[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 81+LjYADstL.jpg (285 KB, 1581x1676)
285 KB JPG
So the so called peak of the medium ends on a cliffhanger without a good resolution? Not to mention the fact that logistics of one of the main twists are outright stupid? I liked progressing through the game, but the ending just left a sour taste in my mouth.
>>
>Uchikoshi game has a dogshit ending with a retarded twist
Shocker.
But the ride there is still as good as it gets.
>>
Death game fans have zero standards if Danganronpas popularity is anything to go by and yet somehow ZTD is the game that gets all the shit. VLR is still good though so OP is a faggot.
>>
>>738651874
>so called peak of the medium
says fucking who
>>
>>738651874
>peak of the medium
It's not even the best Zero Escape game
>>
>>738651874
kino game
>>
>>738652080
it's funny how in a world with crazy things people drew the line at the transporter
it's not like ztd is a masterpiece but calling it horrible is insane, people say graphics don't matter until one with actual bad graphics comes out

and fuck all the retards that somehow played VLR for 60 hours and can't understand the fact that kyle is You
>>
>>738655313
ZTD's graphics are fine, it's the animations that are inexcusable
They really shouldn't have tried to make the game full 3D and just kept VLR's 3D portrait VN style
>>
File: 1762705745596453.gif (1.05 MB, 500x284)
1.05 MB GIF
>>738655430
let uchi cook, whole game was saved by a fundraiser and he decided to make it 3d instead of a basic 2d one
>>
>>738651874
Yes, the writer is an utter fraud. Zero Escape are the Lost (tv show) of visual novels, they just set up more and more insane mystery boxes without ever actually planning on how they'd come together. When the time came to actually answer questions the writer completely shat the bed.
>>
File: 1749383005301965.png (120 KB, 510x434)
120 KB PNG
>>738651874
I loved the first two but couldn't make it past an hour in the third game because of how dogshit it was. Does it answer any of the questions raised by the second game at all?
>>
File: 1555515435910.png (36 KB, 198x217)
36 KB PNG
>>738655671
Yes, but you'll wish it hadn't
>>
File: 1773793896565518.jpg (2.14 MB, 1754x2482)
2.14 MB JPG
ZTD remake in 2028, trust the plan.
>>
>>738655671
It answers the questions but raises even bigger questions and hard to believe plot points in return
999 > VLR > ZTD but they're all worth playing at least once, it's a trip
>>
>>738652080
Danganronpas was always slop. The first two Zero escape games actually had good writing, whereas ZTD feels like something that belongs to the Star Wars sequel trilogy.
>>
>>738655860
>but raises even bigger questions
I'm guessing you're referring to shit that is obviously meant to not be answered in exact detail and are just too autistic to cope with minor loose ends.
>>
>>738655860
I dunno. I've heard that the main character arcs are ok and it's just the side characters that are truly terrible, but it's hard to give the game the benefit of the double when the dialogue was that awful. I've read shitposts on /v/ with better writing.
>>
>>738655861
999 is a solid, self-contained story, VLR is pure retarded mystery box slop.
>Man for multiple days never realizes he's suddely 60 years older because he's in an enviroment with lower gravity
pure retardation
>>
File: Delta2.png (1.48 MB, 1920x1080)
1.48 MB PNG
>>738656097
>I've heard that the main character arcs are ok
Well you heard wrong
>>
you can tell when a 2 digit iq retard watched a video essay by constantly repeating a buzzword he just learned
>>
>>738656016
Honestly the biggest question is "what the fuck were they thinking???"
It does sort of end on a bit of a cliffhanger but that's not the issue, you can fill that in mostly with meta knowledge from the other games. But there is a lot of stuff that was "explained" in a very bad way, if explained at all
>>
File: 1752436597535094.jpg (379 KB, 1451x2000)
379 KB JPG
It's incredible how Uchikoshi's writing peak was at his directorial debut, 999, and it got progressively worse from there with each entry.
How is that even possible?
>>
>>738656110
did our Siggy not even try to jork it ONCE when he realized he was isolated with all those women
>>
I was using that buzzword to shit on ztd ever since I played it on release because it's accurare, cocksucker, you're welcome.
>>
>>738656016
>I'm guessing you're referring to shit that is obviously meant to not be answered in exact detail and are just too autistic to cope with minor loose ends.

