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Yoshi is an actual fraud, game is like an HD pack 14 expansion with dog shit character movement and combat. This game is so fucking horrible it doesn't even give me a "what if" feeling of seeing a good game buried under a garbage execution, it's simply pure unfettered dog shit.
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16 feels like a spinoff that was forced into being mainline.
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>>738726587
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Get filtered, faggot
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>>738726587
I have plenty of problems with FF16, like wishing all the Eikon abilities on cooldowns were just normal moves like any other. Still, it was a fun game, and I kept playing even after the main quest and DLC was all done because I wanted more. FF15 I stopped midway through the story because it was so horrible I didn't want to play it for another second, and only came back to finish it months later so I could feel I was done with it. A 6/10 is a lot better than a 2/10.
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>>738726680
Nah this is just Yoshi thinking to himself he's the god of gaming and every 14 expansion gets jerked off by its playerbase so if he just turned that formula into a AAA game it'd be a hit and made exactly that and it was dog shit. It's like Crimson Desert logic but way worse.
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>>738726587
16 would benefit the most from having an actual party.
It would fix 50% of the flaws alone.
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>>738726587
>I would actually prefer to be playing FF15 than this shit
Shit taste then.
FFXV is the only garbage i never finished because it was so boring.
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>>738726786
this game is simply ghetto as fuck. Clive has some of the worst movement and weightless attacks in ANY action game period. I grew up playing DMC and this shit is pure garbage. It's like I'm playing Nero 0.25
I hate 15 too but it at least had life to it. Every character in 16 is atrocious. The story is boring. The combat is the worse arpg square has ever made. Are they even a company or is there some sort of internal competition that disallows them from helping each other? This is the same company that made strangers of paradise, kingdom hearts 2/3(remind), ff7r combat? What the fuck?
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>>738727021
>. The combat is the worse arpg square has ever made
FFXV exists
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>>738727083
very true
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>>738726587
Based, XV is peak comfy
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Can these fuckers stfu? this game is 85% cutscenes but they're all dog shit LMSOA
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>>738726587
I hate 15 because a roadtrip bachelor party is a perfect JRPG setting that it pains me that they don’t do anything with it. I have no strong feelings about 16 cause everything’s kinda blah.
>What if we retold the Game of Thrones TV show (not the books) with 2018 God of War gameplay
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Trash game will forever stay trash
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>>738727321
Part of the reason I dislike XVI is because I believe it's a cheap slap in the face. After reading ASOIAF, it's a gutless, no balls narrative which thinks sex and swearing means mature while they don't have the balls to make Joshua die by Clive's hand and fumbles world building so bad the setting is more like Medieval Naruto than Westeros. The gameplay is a shoddy derivative of Devil May Cry missing many basic features that have been there since DMC1 and many of thrse features have been in past FF titles. This is where it goes from meh to insulting.
>>
The beginning with the two monsters duking it out and you being in the middle if it was kind of cool. I wish there was more of that instead of "here's a flat plane and two giant monsters duking it out".
Then again, the japanese are creatively bankrupt, even more so than the west.
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>>738726587
I don't believe for a moment you played 15, it has all the problems you listed for 16 amplified 100x
>>
7 remake is a legitimate master piece compared to 16, and 7rebirth was ass. I truly don't think square can claim to be making AAA games anymore but reddit birth was at least comparable to other AAA rpgs. 16 was literally a dog shit first time studio attempt at an arpg.
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>>738726786
They had the bones of a good game with 15. If 16 had actual fucking party members instead of having to play watered down DMC man with Mary Sue powers the whole time we might have had something. Eikon skills could have been the exact same it’s just your party member using them. For Kupka and Barney just give their powers to one of the side characters that were clearly supposed to be party members at one point.
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>>738727692
>h
I'd rather listen to prompto sing the chocobo song than go through another second of 16
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>>738727963
Nah the combat is just fucking ass at its core, I have thousands of hours in the dmc series and even dmc1 sword slash feels better than Clive swinging his, somehow. Even dmc 1 dante movement feels better. I GENUINELY do not understand how the fuck this happened but it's because like I said this game is a 14 expansion and uses the same weird ass engine so it has MMO movement no matter what they tried to do to fix it.
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>>738726587
it's a shame Fabula Nova Crystallis was such an unmitigated disaster because that would've been a much better format for a game like 16
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>>738727948
16 lacks so much content while the FF7 games have many fucking playable characters and a combat system that seems to be many gens ahead of it. Not to mention the story is actually good and has endearing characters. There's absolutely nothing to like about 16, gameplay is ass, graphics are ass, story is absolute ass, I don't remember the music maybe it was meh.
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HAHAHHAA
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>>738728151
You’d never get that kind of feel from an FF title, gameplay/feel is always 3rd or 4th priority. That’s why they pump out fancy cgi trailers for shit long before a single line of code is written.
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>>738728470
Agreed, I actually finished 7 rebirth and like I said, it was a let down to me but it at least felt extremely current gen and the combat was good. It was a 7.5, but 16 is a 3/10 at best
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>>738727021
FF15 combat animations specifically disappointed me because it seemed like they focused more on making them look a certain way than actually making them fun to use. Every time Noctis awkwardly scrambled like he was trying not to get hot soup on his pants, I got annoyed. I tried out different direction + attack and delay, attack moves with each weapon trying to find some fun in the game. Most of them just seemed like different animations that did much the same thing, and I often felt I didn't actually have much control over my character. I could influence what he was doing, but he would generally do whatever the fuck he wanted. In FF16, I had fun stringing moves together into a cool DMC air combo and learning tricks with certain moves to fight better.
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>>738728496
tf are you talking about when KH series, Nier, strangers of paradise and 7 remake/rebirth all have good to great arpg combat lmao. Only 16 is a pile of utter dog shit
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>>738728151
>I said this game is a 14 expansion
No FF14 expansion has a story that bad (maybe the last one, I haven't played it yet), also the game has better combat lmao.
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The cooldown abilities made it feel like a phone game, combat has absolutely no depth at all and that's why it gets so boring, you just repeat the same combo over and over until you can spam the abilities again. All enemies are sponges that don't react. I hope they use the FF7 combat system from now on or at least iterate over it.
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>>738728496
>gameplay/feel is always 3rd or 4th priority.
If this were the case they would just recycle it like Persona, but they choose to create a new system every time, the combat system might be the most important aspect of every game at Square, some games are even named after it (Bravely Default). They just fucked it up this time.
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>>738726587
Of all the issues of XVI, liking 15 over it is just a straight indefensible position.

