What's the /v/erdict on Dark Souls 3 10 years later?
>>738636378Really fun game, perfect close to the trilogy Demon's Souls started.
Never played it
it's dark souls 2 with the real engine and without geographical impossibilitiesbut it's still too linear like das2and has no poise just like das2and no demon's souls backstab = no pvp
Good normieslop. Too much fan service. Too fast. Too linear. Overall well done and designed.
>>738636378best level design and bosses of the main souls trilogybalancing makes it a bit boring though and I wish the build creation was as good as 2's
>>738636378I liked it, matter of fact I liked ALL of em
Loved it other than the 2nd half of irithyll being hot ass, the only thing I hated was that the 2h stance for straight swords from des and sorta ds2 didn't return which was an enormous mistake
Polished and soulless.
>>738636530>best level designlol
Pretty good game with a couple flaws>mandatory teleportation from the sword bonfire early in the game, prompts to light it are annoying and confused me for like thirty minutes before I looked it up>Twin Princes fight is retardedly designed>>738636515>poiseYeah that's a good point I missed poise mattering. I wanted to find havels and facetank everything but then I found him and got the armor and it was very underwhelming.
shart sucks 3
>>738636378Overrated just like every souls game. I wish dark souls never got popular.
>>738636378Worst modern from game by far but still decent 7/10
>Remember dark souls 1 the game
>>738636725This
>>738636378i miss the most slow deliberate combat of demons souls, dark souls and dark souls 2bloodborne turned every souls game into this autism where everything moves insanely fast and has 20 hit combos and dark souls 3 is definitely the first victim of that
>>738636490same, i wish i could invest into soulslike game but man it's just doesnt work
>>738636856and it got way worse in Elden Rang
>>738636856I actually like Bloodborne and games that came after, but DS3 in particular feels like a cheap flip on Bloodborne's engine. Like the way enemies react to being hit feels exactly like bloodborne, but you are stuck in this weird half dark souls half bloodbrone system so your character feels like they are just slapping shit around with a fan like the Smash 64 item, and their is no stylish fluidity to anything like in Bloodborne. DS3 is like a growing pain on the way to Sekiro and then Elden Ring
>>738637071>but DS3 in particular feels like a cheap flip on Bloodborne's engine.They use the same engine.>Demon's Souls>Dark Souls>Bloodborne>Dark Souls 3>Sekiro>Elden Ring>Nightreign>DuskbloodsOnly Dark Souls 2 had a new engine made for it.
>>738636378I never finished it. Don't remember why. I played Bloodborne, Dark Souls, and Elden Ring multiple times but couldn't wrap up a full playthrough of Dark Souls 2 or 3.
>>738636378I'm in charge of your brain now so a. It's soulslop memberberries dogshit saaarb. It's best game everno inbetweens.
>10 years later
>>738637142No, Bloodborne and DS3 in particular are running on the same version of the engine. You can see it in the lighting. They look identical in some areas.
I'm playing dark souls 2. It's okay.
>>738636378It felt like they gave up on trying anything new after people shit on ds2 so they just made the most fanservicey crowdpleasing game they could. Felt kind of uh... soulless.
>>738637206>No, Bloodborne and DS3 in particular are running on the same version of the engine. You can see it in the lighting. They look identical in some areas.Miyazaki was cooking both Bloodborne and DS3 at the same time. You can tell because Oceiros is an unused asset from Bloodborne and Sister Friede is basically just Maria.
>>738637334Why does everyone saying cooking nowadays when it comes to make games
>DS3 is bad because of DS1 referen-ACK!
>>738637406ds3 has a ds1 reference every 5 minutesds2 has a ds1 reference like 5 times in the whole game
>>738637334exactly, they are inextricably linked in a way that no other From games are. I remember when Ashes of Ariandel came out and their were people calling Friede "Diet Maria"
>>738636378It's not very good. From excels when they do one offs like bloodborne/demons/dark the sequels are boring
>>738636515>>738636649I thoguht dark souls 2 has passive poise but only if you have heavy armor. i thought demons souls was the one that didn't have poise and had hyperarmor like dark souls 3also what is demons souls backstab? is that just dark souls 1 backstab?
>>738637446that's cool, but DS2's references are way stupider and lazier
>>738637406both are soulless and make 0 sensethe only GOOD DaS is 1
>>738637460>>738637406>>738637493To be fair, Dark Souls 2 and 3 were contractual obligations, even Miyazaki was sick of Dark Souls 3
>>738636378Invading across the game as a mad phantom with my Thrall hood and twin Shotel's was probably the most fun I've had with this series.
>>738637334Just a reminder>Demon Souls was a spiritual successor to Kings Field, and it was abandoned until Miyazaki picked it up cause he saw potential>Miyazaki wouldn't tell Yoshida about DeS tendency because they'd force him to change it >Yoshida thinks DeS is crap based on an early build that he's shown, and drops all Sony support for it>完成間近の段階でDemon’s Soulsを2時間ほどプレーしたが、2時間後にもプレーを開始した時と全く同じ場所に立ったままだった。>「これは駄目だ。信じられないほど酷いゲームだ」と感じて、プレーを止めてしまったよ。>I played an almost finalized version of the game for about 2 hours, but 2 hours after having started playing I was still standing there at the same location.>"This is terrible. It's an incredibly awful game.", I thought to myself, and stopped playing>DeS actually turns out really well and DEFINED the Souls genre >From naturally aren't too amused by how he handled DeS, so Bamco approach them for Dark Souls>DaS explodes and becomes legitimately mainstream>Yoshida realized that him mistreating DeS the way he did lost Souls as a Sony exclusive franchise>subsequently approaches Miyazaki, offering to fund his next baby and contribute Sony Japan Studio personnel to it>We get Bloodborne>Miyazaki cooking Bloodborne DLC and Dark Souls 3 at the same time >Fans ask Miyazaki why he won't create 60fps patch, says it's up to Sony>Sony shut down Sony Japan studio. They changed the X/O confirm button. Japan don't want PS5 >From go to Bamco for Elden Ring and Nightreign>Miyazaki says it was his idea to make Duskbloods a Switch game, that he pitched it to the Nintendo and that he always wanted to make a PvPvE game and Nintendo exclusive >Elden Ring Tarnished Edition on Switch 2>Miyazaki also said Nintendo encouraged them to include experimental and strange systems and features in their games
ds1 references in ds2>dark ornstein>sunlight warriors becoming forgotten>manus fragments becoming women that wreck kingdoms except for the one that falls in love with the ivory king>old chaos>ds1 lord souls in ng+ in the bodies of the new dudes>bed of chaos bug in lost sinner's head>ds1 pyromancer armor drops from monsters afraid of fire so they claw their eyes out>ng+ ds1 pyromancers break out of prison to help the lost sinner>aldia being pissed off about gwyn and all of the undead curse bullshittery>painting guardian that hides being a painting in aldias keep in ng+>a bunch of weapons, spells, armor from ds1 in ds2 but the lore is pretty much that nobody remembers what this is for>nito and the milfanito, fenito all that shit>lordvessel in the majula house basement>velka pardoner dude>elizabeht mushroomsetc etc etcds1+2 reference in ds3>a bunch of the npcs are visually the same but have different storylines: oscar vs anri, siegmeyer+sieglinde vs siegward>ds2 seed of giant popping up in ds3 firelink>continuations/corruptions of ds1 characters like gwyndolin, gwynevere, etc etc>demons having a massive decline, demon king, demon princes, etc. when you fight some of them they get visually tired or break apart into rocks ingame>the whole final boss>all t hose ds1 and ds2 weapons and armors in ds3>fire boobie witch in the dlc, earthen peak in the dlc, stuff like that>patches>creighton >the whole linking the fire thing>anor londo again>darkroot garden aka oolacile aka farron keep again>dead dusk lady and mushroom>all of the existing places form ds1 are referenced again, astora, vinheim, etc whatever great swamp all that>way of the white circle is now an online item thing, but also it's a dlc miracle>humanities coming back in the dlcgreugehlbguelr this is too much work i'm going to bed
>>738637920Biggest similarity between Demons Souls and Dark Souls 3: you start out in Boletarian Palace / Lothric Castle in the beginning before going on a journey across various regions and returning back to Boletaria/Lothric for the finale with Demon King/Prince Lorian and Lothric before the final boss>“All of Dark Souls 3’s design is basically based on Miyazaki's own personal preference">Dark Souls 3 brings back the Mana/Focus bar from Demon's Souls instead of the Spell Cast system from DS1>Auto-revival (embering) after a boss (or helping as a phantom)>plus you have the five thrones which are a lot like the portals to the different worlds>A hub system like Demon’s Souls. The Firekeeper is literally the Maiden in black fire defense woman" (火防女) which is also the same term for the Fire Keepers in Dark Souls.>Rolling Functions the same exact way as DeS, because med rolling was buffed so fucking hard that the difference between fast roling and med rolling is so small that staying right under the fat roll minimum is required for every build.>Giving the player character clear motivations up front and keeping the end goal in sight, just like in Demon's Souls>Lothric Castle / Great Archives / Cursed Garden is influenced by Boletaria Castle. The run-up to twin princes being 1-3's run up to Penetrator, the corrupted form of Metas>Irithyll Dungeon does indeed have some heavy Tower of Latria vibes, full of backtracking and going from one side to the other for keys>All of the areas fit together like pieces of a puzzle and how everything came together to form one grand world>Inspired by the great, memorable map designs of Demon's Souls
>>738636378Solid game. Didn't like the final boss. DS1 > DS3 > DS2.
