What went wrong?
It's too difficult for shitters and I kinda have to agree, the devs love to throw way too many annoying enemies but very limited tools to deal with them and they are too happy to nerf if things become too fun. My favorite display of the devs' incompetence was when they classified as an exploit shooting at the ground with the exploding crossbow to aoe clear. They struggle with balancing because they have no clue what they are doing.
>made billions>promoted a fascist multiracial feminist HR-led European Union future as a good thing>israelies loved it>players treated the review bombing as a good thing and a reason to play more>proved swedish developers don't need to optimise their games and not melt CPUs to make bank>proved swedish developers don't need to balance or play their games to make bank>playerbase is still going strong>proves you can cater to both tryhards and friendsloppers>left everyone else in the dust (darktide, killing floor)>tricked players into thinking a content treadmill you can't even pay-to-skip is the most consumer friendly monetisation since the skinnerbox was invented, and fanatics literally advertised the game, for free, for an entire year, with this spielI got bored either by the time they added gun customisation or because of it - I ground shitty guns to try and give them what I thought were the correct builds but the part I wanted was always at max level, ironically burning myself out using the worst guns for the sake of being rewarded with a less shitty gun, and I didn't even get the reward.
>something works? Nerf it
>>738653216Let me see.>No new ship modules in two years>No free stratagems in a year>No new red stratagems in nearly two years>MO hasn't had any meaningful reason to engage with it since the Patriot Exosuit event two years ago>Every new Warbond is just variants of existing stratagems and weapons, of which the biggest offenders are guard dogs and sentry turrets>Weapon customization system has remained half-baked and ignored for an entire year>Bugs and problems are never fixed in a meaningful amount of time, the currently broken climbing system has existed in this state for 7 weeks>Still no loadout system so there's no way to quickly swap between gear, of which faction types heavily dictate your choices>No vehicle customization system>No armor customization system despite the fact it was datamined before weapon customization even dropped>Constant asinine balance changes that make zero sense>Malicious nerfs that Arrowhead pretends are buffs by pathetically trying to hide the downside via other changes e.g. increasing the Exosuit HP pools and durability and then proceeding to massively increase enemy durable damage>These same blatantly obvious indirect nerfs have the habit of crippling other systems and mechanics i.e. FRVs, the Bastion and sentry turrets all melt to enemy attacks now thanks to the durable damage buffs>"We're looking at" "We're planning" "We've dedicated a team to">"SSSS" or Smug Swedish Stockholm Shittery is a constant
>>738653216havent played this since the launch, is it shit now or not?
>>738654197See >>738654080We're currently in like the fifth massive "it's so over" period the game's been through. So what's going to happen is Arrowhead is going to release a semi-decent patch that reverts most of (not all) the stupid fucking problems, we'll enter the "we're so back" period again, and then in three months time more faggotry will happen again.
>>738653216Game is not about having fun but about grinding battlepasses and buying new battlepasses because the previous one was nerfed
90% of the weapons feel like shitFRV is a death trapTurrets are dogshit on bugs now. Die in 3 swips.New tank is the most useless piece of shit. Taking HMG and Turret emplacement is a better strat. Can't do anything with extra samples/medals/rec slipsMechs have more health but barely have ammo, rendering the whole durable damage change pointless. But call me a shitter I guess. 400 hours and I've completed more D10s than you.
>>738654474Why do they hate it when players are having fun?
>>738654709Because if you aren't having fun with your current build you will buy the battlepass, grind it and they can nerf it so you can buy a new battlepassVideogames are about making profit for the publisher, not about players having fun
>>738654709They're swedish
>>738654313With this retarded community spamming "They cooked !" when Arrowhead just shat into a plate, it was never an option.
>>738654898Currently even Reddit is pissed as fuck. They Basedjacked Arrowhead. Ask yourself how bad of a developer you are when fucking Reddit is making edits like this about you.
>>738654709Because the devs get pissy when players have fun in ways they don't want them to, so they make undocumented changes/nerfs and act oblivious when people who play the game inevitably catch on
The first time I played I was on level 6 difficulty and it was the first update and everyone died but me and all I had to do was run shoot run shoot run and kill them off one by one incredibly fuckinf easy the team got mad so we had to stop but seriously. Then I saw they changed the movement of the guns like recoil and it takes me out of that gay ass game now
it's 1.5 times better than on release but people scroll or goon 12 hours a day and cant appreciate life anymore.
