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What went wrong?
>>
>>738712149
It was shit.
>>
not a monster hunter game
>>
The fell for the open world meme and even then they didn't commit to it completely, just like the rest of the game: half-assed in all aspects
>>
From what I've heard the game is trivially easy and it's even more on rails than World which was already heavily criticized for being a slog to get through. I initially satyed away due to performance issues but everything I've heard about it makes me want to stay away.
>>
>>738712149
The core game mechanics fucking suck on top of the random annoying shit that's specific to each monster hunter game. If it were one or two things like rise I could tolerate them but
>focus mode
>wounds
>always visible monsters
>seikret auto ride
>seikret invincibility frames
>overbearing story that is also the worst the series has seen so far
All fucking terrible things that just makes the game not worth playing. I just didn't like wirebugs in rise so I could tolerate it and sunbreak was good enough to be worth it.
>>
>>738712149
it didn't have the look and feel of worlds
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>>738712441
For me its the sloppy controls, same issue with most RE games. I think they do it like that to hide the engone's high latency, but it just makes the issue worse.
>>
>>738712149
>World was made for tourists, received no scrutiny as such
>the next game doubles down on everything that made it shit because of it
The answer is extremely simple is you actually played Monster Hunter before W*rld unlike the majority of this board nowadays.
Tale as old as time.
>>
>>738712149
"For example, such a situation could arise," Tokuda explained. "As you're riding a Seikret through the Windward Plains in search of materials, a large, wounded monster suddenly appears through the sandstorm. You don’t need it for crafting right now, but the rewards could be significant. After a brief hesitation, you decide to pursue it. Wilds will offer a world where such decisions and experiences are possible."
>>
Its better than over-reacting fags here say it is but it still isn't great

G rank will fix it
>>
Stop trying to reinvent the gameplay. It is genuinely that fucking easy.
>>
>>738712441
>always visible monsters
Was already in rise.
>seikret auto ride
Not a real issue.
>seikret invincibility frames
Not a real issue, like holy fuck it gets you killed more often than saving you.
>overbearing story that is also the worst the series has seen so far
Minor issue, but not one that matters in the long run given most are expected to play these games for hundreds of hours past the story.
>>
>>738712441
Don't forget that because this is the most story focused game in the series, 90% of the game is piss easy. So that leaves the last 10% being the fun Monster Hunting parts of Monster Hunter, as you will rarely need to hunt anything outside of the key monsters to progress the story, or search for camping locations, or gather materials. Frankly, I could see it being very possible that you never upgrade your armor and only occasionally change weapons and still steamroll the story hunts entirely.
>>
>>738712554
I've been playing since Freedom 2 and enjoyed World more than Generations and Rise.
>>
>>738712636
>90% of the game is piss easy. So that leaves the last 10% being the fun Monster Hunting parts of Monster Hunter
What is this nonsense? The story is never a majority of the MH games. The real game has always been post story, always.
>>
>>738712248
>I NEVER PLAYED IT BUT I HEAR-ACK!
Wish faggots like you were slaughtered in the streets.

And the game runs like shit, same as Dragon's Dogma. Half the mongoloids on Steam are on 3060 tier cards that couldn't even run it at a steady 60 FPS. The abysmal demo performance was enough to spook away buyers, and the game lost all steam from there.

>BUT THE GAMEPLAY

It plays better than fucking Rise, and you brokies are always trying to pretend that one is great.
>>
>>738712149
Wilds hearts ended up being way better mh than both those games

But why wilds "failed" is because the game isn't meant to be open world they went away from what made mh great the gameplay is a downgrade from sunbreak and world
>>
>>738712554
How do retards like you cope with the cognitive dissonance of yelling about how Wilds is a failure, acknowledging World was a massive success, and then claiming world was propped up entirely by the newfags to the franchise and wilds was tailor made just for them?

You're a fucking retard.
>>
>>738712805
Did I say anything that was untrue though? I didn't mention anything about the gameplay besides difficulty which is mostly word of mouth and an educated guess after playing World and seeing how easy its MSQ was.
>>
Most of my real life friends that bought World, did so due to the high review scores and there being a pre-order discount on PSN as well as trailers looking good. None of them liked the game, with one of them going as far to say that it was the worst gaming purchase he had ever made. So Wilds was never even a consideration for people like that who noped out but still technically contributed to World's success.
>>
I don't get people who claim it is somehow a slog to get through compared to World, when World's story was almost twice as long.
>>
>>738712994
because in world you were actually playing it in wilds you auto move on the chicken even sniffing footprints is more engaging than wilds story
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Steam should remove reviews
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>>738712805
>It plays better than fucking Rise
can you show me some gameplay? I'm a big rise fan but I genuinely just skipped Wilds because I wasn't feeling it
>>
>>738712738
And what nonsense is this? The first 15 hours will be what most of the people even see of Monster Hunter Wilds at all, barely any will stay after that. It's damn near the only part the developers bothered to work on and the artian weapon grind might as well have been an afterthought by comparison. Just using Steam as an example, the all-time players active was 1.17 million players. Of those, only 63% (733,590) finished the story missions. Only 39% (466,830) even made it to Hunter rank 100. The number that did both is 25% (292,702) of all players.

Face it, Capcom fully expected people to check out after helping Apoo and killing Arkveld. Hence why those first 15 hours is DEFINITELY where most of the production budget likely went. It wasn't on a gathering hub, or Elder Dragons, or even much of an endgame at all. It was so normies could play out a heavily scripted version of Monster Hunter.
>>
>>738712149
They built the game wrong from the start.
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I want to give it a try because gemma is so fucking hot and the brown bitch is alright looking too, but I hear the game runs like shit so I'm gonna give it a pass
>>
>>738712149
I didn't even make it through the base game. I found myself alt tabbing every time they forced me to escort that indian woman through the desert. I do not care for walk and talk.
>10 minutes of walking through the desert
>monster falls over in 3
thanks
>>
>>738714810
>monster falls over in 3
I only ever played the demo. Do the monsters get stunlocked and spend all the time on the ground like in vanilla DD2?
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>>738714898
the story ones just have no HP. If you've played monster hunter and don't need to figure out how to use your weapon then they just kinda die.
>>
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>>738712149
People will point the finger at the faux-open world, but in reality it was the end result of Capcom taking a series quite literally built from the ground up for multiplayer co-op and twisting it into a fucking pretzel trying to turn it into a cinematic single player game with World, and then trying to go even further with that in Wilds only for it all to break apart.
>>
>introduce packs
>like 3 monsters form them, only one has an alpha
>introduce power clash
>barely any monsters make use of it
>introduce pop-up camps
>no one likes it, just arbitrarily disables your fast travel points for no reason, end up nerfing it
>introduce seasons to each region
>3/4 of them just make the game look like shit, aside from Plenty you can't even tell the difference half the time
>introduce weapon swapping
>no base game monsters make use of it, completely compromised by weapon talismans and gog rolls
>fucked with the canteen for no reason, have to travel to random mudhuts or farm good boy tickets for food
>have to grind for armor spheres of all things
>entire story focused around Nata, then shoved him in the menu cuckshed
>force the game to run every simulation on every map at all times tanking performance
>maps are all connected by hallways so nothing interesting comes of this enormous performance tax
>menus are a navigational nightmare
literally what the fuck is wrong with Tokuda

I hate how the definition of ‘hard’ in modern MH just boils down to getting oneshot even with max defense, because that’s all they can do when they’ve made players too overpowered. Instead of making monsters actually smarter and faster.
In Capcom's infinite wisdom they decided that players should have infinite restocks during hunts and 20 skills + emergency iframe mechanic
>>
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>>738712149
We know what went wrong and we know who is responsible. No he won't suffer any consequences because he's a nepobaby.
>>
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>>738715019
>These are the graphics that Digital Jewery pisses and shits themselves over
I hate RE Engine to much, it makes UE5 looks like the Michelangelo's Pieta.
>>
I would rather have Rise's open world where you can shoot yourself over a mountain instead of Wilds gay taxi traintracks in the sky.
>>
>>738715265
>Rise
>open world
>corridors leading to shitty little arenas

Check this retard out
>>
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I feel like each game environment just gradually become background instead of the stage, in World there are always high grounds for you to do jump attack and slopes for slide attack, also all those environmental traps. It help the game being more than just slap fight against big hotbox.
Rise got rid a lot of those but at least it has trapbugs to play around.
Wild is just straight up only focus on fighting.
>>
>>738712596
>pay $60
>get robbed
>haha pay another $50 and you won't get robbed this time!
>>
>>738712618
Just because shit was in Rise doesnt mean it's magically ok
I can and will complain about both
Seikret autorun is a admittal from Capcom that they don't respect players ability to navigate with a full map
Seikret invincibility frames are in fact very good, and on top of that you can heal and sharpen while riding them, it's a better wirefall since there's no cd, nor does it interrupt your highest dps options. Dying from the seikret picking you up is on you since it's incredibly powerful, and entirely facilitated by you pushing the button
>>
>>738715698
You control the buttons you push, retard.
>>
>>738712149
made for adhd casualiz worldbabbies, not monhun
shoehorned open world trend chasing
removed monhun language, gave us moviegame eyecandy garbage and other bloat nobody gives a shit about
everything is brown as fuck
performance is shit to boot
>>
Bring back the dogs and disable mounting in combat
>>
>>738712149
Looks like shit, runs like shit, terrible world maps, annnoying paki kid is MC
>>
>>738715071
>>738715197
I take back everything bad I ever said about Itchy Nose. I will accept longsword being overpowered as fuck if it will end this living hell.
>>
>>738717079
Longsword was fucking godawful dogshit for Sunbreak, fuck off retards that never actually played these games (that includes anyone that says Wilds had no challenge as well)
>>
>>738717170
Hi Peppo
Let us not forget Valor LS was Itchy Nose's doing. We all know what his favourite weapon is.
>>
>>738716190
And the devs control what code they write, mega retard.
>>
>>738717279
>DUDE JUST USE THE GODAWFUL CUM CIRCLE THAT NEVER ACTUALLY WORKED OR DEAL LESS DAMAGE THEN THE FUCKING LANCE, LMAO
Die
>>
G-rank trailer is gonna send this board into meltdown
>>
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>>738717283
>devs add button for retards to press
>anon gets upset because he can't stop himself from pressing the retard button constantly
lmao
>>
>>738712149
It didn't? It's the best selling MH game ever, big time. Wilds won.
>>
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>>738712149
John M. Hunter here, it has amazing potential and is hindered by some bafflingly stupid decisions. Some of the highest highs and lowest lowest in the history of the franchise. I remain very optimistic about the expansion.
>>
>>738717357
fucking releasing Gogmazios sent this board into a meltdown, G-Rank trailer is gonna make this place go nuclear
I don't understand how Monster Hunter of all fucking games gets people here ready to rip out people's throats
>>
>>738717357
What doesn’t send these people into a meltdown?
>>
>>738717326
Oooo hit a nerve did I? Whatchu gonna do now, upload another cheated run? lol
>inb4 Peppo becomes the Riolu of MH speedrunning with 9 million alt accounts/sockpuppets simultaneously defending, attacking, and uploading
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>>738717376
>Devs make a retard button
>Make it integral to play the game
>Somehow this is the players fault

Are you retarded on purpose or is that a genetic thing?
>>
>>738712149
Actually you need to zoom out further and see how games changed pre-World to post-World.
The super causalized gameplay, dumbed down monsters and nonexistent grind (grinding is actually good btw).

I've been on this shit since PSP days and when mates of mine that were exclusively FIFA or COD niggers picked up World on release, I knew they'd sucked the SOVL out of the game.
>>
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>>738717563
It is the players fault. Stop pressing the retard button or admit you're retarded.
Simple as.
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>>738717687
Games should gatekeep players that would push the retard button by either not having a retard button or punishing anyone that pushes it.
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>>738717563
Oh so now the game is too hard for you without the retard button?
I got some bad news for you.
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>>738717539
You hit the "Im a stupid fucking retard that never actually learns about what games I spend all day long screeching about" nerve, yes
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>>738717495
It's because we have this subset of ""people"" that act like pokefags
You know how they go "hurrdurr, gen X is better than Y"? We have the same with nintendo titles, while being brazen enough to shit on MHFU of all titles
>>738717531
A switch 2 announcement?lmao
I still hope they're working on it, because in the datamined files there was also something about sunbreak/another mh title
>>
>>738717357
Predictions for returning mons in the expansion?