Minor loose ends like the new villain it sets up out of nowhere, who was apparently so bad that the previous villain's insane 6d chess schizo plot which included killing 6 billion people was set up almost entirely just to stop him because the alternative was even worse?
>>
>>738656252
AI is his peak and NI is his valley which is impressive that he managed to do them back to back in a sad sort of way.
>>
>>738656252
But VLR was the peak. 999 was solid, but in no way outstanding. It's worse than both Ever17 and VLR.
>>
>>738656430
what's wrong with NI now
>>
>>738656430
>AI is his peak
grim
>>
>>738656430
AI is fucking ass and the only reason to play those games is the morbid curiosity to see what the fuck he's trying to pull off this time
>>
>>738655313
There is no parallel universe nor timeline where "yep and here's the alien fax machine" is decent writing.
>>
For me it's Punchline
>>
>>738656564
What's so bad about it? The previous games featured mind reading and time travelling.
>>
>>738656516
It would be quicker to list what isn't wrong which is pretty much just that the somniums are mostly an improvement.
>>
>>738656631
Mind reading and time travel are the cornerstones of the series, you accept them as necessary because the story is build around them
Magical alien artifacts for the explicit purpose of enabling a downright absurd plot point kind of stretches things
>>
File: DenselyPackedDeltas.png (470 KB, 684x705)
470 KB PNG
>>738655313
ZTD is horrible because the plot required all previous characters to act out of character to work. They all deliberately joined a death game organised by someone else but then don't question the suspicious old man in a wheelchair in the slightest. There's practically no talk about Zero despite his identity being one of the main objetives. You're left wondering what as the point of VLR if no one makes use of their wisdom.
And then it also introduced the alien fax machine on top of that.

The only good thing about it was the memes we got.
>>
>>738656836
Alien fax machine is more logically coherent than any of the Radical 6 retardation in VLR.
>>
>>738656953
I think the level of coping through memes seen by the ZTD fanbase (or whatever you'd call it) is unprecedented. We all agree it's the best thing about ZTD.
>>
>>738656953
>They all deliberately joined a death game
Didn't play the game because you would know this isn't the case in the first fucking scene.
>>
>>738656953
>You're left wondering what as the point of VLR if no one makes use of their wisdom.
But Sigma and Phi completed the game with their VLR wisdom, without it they go into the no hands Sigma ending
>>
>>738657021
But the radical 6 retardation didn't really matter in any meaningful way, it was just an excuse to make to moon setting work. It's retarded, but it doesn't actually affect the story if you completely remove it and replace it with a less absurd disease
The alien fax machine is PIVOTAL to the third game's plot, and retroactively to the second game's. You can't just ignore it, it's a key plot element that "explains" half the story
>>
>>738657195
I don't think you can really deterministically say the story goes into any ending with Zero Escape. Both are just one ending out of many. Maybe I forgot a detail, but I don't think they really needed anything from VLR to get to the final ending. And they should also have their wisdom in all routes anyway.
>>
>>738657221
The fax machine is the most realistic form of time travel in the series. It's only seen as dumb because of "muh aliens" which just isn't that outrageous in a sci-fi story. It being pivotal isn't an issue.
>>
File: x1pxq3na2jze1.jpg (36 KB, 480x374)
36 KB JPG
>>
>>738657430
>which just isn't that outrageous in a sci-fi story
It is when you have 3 games worth of story, and these games love to stop the plot in its tracks to have a character give you a ted talk on a fringe paranormal concept every half hour. Even in ZTD itself nothing hinting at aliens existing is brought up before the alien fax machine is revealed.
>>
File: 1753391555481042.jpg (362 KB, 839x1190)
362 KB JPG
The problem with Uchikoshi is that he loves ending his games with a bang. 999 ends with the craziest twist and on top of that they show Allice(which was absolutely nothing but it goes to show how much he loves crazy shit happening at the last second). VLR also shows the biggest twists in the last 10 minutes. ZTD is the same, what the fuck this old dude is Zero and can mind hack and there's a second terrorist organization, another bang.
You can't hate on ZTD ending when it's the exact same as the others but without a following game
>>
>>738657430
>most realistic form of time travel in the series
It literally VLR time travel but stupider.
>>
File: 1758689538073368.jpg (28 KB, 630x395)
28 KB JPG
>Yeah so there's a man-made airborne plague that slows down your perception of time by 5/6th and makes you want to violently kill yourself
This is where the trouble started
>>
>>738657538
Aliens potentially existing isn't a fringe concept though.
>>
>>738655671
There's a lot of questions that either go unanswered or get handwaved on top of creating more questions than it answers.
The reason? VLR and ZTD were written at the same time but ZTD got cancelled and took years for it to get the green light. In that time Uchi got bored and rewrote most of ZTD. That's what he claimed in an interview iirc
>>
>>738657430
I wonder if it would've been better received if they just had said Delta used his powers and some shifter researchers to speed develop the digitization of the shifter ability and combine it with some humonculous/cloning technology. At least that sounds more in line with the rest of the series. The only tricky part would be to have Delta pop out of one.
>>
>>738657910
I find the fact people take issue with it ridiculous because it's just the fucking phonewave from Steins Gate that can also send information on the physical makeup of an object and it's all been hooked up to a fancy 3D printer.
>>
>it's only seen as dumb because of "muh aliens"
And because the Nazis had it during WWII and still lost. And because the US gave a random 100 year old German dude a confiscated Nazi time machine built by aliens.
>>
Here's an issue I have never seen mentioned besides the few times I complained about it.
Some Aksys employee on twitter, before the release of the game, claimed it was 40 hours long while it didn't even last 20.
Fuck you June you liar
>>
>>738652080
I actually really like ZTD. Yes the last 20% of the game is dogshit but that first 40% was peak horror kino. It's funny because I thought D route (the one uchikoshi actually wrote) was god awful and C route was definitely the best.
>Great character dynamics in C.
>lots of cool horror moments like Acid Shower, it actually felt the most "horror death game" out of all of them. 999 was up there too.
>I actually like the graphics and cinematography since it really does feel like a PS1/PS2 styled horror game
I still think VLR is the best because of the whole twist and turns but ZTD had some good things to say about it.
>>
>>738658165
People don't have an issue with how it functions.
>>
>>738658384
Nazi's had it doesn't mean they figured out how to use it in time when everything is literally in an alien language. The guy with power to mind control people being able to get the device is such a non issue it's laughable you even mention it.
>>
>>738658723
I do actually. Where the fuck is it sourcing the materials to create bodies from? Are the scientists studying it keeping it refilled with organic slurry just in case somebody wants to telechronodimensionport at any random moment?
>>
>>738658920
First valid criticism I've ever heard of it.
>>
>>738658920
4D bullshittery
>>
clearly it meant to point to a sequel that never (properly) happened. ztd had its ending very obviously rushed and thats where the mindhack asspull came from, devs were forced to make something up to meet a deadline, pretty sure. its almost a troll in how blatantly bad it is, but thats only the very last 5% of the game or so