>>738653216The community got filled with discord trannies. And I could not be any more serious.
>>738653216Turn out, the enjoyable state of the game at launch was completely unintended - so every time the devs improved/finished/fixed something it made the game worse.Don't regret my time spent there at launch, but I have 0 intention to come back.
>>738655020>even RedditYou say that like you're outside of that population.
Oh where is these bot posts coming from
>>738655403Nigger it's been 2 years, it should be 10x better not 50% better
>>738655690its just assmad reddit bleeding into /v/ because they get ignored by devs.
>>738654863This right here. For some reason the Swedes don't understand fun comes before balance, not the other way around, and even then they fucking suck at balancing things anyway.t. ratclick and slopshop player
>>738653216Arrowhead could not give less of a shit.In their opinion Sony is taking too much of a cut for HD2 and they attracted too much of the wrong audience, that's why they outsource 75% of the game and have AI write their apology posts.The actual studio is working on other games, HD2's success was both unexpected and unwanted because it means that they now have expectations on them.
>>738655691What game has gotten 10x better since release after already being great and launch?
>>738653517The difficulty is fine, it's that the balance isn't because the retarded Croat they have working the balance sucks at math harder than your average US black.
>>738655802Skyrim, thanks to porn, pony and train mods.
>>738655751Fuck off and fuck you it's the whole intrnet
>>738655795Based. Their initial attitude towards shitters and whiny internet faggots who don't play the game was correct. They never should have backtracked.If they released a tranny coombait gacha game next I wouldn't even blame them. Capitalize on the faggots infesting your community and use the money to make another good game.
>>738655870Jokes on you. I'm a bot.
>>738653216It's made by Swedes.>>738654313>So what's going to happen is Arrowhead is going to release a semi-decent patch that reverts most of (not all) the stupid fucking problemsLmao no.They'll release a mid warbond with one obviously overpowered item which will make everyone go "omg were so backs!!!!!!!!!!!!!!!!!", and allow the devs to continue fucking around doing jack shit
>>738655856I was about to say touche but there's some discrepancy there between things the devs did vs things they didn't.
>>738655773It's the Law of Jante. AHS are ardent adherents to it. To sum it up; Tall Poppy Syndrome mixed with Malicious DM Syndrome but on a societal level.Look it up, seriously. It explains all of Arrowhead's behavior.
>>738654313What are these critical issues?
>>738653216I've never seen a dev team have so much outward contempt for their players. The constant paid battle passes ($40 game btw) make it seem pretty clear they're just milking the cattle.
>>738655802>after already being great at launch?Why are we making disingenuous comparisons, Helldivers 2 was never great at launchBut to answer your question, HD1, Payday 2, Brigador, Nioh 2, Age of Empires 2 on the top of my headPayday 2 even had the same rollercoaster of "shit update, good update" as HD2 but unlike it you could see the improvement over time. I think we're back in the shit update period now to be fair with the DLC subscription but I moved on from that game long ago
>>738656130Dude? See >>738654080
>>738656130Read the thread you goddamned mongrel. The post you replied to even links to it. Stupid fucking retard.
>>738653216I stopped playing that janky, buggy, unfinished hunk of shit months ago. Good riddance, AH fucking sucks.
>>738656152So HD2 was shit at launch. And Payday 2 was great.And I'm the one being disingenuous?
>>738656521>HD2 was shit at launchI'd say not being able to play the game because AH didn't want to pay for servers to host their "number of bullets fired" counter is pretty shit, yeah.
>>738656152You can tell that the glazers are all new players, because HD2 was ATROCIOUSLY unfinished at launch. >nonfunctional servers>multiplayer barely worked in a peer-to-peer game>status effects didn't work>armour didn't work>most systems just didn't work or didn't actually exist>not a single thing was actually tested>somehow they didn't network anything in the game>a shitload of unused assets that eventually got repurposed for slopbonds a year or two laterI've seen more functional itch.io pre-alpha demos, and somehow this was made by a 100-person team of professionals over 8 fucking years.
>>738656218>>738656219I said "crticial issues". Not "random shit I decided was the biggest problem in my life because devs didn't listen to my random reddit suggestions".Do you think the game is too hard? You're bored of the content? Some massive issue caused by bugs? What?
>>738656703I've been playing HD1 and I'll glaze all day>armor didn't workTanking is a shitter crutch so you're probably bringing the team down anyways if you're relying on it. There's no "tanking" in helldivers.