Wr haven't had Akantor and Ukanlos since MHGU so i'm hoping for them to be back
>>
Itchynose will retire before he can save us. You wore his spirit down by calling him bald so many times.
>>
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>>738717428
>make game on the success of world
>people buy it en masse
>game sucks
>more people end up playing world
If the g-rank expansion can't pass 5 million it's joever, assuming they're not just cutting their losses and moving on
>>
>>738717687
>>738717821
You both sound like you would willingly eat shit if it meant being contrarian.
>>
>>738718253
Hopefully a Switch 2 MonHun will be the silver bullet for both Nintendo and Crapcom
>>
>>738718179
Well Shaggy is basically a given at this point right
>>
>>738718179
I only want to see Fatty trio in one game again
Zinogre has to be in the list, it was in one chinese leak that was spot-on but he never showed up
Shagaru for sure since this game is just MH4-2
I want plesioth back
>>738718328
Why do you want another sunbreak situation? that game is dead on pc because of exclusivity
>>
>>738718253
Still sold well enough to be a success

Weird thing is pragmata sold nowhere near as much and isn't a financial success yet but is lauded as capcom being "back"
>>
>>738718334
>>738718379
Could have sworn shaggy was in the datamine already like gog, unless there are more TUs planned he's a given
>>
>>738718465
the only monster that was datamined but not in was Zinogre, which was cut to either time restraints or Capcom realizing how many Thunder monsters with Latent Power were already in the game
>>
>>738715312
It's open vertically. You can literally go over said corridors. You fight the monsters in the open spaces, but the actual maps have very few boundaries or invisible walls, and what visible walls there are you can usually climb or jump over. Meanwhile Wilds consists of a ton of literal hallways. For example, you can jump off the cliffs in the Scarlet Forest and glide with your Seikret but are immediately corralled by a bunch of invisible walls to keep you in the bounds of the ground below that wind up along the side.
>>
>>738718465
Maybe you're mixing it up with Shen Gaoren? He's the only other monster that had some data leaked but never showed up
>>
>>738718253
I dunno man, I've never played a bad Monster Hunter game. Except for that one on the 3DS, the camera in that was fucking awful.
>>
>>738718379
wait whats the sunbreak situation? is there content exclusive to the switch for it or something?
>>
>>738718597
Don't get me excited about my gigacrab

Sure its the worst seige fight in the entire series but his weapons looked cool
>>
Pc gamers don't like it and review bomb every game
That's it
>>
>>738718670
Nah but it had like 18 months of exclusivity on switch so by the time the pc version actually came out everybody already beat it on switch

Bearing in mind base rise was ported to other platforms already by the time sunbreak was announced
>>
>>738718670
Not sunbreak itself but the game being switch exclusive for a while completely killed it on PC
I played it a few months after the last TU and even with the matchmaking mod enabled all i could find was people farming that shagaru? HR quest
They fucked up by not making it crossplay too
>>738718687
There was just "walking" data if i'm not mistaken
a shame though, imagine seeing that huge fucker walking in the distance when his quest was up
People hate sieges but i still think they're the coolest shit in the game, with the exception of Yama, fuck that tower climb
>>
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>everybody talking about game mechanics like normalfags give a fuck
it got terrible reviews for 3 reasons:
>horrendous performance
>LR is extremely hand-holdy, even more than usual, forces you onto your bird and just autocontrols your movement, you can't do anything while your jew bitch handler talks about things you don't give a fuck about
>story is ass and the little jeet kid - who you're forced to look at and interact with constantly - is hideous and annoying
>>
Launch gave a bad impression
>all zones except the forest are bland as fuck, almost no reason to explore more than once
>good ideas poorly executed (like the "seasons" gimmick or the monster strength system (1 to 5 diamonds shit)
>has the worst zone (guess the one) I've ever experienced
>focus mode eliminates a core part of monhun combat, can turn your brain off and mash buttons without learning a monster's moveset
>powerclashes are way too easy to trigger & spam
>wounds shower you with loot and are an easy way too stunlock a monster (granted, "fixed" with later harder monster)
>"rare" parts are not rare
>set bonuses every-fucking-where
>only difficult monster before the TUs was Gore
>frenzy feels like an afterthought
>artian weapons

After TUs
>monsters with increasingly giant healthpool designed around the use of focus mode
>scripted BS during fights which is generally bland as fuck and breaks the pacing of the fight (most blatant were the Lagiacrus' underwater segment, or the Gog pewpew segment)
>pure RNG charms bullshit
>only worthwhile hard fight for a while was a fucking robot collab
>can have 3 or more pages worth of skills (not yet G-Rank btw)
>every TUs a couple weapons are completely revamped for good or bad, most of the time buffed significantly (ends in a cycle of >buff hunter; >buff monster; repeat)
>still showered with loot

More of a personal taste issue but
>guardian monsters and genetically engineered monster like zoh
I hated the idea and the result.

Not even talking about performance issues since this is a staple of the game at this point. Shout out to when they introduced crashes with emotes or crashes for carting. Good times.
Don't know what they're planning for G-rank but meeeeh...
>>
>>738718757
Sunbreak launched everywhere, nobody just cared by then because everyone realized Rise was kinda shit
>>
>>738718757
>>738719012
Rise (announced September 17, 2020)
>Switch: March 26, 2021
>Steam: January 12, 2022
>PS/Xbox/Windows: January 20, 2023
Sunbreak (announced September 23, 2021)
>Switch: June 30, 2022
>Steam: June 30, 2022
>PS/Xbox/Windows: April 28, 2023
>>
How do we skip the compulsory Milds expansion and go straight to Funbreak 2
>>
>>738712149
the graphics are shit, the lighting is just weirdly washed out. the environments feel dead compared to world. the seikret uber removes any interaction with the hunting part of the game. these are just a few of the things that i do not like about the game.
>>
>>738712149
cant run it
>>
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>>738712618
NTA
>Was already in rise.
Exacly, rise was a shit MonHun game also, on the same way Generations did damage with those retarded anime power shit rise was the first game to took way the hunting monster part entirely, now you just press a button and then thats it, you can now fight the big boss monster.
>Not a real issue.
It is, there's no monster hunting when you don't hunt them, it's like buying a car race game and the game steers for you.
>Not a real issue, like holy fuck it gets you killed more often than saving you.
It is, this shit mount system was a mistake in world and it only got worse and worse.
>Minor issue, but not one that matters in the long run given most are expected to play these games for hundreds of hours past the story.
You're right that story in MH games doesn't matter, they're all shit, all the way back to the first game, but hear this out, how about stop fucking focused you 20 first hours into the game on watching shit skin people talk about stupid shit, how about just make this games story be about a bunch of people in a village hunting for food or something like that.
Basicaly, it's a problem because they convinced themselves that more story intrusion = better MH games, and this game is the apex of that dumbass mentality.
>>
>>738720653
>the lighting is just weirdly washed out
That's every RE engine game.
>>
>>738712149
The real answer is performance but the total removal of difficulty, grind and commitment sure didn't help
>>
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>>738712149
Surely the MR expansion will save it
>>
>>738712149
Instead of taking the things people liked about World they took its worst parts and quadrupled down on them. And runs like giga ass, a chunk of people played World post fatty update so they never experienced the unpatched performance.
>>
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>This thread again
Most people who post in here don't even play the fucking games let alone the one that is most lambasted for its performance issue and being demanding on your hardware
>>
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>>738712441
>overbearing story that is also the worst the series has seen so far
It is so fucking funny. People who, for 20 years, created crudest of stories (you're a new hunter in the village, go climb the ranks now!) thought they're cooking just because plebbit mh tourists wet their diapers over some mystery meat kid.
I will never stop laughing at milds and all mild lovers (all 10 of them LMAO)
>>
>wildfags still think their flop was even close to being worth upgrading hardware for
Unreal levels of copium huffing.
>>
>>738718179
>Guaranteed
Some subspecies for the newcomers
Silverlos/Goldian
Shrouded Nerscylla
Purple Gippy
Black Gravios
Blue Kut-Ku
Green Congalala
Copper Blangonga
Shaggy
Abyssal Lagi
>Likely
Nergigante
Chameleos
Teo/Luna
Kushala
Bazel
Nargacuga
Jang
Zinigger
Garuga
Joe
Jhen Moran maybe since we have sandships again and a big desert
>Personally hoping for
Seltas
Seltas Queen
Daimyo Hermitaur
Shogun Cenataur
Nibelsnarf (unlikely since Chata stole its gimmick but still)

They might also bring the rest of the fated four for more gen 4 fanservice but there's no map to accommodate Gammoth currently unless they add something to the Cliffs map, or they make some equivalent Heaven's Mount sort of map that's connected to it and has some snowy areas, judging from the base game G-Rank will most likely have some sort of tropical beach/sea themed map given what they dropped in Lagiacrus' quest, we'll probably get three more areas or so.
>>
>>738722720
>I'm too poor and brown to own a PC built after 2013 fuck you CRAPCOM
>>
>>738723879
I want an area set in the actual downtown of Wyveria. We've never really gotten a proper urban setting in a MH game and I think it would pretty neat to like, running up the stairs to a rooftop to fight a Rathalos or something
>>
>>738723879
>abyssal lagi
nice bait m8
>big desert
the dlc won't be in the desert
>>
>>738723943
I think they might do something like that.
My hunch
>3/4 new full areas
>Beach/Sea area since Lagiacrus is a sea mon and Erik said it migrated into the forest recently which means there must be some connection to the sea
>Another Wyveria themed map of sorts, either a dungeon/lab or a downtown city ruin map, maybe even some Ancient Tower sort of map if we're lucky
>Chinese themed misty peaks/mountain forest map since there's a glimpse of something like that from the gathering hub
>Either a glacier themed map or something like Heaven's Mount
I'm fairly sure that we will get a sea themed map though, it's been a while since we had one and that also opens up many possibilities for new mons, it would be cool if we got something like Tide Island from Frontier for instance.
>>738724354
We already have a desert dumbo, if World had us go back to the old world all the way into Castle Shrade there's nothing that stops Milds from having Jhen Moran again given the base game already has the environment set up for it.
>>
>>738712149
Nothing went wrong
Wilds is the most sold mh on pc
Only poorscum crying because they can run this on thier pentium cpu
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>>738712149
WORLD CHADS CAN'T STOP WINNING
>>
>>738716190
Somehow you people always forget this includes the "purchase" button
>>
>Have a beloved but not overly successful game series
>Streamline it more and more for each installment
>Finally strikes gold with World
>Instead of being happy like that, continue streamlining it, to the point of just dumbing it down
>Even accelerating the dumbing down immensely
Gee, I wonder.
>>
>>738724807
Capcom is exceptionally stupid and clueless publisher. Their good games were all just lucky strikes made out of mad circumstance and hard developer labor.
>>
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>>738724807
>>
>>738718119
A Switch 2 announcement would create one of the biggest meltdowns over MH ever. IDK why you'd think it wouldn't.
>>
>>738725629
Not really. Nobody cares about the Shitch 2 or Wilds for that matter.
>>
>>738725371
It's funny because World was mainstream, yet none of the issues it had - not that any of them were major issues - was because of it being mainstream. So if they had just tried to stick with the balance of World then pretty much everyone would have been happy.
>>
>>738725665
You clearly don't remember the still-ongoing hate campaign rise got since its announcement in a direct.
>>
>>738724807
and DD2 died for this shit
>>
>shit performance
>shit visuals
>shit story
>shit gameplay
>shit roster

That's it. Rise was better.
>>
>>738725874
Good
Fuck shitsuno
>>
>>738725665
you under estimate tendies
>>
a lot of the open world mechanics were half-baked... that i could maybe overlook if the optimization wasn't so shit
and it dosent really matter, but the story/writing was fucking retarded

the game was still a success and is played by way too many people on the regular
>>
>>738712149
Ugly NPCs
Boring locations
Terrible story and it's a focus this time
You spend a lot of time idling on your bird while it takes you to the monster or when you chase it down
Nata
>>
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>>738725939
LMAO
>>
>>738725874
dd2 deserved whatever it had coming. some of the worst design and writing in a modern big-budget game
(i still had fun fucking around in it, of course... and will get the dlc if it actually focuses on gameplay)
>>
>>738726007
It unironically is, game peaked at 4U and World, genU was alright and so was Rise, but Wilds is not monhan
>>
>of the last 3 MH games, the one that got the most flak by far was the one that released on a nintendo platform
The "tendie meltdown" allegations don't really correlate with reality.
>>
>>738712149
Basically just didn't learn from the mistakes of Rise.
>World comes out.
>It's very much a "Okay this kinda sucks, but, it's a monster hunter not on a fisher price tablet, so it's okay"
>Wilds comes out.
>Sucks even worse and is even more babymode.
>>
>>738725696
I thought world was too easy and the opening cinematic section is actually way worse than wilds

In wilds you're hunting the first large monster within 10 minutes, in world you're barely off zorah magdaros and still have to sit through a bunch of cutscene bullshit and guess what? Its all unskippable

Seriously go back and play the first 10 minutes of each game, world's opening sucks fat balls

I will concede that wilds has more of that overall but its at least broken up by actual gameplay
>>
>>738715071
>I hate how the definition of ‘hard’ in modern MH just boils down to getting oneshot even with max defense, because that’s all they can do when they’ve made players too overpowered. Instead of making monsters actually smarter and faster.

