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How can one licensed cash-in game have so much SOVL?
>>
>>738773901
because it did what yugioh was too afraid to do. make it a better game.
>>
It's set in the best era of yugioh and on a console powerful enough for them to do whatever they wanted. Also the music is beyond kino.
I love the early era yugioh monster designs and style so much bros... I'm sure people would consider the old art crude in the way it's rendered but I love the dark shadows and weird backgrounds.
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>>738773901
because licensed games used to be full of soul, creativity and passion
many of them beat non-licensed games
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>dump entire deck
>create superweapon
*dies to retarded trap or gets spellbound for eternity
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>>738773901
Why does Konami do this? sleep on a gigantic pile of gold and do nothing with it? they still refuse to port the castlevanias from the DS/ PS2 era
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>>738778098
Konami is famously retarded. please understandu.
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>>738778098
They're almost certainly just missing the source code and don't want to do an emulator/ISO-tier release like Early Days Collection. They could also never remake or even reboot DOTR because it'd go the way of Legacy of the Duelist and have Unityslop graphics and terrible sound effects.
>>
>>738773901
Because it was developed before they knew what the fuck they were doing, and they accidentally made kino.
'tis that shrimple. If they made a new version for PC that ironed out some of its worst qualities I'd unironically play the fuck out of it.
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>>738778430
If they re-released DOR with netplay I'd play it a crazy amount
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>>738777091
i like the old art also. i think ai generated art is lame but i have been wondering if we could use it to create new art for cards for fun in the old style instead of th modern style which idont think has the same appeal. i can see something cool w here a group of people makes a new expansion for classic yugioh this way.
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>>738777091
The design and tone of old art will always hold a special place in my heart as well. Even the japanese card layout was gigakino.
Konami truly is one of the most incompetent corporations on earth.
>>
>considered a meta defining card
>never ever used in any of the local games played at school
>probably never even touched outside of tournaments and people "in the know"

Did the meta knowledge enabled by the internet ruin card games or is it just nostalgia goggles blinding me? I remember decks being way more interesting and less standardized back then.
>>
>>738783065
i never really played it a ton but my brother did a lot (hes in that zoomer millenial grey zone) from like 2010until like 2016 and then he quit and has gotten back into it a few tiimes.

he plays it with friends but doesnt like playing it anymore at card shops mostly because he says there always is and increasingly seems to be decks you have to run in order to win and they end up being expensive a lot of the time or boring to play. so he plays with his friends to avoid that issue syoure talking about.


im this guy here

>>738782356
and i think what would be cool is if a group of people did a balance patch for the old cards to try and make things more viable. if nothing else it would be interesting just to see what happens. i hate it when videogames or card games give you a surplus of options with the intent of making your own thing and the meta basically makes 80% of it uselss because at that point you may as well remove the other 80%. it doesnt seem to represent the spirit of the game when that happens.
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>>738783065
I remember people using La Jinn, it was in both of the Kaiba starter decks so there were a shit ton around. People were using things like La Jinn and 7 Colored Fish for years. When I played in high school in 2010 I was still seeing them.
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>>738783065
as someone who didnt play it enough to know the meta why was this no effect monster so good? was it just its atk and defense for its star level? did no other monsters have it? or was it something more obtuse like it also being dark or a fiend to combine with some other cards?
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>>738783776
Its good because it has 1800 ATK.
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>>738783776
Early on the ideal "grunt" cards so to speak were level 4 monsters who had the max attack power for their level. Celtic Guard had four stars but only 1400 atk power and no effect so there's not a single reason to use it over a La Jinn or similar monster. It was early days of meta optimization with a relatively shallow card pool. You would never use a DMG because it needed two sacrifices at 2500 ATK when Summoned Skull had 2400 at one sacrifice. I'd imagine all the meta decks back then were nearly identical and resembled nuclear exchanges with Raigeki and Dark Hole more than duels from the games or anime.
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>>738783996
did it get so much play because at its summoning cost it was the only one? could they have rectified this by just making other cards with 1800 attack in each element attribute? personally, i would have made them cool looking dragons or knights over a genie.
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>>738782356
AI generated art is kino unlike whatever they're doing with modern archetypes. Literally vtubers pandering nonsense.
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>>738783776
It's also dark, which was a useful attribute in early yugioh.
>>
So why did this play like it did
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>>738784046
seems like an easy fix then to just release a few more cards with identical or near identical stats then, right? surely some people will say its pointless because its functionally an identical card, but if you collect these isnt it better to have more cards that are viable to play and have cool art? vs people throwing them away? i think this is what magic the gathering did where many of the cards were essentially clones. (i stopped liking magic the gathering for similar reasons to yugioh as i think eventually it lost its soul with its artwork as well)