Like, what fucking part? The dogshit combat? The shitty story? That it was unfinished and you were expected to read a fucking book?
Embarrassing
Get shat on, OP
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>>738729057
Royal edition lets me play as my party members lol. I'd rather play as Gladio than fucking cooldown phone gameplay Clive
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>>738726587
I'd rather play 13 and 15 back to back than sit through the slog of 16. Hell I unironically prefer Lost Soul Aside to 16
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>>738726587
You have to be a bona fide cutscene enjoyer to like this game
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>>738729057
>The dogshit combat? The shitty story
Yeah both of those are way better. Especially in Comrades combat is way better than the cooldown skill spam of 16. 16 plays like a gacha where you've only unlocked 1 character.
And story wise, both stories are botched but at least 15 had great moments when the driver guy is blinded and when Noctis and the boys are camping before the final battle. Not a single moment in 16 made me feel anything
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>>738727472
>they don't have the balls to make Joshua die by Clive's hand
What’s funny is like a third of the way through the game, Joshua saved Clive by what looks like absorbing whatever attack Ultima’s about to throw at him. I thought this was going to lead to an Ultima-possessed Joshua being the final boss battle where now you actually have to kill him, which I feel would have been thematically appropriate.
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>>738729371
Gladio is definitely the most fun character, but you're still playing FF15 where the enemies just aren't very good and the basic combat fucks up simple things like HP. There's a ton of fun to be had fighting in FF16 using cool abilities and figuring out good synergies between them. FF15 had to be patched heavily to be better, and still isn't any fun.
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>>738726587
16 has better gameplay but 15 is actually shorter so it being dogshit doesn't sting as much.
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>>738728975
I think they choose a new system because they have no commitment to anything. Their best games were iterations on their early systems, everything past 10 has been trash.
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>>738726680
that is literally what 15 was
(and 16 by extension of that mistake completely annihilating what little was left of the ideal known as a mainline FF)
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>>738729057
To be fair, no one's saying XV's combat is better than XVI's. What XV does better is the whole road trip experience, you just don't get that in other games. And exploration actually feels rewarding and having playable party members keeps things from getting too repetitive. XVI on the other hand, mostly gives you things other action games already do better. The only standout part is the Eikon fights they're the real highlight. So yes, XV works better as a game, XVI works better as a movie. Different leagues entirely.
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Story just makes absolutely zero fucking sense. How do the worlds equivalent of saiyans get imprisoned by fucking normies? the game copes and says they can't prime for like half of it but Jill can semi prime at will and basically chose to be a slave LMAO. She could 1v100 as a semi prime but sure.
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>>738730756
The eikon fights are fucking ass too you just mash attack.
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>>738729968
I mean this from the bottom of my heart but if 15 has 4/10 gameplay then 16's is a 5 at best.
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>>738731014
Yeah sure.
I do think if 16 was paced like it was an 8 hour long action game, it would be much better, even with that combat.
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>>738727021
Team Ninja made Stranger of Paradise, not Square Enix.
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>>738726587
still the best FF since 12 and lot better than E33, simply for the fact that 16 has an actual story and world building.
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>>738731210
Only good FF to come out in decades and it's not even squeenix. Grim.
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>>738730756
>no one's saying XV's combat is better than XVI's
>>738727021
>Every character in 16 is atrocious. The story is boring. The combat is the worse arpg square has ever made
>>738729371
>I'd rather play as Gladio than fucking cooldown phone gameplay Clive
>>738729785
>Especially in Comrades combat is way better than the cooldown skill spam of 16
People are insisting that new bad old good with FF16 combat vs FF15 combat. It's reasonable to respond specifically to that, even if most people admit FF15 combat is the worse one.
>XV works better as a game, XVI works better as a movie.
You don't watch a movie for the combat mechanics. You'd play a game for that, and FF15 combat shouldn't be played at all. I don't want to act like FF16 is the best game ever made, but FF15 is so bad most games are way better than it. There are a lot of fun parts of FF16 that I would enjoy a sequel that basically played the exact same. FF15 seems unfixable, even after DLC and Royal Edition and shit improving the combat heavily.
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>>738729057
>The dogshit combat?