I remember being annoyed by this back in generations what with the player being powercrept up with arts so the high end monsters were insane too.
>>
>>738725806
Rise sucked ass. The PC port cemented its fate as just a mediocre cash in.
>>
>>738726579
Generations jumped the shark with Hypers. Hypers didn't just have oneshot damage, they had fuckhuge HP pools too. I think Hyper G-Rank Lagi had as much HP as Lao Shan-Lung, it was disgusting.
>>
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>>738725939
>The worst MH game is worse than the second worst MH game
Technically correct, yeah.
>>
>>738715312
>Rise
>corridors leading to shitty little arenas
That was World, Rise is anything but corridors
>>
the pendulum swings back... monster hunter 7 or whatever the fuck we're at now will be gameplay focused successor to rise
>>
>>738712149
World was normies "first MH game" but they didn't care enough to stay for the next entry despite doubling down in everything that Capcom thought the normies liked from World.
>>
>they will introduce a gimmick akin to the clutch claw without touching focus mode
>the Seikret will be able to fly
>the palico will be able to solo monsters
>new creative ways to crash your games
>>
>>738715071
>then shoved him in the menu cuckshed
People hated him or, worse from a writer perspective, don't give a single fuck about him. He getting sidelined was a good move in hindsight.
>>
>>738726995
except this is what rise did too, somehow.
>>
>>738726579
You should remember being annoyed by that all the way back to MHFU where grandpa would shit on you no matter how high your defenses were and also had an ungodly amount of HP.
MH1 Fatty was the exact same, this has always been MH endgame outside of the ridiculously easy entries like P3rd which was basically a musou game or XX/Ricebreak where you were functionally untouchable but would still get chunked for 1/2 or 2/3 if you ever got hit.
>>
>>738726958
Rise is the epitome of useless ass open field automatically generated by the engine. Literally zero level design.
>>
I definitely think some reform to the base game mechanics was due to coincide with the move from handheld to HD console hardware, and honestly I thought World hit the sweet spot on the first try. They trimmed a lot of fat and simplified some obtuse game mechanics, but they didn't go too far, and they added a lot of fun mechanics like using your grappling hook to navigate the environment, capture endemic life, interact with the wild grimalkynes, actually tracking the monster by the traces it leaves on the map.

Where Wilds really fucked up for me is that they took the world and made it bigger but also less interactive, ie. boring. Most of the things I just mentioned that made World fun to explore were taken out or rendered meaningless. You're encouraged to just autopilot straight to the monster on your raptorhorse rather than even think about the zone you're in. They could have made up for this with the weather system but it's turned off for the story portion of the game and doesn't make that much of a difference even when they turn it on, the zones change relatively little and the monster roster is too small for there to be enough in the way of variance in the kinds of monsters you encounter in different seasons.

I could go on for paragraphs and paragraphs on what they did wrong but at a fundamental level it's just unengaging. It tries too hard to play itself.
>>
>>738727196
How? Rise was very "anime" for normies and its plot was presented in the same way than previous MH games, AKA something minor and very easy to ignore while World/Wilds was "western movie in your face".
>>
they could just bring 4U or XX to pc and modern consoles, they just decide not to because?
>>
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>>738712149
>bing bing wa-wa-wa-wat about me?
>>
>>738727356
99% of the complaints from mh historians are how the new games left the preparation and hunting behind for streamlined monster battles
to talk about 'normies' and then focus on the first 30 hours of a game that is played for thousands of by many is questionable
>>
Going back to world after rise and wilds makes me remember how fucking awful the clutch claw was
Most hit zones are near worthless if not tenderized, need to wallbang on CD for damage and agitator or fights take forever. So many abilities turn the monsters entire body into a hit box for no reason just to force you to use the designated claw stagger
Idk who thinks wounds are worse than this shit but theyre wrong
>>
>>738727554
Wounds are shit for a completely different reason, they trivialize every fight into a staggerfest and since drops are tied to wound breaks it makes you have enough mats to craft a full set of armor and several weapons after doing a single hunt. They fucked it, there's no carrot to chase anymore.
>>
i dare them to not sabotage their next game with some faggoty shit mechanic and story
>>
>>738727650
aren't wounds redundant anyway? part goals were already a thing so this just makes it so you get rewarded for hitting the monster anywhere
>>
>>738727479
This shit is barely an MH game. Felt like some mobile-tier anime spin off.
>>
Risecucks are pathetic lmao
>>
>>738712149
It was world 2
>>
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>>738726995
>World was normies "first MH game" but they didn't care enough to stay for the next entry
Rise sold 18 million units and it was the game that
>Removed armor set variants entirely
>Removed tracking entirely
>Gave every weapon built in perfect guard/autododges
>Had cringe ass hunters spouting marvel one lines during quests like MISTER MONSTER
>Looked like absolute dogshit
>Removed map navigation entirely by giving you homing dogs AND making the map not matter at all since now you can literally fly wherever
>Brought back 2kats AND added the dog AND introduced CPU support hunters for maximum handholding
But since this dogshit community is knee deep in the Zelda cycle we have to pretend the newest game is literally the spawn of satan before the newest-er game comes out and do a 180° and pretend the old game was actually really good.
>>738727303
>Where Wilds really fucked up for me is that they took the world and made it bigger but also less interactive
>NPC trading for unique currencies actually gives you a reason to gather resources, unlike World
>Multiple questlines about gathering endemic species, unlike World, endemic species such as Sandstar also force you to actually interact with them, unlike World
>Fishing is more indepth than World and baits actually matter for a change
>Environmental hazards are now nearly everywhere and are also dynamic or weather dependant, unlike World
>Weather changes both the endemic life and monster spawns
>Hazards actually do massive damage now, unlike World
>Some mons like Balahara even create their own hazards now
It's the complete opposite but sure, whatever you say.
>>
>>738712149
Alot of things. The shills are still coping but they are way fewer in number than ever before because
>everyone dropped Milds including 99.982٪ of the player base.
>>
>>738727650
>hasn’t done a single 9 star hunt award
They started giving monsters so much wound resistance and you barely get any at all, and 9-10 star monsters don’t even get staggered from focus strikes anymore (unless it’s a blue wound, which are even fucking rarer)
It actually got to the point where some weapons were running Flayer in the hopes of creating an extra wound or two
>>
>>738727650
Not really different than free topples with wallbanging except wounds are accumulated through normal playing and not a forced new gimmick
Also wounds spawn way less on high level monsters and I assume Master/G rank will have similarly high resistance
>>
>>738727650
Man it's really easy to spot who didn't actually play the game at all and just regurgitates shiposts
>>
the entire game has the main character asking Alma for guild permission to hunt.

every time you start a quest she says something along the lines of "you are authorized to hunt this monster"

but then they didn't make the final boss being the main character poaching it illegally?
It wouldve been somewhat salvaged if the reason why you don't go back home at the end of the story is that you are exiled for the crime of poaching or something.
>>
Listen all of you posers. The best monhunt was generations because you could play as cat
>>
>>738728519
it actually offends me that you've not only remembered what took place, but are trying to apply some sort of logic to it.
fucking writing was 1 step removed from random word generation.
>>
Gameplay is fine but the game just looks like complete garbage, specially the first zone.
>>
>>738728519
You're somehow more retarded that whoever writes the story for MH
>>
>>738728037
Wounds generate just fine in solo play on 9 and 10 star and popping them does infact stagger. Tempered wounds provide KDs and you get about 3 per monster. 10 star Zoh Shia topples every 3 wounds generated on the head and the first wound generated on armourd wings then again on armourless wings.
>>
>>738728519
He's right. They need to arrest the hunter.
>>
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>>738712149
>The game starts with the easiest and most hand holdy low rank in the series only to then generally give you a more or less hands off high
>Busted ass difficulty balance with practically everything in the base game being pitifully weak besides tempered 5 star gore megala for some reason who feels like a literal g rank with half his move set one shotting you.
>Post release monsters have bloated hp pools and damage in knee jerk to criticism. 5 star Seregios’s bleed kick kills your entire blood line on hit and Lagiacrus has a 2 one shots without elemental resist.
>Omega being even more cancerous than behemoth. Missile after missile after missile with players being knocked down and forced into a cart as they are trapped in an aoe.
>Gogmazios being boring and unashamed and tiresome mega grind for god roll gog weapons.
>Lame arch tempered like arkveld that 2 shot you and combo for 10 seconds straight
Difficulty wank is killing this franchise in real time. On both sides the porridge is either too hot or too fucking cold. They need to get their shit together with monster hp and damage output balance in g rank.
>>
>>738729146
Zoh Shia is different because
1) even on 10 star he’s not a tempered monster, which means he won’t ever generate blue wounds (and probably has least wound/stagger resistance then the other 10’s)
2)Zoh has always had a wound modifier for him; it’s almost impossible to create a wound where he has his “armor” on but very, very easy to wound when you hit parts that aren’t. Which is why wounds show up a lot in his final phase.
>>
>>738712994
World's story wasn't good, but it was inoffensive. Wild's story was a fucking slog. Correct me if I'm wrong, but a quick google shows they don't have a writer or writing team? You can't put that much emphasis on the story without one.
>>
>>738729389
Zohs armored wings break after I do 1 HS to SS with LS and I also average 4 weakness attacks for special staggers in a 7 minute period. GS can also break the wings very quick solo.
>>
>>738729357
I just wish this franchise went past its "You don't get it!! LR is supposed to be giga shit!!!"
>>
>>738712149
The performance is terrible and it crashes a lot and they haven't really addressed that.
>>
>>738729563
LR has always been giga shit, the only difference is that oldgen scaled mons' HP with multiplayer as base so you had to slog through piss easy hunts for way more time than they warranted which made them look like they were harder, but the truth is you were just dealing with bloated punching bags
>>
>>738729694
I know, I just wish they left that behind. I refuse to believe anyone enjoys that shit.
>>
>>738729357
They have to nerf Hunters before they rework monster designs. As long as Hunters keep getting exponentially buffed each gen the monsters will always have longer combos and 1 shots dont exist anyways (Guts, Moxie, Cat revive)
>>
>>738712149
Where did the 1.3 million people who concurrently played Wilds at release go?
>>
>>738729885
>1 shots dont exist anyways (Guts, Moxie, Cat revive)
Guts and Moxie don't do shit against things like burn which is the entire reason why 4 pieces Gog the meta defensive set, cat revive is RNG and a one time only thing that also fully locks you into an animation that locks you in place and can also lead you to being oneshotted again
>>
>>738729885
Yep that’s totally fine. Hunters have aggressively power creeped ever since world. As soon as capcom as removed the potion flex, the flood gates had opened.
>>
>>738729938
wish we had more numbers, the average playtime would be fun to see
>>
>>738730091
World actually nerfed hunters coming from XX
>>
>>738730082
Slot fire resist. And before you bitch about 10 star Romp I will tell you slot poison resist. 1 shots dont exist unless you go out of your way to allow them.
>>
>>738730154
Lmao
>>
>>738730154
B team games like generations and rise don’t count. Which is good because I don’t wanna live a world with clutch claw, wirebug, focus mode and valor style hunters.
>>
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>each new game adds more bells and whistles to the player's arsenal
>always wondered when we'd reach a point where your hunter would completely overpower any monster the game could throw at you
>Wilds proved we've finally reached that point
>>
>>738730242
Why would anyone ever bother wasting slots on that when Mutual Hostility II makes you immune to all statuses when the barrier is up? I guess it's fine if you roll a charm with that and skill you actually want but there's no reason to go out of your way to slot 3 levels of elemental resists unless you think you're a woman and really want to grind 2 seconds off Proof of a Hero.
Most endgame sets have no use for elemental resists because the damage reduction is negligible and immunity to blight is questionable for most weapons when you can just not get hit, thing is one shots still exist and guts/moxie are glass cannons placebo, never mind other things like Omega missile combos.
>>738730475
It's a fact, Adept style alone is more broken than anything Worldborne hunters can do.
>>
>>738715071
You also missed the part where you are forced to take Alma with you on every single quest, and she repeats the same 3 lines of dialogue.
Every single chance to give feedback I asked for an option to keep her in the hub so you can finally hunt alone, but instead they just added the option to change Alma for the androgynous twink just so they could sell more outfit DLC.
>>
World was so fucking good i miss it bigly. i havent even touched Wilds
>>
>>738730558
But that’s obviously not true because Omega is basically the hardest monster in the series so far, people just want the game to be slower because they can’t keep up
>>
>>738730569
LMAO
>>
>>738730664
Omega is the hardest monster in the series because exactly like Behemoth and L*shen it fundamentally doesn't play by the rules of the game, it's hard but it's not a good fight.
>>
World is still best.
Wilds was absolutly wildly fucking shyte
>>
>>738730664
>>738730772
It’s straight fucking bullshit. Simple as that. Monsters like Omega Plenetes should not exist. It fundamentally exists outside the gameplay loop of monster hunter. Virtually zero openings and endless area attacks like an MMO boss but in a 3rd person action game does not work and is simply not fun.
>>
>>738730772
If Omega is the hardest fight in the series why did /mhg/ clear savage day 1 solo along with all TA runners whilst Extremoth took 11 days for all 14 weapons to get there TA clear from the best players in the World lol
>>
I wish the game wasn't so easy while progressing HR, what's the difference between HR and LR other than new monsters appearing? The difficulty feels the exact same.
>>
>>738730772
>>738731204
Omega isn’t even the hardest fight in Wilds, both AT Ark and 10* Gog shit all over him
>>
>>738731370
Extremoth is a lot more aggressive about the “reee you have to do this in multiplayer” mechanics so there’s no thought into the solo being fair
>>
>>738712149
Gacha weapons are a bad idea
The game has no difficulty curve. Youre playing a baby game til you hit 10star
Runs like shit
Looks like shit
Focus mode sucks
Hunts way too short
>>
>>738731635
Right, and at the same time they did genuinely designed Omega to be soloed, which is why he has less HP and gets staggered easier when you are alone.
>>
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>>738712149
>all the new systems and mechanics (connected maps, alphas, herds, weapon swap, inclemencies, seasons, etc) are either useless or barely even utilized
>worst progression and quest/mission variety of the series
>good monster variety but still small af roster with focus only on 4-5 monsters in endgame
>one update every 3 months with a single monster
>possibly the laziest events of any recent MH game
>incredibly forgettable locales aside from Forest
>took 1 year to fix the optimization
>somehow made an even worse UI than World
>mediocre story that revolves around Nata just to completely forget about him post-launch
It's very telling than even after they fixed the performance and soft-announced the expansion, the playerbase and sales haven't recovered in any way.

