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File: ps2_jak_ii_p_22lrzj.jpg (170 KB, 760x1079)
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>>738565721
you are going to start a shit show
>>
Apples and oranges
>>
once you 100% jak 1 there is almost NO replayability

2 has better characters and the protagonist has an actual personality
has better setpieces than 3, too
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>>738565903
>once you 100% jak 1 there is almost NO replayability
I just finished the first game on PC, and yeah
Once you collect the 101 power cells, there is nothing else to do to the point that the world that felt alive while doing the levels now feels fucking dead, it is so wierd
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>>738566027
HAHAHAHA!
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>>738565903
I appreciate that Jak 1 doesn't waste my time. %100 it is a chill experience, and I value that more than the extra content of Jak II.
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>>738566096
>you go forward in time to go back in time just to have this guy laugh until he's dead
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So is he Mar, THE MAR or not?
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>>738566096
RIP.
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>>738566164
No, but he's named AFTER Mar from Damos because Damos was the ruler of Haven city for a while before being banished.
Ashlyn is just retarded.
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>>738565721
Jak 1 is so basic as a platformer. Just collect cores, and collect orbs which you exchange for cores. It's fun, but very unoriginal. The characters and animations make it memorable.

Jak 2 and 3 are much better. They have their own identity. No other platformer plays like them, while games like Jak 1 are a dime a dozen.
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>>738565721
Still better than anything after, naughty dog were actually creative here. Uncharted is boring and DEIzombislop is exactly that lgbtq++ aids.
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>>738566164
Just a descendant with the same name. His legal name is probably Mar the 4th
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>>738566291
Name a platformer that plays like Jak 1. Seriously, I'd be really interested
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>>738566462
Not him, but Jak 1 feels like a high budget mix of Banjo and Spyro to me
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My ideal Jak 4 would combine elements of Precursor Legacy with 2 & 3. Keep the moveset you've got in 3, but also include the colored eco powerups. Keep the exact same graphic style with some slight polish (shading, smoother polygons, but not too much detail added).
>>
2>1>3. I enjoy all three quite a bit though.
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>>738565721
I’m gonna fuck Praxis
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>>738566462
Crash Bandicoot. I know it's a cop-out answer, since Jak just expands off of Crash's moveset.
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1 > 3 > 2
I like that Jak 1 is basically just Banjo Kazooie but with more fun movement. For 2 vs 3 I think 3 has more interesting missions and the Jet board is more fun to control
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>>738565903
Jak 1 was an evolution from Crash Bandicoot, it oozed quality platforming refined by experience.

Jak 2 threw everything out the window, it's filled with half baked mechanics and unrefined missions.
Yeah lets keep the melee system and make it near useless by having everything diarrhea bullets at you.
The race track missions feel like they're using an early version of hover bikes and they forgot to change them.

Add Ratchet's strafing and make race bikes control better, Jak 2 would then be 80% better, if you wanna go for 100% then find room for good checkpoints.

Naughty Dog knew Jak 2 was terrible, because Jak 3 reins it in HARD, sometimes too hard, as it's littered with checkpoints from start to finish.

>>738565903
Unfortunately the gameplay is so terrible that it's not worth replaying unless you have nothing better to do, which is how most of its fans came to be.
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>>738566657
Fair answer, but "traditional" Crash Bandicoot only tired the semi-open world thing with Twinsanity.

>>738566564
I only played BK, but that game felt more mazelike(?) in world design, it also had more backtracking and a larger focused more on character ability progression. The only Spyro game I've played to completion was A New Beginning, but Spyro seemed to be more "open" in terms of level design, a lot more space to run around in, compared to Jak.

PL was really unique due to how tightly designed it levels and world was, and I don't think I've played a game outside of Mario that was able to replicate that.
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>>738566124
I love Jak & Daxter, for how comfy it is indeed, and I probably replay it more often than 2, but 2 is the perfect way to build on the series than just remaking the first game with some other NPCs and levels. Jak 2 is a story that you get invested into, and want to see where it goes. And it's not purely a GTA Wannabe either, because every other level or so has you go outside the city walls where the level design is basically Jak & Daxter again. 2 is not as comfortable, but it's the oppressiveness and sense of unease that makes all the more heartwarming little moments between the characters and areas outside the city with brightness feel like a contrast.