>>738784142
in most cases i think ai generated art is kind of soulless unless people use it for really niche creative applications such as this where you try to revive an old style. a person can also use it as a guideline and then hand revise things to further improve it also. i think it would be kino if someone as i mentioned earlier released an authentic feeling expansion set. you could just print the cards out and put them in sleeves. some may say it sounds gay but i think it sounds more fun and appealing vs getting the new sets that i think look ugly and are part of a meta im not interested in.

i have heard some people play old yugioh in tournaments where it starts with the original set and goes up to 2006 or so. so i think there is an audience for this sort of thing.
>>
https://www.youtube.com/watch?v=UCbV0HaHB40
It had fantastic music.
>>
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>>738783776
It's because back then Yugioh was entirely about who had the most attack points and a majority of the booster packs were giving you shit like this that required a tribute to even put on the field.

An 1800 attack 4 star monster would fucking destroy a majority of decks back in 2002, until Gemini Elf and Vorse Raider came along with 1900 attack, but I think at that point people were getting into actual strategies of locking down decks and stopping draw phases and stuff.
>>
>>738784640
Pretty sure this came before the TCG officially launched so they were just going off vibes from the show with this
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>>738784640
It was a sequel to the gameboy/gameboycolour series of games, and follows their schizo ruleset. The main bad guys Heishin/Darknite/Nitemare were first made for those games.
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>>738773901
>Take the Yu-gi-oh chatacters and put them in a school play about British history
>It's kino somehow
Such a weird concept, yet it worked nicely.
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>>738773901
That’s when they bothered to actually make video games with unique ways to play the card game
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>>738789492
Yu-Gi-Oh x Titus Adronicus when
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>>738788609
>An 1800 attack 4 star monster would fucking destroy a majority of decks back in 2002
okay i see how that would be a shit card. seems like im on to something with maybe each booster series should have had solid monsters with identical stats to the best cards from previous series to encourage people to not just all use one card.
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>>738773901
fm is better and more SOVLer
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>>738773901
i kind of wish there were more games like that. that is to say, very loose retellings of actual historical events where bums from a fictional setting play the role of the historical figures. it makes for an utterly surreal experience i've never felt since. too bad the game itself is kind of whatever.
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>>738791802
>on the grave of my celtic ancestors

Loose retelling of the Cattle Raid of Cooley but Yugi is CĂº Chulainn and Joey is LĂ¡eg
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>>738773901
Zeldafag can decompiling TP
Can yugifag can decompiling this?
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>>738784098
Your 1800 ATK options were the genie or 7 colored fish, or red seasnake.
The only cool looking guy early on was gearfried, but his effect made it so you couldn't equip him if you needed to.

If you were rich/lucky you'd have mehcanical chaser (1850) and gemini elf (1900)
>>
>>738793997
>Your 1800 ATK options were the genie or 7 colored fish, or red seasnake
i think this was one of the core problems with yugioh was that a lot of the monsters that looked really cool that could become staple monsters didnt always have stats on the card that represented the impression they gave you in the art. i think its a travesty.

in hindsight it seems rather obvious to make sure there are a lot of monsters that are viable that look really sick to encourage people to buy more booster packs because theyre using more of the cards.

back when i was collecting, probably up until 2005, i mainly collected the dragon monsters because i just thought they looked really cool and for the most part any card with dragon type usually didnt look lame.
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>>738778098
Konami is retardation in its purest form.
Why do you think Master Duel have 0 new modes or features added 4 years after it's release, even though people would really love to play it if it had more than just a ranked ladder with an occasional meme event.

It took them 20 years to add 1 new format to the TCG.
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>>738791456
>seems like im on to something
Sure if it was still 2002.
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>>738795163
well, maybe its one interesting bulletpoint to address in a fan made yugioh expansion of the older sets.
>not 2002
also if you just dont use social media and you dont consume modern slop sometimes it feels close. ive been here since the early 2000s so i come here out of habit still.
>>
>>738773901
Why base it on the War of the Roses? Not complaining, just confused.
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>>738796073
>>738791456
You need to remember that the rest of the world had a completely different release schedule to Japan. Many monsters released years before the rest of the world got them, so Japan got to experience a more gradual power creep (Hitotsu-Me Giant for example was very powerful on release).
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>>738795024
>It took them 20 years to add 1 new format to the TCG.
There are 8 or 9 alternate formats, depending on who you ask.
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>>738782639
why is this nigga wearing Jordans? lmfao
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>>738784046
>You would never use a DMG because it needed two sacrifices at 2500 ATK when Summoned Skull had 2400 at one sacrifice.
Dark Magician Girl has 2000 ATK for one sacrifice, it is Dark Magician the one you're talking about. The reason you'd not use it over Summoned Skull is because both had the same 2500 ATK but for one less tribute. Were you ragebaiting by describing that scenario wrong? it worked quite well, fuck you.
>>
>>738777091
>best era of yugioh
2008 through 2016 didn't happen until later.
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>>738798889
so would you say tthat the japanese version was less balanced than the rest of the world? i think i had heard that the english booster releases may have been different monsters than the japanese sets but i cant remember. would be open to hearing your info on it. been a long time since i was into this stuff.
>>
>>738784640
This is the Pokemon Stadium equivalent to the first 2 Yu-Gi-Oh Gameboy games kinda, the only new mechanic is the fusion stuff.
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>>738788609
>attacks from underground
must suck not having wings
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>>738773901
Doesn't this game have Mai be Yugi's mom? Kinda changes the Joey situation.
>>
I never understood how the rank up system works even after like 200 duels and it wasn't really worth it and I don't remember some online PvP element so what's the advantage when meteor b dragon and barrel dragon rape everything as long as you don't fall intro traps and spells
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>>738800970
no, the TCG was less balanced because it cramped many sets together at the start so powercrept was a thing on release with many cards being useless from the get go to make up for the time gap between schedules.
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>>738801498
so for clarification:
were the american sets 1:1 sets or remixes of various japanese sets