>>738729357
I'm honestly fine with the difficulty by the end, the problem is the complete lack of a proper difficulty curve
Also the fact that it took MONTHS to have something that wasn't piss easy.
>>
>>738712149
>What went wrong?
They stuck some retarded brown faggot in there to try and make poos more acceptable to the japs that are being replaced.
>>
>>738712149
Too many details and enviroment building unironically.
This greatly killed performance and reduced the rooster of moms available.
Still it's quite fun to play, IF you can play it at all
>>
>>738731635
Yea so omega isn't the hardest in the series. Like other anon said 10 star Gog is way harder.
>>
>>738731573
Arch tempered arkveld is definitely easier than omega. First tried Arkveld in 30 minutes while regular omega literally killed my entire afternoon trying to solo him. The difference? One monster has openings and the other just fired a missile after his fire attack to cover the downtime
>>
In any case, it's safe to say they will never ever do something like Nata again?
>>
>>738731573
???
10* Gog with a decent group is not really much harder than base Gog.
>>
>>738731419
Outside of stat bloat HR mons get new stuff, have smaller openings and are generally more aggressive, though changes are rather fluid between various HR levels,4-7 is more or less just stat bloat but from 8-10 you can see more granular changes and the stat bloat itself is also way more noticeable, there's a massive jump between 7 and 8 alone, 6 star Seregios is pretty different from 8 and above.
>>738731573
Solo 9 star Omega as in true solo with no support hunters is harder than both AT Ark and 10 Gog purely because most weapons simply don't work against it and it has actual cheap bullshit like missile spam, barely visible wounds and a poorly designed DPS check.
If you're in a group then Omega is easier because multiplayer inherently denies the fight by design, unlike AT Ark or 10 star Gog which are actually built for both Solo and multiplayer.
>>
>>738731928
>group
Stop
>>
>>738712441
The and seikret are not an issue because you can ignore both, same with focus. You wouldn't be playing optimally but you can completely ignore it.
Wounds just give you an extra damage boost to certain parts for a few hits.
The story is meh but then again most monhun games are not known for their story
>>
>>738712149
MH "fans" are blabbering children who balk and cry at anything that threatens what they imagine is the ideal of a game that never changes (despite changing every single generation). most of these "fans" just like to posture online, and they're sure to respond to this post with crybabying and projections. Wilds was excellent and is better than World and Rise as a base game.
>>
>>738731971
Gog is specifically balanced around a full group, it's a fully multiplayer hunt like Kulve
>>
>>738712149
They should have made P3rdG baka
>>
>>738732062
The other anon literally said it isn't. You two tards have no idea how to measure difficulty and its hilarious
>>
>>738731841
>Difficulty by the end
We are not in the end. We are at high rank. Frankly I think one shots shouldn’t exist in high rank period besides very rare exceptions such as Teostra supernova and Valstrax comet. But screw it right! The way things are going everything is going to be a one shot.
>>
>>738731946
I must say the only monsters that I saw a difference between LR and HR were the apex of each region. Talking about base game stuff of course, no TUs.
>>
>>738732008
Yes, the game isnt bad when you ignore all the stuff that makes it bad, very astute observation....
>>
>>738732014
Real fans play the goddamned game instead of whining
>>
>>738712994
Because outside of the tutorial I don't remember any WALKAN N TALKAN moments. In wilds it happens in every fucking story mission. All of them.
>>
>>738732172
I can't wait for Wildsborne to give everything a nowindup railgun 1shot attack, which I'll call retarded, and be told to "gitgud" about.
t. Likes the Omega fight
>>
>>738732164
Gog's main problem for true solo is that his HP is fixed and he has a lot of it, but realistically it's only a problem for the third phase because of the DPS check and how annoying it is to shoot him out of the sky.
Make no mistake, 10 star Gog is really hard to true solo but it still fundamentally plays by the rules unlike Omega.
>>
World killed monster hunter
>>
>>738732240
i have nearly 400 hours in Wilds, ~250 in Worldborne, ~400 in Risebreak, ~150 in MHGU, and I'm about to start a 4U playthrough soon. out of all of these games, I bitch the most about Worldborne because it is a godforsaken slog to get through and the grind is unpardonable once you hit postgame. That said, I still wouldn't call it a bad game, and the old adage holds true, all MH games are good games.
>>
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>herds are pointless and barely 3 monsters can form them
>alpha system is used by ONE monster
>environmental link, the supposed new way to play multiplayer in the open world, is a huge piece of shit nobody uses
>maps connection are never used outside 3 story moments (glorified cutscenes), monsters can't even travel to one area to another
>seikrets are just clunkier and less functional palamutes
>two of the maps and the arena are not even connected and require a loading screen anyway
>weapon swap is entirely useless and never utilized aside from 2 fights in post-launch (one is gog, so technically just omega now)
>new skill system (that was made specifically to accomodate the useless weapon swap) was meaningless and already abandoned by the devs (talismans adding weapon skills on armor, new artians adding armor bonuses to weapons)
>inclemencies don't affect the gameplay in any meaningful way (in Cliffs and Wyveria most people don't even know what they do)
>seasons are useless and entirely skippable/avoidable
>barely a third of the monsters even have power clashes
>frenzied are just a lore/ecology showcase with no real gameplay impact
>guardians were pretty much forgotten after LR story
>Artians are just a worse and less functional version of Safi weapons
>new investigation system is a straight downgrande from SB and doesn't work with the way the maps function in Wilds
>more focus on ecology details yet they removed most reasons to explore (no scrolls or special photos like in Rise or IB, no displayable endemic life, no felyne tribes, etc) and seikret encourages players to auto-path and ignore everything, at best grab things with the slinger as they go

Every single new system outside focus mode/wounds that they spent months hyping up before release serve no purpose, it's all wasted.
After release they constantly changed direction of the endgame and made multiple decisions that went against what they've done in base game.
It's a game that had no real focus or direction
>>
>>738732409
I agree, mind you i also don't like World or 3U that much but even then i can acknowledge they hold value and are fun
>>
>>738732246
I’d rather have WALKAN TALKAN then 10 minute unskippable cut scenes to be quite honest
>>
>>738732409
I like the postgrind in Worldborne, I just wish that Fatty sets weren't the end of all for everything.
>>
>World's escort quest with the cart and Rathian is universally hated
>Wilds gives us a 10 hour story of nothing but escort quests

This is all you need to know about what kind of developers are now in control of Monster Hunter
>>
>>738732489
what the fuck does “muh focus” and “muh direction” have to do with fucking up dinosaurs and dragons with big swords? That’s why I play MH games, and Wilds still does it well.
I genuinely do not understand how /v/ got so fucking casual that suddenly story and “artistic direction” and “le soul” became the most important fucking parts of a video game
>>
>>738732284
Getting to the point were the g rank AT flagship will look at your hunter funny and they’ll enter cardiac arrest and fall straight into a cart with your game uninstalling afterwards.
>>
>>738732489
Honestly there's something strange going on with the MH development team since the start of World, it's like there's some weird obsession with trying to innovate, but in doing so they're actively ruining the core of the franchise with every single change they make.
>>
>>738732697
Not a single one of my points was about artistic direction or soul
The point is exactly the opposite, that they wasted a god awful amount of dev time and resources on a bunch of shit that serves no purpose for the gameplay
>>
>>738732489
There's like two actually true points in a sea of lies, not sure why anybody would agree with you
>>
>>738732510
>I'd rather have [10 minute unskippable cutscenes where you hold forward] then 10 minute unskippable cut scenes to be quite honest
Uh huh
>>
>>738732734
Wasn’t there a special Khezu form that actually did have a one hit kill attack by causing your hunter to go into cardiac arrest if you got hit by it
>>
>>738732952
Zenith Khezu. Frontier
>>
>>738732883
Every single point I made is true
Most of them aren't even opinions, I'm just stating objective facts about the game
>>
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I didn't realize Wilds was in such a bad state
>>
>>738732489
You should add the new food system that is made completely irrelevant by the base meals in the gathering hub
>>
>>738732883
Just went through his greentext and he isn't wrong at all. You shills arent even trying at this point but I cant blame you since the narrative isn't in your court.
>>
>>738733130
>we are still one year away from expansion
I wouldn't even be surprised to see the expansion flop if there is any other big release close to it
They gotta cook up the best fucking G-Rank in existence to bring back the hype
>>
>>738712149
Performance worse than World.
Looks worse than World.
Worse than World.
>>
>>738712149
I am genuinely surprised that Capcom got over a million people to FOMO buy this game, even with two open betas that showed the game was pure shit.
>>
>>738733130
I liked wilds enough to put 400 hours into it, but there just isn’t a real reason to play it after clearing everything. Iceborne and Sunbreak both have pretty lengthy post game grinds that dedicated players can really sink their teeth into, and Wilds just doesn’t.
Hopefully G-Rank adds a fun end game hook like Sunbreak did though, that was cool.
>>
>>738712149
Nothing, it sold well over 10 million copies.
>>
>>738733234
>1 year from expansion
Mate they arent showing anything until August; we had trailers and 9 month release windows for IB and SB. You will be lucky to see Milds G in Q1 2027 and honestly thats probably a rushed incomplete release window.
>>
>>738733191
I stopped reading at weather/inclemcies not mattering for gameplay, that alone is giant horse shit
Cope and seethe
>>
>>738733465
Lmao
>>
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>SB investigation system made all monsters reach max level and gave us quests with 5 targets and almost every combination possible
>Wilds restricts max level to like 9 monsters out of 30+, only 2 targets and very limited combinations
>also the way investigations work in Wilds makes almost impossible to get cool max lv arena quests