The game with one weapon and one playable character is dogshit yes.

>The shitty story? That it was unfinished

Why did YoshitPiss 16 get DLC if it was unfinished? Why is it a boring game of thrones knock off?
>>
>Yoshit "people don’t want turn based combat anymore" piss
>Chad turn BASED Expedition 33
They will never recover from this desu
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>>738732104
Parrying Simone was more hype than literally any action garbage 16 tried to pull off too. Crazy L from squeenix the niggers of japanese vidya
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>>738731760
>YoshitPiss
This word is so associated with loving FF15 that using it is like saying "I can't tie my shoes." Nothing else you say matters.
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>>738732250
just glad yoshit won't ever be allowed to make a non MMO ff ever again. What a fucking dog shit game this "Play other games if our mmo runs out of content BTW we charge sub fees" fraud produced
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>>738726587
15 is absolutely worse than 16. The bleakness and tragedy of the world in 16 works well. I liked the characters. The worst part was the piss poor performance. Could've probably done with some more difficulty too. I think the first and only time I died in 16, was on the Leviathan (DLC) fight's DPS check, and that was because I didn't realise it would wipe me instantly.
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>>738729057
at least 15 has dungeons. 16 just has linear corridor or large field with literally nothing in it.
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All these people just exposing themselves getting filtered and not understanding CAG.

"The cooldowns dood :(" weapon parries give you lessened cooldown and more damage. Sorry yall spammed the same combo over and over again in a game about expression
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>>738732504
> I liked the characters.
Clive himself and Cid were the only even decent ones
Jill is a plank of wood with no personality and is in the running for the worst FF girl.
Joshua is a faggot who didn't do anything to save his brother from slavery and then kept actively ducking Clive after he freed himself.
The villains all suck, Ultima is probably the worst main villain in FF history.
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>>738732504
Nah the world and story blows, there are two good characters , Odin and Bahamut. Even Cid is overrated and him dying 4.5 hours after being introduced did fucking nothing for me yet the game wouldn't stfu about him and clive even takes his name Lmao. The main character is being called fucking Cid for half the game. Joshua isn't a real character or personality even though he's the third best char in the game. Clive sucks, Jill sucks.
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Nero doesn't feel anything like Clive and Clive feels nothing like Nero. You're just typing random shit. Also hilarious you brought up KH as an example of good combat
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>>738732564
the cooldowns being too quick is the problem, it makes the entire combat basically revolve around the cooldown abilities. Compare that to something like nuGoW which makes it so that the special abilities are recharged through melee attacks so that combat isn't centered around them.