I don't like the Ice level in Jak & Daxter or even much of its middlegame because it feels like Jak is alone in the world. The maps feel isolated, and the world dwarfs you in a way I dislike. So many places to explore with only enemies in them and items to pick up. Jak 2 is nice because you're part of city and its society, and get to see how they work together.
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>>738566027
I think it's also because it's way too easy to 100%. I've done it twice, and it went so fast. But yeah, Mario 64 also felt a bit like that now that I think about it. Just an empty feeling at the end. The issue in Jak & Daxter is also that the cutscene is like the Pulp Fiction scene where Samuel Jackson opens the briefcase. A macguffin they don't wanna show and then it just ends on that.

I guess it's implied that what they found is the time warp device that begins in 2. Anyway, I really love the fact that 2 has an updated Jak 1 model just for the intro cutscene, to match the slight redesign to Keira as well. Jak 2 is just such a cool deepening of that world.
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played 1 for the first time recently on openGOAL. It's quite fun. been playing through 2 and getting annoyed by the hub world and the mission structure.

>get near the end of a level
>die
>restart entire level
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>>738566564
NTA, but I can see it.
I'm a huge fan of Spyro and Banjo, Jak 1 is like them but with more complex platforming.

>>738567014
Spyro's levels are actually similar to Jak 1, the platforming is more relaxed than Jak.
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>>738567436
2 is quite hard (gaming)
I'd keep playing, unless you think the world and story sucks. I kept playing because I was intrigued. Dunno how far into it you are, but it's quite a bit longer than the first game.
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I'd like to replay Jak 1 but there's some weird graphical affect on Jak when I emulate and I'm on Win7 so I don't know if there's a future update which may fix it. Alas.
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>>738567629
When's the last time you tried playing Jak 1? i remember back in 2014 or so, the eyes and shadows were all fucked up but ps2 emulation has come a long way since
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>>738565721
why isn’t the trilogy remaster on steam yet? Sony you useless fucks
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>>738567436
The real torture is yet to come, just wait until you start playing the race track missions, there's four in total.
Three on the track, and one that makes you race through the fucking city.
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>>738567183
>The maps feel isolated, and the world dwarfs you in a way I dislike.
I can agree with this criticism, but I also feel a proper sequel to PL would have been able to address this without have to abandon the comfy atmosphere of PL, which for me was the main appeal of PL over the other Jak games.

>>738567436
Unfortunately, Jak II's Haven City is not designed to be convenient to traverse. Your enjoyment of Jak II is predicated on how much you enjoy/can tolerate Haven City as a hub world.
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>>738565903
>once you eat the cake there is no more cake left to eat
No shit, retard
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>>738567014
>it also had more backtracking
BK has one instance of backtracking in the entire game, just like Jak 1
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>>738567629
>emulate
Just use the recomp to port it to PC
https://opengoal.dev/
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>>738565903
it's a dogshit GTA clone
>grimdark tone to jump on the edgy 2000s trend
>hovercraft driving is sluggish, the fast ones blow up after like 2 hits
>hoverboard shit is a DOGSHIT tony hawk clone
>literally nothing to do in the empty city aside from the missions
i don't have anything bad to say about the shooting but the product as a whole is a massive disappointment
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Ok I need to know. Why do some people prefer 2 over 3? Is it just because 2 is harder? Because 3 does everything 2 was trying to do much better
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>>738567707
It does this on pcsx2 1.6.
>>738567819
openGOAL is Windows 10+.
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>>738567969
nigga even the stable branch is on 2.6.3
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>>738567969
>pcsx2 1.6
???? the most current version is 2.6. there's your problem you dumb nigger
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>>738567913
I prefer the missions and variety of 3 but 2 besides being harder has better pacing and is longer.
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>>738567796
Its been a while since I played BK, but I know one of the later worlds was at the very beginning of the game, but I also weren't there some early Jiggyes are gated behind abilities you get later in the game. It wasn't bad backtracking, but it was different from how PL handles its progression.

>>738567913
3 lacks platforming and has a worse story. 3 was also the first ND game Druckmann's worked on.
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>>738567913
Haven City is bigger in 2, and I don't like the desert in 3.
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>>738567969
Hey I managed to fix it with the misplaced shadows thing. https://wiki.pcsx2.net/Jak_and_Daxter:_The_Precursor_Legacy
>>738568130
>dumb nigger learns that later versions of software are not always supported by earlier OSs
Why is this even an argument?
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>>738566164
I thought the point of the whole time travel thing at the end of Jak 3 was supposed to be a setup for him going back in time and eventually building the legend of Mar. Maybe it was but it just never happened.
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Jak 1 was a good but otherwise plain platformer. 2 was better, and 3 was amazing, truly unique
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>>738568603
||2 had the better setpieces outside the city/hub. 3 improved on everything else tho||
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>>738568662
>||
oh no it's a discordfag
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I like the young Jak twist from II. I like Jak 3, I like Damas, and I like the Mar thing. It’s very Arthurian if you squint.
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>>738565903
>once you 100% jak 1 there is almost NO replayability
That's how games were made back then. It was better that way.
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>>738568832
why tf do I get the urge to replay games like Kingdom Hearts 1 or 2 or Aggressive Inline more than Jak tho
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>>738568827
Thoughts on the Precursors?
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>>738568927
what if Jak 4 went full ratchet and clank style where Jak and dax goes on different planets lol
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>>738568882
>why tf do I get the urge to replay games like [action RPG with player expression through stat builds], [action RPG with player expression through stat builds], or [open-ended arcade sports game with score attack] more than [linear platformer] tho