>>738656761>Abandon entire mechanics>Half-baked mechanics left unfinished for years>Malicious balancing where nerfs are poorly hidden in the same patches to counteract buffs>Outright broken shit like climbing not working in a game filled with climbable elements, or promising to fix Fleshmobs warping through walls with the last update (didn't work btw)>UUHH WHAT'S THE ISSUE?You are the dumbest gorilla nigger faggot on /v/ today.
>>738656880>I've been playing a different game because of how shit HD2 is to play but I'll still defend itKEK, glazers everyone
>>738656880>Tanking is a shitter crutchMost insane fucking babble imaginable when only two things matter in a Helldivers mission>Not dying>Completing the main objectiveThere's a reason Fortified has continued to be the best armor passive against bots from day one, because it gimps their entire method of killing you by 50%.
>>738656880>I've been playing HD1Playing it in your imagination doesn't count.
>>738656761Oh I see. You're another stupid fucking glazer faggot who will refuse to acknowledge anything and keep asking for information until you hear what you want to hear.
>>738656130Jesus fucking christ you fucking faggot, they're right here >>738654080Learn how to read, but of the ones that anon didnt list:Bugs: >Hellpods rarely, if ever, spawn anywhere close to the strategem beacon that called for reinforcements, disorienting those who were reinforced and scattering them instead of being called in only 10-20 meters from the beacon>Hellpod maneuvering is practically worthless in cities, maps with mesa's, maps with high and inaccessible cliffs. A bug that has been in the game since Oshaune was introduced over a year ago>Strategem beacons continue to bounce in areas where bouncing should never occur, further making sentries even more useless as the positioning of them is paramount to their survival, as shit as it is now that durable damage has been buffed for all enemies>Audio bugs make it difficult/nearly impossible to get a fix on enemies at times. Phantom enemies that aren't there continue to make their default noises, enemies that ARE there don't make sounds that they should signifying their position>Vox machine corpses are immaterial to all bots: they can see and fire through them, but helldivers cant see nor fire through them>Gunship models now have fucky hitboxes, allowing them to tank damage that shouldn't be survivable (IE: taking a RR rocket to its fuselage, and having the invisible geometry of the engine intercept the rocket and detonate before impacting the fuselage)>Hulk corpses STILL have impenetrable phantom bodies that are impossible to fire through, even though nothing is visually there>Since Cyberstan, getting stuck in geometry and being unable to get unstuck has been getting progressively worse and worse as updates keep getting rolled out and not addressed>Heavy corpses in general (regardless of faction) are still buggy as fuck, causing instant death, being stuck under or nearby their corpses. This has been an issue since launch and while it has been mildly addressed in the past, its getting worse
>>738656761Mission breaking bugs (terminals breaking, key items falling through the map, players getting stuck on interactables)Gameplay ruining issues best solved by Alt-F4 (getting stuck underneath heavies until their corpses despawn)Quickplay not actually finding closest regional partner but putting you on the other side of the globe (this is why people say weapons suck, the netcode is eating their damage)Enemies acting entirely differently for host/nonhostDevs lying about changes, then lying about lyingAI written 'apology' lettersGalactic war mechanics broken and pointlessStory is at best phoned in, usually mispelled and at worse chapter_2_string_text_a
People bought a horde shooter and thought it would turn into a forever game
>>738657110>>Heavy corpses in general (regardless of faction) are still buggy as fuck, causing instant death, being stuck under or nearby their corpses. This has been an issue since launch and while it has been mildly addressed in the past, its getting worseDon't forget how obvious it is right now that all of them zoom towards you on death in a malicious attempt to splatter you. Fucking Bile Titan corpses helicoptering 50 meters towards you at Mach 2.
>>738656880>There's no "tanking" in helldivers.Yes there is, its called prestimming. Which is why AH has been nerfing the amount of stims available since they found out.
>Ignores all problems posted>Screams about shitters and difficulty againThis thread is already over, the sperg is here.
>>738657110Don't forget that tall shit such as mesas can force reinforcement hellpods to land on top of them, basically guaranteeing a death because of how fucking high up you are.
>>738655856>Skyrim>being great and launch
Swedish devs, you literally can never trust Swede devs. I'm not being even remotely ironic or facetious here.HD2 being swedish is the sole reason why I never gave it the time of day, despite being a co-op/horde shooterfag.
>>738655403>>738655659Why does the grenade disappear for a frame (which would be ~5 frames in an uncrunched recording) and then an explosion happen far away from the grenade's trajectory as if it was friendly fire, not a self own?
