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Literally why can't the franchise move on? Not for lack of trying even, it's just that no other attempt to move beyond 64 has been successful.
>>
>Corneria...4th remake of the lylat system.
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>hourly NDS snoy thread
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>>738766021
people just won't admit that nintendo are hacks
>>
If a straight sequel were to be made, with no gimmicks or padding, Nintendo would have to sell the game for $40 or less. And they're some of the greediest motherfuckers on the planet.
>>
>>738766021
those models are so much more soulful than the new ones
>>
unironically blame nintendo fans. they whine too much when their games stray too far from a formula. if it doesnt feel like wind waker or sunshine they go wild.
>>
To avoid bringing back the blue bitch.
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64 was the peak and everyone knows it. Trying to out-do it will inevitably be a disappointment. Making a new version with more content is the best possible approach.
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>>738766021
Command killed whatever momentum the series had going with Adventures and Assault, and Zero was doomed to fail between releasing on the Wii U and being hamstrung with gimmick controls. 64 on the 3DS was just padding for the 3DS's budding library at the time.

Honestly this newest entry, despite being another 64 remake with some extra bells and whistles, feels like the most direction the series has had since the original 64.
>>
>>738766021
Nintendo's schtick is using the same villain over and over; a fox killing someone with a spaceship doesn't really lend itself to that formula.
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>>738766021
Because they don't know what to do with the series. They've made games without any rail shooting at all in them, and some with only a little, and some where they done rail shooting with some gimmicks and the series has never been able to do better than 64. I don't know why they don't make it some kind of free roam space sim or something. Draw from Star Fox 2 and Command, but make it a lot more open. You fly around space taking random missions and doing side quests and stuff. There's some on foot action and different vehicles and stuff too. Can't be too hard to do well.
>>
>>738766021
>Make something different, and nobody buys it
>3rd remake, selling well already
You really can put a price tag on nostalgia, and if it's affordable, basically guaranteed to work
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>>738766558
I'm wondering, if Star Fox 64 is a remake of Star Fox on the SNES, if they haven't already, why did they never make a Star Fox 64 2 based off of Star Fox 2, with everything that made 64.
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starfox adventures spooked them into never being experimental ever again
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>>738766601
>>Make something different, and nobody buys it
Nintendo can't be trusted when it comes to new entries in dormant IP. Sometimes you luck out and get Kid Icarus Uprising, other times you get pic related.
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>>738766365
Its the opposite case with Star Fox. Nintendo fans don't like rail shooters and want the series to be something like Wing Commander or Mass Effect. People who like SF's gameplay are more of the arcade adjacent crowd who usually aren't into Nintendo games.
>>
Isn’t it obvious?
They already made the perfect Starfox game. You can’t improve on perfection.

Yeah, I keep reading how people want more Starfox games like 64 instead, but if they had done that over the last 20 years people would be on here complaining about “Starslop” and bitching how the franchise has been stale for decades.

Not ever series needs to keep coming out with games. SF64 was and is awesome.
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>>738766401
>Trying to out-do it will inevitably be a disappointment.
nintendo has never once tried to out-do 64. all they've tried is gimmicks and remakes
>>
The series did move on.
It got 3 sequels and a handheld port that was GOING to be a fourth sequel, but it had to launch early so they went for a remaster.

That was like 15 years ago, so they made a remaster again to get a game out fast and quick. What's not to understand?
>>
>>738766738
I haven't played Command, but isn't that was it's kind of supposed to be and didn't turn out that well? They just went kind of overboard with the characters drama, but if they kept it simple and focused on replayability like Star Fox 2, then I could see it working.
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>>738766761
>starfox adventures spooked them into never being experimental ever again
literally every star fox game after adventures was experimental
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>>738767014
>but isn't that was it's kind of supposed to be and didn't turn out that well?
no
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>HAR HAR I SHOW DAT BONG MONKEY STUDIO DISSU TIME. I RILL NOT HAVVU COMPETITION FOR ZERDA ON NINTENDO'S OWN PRATFORMU. I HAVVU NINTENDO BUYYU IT AND MAKKU ZERDA STARFOXXU INSTEAD, NO STOOPID DINOSAURU WORLDO.
>I CHANGU MAIN CHALACTEL, KRYSTAR IS FOXXU'S WAIFU NOW, NO PROBREM. ENTIRE GAMMU JUST FOR DIS, RARU RILL FAIL NO MATTEL WHAT HAR HAR.
>OH SHITTU, WRY DEY ONRY CARE ABOUTU KRYSTAR NOW! WRY DEY MAKKU ALL DIS FANARTU BUT NO BUY! HORY SHIET WHY DIS HAPPENING?
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>>738766021
They should be trying to make Assault's gameplay good not remake 64
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>>738767069
adventures is like the only game where you dont use the arwing and the characters actually do stuff outside of radio chatter
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>>738767217
>assault
on ground missions and multiplayer
>command
touch controls, all range levels only
>zero
weird ass controls

star fox is one franchise where they shouldn't be experimenting
>>
Why can't Nintendo just make a normal Star Fox game that isn't some rehash of Star Fox 1? Did Miyamoto make a pact with a demon or something?
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Every Star Fox game sells on the hope that it will be bigger better 64. If they actually pulled it off there would be little reason not to check out of the series with a pseudo-definitive version not trapped on N64 hardware. Granted their ability to make such a game if they truly desired it is FAR from a given, but putting out mediocre entries does seem to be a viable strategy for getting more decades of profitability out of their IPs generally.
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>>738767115
I've had people tell me that Command exists when I say they need to make a game like Star Fox 2, so they just need to make a game like Star Fox 2. I'd even love to have some kind of enhanced version for NSO because the SNES controls and low frame rate kind of holds back what could be a really great game.
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>>738766021
It's okay when Nintendo rehashes the same game over and over
>>
>>738767689
>Why can't Nintendo just make a normal Star Fox game that isn't some rehash of Star Fox 1?
What do you call Assault?
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VR would be the only worthwhile upgrade for Starfox, but Nintendo is too cheap and too cowardly to attempt that again
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>>738766412
>one cool thing about zero was being able to move and aim independently
>new star fox locks it to a fucking co-op mode
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>"People don't want rail shooters anymore"
>make game that isn't a rail shooter
>it fails to impress
>re-release 64 every ten years to remind people the series exists
>rinse and repeat
>>
It's because Nintendo are AUTISTIC FUCKING RETARDS and REFUSE to just make normal sequels where you take a game that worked and make one like it with a new story and levels. They would rather shoot themselves in the head than make a normal rail shooter even though people have been asking for one for THIRTY YEARS.
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>>738768026
It's close, but Star Fox is a rail shooter with all range missions and Assault is an arena shooter with 3 on rails missions. To me, it feels more like a different thing.
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>>738768026
>What do you call Assault?
A mediocre EDF clone with 3 star fox levels stapled to it. Also the arwing was too slow
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>>738766021
>Literally why can't the franchise move on?
because miyamoto's autism prevents them from making a new game without some stupid gimmick that ruins everything
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>>738766401
This, you literally don't need more. Even a remake.
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>>738768195
I liked the on-rails segments in Adventure. Now I kinda want to replay it.
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ugh area 6 makes my fingers cramp
>>
>>738768279
I just refuse to believe there isn't at least one person at Nintendo that isn't chomping at the bit to make the Star Fox sequel everyone actually wants.
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>>738766021
Why are you niggers so disingenuous? It's the one fucking time that 64 gets a remake and every single faggot crawls out of the woodwork to pretend the franchise is the same game being remade over and over again.
>>
fucking insane they didn't make an on-rails extravaganza for the Wii. it was the perfect time.
Treasure made it for them instead.
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>>738767771
Smug monkey...
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>>738768415
>It's the one fucking time that 64 gets a remake
Was Zero not a remake too?
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Why are people playing 64 now? It's spoiling yourself for the remake since all the stages will be the same minus glitches
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>>738768457
no
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>>738768415
>It's the one fucking time that 64 gets a remake
It's the second time it's gotten a remake.
And 64 itself is a remake of the SNES original.
This is the fourth time they've made the same game with the same levels.
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>>738768415
>Star Fox 64 3DS
>Star Fox Zero
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>>738768457
No
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>>738768457
No. I get that most people never played it, since it was locked to the Wii U cuckshed and sold like shit anyway, but there was very little in common with 64 beyond being set in the Lylat Wars.
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>>738768406
Of course there is, but Nintendo is the poster child for the worst anti-innovative impulses of Japanese business. They can't do anything that doesn't tickle the autistic impulses of one of a handful of people with authority to green light a project.
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>>738768530
64 is not a remake of the SNES game.
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>>738768415
It's NSMB syndrome. The games may not be literally the same, but they all pull from one foundation which gets milked to the bone.
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>>738768546
>enhanced port/remaster
>not a remake
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>>738766021
why are you complaining about a new game in a nostalgia franchise
if it was something like deus ex people would be drooling for it
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>>738768636
not really. Zero wasn't enough like 64.
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>>738768530
>And 64 itself is a remake of the SNES original.
References dont make it a remake. They are different games.
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>>738766021
Furries are the loud minority when it comes to what makes a star fox game good. In truth, people just want more 64.
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why cant they simply make it a mecha brawler?
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>>738768683
ALL remakes are different games
You wouldn't say someone who played RE2 remake played the PSX game from the '90s.
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Star Fox, 64, and Zero are completely different games.

Assault, Command, and Zero sold like absolute dogshit. It doesn't matter what you thought of any of them. They were failures. It unironically makes sense to start over.
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>>738766021
It's gotta be something to do with Miyamoto.
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>>738768594
The thing is that Miyamoto has always suggested these dumb ass remakes and re-releases, and then usually what happens is that someone stands up to him and gets it spun into a new game. It happens over and over again. So why didn't it happen this time? Maybe they were scared by Zero being a colossal failure?
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>>738766021
the remake news made me remember this guys videos https://www.youtube.com/watch?v=BKuamefGlrw
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>>738768195
If only there was a Star Fox game that improved on the Assault formula by making the on-rails segments more frequent and fun
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>>738768790
>It unironically makes sense to start over.
Or they could do what people have been asking for decades and just make a normal fucking sequel to 64
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>>738768629
>>738768678
Kill yourself. NO SERIOUSLY. I'M TIRED OF THIS DEFLECTION BULLSHIT! Get the fuck out of this thread. You're why we're going to get the same game again TEN YEARS FROM NOW. I can't believe this is even up for debate. Are you people real? You have to be AI. No fucking way you play the same game OVER AND OVER AND OVER AND DEFEND this shit. Assault is the best game and the only real star fox game that exists. Drink fucking bleach.
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>>738768780
I also wouldnt call Mario World a remake of Mario 3, which is a remake of SMB just because Mario goes on a princess rescue mission and defeats bowser
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>>738768845
They can do it after the 64 remake.
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>>738768808
>So why didn't it happen this time?
Probably because they're trying to be as cheap as possible. If you don't even bother with novel level design, literally all you have to worry about is replacing all the assets, which for a stylized game on the switch 2 is very cheap. Nintendo has been lazier and lazier about this kind of thing recently.
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>>738768845
>just make a normal fucking sequel to 64
Like Adventures? And then Assault? And then Command (the game that killed further sequels)?
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>>738768831
If only there was a game that did that and didn't have shit controls.
And I don't mean stylus aiming, that part was great.
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>>738768861
Why are Assault drones mentally ill?
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>>738768896
Why bother wasting time on the remake at all? Here's what's going to happen: nobody is going to buy the remake because every motherfucker on the planet has beat Star Fox 64 50 times on virtual console and emulator, and the franchise is going back on the shelf again.
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>>738768861
IT'S NOT A FUCKING REMAKE
PLAY THE GAMES YOU TALK ABOUT
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>>738768918
No, I mean an actual sequel to star fox 64, not some retarded gimmicky garbage in another genre.
>>
I thought auto-scrollers were pretty much universally agreed upon to be bad game-design. So why do on-rail shooters like Starfucks and KidIcarus get so much love? Is it just because of the dialogue and banter?
>>
>>738766771
>other m comes out
>it's abysmal dogshit
>series goes on ice for six years
>metroid prime comes back...as this
If Nintendo kept Federation Force under wraps for just another year or two, Samus Returns would have boosted the Metroidfags' morale and they probably would've given it a fair shot. But Nintendo had no tact, no optics, so they threw the game out to die in the cold.
In that sense, SF26 feels a lot like a repeat, except Star Fox fans have been waiting a much longer time for something that should be much simpler.
And then there's what happened to Chibi-Robo. That poor fucking guy.
>>
>>738768918
Do you understand the distinction between plot sequels and Gameplay sequels?
Are games just storylines with button pressing to you?
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>>738769038
furries and Nintendo IP.
kid ic-
Never heard of it.
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>>738769038
Only by speedtrannies.
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>>738769038
>I thought auto-scrollers were pretty much universally agreed upon to be bad game-design.
They aren't, retard.
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>>738769038
No, they are not universally agreed upon to be bad design.
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>>738768974
>Why bother wasting time on the remake at all?
They missed their chance to take advantage of the success of the Switch. Now with the Galaxy movie and renewed interest in the franchise, they can try again on Switch 2.
>nobody is going to buy the remake
It's already a top seller on Amazon and the eShop.
>>
>>738769038
Replayability, the banter is just a nice bonus
>>
>>738769156
>It's already a top seller on Amazon and the eShop.
Every new game is at least transiently a top seller because there is no competition. Fucking prime 4 was top seller for a bit and that shit sold less than a million units.
>>
>>738769038
Autoscrollers are fine if the game is good and a lot of great ones are designed around it, people just started parroting speedrunners whinging about them getting in the way of their grind even though it isn't relevant to them.
>>
>>738769106
>it doesn't count because... IT DOESN'T OKAY?
What next, Star Fox 2 isn't a sequel because it's too different from the original? Is Zero now a sequel to 64?
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>>738769143
>>738769140
Everyone groans when an auto-scroller appears in a Mario game. Not even including speedtrannies. But it's okay when a whole game does it? How does Starfox do it "better"?
>>
>>738769038
score replayability.
>story
barely exists
>quips
funny, but not enough to bring me back


