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File: 1657001511542.jpg (83 KB, 801x1200)
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>still no vidya with this feel
>>
>>738713339
I'll make one
>>
>>738713339
What are some games with good water?
>>
>>738713339
Abiotic Factor has a Pool Rooms portal world
it has invisible enemies too
>>
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that's an old CS map
>>
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>>738713339
>zoomers unironically missed out on the peak era of gaming
Sad
>>
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>>738713339
Let me guess the genre. Horror?
>>
Bro there is a whole fucking genre of poolrooms walking sims by now
>>
>>738713339
>it’s a pool but with no view

Target audience?
>>
File: file.png (1.71 MB, 1600x900)
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Plastic Duck Simulator is pretty close, max comfy
>>
>>738713807
This.
>>
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>>738713339
there is you blithering retard
https://www.youtube.com/watch?v=ITSoKGht5Cc
>>
>>738713339
Subliminal
that pool thing explorator
>>
>>738713974
what happens when the duck gauge fills up?
>>
>>738713807
i was about to say. Wasn't there a horror indie that was everything like OP.
>>
>>738713339
So is there anything beyond that wall, or it's just more walls?
>>
>>738713974
isn't this just an idler game?
>>
>>738713339
I dunno why but the pool rooms make me feel cozy inside
>>
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>>738713339
>>
>>738713851
You just don't understand the cozy factor. It's secluded and isolated, but you still can see the sky and get natural light since it lacks a roof. You could just soak and relax. It wouldn't appeal to everyone, but I can assure you lots of people would find it relaxing.
>>
>>738714102
Pools?
>>
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>>738713339
This is reserved for the RTX tech demos
>>
>>738713974
I don't think the point of OP pic is comfiness.
>>
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>>738713339
Did you somehow miss 2024's GOTY?
>>
>>738713339
Is... is that an empty p-p-p-pool? AHHHHHH I'M GOING INSANE FR FR! SAVE ME CHARLIE KIRK!!
>>
>>738713339
Literally almost every surf map in Source games
>>
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>>738713339
i-is that a swimming pool with no one in it?
AHHHHHHHHHH SAVE ME NIGGERMAN I'M GOING WACKO MODE
>>
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>>738714083
Found out about this ludokino from my favorite green german anime woman
>>
>>738713339
That image is real
It was popular before brainrot shit about endless horror backrooms or whatever zoomers are into
It's from a house in Portugal I thibk.
>>
File: image.png (1.07 MB, 960x810)
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>>738713339
I've made multiple maps like this on CS 1.6, lol
I still keep these .bsp files from 2007-2010
>>
>>738713339
>never played TM2 new york the big leap on PS1
https://youtu.be/RbTmUMot874?t=406

zoomers never experienced soul in vidya
>>
>>738713339
A maze?
>>
>game based on liminal pools
there's a fucking million of these, though most of them are backrooms spinoff slop
>>
>>738715410
That was pretty hard to take. Fuck (You) for tricking me into watching it.
>>
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there is literally a game for this feel (although it's mostly indoors)
>>
>>738713339
There's even a fucking Doom WAD for this now. It's called "Pooldooms"

Zoomers are fucking strange.
>>
>>738713339
>IS THAT A POOL FILLED WITH CLEAN WARM WATER? I'M GOING INSAAAAAAAAAAAANE
>>
>>738713384
Sea of Thieves.
The game is nonsensical as there's no progression besides skins but the graphics and the water animation is god-tier.
>>
>>738713339
I swear this was something straight outta Serious Sam 1, I just can't put a finger specifically what.
>>
>>738714214
Should have bought that, I loved the demo.
>>
>>738713339
fy_pool_day2
>>
>>738716363
Replayed it recently. Those Ancient Egyptian temples often have big, deep clear water pools surrounded by clean, ornate tile.