Was it that fucking hard to just copy the SB investigations but cut the levels from 300 to something not retarded like 20 total?
>>
>>738733623
After 400 hours I still havent gotten a 9/5 Seregios spawn in arena to speedrun. Shit sucks so bad.
>>
>>738712149
bought it a few months ago, one of the worst decisions I will live down. such an unbearably shit game, feels like it was crafted from start to finish to be as anti-fun and anti-soul as possible. making a game this shit is honestly an achievement, not a mistake. you have to be aiming with intention to make something this terrible.
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>>738733046
I won't waste time addressing all that nonsense because I'm a sensible person so I'll take just a couple of the most flagrant and unforgivable lies:
>>weapon swap is entirely useless and never utilized aside from 2 fights in post-launch
The fact that hunts with multiple mons exist already proves you wrong because simply equipping two elemental LBGs with different coverage or a Normal 3 LBG and an elemental one means you already have a reason to bother outside of Omega and Gog, this also doesn't include the simple HH sub setup that has become a core speedrunner setup and something people still bitch about.
Just because a mechanic exists doesn't mean you should be forced to use it 24/7 by the way, it's fine for something to be optional or just for fun without being compulsory.
>>new skill system (that was made specifically to accomodate the useless weapon swap) was meaningless and already abandoned by the devs
It wasn't and it wasn't abandoned by the devs either, talismans are not armor and them having a mix of both weapon and armor skills is precisely the point.
Gogma Artian do not give armor bonuses to weapons either.
>>seasons are useless and entirely skippable/avoidable
Endemic life alone is wholly dependant on seasons so this is already wrong, seasons being skippable/avoidable is NOT a bad thing >>Artians are just a worse and less functional version of Safi weapons
It's the complete opposite.
Safi weapons can only be obtained by fighting Safi, or slowly grinding for melding tickets and RPs, the former of which were not only gated by seasonal events and weekly logins before the current maintenance, they were doubly gated by coal grinding for that shitty steamworks minigame.
Artian weapons can be not only grinded through any 8 star and above fight, the melding is way more generous, the game throws tickets at you so you can even ignore Gog entirely AND you can process anything for Orichalcite, making the grind way more enjoyable than Safi's bullshit.
>>
>endemic life
LMAO
>>
It really matters because catching them let's you display...oh
>>
>>738733527
>dictating what monsters spawn in zones and how aggressive they are has no effect on gameplay!!
kek
>>
>>738733905
>>738733964
So endemic life was cool in World but suddenly isn't in Wilds because you no longer have your PSO room to ERP in, uh?
>>
>>738734061
Post proof of each weather system in each map changing the rosters movesets outside Uth Duna.
>>
>>738734153
If you cant display the monsters and have them run around then its just a jpeg check box. Are you fucking retarded
>>
>>738734184
If you don't even know how things like Ajarakan get moved onto completely different parts of the map according to weather which inherently modifies their moveset you're beyond saving, never mind things like Zoh Shia spawning only during Fallow,
>B...BUT IT'S NOT ALL 30+ MONS THAT DO THIS SO IT DOESN'T COUNT
just stop posting
>>
>>738734184
>changing the monsters movesets
Already moving the goalposts because you realized your mistake, huh?
>>
>>738734351
>>738734345
Lmao
>>
>>738734245
Actually all the endemic life you capture IS already currently displayed in Ferdinand's tent, who knows what they will do in G-Rank with that, maybe they'll give you your ERP room back too.
By the by, you also have multiple missions to capture endemic life, so even without that you do have a reason to bother still, in fact the simple process of unlocking baits for fishing is entirely gated behind some of those missions.
>>
>>738734498
I have all the endemics already. Its done nothing besides hand me a jpeg.
>>
>>738712149
>open world
>but the world is locked behind le story
just make it a sandbox, why are there no sandbox monster hunter games
>>
>>738734184
Lagiacrus is much more likely to spawn in Plenty because of all the fish that show up during it
Rathian and Seregios stop spawning during a Standstorm (they might hang around if they already spawned, but none will show up if it’s already started)
Several monsters will only spawn in Plains/Forest/Oil Basin during Fallow (there’s a side quest literally explaining this)
Every Apex is more aggressive during inclemency
That’s just off the top of my head, there’s a bunch of hidden shit like that
>>
>>738734345
>Zoh Shia spawning only during Fallow
Wow just like Zorah Magdaros and Xeno'jiiva also not being available to fight all the time
I wonder how they accomplished that in World without having seasons yet
>>
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MH would be so much better if they actually copied things from dragon's dogma
Wilds should've copied dd2 open world and camping system and mh would improve a alot if they remove mh mounting and let you climb and mount like you did in dragon's dogma especially in 2
Mh needs dd2 physics
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>DD2 was gutted and used as a testing rat for the engine to see how it could deal with open worls
>It still ran like utter dogshit and was half-baked as fuck
>>
>>738734543
>Its done nothing besides hand me a jpeg.
And baits, some of which you need to craft shit like the Frozen tuna.
And Research Points.
And Hunter Ranks.
And various consumables.
And a lot of Hunter Card shit.
But sure, try to backpedal some more, faggot
>>
>>738734686
why would you copy from a game that flopped
>>
>>738734715
Retard lmao
>>
>>738734627
>I wonder how they accomplished that in World without having seasons yet
Poorly.
Nobody likes World's fixed rotation bullshit, nobody liked it in Tri either.
>>
>>738734589
Show me how these Apexes are more aggressive. This is a moveset factor whether it's speed or combo routes. They are unchanged.
>>
>>738734753
Is "lmao" the only defence you can muster?
That's pretty embarrassing, but I wouldn't expect anything else from secondaries on /v/.
>>
>>738734747
This
They should copy from roblox, Fortnite and csgo
>>
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>>738734583
>sandbox monster hunter
i've got you bro
>>
>>738734686
I'd love the opposite, being able to play an open world RPG like DD2 with Monster Hunter movesets instead of the basic light/heavy combo + equipped skills.
>>
>>738734821
>take me seriously
No I wont
>>
>>738734761
>Nobody likes being locked out of fights for flimsy reasons until a certain amount of in-game time has passed
You don't say
>>
>>738734345
>Ajarakan get moved onto completely different parts of the map according to weather
which would be neat if you didn't have complete vision of all monsters at all times
>>
>>738734908
You won't because you're a shitposting fraud who got completely demolished by actual arguments you can't argue against.
>>
>>738733798
>had to use fucking ENDEMIC LIFE to justify seasons
>the same endemic life that you can't even display, unlike in World
As I said, there is zero real gameplay changes to seasons. When you jump in a quest, you don't even look at the season, you don't plan around them, because they do nothing.
Same thing with inclemencies, they do no affect the game to a degree that actually matters.

>seasons being skippable/avoidable is NOT a bad thing
It absolutely is because it makes them even more pointless
In Dos you could do that in LR solo village, but not in hub. Like it or not, you had to play around seasons, they felt like an effective part of the world that you couldn't simply cheat. Ofc we can agree than locking up maps in how/cold was a bit too much, and it's good that it's gone. But letting you reset day time and season any moment you want is just dumb.

>The fact that hunts with multiple mons exist already proves you wrong
Not really. Almost all multi quest monsters only have 2 of them, and 90% of the time you will fast travel to the camp closest to the 2nd one after you hunted the 1st.
You can spend 5 seconds and change in any set you want in the tent. You achieve the same exact thing.
Something that would actually make weapon swap a good addition is, for example, monsters that change elemental weakness or properties mid-fight.
In that way swapping weapon on the spot actually makes sense. That's why it works in Omega during the 3rd phase.
And hilariously they tried this with Gog too but failed, since it's just more convenient to bring a Dragon weapon and keep it for the whole fight.

Also the reason you are "not addressing all that nonsense and just a couple ones" is simply an excuse because you can nitpick a few of them, but the rest is 100% true.
Like yeah, try defend there only being 3 herd monsters.
Or alpha being limited to 1.
Or environmental link being shit nobody uses.
Or seikrets just being worse palamutes.
Or the map connections doing nothing
>>
>>738734909
I agree, it's a good thing Wilds isn't like that.
>>
>>738712149
I haven't played since release because the game was so fucking dogshit and awful but:

>Looks like trash, legit worse graphics than world
>Performance and Stability issues, a game this bad looking shouldn't also run this horrible
>Easy as fuck, 0 challenge I could just circle monsters on my seikret while shooting with my bowgun
>Maps are dogshit, doesn't have a single part that sticks to your memory because you end up auto navigating everywhere anyway
>Story was awful literal pajeet kid screaming do not redeem at you
>Monster lineup was boring as fuck compared to world
>The entire setting is dogshit and doesn't carry the same weight as exploring a new world
>Wounds are a million times more boring than the claw
>>
>>738734810
Rey Dau will purposely get struck by lighting because it instantly charges his big rail gun attack, which of course also makes him use it more often
Duna will go for body slams more often in water to cause wave attacks
Nu Udra is much more likely to enter its enraged state while inside a hot enough area (which is almost everywhere in the Basin during a Fire Festival)
I guess Jin doesn’t really have anything, but Jin is its own special fight regardless
Also this is the part where you say “lmao t-that doesn’t count”
>>
>try to play the game with friends
>after every hunt there's a walk and talk session about some tribal shit no one cares about
>you have to pray the cutscenes are skippable
>This goes on for longer than the hunt did
>friends who are ahead of you have to wait until youre done with the assassin's creed tier follow segment to continue playing the game
I genuinely still don't know what the fuck they were thinking. This is the last franchise in the world that needed this shit.
>>
>>738734997
You are a retard lmao
>>
>>738734997
nta but you have yet to coherently articulate your thesis
your kind of a tard brah
>>
>>738733798
>Gogma Artian do not give armor bonuses to weapons either.
yes they do, are you fucking retarded?
You can get one Group Skill and one Set Bonus Skill on each artian
>>
the poor brown native hunters KNEEL in front of POWERFUL Japanese hunters who run up walls
>>
>>738735081
And here I thought the seasons had an effect on when Zoh Shia could be fought. So they're useless?
>>
>>738735294
Zoh Shia is now an event so you are doing it wrong waiting for fallow which invalidates the season mechanic.
>>
>only 29 monsters at launch that are are all piss easy aside from a couple of them
>a full year later we got a whopping 34 total and 70% are still piss easy
I couldn't give less of a fuck about Nata and endemic life and seasons and festivals and shit
Just gimme a game with a lot of content that runs at least decently
>>
People simply realized they have monhun fatigue
>>
>>738735131
Can you believe they said pre-release that they knew this was an issue people had with World and that they claimed to have addressed it? They made it fucking worse by having story progress happen outside of quests themselves via "missions" that further limit your ability to party up.
>>
>>738735489
I sure am glad Capcom invested a ton of time and effort into a performance-draining mechanic that got invalidated by Event Quests.
>>
>>738735131
They did the same exact thing in World and they learned NOTHING
>>
>>738735641
Yeah but the shills here are hell bent on defending seasons
>>
>>738735114
The lack of responses to this post is deafening…
>>
>>738735659
>>738735594
At least in World you could skip the cutscene and spam the skip dialogue button. Here you're FORCED to listen to little Akshit whine about oppression or whatever the fuck his problem was.
>>
>>738735068
>As I said, there is zero real gameplay changes to seasons.
Retard, I said endemic life ALONE proves you wrong without including things like monster spawns, gathering bonuses etc., by the by that endemic life also includes things like vigorwasps so that is another tangible change.
>they do no affect the game to a degree that actually matters.
Nothing matters to you so that's easy to say I guess.
>Like it or not, you had to play around seasons, they felt like an effective part of the world that you couldn't simply cheat.
You don't cheat them in Wilds either as again, a lot of things are actually dependant on seasons, the only difference is that unlike DOS you're not arbitrarily locked out of stuff for the sake of pseudorealism, which you agree on but are too prideful and retarded to admit.
By the way I don't see and never saw anyone whining on how FU removed that shit entirely because surprise surprise! Nobody fucking liked it and now you have the advantage of not only having it back but you can also choose to fully control it if you so want, which is a literal win/win.
>Not really.
Yes really, and no you have tons of quests with multiple monsters that do not have matching weaknesses, Arkveld alone gets paired with almost anything in the game and that's without including shit like event quests, not every quest should be Proof of a Hero and force you to use a mechanic, just like no quest or mon should ever force you to use one specific weapon type.
>You can spend 5 seconds and change in any set you want in the tent. You achieve the same exact thing.
Or you can simply choose not to, remember P3rd Nyan-jiro? Again, you shouldn't force a side mechanic down the player's throat.
>monsters that change elemental weakness or properties mid-fight.
And we already have them, which is exactly why it should not be common.

And no, I'm not addressing all the rest because I'm not a terminally online shitposter, not to mention Ryozo doesn't pay me to do so.
>>
>>738735641
That was the funniest part
>gathering ingredients is nullified by events and the hub meals
>all the hardest quests and fights are event quests that do not appear in the open map
>link session or whatever the fuck was called is replaced by people posting quests in the hub like any other MH game

It's amazing how they tried to reinvent the MH loop just to roll back to World
>>
>>738735114
Uths combo routes are fixed regardless of water or arena.
Udras enrage is based off damage no clemency
Jin has no change
Rey does power up off lightning yes.
>>
>thing only spawns in a specific season
>go to tent and reset season 5 times until it spawns
>completely skipped mechanic through menus
Amazing design btw
>>
>>738735641
The only event quest with Zoh Shia is a 10 star quest, it's only relevant for the endgame and nobody runs it to actually farm the mon, it's just an extra bragging right thing that doesn't invalidate anything just like the 10 star Gog, nobody farms 10 star Gog, they only run it once to get the nameplate and forget about it.
People farm 8 star investigation Zoh Shia because it's way faster and safer.
>>
>>738736326
10 star Zoh Shia is the fastest run for charm farming.
>>
>>738732489
100% true
Don't even know how they got away with herds/alphas after they showcased them for 8 months of marketing
>>
>>738733798
>Gogma Artian do not give armor bonuses to weapons either.
Nice to see a shill fag that hasn't even bothered to check the TUs, lmao
>>
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>>738713090
Wilds has pretty good gameplay, the issue is that the game is indeed trivially easy. Game journalist tier, even. At least until you reach HR100 and unlock 9* quests, that's where is really starts, and gets good.
They have finally fixed the performance issues (at least on my PC). So if you only care about the gameplay I actually do recommend the game now after months of being strongly against it. But there is the huge caveat there you need to slog through a dogshit campaign with terrible story (that you can mostly skip), rail road seikret riding segments and bunch of 2-minute long hunts because, again, it's all just that easy.
My biggest ongoing issue is how de-saturated the game looks. Everything is fucking gray.
>>
So realistically when are they announcing the expansion?
>>
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>>738733798
>Gogma Artian do not give armor bonuses to weapons either.
This nigga hasn't played the game lmao
>>
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>>738712149
My beloved dogma died for this
>>
>>738736680
August
>>
>>738736680
Summer Game Fest 99%, so June 5th
>>
>>738736680
This fall and going to release it between march-june
>>
>>738712149
It has Lagiacrus, factually, all games that feature Lagiacrus are bad. It's like a voodoo curse
>>
>>738736813
Holy shit I still have to wait that long
>>
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Will tendies buy it if/when it comes to Switch 2?
>>
>>738712149
World was already shit and nobody told them so they got all the wrong signals.
>>
>>738736864
Take that back, he is one of my favs and so it Tri :(
>>
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>>738712149
They made it bad on purpose.
it was obvious from the very first second when that brown child showed up on my screen that this game was going to be shit
>>
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The fact Capcom openly lied about the state of game before launch, putting out a misleading benchmark while promising performance would totally be fixed day one (on top of blatantly cutting base content and using it for TU1 and TU2) should be enough to write off this game. But MH has a monopoly on its own genre so fans will shot up anyway.

