>no voice acting>models are n64 tier>soundtrack is still on par with the snes soundchip>gameplay is run-of-the-mill jrpg>ok looking pre rendered backgrounds>15 fps during combat for some reason>fmvs are ok for the time I guess>garbage localization despite strong marketinghow did this crap cost $80m to make?
Marketing
Wasn't 40 millions?Anyway, see >>738761104
This is almost as bad as the GameCube game that looked like a PS2 game.
>no voice actingGood
Your imagination should fill in the gaps.
>>738761002The models are absolutely not n64 tier in any way whatsoever
>>738761680here's your cutting-edge ps1 model bro
The game was made in the mid 90s for hardware that couldn't do much better than that OP
>>738761002Ah. I see the problem, anon. You're fucking retarded.
>>738761104It was almost entirely through word of mouth. It was the first jrpg a lot of people played. At the time it felt new and fresh. Most people hadn't considered video games as a proper story telling medium yet. Everything was still very heavily bing bing wahoo.
>>738761002Iconic science fantasy setting and characters. No game had an aesthetic like it before or since.
>>73876212315.
>>738762123where's 0 (I'm jewish)
>>738762304You're 18 after the oven warms up a bit.
>models are its contemporary tierweird complaint
>>738761904That's the overworld model, the battle model is much more detailed, and the cutscene models are a step above that.
>>738762547meanwhile ff8:
>>738762665What went wrong?
>>7387621234-6
>>738761002>no voice actingok>models are n64 tierwith various expressions and movements.this statement also excludes FMV models, battle models for enemies and party members, summons, spell & limit break effects>soundtrack is still on par with the snes soundchipsoundtrack is pretty cheap>gameplay is run-of-the-mill jrpgmateria combos is definitely not run-of-the-mill.>ok looking pre rendered backgroundsthis one is pretty much non-argument since every PS1 JRPG had it during that time>15 fps during combat for some reasonpretty sure this is intended for dramatic effect>fmvs are ok for the time I guessanother non-argument>garbage localization despite strong marketingfun localization.
>>738761002>>models are n64 tieranon i...
>>738762665creazy how much they learned after the first game they ran on the hardware eh? imagine what tricks and limits they will lear for the third game they put on the same hardware!.