I’ll say what I said a long time agoit’s a well made game, but nothing about it is particularly inspiring.
>>738636378Same as when it came out: Boring
>>738637942lothric also has a lot of the verticality boletaria has in contrast to undead burg being pretty flat for the most part
>>738636378It's boring and bland, although I do really like the PvP system. Even though I think DS2 is an inferior game, I still like it more because it's interesting, whereas DS3 is simply a slog.7/10.
>>738636619You have a shallow understanding of good level design. Not every game needs to be as open as DS1. DS3 along with BB are the only ones that are consistent about having a single bonfire at the start which you then open shortcuts to that loop back to it and make the run to the boss easier. Sekiro and Elden Ring have too many sites of grace or sculptor's idols, and DeS and DS1 don't offer time saving shortcuts consistently.
Demon's Souls, Dark Souls and Bloodborne are literally a piece of art. It's like a Mona Lisa painting.DSII started off under the direction of Tomohiro Shibuya. It was going to be even more open world. They got a lot done, but Bamco came down on them and forced them to scrap half the game. They put Yui Tanimura in charge who had to pick up the pieces 6 months from launch. Bamco originally designated DS2 to be a PS4 game and then decided that nope, we're actually putting it on the PS3, which forced the downgrade. DS2 had half the dev time of DS1 because of the lost year with the first director that was shitcanned.Dark Souls 3 however is just a obligation using rehashed Bloodborne assets. It was just a cash grab more than anything else and you can feel the lack of soul in the game. Miyazaki didn't even really want to make it but he was under contract to Bamco.The Ringed City is directed by HIdetaka Miyazaki and is meta commentary on the state of Dark Souls franchise, which he accurately called a PILE OF RUBBISH via the ingame npc. It also gave a definitive his DEFINITIVE END to the IP and franchise. Miyazaki escapes into the painting, taking the BLOOD OF THE DARK SOUL (meaning the original inspiration and creative passion that made him make Dark Souls) and creating A NEW WORLD (new games) to ESCAPE TO. He confirmed in an interview that HE IS DONE with Dark Souls IP forever, he ESCAPED tha garbage that the Dark Souls IP has become thanks to Dark Souls 2 and Dark Souls 3. If a Dark Souls 4 is made in the far future, he won't be involved with it. He dabbed so hard on Bandai Scamco and the modern Souls "fans">The Ringed City ends with the world the painter girl painted in ds3 becoming Elden RingMiyazaki is already talking about a new game that fit his ideal fantasy more than Elden ring.Tanimura also came up with the "light greatswords" weapon type by the way (Loyce Greatsword)
>>738636378as someone who's done 70+ playthroughs of ds3, it's kino but mogged by bloodborne and elden ring sadly. i mostly just really enjoy blitzing through it in 3-4 hours solely to fight the bosses over and over again with different weapons.
>it's already 10 yearsI wnat to die
>>738636378I have mixed feelings.
>>738636378kino
>>738636378ds3 is fucking garbage but i enjoyed pvp and invasions. 1k hours
I just want a non-openworld ds4 for pc. Is it asking too much?
>>738636378The verdict is that you should turn off depth of field, you stupid assfuck, so that Irithyll won't appear as a blurry JPG, like it does in your image.
>>738644225Not going to happen with Miyazaki hooking up with Nintendo
>>738636378Best Souls game. Prepare to Die did not age well, and 2 is just a bad game period. Still kinda linear and theme park-ish. DLC was good though.
DS3 had probably the best individual level design in the entire series and this fact somehow gets overlooked by the community.
>>738636378First souls game i played so it holds a special place in my heart. Had a lot of fun learning the combat and some of the areas and bosses were really memorable.
>>738636378Masterpiece, the only true sequel to Dark Souks
>>738636378The beginning of the end
>>738644890It doesn't really matter when the progression is linear as shit
>>738637546Is that why he made ER after that?
>>738637546Nah, 3 is clearly a product of love and Elden Ring carries many themes and lore elements from it2 is ass though, it shouldn't exist
>>738645146Elden Ring>DS3 Painter Girl is Miyazaki who wants to create new places (Bloodborne, Sekiro, Elden Ring, etc)>Miyazaki was heavily inspired by Shadow of the Colossus and Ico >Dark Souls 3 and Elden Ring have a lot of Tanimura's ideas for Dark Souls 2. Miyazaki wanted to give Tanimura another chance after DS2's complete dev hell.>Miyazaki and co went to America and to his hometown or base of operations. "I think it was a hotel where we first sat down and spoke. It was us going out to him to his home turf and having these kickoff conversations with him there in person.">Mr Martin respected the fact that they didn’t want him to write the game’s story or the in-game text. They just wanted the lore. There was nothing visual — it was all text. Rather than being a short story, it was something that depicted the setting or set the scene for the game and for the world, detailing the flow of history and the figures who appeared throughout it.>Before production started on Elden Ring, Miyazaki took a trip to Scotland, Isle of Skye and Wales. Scottish Highlands or the Cornish coast. The UK was a massive influence on Elden Ring's open world.>Most of Elden Ring was worked on remotely due to COVID in Japan>Miyazaki considers art style more important then graphical fidelity, 240fps, 2048x2048 textures, etc>Miyazaki briefly considers Elden Ring to be a culmination of everything they did in Demon's Souls, Dark Souls and Bloodborne >The Lands Between is actually a name that was invented by George R.R. Martin himself>Ranni intentionally killed her original body, transferring her soul to a doll, which itself signifies a warped state of existence. Similar to how Queen Marika and Radagon are one being, it touches on the nature of Empyreans and the multiple different aspects they can possess.