>>738657110Continuing on:>Pelicans still attempting to land on designated extraction points clip through the floor, making it impossible to extract>Foliage continues to destroy Helldiver rockets before they reach their target>Lumberer flame thrower is useless at 0-10 meters, practically negating its ability to be a chaff-clearing mech>Still can't climb up shin-high ledges without effortAnd these are all BUGS. As in errors in code that fuck up gameplay. I haven't even touched the shady nerfs/buffs that make no sense, the increasingly shitty performance issues that are cropping up left and right, bugs thats are introduced in tandem with bug FIXES that ultimately make the fixes worse than the bugs they were made to fix, and absolutely retarded gameplay "balance" changes that are so devoid of fucking reason that even children look at them and ask themselves "What the fuck?"My two posts are just bugs. Bugs that have been in the game for over a year, and that aren't getting fixed at all. Bugs that AH had PROMISED and apologized for time and time again and told us players that "they're working on it" when evidence shows that they're not doing much of anything except making the game worse.
>>738656703>I've seen more functional itch.io pre-alpha demos, and somehow this was made by a 100-person team of professionals over 8 fucking years.>8 fucking years.Devs might as well start a patreon for free money.
>>738657272How many spergs has /hdg/ produced now? Are we in the double digits?
>>738653216>devs wanted to make "ironic" game>but people actually liked the setting>which the devs resent>also they don't actually play their own game and thus have no idea how to balance shitMany such cases.
>>738657620>hellpod maneuvering>strategem bounceNeither of these are bugs, they are completely intended by AH, despite gaslighting to the contrary
>>738657652I cannot, in good faith, believe that it took 8 years to make such a broken product. Maybe they had the idea for it 8 years ago, but there's no way in hell that they worked on it for that long. But then again, 6 hour Swedish work weeks.
>>738657707No idea, could just be one with severe issues. Could be several
>>738653216The perfidious Swede
>>738657831They are bugs. I had a strategem bounce just last night on a flat plain on grand errant. It was not near a cliff and far from the first time. But keep defending it as intentional and deluding yourself.
>>738658058NTA but I can answer why that's happening because that particular problem has existed since launch.Several "ground rock" assets are just very large vertical rocks sunken into the ground via recycling. These ground assets still have the exact same "no strat ball stick" values as the large rocks you can't land on top of. The other issue these rocks cause is the absolute inability to change stances between standing, crouching and prone while you're on top of them.
>>738657926I know there was the ritualposter who was pretending to be like 5 different dudes, the one who spergs out about Darkturd every thread, the one who sperged out about SM2 every thread, the on who sperged out over any mention of EDF, that one specific guy that several people sperg out over, the one who cannot stop sperging out over the previously mentioned guy, the several headcanon fags who can't stop sperging out over lore that they made up, the AIjeet, the one who can't stop sperging out over the AIjeet, and the new one who can't stop sperging out over FFW.
>>738657707Why blame /hdg/ for typical glazediver behavior that you find on Reddit and Steam?
The reality is, the game is fun, it has issues, and players fucking suck at this game and think that because they can't beat D10 without actually trying, the game is broken.My group plays 2-4 player D10 all the time, we don't always win but have a blast at it. It's a fucking PvE game w/ no stakes. How mentally weak do you have to be to get angry at it.
>>738658749BECAUSE OF THESE >>738654080
>>738658749>players fucking suck at this game and think that because they can't beat D10 without actually tryinBut the game is already so easy that everyone beats D10 with their eyes closed.
>>738658802Oh man, its like a list of complaints that don't invalidate the fact that the game is fun.Remember when people used to play games because they were fun and not because updates introduced new things? Or did I forget the entire of the 2000's when high quality internet connectivity was still not actually assumed.
>>738653216All games that rely on corporate servers, matchmaking, accounts and cash shops are garbage.All games without community hosted dedicated servers, some mod support and at least a map editor will die or be as good as dead in a year at most.All games with cult mechanics (sunk costs, rituals, gaslighting you into thinking that there is a ranking system that does anything other than deliberately match you with outrage bait so that you hate the playuh not the game) and no drop-in/drop-out gamemodes will drown in sweats or children or sweaty children.
>>738658749>certified blast-haver
>>738656069I have no idea what you just said to me but I am going to decipher it. Thanks.
