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Has there been any recent action hack and slash games in picrel? I don't want to play games where I have to roll or manage my stamina. I want to chain combos, juggle enemies, use magic, and have a variety of different weapons with unique move sets
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>>738518909
Ninja Gaiden 2 Black
Ninja Gaiden 4
Ninja Gaiden Ragebound
Shinobi: Art of Vengeance
>>
>>738519340
>Ninja Gaiden 2 Black
Sucked. OG is better
>Ninja Gaiden 4
Played it
>Ninja Gaiden Ragebound
>Shinobi: Art of Vengeance
Not action hack and slash
>>
>>738518909
no, it's a dead genre ng4 was the last one and will probably the last one
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>>738518909
Play sekiro and eldenring
>>
There is an upcoming one....
>>
>>738520561
This looks nice. I just really hope it doesn't end up being a button masher
>>
>>738520561
these indie action games are literally never good, tried a chinese one last week that looked good and when i played it it was just X XX X X X X X XX X mashing on training dummies
they think people play this genre to look cool but you need to feel cool and i don't even know how you can be an indie dev and so out of touch with this niche playerbase
>>
Not recent no, for a 2d action hack and slash you could try Rainblood Chronicles
>>
>>738518909
I dont see Nier Automata in that Comp, OP.
>>
>>738520726
I hate 2D action games because for 90% of the time the combat is mostly about dodging and weaving until the boss enters the cooldown phase then you mash X (or whatever it used for keyboard). Blasphemy, Hollow Knight, Silk Song, Nine Sols, all of them had terrible combat terms of player choice. No combos, no juggling, no weapons with different movements, it's very hollow. Meanwhile, the enemies and bosses have so many flashy move sets and cool moves that you can never replicate
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>>738520869
Dude. Come on. Really? Come on. Automata's gameplay is ass. It's barebones. I like the characters and story too, believe me. But the gameplay and world exploration were ass. Come on
>>
>>738520561
How many of those "never, ever" indie action games are there?
https://youtu.be/EjpWRYyfS8g?si=shMWUcILxXEBpHQ-
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The Red Head will Rape you in this game.
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Mightreya should come out soon

>>738520937
Play TraumaCore Violence
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>>738520982
And even if you like that shit SYKE you play as 9s and have to stomach even worse combat. Dropped the game right there, I could tolerate the basic bitch combat because I liked exploring and the story had my interest but then the whole 9s switcheroo happened and it just cratered all good will I had.
>>
>>738520982
Automata is just another derivative of bayonetta and bayonetta is just "what if Dante was a female brit with a slow-mo dodge button". They're all ass, atleast be honest.
>>
>>738521225
>Parry the nuke indie game
Wasn't there a robot one before with this exact same style or is this the same game and the dev decided to give everything animu girl skins?
>>
>>738521282
Bayonetta's combat and gameplay were fun and deep
>inb4 I just mash buttons
You can do that in DMC too
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>>738518909
>Recent
No, not really. NG4 blows, Homura Hime is too much Nier, Dead as Disco is just BamHam, etc.

Just go back and play God Hand again.
>>
>>738521282
Anon if you genuinely think Automata has the same combat as Bayonetta you suck ass at Bayonetta
The only thing they have in common at all is a dodge button.
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>>738521225
so not even small indie games are safe from bitch ass stealing AA/AA devs
>>
>>738521423
You can't slow down time in Neir when you dodge
>>
>>738521379
don't forget to take your finasteride today
>>
>>738521516
>finasteride
NTA you joke, but those pills are honestly miracle workers. I went from looking like a 35 year old balding Japanese office worker to looking like a college student with hopeful eyes in his early 20s
>>
Lost Soul Aside
>>
>>738521327
>>738521471
It's just a tribute Wazen made with his game's assets.
https://x.com/WZN__K/status/1907056541926412368
The actual game is about Wazen's secret fetish for seeing magical girls get slammed into buildings.