>>738645301Nah. 3 is a Best Of album and doesn't do anything original.
>>738645142Why is that bad?Progression is linear in Bloodborne as well, probably more so.
>>738645390>Why is that bad?Because exploration is just as important as the combat itself
>>738645460I agree which is why the level design in DS3 is commendable. It is a lot of fun to clear a DS3 level because they tend to be stingy with bonfires and there is a lot of tension in making it back to the bonfire while having amassed a ton of Souls. Good exploration doesn't necessarily mean open world.
>>738636515>but it's still too linear like das2What
>>738645390A lot more of the content in bloodborne is optional, so you tend to have more choice in the order you do it
>>738645607Non-linearity has nothing to do with open world, you're talking about a series famous for being non-linear long before ER so how can you even make such a ridiculous claimExploring a non-linear world is far more rewarding than exploring the same levels always in the same order, 3 has probably the best individual levels in the trilogy but they are nowhere near good enough to make up for the non-linearity, frankly I don't think that's even possible
>>738645667>make up for the non-linearityfor the lack of non-linearity*
>>738636856The actual worst enemy with this are the Corvians. On the Road of Sacrifices it's not too bad cause you encounter them individually and you can kill them before they transform, but the ones on the rooftops outside the Grand Archives are evil. There's like four and they'll transform before you can kill them all, and once they do they can somehow tank your attacks, get on your ass instantly, and deal a million combo hits that flinch you. It's incredible, really.
>>738645651Not sure that makes a difference. You can also choose the order in which you beat the Lords of cinder even though they are mandatory.
I'm replying it right now, using the Winged Knight Twinaxes. They're stupidly strong, it's very silly.Also picked up a Heavy Crossbow without farming for it, somehow.Just killed Elfriede and am about to head to the Dreg Heap.
>>738645327Wrong, 3 actually carries many new themes and elements that are in Elden Ring>Horns as a symbol od divinity through communion if souls into one being>Marriage plus Death and Rebirth to ascend to Divinity>Cursed blood pacts turning acolytes into fiends able to tap into a cursed power, and opposed by a church>An ending where you collect corrupted souls from a follower sent for atonement that die for the player to embed the curse into the world itself, and turn it into a blessing which makes all those Souls whole and creates a new era (ds3) is the foundation of every single Order ending, all requiring sacrifice of a body to gestate a mending Rune.I could go on and on, Elden Ring has far more in common, thematically and story wise, with Dark Souls 3 than any other game, by far.Dark Souls 3 also shows how much Miyazaki loves story and social studies. It shows a new Lordran that went beyond the Gods, but unlike Shit Souls 2 instead of handwaving it as "le Gods are forgotten lel" it actually, genuinely pulls a PhD tier perfomance in writing and Lothric society shifts from worshipping Gods to woshipping the Flame, as consequence of Gods themselves binding humanity to it. It also shows how firekeepers went from slaves ment to control and host a tool to the literal popess of Lothric and the religious higher ups, because the Fire is something to worship blindly. The way Dark Souls 3 mentions and recalls Dark Souls is not empty fanservice, it actually sets the tone and tells history while also dumping lore about the first game. Without Sulyvahn we would still gave zero clue of why the 4 Kings "failed" Kaathe and what being a Dark Lord actually means, since Sulyvahn was the first attempt at a Dark Lord not to become mindless after trying to usurp the flameYou have low intellectual and cognitive functions so you can't properly analyze and dissect Dark Souls 3. You hate it because you were told to hate it just like you were told Miyazaki didn't want to do it.
>>738636378if the other ones are slower i don't wanna play them
>>738645840>You can also choose the order in which you beat the Lords of cinder even though they are mandatory.Not really? Abyss Watchers must be slain to get to Aldrich and Yhorm. You can choose to do either Aldritch or Yhorm before the other, but you cannot kill the Twin Princes before the others are slain, as the key to the Grand Archives will not appear on Gotthard's corpse outside it until the other three are beaten.
Probably the worst spellcasting in the souls series.
>>738646026Filtered
>"Splitleaf Greatsword">It's clearly a halberd>It's in the Halberd weapon category>"A long-handled greatsword that made its way from a distant land."
>>738645891Post more similarities between DS2, DS3 and ER
I'm still burned out on soulslikes after having dropped DS3 in the DLC a decade ago
>>738645667DS1 is semi-open world.>Exploring a non-linear world is far more rewarding than exploring the same levels always in the same orderNot necessarily. It can be far more rewarding to progress through a game in a much more linear fashion because then the developers can finely tune the difficulty and pacing. This notion that non-linear = automatically good, and linear = automatically inferior is just shallow. Also you seem to imply that even if the individual areas are good, they are bad anyway because the game is linear? That's bizarre.>>738645952Sure but you can get to lothric castle before you're meant to be there, that's the point. Anyway what's the standard? We are comparing DS3 with BB. In BB you can't even do something like this. And DS3 on top of allowing you to get to late game areas early and giving you branching options in the main story, it also has a decent amount of optional areas.
>>738646294DS1 is not open world, semi or otherwise, stop being ridiculous and using terms you don't understand>Not necessarilyYes necessarily if you truly value exploration as much as combat>non-linear = automatically good, and linear = automatically inferior is just shallowIt isn't a statement about games in general, it's a statement about soulslikes specifically and it's true. Much like a linear metroidvania is automatically worse than a non-linear one basically no matter what if both are competent games. Stop being ridiculous, again>they are bad anyway because the game is linear? That's bizarre.No, exploring a linear world with good individual level design is always worse than exploring a non-linear world with slightly worse level design. Learn to read
>>738645891A load of nonsense; and I did not say that I hated DS3, you autistic retard.
>>738646237Reminder that King's Field, Shadow Tower, etc were flopsDemon's Souls is their bread and butter and they'll milk its formula while the industry crashes around themNo different than Capcom with RE Engine
>>738646374DS1 is a semi open world. You're retarded. Not worth talking to.
>>738636378>10 years later
>FromSoftware Spent More Time On The Duskbloods’ Gameplay Than Any Other Title, and It Will Be the Most Innovative>As reported in a new video shared by Ziostorm, a Chinese journalist who provided accurate information on Elden Ring before the game's release, recently revealed some small, exciting tidbits about FromSoftware's upcoming Nintendo Switch 2 exclusive. The game was reportedly greenlit even before the marketing campaign for Sekiro: Shadows Die Twice started, and it is the game that FromSoftware has spent the most time on gameplay among all of their games.>All the time spent on prototyping The Duskbloods' gameplay is reportedly paying off, as the game, although PvEvP, features many innovative gameplay elements that the team is really proud of. So much so that the journalist speculates the game could influence games from other studios as much as the aforementioned Sekiro: Shadows Die Twice did, especially with the parry mechanics that are now prevalent in almost every action game.>Miyazaki considers Link to the Past to be GOAT and collaborating with Nintendo is his biggest dreamAre you ready for kino?
>>738646294>Sure but you can get to lothric castle before you're meant to be there, that's the point.Yes, but you're still limited to where you can go from there. You can't kill the Twin Princes before killing the other three, so even though you CAN go to Lothric Castle, the Consumed King's Garden, and the Untended Graves, that's as far as you can actually go.
>>738646432>not even trying to counter, just crying over essentially semanticsConcession accepted lil man
>>738646138wow, epic crystal homing soulmass, and crystal soul spear gameplay, something truly unique to DaS3.Anyways, DaS3 has dogshit spell selection, removal of hexes as a classification was lame, the casting gear is uninspired and bland. Moving back to the mana bar was a mistake, when Vancian Casting was superior.Abysmal dogshit variety as a mage, would not play again.