If this shit happened in a genre with actual competition and multiple IPs, it would have doomed the game instantly.
>>
>>738736434
Which nobody is actually doing because only retards are deranged enough to seriously farm RNG charms on a base game, not to mention that again nobody runs that quest to actually farm Zoh Shia for its drops.
You know what's the most ran event quest in the game by far?
Endless Sky, Endless Sea.
After that it's 9 star Gog and Omega Planetes.
>>
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>>738732786
The answer for why any company declines is usually shareholders/investors.
Shareholders don't engage with the product they invest in. They do not know what quality means, they just ape buzzwords like "innovation" and "inclusion" and "meaningful choice" and leave it up to the developers to impress them and justify their investment even if it's a terrible idea.
Then you realize there's nothing stopping a foreign investor intentionally spending money to sabotage a company from within by giving bad advice and making bad demands.
Going public is usually a death sentence. Now go down the rabbit hole of money lending and usury and see what lead to the downfall of countless nations again and again.
>>
>>738737087
Konami just HAD to release Wilds Hearts as a broken mess and kill the only possible competitor on the spot.
>>
performs like complete and total garbage, stutters out the ass, even on 5090s/9070XTs, that they STILL have not fixed. If they can't fix it after well over a year, why am I supposed to believe the game will ever be better? They gave up on it, so I refunded it after a couple months citing all the existing and documented performance issues, pretty much immediately accepted too.

also it's fucking EASY.
>>
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>>738732240
>Real fans consume dogshit normalfagged content made for redditors!
>>
>>738712848
>, and then claiming world was propped up entirely by the newfags
Tell me how you could claim anything other than that?
>>
>>738712149
every hunt is on rails. the monsters LITERALLY go to the same locations and use the same attacks in the same order. most boring fucking game I've ever played.
>>
>>738736956
Why would it come to Switch 2 when the Portable Team is probably working on a title on there?
>>
>>738737121
...People are literally doing endgame charm farming and have been for months. I am on daily on SoS lmao.
>>
>>738737363
Wild Sharts was never going to compete with anything given how it was discount Tokiden which was already discount MH, it was also KOEI by the way.
>>
I just cheated my charms
>>
>>738737646
Why? Even the most perfect charm will be outdated 5 minutes into g rank.
>>
>>738737646
>People
...All 20 of you?
I guarantee you I can open the game right now and nobody will be SoS-ing shit like 10 star Zoh Shia.
Also this>>738737746, only hardcore schizos are wasting time farming RNG charms of all things when it's the single biggest thing that's going to be immediately obsolete the moment G-Rank drops, the only thing you should be working on is unlocking shit on your weapon tree because a good part of that will actually be relevant, everything else including every single armor set and Gogma Artian is a waste of time for anyone who knows what their gender is.
>>
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Serious question, why has this game become their sacred cow? It's the only one with returning characters and they constantly remind you that the events of it happened not as one-off references but important to the current state of things
>>
>>738737746
Because gameplay loop. Gives people a reason to play ontop of some fun fights. Have to consult players in lobbies.
>>
>>738737697
MH copied Wild Hearts in Outlanders by using the building installation mechanic.
>>
>>738737924
It was the first MonHun to get them a real fanbase in the west
>>
>>738737924
Because as much as people love to pretend that World was the beginning of the end it was MH4 that actually started all the radical changes people love to complain about when it comes to World/Wilds.
4 was THE game that started to focus on story and characters which is why Wilds in particular is bringing back most of the cast after World brought back Ace Cadet.
And to be perfectly fair World did have The Boomer which is heavily implied to be the hunter from FU's opening cinematic, so it's not all 4/4U wank.
>>
>>738737917
Sure. Pop it up right now and see if anyone is doing 10 star zoh shia. Im at work but every nite when I do dailies there's SoS quests filled for all endgame fights.
>>
>>738738024
That's Tri
>>
capcunts in shambles
>>
>>738717484
john milds hunter
>>
>>738716190
This argument doesn't work since they clearly balanced the newer fights around your seikret mobility, making it a mandatory mechanic rather than one you can outright ignore.
Same thing happened with the clutch claw, where ignoring the mechanic the devs wanted you to abuse would double or triple your overall hunt times.
>>
>plays a game FILLED with brown mystery meat
>GLURH BLUF YOU BROWN HAHA

Pls stop redeeming
milds has no redeemable values
>>
>>738738183
I will in an hour or so after I'm done with dinner, if the thread is still up I will post shit and maybe even a lobby
>>
>>738738616
punching monsters as Akuma is pretty fun
>>
>>738712149
Modern Monhun is just to fucking easy. There is no filter anymore. I do have to say while people talk shit about Rise and it was easy it was at least over the top which made it quite a bit more fun for me compared to Worlds and Wilds. But really we just need Double Cross again with some of the resource quality of life changes to be back to the golden age.
>>
XD
>>
>>738732952
That's just zenith thunderblight in general in frontier. Zenith khezu also has an instakill attack where he just eats you whole.
>>
>>738733442
>P6th likely won't even be announced until mid-late 2028 with a likely release in 2029 with that release schedule
dire
>>
>>738738925
I enjoyed Rise progression because we had LR Hub scaling which made shit not die instantly. I cannot comprehend why mainline is now obsessed with low HP scaling.
>>
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>>738738925
>XX
>Golden age
>>
>>738712805
>it plays better than fucking Rise
that isn't saying much. While I enjoyed World overall, it was bad for the franchise's design, Rise made it worse, and even worse with Wilds.
MH is dead. leave it for the transmog whores.
>>
Gimme my nigga neeg
>>
>>738712575
Lol.

They fucked themselfs if this was their decision.
I remember constantly reloading for some good investigations, i didnt give a shit about the map beyond in how it interacts with me in some way.
>>
>>738739130
>I cannot comprehend why mainline is now obsessed with low HP scaling
Story and cinematics
>>
>>738737924
It was the first cinematic hunter
>>
Why they never did any collaboration with dragon's dogma?
I would love to see griffin and grigori in mh
>>
>>738736720
Qrd
Im gonna try to do go later today
>>
>>738712149
Grinding inconsistent armor/weapon slot drops isn't fun content at all, especially when there's only a handful of monsters to hunt. And from how it sounds most of the new event fights they overcorrected too hard on people saying the game was too easy and made everything a souls boss/frontiers oneshot shit even before G rank.
>>
>>738712149
Monster Hunter should be cool first always. The leaning into realism was always a mistake, even if Worlds was a good game.
>>
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I'm sick on nu monhun. Where the fuck are the indie clones on old sovlful monhun?
>>
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>>738712149
They both suck, monster hunter should have never courted normies. I miss my old asset flip portable games that just kept getting bigger and better and didn't try to be cinematic experiences.
>>
>>738740209
fucking BASED Freedom Unite enjoyer
>>
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>>738739771
>The leaning into realism was always a mistake
Gen 1/2 were as gritty and pseudorealist as it gets outside of the talking cats and poogie, from its inception the series was always leaning into grounded realism, this was especially true when it comes to monster and equipment design, or places like Kokoto, Dondurma or Pokke.
Oversaturated, overdesigned anime bullshit was exclusively a 4th gen phenomenon even though there were already some signs of that as soon as P3rd came out, in that sense World was something of a slight return to form as it tuned down 4U/XX influx although not by much, some parts of Wilds like the return to more rural and bronze/iron age setting with high fantasy element are also like that but the damage done by 4th gen is simply too much by now and has become part of the series' current identity.
>>
>>738737374
The stutter issue is ReBAR related which just recently got fixed on AMDs side BUT the memory leak still exists so dont use it. As far as bad frametimes the game isn't optimized so your X3D cpu sits at 20% usage and bottlenecks the GPU; this is why framerates jump from 50fps 1% lows to 110fps high average at native settings.
>t. 9070xt OCd and 9800x3d
>>
>>738740209
Not possible since designing these monster and ecology is a lot of work for indies
Maybe aa but i don't think people will buy a non capcom made mh
>>
>>738739771
I think you misunderstood mh fantasy realism to that of real world realism
Mh was always a "realistic" game even rise was very grounded and "realistic" compared to something like god eater
>>
>>738738992
>leaving out Rise
Kekarooooo
>>
Performance = congalala ass
>>
>>738712149
too easy
too woke
too unoptimized
or in other words: jews
>>
>>738737924
Having only played this for like 10 hours before, I decided to give this another shot, and I'm really enjoying it. I don't mind this amount of story at all, and would actually read what people are saying instead of speedreading and skimming for the gist if the localization wasn't so FUCKING horrific. I think looking for a "beginning of the end" isn't worthwhile because yeah, this is really where many things started, but they didn't need to snowball into unskippable cutscenes, or World's mounting or Rise's wyvern riding (which, while I don't like, is at least a unique take on the idea).
I can find something I like about every Monster Hunter game, but all of what I've seen and heard about Wilds tells me they doubled down on the things I didn't like about World and Rise, so I'll probably never play it.

>>738732697
I think there's always an ideal balance of things. Putting aside that I actually like the way the older games played more, they also felt like a unique experience build with vision. Where that balance between wailing on monsters and digging in the mud for mushrooms strikes just right is going to be different from person to person. All I know is I appreciate a mix of the two, and I remember things like losing track of monsters because a paintball ran out, or purposefully gathering for quests or supplies, more than any part of World and later.
The effort it took to do a lot of things is what made the series a mythical beast for a lot of its life. I wish we could take a step or two back and find a new balance again, but I'm not going to bitch about it because I thankfully have many games in the series to meet any taste I might have at any moment.
>>
>>738712235
I will never get over the fact that they blew their own dick over the HUGE OPEN WORLD WOW and... All the biomes are separated by a loading screen corridor. Not a single mission takes you between them as you try and chase a major threat to the ends of the earth.
Dynamic weather they were so proud of didn't add a fucking thing in any way shape or form
It was all fucking buzzwords and bullshit and they genuinely made the worst Monster Hunter to date.
>>
>>738741056
That image is wrong anyways and isn't the correct player counts regardless. (Milds is 1.37 million) Rice has always been on the Shitch community wise hence the player count is always low on PC but sells millions each year on the Bing machine
>>
I'm just here to say you guys should play Granblue Relink
>>
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>>738741350
>Grubble
>>
Ill pirate the Ragnarok expansion and thats about it. Just like I did with base game.
>>
>>738712149
it panders to shitskin westerners lol
>colors more washed out than last two games
>ugly characters and brown people everywhere
>obnoxious story about shitskins no one gives a fuck about
>piss easy then later updates just give monsters 1000000000000000x health and damage attacks to oneshot
>faggot pandering with twink character getting skins
>female armor even less sexual, more armors cut out and trannygger pandering with men and women able to wear the other armor on top of the gender cancer character creator
>>
>>738712149
They deliberately made the game run worse to sell graphics card. Nothing more needs to be said, Monster Hunter is dead.
>>
>>738741974
No the entire game outside the monsters and hunter weapons are pre-made megascan assets that China and India dragged and dropped into a desert playground which is why it looks and runs like shit.
>>
>>738741974
Was it that? Or was it just incompetence with the engine because Dogma 2 had the same exact issues but sadly you can't kill all the NPCs permanently to lower the vram consumption.
>>
>>738740209
I'm honestly shocked Capcom haven't tried porting their older titles to more consoles
>>
>>738742507
it's their only redeeming quality, not desecrating the only good games left in their history. but then again they completely slopified dead rising TWICE so maybe someone on the inside is keeping capcom on a leash when it comes to mon hun
>>
>>738742507
Especially given that there's precedent with some of the older games getting ports in Japan.
I think they missed the best opportunity to do so after World's release. I doubt most of the crowd would have stuck with it, but I'm sure they would have gotten a considerable chunk of people buying out of curiosity.
>>
>>738741350
I’ll play as Bea.
>>
>>738742693
>not desecrating the only good games left in their history.
A straight port wouldn't do that. You're thinking of remakes
I'd play the hell out of Unite or even some of the DS games I skipped over if they were available on stuff that wasn't the fucking PSP
>>
>>738732014
>what they imagine is the ideal of a game that never changes (despite changing every single generation)
that ain't me
I bitch about each new entry because it's not fulfilling the potential that I think MH, as a franchise, should actually strive to achieve
Hint: it's not a mindless bossrush game with flowchart fighting game tier weapons and endgame treadmills
>>
>>738712441
>seikret auto ride
>supposed to be open world

How that wasn't a red flag to people baffles me. No fast travel isn't the same thing, you usually have to travel to the checkpoint and discover it first.
>>
>>738743097
not even in the best possible universe will capcom ever do a straight port of mon hun. they're way too far gone into the degenerate short-term gain corpo strategy to do that. they're completely allergic to exponential long-term gain and enlightened self-interest. fucking pieces of shit companies they're not even smart, they're the kids that ate the marshmellow before the teacher could even explain the experiment. iykyk
>>
>>738712149
Focus mode is genuinely the worst mechanic ever made in any video game period. It completely and totally affects all aspects of game design, for the worse.

It lowers the skill floor and skill ceiling. It creates homogeneity in gameplay within the same weapon, across different weapons, within the same monster hunter, across all monster hunters. Its lack of balance heavily affects how monsters are designed. It’s no good. No good at all. It’s only fit for extremely limited control schemes like maybe a phone in a game that isn’t not about moment to moment gameplay which monster hunter always had as a strong point.