>in a game about expression
>no actual reward for combos
>not even light/strong attacks
>no different combos from pausing or holding during combo
>one weapon
>game is so easy you'll never die regardless
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>>738733052
>Too lazy to give you an entire moveset like fist weapons for Titan or claws for Garuda
>Here, have two abilities you can bind on 10-20 second cooldowns lol. No you can't bind more than 2 to have fun, you need to go to a menu and equip two different ones.
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>>738732564
I think similarly and usually just don't bother engaging with comments that the game is spamming cooldowns because that seems like someone who didn't even try to actually play the game normally. There's a decent set of moves that don't have cooldowns at all, most of the cooldowns are short and there's enough of those moves available at once that you can just use a different one if one is on cooldown. I don't think it's the absolute best idea possible, but it doesn't drag the game down or really affect it much at all, except by having something preventing you from spamming your best move over and over.
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>>738733304
what skill expression lol? this game is truly a mash X game like how people assume DMC games are, there's no directional attacks, no pause or hold inputs. It's the same gay ass sword attack but you press cooldowns
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>>738732926
>16 hour game with 4 distinct fully fleshed out action characters
>16 is a 40 hour arpg with a moveset less fun, interesting or indepth as Nero.

The fuck happened?
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>>738733304
>that seems like someone who didn't even try to actually play the game normally.
>most of the cooldowns are short and there's enough of those moves available at once that you can just use a different one if one is on cooldown.
yes that's the problem. You're literally admitting here that there's always a cooldown ability on standby because of how fast they recharge, and seeing as how they're significantly more powerful than basic attacks, cycling through the cooldown abilities is more optimal for dealing damage than basic melee combos.
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>>738732750
>>738732837
Cid was a fantastic character and a great deal of fun.
Clive was alright as a character, his interactions make him richer.
Jill is a bit of a plank, but in a way she's not too different from Tifa. She always laments she can't help more.
Joshua has a huge burden placed on him by his family.
Titan made a good temporary antagonist.
Bahamut was a based fag.
Bahamut's father being so rejective, giving rise to Bahamut's insecurities is cool.
Odin made a good, intimidating character.
Garuda going berserk was cool.
Clive and Joshua's mother being a treacherous bitch is cool.

Ultima was a bit of a damp squib.

The world is very bleak and you have to appreciate that type of hamartia driven character in the emergence of tragedy.
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>>738726587
I can't believe they released a cinematic ARPG only for it to be a worse ARPG than a sony movie game like God of War: Ragnarok.
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>>738732250
You are a YoshitPiss golem and you spend your time shilling for a pathetic game that flopped.
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>>738733621
I don't have to appreciate shit when I enjoy Berserk, game of thrones, fear and hunger, dark souls, any dark fantasy setting I'm down for but 16 does nothing with it's M rating, people love seeing the medieval shit in game of thrones, the 'bite' like rape murder all that shit, 16 is simply boring as fuck nothing happens, nothing shocking happens and the characters are far too clean overall. There's 'bad people' but this game is not tragic or bleak in the least, people are slaves that's about it, there's no Jill got raped senseless while being imprisoned or even a psychotic eikon that just murders people for fun, you claim Garuda but I'm talking living bomb tier of goes off and wipes people out, like the dragons in game of thrones. This game was fucking ass with a garbage story
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>>738733621
>Cid was a fantastic character and a great deal of fun.
and he dies super early
> but in a way she's not too different from Tifa
She's not even slightly as interesting or likeable as Tifa. She's a block of wood shaped like a female human.
>Joshua has a huge burden placed on him by his family.
Oh no, i guess that totally excuses him doing fuckall for years and then purposefully letting Clive think he killed his brother when he didn't.
>Titan made a good temporary antagonist.
not really he was just an angry retard.
>Bahamut was a based fag.
based in what way? All he does is job the entire game.
>Odin made a good, intimidating character.
maybe intimidating at first but he doesn't really even factor in for most of the game and then it's basically just revealed that his motive is just that he wants the world to partake in his submission fetish.
>Garuda going berserk was cool.
The concept of characters still being able to transform into their Eikons after Clive already absorbed them makes no sense and only exists so they can have spectacle fights.
>Clive and Joshua's mother being a treacherous bitch is cool.
yeah and then instead of making her an actual decent villain they just write her off as pathetic.
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>>738733661
It's truly a nu gow 0.5 clone, they made those games look like high art LOL
>>
the year is 2026
barry/barrylikes are still melting down about 16 and naoki yoshida in their obsessive pursuit to make the complete garbage fire that is 15 look better
>>
You cannot say anything about difficulty if you didn't play on Ultimaniac.