>>
>>738520995
Does Lily Bergamo count?
https://www.youtube.com/watch?v=oVrDpCK6wfs
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>>738521225
>Mightreya
I really, really fucking hope the combat is good and isn't shallow
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>>738521481
you actually can
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>>738521769
My biggest hope is that the OST will be on par with Assault Spy.
https://www.youtube.com/watch?v=2yFAisyet2Q
>>
>>738521516
Don't be mad at me just because your generation gets shit for action games
>>
beat bayo 1 for the first time recently, was really hard to get into at first but god damn its so fun.
Still haven't really gotten used to dodge offset but I'm at the point where I can get plat ranks on most normal stages now.
Was always a dmc fag before, never got really deep into any of platinums other games.
>>
>>738522094
The catalog doesn't run deep
The really solid Platinum games are Bayo 1/2 and Metal Gear Rising and that's about it. Anarchy Reigns is super fun but also super dead. Everything after Bayo 2 is slop.
>>
Is Nioh 2 really the best action game of all time?
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>>738520339
Kill yourself
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>>738522558
Close but no cigar
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If you don't think this is the most rad shit get the fuck outta my face
https://youtu.be/eitW85rJ2AE?is=YMRq9Czfw8pGCW13
inb4 lol too easy
All games look easy once mastered
>>
>>738522558
I always start out really enjoying it but by the time I get to hideyoshi turning evil I'm losing interest.
Its too repetitive imo, idk how people have the motivation to do all the autistic ng+ grinding stuff. Nioh combat in a shorter, tighter designed game would be good.
>>
>>738521481
Hey it's just like Infinite Climax!
>>
>>738522745
I played it on hard and master. It was fun, I don't regret it, but I still prefer 1 and 2 more. The fact that 5 stages are repeats and the enemy variety is lacking (and considering this is NG, that's saying something) soured my experience on a second playthrough. The DLC fucking sucked tho
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>>738522745
I realized how good the game is after watching OLTO do no hits while not cheesing at all, you can't do that shit in any other NG since they're horribly designed on MN. Older ones are just a joke in general, every weapon has a long as fuck movelist and you can't ever use it
>>
>>738524751
yoooo this is fire
>>
>>738518909
NG4 is the obvious one. Homurahime is pretty close and that came out recently. Two of those are by Platinum who seems too small to make games very often. Capcom doesn't really care. Ninja Gaiden is still alive against all odds but Team Ninja mostly makes action RPGs now. Nioh games are fun and Nioh 3 will probably scratch the itch of wanting a fun action game. Just don't care about which armor piece gives +0.4% poison resistance and focus on not getting hit.
>>
>>738522558
Needs less pointless loot bullshit, less filler and more group fights
>>
>>738522745
>>738524751
>>738525269
Bait
>>
>>738525269
It's fire for 40 year old retards that played these games one time on normal 20 years ago and still go full insane on the internet claiming it's the best action game ever. NG2 is only fun on hard maybe very hard when you can use your moveset and not go full cheese
>>
>>738525681
The camera is also total dogshit, especially in NGB.
>>
>>738525621
Why would 3 different people liking and discussing the same game be bait if I may ask?
>>
>>738525768
Wouldn't you like to know weather boy?
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>>738525753
Old cameras are good actually, way better than the MOBA shit in ng4 or bayo 3 or dmc 5 which completely destroys the level design or dad-back close up from NuGow.
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>>738525931
>level design is when your camera starts randomly spinning after an obliteration
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>>738525931
Ninja gaiden's camera is terrible, keeps changing angles in the middle of a fight or gets obscured by big ass demons. Old GoW actually had it the best by designing the combat arenas around the zoomed out camera
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>>738525768
He probably watched a Youtube video of someone playing NG2 a decade ago and now his entire personality is saying the only good game ever made is NG2, which isn't even the best Ninja Gaiden game. That clip of Izuna Drop spam is maybe bait, except that's an incredibly strong option in NG2 and trying to actually use all the different combos and shit in the game will just get Ryu killed.
>>
>>738526093
I never said it was perfect but the basics are more solid than saying: "Fuck it, let the player do whatever he wants."
>Old GoW actually had it the best by designing the combat arenas around the zoomed out camera
I agree, but that's because old god of wars had dynamic, hand crafted camera that zoomed out and in depending on the scene. It worked well even in gow 1 when it was, on average, more often significantly closer to the character compare to the sequels. It weren't just big, open arenas.