>>738646467I know that, but like I said you can't do something like that in Bloodborne which shows DS3 is actually more non-linear.
>>738636378Kino and it's one of the few times a remake is warranted. So much content, areas, and entire gameplay mechanics were taken out, despite almost being completely done due to a horrible development. It wasn't all lost though, a ton of the stuff cut out was used for Elden Ring, but DS3 could have been so much better and you can tell that it was rushed a lot of times.
>>738646558>So much content, areas, and entire gameplay mechanics were taken out, despite almost being completely done due to a horrible development. It wasn't all lost though>ton of the stuff cut out was used for Elden RingQRD on this?
>>738645142No, it matters a lot. In fact a lot of DS3's linearity can be shortcutted. You can quickly get to the swamp without exploring 90% of the undead settlement, cathedral of the deep is semi optional for that period in the game as well. This is very noticeable on a pyromacy run where you can get to the smouldering lake very fast and grab a bunch of powerful pyromancies, then into tha painting to grab onyx blade and parting flame.What DS1 did with the world design is commendable but trying to punch down DS3 for it is retarded when it merely shifted priority to far larger individual levels. Settlement alone is as big as the entire Burg + Parish + Lower Burg, with room to spare for more.
It's good but let down by linearity and one-dimensional gameplay.
>>738636378not the worst but definitely the least memorable
>>738646728>tourist's second attempt to whitewash linearityGrim
>>738646793>touristI've been playing these games longer than you were alive, shitstain.
>>738637920I would kms if I knew this much soles lawr
>>738646179There's nearly 0 similarities between ds2 and ds3/er, some people are retarded enough to equate Vendrick to Godfrey while the latter is nowhere as central nor they are remotely similar besides being the spouses of two queens that are also very different.You can genuinely easily tell Dark Souls 2 is not a Miyazaki game and Dark Souls 3 is and the differences in how the world and story are told in the two gamesRegarding Dark Souls 3 and Elden Ring, both have a Dragon area entered through the Fire. Lothric invades Archdragon Peak, a mausoleum for Dragons, through the Lordvessel within Lothric Castle, which is why you gain Dragon Path there and why there's men-serpents, dead or stragglers, on the way to the Untended Graves. Sulyvahn and Oceiros used the usurped Flame of Lothric, which is now stoled by Sulyvahn and the whole area infested by Pus, to attack Archdragon and steal the Dragon Torso stome. This is why there's several Lothric Knights doing the Dragon Path and why Lothric Knights would hunt and take wyverns: the artifact stolen and found in the Irithyll Dungeon allowed Sulyvahn to turn Oceiros into the Dragon form after experimenting with the wretches in Archdragon Peak. The alliance between Sulyvahn and Oceiros is also confirmed by Oceiros special guard protecting the Cathedral of the Deep, of which Sulyvahn was Pontiff. Cathedral Knights have Oceiros emblem.In Elden Ring Marika and the Erdtree attack the long fallen Farum Azula, where there's a dead civilization of beasts that were granted intelligence by Dragons guarding a Mausoluem of DragonsAnother similarity is the use of sounds to call spirits in both games, the protagonists of Dark Souls 3 are dead souls called back to their bodies by bells, which is exactly how dead spirits are called in Elden Ring.
>>738646812Keep crying secondary :D
>>738646386>A load of nonsense;Waiting for your rebuttal>and I did not say that I hated DS3Yeah you did, calling it for doing nothing original for no reason whatsoever
>>738646873>>and I did not say that I hated DS3>Yeah you did, calling it for doing nothing original for no reason whatsoeverI literally did not say that I hated DS3 in any form or fashion.
>>738646501>DaS3 has dogshit spell selectionWrong>removal of hexes as a classification wasGood, as now more builds can access more spell types. Dark spells can be cast from Miracle catalysts, Sorcery Caralysts and Pyromancer Catalysts >the casting gear is uninspired and blandWrong, it's actually better and made pure casting worth it>Moving back to the mana bar was a mistake, when Vancian Casting was superior. No, it was trash that forced you to overlevel or pick only damage spells and remove more niche/utility spell, but you are a retard crying about MUH FP>Abysmal dogshit variety as a mageWrong. It actually made the spellcasting far more fun, especially because Dark Souls 3 has superior baseline combat with more staggerable enemies and deeper combat interactions than backpedaling and staggers doing fuckall
>>738645642you always have to go through the forest or heide's tower, also vanilla didn't let you unlock Shaded Woods until you were halfway through the gamethe same people who complained about this did not care about Demon's forcing you to go through 2 entire levels before you can access other archstone worlds or the unfeasibility of approaching mid-game DS1 areas early but whatever
>>738647020If you say something is shit and you are wrong about it and don't try to actually elaborate, you hate itAnd you also keep deflecting and trying not to address how Dark Souls 3 is supposed to do nothing original when it is the most similar to Elden Ring, a game that came after, than any game before it
>>738647129I'm not going to waste time arguing with you in good faith, glazer.
>>738636725
>>738647129>saying something does nothing original is the same as saying it''s shitwhat in autism?
>>738647182>glazerI accept your concession, NPC with Twitter NPC responses. I wasn't expecting you to be able to argue anything nor prove you understood anything about the story in the first place.
>>738647070>two crystal soul spears don't even kill a ringed knightthis is fucking terrible
>>738636378My IQ is above 130. I'm telling this cause you need to understand this tier list comes from a brilliant mind.Bloodborne > Sekiro > Elden Ring > Dark Souls 3 > Dark Souls > Demon's Souls > doodie feces > Dark Souls 2
>>738646026DS3 sorceries are shit but i like miracles and especially pyromancies. Sorceries are genuine trash though, i have no idea what they were thinking with themAnd miracles despite being fun are all locked behind endgame, may as well be an ng+ run.
>>738636378>10 years later?
>>738647310putting Bloodborne above feces is a proof of your IQ test being done on a scam site that wanted you to pay for membership
>>738647265>Two spammable spells don't kill the literal strongest, NPC in game thatis also uniqueNow let's see Best Souls 2 spells...
>>738646587Basically>Miyazaki was done with Dark Souls after the first one>Bandai doesn't care and makes DS3 with Miyazaki sort of involved as a producer>tons of tomfoolery occurs during production due to having no real vision>Miyazaki, being done with BB, take charge of the project to save it, notices it's not looking good, cuts out 40% of the game, and tries his best to salvage what's left in a year>This is probably why the thesis of DS3 is a warning about not letting things that have run their course die out and be forgotten to make room for something newAs far as for what was cut>Elden Ring's and Sekiro's entire stealth system was originally in DS3>Elden Ring's weather system and night and day cycle was also in DS3>DS3 was originally supposed to be more of a "survival horror" type game, armor and weapon durability would play a huge role, there was very little healing sources, there was no bonfires, you had to find limited resources to make your own bonfires in the world, you basically were in a desperate struggle for survival the whole way through>At some point in the game, you would trigger an "eclipse event" which would turn the sun black, like it is during the Soul of Cinder boss, and cause tons of flying serpents to appear throughout the world, as well as changing the map and enemies around the world>Pontiff Sullyvahn was the original final boss>There was a "sacrifice" system were you could change the appearance and enemies of the game world somehow>Primordial serpents would appear again and Kaathe would be a boss and would make an appearance during the Twin Princes fight as a third phase>covenant system was changed to cults and would have less of a focus on multiplayer and more on character buffs>Entire game world was more interconnected, multiple pathways to Irythill and other areas connecting into each other were plannedThere's tons more, but these are the most interesting things that were cut.