This is about SF64, I never played Kid Icarus and don't care for it.
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>>738769038
>I thought auto-scrollers were pretty much universally agreed upon to be bad game-design.
Auto scrolling levels in games that aren't auto scrollers is bad game design
>>
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>>738768405
I was thinking the same thing, I had to take a break trying to get these medals for the first time because my hand was aching trying to get the missiles in Sector Z before the teammates did and the saucers in Area 6
>>
>>738769350 (me)
Trans women are real women, btw. I see no difference, just like how I see no difference between Mario and Star Fox.
>>
>>738769350
I'm not explaining the appeal of an entire genre to you. You're not a fan of this series.
>>
>>738769347
Zero is almost a sequel to 64, when it isn't being retarded and bad.
>>
>>738769350
auto scrolling is how the game puts pressure on you
its bad in mario specifically because the scrolling is slower than your walk speed
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>>738769350
Mario runs faster than the auto scrolling screen. Fox continuously moves the screen. If you can't see the difference you're retarded.
>>
>>738769350
Are you genuinely retarded? Are you incapable of understanding why people hate stealth segments in Zelda games?
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>>738769520
I don't hate stealth segments in Zelda games...
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>>738769350
Auto scrolling is bad in a side scroller because it in inhibits the progress that your controls would otherwise allow. In a rail shooter, your controls are moving side to side and the movement forward is fixed, you don't feel like you're going slower than you're supposed to be.
>>
>>738769520
>Are you incapable of understanding why people hate stealth segments in Zelda games?
I'm sorry, what does this have to do with auto-scrollers?
>>
People will wonder why this place has been reduced to engagement farming slop and then reply to the most braindead obvious bait you've ever seen.
>>
>>738768861
nigger you don't even play video games. you just complain about starfox on /v/
>>
>grow up with mediocre sequels to classic games
>seethe that no one gives a shit about some half baked pile like Star Fox Assault
Man, I love the Gamecube, but you people are giving me a bad name.
Have you tried obsessing over a good Gamecube game like Pikmin?
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>>738769570
Zelda games are focused on exploration and combat. You are encouraged to experiment with items on enemies and to engage in combat for rewards or progress regularly. Segments like The Forsaken Fortress aren't disliked because stealth games are bad. It's the abrupt genre shift that goes against the norm that puts off people. Do you understand?
>>
>>738769568
I'm fine with them in sidescollers too. A lot of people really struggle with the concept of variety in game design.
>>
Is there a good resource for checking out Command's JP script?
>>
>>738769764
https://krystal.kitunebi.com/starfoxcommand/index.html
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>>738769762
>variety
Waiting for a slow screen on a set path is not fun and auto scrolling levels are rarely difficult. It's the equivalent of taking away the controller every couple of seconds just because.
>>
>>738769762
>A lot of people really struggle with the concept of variety in game design.
And yet you act like Star Fox is inherently bad.
>>
>>738769038
>I thought auto-scrollers were pretty much universally agreed upon to be bad game-design.
You're the reason why modern games suck, faggot.
>>
>>738769350
No one complains about the minecart levels in Donkey Kong Country because they are fast and full of action
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>>738768128
I coop mode you can play with a single pair of joycons.....
>>
>>738769408
SF64 is the first game that's telling me I'm old. I used to play this game a lot as a kid/teen/20s but never did I feel the cramp until today with my revisit. The Bio clam at aquas had me feeling it a bit with the pearls it was shooting at me.
>>
>>738768939
The control scheme is fine, the original 3DS is just so damn tiny
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>>738769886
I like Stafox, which is why I want them to make more Starfox games.
Starfox is a franchise where you fly planes on a rail, and sometimes drive a tank.
You want to turn it into something more generic and boring in the current gaming landscape, like a Mass Effect clone.
>>
>>738769981
Smash input for dodge/run was a terrible idea even though there was no other way they could've done it. 3DS just didn't have enough accessible buttons.
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>>738770034
>You want to turn it into something more generic and boring in the current gaming landscape, like a Mass Effect clone.
What the fuck are you even talking about at this point?
Humor me and point out MY post where I said that.
>>
>>738769038
They're fun arcade shooters that incentivize replayability and reward twitch reflexes and memorization, they're really just good pure video games. The banter and characters help make it memorable as well
>>
>>738769817
Thanks, pal.
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>>738766021
Decomp port for Vita is out. Probably plays better too.
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>>738766021
>Miyamoto
>"we won't make a new F-Zero unless we can think of something new to do with it"
>also Miyamoto
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>>738770081
>auto scrolling is LE BAD because video games are a solved science and everything has to gradually evolve into Fortnite
How about no?
>>
>>738770197
Fuck off, dude. Everyone rightfully called you out as a brain dead nigger for your initial question.
>>
>>738770259
I'm literally right about everything.
>>
Man, you can really tl;dr these threads by outsiders wanting to make Starfox a completely different game of itself, its a huge red flag when they ask for generic foot third person shooter slop too when fortnite exists, almost like they want a fucking animal to look at and jack off to. They hide the fact they only really care about the fact the characters are animals. I can 100% say you wouldn't have these faggots ITT if all the characters were human and everyone would be discussing the rail-shooting + scoring mechanics that make starfox what it is..
>>
>>738770274
Except you can't because nobody is asking for that, retard.
>>
>>738770187
Glad im not the only one thinking it
>>
>>738770274
Kys
>>
>rail shooter remade 4 times
>not one of those remakes was a typing game
>>
I think 2 is the direction Starfox should take. More free roaming with transformable arwings!
>>
>>738769017
Look. I'm going to assume you're not some Nintendo shill being bad faith on purpose.
The problem with your argumentation is that you're side-stepping the POINT by arguing with the WORDS. It doesn't matter if it's a remake, remaster, reboot or reimagining. The point is that Star Fox has been trapped in re-hash hell for twenty years.
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>>738770850
Congrats, go play Zero.
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>>738770850
The actual direction star fox should take is to rip off Ace Combat, which is the actual spiritual successor to star fox 64.
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>>738771020
>simulator
No.
>>
>>738771078
Ace Combat is as much of a simulator as fucking Excite Truck
>>
>>738771020
>The actual direction star fox should take is to rip off Ace Combat
https://youtu.be/ppcOm7FY8l0
>>
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>>738771078
Why is it always Ace Combat of all the airplane sims that this singular schizo asks for?
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>>738770894
Still a rail shooter. Shit controls.
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>>738771156
>This schizo
People compare these franchises all the time because they are extremely similar
https://arch.b4k.dev/v/search/text/%22ace%20combat%22%20%22star%20fox%22/

Also Ace Combat isn't a simulator you fucking dipshit. It's an arcade game that uses mostly real fighter jets as props because fighter jets are cool.
>>
>>738771238
All the bosses are all range mode, less rail segments than on rail. Go play Zero
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>>738771249
Ace Combat is a very specific nothing series that has zero in common with Star Fox, it barely even has threads on /v/. You're literally one person, I dub you ACschizo.
>>
>>738771346
>Ace Combat is a very specific nothing series that has zero in common with Star Fox,
They're both campy tongue in cheek arcade plane shooters about wiping out entire militaries and giant super weapons with a fighter jet with a goofy but earnestly told story relayed almost exclusively through mission briefings and mission comms. They even have pretty similar control schemes and a gameplay focus on locking on and firing missiles
>I dub you ACschizo.
Once upon a time there was actually a guy called ACfag, although he would actually probably hate the more modern Ace Combat games as they violated his retarded schizophrenic platonic ideal of a true videogame being entirely devoid of narrative
>>
>>738766491
>Nintendo's schtick is using the same villain over and over
I shit you not, some people want Ridley back, and he's canonically dead
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>>738771660
Not that I would want Ridley back again, but being dead has hardly stopped him before
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>>738771346
>that has zero in common with Star Fox
https://youtu.be/6FQuIEfh1f0?t=228
>>
>>738771020
AC is a different kind of flight game, Star Fox would be closer to Rogue Squadron
>>
>>738771843
Not even Rogue Squadron is like Ace Combat. Ace Combat gameplay from what I'm watching is waiting for green boxes to turn red which give an okay to shoot missiles. This is what ACschizo wants?
>>
Just keep Katt pink
>>
>>738766412
>Command killed whatever momentum the series had going with Adventures and Assault,
How is that possible? If command, a cheaply made DS game really was capable of that then neither of those games in a great spot to begin with. The GameCube titles player a vastly larger role in the series decline.
>>
>>738772047
>Ace Combat gameplay from what I'm watching is waiting for green boxes to turn red which give an okay to shoot missiles.
Are you suggesting this isn't like 90% of star fox 64?
>>
>>738772047
Missiles are the bread and butter, but it's sort of like charged shots in SF64. Doesn't always work. Guns require skill. Guns always work. Can also dumb-fire missiles and catch an enemy as they're cornering without a lock. Or hug an enemy and drop an unguided bomb directly on top of them.
The best part of AC is more the culture and the moments. AC has a game where the finale involves jousting with fighter jets where everything's themed after King Arthur.
And then there's the original Japanese version of AC3, which is absolutely art considering it's a PS1 game. 52 missions, branching paths, fully voiced characters, a fairly deep plot.
>>
>>738770894
Will do with pleasure!
>>
They said they've never made an F-Zero sequel because they can't think of anything new to add to the gameplay. I think that's what happened to Star Fox, 64 was great but you can't keep releasing three hour long on rails shooters over and over so they wanted to change it up only all of their ideas for new features were shit and the games were bad.

Now they've finally said fuck it and just remade 64. The slightly lower price is an admission that they feel guilty about it.
>>
>>738768629
Correct
>>738768861
cope and seethe
>>
>>738771516
>They even have pretty similar control schemes and a gameplay focus on locking on and firing missiles
What the fuck are you talking about? Star Fox doesn't control anything like Ace Combat and doesn't have a focus on "locking on and firing missiles." Star Fox has never been about dogfighting, you don't even really control roll.
>>
>>738773393
>Star Fox doesn't control anything like Ace Combat and doesn't have a focus on "locking on and firing missiles."
It does if you want to actually get a decent score.
>>
>>738772884
F-Zero 99 is a thing being fair. But yeah that's just taking the already chaotic nature of F-Zero and amplifying it by having a ridiculous number of racers at once rather than tweaking the cire gameplay.
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>>738773584
It's a good thing that Fox killed Andross like an hour after this happened or this guy would have been fucking executed, as if he could have predicted that a quartet of demigod planes would be able to wipe the armada or been able to do anything about it
>>
>>738766812
>Nintendo fans don't like rail shooters
the best rail shooters ever made are both on nintendo though?
>>
>>738773436
It's called a charge shot and you don't have to lock on. You get a BETTER score if it's a blind hit. The focus is spraying laser shots everywhere, anyway. Fuck off to your /vg/ general retard.
>>
>>738773791
>The focus is spraying laser shots everywhere, anyway.
Yeah if you're a scrub who doesn't care about the medals
>>
>>738773771
And everyone just wants a new Star Fox game that's a rail shooter that's like 64 but not literally 64.
>>
>>738774314
ok, you got command
>>
>>738774551
Command is a series of 50 million gay empty arena fights.
>>
>>738774587
>>64 didnt have all range mode, that doesnt count!!!
you got zero
>>
>>738766021
Because it's always dumb shit.
>Adventures wasn't even supposed to be a Star Fox game, and it ends up being a chonky, mediocre collectathon with vaguely Zelda mechanics; no one wanted this
>Assault was an anime soap opera with sluggish combat mechanics and no story routes, just score attack focus for replay, so besides difficulties and medals one playthrough gives you all you need; disappointed those that wanted something new
>Command was a handful of the same scenarios and missions with different maps and enemies on top, looped for like 9 separate endings that take a couple hours to reach each, and is 100% touch screen driven besides one button; the story is so hilariously godawful that people reject it on top of just not approaching it as the handheld experiment gimmick it was
>Zero was a retread thematically of SNES and 64 but with Miyamoto and the Nintendo Gimmick Dick Sucker Squad (plus a mediocre effort from Platinum in general), making a generally worse game than its origins with shit ass attempt to modernize them with concepts literally not even originally intended to be a Star Fox game, just gamepad tomfoolery; sold poorly for being a late game on a dead system and no one had any tolerance for gamepad bullshit
When they give people more of what they want, there's always some monkey's paw attached like Assault being kinda boring, or Zero being a rejection of sensible and sane design. When they try to do new things, nobody wants that in general, as Adventures and Command simply held nobody's considerations at all beyond a graphics showcase for the Gamecube with the former. The series is doomed to the gimmick nightmare zone outside of 64 because Nintendo genuinely cannot figure out what to do without throwing the baby out with the bath water.
>>
>>738774551
Rail shooter, motherfucker.
>>
>>738774636
>NOOOOOOOOO I WANT IT EXACTLY LIKE 64 BUT WITHOUT THOSE PARTS OF N64 I DIDNT LIKE
this is why Nintendo hates you
>>
>>738774621
I don't think it's that they can't figure out what to do, it's that they've never even tried. At no point during any of these games was the idea to build on the gameplay of 64 that everyone liked. Adventure started out with Miyamoto wanting a total genre shift and then got kludged together with Rare's existing Dinosaur Planet, Assault started out as a multiplayer-only game, Command was a touch screen control experiment, Zero was built entirely around trying to demonstrate that the GamePad wasn't a gigantic mistake (it was).
>>
>>738774829
I still maintain that Zero would've remained a flop even if it was regular controls. The game itself just isn't particularly good and the cool bits like moment to moment level changing triggers or the slomo when flying up close to Star Wolf aren't enough to hold it together.
>>
>>738775250
I mean that's assured just by the nature of being the last major Wii U game in April 2016 before the damn announcement of the Nintendo Switch. It was buried from the word go.
>>
>>738766080
that's pretty good
>>
>just realized the Nintendo franchises that people pissed, shat and cried are exclusively Sci-fi or in modern day setting