The game's combat revolves around interaction between Eikons and rewards you for that, yes, but to say the normal melee attacks are useless or have no combos isn't true at all.
Just because there isn't a DMC type style meter doesn't mean you aren't rewarded for combos or timing.

"Mash X" will guarantee you get no cooldown and no interactions, you can do it, sure, but don't complain the combat is boring when you aren't doing shit. Do you hop on DMC and just spam stinger and air combo 1 all day?

It seems like people don't understand CAG anymore and just want to have boring engagements in the game then complain the game is boring, when they didn't even attempt to interact with the battle system.
>>
If 16 was an RPG it would be a good final fantasy. As it stands I definitely rank it above the bad final fantasies, not by much, but the heart of the game is unmistakably FF. Don't blame me, blame Yoshi-P or Square.
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>>738734265
yeah as lame as GoW:R is it has
>multiple weapons with multiple combos for each with both ranged and melee options for each weapon that do different things
>elemental weaknesses
>better RPG elements in terms of equipment
>actual exploration and level design. It even has entirely optional areas that are more fun than the main story
>better enemy variety

given that both games have shit stories the only thing FFXVI does better is that the camera isn't too damn close and the animations arguably flow better.
>>
What? You brought up Dark Souls in comparison to dark fantasy? You seal clapped when you killed Glup Shitto at 2 am ingame time then listened to his cryptic death dialogue to fight a secret boss? Fuck outta here lol
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>>738726587
I tried to warn you.
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>>738733530
>cycling through the cooldown abilities is more optimal for dealing damage than basic melee combos.
Ah yes, everyone always optimizes damage by playing on easy mode and grinding to max level and then complains the game isn't hard enough.
Having a move available is better than not. Some of them have stupidly long cooldowns, probably because they have damage to match and it would suck to have the game devolve into using one move over and over. Maybe the abilities do too much damage. I definitely felt like enemies died too fast on normal. That's definitely not a problem with them having cooldowns at all, and reducing their damage to around normal attack levels would just lead to you complaining that they aren't "optimal" enough.
They're fun moves that are readily available. The game is too easy, but you can make it harder and still have those cooldown abilities. This is basically what I was talking about when I said someone who only cycles cooldowns is not really trying to play the game. There are moves, even looking only at the ones with no cooldowns, that knock enemies around so you can take control of the fight and basically do whatever you think would look coolest. A few of them are specifically defensive, like the Titan parry and Shiva dodge, meaning you want to use them only right as an enemy is attacking you. None of this is groundbreaking, but it's more engaging than running a "use cooldown move" script and making a sandwich.
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>>738734203
>>738734252
Not everything needs to be loud and bombastic, but it sounds like you both want loud and bombastic. FF16 isn't really that. It has a few flashy moments, but particularly the characters are written with gritty and unclean motives. There doesn't need to be an 8 step plan like Game of Thrones. Sometimes it's as simple as an inferiority complex.