it baffles me how much more popular danganronpa is compared to zero escape. i tried playing 3 danganronpa games and couldnt stomach more than 15 minutes of each, the writing is so ridiculously childish that it immediately suspends belief about highschoolers finding out they have been kidnapped. i imagine the game gets better from there but man, does that fucking suck, just couldnt keep playing
>>
>>738658764
>Nazi's had it doesn't mean they figured out how to use it
Play the game. Delta literally tells you this. They also faxed baby Phi into the future.
>The guy with power to mind control people being able to get the device is such a non issue it's laughable you even mention it.
You clearly have forgotten just how limited the mind control aspect of his powers actually are.
>>
>>738658920
>Where the fuck is it sourcing the materials to create bodies from?
it's been used a grand total of once, I assume it just never ran out yet (if it even can run out, I really don't care about this stupid question).
>>
>>738651874
>So the so called peak of the medium ends on a cliffhanger without a good resolution?
It literally explains every single aspect of the game, reveals every single mystery, tells what happens to every single character and why. Why are you so fucking retarded?
>>
>>738659278
It's used multiple times.
>>
File: rl.jpg (502 KB, 1440x2160)
502 KB JPG
This is the actual peak of the medium btw
>>
>>738659425
truke
>>
>>738659278
In the very specific story branch where we use it, it's used twice. And it has been explain that it got used many more times in the past
>>
>>738651874
>peak of the medium
That's 999.
VLR falls short because of the cliffhanger.
>>
>>738659425
Specifically the third route is the peak
With everything after that being about as big a trash fire as ZTD
>>
>>738659002
When Delta explains the different parts of the transporter there is no mention of a power source so it's fair to assume that it needs to be powered externally. He's using his private fusion reactor and even then it takes 10 months for a single transport. It's not plausible that pre-war Germany could power this thing to research it.
>>
>>738659765
I wouldn't be surprised if the Venn diagram of retards filtered by the endings of both games was nearly a circle.
>>
File: 1753349852644729.png (1.05 MB, 1901x1049)
1.05 MB PNG
>>738659425
*kills your entire VN*
>>
>>738659425
... is this somehow the only vn you've read?
>>
>>738659842
Honestly that would make the idea that they only managed to charge it enough once to send phi forward make sense.
>>
>>738659864
The primary requirement for being in either of those circles is "having a functional brain", so it wouldn't surprise me
>>
People should just play the DS version of 999 in isolation and not play VLR and ZTD
>>
>>738660117
You tried...
>>
>>738660134
Nah VLR and ZTD are very fun to experience after turning off your brain, no reason to skip them enrirely. Just pretend they're a separate spin-off series rather than sequels to 999
>>
>>738659994
This idea is contradicted by the Germans figuring out what the transporter does.
>>
>>738659296
Mc never touching his face/seeing his reflection is stupid, them not realizing the difference in gravity due to the disease slowing down their perception is also dumb, but I will suspend my disbelief on that one. You obviously can imagine how things resolve further on, however it doesn't make me satisfied whatsoever.
>>
>>738657654
The difference is how those endings are delivered and the overall significance of those endings.