I guess it is not a surprise if you gave some thoughts about it.

Like can you have a starfox game without starfox? Or a metroid without Samus?

This isn't like zelda or other Nintendo's fantasy IPs where the setting is just dressing. And Every new game can do their own thing just make sure someone is named Zelda or something like that

Fox and Samus are proper character with proper world building.
Things do not get back to status quote by the end of the game unlike something like Mario.

So, unless nintedo has some stories it wants to told and continue the plot, there isn't much they can do besides reharsh or prequels or reboot.
>>
>>738766412
Couldn't Nintendo ask Miyamoto to commit suicide for this? Isn't that part of the culture?
>>
>>738766103
Fuck you, I'm a Star Fox fan first, a console war bootlicker last. Every time Nintendo fucks up Star Fox I'm going to call them out.
>>
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>>738771156
Because it's genuinely arcadey while having the freedom of the open sky? Flight combat games are few and far between, and nowadays they usually bias towards gameplay realism, which is definitely not what Star Fox needs.
>>
>>738766021
They tried with star fox command but you faggots hated pure kino
>>
>>738766021
Becuase Star Fox "fans" truly dont know what they want. They are almost as bad as Zeldafags and Sonicfags. But at least both those fanbases were eventually told to finally fuck off with the constant nostalgia pandering, causing series stagnation. Star Foxfags just haven't gotten the memo.
>>
>>738777079
>truly don't know what they want
People just want 64 2, not 64 again. I'm starting to think the "they don't know what they want" phrase is a lie.
>>
>>738777079
Tell how I know you haven't inspected this fanbase for 5 minutes or how Nintendo views this series in general. Starfox is a gimmick testing ground where they have never once considered anything a fan has said.

Adventures is a Zelda clone nobody asked for
Assault is doing two different games at once
Zero is some weird experiment with a gamepad which fucked up controls.
Command is a cross between Fire Emblem and Rogue Squadron with touchscreen controls

Fans literally have only ever wanted a bigger and expanded upon SF64. Not literally 64 again. But something in the vein of what Mega Man 2 is to Mega Man 1.
>>
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>>738766021
>SF1 SNES
The original
>SF64
A sort-of reboot of the original. But with more of a "hey, let's do it again on better hardware" mentality.
>SF643D
Straight-up remaster of the game on the 3DS to see if there was still interest in the series.
>SFZero
Literally a tech showcase for the Wii U GamePad that just used Star Fox as a vehicle for it.
Was not intended to be a reboot. Just treaded familiar ground to try and help the game, which failed.
>SF2026
An actual, intentional, calculated reboot to wipe the slate clean and give Star Fox a proper, new start.
It is to serve as a new introduction point and be the new "definitive" Star Fox game.
And it sets up the future for the series moving forward. Look to the future. It is bright.
>>
>>738766021
Fuck Star Fox 64. It unironically ruined the entire franchise because it's never allowed to not be this specific game. Overrated trash.
>>
Pokemon fans will complain about Gen 1, but they don't know what it's like to be a StarFox fan...
>>
I appreciate that they're actually mercenaries, as opposed to Japan's strange fascination with calling lone do-gooders "bounty hunters". It's honestly refreshing how they do everything you'd expect from a ragtag group of heroes, and actually attach a bill at the end. More than that, it's supposed to be exorbitant.
>>
>>738768457
Nope
>>
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BRING HER BACK
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>>738778018
it ended up being the foundation of the franchise for a while, adventures happens because 8 years after 64 they haven't had any jobs since they're trained killers not good for peace time, Falco leaves the team, the great fox falls into disrepair and the arwings are badly maintained and just scuffed, a few years later, things look up, assault happens, peppy's retired from active combat, Andross'es forces have sparked a new conflict, giving Star Fox plenty of jobs again, the very start of Assault is is the tall end of the of the 2nd lylat war, where andrew reveals himself as androsses heir and launches a full scale assault on cornelia hwoever he's quickly dispatched by the aparoids.

That's the end of the 64 time line as command was effectively a shit post, Andrew and Pigma look more like their 64 selves in this game with no mention on how they survived not only the aparoid invasion but how they fell out with Star Wolf, the great fox no longer looks the way it originally did, fox and krystal are distant towards each other, peppy and falco retain none of their characters built up from previous games and slippy randomly has been clapping cheeks this whole time, it's such a mess of a game both continunity wise and gameplay wise.

come the wiiu era star fox returns to 64 with Zero however Andross's story is different as well as his fight and even James's fate is ambigious again, is he dead or is he trapped between dimensions

now the new star fox game is even weirder, they show pigma betraying the team but instead of James and Peppy being captured by Andross they escape after James sacrifices himself for Peppy's sake rather than Peppy managing to escape capture somehow and flee an armada likely after seeing James get executed.

even weirder is tht they say Venom is a barren world with nothing on it but toxic air so where did Andross's followers come from through I don't blame them
>>
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>>738782317
>command was effectively a shit post, Andrew and Pigma look more like their 64 selves in this game with no mention on how they survived not only the aparoid invasion but how they fell out with Star Wolf
What? Pigma is literally a robot AI in command, clearly he became one from getting borgified by the aparoids and being cut off from their hive mind and Andrew is literally using his Assault design. Andrew's survival could just be that he survived getting blown the fuck up, not the first time a star wolf member has survived lethal explosions.
>>
>>738782317
>is he dead or is he trapped between dimensions
That's more of a callback to the original SNES version where he was last seen inside a black hole.
>>
Andross always having a standing army never made sense to me, like if he had one all the way back when James was around why did he wait until Fox was of age and capable to launch his assault on the entire lylat system?

better yet when Peppy escaped in all three continunities, 64, Zero and the new game why did Pepper not take any action, Peppy surely told him Pigma betrayed them and James was executed by Andross confirming the general's suspicions that Andross not only was still alive but had raised an army, through perhaps I'm getting ahead of myself we never really know the timeline between James mission and alleged death to the assault on the lylat system, even weirder Pigma got paid for this betrayal so how did he managed to hook up with Star Wolf, in Zero Wolf implies he's fought James before so he had to of known Pigma and Peppy were his guys, and given what personality Pigma has I doubt he'd hide that he screwed James and Peppy over for serve Andross, Wolf at least in future characterizations is protrayed with some sense of honor so a guy like him wouldn't want an obvious backstabber on his team, then again the same goes for Andrew, he's a nepo baby indoctrinated to serve his uncle's cause so he wouldn't make a good merc either given what we know of Wolf at least from Assault onwards, Leon's the only member we know nothing about and fuck Panther whose sole personality is "I wanna fuck Krystal"
>>
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>>738782427
Here's cube Pigma.
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>>738782317
>That's the end of the 64 time line as command was effectively a shit post,
Command counts. The story was handled by imamura himself and was stated to be the conclusion of the star fox story.
>>
>>738782627
yet it makes no sense and the endings are garbage Fox is suddenly a man child, Krystal is suddenly Chi-Chi, Slippy suddenly is a gigachad, Falco's just there, Peppy suddenly has a daughter

I refuse to acknowledge this cucked ass storyline and Imamura should be ashamed of himself for writing that trash just like the the star ocean writers should be ashamed of 3 and 4's ridiculous plots
>>
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>>738768128
You know what I thought when I saw the coop? Ratchet and Clank Future Tools of Destruction. That has 3 Starfox style levels and you control the ship with one stick and aim with the other.

I remember them being written off as too easy especially the bosses since you can just plant the reticle on the boss and do circles around the screen
>>
>>738766021
>Literally why can't the franchise move on?

They did, and those games sucked. So we're back here again.
>>
>>738766021
They fail in the one aspect people want to see them succeed. The voice acting is so crucial in this game. It is more crucial than any other genre. The on rails shooter games are boring games. The voice acting carries it.
Going from Snes Star Fox to Star Fox 64 was mind blowing for 2 reasons. It had real voice acting and it had 3d designs. The voice acting was so important.

You can have one annoying character (Slippy) If you have more than one annoying character you will get trashed.
>>
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>>738782317
>command was effectively a shit post,
picrel I think was the biggest shitpost in the entire series
>>
>>738783501
>The voice acting is so crucial in this game. It is more crucial than any other genre
switch to lylat voice lines
https://www.youtube.com/watch?v=oSDJMB5cghI
>>
>>738783501
I like 64 Slippy. he's really annoying in Assault and Adventures though, never played Command or Zero.
>>
>>738783593
How is he annoying in Adventures? He's barely in it.
>>
>>738782317
>so where did Andross's followers come from through I don't blame them
I always assumed they were a combination of his extended family like Andrew, mercenaries, and primate-supremacists who wanted to use Venom as an excuse to start their own ethnostate after Andross had figured out how to colonize it.
>>
I wonder if shiggy finally got his head out of his ass about forcing star fox to be used for experimentation. Or someone else finally pulled it out for him. I'm sure a lot of folks at Nintendo just want to make a good, traditional, star fox game, but shiggy wouldnt let em.
>>
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>>738781754
>BRING HER BACK
You got it, boss.
>>
>>738783501
I agree that they fail in an aspect but it's not the voice acting.

64's best aspect is how the campaign is structured with different routes with different stages. Getting to the hard path before Venom is a sort of puzzle to reach the true ending. This game aspect is what sets it aside. All the other star fox games are linear. Sure a few have multiple endings but they lack the puzzle component
>>
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>>738783723
and when he's there he's annoying, I simply don't like the voice direction.
cute original Japanese boygirl voice Slippy = cute English dub boygirl voice Slippy >>>>>>>> oh jeez nerd voice that was slippy's voice direction in Adventures, Assault, and is now coming back in Star Fox 2026.
at least the Japanese version is still cute. although he doesn't look cute anymore anyway
>>
>>738784663 (me)
I mean I call it an issue of "direction" but really the first hurdle is casting a woman instead of a man
>>
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>>738771078
>>738771156
You've never even watched footage of an Ace Combat, let alone played one. That's like saying Call of Duty is a realistic milsim.
>>
I wish they ported Zero to Switch, it looks decently fun. Guess they can't due to it needing the gamepad?
>>
>>738785035
This probably started with a Zero port before going "fuck it, with this amount of work, we should make something different that might actually sell."
>>
>>738777652
If this game fails this series will die for real.
>>
>>738766412
Command continued their downward trajectory, why lie?
>>
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>>738782317
>>738782525
I'm not really sure what the 64 continuity's explanation for Andross' army is besides maybe just hiring mercenaries and criminals and the like and eventually indoctrinating them into becoming fanatically loyal to him. A lot of fanworks posit that the conflict is racially motivated, like the monkeys are species supremacists or just want equal rights to the dogs or w/e, and so Andross takes advantage of his own people in order to further his goals of conquest, but I don't think anything of the sort was ever officially confirmed

Back in the SNES continuity his soldiers were all lizards. Venom was originally a lush planet with a native civilization of lizard people, and after getting banished there Andross enslaved them to serve as soldiers in his army, ruining Venom through industrialization in the process. The manual said that they weren't loyal to him and inwardly hoped Corneria would liberate them. The Benimaru Itoh comic instead explained that Andross had brainwashed them all, but even so, some of them had seemingly become genuinely loyal by the time it wore off.
>>
>>738766558
>game with no on foot sections sell well
>games with it sell worse
???????!?!?!?!??!?!?!?
seems obvious what to do with it. the problem is nintendo has this super autistic problem where when they find a winning formula, they simply CANT do it again. which is why half of the mario and zelda games they make people dont like.


if they were smart they would gauge how this game does, and if it sells decently even, start work on a direct sequel reusing the engine and assets, and give us a second game 2 years from now which is bigger and better.