You're not wrong to associate the two.
>>
>actually like liminal spaces
>retards turn them into scp 2.0 with the deepest lore
Hate it.
>>
>>738716653
I'm indifferent to the whole thing. Can't even say I've looked into it all that much.
>>
>>738716653
monsters really ruined the vibe
liminal spaces were appealing because they were uncanny, not because they were filled with "le scary chase you" monsters
>>
>>738713384
Subnautica
>>
>>738716751
I think they are comfy.
But monsters definitely do not help, liminal spaces should be dead stale and lack motion
>>
>>738713339
Literally just Dreamcore.
>>
Literally the first area of Sonic Adventure.
>>
>>738713339
are you you forgetting about Mario64 and Mario sunshine, or are you not old enough to have played them?
>>
I can just SMELL the freshly permed broccoli-headed hair ITT
>>
>>738716991
I can only smell the chlorine.
>>
>>738716989
Those are soulless games for faggots who didn't have good games growing up.
>>
>>738713446
Came here to post this at least someone is based in this shite thread.
>>
>>738717190
stop pretending to be retarded and edgy.
>>
>>738717190
listen you don't have to be a jerk. Just say your trailer trash who's parents weren't rich enough to love you and buy you a 64
>>
>>738713384
The water in sea of thieves is amazing, if they bring it into elder scrolls 6 with some similar sailing I'll probably fucking buy the game
>>
>>738713339
literally every css bhop map
>>
>>738713446
I've been playing a shitty FP2 shooter called combat master recently (I say shitty but the battle royale mode actually has some pretty neat ideas with the largely vertical map) and it's got this as a map, in 2 slightly different versions but you can only queue for one at a time because the slight layout changes came along a remastered version with the old version still accessible for toasters
>>
>>738715539
I still play it to this day, but I don't often go down there. Waiting enemies to aggro, then ricochet them off the buildings is more effective.
>>
>>738713974
This game gave me a fucking ocular migraine. I should have stopped playing when it was hurting my head but I carried on because I was playing with my friends but holy shit it actually physically harmed me.
>>
>>738717328
If they really loved you, they would have bought you a good PC
>>
>>738717716
I had both :)
>>
>>738715518
cs 1.6 was so sovlful
>>
>>738715730
>Overwhelmingly Positive
Jesus fucking Christ...
>>
>>738713446
based
>>
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>>
>>738716991
>>738717073
I can't smell anything, send help!
>>
>>738713446
No it's an actual house in Spain
>>
>>738716991
>>738717073
>>738718984
Guys... all I can smell is burnt toast, but I'm not making any toast.
>>
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>>738719141
RIP
>>
>>738713807
This. OP must be a gargantuan retard who only plays AAA slop to not know this
>>
>>738719141
https://youtu.be/pUOG2g4hj8s
>>
the only thing you need
>>
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>>738720376
d'oh
>>
>>738714097
you get another duck!
>>
>>738719264
cute nikki
>>
>>738713339
voices of the void tutorial
>>
>>738713339
Antonblast's fifth level
>>
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>>738713339
>>
>>738720417
REACH FOR THE HEAVENS
>>
>>738720786
kvno..
>>
>>738720786
SA1 & SA2 was a miracle.
>>
>>738715469
That's Minecraft with shaders, dumbass.
>>
Nice water itt
>>
>>738723870
I miss him
>>
>>738714083
https://www.youtube.com/watch?v=Cdbmm4AgpVA
>>
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>>738718430
it has good atmosphere, art direction and sound design. Post your favorite game.
>>
>>738713446
it's in cs2, too
>>
Not a single post about Yume 2kki music, how disappointing.
>>
>>738713754
I'm making a css bhop map right now. Fairly consistent progress for a couple months, should be done soon.
>>
>>738728301
That one doesn't smell like chlorine or bromine, it smells like cum.
I don't think that's what OP wanted.
>>
>>738728301
That reminds me I need to find a place to slot this into my liminal map
>>
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>This is a game from 2004
>>
>>738713339
pretty sure i played minecraft with that texture pack
>>
What is this? I'm guessing backrooms because it looks like that.
>>
>>738731708
*Insert the water of The SpongeBob SquarePants Movie here*
>>
>>738713339
I'd actually wager that aesthetic was inspired by some gmod maps from back in the day. They appeares long before the memes, and are almost identical.
>>
neon white is kinda like that
>>
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>>738735460
didn't you know? zoomers are deathly afraid of empty spaces
>>
>>738713339
Antiverse 19 nigga
>>
>>738732173
>>738733745