>>738659102>Remember when people used to play games because they were fun and not because updates introduced new things? Or did I forget the entire of the 2000's when high quality internet connectivity was still not actually assumed.I remember those games having a community and mod support.
>>738658802He will ignore
>>738659102The game becoming increasingly stale because they devs are only prioritizing more and more microtransactions, and filling the game with more and more bugs and retarded anti-fun features, does in fact reduce how fun the game is.
>>738659308Yes, because despite the maybe 2-3 valid issues, and the rest just girly bitching because anon being a bitch, the game is fun.
>>738659252Sorry that you're stupid. I'll do the legwork for you and google it, and then copy+paste the tenets of Janteloven."There are ten rules in the law as defined by Sandemose, all expressive of variations on a single theme and usually referred to as a homogeneous unit: You are not to think you're anyone special, or that you're better than us.The ten rules state: You're not to think you are anything special. You're not to think you are as good as we are. You're not to think you are smarter than we are. You're not to imagine yourself better than we are. You're not to think you know more than we do. You're not to think you are more important than we are. You're not to think you are good at anything. You're not to laugh at us. You're not to think anyone cares about you. You're not to think you can teach us anything."
>>738658749>My group playsoh fuck your group
>cool new looking warbond armor>its fucking useless>go back to using the same 2 armors since launchfucking retarded system
>>738659353You are not forced to play a game that is not fun for you.>>738659470Sorry I have friends who can play flawed Co-Op games and have fun.
>>738659434I see! The tall poppies get cut down, now I understand. So now my question is why would such ardent believers in not having fun make video games.
>>738659426>>738659530>"I'm having a blast playing Helldivers 2™ Super Citizen Edition on my Playstation 5™ Pro (game not included)!"
>>738653216The very first sign was overnerfing the railgun. I knew then what would happen and I quit. I read forums to laugh now, because they did what I expected - nerfed anything remotely fun or good. You can't build a game for casuals to go "Heck yeah, this is sick" in and then start balancing like it's the cure for cancer. The whole fun was it not being balanced, but fun.Arc Raiders is going through the exact same motions. Its success can be attributed to all the casuals loving the game. It keeps getting "balance" patches that are just not fun. The playercount has dwindled to an extreme low and keeps falling. New map did nothing. Not to mention the increased grind for both as well.Listen, that's fine if that was your approach/vision when building the game, but you if you expect that you'll continue being successful after betraying your core demographics you'll have some reality checks hitting you.
>>738659530>Sorry that I'm a slop slurping troonglodyteWell, at least you're sorry
>>738659718Sorry anon, Linux.pacman -Q steamsteam 1.0.0.85-6>>738659793I'm sorry that I can stop playing a game if I don't have fun.
>>738654080This is all a hard fact; and i think most of these are completely legimate complaints. Especially the lack of new content (tho they just gave us two new biomes!).But i think the worst of all is the community.The community is entitled crybabies who complain about every fucking thing; and the developers lack confidence to have their stance with the choices.The current difficulty system is just not up to snuff, its not good, pointless. They should completely remake the whole system or remove it. It just brings more misery than gain; as shitters barge into HD10 with their favorite streamer loadout and expect a victory.This is of course not so easy, so they go and moan and moan. I've never in my life seen so much moaning from player community than HD2.
>>738653216I've played it for over 70 hours and had fun but no interest in playing more of it. The (randomly generated?) maps felt incredibly samey and the war bond stuff was just reskins and rehashes.
>>738659889Well that requires you to actually play the game in the first place.
>>738659959this is happening in Foxhole too.
>>738653216Is this game fun solo?
>>738653216It's a 100 hour tops game. That's what's wrong.
I am surprised there hasn't been a second free warbond the entire time it's been out, you'd think it would help matters somewhat to give everyone something to grind out. Like at least the stealth warbond seeing as there's a gamemode based around those unlocks.
>>738657573>Why does the grenade disappear for a frameBecause the encoder deemed those pixels to be too insignificant to preserve in order to maintain the size-constraints placed upon it.
>>738659530How do I get a cool group of friends that can have fun together?
>>738659683Fuck off with your stupid avatarfagging and just ask questions like a normal person.
>>738660960They should give the first 4 or so warbonds for free to new players when they buy the game, but this will make the faggots that bought them seethe with rage and reviewbomb the game. I'm all for review bombing when the swedes do something egregious, but giving ancient warbonds out for free would be pro-consumer. Alas because of that it will never happen.
>>738653216nothing, but it could be harder