The homogeneity is one of the worst parts and it’s the main reason why wilds fails to maintain players. Focus isn’t flashily bad like say something like reversal edge in SC6. It’s insidious as it affects gameplay on a micro level applied across the whole fucking gameplay experience. So it’s often overlooked, but basically all ACTUAL issues wilds has comes down to focus annihilating the core gameplay experience
>>
>>738734589
wow this system sure would be cool
if you could actually use lures to draw any specific available monster for that map AND if you couldn't just save and re-do investigations with minimal restrictions
>>
>>738735068
good post, but you're arguing with a Wilds fanboy. They're the most retarded kind of MH fan
>>
>>738743517
Wilds doesn’t have actual fanboys, just capshart shills
>>
>>738743368
That and giving all the weapons counters, perfect guards and offsets. MH7 will be the Budokai Tenkaichi of the series.
>>
>>738743773
The thing is, those things do create homogeneity in gameplay but it’s not to an insidious degree like focus. Those aren’t even actual base mechanics, they are basically independent balance knobs that you could turn.

It’s like in rise, on launch hammer was so disgustingly centralized towards impact crater, but over time it was nerfed and the weapon improved. Focus is like an impact crater you can’t nerf. I mean, you actually could, but they won’t because of focus’s insidious nature. I do not think capcom themselves are aware of how it limits fake design like something obvious like “this attack is overtuned” or “this counter is too easy”
>>
>>738743368
>It lowers the skill floor and skill ceiling.
It doesn't.
>It creates homogeneity in gameplay within the same weapon
This sentence means absolutely nothing.
>across different weapons
Absolutely not, the simple fact that different weapons have different mechanics for focus attacks denies this statement.
>Its lack of balance
What lack of balance? What balance?
Stop writing like a failed youtube influencer.
>The homogeneity
What homogeneity?
Bow works in a completely different way from something like S&S especially in focus mode, the entire wound damage multiplier mechanic is simply not available to S&S by design, HH focus strike is completely different from something like GS' focus strike, even basic skill mode related skills such as Flayer vary from weapon to weapon because the raw mechanics are not at all homogeneized.
>>
>>738744014
I agree mobile phone TPS mode is the biggest sin; just adding to that is all the weapons already being homogenized to do the same thing. I suppose rather than BT in MH7, FF14 5.0 & 6.0 would be a more apt comparison. The only thing that will be different is the UI under your HP bar and how flashy your burst move is which is already their template for Outlanders.
>>
FU or Dos?
>>
>>738712149
World looks better and runs better.

And builds don't matter in Wilds at all, so you don't have to go hunting specific monsters to make specific builds to counter other specific monsters.
>>
>>738744167
That’s not an argument, and neither is mine fyi. It’s a statement of fact. You didn’t say anything at all. Saying 2+2=5 isn’t an argument. It’s just wrong

Why are you doing the internet brainrot
>let me respond to one thing individually it is impossible for this to occur in real life discussion. You watch too much le epic BTFO with facts and logic video essay takedowns where some fag is talking over a video and selectively pauses before entire points are made. There’s really nothing else to say your entire format betrays how wack you are as an individual. Be better
>>
Dos for the experience - FU for a good game.
>>
>>738744319
>Actual mechanical facts against barefaced lies aren't an argument
So you admit you're just talking inflammatory nonsense
>>
>>738744167
>youtube mentioned

Yeah you use the internet too much. What the fuck is this post?
>>
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I never saw any palico cooking animations that made me starving so I just assumed it was shit
>>
>>738744451
Feeling called out?
I'm sorry you couldn't break it on youtube but writing dogshit posts in here is not a way to cope with that.
>>
>>738744418
See
>>738744319
You’re using like every 2016 era youtube grifter strategy. After following up on the
“I can’t actually respond in totality so I’ll pause individually on sentences like some neurotic freak on youtube” you’re going with the
>so you’re saying [thing no one said]
Garbage ass strawman?

This shit is so old and crusty, like I said you’re so fucking wrong even your format displays how much of an inane piece of shit you are
>>
>>738744510
Watching shitskins pour melted cheese on bread and inhale it was the most disgusting fucking thing
>>
>>738744167
>It creates homogeneity in gameplay within the same weapon
that's gotta be the craziest statement of them all, written by brown hands that cannot afford to play Wilds

>Its lack of balance
sorry, this is the dumbest one, actually made me laugh to read "balance" with regards to a MH game
>>
>>738744518
You are literally the one talking like a failed youtuber. This post right here >>738744167
Is formatted to where you respond individually to one single line, like some faggot epic youtube debater “reacting” to some other grifter, pausing the video to BTFO them with le facts and logic

Instead of actually just replying to the whole statement like you do in real life. You can’t pause someone in real life and make le epic zingers to individual sentences. But you don’t know that because you’re an an out of touch incel who uses the internet too much. See? You can still have zingers without acting like a YouTube incel
>>
>>738744585
I don't care about responding in totality because you're talking nonsense that is easily dismissed by pointing out something as simple as focus attacks having their own unique mechanics and balance.
You wrote a whole lot of inflammatory nonsense with zero basis in reality and admitted it, which is why you're attacking me rather than trying to prove me wrong with facts.
>>
>>738744728
See
>>738744167
You can’t backtrack from this post anon no matter what.

You made this insanely gay as fuck post acting like a failed YouTuber. You made this post. You did le epic
>heh let me respond to one sentence

It’s literally over, you can’t recover from this faggot shit.
>>
I'm just waiting for the next MH game by the Rise team. I want stylized slightly anime-ish aesthetics, not realism nonsense.
>>
>>738744724
Holy fucking tourist, you redditors have to go back and stop pretending you know anything about this board
>>
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>>738744826
Oh noes some disingenous retard on /v/ totally dunked on me by dodging allegations and writing more inflammatory nonsense
how will I ever fucking recover????????
>>
>>738744728
*dabs on the asshurt wilds cuckold*

You’re going to kill yourself
>>
>>738744728
>>738744908
>bloody bitch benchod it is the inflammatory nonsense saar!!!!

Not an argument, you made this
>>738744167
Dogshit ass post.
>dude responding to one sentence individually because I’m an incel who only knows youtube “debates” lmao
>>
>>738712149
they thought that world was popular because it leaned slightly into cinemaslop so they went all in for the sequel. in reality world was beloved in spite of the cinemaslop by virtue of being the first monhun game console/pc gamers played.
>>
>>738715071
>introduce power clash
>barely any monsters make use of it
What the actual fuck are you talking about? Almost every monster has a power clash. I assume you mean the thing where you clash with the monster and have to mash a button to knock them back. I play Lance and they happen in almost every fight.
>>
>>738712149
I enjoyed Wilds a lot. Great game.
I'm not a MH fan though.
>>
>>738745358
If you somehow haven't noticed yet most people on /v/ talk about games they hardly or never played
>>
>>738744278
try both but i personally find FU to be way better. it has just the right amount of quality of life to feel satisfying without it being a complete gathering slog like Dos. losing to the third faint and having to spend 10 mins gathering just to do that fight again is so demotivating to me
>>
>>738712149
Turns out the things that people like about World wasn't the things that set it apart as a monster hunter
>>
>>738745358
there's a few weapons whose meta builds even involve using jin dahaad's revolt. /v/tards never know what the fuck they're talking about.
>>
>>738725957
You're brown
>>
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Review bomb all you like, but your weeb shit is done and kino is now the flagship
>>
>>738712149
Just terrible game direction in every single way, you could write an actual book on how Wilds' direction was so unfathomably mistaken, not once in five years of dev time and while burning 100000 gorillion Yen did these Japenises ask themselves the question: "Does this actually improve the game, does it make it more fun?"
>>
>>738745653
Risebreak is right behind Worldborne in sales and both the base game and expansion have outsold it for 7 quarters.
>>
>>738743368
>Focus mode is genuinely the worst mechanic ever made in any video game period.

The scariest part for me is that it's entirely possible they will keep focus mode in for the next MH, because casuals would complain about the combat again.
>>
>>738746410
I don’t actually think so. When you see an actual mega casual play wilds, they often forget it exists. It’s a flop mechanic amongst casuals. Not like base wilds was hard enough for them to need it
>>
>>738746410
>>738746587
Yeah thats why you see so many ardent defenders of focus shit claiming it doesnt change anything and they barely use it. Never ask /v/ to post their kill times.
>>
>>738745737
These nips couldn't even notice the visual turd they were producing. Can't really expect them to consider longterm consequences of deep design
>>
>>738746857
The funniest part is they made a game with decent clarity and colour then quite literally slapped over 12 layers of post processing effects that completely destroy visuals and hurt performance lmao. Blind retards are now making MH.
>>
>>738744510
Basado
>>
>>738712149
2woke4me
literally has an ugly granny girlboss hunter. meanwhile every white male character in the game is a tranny or weak and submissive
not a single cool and powerful white male npc
>>
>>738747547
>Blind retards are now making MH.
I don’t know the full dev team makeup of wilds but I’d be surprised if this isn’t the case.

A lot of these big budget titles nowadays are developed by a bunch of different sub teams that have little contact with the other dev teams. There’s clearly a lack of human vision to wilds in general. At best it’s sequestered teams failing to communicate a uniform idea. At worst, there’s probably some ai fuckery going on.

Like how does a human come up with the ideas of
>we want this living breathing, immersive ecosystem
And also
>we don’t want to inconvenience the player so they can skip this ecosystem on their Uber seikret lmao

This only happens if either an ai is directing the game, or if there’s a bunch of teams that don’t communicate with each other
>>
>>738747834
Fabius and the two guild knights are both white males. Play the fucking game.
>>
>>738744510
The game has so many other issues, but this one is a pretty good reason not to play the game. You're supposed to make the food look good as you make new games, not worse. It's genuinely an immersion issue. My hunter can't be going on these crazy hunts without the nutrition to back up their muscles.
>>
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love him or hate him, he is your only hope
better start apologizing
>>
>>738747902
Same anon - it was developed similarly to RE6; many teams and outsourced contract foreigners all working on small pieces then everything slapped together at the end to ship out.
>>
>>738747961
There's like three people in this thread who have actually played the game, now they're even pretending Wilds' food looks bad
>>
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>>738747834
Dont listen to this guy >>738747961
Its riddled with ugly brownoids and the whites are ugly and weak.
>>
>>738747961
>play the fucking game
That’s a tall ask for a game as shit as milds
>>
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Do you think they'll make the expansion into DLC for the original Wilds or attempt to remake the game from the ground up using a Switch 2 version as a base? Kinda like what happened between Tri and 3U. Imagine Wilds as Tri, a Switch 2 version as the 3DS 3U, and the expansion on other platforms as the "HD" Wii U version.
>>
>>738748857
Nintendo probably wants its own thing to be honest
>>
>>738748949
We do know a Switch 2 version was at least considered since there were files for a tutorial on setting up local play between Switch 2 systems.
>>
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>>738748857
>Let's completely remake this wheel with a 10M install base...for the switch 2
>In the current economy, especially
>>
The G rank announcement in August is really the Shitch 2 port. Lol
>>
>>738749323
All they'd need to do is offer a discount if you own the original. The expansions usually launch at around $40.
>>
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>>738712149
>*whistles for magic chicken*
>autoruns to monster marker while i watch tiktoks
>"Mhmm... Chatacabra, gotta be."
>"Come on, Seikret."
>Big Nose Tits Mcgee Handler shouts in my ear
>"YOU REALLY ARE A MONSTER HUNTER™ IN THESE WILDS™"
>approach Chatacabra
>whiff TCS but thankfully I can activate my Hunter Senses so I 180 pivot to hit the monster
>continue using hunter senses and unleash my cinematic attack
>repeat this 30 times
>get hit once, thankfully my cat throws a ball of green cum at me so im completely healed but just in case i call for my magic chicken to swoop me away from danger while i auto sharpen, heal, do my taxes, and make some food while the monster limps away
>when im ready, the magic chicken autoruns to the monsters exact location and arrives in 4 seconds, enough time to completely ignore everything else onscreen like the landscape or endemic life while i watch a tiktok (thank goodness for this small quality of life feature)
>kill the monster (really hard because i had to use buttons to make things happen in the game)
>skip all the post-quest text and rewards with 1 button (i can get back to watching tiktoks faster)
>>
I could write a scathing review about Wilds because I've thought about why I don't really like it a lot, but I know some shitlord will just say "b-but TUs fixed it" or some gay bullshit. I enjoyed the game even if it was too easy. Focus mode is cool, but I feel guilty using it especially on gunlance. Unfortunately it's the first MH I just got straight up bored of and dropped. I tried the first few TUs and they didn't do enough, monsters were boring, so I haven't played it since. I'm not very good at coming back to these games post launch, so first impressions matter and wilds was not good on launch.