>>
>>738518909
bayo 2, DMC 3, 4 ,5 are the best games there
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>>738527132
Bayonetta has been my favorite game for almost 20 years, and I don't like 2. It's objectively pretty close, so a lot of what I liked about the first one is present there. It does so many things wrong though that I just wish I was playing the first game instead.
>>
>>738527282
yeah i dont like 1 i would never recommend someone play it. I'd say skip it straight up and go to 2.bayo 1 is game of a million turn offs. I like 2 much much better. way more fun levels and exploration, more fun weapons as well.
>>
>>738527514
2 is a game of almost entirely fighting monsters where I don't like fighting any of the monsters. Witch Time, the stand out mechanic defining the Bayonetta games, is fucked up beyond belief to the point it's obnoxious seeing it. They also gave the enemies crazy frequent auto-block and auto-dodge so sometimes you'll be right on top of them doing a bunch of strong attacks but none of those actually do any damage. I'd recommend anyone even kind of interested in action games play Bayo 1, and the rest are so disappointing they're only worth playing if you'll take anything that looks something like the first.
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>>738518909
Soulstice
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>>738522648
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>>738527891
dont forget weaves and torture attacks being a waste of mana because umbran climax exists. still a fun game, as long as you dont try to see beneath the surface
>>
>>738522558
It's held back by the souls camera and design.
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>>738525681
you're not making any sense, normal or MNM the games mostly play the same, and the higher the difficulty the more you're forced to "cheese" with UT and other OP strings ending in quick kills.
>>
>>738521769
I really hope it's good too but I didn't enjoy the demo. And I hope they will let people turn off the stupid camera gemmick that serves nothing at best and is insulting at worst because there's no panties to look at in the first place, what's the fucking point besides triggering a migraine??
>>
>>738520284
There was that indie anime nier-like but yeah the genre is pretty much dead.
>>
>>738522094
>>738522546
The wonderful 101, NG4 and bayo 3 are also great. I wanna emphasize bayo 3 because demon slave is the biggest filter I've ever seen in an action game. The amount of shit you can do with it is insane. It's held back by the switch and a shitty story that isn't fun to run through like the first two games, but the combat and soundtrack is great
>>
I swear these threads are only ever run by like 5 people from a discord server controlling the narratives and talking to themselves so everyone stays stupid.
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>>738530527
Yup, e-celeb faggotry and "it's al shit except for this specific shit game I like"
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CAGs are more alive than ever.
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>>738518909
hack'n'slash means top down games like diablo or titan quest
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>>738525604
More group action yes but i don't think nioh without diablo loot would work
>>
>>738530527
There are some recognizable faces, either because they have one game they always want to talk about or because they shit out the same things in every fucking thread over and over somehow not getting banned for life. The fanbases of DMC, Bayonetta, Ninja Gaiden and Revengeance comprises enough people that there's going to be a decent number who want to talk about one of those games. I doubt it's one Discord cabal arguing with itself as much as a lot of the same people talking about games they like.
>>
>>738518909
>I want to chain combos, juggle enemies, use magic, and have a variety of different weapons with unique move sets
At least you're honest about being a boring retard
>>
>>738531520
That post also talked about stamina bars, a mechanic so awful it's like a red flag warning you that the game won't be any fun.
>>
>>738531105
It can. The first Nioh soured my experience so much due to how pointless most of the side quests were. I say side quest, but they were mostly recycled areas. Just replace the loots with more permanent weapons and upgrade materials. Most of the game feels like a bloated fat until you reach the bosses
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saw picrelated in my discovery queue a while back, no idea if it's just weebslop or not, but reckon it'll be smaller in scope given it's cheap
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>>738530996
>gachaslop
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>>738531520
Your top 5 actions games. Right now
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>>738531860
Only tried the demo.
The visuals are really good, especially for an indie but the moveset was bland.
>>
>spamming schizotard is here
thread over
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>>738520561
https://www.youtube.com/watch?v=3fs1v2ViPyc
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>>738532029
had a feeling that might be the case given the price, i'll probably wait for a sale
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>>738522558
It's an RPG so I wouldn't compare it directly to other action games but it's really damn good.