999 was famously written from the ending back to the start. The ending is very significant and puts the entire journey and experience in a new perspective that adds to all the themes and intellectual ideas seeded throughout the game. It's absolutely brilliant and still to this day, 16 years later, my favorite story moment in my fucking life (and I read a LOT of literature)

VLR does an ending that is semi-related to most things throughout the game however it offloads parts of the explanation to the sequel, which is fair to most people as long as there is an actual payoff.

The third game then absolutely does not pull it off and the ending is such a complete ass-pull that it became a meme. Worse is that it retrospsctively makes the ending to VLR worse because half of the ending was outsourced to ZTD. This makes it so 999 is by far the best in the series. I feel the worst about VLR because it as a big "what could have been" feeling to it. I wonder if ushikoshi knew what would happen to ZTD that he would have wrapped up VLR in a nicer way.

999 is the best videogame story ever told and I have never seen any other game use the limitations and attributes of the gaming device as a storytelling mechanic and it alevates it to art.
>>
>>738651874
It wasn't peak of the medium. 999 is a better game on every front save for music and flowchart system. Never understood VLR fags lmao. It's more insulting than ZTD
>>
>>738660868
VLR has a strange charm of its own, I can't really explain it. Objectively it's a bad game, certainly way worse than 999, but I always look back on it fondly
>>
>>738660868
999 has beter music it's just compressed and sadly we don't have higher quality files from a CD or something.
>>
>>738659994
It's nonsense. Assuming Delta's future tech is a 1GW reactor and the Kaiserreich used 10% of their total energy output to feed it into the alien fax machine (already total nonsense) you'd need to power it for 8 years to get a single charge.
>>
People ignore just how fun and exciting the very first run of VLR is. The concept of actually playing some prisoners dilemma game and killing others is very cool especially when you don't know what will happen and who will betray who.
>>
Any visual novel recommendations?

I played: 999 (fav) VLR, ZTD, Ever17, Muv-Luv trilogy (didn't like it a lot "mid") Fate/stay night (liked it a lot back then) Saya no uta, danganronpa 1 (finished it and absolutely hated it)

I also dropped higurashi because it was just too boring and the setting didn't do a lot for me. I also dropped steins gate because the choices and branching system was too frustrating for me.