Jared Pike makes art like this. I only know about his instagram. Look up Jared Pike Art
>>
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>>738713339
Reminds me of the Atlantica track in NFS3
>>
>>738720786
WE HAVE AN EXCITING ANNOUNCEMENT FOR THE SONIC SERIES!
THIS YEAR WE WILL- re-release SA1 and 2 for full price with updated graphics that suck the sovl from the original and put in anti-sovl fog
>>
>>738728301
There's something about it that feels... off.
>>
>>738713339
If you mean actual games, Shadow of the Colossus did this a long time ago.
>>
>>738715469
I don't know whats so horrific about that.
>>
>>738713339
Zora's Domain
>>
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2.95 MB WEBM
>>738728301
>>
>>738731052
OP always wants cum
>>
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>>738723491
https://www.archdaily.com/869407/house-in-alfama-matos-gameiro-architects
>>
>>738736791
Then I have been lied to.
>>
>>738713339
Looks like some Quake clone duel map idk.
>>
>>738713384
Arkham Knight.
>>
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>>738715518
Those look great... I WANT EM
>>
>>738728301
My Teams camera background. No one has been brave enough to call me out on it at work.
>>
>>738713339
Sonic Adventure 1 had some places that did
>>
>>738736971
Diabolical. You even have the perfect excuse
>Porn? I just found it on google images looking for indoor architecture.
>>
>>738714449
but the op pic is comfy, or is this another one of those zoomer things?
>>
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>Woah, an empty liminal place where nothing happens, how cool.
Just buy a PS5
>>
Duke Nukem: Life's A Beach?
>>
>>738713339
Poolrooms?
>>
Remember when jannies HATED this image?
>>
>>738737104
>newfag tries to fit in
lmao
>>
>>738736791
>can't even view the images without making an account
>also pay after 50 images per month
what a bunch of jews
>>
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>>738713446
This map is a good example of something I want to talk about when it comes to atmosphere.

What I loved so much about old CS maps and older games in general was the atmosphere. Take FY_Poolday or the original CS_Office for CS 1.6. It's a pool but it's surrounded by mesas because of the skybox from Half-Life. Office was in the middle of some kind of snow canyon (pic related) with spooky looking skyscrapers. Both of these were odd but it created a unique feeling. A updated poolday would be set some kind of inner city or suburban neighborhood. And while realistic and might even look good, it wouldn't be the same as feeling like you're playing in a pool in the middle of Monument Valley.

I miss that absurd and surreal feeling that old CS and HL maps came with. Felt like a dream.
>>
>>738731708
I cant quite describe it, but those rock and leaf textures/models look surprisingly very good.
>>
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>>738740241
I don't want things to make sense anymore. We need the surrealist painters equivalent to level design these days. I want to race a car on a moon track.
>>
>>738713339
OH MY SCIENCE THIS IS THE PEAK OF HORROR!
>>
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>>738740241
some maps didn't even set a custom skybox so it used whatever was left from the previous map by default, which made for some unique experiences, especially if the previous map used the HL xen skies

