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just bought the Cave trilogy on steam. LET'S FUCKING GO!
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I recently learned how easy it is to get Senjin Aleste running on PC so I've been playing that lately, it's pretty cool

TeknoParrot sucks major dick though, I wish it could just be a normal IO/server emu wrapper suite instead of trying to be some social online thing with accounts and even fucking paid subscription-based online multiplayer. It having a different logo everywhere you look and half of them being AI generated makes the whole thing feel cheap and sketchy too
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I'm looking forward to the new Cotton game coming out. I simply can't believe that the other new Cotton still hasn't come out west. What's the holdup?
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>>738747003
A lot of these games seem to be in release hell and it sucks, especially the M2 stuff. It all runs on PC anyways so it'd be easy as piss to port but it just never actually happens.
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>>738744940
Glad you made the thread cuz I didn't find one on /vg/ and I have a question.

I'm trying the arcade challenge mode in daifukkatsu and trying to get gold on every part, but the bees are making me confused. Sometimes I just have to shoot for a second and I can collect it but sometimes no matter how much I shoot at them they remain in this sort of semi-hidden state. Is there a trick or something that I'm missing? The game is in Japanese so maybe I missed an explanation somewhere.
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>>738748317
Hitting them with normal shot just makes them semi visible so you can find them, to actually pop them out and collect them they need to be hit with the HEAD of the laser. That means if you sweep the laser over them it won't free them, gotta come in from below or re-shoot laser
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>>738748546
Oh so I just have to release the laser for a second? That's a lot simpler than I was expecting. Tyvm anon.
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>>738744940
bumperu.
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I'm just straddling the surface of shmup with touhou. Do you think it's better to practice later stages on their own after a certain point or just to keep replaying from the start?
Also this shit is daunting but I play it sparsely. How long do you feel it should realistically take to get 1CCs in the average shmup (I'd assume touhou might be on the easier side but honestly I don't have a clue) for the average newfag?
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>>738751054
Stage practice is always good. I would say it's not really possible to harm yourself by doing too much stage practice, like worst case you'll just kind of be progressing out of order but who cares because the previous stages are easier and you'll play them first in full runs anyways so you'll get plenty of exposure on them anyways.

I mostly do full runs on games but when I can tell I've hit a choking point I always do a bunch of stage or boss practice
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>>738751054
i also started shmups with touhoou 8, it took me 20 hours to 1cc normal it. Toujou 7 took 7 hours next,
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>>738744940
>buying
lmao faggot
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>>738744940
bumperoo
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>>738751054
Practice is for any stage you're dying on so you don't die. If you beat a level with 0 lives left and then another one starts, it's going to be really hard to beat that level with no lives.
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>>738744940
ok now what? will play the games or just shitpost on /v/?
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>>738751054
you could 1cc on easy/normal any 2hu game in like 10 days if ypu practice daily for 1-2h
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>>738751054
Practice later stages. Use ThPrac if you want to get it over with, it has everything you'd want from a training tool. Full runs are important too but Touhou in particular has some tricky boss patterns that you definitely need to practice or bomb. I'd say the priority with learning a Touhou 1cc is to figure out your bomb usage, know what to bomb basically. The game should still give you room for some more if you want to be safe, then you can go practice the later stages. Also, don't be ashamed to bomb in Stage 3 or even 2.
For Touhou I think my first 1cc took me around 13 hours but that was EoSD, notably harder than PCB and IN which took me probably no more than 3 or 4. Compare that to Dodonpachi which I still haven't cleared but that game is bomb-heavy too just with many more nasty patterns and harder recovery. Futari BL Original took me many hours but that was because I was having fun practicing more than I was attempting runs, so when I did a pretty sloppy run I got it. Deathsmiles took me a few hours as well, Castle was the only tough part, and Blue Revolver Hyper I somehow nailed first attempt but that was after ~25 hours of random play.
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>>738758713
no, YOU can
it took me months to 1cc my first touhou (eosd) on normal.
I'm done with hardcore little girl shmups. I'm sticking to casual spaceships blowing up aliens from now on.
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>>738745760
I'm working on a translation for this since 99% of the text seems to be baked into loose .png images in the data anyways
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>>738761167
Translate Stellavanity pls
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An arcade near me has Akai Katana. Should I 1CC it at home then try to do it again at the arcade to make my mark on the leaderboard?
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>>738761728
yes, and put CUM as you initials when you hit the leaderboard and take a pic and post it here
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>>738745760
>how easy it is to get Senjin Aleste running on PC
How? where to get the game?
>Teknoparrot
I usually don't believe when people say this kind of crap, but I consistently see people claiming that teknoparrot is malware so I'm not too thrilled to have to use this.
But.. I wans to play Aleste dammit
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>>738751054
assuming you are on normal you should keep going from the beginning until you can no miss the first 3 stages and only use 1 or 2 bombs. These games are best experienced without stage select as much as possible. You really don't need to practice that deliberately until you have 10+ hours in the game and the first 3-4 stages completely memorized.
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>>738761945
why not FAG? Semenfairy is that you?
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>>>/vg/566795870