idk anon.
>>
The jak 1 vs 2/3 shitposting is so forced
I love all 3 lol
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>>738569107
I wonder what you would have put in the brackets if I posted SkyGunner or Drakan: The Ancient's Gates or even Gauntlet Dark Legacy
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>>738566164
I think so based on the ending. It's implied to be a "he becomes his own great-great-great-grandfather" type of thing.
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>>738567774
NTA, but I just replayed Jak 2 on opengoal and it was not nearly as bad as I remember. I first timed every race, and the last time I played the game was in 2006
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>>738565721
>>738565813
haha
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>>738568927
They cool. Made a drawing inspired by them. Not Jak
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Do Jak fans & Bionicle fans get along?
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>>738569609
That's a cool drawing anon.
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>>738568603
>>738568827
I liked 3. However, I think the story in 3 sucks balls. I like the Mar thing, I like Damos being Jak's dad, and I like the precursors being stupid ottsels. But I think they dropped the ball on pretty much everything else.

Haven City suddenly throwing Jak out was stupid if they were gonna have the underground take over as the legitimate government. It was really forced and comes out of nowhere to most players, and required the introduction of the random councilman Vegar to provide any level of plausibility for it.
They should have contrived a different reason for Jak to become a wastelander. And if they wanted Haven City to be a warzone, they should have set it up better, like shit was going down specifically because Jak was gone, and not that Jak gets kicked out in the middle of a war over a random councilman deciding he's "dangerous".
Errol becoming a cyborg leading a robot version of the Krimzon Guard was kinda dumb and out of nowhere. If anything, he should have been turned into an ottsel since he crashed into a bunch of eco. It would have also made more sense why he was working with the Dark Makers if he had learned they were precursors and saw himself as being one of them after his transformation.

They tried to do too much and it just makes it all hard to follow and feel like nothing from 2 mattered.

Also, it's a fucking travesty that they got rid of Keira as the love interest in 3 simply because her voice actress didn't return.
>>
I replayed it for the first time since release on opengol and I forgot just how long this game is, its criminal how much time you waste driving to mission starts, I wonder how many games were ruined when developers were told to mimic gta's success
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>>738566096
>catch 1 bad fish
>need to do it over

This is why Ratchet and Clank took the spotlight.
>>
1 and 3 fags of every series continuously seethe and dilate at 2GODS.
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>>738570072
Fair points, but driving around the city on hover bike and being a dick is peak, especially how you can ride on water. It's just a very fun game in every way, and a peak example of video games in the Linkin Park and Limp Bizkit era
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>>738569194
>why tf do I get the urge to replay games like [arcade dog fighting game with combo attacking], [action RPG with player expression through stat builds], or [arcade hack n' slash with light rpg elements] more than [linear platformer] tho

lol
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>>738565903
>>738566027
I've gone back and beaten Jak1 multiple times because it's a quick, fun adventure you can clock in just a few hours. No part of it is guff and nothing is wasted, you enjoy yourself from start to finish.

I've never replayed Jak 2 or 3 at all after beating them.
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>>738565721
That's the best game in the series. 3 was a drop in quality, but not a massive one.
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>>738566291
>Jak 2 and 3 are much better. They have their own identity.
Being a GTA clone..?

