Can video game creepypastas actually be scary?
>>>/x/
theres nothing creepy about that one it's just a decent story
>>738694797I'm not sure why but stories with good concepts always veer off into being butt-fuck retarded after establishing the core setup.>the princess has the whole dumb origin story and having her evolve into a hyper-pissed off digital poltergeist>haunted majora's mask had to make a return and make it about trapping your soul into an escapism tulpa chamber or whatever the fuck was going>nes godzilla's dead girlfriend thing>jvk setting up a slew of fascinating mysteries only to end it off with "idk lol"The only one that manages to keep itself concise is Pale Luna.
>>738695405>dead girlfriend thingNow there's also some bullshit where the cartridge is personalized so it's different for everyone who plays it.
>>738697407I completely forgot NES Godzilla tried to do a sequel. Even after all these years it's still unfinished and was never close in quality to the original.
>>738694797The best ones are the ones that make up a new game or a relatively believable mod. Someone in another thread mentioned the Basilisk games and those are pretty great ways to do it.
Fav vidya/media pastas?>Alf autopsy>Jvk1166z>Fallout 2 secret ending>normalpornfornormalpeople
>>738698673The 5am map for Action Halflife. Surf_Venice is another good playable one.
Fuck. Might as well.
>>738698673The only thing that really brings down jvk for me is that shit about DOSbox