I've been out of the VN (and gaming) world for a while so anything that came out after Undertale is something I probably never heard about.
>>
While ZTD is the weakest out of the trilogy I did like the solitary snail story
He really should have used literally anything other than a snail though. Nobody is changing their path for a damn snail, just jump over it or walk around it, how narrow can the road possibly be?
Make it a dead cat or some shit, that makes more sense cause you'd wanna avoid getting anywhere near it, plus it would be foreshadowing that Mira is nearby
>>
>>738661641
remember11
>>
>>738661641
Ghost Trick is pretty cool if you haven't played that yet
Uchikoshi's AI series is alright if a bit goofy
Time Hollow on the DS is another that comes to mind that's worth playing
>>
>>738661641
>didn't like a it a lot "mid"
holy fuck shit taste.
>>
>>738658492
ZTD, even at its worst moments, were fun. In comparison, Danganronpa v3 had retarded twists, but the difference that made those not fun was the fact the voice acting was a lot worse, but also the fact that danganronpa games are paced so fucking poorly that they spend an extra hour or two beating you over the head with the point they are trying to make long after you are sitting there stonefaced from the retardation, and by the end of v3 the cast was generally unlikable outside of Maki being kinda cute
>>
>>738661641
Seconding that other anon's Ghost Trick recommendation, it's a must play.
I like the Paranormasight games, they're weirdly comfy.
>>
File: 1778512521005.jpg (151 KB, 1280x720)
151 KB JPG
>>738652080
Danganronpa has stronger appeal when you go in blind ("will the characters I am invested in and bonding with survive to the end?") and sometimes (HUGE emphasis on sometimes) creative/satisfying individual mysteries to tackle compared to Zero Escape, even if the setting and writing are over-the-top and difficult to take seriously at face value. The overarching plot and buildup suck, but the atmosphere in 1 (and some moments in 2) when you didn't know what was going on were almost on-par with what you could get when going through 999 the first time, paranoia about getting betrayed at any time included. In VLR those moments were too spread out, I still remember the Luna elevator jumpscare for instance but that's it. It didn't help that the 3D models just stripped away all forms of tension (clover smiling when the narrative and voice acting clearly indicate she's in distress, range of facial expressions was too narrow and made the characters look goofy, weird physics like Phi jumping around even if the game explained why later on) which was made doubly worse in ZTD. Some other anon ITT said it was horror kino, I personally can't fathom how such an opinion can be held.
The chainsaw scene, the shower death execution scenes, it was impossible for me to take any of that seriously because the animations looked so stiff and low budget. Tangent but the drawn out action scenes in AI Somnium were kind of similar, despite the much better character models there. It just took me out of the story, I wish Uchikoshi stuck around with VN storytelling and 2D portraits or sprites. That CG of sigma realizing he has metal arms was so metal and raw on top of being a fun callback to 999.
For a time I believed Your Turn To Die took the better aspects of ZE and DR but it'll never be finished. I've been trying my hand at some death games inspired by infinity series etc (head as code, yet another killing game) and danganronpa clones (kumitantei)
>>
>>738661641
Should 13 Sentinels be considered a VN? Either way, if you haven't played it, do so.
>>
File: fuck itself.jpg (588 KB, 1928x1080)
588 KB JPG
For me, it's the Abime series where some dude got burned out hard from ZTD and made his own mystery trilogy.
>>
>>738661703
I'm kind of scared to read remember 11 because people say it's the best and I remember how 999 was kind of "too good" in the sense where it kind of ruined other VNs for not stacking up to it

>>738661745
Fuck man, I was only thinking of VNs but yeah I did play the DS classics like ghost trick, time hollow, professor Layton and phoenix wright. Thanks though these would have been good recommendations.

>>738661802
In short I liked muv luv extra the most but it just bored me more and more the further the story developed. I'm a big sci-fi novels guy and it disappointed on this front. Also the sumika alien NTR melodrama didn't do anything for me so it just felt overly melodramatic while I just wanted to see some cool philosophy. There was too much action and titties and way too little exposition, ideas and philosophising. The world building and politics were very cool though, hence why it's not bad, just mid.
>>
>>738662236
read subahibi or ooshiete if you're such a pseud then
it is actually pretty kino.
>>
>>738662141
and it sucked but I respect the effort
>>
ZTD might be one of the worst trilogy conclusions of all time in the entire medium of video games and you are still able to find contrarians defending it on this board. These people are genuinely lower than one celled organisms.
They always try to drag you down to their level with "e-ee-explain why <retarded plotpoint> is bad?" (it has already been explained to them the last time they asked in a previous thread but they keep asking) so they can try and strawman you with whataboutism "b-b-b-but what about <less retarded plotpoint> in 999/VLR?"
>>
>>738660868
VLR has the best atmosphere. The prisoner's dilemma made you connect a lot more with the characters after allying/betraying them. The intervals between AB games where you're supposed to explore the compound but are secretly harboring vitriol against each other because of your recent decisions was a lot more compelling than 999 where you begrudgingly chose someone just to get past a numbered door.
>>
My three favorite games are 999, Soma and The Talos Principle. I NEED more profound experiences like these.
>>
>>738662538
It had three strong entries, compared to 999 which was fun but still self-plagiarism. Making your first two games able to be played in any order and containing their own stories was a great idea.
>>
>>738662452
I will check out subahibi, I can't find ooshiete on Google easily though.
>>
It's one of my top 10 favorite games, It would be top 3 if it wasn't for the sequel baiitng. Basically they were making the original idea for ZTD during the same time as VLR and VLR bombed hard in Japan which had most assets for the original ZTD destroyed. It's why ZTD forgets to mention certain shit with Dio setup.
>>
>>738662024
VNDB doesn't
so yes
>>
File: file.png (25 KB, 894x277)
25 KB PNG
>>738661641
remember 11 is mandatory.
>https://www.youtube.com/watch?v=ZKcFQoqfIQU
>>
>>738662141
i have to play it. anything to know before going in? I have a bunch of other games to play before it
>>
>>738655614
lost was based you fag
>>
>>738662884
Machine translated sadly for Ooshiete but while some autists get mad over it, from what I've read it's....okay. Then I hear rumors it wasn't actually machine translated just amateurly translated and whatever idk all I know is it apparently reads fine.
>>
if ztd had the last of us graphics and animations it would be considered citizen kane of gaming
>>
>>738655614
>>738663285
Lmao same. I absolutely love LOST and re-watch it every 5years or so. It's the journey not the destination.
>>
>>738662236
well remember11 is that good it was also written by uchikoshi with another guy
>>
Never7 > Remember11 = Ever17
Sorry not really sorry.
>>
>>738662767
remember11
>>
Can someone explain to me how 999 (literal peak of VN) is less popular than danganronpa somehow? They have almost the same topic and subject matter as well?