Speaking of monhun, I only ever barely touched risebreak. Worth a play as a gunlance main? I also never played iceborne, but I feel like going back to world would suck ass.
>>
>>738750272
Risebreak GL is fun and many consider it the best iteration; IB GL can ignore tenderize and is fine to play.
>>
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what went wrong?
>>
>>738750614
Not bringing this shit to PC natively.
>>
>>738712662
based
>>
>>738717973
Imagine using a ranged weapon in a monster hunter game
>>
>>738754717
Ranged barely exists in MH, Bow in particular is pretty much a melee weapon now.
>>
>>738741974
>buy a 5090
>game still runs sub 100 fps
They didn't do a very good job then.
>>
>>738748035
wtf I thought he was bald
>>
>>738756429
>buy a 5090
you already lost. gaming should have peaked at 1060 with developers valuing optimization like they should, but instead they just get lazier and lazier because "muh graphics card are strong enough to handle my unoptimized piece of garbage game". kys shortsighted dumbfuck
>>
>>738756704
it's the mafumofu armor on those sheets of paper
it was probably taken in 2006 or so
>>
>>738756858
Broke in terms of wallet and buck
>>
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>>738737924
It was the first time MH had a story that wasn't, 'You're the new hire so do your job'. Technically 4 follows similar beats to previous games, but now with more cutscenes and scripted segments like the boat fight with Gore or rescuing Ace Cadet's dumbass in the Everweed, all culminating to fighting Kushala (or was it Rust? honestly can't remember at this point). It's also the first time Capcom really pushed for Monster Hunter in the west. It honestly makes Wilds story even more hilarious because its approach is meant for people who've never played an MH game before, much like how World is disconnected from the 'Old World'. It's why you have moments like "*GASP* Gore Magala.... is back...!" despite only missing out from World/Iceborne since its introduction nearly 15 years ago. Also makes the lack of Shagaru equally jarring as hell when the entire point of Gore being around is that the ecosystem is about to get fucked up by something even worse.
>>
>>738713090
>#'d HP damage displayed with each strike
Fuck off.
>>
>>738712149
Tokuda is a nepobaby who had one idea and he blew that load with World
>>
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So what would you guys rate Wilds out of ten? I was thinking a six before but after dropping the game after the updates and returning to Tri, MHFU and P3rd I think that's way too generous...
At best it's probably a 5... I'm so sad MH bros. I knew I was right to be skeptical of wounds and focus mode when they were revealed. FUCK!
>>
>>738759325
and that idea was "steal dragons dogma"
>>
>>738748021
Never play P3rd or you'll have an aneurysm.
>>
>>738712149
Game is fucking horrid and an insult to monster hunter players around the world. It has many problems but for me:
-Game is easy as fuck, no challenge at all and hunts end in less than 3 mins
-Monsters are just there to get whacked, they have one or two moves that are telegraphed as fuck and you have so many ways to get out of the way or just heal up
-Seikret
-Map is huge for no fucking reason, there are only a handful or areas that you can actually fight in and the rest is just for show, but there is no point in that since you don't traverse the fucking thing, just hop onto your bird and auto move to the monster. Nothing says "wilds" more than have the game play by itself right?
-Focus on retarded story nobody gives a fuck about. The only good thing about the characters is Alma and all the porn of her with a hairy cunt
-Laughably small roster of monsters, I thought og world was bad but holy shit

World and Rise are so much better than this shit. I hope they learn their lesson but I doubt it
>>
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>>738759341
3 out of 10 at launch, 5 out of 10 after all TUs, 6 out of 10 with mods to salvage many bad design decisions. Its still too easy and the roster is way too fucking small but some end fights are fun.
>>
>>738712149
Everything.
>>
It's a worse game than World in pretty much every area. Graphics look horrid, performance requires a supercomputer, hitstop and sound effects are atrocious, gameplay was deeply casualized with focus mode, fun little things like having your own room with a bunch of captured animals were removed, and it took a shit ton of post release updates for them to add monsters that don't drop dead without fighting back in 3 minutes.
>>
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>>738728574
I wasn't expecting them to be this rad to play
>>
>>738743368
This, so much. What leaves me so baffled is how a team full of experienced designers could've created this utterly game ruining mechanic and fully implemented it. It feels like something SOMEONE at the team should've vetoed quite early. It's THE rotten core ruining Wilds that they now can't remove, and it's scary thinking it might be in future monhun games too. Series might as well be dead if that's the case.
>>
>>738712149
They really need to return to FU and TriU's version of end game of having everything be unlikely pair ups and arena gauntlets. because what they've been doing since 2012 ain't it.
>4U introduced Guild Quests are a means of getting RNG equipment while scaling monsters to have more health and deal more damage
>generations introduced Hypers which do more damage and have HP bloat on top of them being as a means to compensate for how busted certain hunter styles and hunts are
>World tones down Hyper monsters to create tempered monsters and uses them as a means of rewarding the player by making them even more busted than they already are
>Rise had the Apex monster grind to build grossly overpowered weapons and Sunbreak introduced anomaly for to make the player grossly overpowered everything
>Wilds brought back tempered monsters, but due to overall gameplay structure and flow they weren't nearly as formidable as they were in World so Capcom had to shove in some artificial difficulty curve in fucking end game so players could have a semblance of fun

Sunbreak at least kept the spirit of the older games alive in some fashion. With every post release monster like Flaming Espinas and Violet Mizutsune, they found an excuse to show them both into arena gauntlets with other powerful monsters and you didn't have to rely on anomaly RNG to make that happen. But the point I'm trying to get at is a lot of the end game in the past 14 years of Monster Hunter feels fake. There's no definitive end just a endless grind for shit I ultimately don't need.
>>
>>738712618
>>always visible monsters
>Was already in rise.
you are such a fucking animal and the reason you cannot discuss this series ever
>>
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Who was supposed to be the target audience for this uggo????!???
>>
>>738759341
6/10, it's unfortunately my go-to multiplayer game but it's a downgrade from World in every sense and almost all my World bros dropped it with insignificant playtimes. Only newcomers seem to be able to stomach the game.
>>
>>738764908
Look at that chiselled jaw
What a handsome lad
>>
>>738748035
Ichinose will save monhun
Portable 6th will save monhun
>>
>>738732510
are you retarded? with a boring cutscene you can just do something else while you wait for it to end, with a boring walk and talk you have to hold forward for no reason.
>>
>>738712149
Truly, utterly, abhorrently dogshit optimization
No endgame for the first like year after launch
Horribly paced staggered dripfeed of additional content
>>
>>738765082
Hell out of the group of people I hunt with I'm fairly certain only one of us actually completed Wilds' HR story. The remainder of us quit post Gore Magala and only returned to hunt certain TU monsters then bailed again. Rise/Sunbreak kept our attention longer, even grinding fucking rampages just so we each had access to Apex monsters (we never hunted them, but it was something to do and we were still having fun). That's not to say Wilds isn't fun with others, but I noticed very early on that my friends and I weren't as eager to meet up for hunts in contrast to literally every prior MH game since 4.
>>
ran like shit
no endgame at launch
annoying brown child
>>
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Nothing went wrong because Wilds sold 10 milly and dont be having m rank yet so noone has anything to keep grinding like in worlds iceborne. Only uncs care over steam charts because they cringe
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>>738730591
I see at least one other person hates the hunter chaperons.
>>
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>>738715071
Yeah it feels they wanted Wilds to be the "biggest" game in the franchise yet so they made all of these systems and mechanics that are half baked to near non existent.
Personally I think the game can be salvaged in M Rank if they swallow their pride and drastically narrow down the scope. I know everyone disliked Guiding Lands in World cause of the level system but Wilds would really benefit from something like it.
It's also a bit ironic that the best hunt in the game that actually makes decent use of the new mechanics like wounds or having your Seikret pick you up from the ground is a fucking robot from a collab event.
>>
focus mode makes clutch claw look like a good gimmick
can these niggers just make a monster hunter game with no gimmicks? why do they feel the need to "keep things fresh" by adding retarded shit since 3rd gen as if new maps, monsters, and how weapons feel dont keep it fresh enough as is? fucking hell
>>
>>738712149
i like wilds but its dead right now. zero content. i dont know if world was like this on release but im reserving my judgement for when master rank comes out.
>>
>>738759008
>Also makes the lack of Shagaru equally jarring as hell when the entire point of Gore being around is that the ecosystem is about to get fucked up by something even worse.
Congrats on predicting the story of the expansion anon.
>>
>>738766003
>ugh there’s just no content if you ignore the year+ of progression added on top of the base game
These threads are always so fucking retarded
>>
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>>738764671
cope
>>
>>738765876
Hell no. I'd much rather play Milds than have to interact with the clutch claw. The only redeeming thing about it was that you could beat almost anything in Iceborne while pretending it doesn't exist.
>>
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>>738765876
>adding retarded shit
>since 3rd gen
>>
>>738766075
yeah i played all of it. they added a couple new monsters (not counting tempered or AT) but it still feels devoid of anything interesting to do. its not like i went and counted the amount of fights or anything but i had the same feeling when rise came out, the base game felt incomplete. then sunbreak arrived and it felt great and everything came together. so im waiting for that to happen again, hopefully.
>>
>>738766075
RNG gear crafting isn't content
>>
>>738732246
>Because outside of the tutorial I don't remember any WALKAN N TALKAN moments. In wilds it happens in every fucking story mission. All of them.
You clearly don't remember shit then because that happens ALL THE TIME in world, and you can't skip it either.
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>>738727289
>Rise is the epitome of useless ass open field automatically generated by the engine. Literally zero level design.
but enough about wilds.
>>
>>738766075
Half the content was cut prior to release dipshit. We had armour, weapons etc all data mined from 2023 which was the build used for the beta including pulling gypceros out. The only real content we got was Omega and Gog, charms have been in every game since third gen so go cheerlead somewhere else.
>>
>>738765876
Still not as bad as bingbing bird
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>>738766948
Trannies literally think acne Olga on the right is attractive. Shame the internet houses all .1% of them.
>>
>>738766948
>>738766987
shut up nigger. gacha trash doesn't get a pass for having sexy women. the gameplay is outlanders is far worse than having focus mode. chinks don't make good games.
>>
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>>738766948
Your gacha shit has already been exposed, shill.
>>
>>738712149
>World has like 70 monsters
>Wilds has like 35
To every reasonable person, this is intolerable.
>>
>>738767046
The game is shit but the women are hotter you dumb tranny.
>>
>>738767101
Every MH does this.
>>
>>738767173
And it has been unacceptable every time.
But World was the first for like 70% of the playerbase and they didn't know
>>
>>738766948
>Japan
>western
lol
Also Wilds has Alma and she's my favorite vidya waifu ever so you're a double nigger.
>>
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We can surely all agree on one thing. World had Uragaan and it was a better game for that. The solution for wilds then? Yup add Uragaan.
>>
>>738767117
So?!?! Monster Hunter has NEVER had attractive feminine females in it!! It's not a cumbrain game. It's always been about the GAMEPLAY and Wilds has the best gameplay and focuses heavily on that. You're just a know nothing secondary!
>>
>>738712149
Dude...I just played this turd. I've never been so fucking bored with a story/campaign in a video game in my fucking life.
What were these retards THINKING with that Nata faggot? Why would anyone want to escort around a whiny 8 year old indian and two stupid bossy women?
It's so insanely out of touch that it feel alien. I don't think the people who made this game did any QA.
>>
The guardians were cool.
The plot should've been about them
>>
>>738766124
Is that the red arrow from the fucking demo? You know that's not in the full game, right? Ironically, that's something borrowed from the classic games; their demos had a red arrow, too.
>>
>>738767346
It was though? The Arkveld you chase is a guardian and Zoe Shia is kind of a guardian albeit an errant uncontrollable one.
>>
>>738763035
What mods do you like to use? I just finished the story and am wondering if its even worth my time to play HR
>>
>NOOOO HE'S JUST LIKE ME!!! HE WANTS TO MURDER EVERY LIVING THING AND EAT THEM UNTIL IT VOMITS BLOOD EVERYWHERE!!! NO YOU CANT KILL IT PLEEEEASSSEE!!!

the writers for this game should be isolated and interrogated so it can be discovered what is wrong with them, it should be studied
>>
>>738767546
Disable post processing
Real graphic options
Config.ini settings for my 9070xt and
HD texture pack lite post the image I took
Unlimited investigations for my TA runs
Artian editor
Disable buff glow (in-game setting doesnt have as much control)
VerR body
Framework (duh)
Catlib
>>
>>738767709
thank you qualityposter
>>
>have perfect setup to do guiding lands 2.0
>don't do it
are these niggers serious? like actually?
>>
>>738767229
FUCK Uragaan, there's a good reason why one of its variants is the least popular monster.
>>
GIVE ME CLASSIC MH PC PORTS FOR EASY MULTIPLAYER GIVE ME CLASSIC MH PC PORTS FOR EASY MULTIPLAYER GIVE ME CLASSIC MH PC PORTS FOR EASY MULTIPLAYER GIVE ME CLASSIC MH PC PORTS FOR EASY MULTIPLAYER GIVE ME CLASSIC MH PC PORTS FOR EASY MULTIPLAYER
>>
>>738767853
that would be another 50 dorras, gaijin :)
>>
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>>738767997
Filtered
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>>738767731
Anytime. You can go further with increased charm quality drops to 25% all tiers and some blood FX mods aswell. I just dont use very much. Id recommend replacing the jeet kid with hub lasses aswell.
>>
>>738767997
He's really fun in GU with brave LS.
>>
>>738766948
Wilds has some of the hottest custom waifus in gaming though.
>>
>>738767709
>Disable post processing
Getting this right now, hopefully it will add color to the world outside brown/gray.
>>
>bravecheating
Didn't beat it.
>>
Stay mad



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