for instance dungeon dice monsters sets in america were bizarre remixes of various japanese sets so set 1 2 3 and 4 of that are composed of monsters from like 12 different japanese sets
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>>738773901
Is there a definitive yugioh videogame that captures the spirit of the anime and features most of the cards with deck building mechanics? I remember most of the yugioh games I played always were either weird in mechanics or didnt have a lot of the cards I wanted.
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>>738801498
Stuff like the equips with type/attribute restrictions that add 300-400 attack always look funny when you have stuff like Axe of Despair and Malevolent Nuzzler adding 1000 and 700 attack with no drawbacks but I guess in Japan there was a long timegap between those cards.
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>>738801983
>captures the spirit of the anime
Depends on what you mean by that. Are you talking about featuring the characters and storylines themselves? Running on their own rules like Duelist Kingdom?
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>>738778098
>refuse to port the castlevanias from the DS
Retard.
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>>738802171
Yeah characters and/or cards from the original Duel Monsters run of the show. I never really got into the subsequent series like DX or 5Ds.
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>>738802528
Nightmare Troubadour on DS covers Battle City, but you play as an OC. Sacred Cards and Reshef of Destruction also follow the OC formula with their own rules; the former does Battle City while the latter is its own story, like a filler season after Battle City.
Reshef is like stucking your dick in a wood chipper, so be prepared to use patches that make it not shit.
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>>738801807
yes, correct.

>>738802110
The first year of Yu-Gi-Oh in japan was more of a collectible thing so you had the Exodia parts releasing one at a time per pack and like a few power spells and each pack had those type based equips. After this first year when they relealized it was going to be a more commercial CCG it went full into the rarity schemes and the power cards were each outplaying previous more type based cards. Japaense Magic Ruler (Japan) the first named set in the game (1 year later) had pic related in the rarity spreads you see, all of those and more were crammed together in the TCG equivalent set but rarity bumped to hell.
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>>738803467
>so you had the Exodia parts releasing one at a time per pack
That was a really cool way of building up hype. Shame about the head causing a riot, but Konami brought in on themselves with how they marketed it.
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>>738804468
>Shame about the head causing a riot, but Konami brought in on themselves with how they marketed it.
What happened?
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>>738804559
The first big, official YGO tournament was in the Tokyo Dome in 1999. The first four pieces of Exodia had been steadily released throughout the year, so people were hyped.
Konami, in their infinite wisdom and greed, stated that Premium Pack 1, which contained Exodia's head, would only be sold at the tournament on that day.
Now, they never quite said the head of Exodia would never be sold again, but they knew damn well what they were implying. It was an obvious marketing ploy.
It was also a clear case of them not understanding how in demand their own product was, because the Tokyo Dome exceeded capacity. By how much? 10'000 people. On a hot, Summer day, where kids are there to play and adults are there to buy.
Took hours for people to get in, hours for the Premium Pack to start getting sold, and within a fraction of that time, Konami, presumably out of panic, shuts down both the tournament and the vending station.
You can bet your ass people went apeshit. The ones who never got to enter formed a wall in protest, to not let anyone get in or out, police were called, and some folks got injured, though it thankfully seems like only about three were hospitalized.
This shit was even covered in American news, albeit scarcely.
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>>738805302
The craziest bit is that it wasn't a physical tournament but Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories for the Gameboy. The physical collectible craze was at its peak since it was sellign like hot cakes and the scalpers ruined it for everyone.
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>>738805302
>only about three were hospitalized
didnt realize konami greed went back this fucking far
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>>738805302
>not understanding how in demand their own product wa
what was it about yugioh that took off the way it did???? was it just being first?
>>
>>738783065
Bullshit, this had to see a lot of use back then, even in your playground yugioh games, simply because it was in the kaiba structure. Confirmed for unplayer.
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>>738805936
This incident, just like the pokemon flashing incident, is what lead to future changes in how some things are planned and made in Japan. 25 years later Konami reenacted the same event with the same buildup without any issues.