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>>738531860
Played the demo, the boss fight was really fun, the regular encounters less so, but still seems worth a playthrough.
>>
>>738531860
It's definitely fun. I wouldn't call it must play, but if you've played a lot of stylish action games in this style and want more, it should scratch that itch.
>>
>>738532216
>that one DMC4 tripfag
>barry
>rachelfag
>itagaki spammer
why does this genre attract so many schizos?
>>
>>738533758
>that one DMC4 tripfag
You mean LegacyKiller from like 10 years ago. Tell me you're not living in the past. Schizo
>>
>>738531860
It's a good game. Not a masterpiece that you will be replaying for years to come but it's fun. People knock the piss-easy parrying but honestly I hate party slop I just want to go back do doing combos so this game's approach of them just being an attention test for the player and letting you get airborne off of them was welcome.
>>
>>738533758
They try to get the player to do the same level over and over to go from D rank on normal to S rank on the highest difficulty. That appeals most to people who don't think before they act. It also doesn't help that some of these games are not actually good if you're going for highest difficulty best ranking, so even the people who normally want to do that would be turned away unless they can't actually tell good from bad.
>>
I'll never beat DMC1 DMD New Game because I don't use saves & use the lives system like lord Kamiya intended. I don't farm ranks. It's about how well you can do in a sequence.
>>
no niggers ever wunna talk about dmc1 wit me
>>
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NG 4 started to get boring 500 hours in so I am taking a break from it and playing Nioh 2 for the time being and it's insane how hard it mogs NGB at its own game of adding stuff to the subsequent playthroughs and having tons of side modes to boot. I also replayed NGB and the game just doesn't hold up nowadays, hoping for a full blown remake by TN.

>>738531860
I petered out after the first chapter, game looked like another slop in the vein of hifi rush with braindead omnicancelling parry and dodge, tacked on RPG elements, primitive movesets and it having more shitty platforming/exploration/traversal elements than actual combat.
>>
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nigga gayden 4 is the bestest action game everest
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>>738536473
Holy aura
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>>738520561
Reminder this is actually a card game
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>>738535720
I mean I'd hope a 2021 game mogs a 2004 game
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>>738535720
how do people play an action game for 500 hours, do you just go for challenge runs like rapier only in MN?
>>
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>no one mentioned Hi-Fi Rush
It's basically rhythm-based character action with ranks and stuff.
>>
>>738521620
I tried this, and it plays like shit. No weight to attacks, felt like an alpha of a game.
>>
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I quite enjoy going through older, jankier and lesser known games.
Otogi 2 proved out to be a great experience that vastly expanded the scope of the first game, going all out with the spectacle. Sure not all characters are equally fun, but even then, they all get a mission to shine at the very least. And the final boss being fully an aerial battle. Damn, the fox really packed a punch, surprised by how challenging it was. And Crimson King was a cool flex after the doing the extra missions, great fight too.
Sword of Etheria has this cool mechanic of basically playing volleyball with your teammates using the enemies as balls. It can get pretty hectic when you are trying to keep the chain going, using all sorts of special moves to wipe them out. The ranks at the end actually are good incentive to try to get good, rating your score, time and damage taken, so you end up in a satisfying state of concentration. Sure, the moveset can get somewhat stiff, specially since it sort of tries to be like DMC but but lacks some stuff like a stinger, at least with Fiel that is the character you are playing through most of the campaign. Almira and Leon both have one (sort of) and are ironically easier to play. Also the music and aesthetics are killer, and i love is just an overly anime version of Wizard of Oz.
If you go in with tempered expectations, you can end up decently surprised and pleased with these lesser games. Any action game that is not really great but you still very much enjoy? Bonus for obscurity.
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Whare dem air combos man. Like dude. Dude. How do I know if it's like Ninja Garden if I can't juggle. Dude. Like. Yeah. Huh. Wow. Dude. Weed!
>>
>>738541016
I mean, NG isn't that heavy in terms of juggle, at best you can extend your combo a bit using stuff like arrows, shurikens and flying Swallow but otherwise, you'll go back to the ground at some point.
