>Japan doesn't make RTS-ACK!
even microsoft excel provides both more appealing graphics and gameplay
>>738638162soul
>>738638162Name 5 they've made in the last 10 years that aren't just sequels from the same series
>>738638162Crazy what kind of games are being made in 2026
what is this visually repulsive garbage?
>>738638162>Genreral
The game is apparently called スバリアの傭兵 (Subaria no Youhei, that is, Subaria Mercenaries).Description:- Real-time mercenary simulation- The player takes on the role of a mercenary from the country of Subaria and participates in war.- Many units fight in real time on the battlefield.- Use the rewards earned from battles to hire soldiers, grow your army, and aim for victory.- The game script can now be edited using Notepad.
>>738638461>>738639414of course zoomers wouldnt get the appeal
>thing: :|>thing, japan: :O
>>738638162At least post a good one.
kinda wild to think that a country so famous for its games cannot develop in some genres to save its life
>>738643078>artstyle good cuz it oldShit bait. If the dudes don't know how to draw they don't know how to draw. This looks like bunch of mannequins plastered onto AoE1.
GrimGrimoire is pretty good for an RTS designed around console controls. That's not saying a whole lot, but I think it's still the best Japanese RTS I'm aware of.
>>738638162Why is there a bunch of cho anikis running around on the battlefield
We actually have this advantage over them. hehehe
>>738638162jrpg rts is kino
>>738638162>イージーモードehhhhh? maji?
>>738645009>touhou garbageTry again, jackass.
>>738638162>had to make an entire engine for it>it's complete dogshit with very limited functionality made by a teenager in 1970 that everyone uses and nobody made any effort to improve
Nobody wants to play rts anyway.
>>738640187please be gentle their katakana system fucking blows and sucks good luck figuring out western names with this shit