I have been thinking about this for a while and I genuinely don't know why. I'm also not trying to be elitist or shit on danganronpa. I genuinely am puzzled to what elements made it popular while 999 failed financially and is still less popular even in the west now besides having a cult following.
>>
>>738663213
the first two games are pretty short. you can 100% both in 10-15 hours apiece depending on how fast you read. BMeC is slightly longer because you solve the puzzles as opposed to having them solved for you in HasC.
HasC technically came first. I started reading with BMeC and didn't have any problems. De4G is the super long game.
>>
>>738663578
One has an anime and the other doesn't.
>>
>>738663578
High school setting
>>
>>738663524
remember 11 >>>>>>>>>> repetitive17 ? never7 since i never read it
it's fucking stupid that r11 is so unknown and it also didn't come to steam when e17/n7 did because LE UNFINISHED
>>
>>738661641
ghost trick is boring as fuck, people only like it because of le twist
>>
>>738663681
I love Never7 dude. Kurumi best girl
>>
>>738663578
>Okay, so it's like Ace Attorney, but with wacky anime characters and brutal deaths!
>>
File: 1731409241674.png (1.34 MB, 1216x832)
1.34 MB PNG
>>738662236
As far as mystery, death game VNs go and based on your experience of DS story games, you might enjoy:

>Death games kind of like danganronpa
Raging Loop
Gnosia (not a proper VN but more of a roguelite singleplayer werewolf game. As strange as it sounds is has decent atmosphere)
Your Turn To Die (KINO but unfinished)
Kumitantei Old School Slaughter (unfinished but ongoing)
Danganronpa Another (fangame duology, low budget but SOUL, made by autistic korean)

>Zero Escape
Yet Another Killing Game
Abime Series
no-one-has-to-die (1 hour long newgrounds flash game)

>Ace Attorney/clones/like/lite mystery games (investigation and "cross-examination" gameplay structure)
The Great Ace Attorney duology/3D Trilogy/Miles Edgeworth spinoff duology
Tyrion Cuthbert Attorney Of The Arcane
Trials Of Innocence
Of The Devil (unfinished but actively ongoing. do not get discouraged by the artstyle)
Nina Aquila Legal Eagle
Staffer Case

>"Grounded" mysteries and stories (not over the top)
Hotel Dusk, The Last Window (both are on DS)
Famicom Detective Club series
Detective Instinct: Farewell My Beloved
Kara No Shoujo

>batshit insane (tragicomedy)
428 Shibuya Scramble
The Silver Case

>I like ghosts and curses and stuff (enjoyed twilight syndrome chapter in danganronpa 2-2)
Death Mark series
Urban Myth Dissolution Center
Corpse Party Blood Covered (PSP or 3DS version)

>bonus DS recommendation if you liked the horror aspect of 999
Theresia Dear Emile (feeling of isolation in hostile facility)