DMC and Bayo are the ones that go all out with you never touching the ground.
Anyway, Rising Zan is a cool, prototype of the genre.
>>
>>738518909
>picrel
Hey anon, quick heads up — you seem to have misunderstood the correct usage for the term "pic related". You see, it and its twin "pic unrelated" are closing remarks, self-explanatory statements which go at the end, and specify to the reader whether or not the image you included is related to the content of your post.. It is not a placeholder noun for [the thing in my picture]. What you just said is:
>Has there been any recent action hack and slash games in this picture is related to my post?
A correctly formatted post might go something a bit like this:
>Have there been any recent hack and slash games like this? Pic related.
Or if you prefer:
>Have there been any recent hack and slash games like this? Picrel.
You even get to keep your funny little abbreviation!

Don't worry, you're not the only one to misuse the term — fourchannel sees plenty of new users each and every day, so you're in good company! Just remember this for next time, and have a nice day.
>>
>>738539405
Lots of hours went into just learning enemies, weapons, tech, then trying to apply all that knowledge in the actual gameplay. When you click with the game you'll ust look for any excuse to keep playing it, at least in my case.
>>
>>738541394
>Anyway, Rising Zan is a cool, prototype of the genre.
Says the skilless brainlet buttonmasher who thinks depth is explosions going off every millisecond. Kill yourself retard
>>
why does sonic attract so many autists?
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>>738543242
Simple design, big eyes, blue
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>>738518909

The wonderful 101 was kinda the last time the genre produced a good game

since then some mid tier ones

like Bayonetta 3 and Ninja Gaiden 4
>>
>>738518909
FF16 is funnily enough the best DMC and God of war game in one package.
With that being said the new ninja gaiden is pretty good as well (not NG2 mentor mode good but still fun)
>>
>>738539678
I liked it a lot and want to play it again. It's a bit of a hard sell being an action rhythm game where you should just ignore any story, but the fights are consistently very fun. There are like DMC and Bayonetta and Ninja Gaiden games where I didn't like fighting enemies as much as I do in Hi-Fi Rush.
>>
>>738520561
Looks pretty generic
>>
>>738530996
this was the only gacha i played on launch it was alright but nothing amazing i didn't get the char i wanted so i dropped it
sad that action games are being made into shitty gachas and obviously simplified a lot
>>
Itagakifag died when NG4 released just for this schizo to take his place.
>>
I think the best we have is Bayo 2, Revengeance and NG2B
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>>738551087
pft is this bait?
>>
>>738518909
How would a true Castlevania CAG that doesn't play like a GoW clone would work?
Slower Onimusha/DMC1 pace with an emphasis on precisions over big combos? Platforming and puzzles between combats? Switchable characters with their own signature weapons and sub weapons?
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>>738519476
>Ninja Gaiden 2 Black
>Sucked. OG is better
true (picrel in 1 black but whatever)

I can't wait for the PC recomp of OG2
https://www.youtube.com/watch?v=dHKLl0kNRI8
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>>738551850
Desu LoI is actually pretty close to that. Hell, crazy mode pushes the game quite a bit into a fairly enjoyable experience.
Personally, i'd add some stuff like being able to quickly swap between magic orbs, or being able to keep all sub weapons and you could cycle between them, and also being able to combo with them.
Otherwise, i think LoI is fairly robust in most regards translating Castlevania intro a 3D action game. It certainly nails the atmosphere and vibes
>>
Anyone know what happened to the Fiendbusa NG discord server? Wanted to see what he's been modding lately but either I got randomly kicked or he deleted it
>>
>>738552730
I went to his nexusmods profile and it looks like he deleted that too. Man WHY THE FUCK DO THESE GAMES ATTRACT THE MOST AUTISTIC MENTALLY ILL PEOPLE
>>
I really can't into Gaiden Razors Edge. The combat itself feels smooth but I really don't like the enemies. Mooks feel like they have way too much health, it makes the game really exhausting when every second is just fighting 10 of them at once, or you're facing off against 5 dudes that are hyper defensive with armor
>>
>>738540681
Sword of Etheria is so fucking underrated.
