15 years ago, the Dead Space franchise was seen as the new Resident Evil. It had tons of spinoff games, books, comics, animated movies and even a live action movie in the works. Now, it can't even sell enough copies of a remake to turn a profit and has largely been forgotten by zoomers. What went so wrong? It had such a bright future, dedicated devs and a loyal fanbase, but failed despite everything. Was it really all EA's fault, they gave the devs everything they wanted in terms of budget and creative freedom for the first two games, but it wasn't enough.
>>738718191they did a shitty remake and inserted leftist "activism" propoganda in it. it's a dead franchise
>>738718259It failed before the demake. The demake was simply a half-assed attempt to cash in on it, but it was too soon and too badly made so the nostalgia was not enough, so it was not able to bring it back from the dead.
>>738718191>be retarded EA>hire retarded activists>insert communist propoganda>game flops>nobody likes youit's 100% EAs fault. they've always been the worst studio around except for their games in the 90s.
>>738718312I actually liked the original game on ps3.
>>738718312>Too soonIt was a literal decade after Dead Space 3 when the shitty Canadian made remake was launched. That is more than enough time to try to bring back a dormant franchise. EA just fucked that up by not just doing for Dead Space what they did for Mass Effect and just released a "True Believer" packaged deal with all 3 games and their DLC in one bundle. That would've been a much cheaper way to test the waters and see if making another Dead Space was a good idea or not.
>>738718191Designing the third game around co-op and micro transactions was the killing blowThe remake came too late and wasn’t good enough to revive interest in the series
>>738718518after the demake everyone lost faith in the company. nobody wants low IQ propoganda in their gaming experience
>>738718191The dead girlfriend story took a back seat to nigger gay sex as the story highlight. Everyone immediately got pulled out of the experience and became demoralized.
>>738718815>The dead girlfriend story took a back seat to nigger gay sex as the story highlightI'm assuming this happened in the remake. I never played it, can you elaborate?
>>738718191All franchises die for the same reason. What was originally a concise, tight concept and story doesn't necessarily lend itself to expansion. And if you further explore things, holes start retroactively forming and structural weaknesses in the original premise become more obvious.Dead Space 2 and 3 also were in the early era of "buy the ending as DLC". And the purchasable DLC ending for Dead Space 3 pretty firmly and declaratively stated "You lose. The end."
>>738718191The 3rd game flopped hard.Partly because of some stupid pay to win bullshit and partly because it was a bad game so the franchise got scrapped.Its possible with the remake of the 1st one itll see some revival but unlikely.
>>738719058I feel like this is the right answer. Dead Space 1 was laser focused in what it wanted to do, in particular with the atmosphere and the story. It nailed it completely and the ending left a lot of things open to interpretation, which created a lot of intrigue. Dead Space 2, despite being a more polished game with smoother gameplay, expanded the story and lore in less interested ways, and also there was a clear change in direction to appeal to a wider audience. It lost a lot of what made the first game magic. There was never a moment in dead space 2 where I was genuinely disturbed or scared. I still remember the room in Dead Space 1 where you walk into the aftermath of a mass suicide by unitologists, or the medical wing where they're growing fetuses to harvest for body parts, or the crazy doctor brutally murdering that engineer and his girlfriend in front of you, nothing like that happens in Dead Space 2, it feels a lot more "sanitized". Still a great game, but the first was just lightning in a bottle.
>>738719475>nothing like that happens in Dead Space 2the first thing that came to mind is that woman in the daycare cradling one of the exploding necromorph babies that gibs her when you approach
>>738719918Dead Space 2 went more into the "action" than the "horror" part, but it did include more jump scares. The screaming corpses in the giant freezer under the unitologist church, the lockers in the elementary school slamming open and shut, the yellow sun, the flaming tram screaming past, the alarm clock. It times them better than DS1, but it still goes into action territory with its big set pieces.
>>738719475>>738719918The grim concepts from 3 that stand out in memory to me are>The SCAF members who cannibalized infected bodies and have spent two centuries in the dark basement as twisted ghouls eternally scrounging for more food>The pilot who turned his ship's conning tower into a deathtrap when the soldiers started executing everyone, and holed up for years before realizing no one was coming for him
>>738718191Dead Shit was garbage day 1. Nothing more than a 3rd person Doom 3 knockoff.Literally destroyed the whole survival horror genre for all eternity.