>25-50% more levels in the sequel with a space map thats large to show this off
>twice as many levels if they want to sell it at the 70.00 price point
>more tanks levels and more submarine levels
>more all range space levels some of which can be bosses
>return to some of the best areas from the first game but remix and change the stage up because youre going through a different area of that planet
>some planets can even have more than one stage
>maybe make it so the planet you came from can alter the mission you get on the next planet example being going from stage a to stage c or going from stage b to stage c could give you a different mission because its in a different area on the planet
>just make all kinds of super cool things to fight and dont care so much about the story just make it really fun so people want to replay the game at least 10 times

its that simple
>>
>>738785658
Y'know, if the cutscenes in the remake actually bother to elaborate on any of this shit, maybe the remake would actually be worth picking up.
>>
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>>738785658
In some of the space stages you can rarely see the lizard pilots getting ejected from their ships after they're destroyed.
>>
>>738766771
this actually could have been kino its just IP mismanagement. the federation troopers seemed cool in the metroid prime games. federation force on ds or on a console could have been a squad based game, maybe even something like rainbow six vegas 2 where its a 1st person shooter but when you utilize cover it goes into 3rd person. you could have gotten sent out to different places to fight space pirates and shit. and you could have even included a multiplayer mode against other players or bots. federation vs space pirates maybe. would have been even more kino if somr multiplayer stages between the two factions also had to fight off other things like creatures from the metroid universe while fighting the other players.

anyway though for a handheld it should have been metroid prime hunters 2 but thats another story.
>>
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>On Twitter, all of the gay Star Fox secondaries are raging hard at Fox/Krystal fanart and claiming that gay furry porn is the only reason why the franchise remained relevant
That didn't take long.
>>
>>738785998
see what happens when you give freaks rights
>>
>>738766021
"Why can't we move on from a Perfect Game?"

it's a mystery
>>
>>738786069
homophobia is justifiable given how obnoxious gay faggots are
>>
>>738785908
you guys remember in metroid prime 2 how they purple shit could infect the federation troopers and turn them into zombies? after thinking about it, at least one multiplayer stage between a space pirate team, against a federation team, could have an ai controlled 3rd faction as a stage hazard which are infected pirates and troopers. anyone who tells me my idea isnt kino is objectively wrong.
>>
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>>738785908
>>738786184
Yeah, it's mostly down to presentation, though FF being the first Metroid-branded game since Other M didn't help matters. Years ago people posted pic related in Metroid threads all the time.
>>
>>738775250
>I still maintain that Zero would've remained a flop even if it was regular controls.
If you retroactively removed them, yeah. But considering the very core of this game is its integration with the Wii U gamepad, and how every aspect of its design centered around it... if Star Fox Zero was developed from the ground up without the gamepad being core to its design, the game would bear no resemblance to what we know of it now. And I would wager it would've been a far more convincing buy for at least some people.

I know I myself was very excited for the concept of a new Star Fox game, and I REALLY wanted to like Zero, but the controls drove me away and I ended up not buying it. Contrast to today where I've already pre-ordered a physical copy of Starfox 2026.
>>
>>738786564
>>738786564
>retro studios
i wonder where all those guys ended up, metroid prime was really lightning in a bottle because nintendo by luck gave the game to the right studio. probably 100 other studios would have fucked it up. retro studios today sucks. where the fuck did those guys go? what the hell were the ingredients that made them sucha good studio? why cant we have modern groups like this??????
>>
>>738786813
Modern dev teams are no longer composed of passionate nerds.
>>
>>738786813
>i wonder where all those guys ended up
P sure some of the OG Prime devs ended up working on Halo 4 and 5. Then it came full circle when nu-Retro hired some 343 people for work on Prime 4.
>>
>>738787013
>>738786890
yeah i had heard some retro guys designed some of the promethean enemies in halo 4 at least. and i can see the space pirate influence there. but halo 4 and 5 lacked any real worl ambience like the prime games had. so i feel like prime must have had a really good director working on it or some wranglers' making sure everythign was on track. prime 4 i havent played but it doesnt look like it was made by the same studio so its got the same issue as far as im concerned.
>>
>>738766738
Zero and Assault had ground sections. They were the worst parts of each game.
>>
I hate how I have to babysit my squad in this game, they keep dying so fast, wish there was a mod to make them less retarded
>>
>>738787565
chicken arwing was a lot better than you give it credit.
>>
>>738767014
Command was something of an actual sequel but gameplay wise it's way more of its own thing without much of what 64 did, which is why no one really gives a fuck about it and dislikes it.

Also some people who have way too much investment in the characters don't like that certain things happen I guess.
>>
>>738769408
>>738769408
>get the missiles in Sector Z before the teammates did
Boxes give you a lot of points. Shoot them and you can lose out on a missile or two.
>the saucers in Area 6
Don't need em at all. Shoot charged shots at turrets for combo points.
>>
>>738787639
Never saw the issue with this, on rails missions only have them scream for help at most twice per map and all range mode segments are short enough for you to not need to save them unless you suck.
>>
>>738782772
Translation

>WHY IS KRYSTAL YELLING AT FOX AAAAAAAAAAA I JUST WANT MY PROXY SELF JERKED OFF WHY IS THERE A STORY I'M GONNA FUCKING COMMIT SUICIDE
>>
>>738786564
I wouldn’t be surprised if the desert bike segments and that nerd npc were the main reasons that Prime 4 hasn’t sold a million copies on either system.
>>
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>>738787767
>HURR HURR LE GIT GUD XDDDD
end your life right now, post your expert mode clear of the missions and if the team ever died once I will shit down your neck, fucking niggerfaggot
>>
>>738787767
They take a beating easily in Expert mode and they make it almost impossible to do full medal runs so you have to redo paths.
>>
>>738787565
I do not understand why people hate Landmaster sections so much.
>>
>>738787720
I like the gameplay, there's just not enough variety.
>>
>>738782772
this anon is everything bad about starfox fans
>>
>>738787863
They're slow and boring.
>>
>>738787639
they should have a segment on one level where you get tailed by like 5 or 10 ships shooting you and unless you have surviving team mates to help you, you take a shit ton of damage trying to evade them for like 30 seconds because (you) didnt take care of your guys.
>>
>>738787863
the landmaster portions in 64 are great, some of the best levels in the game frankly
never did them well again however
>>
>>738783542
That was the biggest asspull in any game i have ever played.
>hype general scales the entire game
>HE FUCKING HAS A HEART ATTACK AND DIES
>ANDROSS OUT OF NOWHERE
I liked how andross looked in the game, sure, but man, im still mad i didn't get to shit on scales first at least.
>>
>>738787801
To be fair the entire drama portrays both Fox and Krystal out of character. Why would Fox kick Krystal out for fear of her safety after she had fought with him several times at this point? Why would Krystal run to Star Wold afterward when she had fought AGAINST them several times? It's just bad writing.
>>
>>738783501
Thus far from what we saw of the remake the voices are OK but Peppy and especially Andross sound like SHIT. Andross especially who sounded so intimidating and scary in the original 64 now sounds totally generic. Maybe he will sound scarier when you fight him.
>>
>>738787902
They are the same speed as the Arwing levels and have great set pieces, including the best moment in the entire game.
>>
>>738787902
im pretty sure the landmaster segments have you travel forward at the same speed or close to the arwing levels, any different in speed is probably an illusion. being able to float with your thrusters and barrel roll back and forth isnt slow or boring and it sounds like a skill issue.

in fact i would make it so if they make a sequel like in my post here

>>738785713


i would have it so a handful of stages give you the tactical option of choosing the landmaster OR the arwing. good replay value that way.
>>
>>738788027
I was talking about land sections in Zero and Assault. The ground sections are fine in 64 since they're also on rails.
>>
>>738787974
Because Star Wolf has a sexy eyepatch, a sexy accent and a thick knot.
Who fucking cares? What character? Everyone in Starfox is a two dimensional trope character.
>>
>>738787880
Anon's missing
>Talking about porn instead of the actual games
>Whining that the games are all rehashes
but yeah, close enough.
>>
>>738787965
It's almost like Rareware was being sold to Microsoft and Nintendo didn't give a shit
>>
>>738788083
Oh, yeah thats different
>>
>script is more in line with the Japanese version this time around
Man...I get it, but you know the hammy delivery and lines ain't gonna show up in the 2026 version
>>
>>738788051
>i would have it so a handful of stages give you the tactical option of choosing the landmaster OR the arwing. good replay value that way.
when i saw ads for assault i thought that it was going to be like this
>>
>>738788132
That's a dumb mindset to have.
>>
>>738788189
I find this post ironic just because of how often it is that people cry about localization in video games

>>738788234
He's a Commandfag, what do you expect
>>
>>738766021
Star Fox is that one kid who peaked in high school and has spent the last 20 years chasing that high
>>
>>738766224
Just give it a robust online multiplayer, zoomers love paying full price for multiplayer games with no single player content
>>
Every time I replay SF64 I end up exclusively doing the hard route because I don't like the idea of intentionally playing badly to play the other stages, anyone else feel this way?
>>
>>738788051
my dream game involves every member of the team following a slightly different course through the level and being able to play as any of them
Some may just be minor and zigzagging instead of straight flight paths while some might have you in an arwing instead of a landmaster or vice versa, or having a totally unique segment etc
and then include the ability to swap out teammates with a few other characters so you can have different banter on the missions and maybe arwings/landmasters that perform a little differently depending on who does it
THEN have a star wolf mode that remixes all this or does them backwards or some shit
just tons of options to replay levels. Just overfill the game with options that make small differences for cheap. That's the ticket.
>>
>>738788353
This but I take routes that intentionally skip sector Z because that's just bad.
>>
>>738766837
Then why make this remake at all?
>>
We're never going to have a SF in its roots where your wingmen can literally die, the galaxy was realistically at stake, and have action film level soundtrack like the snes.
>>
>>738788380
thats the type of soul they need to justify a 60 or 70 dollar price tag on a rail shooter. i think its feasible to do this but it takes creativity to add replay value like what youre suggesting. lots of people argue that people wont buy a rail shooter for full price but arguably i think it can be done as long as the game has soul. what youre describing seems like the sort of innovation an older game would have done to surprise people and then they would haveadvertised it on my box so you know its better than the last one they made.
>>
>>738788027
>>738788051
The Landmaster runs at like a fifth of the speed of an Arwing.

>>738787927
64's Landmaster sections are fine. but they are certainly no Area 6 or Bolse-accessed Venom. Every time I miss a switch on Macbeth I am constantly reminded how much more shit I would be wrecking if I was in an Arwing instead.
>>
>>738788380
Nintendo, hire this man for real
>>
>>738787974
>To be fair the entire drama portrays both Fox and Krystal out of character.
No?

Fox's thing through the whole series is his daddy issues and Assault established he falters when it comes to losing people he cares about. He's also been shown to be a bit of a smarmy cunt at times and puts everything on himself (Command is specifically about him getting over this and truly trusting his friends).

Krystal got told to fuck off and be a housewife when she's a proactive fighter and an empath. She joins to Cornerian military to help when the Anglar invade and either joins with StarFox again or settles for the second best group, Star Wolf. She only fought them once before during a big misunderstanding, Panther is suave and supportive, and the crew's arc in Command is them trying to clear their names. I don't really see what's OoC about her helping them.