>>
>>738552158
Dark Souls fucking sucks. Get this shit out of here
>>
>>738553270
Razor's Edge has a problem with enemies avoiding being hit. I think that tutorial early on about dealing with an enemy blocking too much is supposed to apply to everything all the time. The heavy attack button is much more likely to do an attack that will actually connect. Combo strings with a few heavy attacks are generally better, and the game has moves triggered by holding and releasing heavy attack so you can get good moves out more often.
>>
>>738518909
HiFi Rush was a lotta fun
>>
>>738553270
You have to abuse SoB
This is no joke, the game expects you to use it if you want S Rank or at least manage through. It takes a while, but can be done. Likewise, yeah, enemies are a bitch, specially the alchemist, those guys are a real filter. Keep tinkering with the moves, cancel and keep pressure, find the opening and delimb to bait the SoB or execute if too annoying. If the enemy loses the leg, i'd just execute it, it's easier.
And yes, it's a tiring game, but then again, i find all NG games physically exhausting.
>>
>>738521379
Yeah and God Hand is too hard
>>
>>738530527
Its more like there's only 10 people on earth who actually give af about these games so its gonna be similar posters most of the time, I doubt there's a coordinated effort.
Other than a handful of deranged schizos like the sonictard.
>>
seriously where did the itagaki webm spammer go, did he fucking kill himself after seeing itagaki died?
>>
>>738553270
get to a weapon to lvl3 asap cuz heavy strings are the bulk of your damage and delimb. because of that day 1 is a fucking slog, especially from MN onward.
then just abuse heavy strings and end on hold Y for even more damage, delimb and even invul.
if you ever don't feel like fighting humanoids or imps pull out the lunar and chain hold Y>UT until everything is dead.
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>>738556717
I hope he's doing alright. Itagaki man please come back.
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>>738557423
Holy shit camera. This is what uncs play?
>>
>>738556585
God Hand on hard is genuinely hard, yes.
God Hand on normal is basically just a test of how willing and able you are to experiment and learn.
You can get a huge leg up just by reading the manual, something people born after 2001 seem to never consider an option.
>>
>>738557821
I genuinely believe it's one of the best games, but I still get filtered by it, to the point where I got a bit afraid of even starting the game so despite knowing about it for a very long time, I don't have that much playtime.
I'll fucking beat it one day, but
>God Hand on normal is basically just a test
But God Hand hard more is just Normal at the DIE difficulty, which I randomly hit while just trying to survive. So the game is in fact genuinely hard, even lv3 is very fucking difficult, the microsecond I hit lvDIE they tend to hit me super hard back to lv3 or 2 but I'm almost dead at that point.
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>>738552875
What? Again? holy fuck
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>>738558515
Hard also increases the enemy hp by 20%
If you're constantly hitting DIE but can't hack it at DIE or 3 you're doing something wrong that's pumping the difficulty bar. I've only ever seen one person have this problem that wasn't just stubbornly abusing save states (which stopped him from dropping to appropriate levels), and it was because they'd just sit there ducking attack after attack after attack without using the sweep or jabbing to take back his turn.
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>>738558968
nta but the difficulty jump between lvl3 and DIE is legit retarded.
>throws off all your timings
>can't use raw launchers anymore
and with the three strikes rule you never have enough time to get accustomed to it on normal either. It's genuinely one of the worst dynamic difficulties ever invented.
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>>738559981
Oh no anon
Is the difficulty level designed to kill you called level DIE killing you?
Git gud or grovel, I don't care which
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File: 1748725273270123.webm (3.63 MB, 1080x578)
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3.63 MB WEBM
>>738520623
Yeah but there not being too many AAA ones just makes you want to fill the void a little you know?
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>>738560265
again, the whole issue is that you can never take the time to actually learn it because you get knocked out of it so fast.
the changes really should've been more gradual with each diff increasing animation speed until you hit DIE. I would even swap the order of raw launcher with the increased active enemies of lvl3 cuz the former is such a fundamental change to the combat and should be taught sooner.