3 at least has some identity of its own, but 2 is blatant. The Devs even talked about it, pure trend chasing.
>>
jak 2 is actually a massive improvement over jak 1 though. jak 3 is probably the most disappointing follow up comparatively, though.

all 3 are great games and are a product of their time.

while i would love a remake, i would absolutely never net modern naughty dog handle it.
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>>738568365
Why is your retarded ass still on win7?
Youre creating problems for yourself and then crying about it. Retarded behaviour
>>
im gonna play jak2 soon.
1 was fine but nothing special.
what am i in for with 2 and 3 thats supposedly so bad?
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>>738571073
2 has exceptionally bad checkpoints its reached meme status, it was also heavily inspired by gta3s success, it adds vehicles and edgy dialogue.It's less of a platformer and more of a fighting game. I havent played 3 in a long time so I cant speak on it.
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>>738571234
>2 has exceptionally bad checkpoints
Look at this little baby who needs checkpoints to beat 5 minute missions.
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>>738571331
you're a cool gamer and you're often praised for your gaming
>>
the worst part of 2 is the filler of driving from one end of the corridor city to the other between missions
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jak 2 is genuinely not that difficult and anyone who believes otherwise is just bad at video games. even on hero mode it's not particularly hard.

the hardest mission is the sewer escort mission. the turret rail shooter is 2nd. virtually all other levels are very easy.
>>
>>738565903
>>738566027
are we just using made-up definitions of what "replayability" means?
>after you collect everything in a collectathon, theres no replayability
no shit, start a new game.
>>
It's a shame that 3 was as rushed as it was. it was an interesting game with some fun ideas. fucking hate the desert car controls. absolute ass. I wonder what it would have looked like if there wasn't the pressure of the ps3 on the horizon though.
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>>738565903
>W-where are the leaderboards?
>W-where are the rogue-like elements?
>I'M GOING INSANE
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>>738570845
>GTA clone
You and I must have played different GTA's because the two play nothing alike.
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>>738568197
Haven City sucks in 2 though
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>>738570223
can confirm, timesplitters fp fans vehemently insist their game is superior to ts2
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>>738576010
No, it is good.
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>>738570845
Jak & Daxter is a Banjo Kazooie clone, the fuck you want. At least Jak 2 and 3 are the only GTA Clones with Bing Bing Wahoo moments in them, and that makes it strike a new chord.
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>>738566164
I have a hunch if the series continued Jak simeltanously got into the machine and fufilled Mar's legacy, then once that was finished time traveled back behind Daxter, staying young with precursor eco magic
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>>738570784
The way it feels to me is that yeah, the first game is "enjoyable" from beginning to end. You put it down, and kinda forget about it other than how nice it felt etc.

2 is like an Ocarina of Time style experience to me. Jason Rubin, the founder of ND said he felt like he had plateaued with Jak 2, and it felt so inspirational that he didn't know how to follow it up with something better, and then he quit the studio.

And playing them I feel that too. Jak 3 is a bit more paired down and more accessible but still pretty epic, just not as "grand" as 2 ended up feeling. It's just a cool game because you're having all these mellow moments in 2 and a series of peaks. You're going to the top of haven city after spending the first hours in the Slums, and get to see the entire map rendered around the city, signaling what's to come, and how far you've gone already. But from there it also sends you don't tombs, and Daxter gets some Crash Bandicoot callbacks, and the rivalry of Jak and the Baron escalate further. The Metal Heads are a conspiracy you constantly follow, and then you meet Keira, and form this rivalry with Errol. That escalates too; there's a twist that reveals where the beginning of the game fits with the present, then the story gets even larger, and finally the stuff with the Baron is resolved and the situation with the Metal Heads reaches a climax. And there's the whole arc with Krew as well.

See, Jak 2 feels like it's this long running saga. You've turned a new leaf by the time it's over, several times, and that buildup made the game more and more exciting to keep playing.
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>>738566874
The melee in Jak 2 is insanely useful though.
All of your guns get buffed if you use them after a melee strike.

Punch + Shotgun is insane crowd control
Punch + Blaster does high single target dps
Punch + Vulcan skips the vulcan's slow start up

The game even tells you to do this early on, and people who dont and neglect the melee combos are the people who screech this game is too hard.
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>>738565721
>no red eco event
>Red eco basically not having a power at all
>Keira specifically mentions the "Yellow Sage's hut" but you end up at the citadel
>That one mining duo that has like 5+ orbs in the last level

Just how much cut shit did this game have anyway
>>
>>738565721
Red Faction 2
Zeno Clash 2
Kane & Lynch 2
>>
Is anybody else stuck on the opengoal jak 2 challenge of beating the sewer jet board level in 75 seconds? I keep getting 77 seconds... it unlocks fast hoverboard in the city. Whoever decided on 75 seconds has got to be some kind of cracked speedrunner type gamer.
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>>738578283
It's shit to navigate and there's nothing to do there. 3 at least added shit to find
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>>738565721
Jak 1: Thesis
Jak 2: Antithesis
Jak 3: Synthesis



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