I think people project on these characters too much.
>>
>>738788353
>anyone else feel this way?
no, because you can change your route after you get mission accomplished
>>
>>738788523
your wingmates dying isnt really on brand for starfox, thats more for like a 90s or 2000s sim game like mechwarrior where you hire mercenaries. that would be for a starwolf title.
>>
>>738766021
Generally any dumbass decision Nintendo makes can be traced to Miyamoto, he may have been great back in his day but now he's a genuine retard holding so many good franchises back
>>
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>Hear the SNES Corneria theme
>Just think of old GameTrailers and ScrewAttack videos
>>
>>738788380
Baldur's Gate Rail Shooter
>>
>>738788617
No anon, stop thinking, get ANGRY that characters are not entirely logical and happy at all times
>>
>>738788617
>I think people project on these characters too much.
You have a solid third of the fandom that thinks all of these characters are gay, what makes you say that?
>>
>>738788646
But I EARNED going to the next hard stage, would you pass up a gold medal because you've never won a silver?
>>
>>738767771
Huh... that... kinda makes sense actually? Would explain why they refuse to make another good paper mario, pokemon, classic style 3D zelda and every smash after melee has been mediocre, but exploiting sunk cost fallacy only works for so long, as seen by Furukawa's recent claims of focusing on stronger software output going forward. Wonder if GF realized they made an oopsie with PLA since it was good enough to be a decent jumping off point for the franchise, or maybe it was calculated to keep stringing pokemon fans along with hopes of a decent game instead of dropping the franchise entirely.
>>
>>738788380
I had a similar idea. Mine would be that the Star Fox team would hold a briefing before each mission, discussing routes and approaches that could be taken each level. You, the player, would be tasked with selecting who would go where, and depending on your choices, the way a level plays out, the routes you have available to you, etc, would be different.
And maybe you could recruit Bill, Katt, Fay and Miyu
It would probably get prohibitively complex, though, as far as development is concerned.
>>
>>738788967
Anon is joking.
>>
>>738768175
They haven't made a star fox that isn't a rail shooter since command 20 years ago
>>
>>738789083
3D doesn't count, Zero does count though but alas that was on the Wii U so no one ever fucking played it.
>>
>>738768279
And what are the gimmicks for star fox 2026? The mouse controls? The vtuber rigs?
>>
>>738768405
>he doesn't have turbo mode on his controller
>>
>>738788924
>would you pass up a gold medal because you've never won a silver?
if i go to macbeth instead of sector z, or sector x instead of solar, yes i would
>>
>>738788996
>briefing before each mission
I respect your opinion but this is the opposite of what I want entirely. I don't want any downtime. 64's beauty was an hour of mostly uninterrupted gameplay with every single thing that mattered occuring while you were playing it or in cutscenes that lasted a handful of seconds to close out or open stages. I really, really, really do not want more time with these characters yapping about what needs to be done. I just want more opportunities for fun quips and back and forths during missions and getting to choose who you like the most or whatever.
>>
>>738789201
This, I can't imagine anyone would actually want to willingly play sector Z
>>
>>738788353
If you complete stages the hard way you are always given the chance to choose which way will you go next.
>>
>>738766021
>let's make a new SF
>well the last game was a long time ago and wasn't received very well so let's take a safe bet, go back to basics and copy 64
>throw a gimmick on top to make it original
>uh oh, the gimmick detracts from the simple fun of 64 and is an anchor around the game's neck
>maybe we'll try again next generation, we'll start again from 64
Nintendo is both afraid and insistent on innovating. 64 is pretty much perfect for what it tries to do, slapping a gimmick on top just detracts from the simple elegance.
>>
>>738789253
is that the one with the missles?? i actually enjoy that one for novelty and variety, but on a typical playthrougfh its not something i would always want to play.


the running theory was that after sector z you would be controlling the turrets on the great fox, which was why if the ship got hit by the missle it changes wher eyou go
>>
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Post your best score
>>
I always disliked how mechanical bosses in Zero were, I missed the bioweapons from 64.
>>
>>738789507
sorry anon while I love 64 and replayed it plenty I was never a score chaser
I just liked blowing shit up
>>
>>738789507
>only have a medal in corneria
>no medal anywhere else despite meeting the requirements
hmmm
>>
>>738789676
maybe he just really likes shooting his teammates
>>
>>738789507
>best score
screw that, post your laziest runs
>>
>>738789861
kino
>>
>>738789083
Command isn't a rail shooter...or are you saying it isn't? I'm confuesd
>>
>>738789154
the vtuber rigs are definitely a gimmick requiring way more work than will ever pay off
the real gimmick though is "more cutscenes" because too many fucking people think these furries are worth watching do anything
>>
>>738789884
He means that ever since Command's release the only Star Fox games (3D and Zero) have been rail shooters.
>>
>>738789782
The screenshot shows them alive at the end of every stage.
>>
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>>738766021
Methinks this is them trying to see if there's enough demand for a SF game, so the safest way to test the waters is yet another remake of 64 for the new generation, or the kids that learned about Fox from the Galaxy movie.

But I'd be surprised if this breaks the 1mil sales, and if/when it fails to meet expectations Nintendo will go like "oh well, I guess people aren't interested in Star Fox..."
>>
>>738766021
It can really only move on through more Adventures games and no one but me wants those
>>
>>738789917
Ah, yeah that makes sense
>>
>>738790237
I don't think anyone would mind another Adventure like game if it was actually developed as a Star Fox game from the ground up and wasn't on a dumb talking animal planet with characters named General Scales and Prince Tricky.
>>
>>738789676
>>738789969
This is a glitch in my version of the PC port, I got the medals on the stages, I don't know why it only shows Corneria's medal
>>
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>>738789507
>Widescreen
You didn't beat it
>>
>>738790291
the entire universe of star fox pre-adventures was furry galaxy, they were all talking animals
corneria is the god damn dog people planet man
I don't like adventures but it's not like that element is that fucking weird for the setting
>>
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JUST MAKE ACE FOXBAT ARRRGGGHHHHHHH!!!
>>
>>738790291
If they set out from the start to make a singleplayer Star Fox game where you go around on-foot using weaponry and gadgets like jetpacks or grappling hooks or whatever, it has every chance of turning out fine, but I feel like the problem at that point is still people asking "Why was this a Star Fox game again?" and saying it should've just been a Metroid title or something.

>>738790487
I think by talking animals he means that they're not animal *people,* they're not anthros.
>>
>>738766021
Miyamoto thinks the final boss of each game series should keep coming back forever.

The problem in Fox's case is that he fucking kills people.
>>
>>738790675
>fox mccloud joined the forces of ourneria
>>
>>738790676
I guess? But is it really too far? Is it too weird? The animals are talking in this world of animal people?
Is it strange that there's animals? I don't know. I don't get it. Like, whatever, right? It's just silly animal crap. I don't think it should break anyone's brains a dinosaur talks when you're playing as a fox that stood up.
>>
Mouse controls break the game. It was balanced around the joystick. Every shitter will be flaunting his medals and scores now like they mean something.
>>
>>738790675
>General Pepper is now just a JPEG of a dog
>>
>>738790686
>The problem in Fox's case is that he fucking kills people.
guess the rumours about samus fucking ridley are true then
>>
>>738790291
>not liking dinosaurs
*Tssk*
>>
>>738790826
Oh no...
>>
>>738790830
I have a sudden desire for "actually realistic starfox" where everyone is just a generic picture of an animal with a shitty cropped southpark mouth when they talk
several mental giggles at this image
>>
>>738790686
Link has been straight up murdering Ganon for decades
You plunge a sword directly into his brain TWICE in two fully rendered cutscenes
blowing up a monkey face in a starship isn't any more murderous than that
>>
>>738790928
>fox is an actual fox, just sort of standing there on the pilot seat, not touching any of the controls, or strapped in.
>>
>>738791023
>bushy tail occasionally blocks the camera, even in third person view.
>>
>>738791023
>>738790928
I pictured it like those cat videos where they use the cat memes to recreate scenes, now I want this.
>>
>>738791119
>falco is just sitting perched in a bird cage
>slippy is sitting on a lilypad in a glass fishbowl half filled
>>
>>738766021
Because Miyamoto is retarded and never liked Star Fox to begin with, so he kept trying to reinvent the wheel. When none of his retarded attempts to shift genre worked, he passive aggressively just gives us Star Fox 64 over and over again, instead of just making a new game in the style of Star Fox 64.

Just contrive a story where Star Fox has to go to another neighboring solar system and then they have a whole new series of planets where you can make your own route based on score and choices within the levels. There.
>>
>>738789526
i never played zero, but when you say mechanical what do you mean? like robots? I liked how in 64 you had stuff like the gundam robots in sectory Y or the robot in sector X, i dont think mechanical designs are bad, but you need to also have the organic enemies also that almost have a slight horror element to them. i think thats part of the appeal of the 64 bosses is some of them were unsettling even if they werent quite at resident evil level. (didnt need to be)


>>738789861
>star fox team needs to split a 50.00 ebay giftcard 4 ways after getting paid by general pepper

>>738790675
i played it once with an old 2000s microsoft sidewinder joystick and it was fun but i got filered on hard venom by star wolf since i had no surviving allies left.


>>738790676
i dont think this would be as interesting or as fun as a starfox 64 2. but i think what youre describing could maybe work to some degree if they just took heavy inspiration from capcoms lost planet 1 or maybe lost planet 2 as well in terms of controls.

>>738790826
you should try mapping a flight stick to it, its super fun. some of the u turn tricks are hard though. did this back in 2014 or so for novelty.
>>
>>738791291
>i dont think mechanical designs are bad, but you need to also have the organic enemies also that almost have a slight horror element to them
Exactly, my issue is that they're all machines.
>>
>>738770034
>"You want to turn it into something more generic and boring in the current gaming landscape, like a Mass Effect clone"
we haven't had a mass effect since andromeda and that was shit, and we had plenty of indie rail shooters since, unironically, rail shooters are more generic than mass effect.
>>738770274
and nobody would care about star fox if the characters were humans, even Dylan Cuthbert admitted it, were the characters not furries the franchise would have been forgotten like Star Tropics, Mach Rider and The Conduit
>>
>>738772357
Command was the last jedi of star fox, the writers wrote themselves into a corner and there was nowhere to go after it story wise. Marcus reboot? who the fuck wants that?
>>
>>738769408
I haven't played since I like 2003 and I just got all of the medals in three rounds on the recomp.
It's a literal baby game anon come on.
>>
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>>738791354
heres your based pass
>>
>>738791660
>game where Falco is an even grumpier old man bird
I kinda do
>>
>>738790675
This or Crimson Skies with a Starfox skin. I love the rail shooter gameplay but it is very limiting and unappealing to the modern audience. But arcade flight sims are a perfect fit
>>
>>738789861
Star Janny
>>
no one wants to buy a 60+ dollar 45 minute long rail shooter in 2026
i think the ship levels work well as minigames like in adventure just make them a little longer and give him more gadgets like his fucking blaster and tank
>>
>>738792090
Really, the game should've been F2P with microtransactions for ship and furry cosmetics.
>>
>>738782772
wasn't Peppy having a daughter referenced in an obscure japanese only Star Fox 64 manual or something?
>>
>>738792193
on one hand fuck that
on the other hand only the worst people will be enticed
eh idk they could do worse
>>
>>738792090
>no one wants to buy a 60+ dollar 45 minute long rail shooter in 2026
id put money on a bet that if they made the game well it will sell well. i think tha people have fatigue of the same genres being recycled for the last decade and nintendo fans specifically (lets be honest you dont buy a nintendo console to play fortnite or COD or movie game slop) would buy a really well made star fox game.


the main trick would be making it longer to complete with a story mode thats like 12 missions long and you can save and resume. but the game would have twice as many levels as starfox 64 and they could make it so instead of there being 3 branching paths to have something like 5. it would just come down to nintendo to pull out all of the stops and actually deliver.