>>738647404All false btw, none of this is actually true
>>738647239You will never be a woman, so stop trying to act like one.
>>738647395>spells>uses a miracle bowGo back to being laughed at on rpg codex
>>738647404Would Miyazaki still have those builds?
>>738647448There's tons of videos going into the game code and finding developer messages that hint at all of these. Here's one about the stealth system for examplehttps://www.youtube.com/watch?v=11uWva-W6HsHere's one about the day and night cycle and ceremonieshttps://www.youtube.com/watch?v=b8IvzBq9OVMYou can literally find hours of videos talking about cut Dark Souls 3 content on youtube.
>>738647458>Twitter NPC so butthurt he had to instantly switch to hsi /vee/ personaLMAOOOO
>>738647548No. That's tons of nonsense and made up headcanons.There's zero tangible evidence Sulyvahnwas the final bossThere's zero evidence of "flying lizards" anywhere in the files. You posted a concept art which translated into the Dreg Heap. This is not content cut, this is you making up random shit to get mad about.The only actual cut thing is the bonfire creation system and considering how shit it was in Lords of the Fallen, that was likely a good call dictated by actual playtesting
>>738647548>You can literally find hours of videos talking about cut Dark Souls 3 content on youtube.this applies to literally every videogame ever, what's your point>muh you could do some useless shit in the proto-alpha 0.0001 versionfuck off!
>the rpg codex tranny never played DS2 with a binocular wizard
>>738636378it's whatevernot terrible but doesn't excel at anything either
>>738647404Reminds me of the RE4 Hookman build
>>738636530Thinking about the demon ruins and all the area around it is enough to give me the ick. And the first dlc. Worst dlc ever released by from.
>>738647946>And the first dlc. Worst dlc ever released by from.Supposedly it was supposed to be base game content that was later repurposed for DLC
>>738647654you literally see in the second video I posted flying serpents still in the game files. Also Sullyvahn is still referred to as "the old king of the eclipse" in the game files and was mapped to being the final areas last boss before being changed. >>738647659All of the things I mentioned are still in the game's code. All of them made it past the brainstorming stage and were actually developed enough to have prototypes in the games files, and were cut late enough into development that From didn't have time to remove them and are just hidden.
>>738647946I hate those fucking ruins so much but there's inevitably something I need for whatever build I'm doing located there. Very spiteful layout.
>>738637071The crow's weapon fan/sword thing in the dlc gave it back the Bloodborne style it was missing. Also kill the Cheshire cat looking guy wearing hunter garbs. With all that you can pretend to be playing bloodborne.
>>738646026Dark Souls 3 has the best magic system simply because it doesn't turn the game into a point and click adventure game like 1 and 2. Mages already have weapons that do tons of damage, all the tools a STR or DEX character have at their disposal, have tons of utility and on top of that want spells that two shot bosses? In Dark Souls 3 spells are simply another tool that you have to use your brain to use properly. Are you a retard that tries to use CSS and a knight running full sprint at you and angry that he's not giving you any openings? Too bad. No more walking backwards and casting two crystal soul spears to decimate all bosses in the game for free. Now you have to dedicate at least 3 ring slots to make magic half as broken as it was in DS1, and it's a good thing.
>>738647719>Needs a fucking binocular to actually free aim spells because the movement and camera and attack pivoting are completely and utterly fucked>no on-hold spells like lighting arrow which is also probably the single best thing faith builds got since the ds1 wog>elemental damage can be easily negated so hard you can shut down any enemy spellcaster just by equipping a 100% elemental resistant shield>spells are so fucking predictable even at max casting speed you can dodge them with your eyes closed, even "homing" ones, meanwhile DS3 added great soul dregs and black serpent, probably the best homing spells in series>half-assed soul greatsword that is a pale shadow of the same spell from ds3 where it actually got cross-melee combos with heysel pick and 3 other versions of melee sorceries>no poisecast mechanic which means aggressive rushdown shuts mages up>DOGSHIT pyromancers overnerfed into oblivion that were robbed of free aim mechanic and got terrifying cast speed nerfs across the boardDark Souls 2 magic is so fucking shit, bro. Sorry to burst your bubble
>Best Souls level designBoletariaLatriaUndead Burg/ParisSen's FortressShulvaBrume TowerEleum LoyceBloodborne (all of it)Lothric IrithyllRinged CityStormveil Castle
>>738647982>you literally see in the second video I posted flying serpents still in the game files.No, those are literal Dark Souls 2 assetsThe Dreg Heap has actual flying creatures, and those are the Angels>Also Sullyvahn is still referred to as "the old king of the eclipse" in the game filesBecause he is>and was mapped to being the final areas last boss before being changed. No it wasn't. He was in the Untended Graves as secret boss, like a Gwyndolin
>>738648015I don't know how but I hardly get a feeling of any atmosphere coming from them, I know I'm traversing copy pasted ugly as fuck corridors floating in the void, I can see the engine and the threads making up the world being unweaved when I'm there. Lile a bad dreams/roblox game hastily put together. Also the enemies are ass. Fuck you demon ruins. Dark Souls cisterne/sewer levels mog it.
>>738648080Mages in ds3 are glass cannons without the cannon. It's way easier to unga with a straight melee build
>>738646402It’s worth remembering that Dark Souls 3 on Xbox One has the exact same 30fps framerate cap as Bloodborne has on PS4. Literally the exact same code. Microsoft stepped in and patched Dark Souls 3 to run at 60fps on Xbox Series X consolesSony REFUSE to give us Bloodborne 4K60 until modders had to create shadps4
where can I find the game+dlc+patches for bloodborne to play on PC?
>>738648176They're not DS2 assets. Why would you even lie about this when it's so easy to do a quick google search and disprove it?>No it wasn't. He was in the Untended Graves as secret boss, like a GwyndolinUntended graves was the final area in the pre alpha.
>>738648259>Untended graves was the final area in the pre alpha.Tell us more about the alpha DS3
>>738648235You're either bad or have a terrible build. All mage builds in DS3 can easily get to 60+ vigor while still having 60 INT and enough dex/str to wield most weapons and use most armors without hitting the meme 120 cap.
>>738636378needs a remake
>>738647070>Wrongnah, lots of unique spells were axed - Darkstorm, Soul geyser, TWoP, Fire Whip, Soul Appease, Dark Beads, Scraps of Life, GRS etc etc.What do I get in return? Like, six reskins of 'slow moving homing projectile'? Woaw, I clapped when Soul Dregs got a Great Soul Dregs upgrade in the dlc! How incredibly inspired. >Good, as now more builds can access more spell types. Dark spells can be cast from Miracle catalysts, Sorcery Caralysts and Pyromancer Catalysts What the fuck? Yeah, they can be cast like that in the previous game, too. You're a dumbass. Also no, spices made spells infinitely more accessible, and those were axed.>Wrong, it's actually better and made pure casting worth itYou don't actually elaborate on how they make pure casting 'worth it', or how it's 'better' so that's just an empty platitude, and all I see is dumbing down of systems, and removing content.>No, it was trash that forced you to overlevel or pick only damage spells and remove more niche/utility spell, but you are a retard crying about MUH FPYou still have Attunement slot system, you retard, and the FP system means your offensive spells are stepping on the toes of your utility spells. Not to mention weapon arts ALSO draw from the same resource, which means even more competition. With the old system, Soul Spear would not chunk your stacks of Light, or Chameleon and it does in the new system. Considering you're some entry-level caster that only whips out CSS and CHSM, I imagine you've never touched such spells before in your life. What a poser. >Wrong. It actually made the spellcasting far more fun, especially because Dark Souls 3 has superior baseline combat with more staggerable enemies and deeper combat interactions than backpedaling and staggers doing fuckallWhich is why your content is>Backpeddling>Spamming CSS + CHSMepic, das3 truly revolutionized magic gameplay.Never invest in int again, dimwit.