>>738806236
The manga was very popular, the anime was very popular, the games were really popular so of course the real life version of the same stuff would be equally as popular. By this point in time Magic the Gathering was also really popular in Japan and the only real competition was Pokemon TCG so the market wasn't as bad as it would be right now with like 40 different card games.

>>738806368
Real players would've known that you can ask La Jinn for 3 wishes during playground sessions.
>>
>>738777091
I play voiceless voice irl because it's technically a boomer deck, but yes it's missing these weird backgrounds that old yugioh cards used to have.
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>>738806236
Sort of. It was a microcosm of coincidences. "The Cards With Teeth", the manga chapter where the card game debuted, where it was called "Magic & Wizards", was released in late 1996. Prime Pokemania in nippon. Which is relevant because the Pokemon TCG began in October of the same year as the first Japanese TCG (I think).
So, Japanese kids had just been introduced to TCGs, and now this cool, darker manga had showcased its own. The demand for it was always going to be obscenely high, especially since, while Pokemon simply had a card game, YGO began to heavily focus on it as a story you could be invested in.
There's also how the manga eventually began advertising the game by putting in strategies you could do in real life into the matches, like that Rare Hunter who used an Exodia deck.
TL;DR Being one of the country's first exposures to TCGs, plus happening during the Pokemon craze, plus clever marketing
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>>738783065
Things seem more standardized because every monster does something, every monster is an effect monster now, and every effect monster interacts with another effect monster of its same name group or type.

Versus before where normals who had nothing to do with each other could work around a field spell or equip spells to gain advantage. Also the effect monsters were weak as a trade off for an effect.
>>
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>>738773901
>>
>>738806368
not necessarily. at least at my school we followed the rules in the show's current season. so when the yugi and kaiba decks were released, we generally ignored tribute summons cus duelist kingdom didn't have that.
when battle city started airing, everyone started doing tribute summons for 5+ star monsters
>>
>>738778430
>Take a bunch of old emulated GBA games and lump them together for sale
>Half of them don't have cards from anything more recent than Pharaoh's Servant
>Price: $40
what the actual fuck were they thinking
>>
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Oh no!
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>>738811113
Not my problem.
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>>738811113
>Give your opponent a powerful monster
>You take a fuckton of damage
Is this one of those things where an absolutely fucking trash card gets used in some obscure combo?
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>>738811463
>>
>>738811463
Lava Golem is a really nice way of clearing the field from annoying monsters, "Oh you took the entire turn special summoning monsters from the deck, your graveyard and hand? well lemme make your turn irrelevant by sending your monster to the graveyard" also having something on hand life battle fader it's a must have on that case
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>>738799990
and none of them are supported by konami
> but.. but
No, they killed the support for old formats with pre-errata cards, saying there will be a new system for them with post errata and current master rule
Everyone said this is the most braindead retarded shit ever, so they decided to do neither.

Also they aren't doing draft packs anymore.
Genesys is the only alt format right now
>but the traditional format-
Not a real format, just a shitty gimmick for youtubers to do it once every 4-5 years.
>>
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>>738805302
You forgot to mention that they had like 1 tiny booth in this gigantic place for selling the premium packs, which didn't have the final piece of Exodia guaranteed, and also because of the crowd the shut it down after like 2 hours because they were overwhelmed.
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>>738811113
this is improperly worded and would deal the damage to your opponent
>>
I love Blue-Eyes so much
>>
Yugioh is so fucking dead these threads don't even reach 100 posts no more
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>>738815094
Disingenuous nigger, it's because there's a jeet mod who hates the franchise and nukes every thread with yugioh as the subject. Either he's ok with them if they don't have it, or his IQ is so low that he can only purge them if he can find them by typing out the name.
>>
>>738815094
A bit off-topic from old Yugioh, but I blame modern deck building. Nobody is ready to accept the fact, but handtraps especially lingering ones that forces your opponent to skip a turn is killing the game. Everything now is just a handtrap mini-game. Modern metafags will never admit this, but lingering handtraps just makes it super easy for turn 2 player to OTK. Making new handtraps that can only be used by turn 2 player won't work, because that'll just create a new problem of everyone wanting to go second to skip their opponent's turn and OTK them.
>"hurr just play through it"
Most decks cannot play through droll or shifter. Letting your opponent draw cards off of Fuwa or any other Mulcharmy is a death sentence in a game where a single card could build an entire board without a Normal Summon. And then you have Konami's attempted solution, turn 0 decks like K9, Dracotail, or Killer Tune. Which just makes non-meta decks when worse that they have to deal with handtraps and turn 0 plays. I wouldn't even mind turn 0 effects, but when paired with handtraps it just becomes extremely frustrating.
>"just play genesys"
Not until they add Links and Pends. Excluding them is retarded and don't excuse it with
>"they're just too strong"
When you can easily gut the problematic Links by pointing them properly high. For an example, you can point both IP and SP at 35 each. No meta deck will be able to run those cards and the weaker decks will have to debate if it's even worth running when it eats up more than half their points.