hell look at steam there is a big resurgence right now in geometry war clones and dungeon ccrawlers. you dont speak for everything.
>>
The franchise can't move on because the fanbase won't move on.
>>
>>738791970
If they copied that game's formula it would make for a fantastic way to break away from the tired old Lylat Wars plot.
>Fox leads the crew on different jobs to make ends meet
>fend off Star Wolf and other gangs/mercenary outfits
>grind down the last remnants of Andross' old army
>defeat or make dealings with various polities from planets other than Corneria, and turn away the probes of foreign governments from outside Lylat who would love to take advantage of the chaos and instability of the recent war(s) to conquer the system
>get hired under the table by Pepper to deal with shit that the Cornerian army isn't allowed to meddle in
>earn money after jobs and buy or steal all kinds of ships to customize to your liking; Cornerian military fighters, top of the line vessels created by the private sector, pieces of junk used by the Venomian remnants, Andross' undiscovered prototypes which you find in abandoned bases, etc
Star Fox is a mercenary outfit, I wouldn't expect them to spend most of their time fighting wars. Nintendo had a weird hangup about not letting Samus be an actual bounty hunter, they were shocked when Retro wanted Prime 3 to include different jobs and targets you could go after. They were okay with letting Fox and co. appear in Starlink, though, where you spend a lot of time fighting outlaw gangs for payment and such.
>>
>>738790990
And the in-universe explanation for the eternal conflict between the spirit of the hero and the embodiment of hatred is due to said spirits being bound together eternally by a thread of fate, woven into the fabric of the world itself.
The reason why Fox and Andross do battle is because Nintendo keeps on rehashing Star Fox SNES, barring a brief moment of originality where they made a new enemy (ironically, one in which a fake-out battle against Andross WOULD have been appropriate).
Star Fox and Zelda are NOT the same.
>>
>>738792090
>no one wants to buy a 60+ dollar 45 minute long rail shooter
the game is getting shorter every post
>>
>>738787863
Titania is fine, Macbeth kinda sucks because hitting the switches is a pain and the boss has a tiny hitbox, keeps moving around and doesn't have any obvious tells as to if you're actually damaging him or not.
>>
>>738792694
>hitting the switches is a pain
Maybe on your first try but really it's piss easy on any other playthrough, just position yourself ahead of time.
>>
>>738792472
You've put more thought into it than Nintendo has
>>
>>738788234
always goes
>"I'm a big star fox fan!"
>"literally who cares about the character portrayals?"
>>
>>738785998
>>738786069
I checked that post yesterday and no one even mentioned Krystal at all, you fags are scraping reasons to get threatened by gay porn
>>
>>738792472
>Star Fox is a mercenary outfit, I wouldn't expect them to spend most of their time fighting wars
Star Fox are only "Mercenarys" because they wanted military good guys who operate more like super heroes rather than just specal forces.
>>
>>738789997
isn't an adventures game in the pipeline? that's probably releasing regardless of how this one does
>>
>>738790675
SF and AC have one thing in common.
Complete disrespect for gravity.
>>
Was Krystal right for being upset at Fox for being a twat?
https://www.youtube.com/watch?v=azJi8hIgk54
>>
>>738790291
pretty much, the problem with adventures wasn't the gameplay itself, but rather the setting, star fox is a SCI FI franchise, and dinosaur planet isn't a sci fi setting
>>
>>738790676
thing is nintendo isn't really suited to make an in-house metroid game, so a sci fi game that's more light hearted like star fox would probably work better than a metroid game made by them
>>
>>738793252
you sound extremely closeminded
>>
News screenshots.
>>
>>738793252
An ass backwards planet that can't even go to space is pretty standard sci-fi shit, I mean star trek used to use those sort of places all the time.
>>
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>>738768128
It's tied to mouse controls for single player. Co-Op is gimble cannon with stick, ala two separate joycons.
>>
>>738793380
>Slippy minutes before getting his shit slapped into Titania
>>
>>738793380
2/3.
>>
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>>738793380
God I really do not like Slippy's design. He just looks gross.
>>
>>738793465
3/3.
>>
>>738793380
That was in the direct
>>
>>738791846
the problem is that the main cast never got the chance to shine proper, a marcus reboot could work on paper, but only at least after a successful trilogy with the main cast
>>
>>738793380
>>738793465
>>738793461
>More dialogue
>More cutscenes
>in an arcade game
I think I'm done buying remakes. They're always worse than the original
>>
>>738793380
>Escaping? I don't think so.
Soul
>Thought you could outrun the Arwing?
Soulless and suffused with anti-soul gas
>>
>>738792090
>no one wants to buy a 60+ dollar 45 minute long rail shooter in 2026
I do. I'm literally not buying the remake because they fucked this part up.
>>
>>738793543
>Hits +3
Japanese retards finally learned the concept of plural
>>
>>738793543
>>738793465
This looks amazing.

>>738793490
It's the one I like the least out of the four. Overall, the Star Wolf group is better designed.
>>
>>738793490
i think in gameplay they will look fine when you just see their top half, but i agree with people that nintendo fucked up the proportions and made them look retarded with stumpy weak little legs.

they should have made slippy look like pepe.
>>
>>738792489
that's nice but skyward sword still sucks and it permanently ruined the lore of the zelda series going forward
>>
>>738793697
You're part of the problem with this remake
>>
>>738793490
Ironically is the character with least changed design
>>
>>738793725
>stumpy weak little legs.
Reminds me of how Zelda BotW/TotK bodies are just like that.
>>
>>738793753
Because random anon on 4chan with an opinion equates to a game dev, right
Fuck off, retard
>>
>>738790364
Nah nigga, pc port is goated and better than og hardware objectively
>>
>>738793490
at least they didn't fuck up his legs
>>
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>>738793252
>dinosaur planet isn't a sci fi setting
It fits fine, man. They could even tie it back into prior lore with little effort.
>say that all the dinosaurs are on the planet Fortuna, because it was called the Dinosaur Planet back in the SNES game
>planets like Titania, Aquas, and Venom all have ancient ruins on their surface, just like the Dinosaur Planet, so just establish that they were all colony worlds of the same interplanetary magitech civilization of Krazoa or Cerinia or whatever
>>
>>738793365
not him but i had the same thought back then. my first console was a n64 and one of the very first games i got was starfox 64 which my dad and i loved. when the gamecube came out i thought it was awesome it was getting gamecube entries because it seemed like the obvious thign to do, but the dinosaur planet remidned me of barney. take that for what you will. also fox was using a stick or something instead of his blaster he has in smash 64.

my friend owned the game and i watched him play it and i didnt have the heart to tell him it looked retarded. a LOT of people probably didnt buy the game because of it being on foot AND in some barney looking place.
>>
>>738793827
Cool. Using widescreen in the PC port is still cheating.
>>
>>738793889
>barney looking
Which part? Screenshot?
>>
>>738793616
Dont be mad that they are being more faithful to the Japanese version.
>>
>>738793889
barneyfag...
>>
>>738793889
if the new adventures game is real I hope they give him the laser sword from smash instead of the staff
>>
>>738793380
>>738793465
>>738793543
>4 smart bombs max

No more being able to dump them like crazy?
>>
>>738793543
>A single ship can wipe out an entire army
why don't they build more Arwings?
>>
>>738794056
The UI will probably just change if you carry more than 4 like in the original game
>>
>>738794062
It's not the ship, it's the pilot.
That's why they need Starfox, not his Arwing. Starfox even destroys better ships than his Arwing (Star Wolf) in the last few levels.
>>
>>738794056
There's a theory that you'll be able to customize your arwing, increase its speed, the number of bombs, and so on. I doubt it's true, but there it is.
>>
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>>738793889
Adventures is the third best selling Star Fox game, I think the issue more so was just that the GameCube wasn't very popular.
>>
>>738794134
>Starfox even destroys better ships than his Arwing (Star Wolf) in the last few levels.
Wow, spoilers
>>
>>738794196
damn, can't believe zero didn't even sell an entire copy
>>
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>>738794062
They are REALLY fucking expensive. The only reason Star Fox even has the things is because they're in an agreement with the manufacturer for field testing and thus have a reliable source of parts and technical expertise. If the Arwing is ever adopted by the military proper, it will be in a cost-reduced form.
>>
>>738794212
The game is almost 30 years old. I don't care.
>>
>>738793963
the dinosaur planet itself was inhabited by barney looking humanoid dinosaurs. thats my im[ppression of it that i had at the time. (i was much younger)

>>738794016
should i make that my tripcode

>>738794034
that would be based. they can take it one step further and have blade mode similar to metal gear rising so you can eliminate those barney guys

>>738794196
i know it goes against the narrative on here but most of my friends had a gamecube. a lot of my group had a gamecube plus one other console and where i lived a common pattern is they had the gamecube plus the xbox. most people i knew with a ps2 only had the ps2.

(not trying to start an argument, im a big fan of all 3 consoles that gen.)
>>
>>738794602
Screenshot?
>>
>>738794670
of?
>>
>>738794878
The thing I asked for in my last post.
>>738793963
>>
>>738795023
ohh i see. i dont know man im operating off a memory from 20 years ago i had while i was growing up. whatever content of that game i saw, the enemies you fought reminded me of barney. i honestly just think it was because they were non threatening looking humanoid dinosaurs. i thought it was really lame and poorly executed. but again this is my impression i can still remember from 20 years back. i just remember there being lame looking dinosaurs. was there a triceratops in the game? that sounds familiar but i cant even remember at this point if its a character that can talk or some mount you ride like a storm trooper riding a dewback hitting people with your stick.
>>
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>>738766021
>Not for lack of trying even, it's just that no other attempt to move beyond 64 has been successful.
Because Starfox, like DOOM is a very simple fun premise. Adding to it in a misguided attempt at expanding what's there, dilutes the formula and makes it worse.

>Starfox 64
>Simple fun, lots of action and great music.
>Doom (2016)
>Simple fun, lots of action and great music.

>Starfox Adventures, Assault, Zero
>Complex story, bigger worlds, bigger maps, more characters
>Worse game and less fun
>Doom Dark Ages, Doom 3
>Complex story, bigger worlds, bigger maps, more characters
>Worse game and less fun

If people want an apple, give them a fucking apple. Stop trying to change an apple into an orange chasing bigger gains.
>>
>>738794602
I owned a GameCube although despite watching cartoon channels all the time I never remember advertisements for it. If I had known about Star Fox Adventures I likely would have bought it. But around the same time I think Kingdom Hearts had released, so I think it just ended up buried to a lot of people. There's a significant drop-off in GC sales after a certain point.
>>
>>738795218
So why can't you go on google images and show me a screenshot?
>>
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Sex.
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>>738795425
all they had to do was make her cute
>>
>>738795425
Mods will fix it....
>>
>>738795425
Not gonna lie, I do like the scraggly alley cat vibe. Just needs some more pink.
>>
>>738795425
Only 10? How many STDs does this bitch have?
>>
>>738795425
>jacket + exposed tummy
mega sexo extreme
>>
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I feel like Nintendo could easily bring back comics for franchises that have been left in the bin for a few too many years and people would be fine with that
>>
>>738795758
I don't think it's accurate to her 2016 design desu, but it is most definitely accurate to her manga version, think even the command redesign had an exposed tummy
>>
>>738795535
She is cute.
>but I want an aspen ski slop kitty
She's a grizzled old merc.
>>
>>738795747
The easier question to answer would be what DOESN'T she have
>>
>>738795814
Wasn't there an ARMS comic? Or was that cancelled?
>>
>>738795814
>birds with teeth
gross.
>>
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>>738795425
>>
>>738795848
>She's a grizzled old merc.
She's YOUNGER than Falco
>>
>>738795848
Katt is 20 years old
>>
>>738795875
Remember ARMS?
>>
>>738795361
i found one of the "sharpclaws" but my internet is acting up so it wont go through. i see the appeal now as an adult in the design, its cute. but when the game launched barney was still something with pop culture presence people made fun of. especially in the target age range that that game would be going for. they look like less imposing more friendly versions of the saurians or whatever from warhammer fantasy. anyway im just saying when it dropped i thought of barney when i saw it for whatever reason. pretty typical because the gamecube was mainly targetting people who were in the same age range that they were also jumping onto other consoles like xbox or ps2 for "more serious" games.


if nothing else though that game was a bizarre follow up from star fox 64. the tone and atmosphere of the game was totally off the mark and i think a lot of people including myself were put off by it for that same reason.