>>738648235Skill issue
>>738648507I killed that far easier and quicker with my quality build
Best game in the trilogy
>>738643586Holy b*sed.....
>>738636378Recently replayed DaS2 and going into DaS3 the main thing that bothers me is that you suddenly dodge like you have a rocket jammed in your ass.DaS3 probably has my favorite crestfallen ***** though. >They made him a Lord of Cinder. Not for virtue, but for might
>>738636568>last DLC boss is generic melee guy with boring moveset>soulstards somehow spin logic to push the narrative that it's le epic final bossI'm so tired
>>738648259>They're not DS2 assetsYes they literally are>Untended graves was the final area in the pre alpha.No it wasn't. The pre-alpha had no final area at all. But the Klin of the First Flame with the Eclipse was already drafted as concept, and that makes your retarded argument crumble because that was literally the first concept of the game
@738648121>binoculars enable pinpoint aiming not seen in the franchise neither before nor after, can easily headshot even smaller enemies across great distance, certain spells completely change their function thanks to binoculars like soul spear barrage turning into a crowd control stunlock machine or dark fog becoming a sniper spell for applying poison across entire locations>a billion of unique spell effects even without on hold casting, many spells share startup animation but come out at different timings in case you want to bother with pvp, can easily fit several casting schools onto one character>since the poise actually does work in DS2 you can literally play as a high poise mage without relying on poisecast as a crutch>insane amount of powerful aoe effects nearly as broken as DS1 fire tempest, because of their random nature shit like heavenly thunder or scraps of life literally have no hard counters other than running the fuck away>speaking of poison and toxic, the game has by far the best poison spells in the entire franchise, super quick to apply and stack, burns through HP very fastImagine hating DS2 casting for some reason lmao
High wall of lothric and undead village are the two worst early levels in the entire franchise
>>738648478Here fake fan secondary nigger who started with Dark Souls 2, see >>738648121>What did I gainAbout 4 damage types per spellcasting build through various different mechanical spells. And a better elemental damage system that is not negated to laughable amounts
>>738648507>couldn't even kill the host with spells, had to rush in with MLGS>tries to defend DS3 casting with itDo you have autism?
>>738648736>Can't post 2vs1 host with super tanky NPC in Dark Souls 2>Replies to me instead
>>738636378Terrible colours, rollspam, a bit empty, straightforward, and overly dark. it's overall terrible, but it has clean functional gameplay and challenge which salvages the game somewhat. To be palyed with a reshade and some background stream or podcast or anything sicne its so fucking bleak and empty. Or with someone else.
>>738648581>Yes they literally areThey're not. Even if they somehow originated in DS2, they're in the DS3 game files and have been remodeled to match that game's artstyle. They're DS3 cut content.>>No it wasn't. The pre-alpha had no final area at all. But the Klin of the First Flame with the Eclipse was already drafted as concept, and that makes your retarded argument crumble because that was literally the first concept of the game>Lance Mcdonald, who literally made the BB 60 FPS patch because he's so good at working with the games' engine, and who leaked basically everything about ER year before it came out, confirmed the untended graves was the last area originally and Sullyvahn was the final boss by examining the source code of DS3I'll believe him over some literal who tard on 4chinz.
>>738648697>barely tickles her health bar >already running out of FPOh, post the full version. I wanna laugh.
>>738648697Started with DeS, hate to burst your bubble. I was casting Soul Rays, and griefing with running Fire Storms when you were playing... well, whatever garbage series you bumbled in from.>About 4 damage types per spellcasting buildRetard? You already had that with Black Witch Staff + Pyromancer Flame. You literally have no idea what you're talking about, DaS3 slurpers are so dumb.>Video starts with you failing to cast a spellSymbolic.
>>738648820Hey, don't laugh, he can chugalug his little blue drank, and get his fp back. Mm, I love sipcasters! What's that? I cast three spells? Time for a sippy!
>>738636378you should've gotten a horse in the wide open areas: farron keep, gael/midir's arena, the swamp in the ringed city(after the big stairs with the patrolling giants)
>>738648781There's a billion of youtube videos with DS2 caster invaders, autismo. All of them are better than your random webmshttps://youtu.be/DVXqvL3zYmc
Bloodborne prototypes.. soul
a great game held back by some major flaws
>>738648936>spam dark orb nonstop for 5 gorillion damage on noobs with no adaptability and one shot them mostly cause of the game's horrible netcodeWow, DS2 is truly the pinnacle of magic.
>>738636378not a good conclusion to dark souls 1tried to incorporate all the dumb stuff dark souls 2 introducedstory ended up making no sense and not being a good finale for the franchise
>>738648987Certainly better than 1 and 3, yes.
>>738648987Then post webms better than the video. No, your cropped garbage where you don't manage to kill anything is not impressive
>>738649004I agree except for the finale part. I find the "let the flame die" ending a very good ending for the series, and the painter's quest a good epilogue/cliffhanger if they ever want to do more. The overall theme of DS3 about decay, stagnation and things overstaying their welcome is also good commentary on the state of a lot of legacy franchises and the game itself. The actual story of the game is horseshit thoughbeit.
>>738649004>Flame is dying again>kill the 4(3) dickheads>relight flame>or let it die for goodits not more complicated compared to 1 or 2.
>>738648176>No it wasn't. He was in the Untended Graves as secret boss, like a Gwyndolin
>bro trust me it's great that you have to clutter your item slot with pointless shit to even free aim because the movement is complete garbage>bro it's good that builds only have 1 damage type
>>738649004I wish it incorporated anything from DS2, instead of cannibalizing the story and setting of 1 and the gameplay of BB.
>>738649293Wow look at that made up ugly trash pulled out from a modder ass
>>738649327DS3 is essentially just a tech demo for Elden Ring
>>738648813>They're not. Even if they somehow originated in DS2So they are>they're in the DS3 game files So are literal dark souls 1 and 2 assets not even used>They're DS3 cut content. No they are not, and the Dreg Heap is in game>I'll believe himWho? Some faggot looking for the tiniest bits of flags? Do you realize there's also a Gwyn model in game? Holy shit Gwyn cut 1!!1!1!1
>>738649382Elden Ring is just DS3 but worse
>>738649435yeah elden ring is just trying to be open world slop and failing since the best parts are the non open world segmentsGrr martin pandering to get sports normies to play the game too
>>738649535i did wish it played more like an traditional rpg, with towns and questing and all that.
At E3 they also had the sacrifice ceremony statue that sprayed water for Dark Souls 3 which shows a mechanic that was internally cut from the game before E3 even took place.
>>738649429>So they areNo proof they originated there.>So are literal dark souls 1 and 2 assets not even usedAgain, you have zero proof of any model like them in DS1 or 2, they're all in the DS3 game files.>No they are not, and the Dreg Heap is in gameDoesn't matter, Dreg Heap is an entirely new area unrelated to the eclipse and flying serpent event in the pre alpha.>Who? Some faggot looking for the tiniest bits of flags? Do you realize there's also a Gwyn model in game? Holy shit Gwyn cut 1!!1!1!1One of the best data miners who frequently releases leaks about From games that always turn out right. He actually provides proof of what he says unlike you who are just making stuff up for attention.