I miss when community maps had all kinds of wacky shit in them..
people sprayed hilarious stuff on the walls and no one was offended by anything :(
>>
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>>738741387
>>
>>738713446
CS is pretty gay now but it's cool that they put this in CS2 with an easter egg that turns it into the old version
>>
>>738713446
Immediately thought of this when i saw OP
>>
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>>738736927
wtf I just realized people played on my deathrun map?? there are multiple speedrun videos
https://www.youtube.com/results?search_query=deathrun_pool_simple
I made all the textures for that one on paint lol, it was uploaded on one site back in 2010 and had some minor success on a few local servers at the time, but it seems to have spread and gained some popularity... there's at least one server that's still running it O.O
>>
>>738743693
i played on your map when i was a kid i also played a lot of ZE
thanks for making that shit anon
>>
>>738740241
I used to spend hours looking for custom maps and the servers that hosted them were often empty. Definitely felt that uncanny feeling but I loved it.
>>
Backrooms Escape Together (Black Entertainment Television) and for slightly lower visual fidelity Escape the Backrooms
>>
>>738713339
I want a shallow water labyrinth game but you navigate the maze with weaponized airboats and hovercraft
>>
>>738713446
>>738715518
CS1.6....home
>>
>>738740241
Gldsrc and older source maps were eeriemaxxing.
>because of the skybox from Half-Life
True with the transition to CSGO we lost the feeling that it was really a spin on half life 1/2 deathmatch. I still remember the early versions of nuke that were still using exclusively HL1 assets and set in the desert.
CS2 could have been the moment to reinject HL with HL Alyx assets or inspiration, but since 2013 compfag focus meant that everything had to be "readable" which isn't compatible, plus most CS players are from CIS and South America hence poorfags so it needs to run on toasters (and they didn't play Alyx which requires not being poor).
>>
>>738740378
Yeah amazing how white people attention to things
>>
>>738713446
i wanna go back
>>
>>738746826
since you wanna make everything about race then explain why asians naturally draw better than every other race? explain why anything an asian does, they do it better? this is why they want indians imported, not only do they work harder but they are smarter than other races. how did they learn how to survive in your broken ass system while you are still broke
>>
>>738728301
this is the spookiest of all as trillions died here
>>
>>738713339
jump_Academy2 easy sync
>>
>>738747641
>an actual pajeet
lmao
>>
>>738713339
Unironically Haydee 1
>>
>>738717587
combat master is pretty okay if youre a cod junkie that doesnt like the new games
t.mw19 truther
>>
>>738728301
I don't want to visit this pool tho
>>
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I know everyone hates survivalslop, but I want to colonize the poolrooms
>>
>>738740378
gee I wonder why
>>
>>738713339
There's a pool room app called liminal I think for the IPad
>>
>>738720417
God the soundtrack for this game is so fucking good. The game could be carried by its soundtrack and aesthetic alone, but its also fucking fantastic. Except the story. The story is...there.
>AIM FOR THE HEAVENS
>>
>>738713339
youtube is filled with "liminalcore" videos with no title, just pictures like that while probably AI-generated music plays
>>
>>738741387
>people sprayed hilarious stuff on the walls and no one was offended by anything
i had a lot of fun spraying an image that was a half finished bullet hole smiley.
enemy snipers would finish it off, wasting ammo, allies would finish it, and get shot by snipers.
it was fun because people had time for whimsy
>>
zoomers even copied niggers aversion to pools