I think modern Yugioh is great and pretty fun. There's lots of interesting modern archetypes that aren't meta and old archetypes occasionally getting support is nice. When you don't get games that are determined by who can win the handtrap minigame, build a negate spam board, or stun your opponent from playing, the game is extremely fun and engaging.
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>>738815094
>>738817082
Fuck! I got super sidetracked with my rant. Anyway the threads are usually dead now because people are just so sick of the modern format.
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>>738784046
the real issue is that the stat balancing is wack, summoned skull had 800 less DEF as a "drawback" but it never mattered if you just never put it in defense
>>
>>738817082
I think handtraps like droll are a necessary evil.
Yeah, sure it IS retarded that I can kill my opponent's entire turn with a handtrap or two, however if I didn't have those handtraps then my opponent would set up an omninegate board that will revive itself and OTK me on turn 3 if I can't OTK them on turn 2.
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>Pecked by a bird.
>Draw step stolen
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>>738817082
Everyone who plays ygo agrees lingering effects are absolute cancer, from Misc to droll to dimension shifter.
Mulcharmys are excused because most of them can be chosen to be circumvented by decent decks

The problem with ygo isnt neccesairly power creep but power disparity.
There are decks with entire waves of support that are completely shit against decks that only got 2 cards post launch because their main set were that insane in comparison.
>>
>>738817082
The handtrap situation is like this: the game has always been broken anyways so even if you remove them nothing will "improve" in the fashion than most people expect the game to evolve. Real yugioh has always been the most broken and expensive shit backed by some of the strongest and nastiest "you can't play yugioh" cards in all the past formats.
>>
Where Y'ALL at?
>>
>>738773901
You guys shill a ton of these old ygo games but I've seen Japs call some of those old GBa games kusoge
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>>738817924
That's true, but way less evil especially now when meta decks can play on turn 0. You handtrap them and if they do stop, they'll just play on your turn as if nothing really happened. Handtraps are really just gatekeeping every non-meta deck rather than giving them at least some fighting chance.
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Is it normal for the best entries in a card game series to be the ones where they completely ignore the actual rules
>>
So... what are you playing on the dice rally, dicks?
>>
>>738824845
Heckinhandserinos loaner
>>
>>738773901
>>738784640
I hated both of these shovelware as a kid. Had nothing to do with Yugioh
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>>738824845
whiteforest so I can meet the stupid extra dice requirements and set a board of negates
>>
Why do nugioh tards love to convince themselves that nobody else played yugioh?
>>
>>738825026
It looks bad to admit your game has lost 99% of its players and fans because of how bad it is.
>>
I really wish there were more games like this. Grid based, terrain-focused turn based strategy mixed with trading card game elements just works so well
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>>738773901
they actually cared back then
nowdays they just phone it in with lame ass garbage like MD and DL
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>>738825775
now that you mentioned it, Yggdra Union-likes not being a thing is something I cry about in my sleep every day. Oh well.
>>
>>738782639
Ooooh is that why the cards looked like that in the anime? Neat, I was always confused by that
>>
I need to watch the entirety of the duel monsters anime series one of these days
>>
Despite my playing Master Duel for nearly 3 years now as a way to procrastinate, I was still able to finish my master's thesis.
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>is a red-eyes in you-re path
>>
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Maybe I am just being fooled by a small handful of retards online now, but why is not giving a fuck about anything past XYZ considered a "boomer" thing now?
Boomers for this game to my knowledge have always been retarded Millennials in their mid-late 30s who think anything released after Starter Deck Yugi is too hard and finds summoning Beaver Warrior in attack mode and ending their turn is fun. Not cards from 2008-2013.
>>
>>738827909
This sure is a chick.
>>
>>738828052
Anon, Xyz came out 15 years ago. We just have to accept that our tastes are dangerously close to becoming retro.
>>
>>738822550
Most of the old GBA games are indeed kusoge, its just that occasionally they come out with a decent one.
>>
>>738827019
you mean in the 4kids anime? they look like they do because out of japan it was considering advertising to have the same exact card layout in the kids anime.
>>
The first year or so of master duel was great I will admit but modern YGO is just rough.
But I'm also a fag and just bounced when links showed up, got way to annoying
>>
>objectively shitty beater card
>still trounces newer shit when it comes to SOVL

Gaia and Black Luster Soldier may be non-viable but they're just so cool.
>>
>>738828671
>The first year or so of master duel was great
No thanks to nugioh.
It was because the game was full of boomers looking to have fun.

