171