kek
>>
>>738713339
i dunno anon, liminal space, beyond liminal, backrooms unleashed and some other games are pretty good
<spoiler>but they are on roblox lol</spoiler>
>>
>>738713339
HL2 airboat level lookin ahh
>>
>>738751259
What would you eat?
>>
>>738756479
Pool water has nutrients, right
>>
>>738713339
>>738713446
yeah this is just source engine test map. i miss the orange levels from tf2 early days.
>>
>>738751259
>>738713339
There's a H-game rpg where you play as a tentacle monster and have to chase a bunch of schoolgirls through the backrooms.
>>
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i grew up like 10 minutes from a pool so this nostalgic to me
imagine sitting in a pool tire and just gentle floating around
this terrifies young fellas? weird. pools usually have internet so you can still use tiktok and gamble if thats why youre so scared
>>
>>738736738
he died right after this btw
>>
>>738713339
>posts a subliminal space
>retards think he's looking for le comfee wholesome duck vacation simulator
>>
>>738714083
looks like a hiroshi nagai painting
kino
>>
>>738736791
There's something about the house that makes me feel that I'd go crazy after a month.
>>
>>738740771
Oh yeah...
>>
>>738736738
that's THE pool right?
>>
>>738713339
Wario world Desert Minigames and Mario Sunshrine, oh yeah.
>>
nigger that’s just the corner of any blobber/dungeon crawler/drpg map with a water theme sybau
>>
>>738713339
CS 1.6/CSS
>>
>>738713339
Bro?
https://store.steampowered.com/app/2663530/POOLS/
I heard that it's good too
>>
>>738747518
>>738745909
>>738756608
it's in cs2 and its so fucking shit
>>
Serious Sam TFE
>>
>>738720786
soul
>>
>>738713339
there are like a million pool core games faggot.
>>
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>>738713339
I guess it's only natural that 'Liminal' became a catch all term for "Surreal Environment", but I think some more grounding in abandoned places and ghost towns would improve the flavor of these works. They're not as sterile, which is part of what gives stuff like the pools images their charm, but I feel they have a lot of other qualities to offer..
>>
>>738756352
>ahh
Yes, cum for me you little slut.
>>
>>738713339
Isn't one of the Penumbra games like this
>>
>>738715730
Is there a game that's this but it's also populated with bikini babes and bikini studs and bikini lifeguards?
>>
>>738763785
Second Life
>>
>>738713754
there's nothing "peak" about your pic, unc-llennial
>>
>>738713384
Sea of thieves. It's an okay game that's only really great once you're playing with friends but the atmosphere is outstanding
>>
>>738728530
NTA but it's barely a game. Full on walking simulator. The mood is pretty nice but they might as well have made a youtube video.
>>
>>738763460
wow it's a hunt showdown map
>>
>>738765385
Exploring a space and watching someone else explore it are different things anon
>>
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Chirupool
Access areas by freezing water
>>
>>738713339
Haydee captured the liminal space feeling perfectly but people only liked it for the porn.
Sigh.
>>
>>738713339
Nigger "this feel" COMES from videogames.
>>
>>738713339
This feels like one of those testing areas in the Insomniac Museum from the PS2 Ratchet & Clank games.
>>
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Waverace. 64 and Gamecube. Especially the 64 because of the comfy music. The nostalgia will hit you hard.
>>
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>>738731708
>>738740378
>>738746826
I played that game in my childhood and the background is just a picture OP is gaslighting faggots with. The hud is even distorted for fucks sake newfags
>>
>>738767774
The entire "liminal spaces" fad literally started because of a stupid thread on /v/ where some guy said "anyone else think empty Gmod maps are weirdly eerie?"
>>
>>738713446
great map
>>
>>738714083
terrible meme game
>>
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>>738713339
Not exactly the same but INFRA gave me a bit of it.
>>
>>738716653
>>738716751
blame Jewtubers, they already squeezed all they can out of SCP, they just moved on to ruin whatever is next to monetize it.
>>
>>738713339