Metaniggers shat things up.
Events that were called "soulful" like N/R turned out to be miserable when they came back around years later and the boomers had already left.
>>
>>738800617
DMG can also be better than both summon skull and dark magician due to her effect. Not sure of current rules, but when I played you could have 3 copies of most cards, so if all 3 dark magicians were in your graveyard when summoning DMG, it'd be 1 tribute for 2900 attack
that's how I'd play at school, try and get the dark magicians to the graveyard asap then get dark magician girl on the field
>>
>>738777659
Shame this card never got the reprint it deserves
>>
>>738773901
this game was the best yugioh game
>>
>>738777091
old Yu-Gi-Oh had so much fucking SOUL and the games were amazing. I miss that whole era
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>>738828903
>yeah bro my 1-of dark magician girl is totally justified, it only needs a minimum of 5 turns of setup assuming optimal conditions (being able to mill the 3 dark magicians i run, then keeping a body on the board for 1 turn, to finally draw AND tribute summon her on turn 5)
trying to summon brick-eyes would be less dumb and time consuming, he gapes pretty much every monster without an equip, hell, he gapes dark magician girl even if she's fully boosted
>b-b-but i'm talking about the hypothetical situation where i managed to successfully tribute summon 3 dark magicians and DIDN'T already lose
lmao
why even cope this hard, just admit you run her because you jerk off to her
>>
>>738828797
The newest BLS is viable so there's that. As for Gaia this might feel like a consolation prize but he has been like one of the strongest battery in Rush duel since printing, had his own deck be meta and so on.
>>
>>738828903
You scenario is correct but that potential stuff never paid off even if all the maximum targets back then were in both GYs (as no one was really playing them). In today's game we just enjoy her artwork being in stuff, like the super omega broken spell Dark Magical Curtain.
>>
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Post cool cards.
>>
Anyone remember like 1-2 years back there were a series of threads on here that hosted games on Dueling Nexus with a pack opening simulator to craft a deck, with everyone starting at LOB and moving to the next pack every thread?
I missed that. That was the last time I had fun with this game. We should do that again.
>>
>>738783065
Optimization and autists are the bane of fun in any game, not just card games.
>>
>>738831005
Those are some huge titties.
>>
>>738823961
Electricity can't be this cute.
>>
Reminder to rope all Labtrannies.
>>
I'll never understand the lab hater. Specially the more time passes and that falls more and more into obscurity
>>
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>>738831743
If anyone organizes something like that again I'm more than glad to play again.
I don't hate the way yugioh plays right now but playing retro formats is really fun every now and then.
>>
>>738832930
handripping and rollback are morally wrong
>>
>>738833469
Then I faced mermail and knew what real handripping was
>>
>>738818086
this show was fucking dogshit, an hour of wasted kids tv

they didn't even win anything at the end, they just got to be his fucking cumslave after going through that impossible obstacle course

fuck that show
>>
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>yfw dian keto turned out to be a hot woman when she was young
I honestly thought that fat ugly bitch was a man.
>>
noo cords