I appreciated the flaws in the characters and how they drove them. To me, the characters felt a lot more authentic in their behaviours than most other FFs.
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>>738734417
>if you didn't beat the arcade mode with the difficulty that only unlocks after you already beat the game the entire game then you can't say anything
lmao fuck off faggot.
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>>738726587
Agree. It's a horrible game that combines agonizing bottom barrel no questing with slow as fuck turn in cutscenes and low quality action combat. Game would be better off just being watched for it's cutscenes on YouTube.
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>>738734720
>Ah yes, everyone always optimizes damage by playing on easy mode and grinding to max level and then complains the game isn't hard enough.
There is no non-easy mode on your first playthrough. There's baby mode and super ultra weenie hut jr mode.
>Having a move available is better than not.
Not necessarily if the move is a magic AOE that does way more damage than base attacks. If that's the case then the optimal way to play becomes cycling through your cooldown abilities like an MMO
>and reducing their damage to around normal attack levels would just lead to you complaining that they aren't "optimal" enough
Or you can just make it so their cooldown is based on melee attacks instead of a timer so that you're still encouraged to use your normal melee attacks most of the time. Even fucking Sony Santa Monica did this better.
>>
it was not the game that square needed but it's a thoroughly excellent game
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>>738726587
It was probably fine. Didn't it perform roughly equally or better than Rebirth?
And that game has FF7 fanboyism behind it.
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>>738734759
You're replying to two different people
>but it sounds like you both want loud and bombastic. FF16 isn't really that.
are you retarded? FF16 is one of the loudest and most bombastic games Square has ever made, it's just brown and desaturated.
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>>738726587
This game feels like if it was Jack's game forced through a corporate checklist of what do mature gamers want.
If you want an actual fun ARPG Final Fantasy game, just play Stranger Of Paradise
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>>738735505
>If that's the case then the optimal way to play becomes cycling through your cooldown abilities like an MMO
Oh good you're back to playing the game mindlessly, ignoring as many moves as possible and then complaining that you don't think very much while playing.
>Or you can just make it so their cooldown is based on melee attacks instead of a timer
Then it isn't on a cooldown.
>so that you're still encouraged to use your normal melee attacks most of the time.
The robotic optimal DPS play you're talking about would have 6 ultimates on, pop Limit Break for the damage bonus, and then nuke everything immediately. You're encouraged to use other attacks because they don't trigger a cooldown and can do different things than your cooldown moves, including parries and long distance launchers.
>Even fucking Sony Santa Monica did this better.
I did play GOW Ragnarok and hated it. That one in particular felt like just dumping every cooldown and then waiting for them to come back. I get that they're both action games where you equip cooldown moves. FF16 is so much more fun than the nu GOW games that those aren't worth playing except to see how bad they've gotten. FF16, on the other hand, is fun enough to be worthwhile to anyone who likes action games.
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>>738726587
>I would actually prefer to be playing FF15 than this shit
based and true. I feel the same btw.
I actually miss XV comfy stuff, bro.
>>
Final fantasy has sucked since the games left the PS1
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>>738736280
>Oh good you're back to playing the game mindlessly, ignoring as many moves as possible and then complaining that you don't think very much while playing.
yeah because the combat is mindless and since the cooldown abilities do more damage they're the optimal things to use when they're available.
>The robotic optimal DPS
yeah bro if you're playing the game in the way the game is designed to encourage you to play you're a robot or something
>You're encouraged to use other attacks because they don't trigger a cooldown
but that doesn't matter if the cooldowns are so fast that you basically always have one available

>>738736280
>That one in particular felt like just dumping every cooldown and then waiting for them to come back.
You can't wait for them to come back because they recharge through dealing damage normally and they recharge so slow you can't entirely rely on them. Also you have way more variety in combat outside of the runic abilities. It's literally just FFXVI's system implemented better. Also you can play the hard mode on your first playthrough.
> that those aren't worth playing except to see how bad they've gotten.
Despite the shit stories they're still superior in terms of gameplay to FFXVI
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>>738726587
you aren't the target audience, women are, and they loved it
>>
>>738726587
Im actually playing this right now and just finished the entire hunt board. The side questing is MMO dogshit that does not belong in this type of game. It feels exactly like FFXIV in all the wrong ways. Worse yet the games limited rpg systems does not mesh well with the FFXIV style piss poor prompt side questing. It's incredible how poorly designed the questing is in this game. That said the music is so good, the story is servicable and Clive is a great character. The game would have been better if it had a deep RPG system though like FF12 or Xenoblade. The action combat isn't bad persay it just isn't meant for a game this long and I feel the game "overstays" its welcome. It feels longer than it should be for the "samey" combat you are stuck with throughout the game, with not much difference in expression. The music, world design, characters. All good. The games actual "systems" are what hold it back from being anything more than an 8/10.
TLDR: Too much of FFXIVs influence shows itself in the game for all the wrong reasons.
>>
>>738727332
I have never seen any of those grifters, and I watch yt all the time.
>>
>>738738215
The side quests are kind of half assed. The game is just better if you don't do them, including the hunts. Most of them are tedious, and even the main quest has too much extraneous bullshit that it feels like it's taking too long to get to the good part.
>>
>the obsessed schizo is still making his daily XVI shitpost thread
>he's been at it for months
>>
>>738732564
>game about expression
>there is no combo score meter outside arcade mode
>there is no actual benefit to style because enemies and bosses are all hit sponge garbage
FFXVI is so fucking horrid
>>
>>738734985
>play the game for an addition 50 hours past completion of the regular game in order to have an opinion on the regular game!
They're all so tiresome. Shit eating Yoshisuckers
>>
File: 1769425925880122.jpg (1.35 MB, 3840x2135)
1.35 MB JPG
>>738726587
FFXV is good, after all.
>>
File: file.png (2.28 MB, 920x1389)
2.28 MB PNG
>>738739506