>>738636378it's shit until you reach the location of your image, then it's just ok
>>738649327Nobody gives a shit about DS2 fanfiction
>>738649779>No proof they originated there. Nigger even Zully the Tranny admits that>Again, you have zero proof of any model like them in DS1 or 2, they're all in the DS3 game files. They are two models meshed together for an early render. Why the fuck would From cut them and add a completely new model made specifically for Dark Souls 3?You are a fucking retard and this cut content bullshit is super retarded
irythill dungeon is garbage
>>738648249please respond
>>738649761Thank fucking God they cut that
>>738649936Filtered
>>738649935Damn Elden Ring is truly Dark Souls 3 2
>>738650159DS2 mechanics copied into DS3 and ER:-estus shards/bone shards (seeds and tears in ER) and instead of kindling to buff your heal-effigy/ember/rune arc to restore max HP or get a stat buff-casting magic also consumes stamina to limit perpetual spamming of quick spells-fastroll and midroll have the same animation, but under 30% gives you far more roll length-multi direction rolls while locked on-midroll up to 70% weight-backstab has a 2 way confirmation via an extra grab animation-parry frames at the apex of the swing-infusions separate from upgrade levels-reasonable poise/hyperarmor levels meant for trades with fast weapons, not tanking greatclubs or giant bosses-4 ring slots (plus rebalanced rings so more niche effects aren't just ignored like DS1 where everyone used Havel's and FAP)-ultra/colossal weapons unpariable when 2H unless it's a rolling/running attack-jumping attacks on all weapons unpariable-guardbreak allows for a riposte-blue sentinels to save hosts from reds-limited respec-longer messages with 2 phrase structure-canceling gestures with a rollER added even more things from DS2:-rolling in poison covers you-rolling in water gives you 20% fire resistace and -20 lightning resistance-lots of gear, armors, talismans etc that changes your statsDS2 became the masterprint for the core mechanics and balance of of a souls game.
>>738636378i like itthe biggest problem it has is (ironicaly) that it was designed as the end of the franchise, wich means that both the themes and the way you progress through the game has to fit that narrative of "letting go" of the past, kinda how bloodborne was structured as a HP lovecraft novel where one horror gives way to a more complex and deeper dread (you go from beasts to cosmic horror by the end), and it requires escalation and therefore a more linear structure.its fine.
>>738637291>>738637446yeah this, I don't hate ds3 but the CONSTANT ds1 call backs had me rolling my eyes every few minutes, it's borders on parody
>>738650738>yeah this, I don't hate ds3 but the CONSTANT ds1 call backs had me rolling my eyes every few minutes, it's borders on parodyDUDE REMEMBER ANOR LONDO?DUDE REMEMBER THE ROOF ARCHERS?DUDE REMEMBER GWYN?DUDE REMEMBER TWINK PRINCE?DUDE REMEMBER ORNSTEIN?DUDE REMEMBER BLOODBORNE?DUDE REMEMBER BERSERK?DUDE REMEMBER ARTORIAS?DUDE REMEMBER ARTORIAS AGAIN??DUDE I HOPE YOU REMEMBERED ARTORIASDUDE REMEMBER PAINTED WORLD?DUDE REMEMBER ANDRE?DUDE REMEMBER ONION KNIGHT??DUDE REMEMBER LOST IZALITH??This is why DS3 will always be the weird tech demo of the series
>>738645891>Cursed blood pacts turning acolytes into fiends able to tap into a cursed power, and opposed by a churchThere is this little known game called bloodborne you might like autistic ds3 zoomer
>>738651378That's nothing like Bloodborne retard. Bloodborne beasts lose their sanity and blood is not a conduit of Souls shared across bodies. That concept is entirely related to Dark Souls 1, 3 and Elden Ring
>>738651826>>Cursed blood pacts turning acolytes into fiends able to tap into a cursed power, and opposed by a churchThis is a perfect description of the vilebloods, the fact that you thought I was talking about beasts instead shows who the retard is but by all means keep writing word salads about nebulous concepts there were intentionally left vague that definitely makes you seem like an intellectual and not a pretentious autist at all.
Dark Souls 1 and Dark Souls 3 are some of the best video games ever made. It's confusing why they named the second game Dark Souls 3, but hey it's FromSoft they like to be cryptic sometimes.
>>738652207>This is a perfect description of the vilebloods,No it's not. The Vilebloods don't turn into fiends and share their Souls/Fate. The only similarities are in the Covenant Mechanics and giving Blood for Miquella/Mohg vs giving Blood Dregs for Annalise, but the Vilebloods themselves are nothing like that, unless you specifically cherrypick the Pureblood Knights.Yes the Pureblood Knights are very similar to the Vilebloods, but that's not what I'm referring to. I'm talking specifically about the metaphysics of sharing souls and transformations through Blood, which is also different from old blood beast transformations
>>738650837>This is why DS3 will always be the weird tech demo of the seriesSuch a bizarre statement because "weird tech demo" is exactly what DS2 feels like.
>>738653031>Cursed blood pacts turning acolytes into fiends able to tap into a cursed power, and opposed by a church> blood is not a conduit of Souls shared across bodies>No it's not. The Vilebloods don't ...share their Souls/Fate.You are physically incapable to distinguish what you wrote with what you meant, I don't know what mental disability this is but it's really bizarre
>>738637446DS3 is a proper sequel that uses and expands the characters and themes of the previous games.DS2 just slaps 5 random things in.
>>738636378>the only moment everyone remembers most about this game is when it came within a hair's breadth of Bloodborne designlollmao even
>>738636378It's still bad.
>>738645776Have you considered a bow though?
>>738654116Bow has been utterly and totally invalid in every single game except Nightreign.
It was so boring I didn't even bother with the DLC and it put me off rollslop forever
i like every souls game except for this one. and it isn't due to difficulty as no game is difficult, but it's rather boring to explore. none of the locations i went to struck me in any way. i actually had a better time with dark souls 2.
>>738654159And yet you swear left and right to keep a bow for the tactical combat of DS2 and especially Amana, I wonder why...
it made souls mainstream. took away any form of exploration and mystery from the previous parts. copied the worst part of d2 (fast travel) and made it worse (elden ring ruined it even more). the irony is that the best parts of ds3 are built on nostalgia for ds1, even though most ds3 players, at least at release never touched ds1.
>>738636378armor sets and weapons are god tier bosses are okayenvironments and difficulty is a major step back from DS2
>>738654326Please schizo less, I'm >>738652296
>>738654187
>>738649980>>738648249
>>738636378DS1 was better
>10 years
>>738653161i dont think you understand what "tech demo" means
>>738652296Basically my approach>>738653364Are you genuinely retarded?
Irythill was cool.
>Two literal whos fighting for nothing at the end of the worldWas Slave Knight Gael a good final boss to the Dark Souls franchise?
>>738655610>Dies to backstrafing because the arena is just a massive open spaceNo
>>738636378Lucatiel's Mirrah Hollowslayer Greatsword is the best and most fun weapon in the game and Dark Souls III lets me gets it really early so it's a good game.
>>738645037
>>738636530The level design falls apart after the undead settlement.>>738641996>DS3 along with BB are the only ones that are consistent about having a single bonfire at the start which you then open shortcuts to that loop back to it and make the run to the boss easierYou know DS3 isn't just the Lothric Castle areas, right? Because the rest of the absolutely isn't consistent with this.