anyway idk why i have such a barney association with the game because i cant see anything that looks 1:1 but its an unshakeable association i have that goes all the way back to when the game launched so it probably wasnt just me. if you put those same characters into ships it wouldnt probably be that way. but them running around on foot probably added to the goofiness of their design.
>>
>>738792846
Yeah man, because the one entry that did well in this series did well by having good gameplay, not the characters being oh so interesting and compelling
Because they aren't, they are simple tropes that crumple when you try to make a big deal about them
They're fun spouting lines while you blow shit up. They're not characters to get invested in.
>>738788296
I never played Command. I played 64 and Assault.
>>
>>738795940
>20 years old for a cat
Yeah she's like the equiv of 70/80 in human years.
She's in amazing condition.
>>738795897
Birds regularly outlive humans, of course an older bird looks better than a old, but still younger cat.
>>
>>738796008
You're the reason why shit needs to be dumbed down for ADHD children that can't focus for 5 seconds
>>
>>738796181
because I want a game to focus on what it did well and not pander to the people who are just looking for their fave furries to have more screentime as long as it isn't against their headcanon?
>>
>>738795976
The sharpclaws probably aren't what you're looking for.
Look for Earthwalkers and Thorntails.
>>
>>738767142
I know youre just shitposting, but Nintendo 100% had a boardroom meeting sometime in the earky 2000s that went exactly like that. Also, friendlh reminder that Star Fox was not made by Nintendo, and the only proof we have that they designed the characters is Shiggy’s word alone.
>>
>>738766412
>Command
Yeah, the game that plays like a Starfox game and DEFINITELY not the shitty forced Zelda clone killed "momentum". Kill yourself you fucking simp piece of shit.
>>
>>738796316
>Also, friendlh reminder that Star Fox was not made by Nintendo
Credits say otherwise
>>
>>738796316
Actually the Westerner whose name I don't remember confirmed it too, saying explicitly it was Miyamoto that pushed for them to have "mascot appeal" or whatever
>>
>>738795342
>MP2 nowhere to be seen
Why do people claim assault was a flop as an excuse not to continue that formula yet it sold about the same as prime 2 and we got prime 3, 4, fedora force and other M out of it?
>>
>>738796431
Dylan Cuthbert? He's like, THE westerner associated with Star Fox
>>
>>738796525
Metroid is a magical franchise that outside 2 entries, sells like complete ass but Nintendo keeps it around chasing the high of Prime and Dread sales. Star Fox has been selling like shit consistently for over 20 years now.
>>
>>738796525
Because it's quite literally just an excuse 64fags like to make. If they had it their way then the franchise would be dead since 1997. Much of their hatred towards the games after 64 is just projecting against the fact that they don't like furries.
>>
>>738791660
Following from Command wouldn't be that hard actually.
>Fox and Krystal
Just make a normal Star Fox game, but Amanda is there too
>Goodbye Fox
Boruto, Force Awakens style Soft reboot with Marcus. Uncle Falco would be fun, but having Marcus's friends just be Fox's friend's kids seems kinda lazy
>Anglar Empre
Normal Star Fox game, but Krystal is on Star Wolf. This would unironically be my choice, there's a lot of drama potential here
>Star Wolf Returns
Kursed spin-off game. I would make it an edgy emo action adventure game like Warrior Within.
>Lucy and Krystal
Status quo reset ending. Nothing changes here, by following this story you can easily pretend like Command never happened, and was just a bad dream. The safest route
>Dash Makes a Choice
This one would only really work if it was paired off with one of the others, to set up Dash's villain arc. I would just use it as Dash's side to the Marcus ending, due to how old Dash looks in the end screen
>Slippy's Resolve
Can't really follow up on this one. Maybe a Guard sequel?
>Pigma's Revenge
Star Falco spin-off game.
>Curse of Pigma
What if Star Fox GP was real?
>>
>>738766021
the new remake will only be worth it if it actually remakes Out of This World too as a fun bonus
>>
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>>738796525
because starfox failed to ever reach the sales of the 64 entry
metroid prime sold well enough to make 2, and 1's popularity meant a minor flop could be weathered to keep making 3
Metroid also took a long break after Other M flopped, which itself was a longer break than the series had seen for a while after Prime 3
Starfox literally never approached the sales of 64 again
>>
>>738796780
Unfair comparison given that Metroid has far more games than Star Fox. Going by your logic, Adventures has still outsold all but 3 out of 17 Metroid games.
>>
>>738796712
plenty of people are fine with the furries
everyone who played 64? fine with them being furries
what is disastrous is that the fanbase latched entirely onto Krystal and it's THAT kind of furry franchise now. And now you have little autistic boys with fixations on their cat waifu who have grown up and think the dopest shit in the world is to have Star Fox slapping Krystal's ass before blowing up the Borg and wanting to see cutscenes of falco and leon arguing for minutes on end instead of just letting them be windowdressing for gameplay
>>
>>738796936
>Going by your logic, Adventures has still outsold all but 3 out of 17 Metroid games.
Yes. That's correct.
Why wouldn't it be?
>>
Bro even the hentai games never get finished
>>
>>738796751
>What if StarFox GP was real?
You know, for as retarded and fucking idiotic Miyamoto is with FZero and StarFox, I'm surprised he never made an actual SF racer. It would be the easiest thing to do. If fucking Kirby had one, SF easily could've. Hell, they could've even had Sega work on it for fucks sake. But if I had to guess, the reasoning would probably be "we have no need for 'two' futuristic racers" because Miyamoto's a fucking creatively bankrupt, imagineless retard.
>>
>>738796949
You sound gay. The fact that you keep calling Fox McCloud Star Fox just makes you look like a secondary anyway.
>>
>>738796936
And Metroid consistently sold well for a while, early on in the company's lifespan, and they successfully iterated on it many times. All the way until Other M, Metroid was a well received franchise which fluctuated between good sales and middling, but it had a thing going on and it successfully, continually delivered on it for years.
Starfox, meanwhile, never found its footing.
>>
>>738766103
>containment boards for games nobody talks about anymore
Huh?
>>
>>738797025
>secondary
>to fucking starfox
>reee why are you not using his canon name
top fucking kek god damn autists can be so entertaining
>>
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>>738797043
Metroid consistently sells better than Star Fox because THEY LITERALLY STOPPED MAKING STAR FOX GAMES you fucking retard, holy fuck. Stupid gay nigger.
>>
>>738797043
It never found its footing because the next major game they released for it was an entirely different genre no one fucking wanted. They didn't just shoot themselves in the foot, they amputated both fucking legs.
>>
>>738795425
>>738795535
Now post Command Katt
>>
>>738797158
64fags have one argument and then ignore every other franchise that remained successful after changing genres
Zero proved that no one wants railshooters
>>
>>738797143
Yeah I don't really doubt that Star Fox could easily overtake metroid. It has a more charming cast than just Samus killing dangerous wildlife.
>>
>>738797210
m8 Pikmin suffered from a curse until the Switch. Star Fox can break free if its put on a popular system.
>>
If Star Fox Switch 2 is successful, it'll only be because people want Star Fox back as a franchise.
>>
>>738797143
well they made 3 of them but scrapped one and then they sat around and Miyamoto king of gimmicks said "but what do we do? we cannot make game againu, it needsu strong serring gimmicku" and everyone threw their hands up and some faggot said "we have this game about dinosaurs what if we made it about star fox mccloudcity" and miyamoto seal clapped.

They stopped making Star Fox games because they sat around thinking they had to do something unique with it because Nintendo is completely fucking retarded with half their franchises.
>>
>>738797210
>64fags have one argument and then ignore every other franchise that remained successful after changing genres
The issue isn't the genre change, the issue is that every game since 64 has been mediocre to bad
>>
>>738797210
>every other franchise that remained successful after changing genres
Name ten franchises that had a complete genre shift for their next major, would be canonical game right after one of their biggest games/games in general.
I'll wait.
>>
>>738797210
star fox didn't do that though. Star Fox changed franchises and they fucking sucked ass by comparison.

one sequel to 64. just one. one actual sequel without bullshit. no wii u gimmick. no gimmicks. no cutscenes. just fucking do it, christ.
>>
>>738797279
Agreed
>>
>>738796316
Isn’t the SNES Star Fox also developed by a British company?
>>
>>738797429
Oh, and it has to be on a console, not some shit like a handheld. Because that would only be fair.
>>
>>738797429
Literally every franchise that successfully transitioned from 2D to 3D.
>>
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How cucked is falco now?
>not chad
>not squadron leader
>not even a bird of prey anymore

The fuck is the point being named falco when your beak is for eating seeds? Just go back to pecking those onions beans smurf boy
>>
>>738797629
Note how you didn't list a single example.
>>
>>738797676
Anon... Falco was always a pheasant...
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>>738797629
Starfox was ALWAYS 3D that's a false fucking equivalence you dumb nigger
>>
>>738797043
>"Starfox, meanwhile, never found its footing."
Sort of but not really, it had a thing going between the SNES entry and assault and while command might have kneecapped it it was still salvageable, yet they missed the wii for whatever reason, possibly because they didn't know what to do with it if Zero and 2026 are anything to go by. Missing the switch was also retarded, and now they're banking on an expensive console with a small install base to salvage a rehash with a controversial artstyle when had they released a 64 remake (or a zero port) during the switch it would not only have sold better but also not have been affected by current nintendo's hollywood chasing retardation.
>>
>>738797629
I mean not really though. OoT is very much LTTP but 3D. The perspective changed and how you directly control your character changed, but virtually everything else is pretty much the same.
>>
>>738797025
>64 fags are 40 year old secondaries
It all makes sense
>>
>>738788353
No? you can change course before picking a stage.
>>
Why has the announcement of this game caused such a schism in the alleged star fox fanbase?
>>
>>738796949
>"the dopest shit in the world is to have Star Fox slapping Krystal's ass before blowing up the Borg and wanting to see cutscenes of falco and leon arguing for minutes on end"
That does sound like the dopest shit in the world and you know it would sell gangbusters if the gameplay was up to snuff
>>
>>738766021
Whenever Nintendo tries to bring back Star Fox it's mainly them trying to appeal to their nostalgiafag fanbase, since all attempts to move away from 64 get lambasted they came to the conclusion that all future Star Fox games should be 1:1 with the game the Millennial audience grew up with.
>>738797082
I'm pretty sure Ultimate's presence lasted longer than both of those games combined lmao. You literally couldn't have less than 5 Smash threads up at any given point and every character reveal made the board unusable.
>>
>>738797629
>doesn't give any actual objective answers
Concession status?
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>>738789507
Have never managed to beat this one.
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>>738797242
The Star Fox movie will 100% do better than the metroid movie, ESPECIALLY if they keep the galaxy design
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>>738797881
No, Krystal did
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>>738797895
it might be fun if it happened in a 30 second cutscene and that was the end of it
I don't want any of these characters talking for more than that length of time period though
>>
>>738797881
because starfox has two fanbases, people who liked 64 and want gameplay-first design and people who liked Adventures and Assault and want Krystal-first design
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>>738797881
Ugly designs plus another 64 rehash
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>>738798092
what if I want good gameplay AND hot women?
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>Say one bad thing about 64
>64fags start crawling out of the woodwork to bitch whine and seethe
It's insane how they're still running with the "Krystal killed Star Fox" narrative, but what do you expect from a bunch of furry homos that want Wolf to fuck Fox because they were raped by their dads when they were children
>>
>>738798185
then star fox isn't the franchise for you because it never had hot women and hasn't had good gameplay in 30 years
>>
>>738797881
It didn’t create a schism, it merely brought the pre-established schism out of hibernation.
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>>738797901
>"Star Fox games should be 1:1 with the game the Millennial audience grew up with"
But this is like, the last time they can pull that off, if this game does well and they can get a sequel out in a timely manner. If it doesn't, well... miyamoto won't be around in 10 years to push for another reboot, and if it happens it won't be on his terms
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>>738797881
Because fan discourse for like the past decade has been about how underwhelming it was to get two 64 rehashes back to back and what the franchise could do to stay relevant and attract an audience in the modern vidya landscape, and now a third 64 rehash is announced and those same people are pulling the Genwunner Pokefag KANTOOOOOO tier shit.
>>
>>738798202
>uhh no you're the furries, and you're gay furries! haha!
okay buddy, keep hoping for more deep star fox lore and characterization!
>>
>>738798029
Well, too bad, since that's what you're getting with this remake.
>>
64fags remind me of Capcom saying that no one cared about the X-Men and that the characters were just functions
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>>738798202
Krystal does actually suck though. Say one endearing thing about her character, that isn't just you want to fuck her.
>Fox picks up a vaguely exotic woman with an accent, who then cheats on him with a Panther
Wow. This is the kind of storytelling we were all asking for...
>>
>>738798249
Sounds like a franchise for no one then.
>>
>>738798360
and that's (partly) why I shall not be buying it
the other part is a switch 2 isn't worth it
the other other part is that the Arwings look like shit (actually very important, perhaps the most important)
also that the script is just going to be worse is another nail in the coffin even if it weren't for cutscene padding
>>
>>738798202
>just want a fun rail shooter with starships
>fanbase is a furfag civil war
Fuck me. Miyamoto, nuke these niggas to oblivion.
>>
>>738798401
Command literally isn't canon
>>
>>738798398
most people don't care about the xmen outside the major 4 or 5 names that have relevance
most people don't care about comic book shit period
starfox characters and plots are pretty underwhelming even by comicslop standards however
>>
>>738798496
How is she a good character in Adventures or Assault though? What does she even do in those?
I like Peppy more. He has a personality.
>>
I wish Dinosaur Planet never happened.
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>>738766021
I think it's pretty simple, they just have no idea what made the original good or if the original is even good so they just recreate it over and over.