I was begging Square by this point to PLEASE just pay one good writer instead of 1000 people who can make pretty graphics. I'm reading the book that partly inspired Expedition 33 this year, as it's finally getting a translation from French, because I enjoyed the story of the game so much.
>>
>>738734759
>Not everything needs to be loud and bombastic, but it sounds like you both want loud and bombastic. FF16 isn't really that.

You kill a magic god at the end. How is that not bombastic.
>>
>>738739294
>he's been at it for months

Years.
And the beatings will continue until the message sets in.
>>
>>738740438
Resident Evil has been using Western writers to write the games for a good while now, knowing that the West is their major source of inspiration

FFXVI had Westerners helping to write it but the influences were all over the place and the gameplay completely betrays the narrative they were trying to tell. It would be very interesting to see if Square Enix ever directly works with Sandfall Interactive for a project, because that would be the synthesis of East/West that the genre has always needed
>>
>>738740896
The schizo who makes daily shitpost threads about XVI where he samefags himself for hours hasn't been dong this for years, just a few months. If the schizo who samefags himself for hours has been making daily XVI shitpost threads for years, I guess I didn't notice it until a few months ago.
>>
>>738726587
I like the setting for 16 but I wish it was a Final Fantasy game and not a babys first Devil May Cry. Give FF7Rs combat or something similar and I'd probably love it. But that surface level DMC shit just anit it man, my FFitch was not scratched in the slightest.

Jacks game was pretty good, it had some depth, its still not FF but its a fun DMC clone. FFXVI was the worst DMC since DmC. And if I felt like DMC I can always play DMCV I don't need FF to be trying to be DMC, like I dont go to an Italian restaurant when Im craving a burger, why the hell is Final Fantasy so obsessed with making nonRPG FF games. Its like the biggest pizza chain just stopped making pizzas and turned into a mediocre taco bell clone. Like why the fuck? You guys were the kings of the RPG, what the hell happened to you? Its like every game since XII just didnt want to be FF anymore.
>>
>>738726587
>15
Its a hold dodge = invincible game, someone post the video of the guy looking away, holding dodge and tapping R1 repeatedly and beating a boss.

Nothing will ever be worse than that.
>>
I genuinely really like XVI, and I think about it a lot, I thought the story and characters were great, excellent music too. Combat is heavily flawed but it's engaging enough on Hard mode and some fights are very good.
But I still agree that XV is better, at the end of the day.
>>
>>738741769
YoshitPiss 16 you spam canned animations on cooldown where you are invincible. So you basically run around waiting for your cooldowns to fill up then press button and watch cutscene.

Who comes up with that garbage . . .
>>
>>738742065
I did :)
>>
>>738740896
The only thing I'm beating is my knee at how funny and pathetic the obsession is.
>>
>>738742065
you had to use more than 1 finger to activate each cooldown, also there's more going on there than in 15 because there's a way to optimize damage with this cooldown cycling gameplay.
>>
>>738742537
>also there's more going on there than in 15 because there's a way to optimize damage with this cooldown cycling gameplay.

XV you run out of MP if you keep holding dodge.
>>
The least ambitious Final Fantasy...



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