https://www.youtube.com/watch?v=zXAJOxUD1Xc
>>
>>738713446
we didn't knew how good we had it...
>>
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>>738713974

Unironically, I can't wait for the next Slowly Sliding Ducks playtest.
>>
>>738714449
>tropical vibe
>clean spaces
>vaporwave music
its 100% about being comfy anon
>>
>>738765068
It is peak because that was merely a fraction of gameplay from a custom game mode from a single game. Meanwhile all you zoomers are on suicide-watch because you can only play as Thanos in fortnite once every 5 years
>>
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>>738713339
Neon White
>>
>>738770963
someone born on jan 2008 is 18 now btw
>>
>>738714097
it quacks
>>
>>738713339
https://www.youtube.com/watch?v=-ZNp4BuWcp8
I put this on every now and then for the atmosphere, vid becomes kino when he turns reverb on for his mic
>>
>>738713339
Scala Ad Caelum from Kingdom Hearts 3
>>
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>>738713339
>>
>>738713339
Minecraft with the right shaders.
>>
>>738772518
any that you'd recommend personally?
>>
>>738767971
There were at least 4 other course than Miami, you know?
>>
>>738757750
when I was a kid some toddler took a huge shit in the pool right as I was considering jumping in, took me a few years to swim in a pool after that. Ocean and lake ftw.
>>
>>738769472
this game seems kino but I'm a pussy when it comes to horror, does it have enemies you have to constantly hide form a la Amnesia or are the horror elements just atmospheric?
>>
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>>738763460
This image and what you're saying were some of my favorite parts of Infra. When you weren't wandering around caves, the game was fucking gorgeous.
>>
>>738773387
There are no enemies in the entire game and pretty much no jump scares.
All horror elements are purely passive and environmental. There are some parts with time pressure from environmental hazards (like a collapsing tunnel).
And paying attention to the environment is a major mechanic both in puzzles as well as learning most of the story and the ending.
>>
>>738773572
alright ty anon the game is downloading right now, seems like something I'd very much enjoy and it runs on my shitbox as well.
>>
>>738713446
came here to mention this
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liminal space helps my bowel movement
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>>738773841
your colon is a liminal space if you think about it
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>>738728301
I seen this pools like dozens of time in many different housing in PSO2 NGS
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>>738773841
I want to see more of this story
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>>738773245
>Ocean and lake
You mean those places full of animals constantly pissing and shitting in?
I jest, but really, public pools are so full of chlorine that all the shit germs are dead within an hour.
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>>738774035
pool was evacuated and closed for the day, I remember some of the older people were mad, this was in some Conrad hotel in Asia on vacation. I was just happy to have an excuse to go back to the balsa plane kids workshop.
I've seen a shit float by at the beach once, but you can just swim away, in a pool you're stuck with that shit.
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Unironically VRChat. Icky if you have submechanophobia tho
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>>738774830
I have phantom sense and phantom taste, will this trigger my retardation?
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>>738775605
I have no clue what those zoomer words mean, is that like a hyperactive imagination? If so then probably, yes. I just Googled it after getting mad at some shit that sounds like "food mood" and upon further research, yeah definitely. If you cannot discern that you are wearing a paperweight on your head and get too lost in the LARP it will probably fuck with you, though, I am trying to find this room in my favorites and it looks like it was privated, that sucks.