https://www.masterduelmeta.com/articles/news/may-14-2026/VJMP
>>
>>738834865
>all shit
just import bastion's last magnet warrior
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>>738834524
And she was even sexier before that.
>>
>>738835650
Dian Keto? More like holy sexo.
>>
how to play heckinhandos
>>
>Trap Reactor
>green
>Spell Reactor
>red
>>
>>738835868
Just use ibtel to summon gaigas. everything is automatic from there. Keep doing that until you realize how bad this deck is and switch to something else
>>
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>>738773901
DotR hardly sold in Japan but got on the PS2 best seller list in the West. Japs have zero taste.
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>>738783065
You were playing with retarded children and you yourself were a retarded child.
The only good cards back then were draw cards, destruction cards, and whichever vanilla had the biggest stats. Decks didn't become interesting in the TCG at least until we finally got away from vanilla good stuff beat down
>>
>>738784640
Like every early Yugioh vidya it started development before Konami had even figured out the rules to the real game yet.
>>
>>738773901
Doesnt this game do the same thing as the show by having the monsters fully animated and shit? Meanwhile "esports" card game just have jpegs moving around lmao
>>
>>738836635
Every single monster has a 3D model AND battle animations. Meanwhile modern games with possibly 10-20x the budget can't even bother replacing stock sounds or even having basic effects (Legacy of the Duelist being a big offender in this regard).
>>
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>>738778098
The last time they tried to make a yugioh spinoff it got EOS in less than a year. Konami is way too greedy and any attempt of making a ygo game with alternate rules will be too jewish for anyone to enjoy.
>>
>>738778098
Because they are still making bank off Duel Links + Master Duel and are terrified that another Yugioh game would steal players away from their gacha money makers.
>>
>>738773901
It's crazy how different falsebound kingdom is to this. Honestly if any game could sell well today on pc it would be a remastered Falsebound with QoL (e.g. overall faster pace and better battles)
>>
>rush never coming to NA
I just want to get Harpies at the store.
>>
>>738837027
I'd much rather Rush get a standalone online client like Master Duel instead of getting a physical release.
>>
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>heckin handsy gay guys
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>>738837068
I'd be there playing 24/7 if that happens. For real.
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she won
>>
>>738837545
Oh fuck
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>>738837068
Never gonna happen. Rush Duels fate was sealed the moment it came to Duel Links.
>Rush Duel does well in Duel Links
>Konami: guess we don't need to make a standalone game for Rush!
>Rush Duel does poorly in Duel Links
>Konami: welp looks like nobody cards about Rush! No point making a Rush game!
>>
>>738773901
Is this game that good?
I'm a FM enjoyer but I never got around to play DotR.
>>
>unaffected by card effects that declare it
>>
>>738837735
Its very good and very charming in music and aesthetics but definitely shows it's age. There's also a lot of ways to break the game with certain strategies but that's all a part of the fun. Definitely a game to play once as both sides and then put it down.
>>
man new event sucks
>>
Which is your favorite track from the game?
>>
>>738822550
they were perfectly serviceable for the time and if you played them as kids you got used to some of the bs, which makes bearing through it as adults that much easier.
>>
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Bat creatures are very underrated.
>transforming vampires
Different than
>bat creature disguised as a human(oid)
>>
>>738773901
The ps1 era of licensed games had absolutely no business being as good as it was.
>>
>>738837331
heckinhanderinos gay gordos
>>
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>called heckinhands armpit
>zero armpits shown
>>
>used to be a new summoning mechanic every 3 years
>9 years since links
I think one of the issues is that instead of having any new design space to tinker with, every new deck just pushes some busted fusion, synchro, xyz, or link strategy more power crept than ever before and that's it. All of the new ideas have gone to things like rush duels or master duel formats instead of anything to do with the main game.
>>
Dice Rally is one of the only good events
>>
>>738841790
I just wish the bonus cards rolled were a bit more powerful and less of a "hey you can use this as link material"
>>
>>738841692
There hasn't been a new anime to shill a new mechanic with. They keep making Rush garbage.
>>
>>738841889
I feel like you're getting the chicken and the egg wrong. That's another symptom of this issue, not the cause.
>>
>>738838510
this PS2
>>
>>738841692
They kinda ruined any future summoning mechanic by making Links. They are as generic as possible so any new mechanic will always be worse.
>>
>>738841692
given what konami's done with fusion and ritual lately, they could have just relaunched both as new gimmicks for a DM reboot
>>
>>738838202
https://www.youtube.com/watch?v=GSNkEtfyVIM
Lot of nostalgia hearing this theme on the forest field when Tear did their shit, or summoning Chaos Ruler
>>
>>738841692
I don't think theres any design space left to explore for summoning monsters.
How do you get more generic than Links? Just SS from the deck for free? ED handtraps?
>>
>>738842181
>shill yugi and kaiba on everything
>have yet to do a DM reboot
It's baffling. It must be another dumb rule set by Takahashi to not bring back the original DM series.
>>
>>738842306
Japan probably wouldn't take kindly to it seeing as Takahashi is dead.
Personally I think they should revisit GX or 5Ds and leave DM alone.
>>
>>738811463
If you can combo it with a card that blocks effect damage you can clear your opponent's entire board.
Some cards also proc when you take damage or in decks like PUNK or Dinomorphia having low LP is good
>>
>>738842459
>Personally I think they should revisit GX or 5Ds and leave DM alone
Every anime aside from DM bombed so hard that they don't want to reboot them.
>>
>>738811785
This wouldn't be able be able to activate and even if it could
>trap
>>
>>738784046
>in the anime he can instakill in battle any monster with more than 2k or 3k attack
>try it in game
>it does nothing
The dissapointment of the week, jesus what a piece of shit.
>>
>>738836805
It failed for many reasons. It had very greedy micro-transactions (LITERALLY P2W in the highest form), ran like shit (graphics too good at the time), had no PC version, could only run on newer funs to begin with (you had the new firmware or you couldn't start the app), and released around the same time as Master Duel.

