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File: Lies_of_p_cover_art.jpg (83 KB, 273x365)
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People say dlc is too hard but aside from arlecchino everything was well balanced
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Do the base game enemies have more naturally flowing attacks like in DS3 or delayed attacks like in ER? Tempted to buy this but really hated ER
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>>738776902
I dunno I think the alligators bite attack hit box is a bit fucked up.
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>>738776902
>still the only good soulslike ever made
How did they do it?
>>
aislop
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I dont like playerattack animations in this game, they feel too long, so I finished it with an umbrella so I can dodge away at any moment
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>>738776902
difficulty is pretty front loaded in the zoo with the first big monkes
especially if you jumped into dlc without having touched the game for 2 years
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>>738778769
Big kangaroo was kicking my ass
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>>738776902
>>738778769
the crocodile in the zoo was harder than the final boss but i don't think it was too hard overall and i am not particularly good at these games.
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pale knight is probably my favorite weapon in any souls game
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>>738776902
What do you mean? The game is super easy, I could never beat Laxasia before but after the patch dropped I finally could.
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if u used the wolong weapon u didnt beat it btw
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>>738776902
arlecchino was difficult but fair for a final boss, one of the best games in recent years
>took me 5 hours to learn thoughbeit
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>>738780084
*input reads your heal*
*does bullshit at the start of the second phase*
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looks like everyone got fucked by the crocodile, same with me
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>>738778425
The enemies are a bunch of puppets and malformed ghouls so their movesets get pretty autistic
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>>738778654
Commitment is a good thing, tho
And there are some very fast weapons and fable arts that let you cancel some of the longer attacks
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>>738782219
croc(k of shit) was the worst boss in the entire game by far. Entirely made up for by ArleKINO being one of the best soulslike bosses ever made.
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>>738782219
I have no idea how people got filtered by that shit just don't lock on, treat it like a shitty mh boss and parry it when you think you're about to die.
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>>738782820
It filters people who are over-reliant on parrying, because parrying his shit will both push you towards a wall where you will get fucked up and give you a worse punish making the fight take longer
The crocodile is essentially them pushing back against "parryslop" accusations
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>>738776902
>aside from arlecchino

Arlecchino's balanced, though. Are games not allowed to have difficult bosses anymore?
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>>738783121
Its an absurd jump in difficulty, only way to beat him solo is to constantly parry which ironically makes him feel like an elden ring boss, you watch his attacks for a long time, then you attack him when he flinches/gets staggered, and then back to parrying and dodging, all other bosses gave organic punish windows and you felt like you were dealing damage even if you were losing. He reminds me the fat clown mini boss, except that guy was much easier to parry
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>>738783121
they were never allowed to have difficult bosses in the first place. Difficulty curve is good, difficulty spikes are bad.
>>
So where's the second game?
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>>738785050
in 3 years since they just started developing it
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I think the game wants you to summon lea for arlecchino
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>>738776902
>>738778492
SHIT that game was so bad, not so bad bad but so bad as a souls-like
wooooooooooooow was it bad, I hate it
disliked it even
no, I will not tell you why.. I just want to get those words out of my chest

I HATE HOW I WAS EXITED TO PLAY AN "EXLENT" SOULS-LIKE JUST TO BE FOOLED
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>>738787651
They put too much effort into it for people to ego solo him, missed out on a narrative climax
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>>738788394
Check out wuchang, felt more like dark souls 1
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>>738776902
The zombies on the first level were way too strong when you're playing a fully armored P, and the alligator at the end was too much of an unfun annoyance to want to learn how to beat.



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