==VNs/rpg maker and adjacent end here==

>I want to actually look at shit and deduce things on my own, I also liked getting stuck in Layton
Return Of The Obra Dinn
Case Of The Golden Idol
>>
>>738663578
danganronpa is high school comedy slop and has generic anime graphics so anime normies eat it up
>>
>>738652080
>somehow ZTD is the game that gets all the shit.
Because it was fucking dogshit. ZTD was so bad that it retroactively ruined VLR and 999, that's how bad it is. Only good thing that came from it are COMPLEX MOTIVES and Carlos memes
>>
>>738663578
It feels more involved and over the top (i.e strong anime tropes) compared to zero escape. 999 is more liked by westerners at first glance because it feels more grounded and serious. But in truth both are pretty heavy with the anime writing. One hides it better
>>
>>738663942
For example
Akane explaining bullshit behind Ice9, while they're stuck in a freezer
>>
>>738663578
Half the people here forget that 999 was on the DS and had a way lower budget than DR (the twist on the DS was kino though). DR has a lot of extremely unique and over the top personalities that had fully voiced court room cutscenes and anime movies on the PSP, even the Japs were impressed by how artistic it was.
>>
>>738662236
Remember 11 is a game where it has some dumb bad ends, but every bad end reveals or hints to some sort of truth. This is also clear with the final bad end which explains the ending and multiple events in the story line. which is bad if you do it before the main ending since it spoils the final twists of the main ending.

It's sort of the same as 999 where the bad endings are there to help guide you to learn why Ace is able to kill everybody.

Also like what >>738663839 said, YTTD and Gnosia are top tier.
>>
Danganronpa is pretty good when you're the target audience (13-14yo kids)
>>
>>738663578
>>738663942
Reminds me of Fata Morgana, it gets praised for not being anime but the writing is full of tropes
>>
File: 1757947597014206.jpg (156 KB, 576x289)
156 KB JPG
>death games
just read Kaiji
no psuedoscientific babble for midwits who want to feel like they are high iq because the game mentions ice9 or prisoner's dilemma
>>
>>738664151
unfinished11 is LITERALLY unfinished because of time constraints, typical game dev budget faggotry
https://adayem.wordpress.com/2020/09/26/mages-s-special-interview-with-ex-kid-employees/
>>
>>738663839
>>738664151
Gnosia is not top tier for the sole reason that it's extremely repetitive. I gave myself 99 stats on everything just to move on with the werewolf game because there is barely any new dialogue unless you unlock events, and was still bored unlocking events since it was so random. It wasn't even that good by the time I finished it, maybe for people that really love sci-fi they'd like it
>>
>>738664217
999 and VLR are peak chuuni games, perfect for 13-14 year olds.
>>
>>738664368
The gameplay is good, it does suck to see some of the events you actively have to pray to RNGjesus, and those events are required for the true ending.
>>
>>738664417
danganbaby cope
>>
>>738662236
>>738663839
I am going to share a secret with you two: a 3DS mystery game trilogy that apparently nobody on the fucking board other than me has played. And I would only play the first two.
en.wikipedia.org/wiki/Parascientific_Escape
>>
>>738664417
Considering the fact that VLR is filled with overexplanations regarding fucking schrodingers cat I can agree wholeheartedly
>>
>>738664461
I dropped the first because the translation was really stiff.
>>
>>738664536
Yeah lol the entire thing has to be MTL.
>>
>>738663578
danganronpa has more "anime elements" with fan service. Kodaka is very well known for his fan service where it's a mix of multiple elements to create a full experience. not to say that one has no merit, it's obvious one has more depth/weight than the other. overall people like a balance of things they already know than something succeeding in one area while lacking in others. it's the idea people like the idea of something, but the surface level and it's spread across multiple 'handholding scenes to make the user feel good spread across the game and the structure to make the harsher areas easier to digest'.