It was doomed to fail. It already had to battle against Duel Links, but Master Duel sealed its fate. The advertisement was shit too. I didn't even know the game existed until months before it was gone. At that time, my phone at the time couldn't run the app, despite Duel Links not having a firmware requirement.
>>
>>738838398
>bat creature disguised as a human(oid)
But that isn't what that is. Mu Rcielago is a transformed human (dead).
>>
>was supposed to be a range of all kinds of different games like board games
>Gets stuck as a card game forever and ever and ever
>>
>>738784640
I enjoyed this game much more
>>
>>738778098
Konomi is both evil and retarded.
>>
>>738845060
>The advertisement was shit too. I didn't even know the game existed until months before it was gone
You need to try out TGS VR/Virtual every year (flatscreen is supported). Cross Duel had a pretty large section in 2022 and it looked cool as fuck. Actually had me interested in the game until I discovered the monetisation system sucked balls.
https://youtu.be/bU3X7e-X7mY?t=4971 (1:22:51 if the timecode doesn't work)
>>
>>738816942
GIWTWM
>>
>>738782639
>Even the japanese card layout was gigakino.
it was but it was never gonna last with trying to squeeze in effect text into that tiny little box. i have some old japanese cards, ones from like 1999-2000 and even then they were already struggling with literally microscopic furigana text that i imagine even japanese kids wouldve struggled with
>>
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>>738773901
it kinda pisses me off how sovful this game is compared to how shit it is to play
>>
>>738847408
What was the point of all those pseudo-vanilla Fusion and Ritual monsters with less than 3000 atk? Nobody sane was playing them.
>>
>>738847701
in early yugioh special summoning was at a premium so even if a ritual or fusion sucked at least it was another way to get something on the board aside from normal summon.

A lot of the cards have just literally never been worth playing, ever, though.
>>
>>738837545
she was asking for it officer just look at this card art
>>
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>>738847408
An unfortunate side effect of mechanical bloat. The "game" (meaning, in-universe) was never conceived to be anything else beyond a means for roleplaying, dramatic manga tension and it shows. You can't properly make a game where every creature has six "secret effects" that twist and turn the narrative without the absolute mess that is current yugioh happening.
To be fair the manga cards didn't even have a text box most of the time either.
>>
>>738831743
I remember nearly a decade ago people were doing a similar thing on YGOpro. A lot more freeform, therefore it became a mess, but it was cool.
The idea was you got random cards until you reached 40, opened a room and dueled someone. You both took screenshots of your decks, and whoever won got a card from the loser chosen by the winner, Battle City style.
Eventually, a Shadow Realm/Orichalcos rule got added. I forget how it was implemented beyond just playing the Seal, and whoever lost had to reset their deck.
Pretty cool, shame it imploded because of cheating and drama. Current versions of EDOpro don't even have anime Orichalcos, so it wouldn't be as cool if somebody did land it.
>>
>>738773901
I remember using stall tactics to summon ultimate moth before clearing every stage
Fucking kino music too
>>
>>738850039
I wonder what takahashi had in mind with the time wizard foreshadowing stuff, I guess he just forgot about it and never went on with it
>>
Did anyone ever play Falsebound Kingdom? Was it good?
>>
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>>738850510
I think it was something like Jono using time wizard + baby dragon to make the thousand dragon against Mai. Then against the dino nigger he loses the baby dragon but still uses the time wizard to turn red eyes into a fossile. So that's "another one of its secret powers".
>>
>>738852185
na, those are the combo he knows that yugi told him about but characters keep hinting there's something else that's supposedly super powerful, even during battle city, it's mentioned how time wizard is an insanely rare and powerful card that Junoichi doesn't know how to use but it never goes anywhere, the anime even skips all that stuff and make red eyes be his most valuable card instead
>>
ENTER
https://www.youtube.com/watch?v=TySZYtLyPOU
>>
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what's your favorite yu-gi-oh videogame?
>>
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>>738852540
Yugi never tells him how to use time wizard besides aging baby dragon. Especially in the chapters against dinosaur nigger where he explicitly wants to not be told how to win.
>>
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>>738852540
>>738852797
followup
>>
>>738852797
well, that's just him gambling on not knowing if the monsters will get stronger or weaker but he's using the same effect as he did before if that makes sense, the secret time wizard effect or combo or whatever was never revealed is what I mean
>>
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>>738773901
I just gave myself chills thinking about the intro video. This game was so awesome.
>>
>>738811113
>win the duel if your opponent ends on 3+ monsters
>>
DotR is the best Yugi game. Though it is way too easy unless you mod it.
>>
>>738852185
Another secret was that it turns Dark Magician into Dark Sage, which is why Yugi had it in his own deck in the first place before giving it to Jonouchi.
>>
>>738855473
You take the damage, not them.
>>
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>>738856630
>>
>>738856630
It's not worded correctly to work like that.
>>
>>738777091
The background made even simple giant bugs looks cool, also they made it easy to look at the monster.
>>
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>face le heckin hands
>huh, i wonder what this archet-
>its another "i look at your hand and extra and rip what i want" cancer deck
can we just stop?



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