I don't make the rules. Where do I start?
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>>738762536
I ended up finding it on romsfun. It's not a "rom" but whatever

>I usually don't believe when people say this kind of crap, but I consistently see people claiming that teknoparrot is malware so I'm not too thrilled to have to use this.
I'm pretty sure it's fine, it's actually open source now. I just hate the devs' way of doing things and all that, I intend to see if I can get it totally working with just command line stuff and will then delete the launcher and everything there that isn't involved in running it.

When you set it up it'll say you need an APM3ID (client ID the real machines use for network score services) and then try to get you to make an account to get one that works with their score server, but you can just paste 00000000000000000 in and it launches fine since it's offline anyways.
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how accurate is this list? https://shmups.system11.org/viewtopic.php?t=56114
i might try to work my way up going for 1ccs since i've only credit fed before
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Batrider (advanced course) progress
https://youtu.be/iJr6MUAfNsk
Video will be up shortly. Any advice welcome.
>>738765461
Not super accurate but I feel it does a good job presenting where you need to be in terms of experience to not hit major walls, rather than the time it takes to clear something. For a beginner honestly anything under 20 is fine, and above that if you're really willing to hit a major grind. I feel the hardest part about just starting is that you don't know if you're doing the right thing when you get stuck, which is why it's a good idea to play things under 20 on that list first.
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>>738765208
Mushi, batsugun, dodonpachi

All pretty cool places to start
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>>738765208
Gunvein and Angel at Dusk have pretty good intro to shmups modes and both are usually cheap on steam. I think Blue Revolver does as well.

Most of the Cave ports on steam are beginner friendly (Mushi Original, DFK 1.5 or Black Label, Deathsmiles no Canyon route), just don't bother with their novice modes.

Batsugun and DDP are good too like anon said here >>738767024. DDP has some quirks if you're running in retroarch though, so use mame.
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>>738747003
Translations aren't very important for shmups.
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>>738767780
What kind of quirks?
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>>738767826
It's been a while since I've played on it, all I remember is that my save states would sometimes fuck up the game and the music never resets. The suggestion I had got was use mame or an older version of Retroarch
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>>738767024
>>738767780
I will go for batsugun.
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so this game actually annoyed the shit out of me before because no matter what I do my controller keeps putting me as player 2 in mame. There's no meaningful difference here like in some other games is there?
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>>738768761
Did you reassign your inputs? Also no
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>>738769026
i looked again and p1 start didn't save, probably because I hit escape to exit the menu. Fun I wanted to get into this more. You don't get many water levels and the lasers are cool as fuck.
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>>738769246
Good luck
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Should I start with Touhou 6 or 7
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>>738747003
Some people are starting to theorize that Success wants to be done with ININ so they're looking for a different company to bring their games overseas. The current status of the game is pretty bleak, we just have to wait and see.
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>>738770031
6 7 lol
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>>738770031
6 and it will ruin every other touhou game for you as it's the best one.
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Metal Slug at HEY
https://www.youtube.com/live/4tDTM2u0mWw
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Futari BL Maniac is sick as fuck, bros. Hopefully there's a port after the obligatory DFK rerelease.
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TRUE OR FALSE: Mushi 1.5 is a general improvement
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>>738744940
bumper.
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>>738775076
Hard R. Really?



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