if 999 had an anime, it's popularity would soar.
>>
>>738664348
The psuedoscientific babble is the main appeal. I wouldn't have liked zero escape if it didn't dump Wikipedia pages of obscure shit at me.
>>
File: 1755142658949313.png (234 KB, 597x597)
234 KB PNG
>>738664353
REMEMBER11 owns all your favorite VNs lil schizo
>>
>>738651874
I still crave something with the feel of zero escape but not as dogshit so badly.
>>
>>738664461
This looks either shit or extremely sovlful. I should try it on an actual 3DS.
>>
>>738664828
your personal opinion about the game's ending does not supersede the developers.
>>
>>738664461
Can it be emulated without problems? I know there are some DS VN that will soft lock when emulating.
>>
>>738664892
remember11
>>
>>738651874
ZTD is still the best entry in the series.
>>
>>738664931
I played them on an actual 3DS. The first one was the most fun with lots of puzzles slash escape rooms. You control a girl who has some telekinetic power shit, on a cruise ship. In the second game, you control a guy who can reverse time locally so you sometimes have two versions of the same room. I didn't finish the third game and wouldn't recommend it as the story goes all over the place.
>>738665016
I honestly have no idea.
>>
>>738665093
>sort by: humour
>>
>>738664078
I do like how VLR pokes fun at the wackiness of characters going off on huge tangents about the most minute shit, only to do it later.
>woah this puzzle is all about a lunar eclipse
>hey so a lunar eclipse is when the earth is directly between the sun and the moon
>are you going to explain it anymore
>no, i'm done explaining let's get a move on
Five minutes later
>Sigma, have you heard of the parallel worlds theory?
>>
>>738664687
I unironically think a 999 live action netflix adaptation would work well. Shame they removed the interactive films from their lineup, because that would have been a good format.
>>
>>738665454
Netflix removed it to save money since only one person used it. I'd watch it.
>>
>>738665064
yea but it seems like straight romance slop unfortunately, if it wasnt for that then i would play it
>>
>>738665918
it doesn't have a single bit of romance what description did you even read
>>
>>738665918
the romance is extremely minor
>>
>>738661641
Play Sekimeiya lol
>>
>>738663839
>that VN
The most unforgettable horror porn game I've ever played. No other game had a bunch of elementary schoolers gangbang a teenage girl against a wall. And the teenage girl loved it. No other game I've played had a 17 year old bishonen guy drink a 14 year old girl's piss and chase her down the hall to rape her, only to wind up getting anally raped by a 32 year old fat man. I still remember the scene where a 16-17 girl was hiding under a bed as her same age best friend was having sex with that same 32 year old fat guy on top. She heard every moan, bed shake and sound. In the wrong end she was discovered under the bed by her friend and made to join. A most terrifying scene was when an unwilling girl relives another girl's sex memories. The girl in the memory consented but the reliving girl didn't. It didn't matter that she was mentally screaming, her body in the memory did all the motions and actions as in history. It's like mind control rape except the victim was fully aware. Another scene the same girl and a friend were almost raped in a magic sex ritual, saved by the girl's older sister, and the backlash made the older sister want to rape her younger sister and friend.

The loli in this pic is freakishly lewd and once disguised herself as a teenage girl, fucked a boy until he nearly came, transformed back saying
>You thought you were having sex with a highschooler weren't you? I'm an elementary schooler all along!
And leglocks that boy, forcing him to cum inside her unprotected, when he screams in fear upon learning this. This isn't even getting into the tentacles, the gay sex, the lesbian sex, the incest, the sequel's mother/daughter lesbian scene, etc. The first chapter alone contains lots of lesbian sex scenes with an unavoidable girl masturbating in the bathroom. Truly horror is intrinsically connected with sexuality.
>>
>>738659765
The third route is the worst one.
>>
>>738666097
I just saw that all the screenshots had one dude surronded by a bunch of girls so i assumed it was another romanceslop vn
>>
>>738668451
well you couldn't be more wrong, it's uchikoshi mystery
>>
File: file.png (223 KB, 850x850)
223 KB PNG
since someone mentioned it here, when is the final chapter of yttd going to release? I know they did a spinoff instead a couple of years ago.
>>
>>738668770
>when is the final chapter of yttd going to release?
When it's ready™
never
>>
>>738664348
I like Kaiji a lot too. Is Mario out of the mall
>>
>>738651874
Learn who to trust.
It's a franchise with extremely low sales and the only ones who talk about it after the fact are people who thought it was good. Mostly complete weebs whose media literacy consists of anime and more anime.

It's much worse than the Ace Attorney games and even those are fairly overrated by the animegoing internetposters, so if you check any discussion site of its fandom you're going to get an extremely biased POV, and if you tell them it's bad they dogpile you.
>>
>>738669830
nah most AA cases are scooby doo tier slop about clowns
>>
Anal with Clover
>>
>>738660134
nobody wants to replay the entire game to check out the other routes, its retarded
>>
>>738669830
Maybe they dogpile you for having shit taste. Ace attorney is kino
>>
>>738651874
Ive always hated the zero escape games for giving you the illusion of choice, only to restrict certain choices to making you complete certain endings in a linear order. If your gonna make a linear game then dont give me a false illusion of choice.
>>
File: vlr-dio-dio-suprised.gif (80 KB, 640x414)
80 KB GIF
>>738651874
I love Dio so much. I would let him do anything to me.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.