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What went wrong?
>>
>>738791429
nothing
>>
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>>738791429
I dont know. I havent played it. You can buy me the game so i will answer your question soon though.
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>>738791429
>What went wrong?
adding gay shit.
>>
The cooldown on skills. Takes to long and kinda makes the gameplay fumble
>>
>>738791694
Got banned across half the world for this one scene
>>
>>738791429
Like the fact their best devs are all busy working on FF7 Remake.
>Quest design feels very A-to-B
>Combat design not as fun as FF7
>World design is good, but doesn't feel as memorable compared to FF7
The audio is one of the best things about FF16 they absolutely nailed that.

In general though, I don't look at FF16 being an improvement on 15.
>>
>>738791429
Doesn't feel like Final Fantasy, gameplay wise or visually. Gameplay devolves into Button mashing the one and only combo in the game and using 4 skills on cooldown and even then those are just one button press
One of the weaker OSTs in Final Fantasy outside of some outliers
Overall it's still a good game though, for sure
I really don't see how it didn't pick up with the mainstream gamers though, the explosive boss fights and especially Kaiju battles have great presentation and seem like a casual gamer's wet dream
I think they just didn't advertise it enough to that audience
>>
>>738791429
Crazy how the FF series gets worse with every new game yet people keep giving them money
>>
It doesn't appeal to FF fans due to being action focused, doesn't appeal to the mainstream for not being action focused enough. They really should have added more weapon types, like how DMC or GoW have different weapons if they wanted to go that route but they didn't commit to it, now nobody is happy
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>>738792098
10 truly killed the series, by being popular and promoting linear coridors and zero exploration or party gameplay
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>>738792389
>zero exploration or party gameplay
I get the exploration part but no party gameplay? Are you for real? 10 has THE most party gameplay out of any FF by virtue of allowing you to swap mid-battle with no drawbacks. Hell, you have to swap to deal with different enemy types like Wakka for flying or Auron for armored
>>
>mainline FF
>control only one guy
Did they run out of money or something? What happened to the multiple niggas joining together on an adventure to save the world.
>>
>>738792607
10
>>
>>738792607
>>control only one guy
They could have gotten away with it if there was potential for creating different builds that play differently, like Stranger of Paradise
>>
what's with the hateboner for 10 ITT lol
>>
>>738792689
Eh....still not FF. Make a spinoff or something. Honestly SE should just bite the bullet and do a pokemon: mainline FFs are low budget, look like a PS2 game, no voice acting. Because this AAA video game business model isn't sustainable anymore. One FF every 5 years isn't worth the high risk and low reward.
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>>738792389
But 9 was like that and you guys fucking love that way more than shitty FF8 amirite?
>>
>>738792983
>9
>linear
>no exploration
>no party
...what the fuck
>>
>>738791712
Cooldowns are so gay and belong only in hero shooters and MMOs. Not figuring out a way to no have cooldowns in a single player game is fucking lazy.
>>
>>738793054
Hell they could have made skills use MP as a resource with others on a quick use like potions
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>>738793046
It has less towns and places, one of them gets blown up immediately and it takes too long in the story for all the party members to finally get together and swap around to play with.
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>>738793165
Even more obvious that SE is just run by a bunch of out of touch old farts that don't know how to make a good game.
>>
>>738793054
I don't like cooldowns either, but they were less annoying here than in most games. Next time they should just go with the style meter and have moves cost MP that refills based on your style while attacking.
>>
>>738793263
This falls more on Yoshi P being stuck in 14 hell to keep the rest of SE afloat.
>>
>>738791429
Just two things: expecting the playerbase to actually want to play and enjoy a videogame by using the combat mechanics and depth as intended for any of its quests, and at the same time being terrified of committing to what it was actually going for as an action game by skipping out on how many moves you can equip, tying them all to bland cooldowns and putting a bunch of shortcuts to make the game play itself with little demands from the player, caring so much about making it "approachable" they forgot to actually open the door and be inviting at all. Which is more necessary now than ever because again people don't play videogames to actually play them.
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>>738793165
And the skills should be used occasionally to deal with specific scenarios but that's just Kingdom Hearts
There is literally no reason for FF to be an action game when SE already has a franchise for that, AND an FF spinoff
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>>738793626
>There is literally no reason for FF to be an action game
They just had no money to make a "proper" FF with actual party members so they just made DMC and called it FF to maximize profits.......MEANWHILE
>>
>>738791429
The slow burn and wooden presentation and direction in side quests and interludes kinda took the wind out the sails. The discrepancy between the turbo action gods clashing highlights and the the wet fart segments in between were really jarring.
Gameplay only half committing to the action which felt like suits meddling too much in shit they understand nothing about.
Quest design being pretty boring.