If it got reuploaded and you can find it it has submechanophobia/thalassophobia sections and of course lots of liminal spaces. No actual inhabitants in the map besides you and any other players but definitely eerie to explore.
>>
>>738735558
>agender zoomer raised on screens

There's your problem
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>>738775979
I was joking about the phantom shit, it's just some made up shit furries cite in vrchat to appear special (or more so) and make an excuse for getting mad at you (some other random) for walking through their avatar or throwing tomato emojis at them. Anyways, if you like things with thalassophobic reactions, check out a game on steam called Sharks and Minnows.
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>>738776863
>agender zoomer raised on screens
But that's like 95% of them
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>>738777178
as if milleniturds arent all faggots brainwashing zoomers into their cult.
>>
I miss water so much bros
why did I move to fucking arizona
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>>738777212
You were raped by millennials
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>>738728301
Why is this such a popular place to shoot smut at? Surely there are a million pools in japan?
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>>738762010
CS2 is just shit in itself
mid stage cs:go was the last passable cs and even that was bad compared to cs:s when it came to actually having fun in the god damn game
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>>738780009
I'd guess it's somewhere between a meme, and the venue allowing porn productions.
>>
>>738740241
>>738740771
Eerie skyboxes were what was making these old games look so good.
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>>738713339
what the fuck is this feel exactly?
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>>738765385
Yeah, they advertise it as a walking simulator. People who bought it wanted a walking simulator and got one. That's why it has positive reviews.
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>>738780009
It was near a lot of the production studios and fairly cheap at the time. When it became popular, eventually it became cost prohibitive to shoot at because they were charging a lot for the cost of disinfecting and cleaning the pool after.
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Source is still the GOAT for this kind of feel, especially in skilled hands
>>
>>738714083
Reminded me of this song I heard some years ago, no idea what the artstyle is called
https://youtu.be/mB8iSHHvaow?si=vCluxAeTNoKqanz2
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>>738746060
You can run HLA on a 3rd gen i3 and a 750ti. Don't be retarded
>>
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>>738740241
I really hate it when cs lost it's soul and shifted focus to comp because of compfags
>>
>>738740241
Like 80% of Halo 1-3 maps were like this. I would spend hours just walking around soaking in the atmosphere. Maybe pretend I'm in a multiplayer game and shoot guns at where I think people would be. I miss it.
>>
>>738781240
>>738781256
>>738781285
>>738781301
SA would make a good engine for this kind of game.
>>
>>738782458
some of the OG maps like de_torn are so fucking kino, real shame no one played them
>>
>>738740241
Agreed, but i actually prefer Office from CSS
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>>738748420
It's fun but it really bothers me that in maps that let you get up high they didn't make enough areas around the map to ground it so you are just staring into the void
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>>738782458
>>738782781
Torn is one of my favourite maps but too bad nobody plays it. Can't find a single server running torn, prodigy, oilrig or airstrip. Good thing we have bots
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>>738783025
Forgot to add but when I was a wee feller, I rarely had internet access and would play 1.6 maps with bots. Would sometimes walk around with no bots exploring the maps and appreciating absolute kino we had.
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>>738713339
Lucid Blocks has infinite pools biome which I'm pretty sure was directly inspired by these liminal photos.
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>>738713339
>he doesn't know
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>>738745002
They teased one of the latest levels, which will be 232, lvl 33 is coming soon too (when improve their procedural generation). One of the higher quality indie games with a lot of polish
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>>738777212
Hush hush. You are on website made by millennials dedicated to talk about millennial hobbies. No one is forcing you to post here. You can go to any zoomer made website and discuss skidibi toilet or whatever other hobbies you zoomers have.
Stop clinging to things made by generation before you and start making your own things.
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>>738783147
CZ had built-in waypoint/navmesh generator for bots so you could play most de and as maps with them
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>>738783420
There is just something about maps like torn, storm, survivor and airstrip. They don't make them like that anymore. Pretty sure those old gldsrc graphics compliment them way too well
>>
>>738717373
what in the year of our lord 2026 compels a man to still have any faith in bethesda's technical abilities
tes 6 will have flat textured water and you know it
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>>738768151
this immediately looks better than 99% of modern games simply by virtue of not being blurry as shit
why can't we bring back the clarity of old graphics?
>>
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>>738713339
>>
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>>738783147
My whole late childhood was spent playing with bots on a cracked CS/CZ hybrid and making random fun maps on VHE based on my room's layout and friends' scribbles, which were never published.
Picrel is a map based on a dream I had. It used a shitty one-way layout so it was easy to remember.
Later I ran a fun ZP server balanced around low zombie hp, so it could play fine on all of these fun maps and OG ones as well. I remember playing de_torn with 10 people on that mod and was lots of fun... so many comfy memories from that time.
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>>738762010
its not that bad
its faithful to the og
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>>738757750
Slipping hazard foot fungus pool tiles like those are the OPPOSITE of nostalgic, that shit was so disgusting and I always avoided my small village public pool because it had them.
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Return to castle Wolfenstein padeborn village level
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>>738713339
Backworlds
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>>738785291
I played with bots way too much as a kid. Later when I got internet access I would play deathrun and surf maps all day. Those were fun times
>>
>>738783635
There's very little outright technically wrong in starfield and not many games let you move around a spaceship that also exists in a space with things moving around it.
Just get the sea of thieves guys to instruct them in replicating the sailing in the creation engine and it might be passable, and probably the one good thing about the game
>>
>>738714563
>pic unrelated
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>>738785291
there was a Pirates Vikings Knights 2 server I played on a couple of years ago, like 2022, which was called einars server and it had a rats map called einars room and einar played regularly on the server, it was soul as fuck, you could kill people in the microwave, blow up his computer, his vinyl player played sweet funk tunes and if you went into the closet you were instakilled by his cat
>>
>>738713384
Just Cause 3
>>
>>738773691
The real horror is failing Finnish infrastructure
>>
>>738769472
not normally one for autism games but this was weirdly comfy
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>>738787645
garbage tier.
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>>738783706
because games today want to be movies instead of games, and modern cinema looks like shit
>>
>>738787645
good game and water.
shame that there is barely anything to to do above and nothing to do below water although it's beatifully modeled.
>>
>>738713339
A lot of source 1 community maps have this feel
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>>738716751
The issue is that there's just literally nothing you can do while using liminal spaces as a setting. The back rooms are a cool idea, but what the fuck can the game play even be short of le heckin spoopy monster
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>>738788526
I loved urbex in college so this is right up my alley, starting it up when I get home from work
>>
>>738773572
There's ONE pantshitting jumpscare if you really go out of your way to hunt a specific hidden steam achievement, otherwise not a single one I can remember beside explosions. The game is spooky at time during the first playthrough. Damn I consider reinstalling it now since the Obenseuer update probably won't drop any time soon.
>>
>>738713339
That is literally paradise killer
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>>738773841
Is the manhwa still going?
>>
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Some maps in The Talos Principle 2 also give me that eerie-comfy feeling.
The tropical water looks pretty.



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