[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1111.jpg (212 KB, 2228x1395)
212 KB JPG
Some of the most sad happening I've witnessed in my life. The game simply got ruined all because they decided to shadowdrop Silksong at the same day.
>>
>soulsslop
i sleep
>>
>>738449647
Interesting game. Great atmosphere. I just fail to understand why dying in this game poses no actual consequence. You lose literally nothing. It's a soulslike for literal babies.
>>
>Blaming other games for your failures
Maybe your game wasn't very good to begin with.
>>
>>738449647
Doesn't that game have like only 4-5 enemie types? Lmao.
>>
>>738449647
I tried the demo before release and it just didn't feel like the gameplay matched up with their marketing.
>>
>>738449952
Combat in general is very casual-friendly. But there's a setting for losing your shit on death, it's just off by defaut.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.