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>>738556717
I'll take him over the sonic/dmc1 autist.
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>>738560363
I want this to be good but I don't have high hopes. I didn't really enjoy control despite the cool setting
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>>738560801
Yeah, the Itagaki webms were actually cool, and the Itagaki spammer was knowledgable about NG. Sonic spammer doesn't play these games. Typical Sonicfag injecting itself where it isn't welcomed.
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>>738540681
>Sword of Etheria
I remember some guy made a review about it, and his critique was that the combat was weak because you can't juggle combo in the air like in DMC which seemed like a weak critique.
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>>738526105
>designing the combat arenas around the zoomed out camera
Which is boring because all the fights are in wide open circular arenas or flat squares.
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>>738561069
Most likely the combat will be surprisingly amazing, the story cool yet disappointing, and the exploration/progress will feel lukewarm.
>>
Transformers devastation is kino. Pirate that shit immediately.
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>>738520623
Because more of them play gacha vomit slop, there's a couple mobile games where the "gameplay" looks very flashy but is actually complete dogshit. Hell, probably more chinese played the chinese DMC mobile game than ever actually played DMC.
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>>738520937
I haven't played the sequel, but as far as 2d games that play more like DMC type action you might like the Dishwasher dead samurai games. And Valdis Story, but the platforming in that one was fucking pain.
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>>738561389
The exploration was what made me lose interest in control. Turning it into a wannbe metroidvania was a huge mistake.
Would have been way better with tightly designed, linear levels.
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>>738520982
The 9s sections sucked, A2's gimmick removed an actual move without adding any new ones just to be a "do more damage" button, and the enemies becoming oneshot fodder because of RPG levels was terrible. There is now a mod to fix the latter, and IIRC there used to be one to let you play as 2b all the time, but I'm not chasing them down to do a replay any time soon.

Outside of those problems, the core gameplay was actually pretty good. It's not DMC, but it's at least got as much complexity as MGR ever did, and MGR is great.
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>>738560637
>again, the whole issue is that you can never take the time to actually learn it because you get knocked out of it so fast.
You're missing the point, anon.
You're not supposed to survive at level DIE.
Learning level DIE is done on hard mode.
It's not supposed to be a smooth curve. It's supposed to be a sheer cliff.
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>>738522648
>>738528531
Based
>>738555694
Gay
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>>738561972
Dishwasher Vampire Smile is basically more levels for the first. That's a compliment. The first was fun and they smartly went with what works.
>>
On the subject of 2d action.
Is Blazblue entropy effect any decent?
Is it the fabled "Plays like a fighting game, is actually a beat em up" or what? Is it stylish adjacent or something else entirely.
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>>738561225
It's a bit of a strange critique, and fairly reductive of the genre to expect everything to be DMC. Although the combat is not without it's fair share of problems.
The core of the combat is to use the tension bar to release strong and powerful attacks to kill enemies and get extra orbs (this games currency). To build tension, you attack an enemy enough for it to enter a dizzy state, launch it and start the juggling chaing. You have two other party members that fight alongside you, so you have make the call to either launch the enemy forward (close to the party member) or upwards (if they are nearby). So yeah, you start tossing the enemy from one party member to another, building tension and then you finish it with a powerful attack. Tension depletes rather fast actually so you are encouraged to use it as soon as possible, otherwise you'll lose it. This, i suppose, is what gives it the stylish part, since it creates a hectic gameplay of starting a chain and the keeping it going with those super attacks. My biggest complain is somewhat the MC having a fairly stiff moveset: it works and is responsive and even has some tech like canceling or chaining your ground attacks, but sometimes it feels like you can't reach the launched enemy. As i said, having a stinger sort of style attack to zoom in to enemies would be a great help in making him play better. Likewise, while party members are surprisingly functional and keep the chain going, i still would really like to have a KH Style menu to set their behaviour. Lastly, your defensive options are pretty shit, you have a block but most of the time you'll still get hit.
It's a strange game, and has a very unique take on combos and stuff, so i recommend it, but it takes a while to get used to it. The more i play it, the more it grows on me.
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>>738560363
I don't like it but I'm glad they didn't go soulslop route



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