The thing is nunintendo understands old nintendo even less than the fans do and the fans don't actually understand it or the context of nintendo very well in the first place because they only focus on Nintendo and not what else was going on around Nintendo at the time that separated it from everyone else
>>
>>738798598
More like it was its own thing
>>
>>738798295
Discourse from people who didn't play Zero. It's not a 64 rehash.
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>>738798598
Miyamoto post-1998 is a mistake. Literally has not done a single good thing for Nintendo after Ocarina of Time and he needs to be put in a retirement home.
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>>738766021
>Literally why can't the franchise move on
It doesnt need it.
Krystal is still hot doe
>>
>>738798483
motherfuckers literally can't comprehend this
literally just explode if your main question is "but where are the characters? where is my fave furry? Will they be in?"
explode, just fucking explode.
>>
>>738798674
It literally is.
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>>738789861
How is this even possible
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Fox is straight. Deal with it.
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>>738798674
It's absolutely rehashing 64. It isn't a 1:1 remake but is in fact a complete rehash.
An inferior one since Star Wolf doesn't get the Wolfen IIs.
>>
>>738798674
It's all of 64's ideas stolen and repackaged in a worse form with some other bad ideas sprinkled on top. I don't know who the fuck you're trying to fool when even all the dicksucking tendie Youtubers like Game Maker's Toolkit and le blue muppet man were calling it out for being so lazy.
>>
>>738798202
A shin megami tensei spinoff selling more than a star fox game in Japan shouldn't surprise no one.
>>
>>738798838
no one cares
at fucking all
the only people who would care if he's gay or straight or reproduces asexually by cutting off his tail and has a tile pattern fetish are the people who need to shut the fuck up
>>
>>738798716
Remember in 64 where your ship could turn into a walker, and there were on-foot segments?
Remember all of the tedious parts where you fly around in a helicopter, and flip switched with Rob the Robot for some reason?
Remember how the controls were really awkward, and kind of ruined the whole experience?
>>
>>738798838
That's when Wolf's cock comes in and corrupts his weak fox brain
>>
>>738799017
>opening battle to retake Corneria
>big fleet battle between Corneria and Venom
>stage where you blast through an asteroid field
>stage where you have to protect Great Fox from big missiles
>dodging search lights on the polluted world Zoness before running into Katt
>Star Wolf fight on Fichina
>a wingman gets shot down and crashes on Titania, so you chase after him in the Landmaster only to find him captured by a big monster that serves as the boss
>teaming up with the Cornerian army and get a surprise reunion with your old pal Bill
>knockoff Area 6 sequence where you blast through a bunch of defense satellites
>right before fighting Andross Star Wolf shows up again in more advanced ships
>final boss is Andross head
>the ghost of James shows up at the 11th hour to guide Fox out of Venom's labyrinth
>>
>>738798959
you replied
>>
>>738798598
Same. The one third party studio that should have been Star Fox was Factor 5, who in the GC era, would have made one of the greatest games of all time with SF.
>>
Gameplayfags are honestly insufferable and add nothing to conversations other than bitching and whining about people actually forming attachment to the characters. Go back to /vr/ if all you want to do is discuss Star Fox's gameplay.
>>
>>738799017
remember how starfox 64 was a rehash of starfox 1?
it's just like that, retard.
>>
>>738799248
And before another retard goes "nuh uh" the dev team of 64 literally call it a remake of the SNES game.
>>
If nintendo weren't fucking retards they'd realize the best way forward is to make full priced, full budget mainline games with a mix of ace combat and adventures/foot gameplay and then supplement it with cheaper digital rail shooter high replayability games that offer side stories in between the main games. No one is going to keep buying full priced rail shooters to support a franchise.
>>
>>738799207
anon I'm sorry you formed an autistic attachment to the cat lady when you were a child but the fact is these characters and plots are forged from cardboard
>>
>>738799207
Kill yourself furfagsimp.
>>
>>738799093
If they said it was set six months later, and Andross just came back somehow, you would have no complaints. That's how shallow your criticism of the game is.
At least I played it. At least I can explain why, from a gameplay perspective, it's a very middling sequel to 64.

This is the "OOT is an ALTTP remake" argument all over again. No it isn't. It's a different game.
>well they both have a Link and a triforce, therefore-
Shut up.
>>
>>738799508
>ace combat and adventures/foot gameplay
The problem with this is that adventure retards hate the flying segments and the planechads dislike the on foot slog. You do this and you make a game with no audience.
>>
>>738799320
NTA but you're forgetting the "initially" caveat. That being said I have no idea why people keep calling Zero a 64 remake - it's a reimagining. I don't call the new FF7 games remakes but it's disingenious to claim they don't heavily borrow elements from the original.
>>
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>>738799529
>>738799531
>>
>>738799597
>*sigh* somehow andross has returned
>>
>>738799248
Starfox 1 doesn't even have Landmaster.
64 is a sequel. it's an expansion of the ideas of the original game. I don't know what you don't get about this.
>>
>>738799597
My criticism of the game is that I played a better version of it in 1997 which didn't give me carpal tunnel-esque discomfort from holding a two pound tablet between my face and the TV for the duration of my play session.
>it's a very middling sequel to 64
You are a fucking moron.
>>
>>738798681
I dunno man, galaxy 2 was kinda neat and the mario movies are serviceable, plus Miyamoto is like the one guy at nintendo pushing for star fox and Nigmin to stay alive.
>>
>>738799798
64 is literally a remake.
>>
>>738799529
If the characters don't matter, why not play one of the dozens of indie clones instead?
>>
>>738799824
>mario movies are seviceable
Low IQ nigger opinion just as the thread dies. You're getting off scot-free this time
>>
>>738799597
>if they just said it was a sequel, you'd have no complaints!
yeah I would, because I'm not a fucking retard. Do you know how many games now have pulled "soft reboot/quasi-sequel?" Not just games either. Everyone knows the fucking trick. If they did that I'd call it exactly what it is, a rehash. Real sequels can exist.
>OOT is an ALTTP remake
it's not a remake but it's highly inspired. It is simply adapting the formula to 3D, though the story is completely different in actual details.
This isn't true of Zero. Zero is a reboot. 1, 64, Zero, all three are the exact same thing repeated.
>>
>>738799621
Yeah true though I don't think a main game has to necessarily make both elements major parts of the gameplay. Mostly arcade flight with a few foot segments to infiltrate bases/ships after blowing them up, shit like that and not necessarily the zelda clone.

Maybe something like Warhawk (2007) for a multiplayer title too
>>
>>738799941
He won't answer you, and if he does, it'll be some lame shit like "erm cuz de're not as gud???"
You can't argue with functionfaggots
>>
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>>738798823
>corneria
let falco die, kill the walker boss
>meteo
take the warp to avoid the boss fight
>fortuna
ignore starwolf, let the bomb destroy the base
>sector x
take the warp to avoid the boss fight
>sector z
ignore the missiles
>not pictured
in bolse you can stall the boss fight so that it gives you less points, but you have to destroy the shield emitters, and you have the entire starwolf team on your back
venom is just killing both the golem and roboandross, this nets you around 11 hits
i couldn't get the ranking picture because the score was too low, but it was lower than picrel
>>
>>738799798
And? It's still a remake. It doesn't continue the plot. It doesn't pretend to be a sequel at all. It covers the exact same plot. It is straight up remaking it. That's been true forever. It's not up for debate. Neither is Zero being a remake though so I don't know what we're doing here.
>>
>>738799941
If the gameplay doesn't matter why don't you just leave these fucking threads and masturbate to porn art and fuck off?
>>
>>738789861
good enough for government work
>>
>>738799996
Rogue Squadron 3 got a lot of backlash for doing that
>>
>>738799815
Yes, sequel, you wally. It's not the same game.
It shares almost none of the same design.
Even just allowing you to aim independently completely changes how the game works.
>>
>>738799941
Because I don't know any indie clones of it that look any good? I'm not fervently looking for them, I don't know of many even to begin with. I've seen a couple and they don't look very good for various reasons to me, but I really haven't seen more than a small handful. Personally, the mechanical design in Starfox is generally quite good. At least it was in 64. Assault was okay.

>>738800038
Keep shadowboxing your imaginary demons, it's so much easier than confronting reality and interacting with people, right?

>>738799996
Man I mentioned Warhawk at some point in one of these threads for a Starfox successor to look at for gameplay. Warhawk was so fucking good, I loved it to death. Wish there another game where flying was as fun as it, nevermind total combat.
>>
>>738799876
You're just going to keep not listening to me and saying that, aren't you?
>Mario 3 is a remake, because you save the princess and fight bowser again
It isn't though, is it? It's got different stages, different power-ups, new enemy types...
>>
>>738800089
>killing both the golem and roboandross
Don't these give points though
>>
>>738800406
>me when I'm a disingenuous low IQ contrarian faggot
>>
>>738800406
Zero Mission has different stages, different power-ups, and new enemy types. It's still a remake of Metroid for NES.
>>
>>738800114
And it's not a remake. It's a followup to the original game, that expands on the ideas of the original game. It's a sequel.
Same as how Castlevania 4 is a sequel, and people will laugh at you for calling it a remake. Castlevania on X68000 is a remake.
>>
>>738799621
The Arwing sections in Adventure are severely underbaked. They’re just there to remind you that it’s a Star Fox game.
>>
>>738799941
I bought Ex Zodiac, and am pretty happy with it. I'll probably buy Bat Galaxy when it comes out.
I'd still like new games like this done with a decent budget, by actual industry professionals.
>>
>>738800629
>The Arwing sections in Adventure are severely underbaked
Yes another problem trying to make several games in one game is that you make two bad games instead of one decent one.
>>
>>738800595
Once again, it's the exact same as 1 to 64. It's a remake of the exact same events, including the same set pieces and narrative, portrayed with new gimmicks and graphics. You're really floundering here not understanding that you can be a remake without literally everything being 1:1. That's why you might see people say something is a "faithful remake" or "unfaithful" and various other qualifiers on "remake."
>>
>>738800595
What the fuck would you call Resident Evil on Gamecube, a sequel?

People in these threads are goddamn deranged.
>>
>>738800595
>And it's not a remake. It's a followup to the original game, that expands on the ideas of the original game. It's a sequel.
I don't know who you are trying to fool.
>>
>>738800408
only the golem gives points, roboandross doesn't give anything
>>
>>738800393
>Man I mentioned Warhawk at some point in one of these threads for a Starfox successor to look at for gameplay.
It would be an amazing way to blend all the different gameplay elements together while still keeping the focus on flying. Glad there's at least two of us who know it.
>>
>>738800595
>Same as how Castlevania 4 is a sequel
It's a remake, and anyone who disagrees is the one to be laughed at. Another case of the company and dev team literally declaring it so when it released, yet retard mcdumbass over here wants to rewrite history.
>>
>>738799508
>full budget mainline games with the star fox crew
>low budget star wolf rail shooter spinoffs to fill in the gaps between entries
There, saved your franchise
>>
>>738799207
Kill yourself furnigger. You have literally nothing to work with besides second hand info from instruction booklets and guides. Imagine playing Starfox of all games for story lmao. Furnigger. Every day I hope the next 64 reboot ten years from now makes them human so you'll fuck off.
>>
>>738800684
Isn't Wild Blue Skies technically done by industry professionals?
>>
>>738800789
There might even be a third person who knows of it. Maybe!
I spent every afternoon getting blazed after school with my friends on 4 player splitscreen on it. Actual fucking kino game. 4 player splitscreen with online functionality for free? Impossible to dream of these days.
It was a couple months before we learned about pro flight controls and man, that was a great revelation. We got fucking good at that game.
>>
>>738799941
The absolute irony of this post in a gameplay-driven series. Take your own advice
>>
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10 KB JPG
>>738800898
kek melty
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>>738800993
Nigga, miyamoto literally called 64 a movie game
>>
>>738800898
>Every day I hope the next 64 reboot ten years from now makes them human so you'll fuck off.
holy shit the nuclear bomb this would set off for so many people
I'd pay to watch the meltdown
>>
>>738801084
No he didn't. He was talking down on movie games.
>>
Plus Starfox is more than the autistic fandom-wiki fixation on plot and characters.
It has a particular visual language, it has a particular sound to it's music, there's a particular tone to the character banter. It has familiar ship designs that are cool. I can enjoy that, while fundamentally understanding the plot is kind of a farce.

Here's the actual Starfox timline
>Fox fights Andross because Andross is evil (we will not Elaborate on Andross' actual goals)
>Fox visits a dinosaur planet where he isn't allowed to use guns, because Nintendo decided to rebrand a different game. Andross is back for some reason. Fox picks up some exotic pussy
>now there's bugs, and Pigma is the Borg or something
>now there's an angler fish, and everyone is having really melodramatic soap opera character drama, because we let furries write the script. Krystal cheats on Fox. Slippy has a girlfriend.
>>
>>738801107
The current remake is doing a pretty good job at making furries fuck off by making the characters unfuckable, whether they can do that AND sell well enough to continue the series is another matter
>>
>>738800737
It's not the exact same. I'm not having this argument again.
>>738800762
PLAY
GAMES
BEFORE YOU TRY TO DISCUSS THEM
>>
>>738800958
Did you ever play Starhawk? Does it live up to Warhawk?
>>
>>738801234
>delusional enough to believe that making the characters look even MORE like animals will make them unfuckable to furries

lol

lmao
>>
>>738801234
no it isn't, quit it with your fanfiction faggotry
>>
>>738801256
>>738800595
>>738800406
>>738800323
>>738799798
>>738799597
I guess this is what it takes to be satisfied with the same game over and over again, you just have to be literally retarded.
>>
>>738801234
I know
I am delighted
I watch people shrieking over these characters and just sit back and smile
slightly confused because they just look like high res furries to me and don't get the outrage, but amused nonetheless because the people who care are the people who deserve to not get what they want
>>
>>738800840
Literally none of the same level design. How is it a remake
>well it uses the same story
It's a video game. The gameplay is a sequel to the original game's gamplay.
>>
>>738801293
You didn't know that furries want to fuck animals but hate when characters look like animals? C'mon man get with [current narrative]
>>
>>738801256
>It's not the exact same. I'm not having this argument again.
It's 70% the same. Don't be autistic.
>>
>>738801256
no one said the entire game is the exact same. But it is a remake. It is literally what it is.
>>
>>738800943
I'll probably play that, but the character designs are really fruity, and I don't think the cel shaded design meshes that well with this kind of a thing.



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