>>738636378shit game that bought in all the normalfag secondaries to the series. Your screenshot encapsulates this>ooo pwetty graphics now i wando pray
>>738645390If you count chalice dungeons (i do) that's where the non-linear stuff comes inBut sadly there just wasn't enough meat on the bones of that entire mechanic and the only thing its used for now os the cummm dungeon and a few other with the merchants that sell weapons with alternate gem slots
>>738636378pretty fun, wish there was more stuff to do
>>738647105>the same people who complained about this did not care about Demon's forcing you to go through 2 entire levels before you can access other archstone worldsDemon's Souls doesn't pretend to be an open world game.>or the unfeasibility of approaching mid-game DS1 areas early but whateverThat's just you being shit at an easy game.
>>738646026absolutely agree, the whole FP system just doesn't work in ds3 if you ask me, especially coz a lot of boss runbacks are disgustingingly packed with ganksquads and so you have 3 options1. Use up your fp actually getting to the boss2. Run past everything3. Use some of your levels for speccing into meleeAll 3 of which do not make for a good caster experience
>>738636378Good game but not very fun as a first time Fromslop experience.replaying it later after I knew the mechanics was a good time. good bosses and music, interesting/pretty environments, that's about it. Good but not 10/10, FS is getting better at the formula as they've progressed through Soulslike games
>>738648936>he thinks he knows the DS2 pvp metalol lmao evenIt was abysmal dogshit. Pure physical damage builds literally disappeared. Not to mention absolutely broken shit with joke weapons. Oh, I hope you enjoy dogshit netcoding as well. https://youtu.be/2P1eKThZG-g?si=ryANuBL3t4g4MmZe
>>738636378best pvp in the series. while there's several things that annoy me about the mechanics like the double hit stun, ultra greatsword shockwaves and roll poise, the level design, dedicated pvp locations, player limit and ease of access make for the best interactions. the cat and mouse game is top notch. so many ledges and places to lose people. co-invasions are very common.
>>738658503It's hilarious how hard they shat the bed with invasion system in ER. All they had to do was to literally copy DS3 and disable invasions in the open world.
>>738658845yeah no solo host invasions + open world invasions killed it for me. certain dungeons and places like stormveil, leyndell and belurat had that good vertical level design and corridors that add to the cat and mouse game, but sadly those invasions are few and far between. no dedicated pvp areas or covenants was disappointing too. adding wex dust officially in an update was a huge step in the right direction, so hopefully that gets carried to the next one.
>>738659191Stormveil was so good i just made a dedicated level 20 invader and spent most of my time here. I have no idea how people like jeenine can stomach high level pvp for long, not only the ruleset is utter shit for it, but there's like 5 different endgame fog walls you constantly invade instead of actual levels.No wonder ER pvp died very fast.
Dark Souls 2 concept art... soul
>>738636378Peak of the series, Ringed City DLC was top contented too altho not as good as Old Hunters.
>>738659917all ruined by consoles and their shit hardware
>>738659405The whole "lvl 100-120 is the only viable pvp bracket" shtick was crap anyway. Everyone had vigour levelled to its cap, and that was the entire meta. Basically impossible to fight if you had anything less. AND most invasions were premade gank squads. I never saw much of those in low lvl pvp. You did good staying in that bracket.
>>738659191>>738659405Literally no insentive to invade other than invade either. Finger Remedies and Rune Arcs are just lame, couldave fun thematic currencies like fingers or eyes unique to invading that maybe could had been traded for grease or bombs and other consumables for those that arent into crafting.
>>738636649Twin princes is one of my favorite fights in the series. If you're having a hard time with it, just use lightning on Lothric, he's super weak to it. You get the Dragonslayer Greataxe right before his fight for this very reason, I suspect. If you've ever summoned for it, there's a good chance they'll have it equipped just to spam the skill on him.
>>738636378its a hell of a lot better than DS2 but its severely lacking in the interconnectedness of the world that was such a standout feature of DS1. All in all its a decent 8/10 while ds1 was a 10/10Oh and fuck from for removing poise and making heavy weapons essentially useless. At least poise was sort of adressed in open world dark souls 3
>>738636378Best poise system in the series, by a large margin.No, I don't care what the PvEfags who don't have the skills to use it have to say.
>>738661725fair enough take. ds1 wasn't a 10 for me but it was damn good and memorable, the levels connecting back to firelink was something I missed later, yeah
>>738636378idk I completed Anor Londo and never finished itjust like Dark Souls 1
>>738662650You didn't beat the game
>>738662650okay, thanks for telling us you didn't play the game i guess. wanna hear some movies i haven't watched?
what's the most based armor set and why is the fallen knight set and nothing else?
>>738663586the 'I shat myself' set?
>>738663693if you can't appreciate robes over armor then you're a girl
>>738648578THE DARK SOUL... OOOOHHH DARK SOUL!!
>>738664105>Trousers of an order of fallen knights.>Held beneath leather boots and drab cloth using a knot of rope and bandage, they are dampened and indelibly stained with the misery of flight.
>the good bossfights are all crammed in the DLC>the lazy, obnoxious DS1 wanking>the fugly ass filter that makes everything look like literal shit>no stats changing equipment>no proper dual wielding but gay-ass twinkweapons that force you to play dex shit builds>why bother with NG+ if you get +3 rings from DLC first playthrough already>Bloodborne rollslopDS3 was garbage 10 years ago and it's garbage now, simple as
>>738663586I like the armor but with Lucatiel's hat.
>>738665975>no stats changing equipmentWhat do you mean? There are rings that give stats like +5 INT or the Prisoner's Chain ring.
>>738663586I like the Black Hand Armor Set. By far the most stylish dex set in the entire series. Great ratio of weight and defenses.
>>738641996retard
>>738648159>Parismondieu...
>>738648159decent list. Ever since Blighttown became stable in remastered I've come to love that area. Literal descent into hell
>>738636378The worst Souls game but still okay.
From just wanted to profit from Bloodborne assets/engine being held hostage by Snoyand that's ok
>>738636378better than 2 but still garbage compared to 1, BB, ER, Sekiro
>>738636378Fun, but I wish it was more open like 1 and 2 because it's fairly linear. Randomizers for it suffer due to it too.
>>738636378Not the best build variety and prefers you play a certain way but still great fun for what it is and I think it actually feels like Dark Souls unlike 2.2 I still think is good for its own reasons and is unique, but definitely is the black sheep of the souls franchise. Sometimes it genuinely doesn't feel like FROM even made the game.
>>738636378It's ok. I replayed it a couple years ago cause I had never played the DLC, but I lost interest when I finally got to the DLC...
>>738646501>The one single guy who cries about "Vancian casting" is back
>>738667953Dark Souls 2 is simply a Kings Field game with third person controls. The biggest and most expansive King's Field game.
jesus has it really been 10 years?
>>738636378I just finished it again recently because I didn't play the DLC a decade ago. My first playthrough was suffering because I never levelled vigor and went full strength ultra greatsword.Either the game is way too easy as a sorcerer or I got good, the only bosses I didn't beat first try was the lothric brothers and the demon prince. I remember the level layout being a lot more complex but it isn't. Even the DLC areas I've never been to before were basic which is strange because I had a lot of trouble traversing road of sacrifices/farron keep in the past.I still know jack shit about the lore but I let the flame die out because the age of fire going on so long isn't natural and it'll come back some day. Going back after Elden Ring was a bit painful, it feels almost archaic with its movement and lack of weapon/skill/spell variety; still enjoyable but it's got me second-guessing whether I want to play the previous games.
>>738636378still a fun gamereally great replayability
flashback to comparing animation times against the ER network test by plugging the same pad into a PC and a jailbroken PS4 but being invaded while doing it and confusing the invaders