Overall I did enjoy my time but the variation of engagement levels was really big. The highlights are 11/10 but the segments between them can be anything from 2/10 to 8/10 and I felt like the narrative just suddenly exploded when shit went down instead of being a dramatic curve. I'd say this is the root of most of its problems aside from gameplay concerns.
Thought it was much better than Rebirth though, that one was just flat out insulting to suffer through.
>>
>>738791429
I liked it
I usually dont enjoy FF games
>>
Planning buy rebirth on switch 2 to play during vacation
Make me change my mind before I'll do that
>>
>>738794012
Holy shit they made an FF female that doesn't have twig arms.
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>>738793626
I was using specific skills at specific times. Sometimes they've very explicit about it like one of them counters projectiles, so you want it against guys spamming projectiles. More subtle ones are like a bunch of Odin katana attacks against enemies that can't attack while being hit because I want to get a big Zantestuken finish.
>>
>>738794054
Do you enjoy 20 hours of cutscenes?
Do you enjoy having your eyes glued to the HP bars instead of the cool action since party members can't heal themselves without auto cure or switching to them?
>>
>>738794065
I like the woman in 16
>>
>>738791429

I have this game on physical disc for my PS5. I mainly play on my Xbox Series X All Digital (white) though.

Should I get this game plus the DLC for my Xbox?
>>
>>738793054
Adding cooldowns itself isn't particularly a matter of being lazy, but it creates a very specific dynamic and incentive to approach combat that despite being so commonly used is so easy to fuck up and implement in a boring, thought terminating manner. The cooldowns not being affected by anything, having everything on its own cooldown whether it's a basic utility move or screen clearing cinematic super and only being able to pick 6 fuckin moves between 3 fuckin Eikons was the trifecta that cripples the system. What's there is still remarkable, but it takes literally a minute to see how it could have so obviously been better in so many different ways. Ironically, Kingdom Hearts fucked this up in the exact same way.
>>
"What went right?" is the more pointed question.
Who wants action rpg DMC slop instead of actual final fantasy games? Who the fuck is the actual audience for this shit?
>>
>>738794221
There's a question of whether you'll like it at all. I had tons of fun with it and wanted to play more after it finished, but there were still a lot of things that annoyed me. You should play the game first and decide if it's fun enough to buy a second copy.
>>
The least ambitious Final Fantasy...
>>
>>738794303
Since the PS2 days some retard at SE believed that FF needed to evolve and not be turnbased shit anymore because that is "unattractive" when it comes to making a AAA game. And here we are, nobody gives a fuck about FF anymore.
>>
>>738794303
It didn't play like DMC at all, it plays closer to FF14 with MMO cooldowns. The DMC combat is how you do your auto attack damage to keep things engaging while you wait for cooldowns to come up.

FF16 has more in common with Xenoblade than DMC.
>>
>>738791429
Chaos wasn't killed.
>>
Gotta be a sperg to think this game failed because of the combat. Even button mashing is sufficient to sell if your story, world, music, and characters are interesting.

The aesthetic of the game is generic and ugly, the characters are mostly forgettable designs, and if you were interested in this kind of art style you could just play ff14 and get a much better plot.
>>
>>738791429
Somehow less of an RPG than the action spin-off that was Stranger of Paradise. Hell, I'd dare say it's less of an RPG than fucking Devil May Cry 5 because at least in it you play a party of characters while FFXVI's demo tries to make you think you'll play multiple characters in the course of the game with the Joshua part, something that never happens again.
>>
>>738795445
The cooldown abilities include launchers, an air to ground slam, an animation cancel and summoning a weapon to fire projectiles during another animation. You can do wacky DMC combat while spending cooldowns.
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>>738795725
Fair enough, you can chain your cooldowns to do some pretty sick combos.
>>
It wasn't really a FF game.
Visually it's dull, the gameplay is boring, the soundtrack was mediocre and the story was hit or miss.
It didn't really have an interesting party either, with Cid maybe being the exception.

I don't care for the VII remakes either, so I guess I'll wait until 2030 for the next installment and hope it's not shit.
>>
>>738791429
>want it to be like GoT
>but also want it to to have all the usual FF goofyness
>want it to be a big, expensive spectacle
>but also want to make it as cheaply as possible
>want it to play like DMC
>but also want it to be accessible and easy
With this many compromises it is simply a game that shouldn't have been made.
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>>738796129
>want it to be like GoT
Funny, but until like last seasons GoT never was about "commoners and slaves are good, nobles are evil"
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>>738796129
It definitely tried to please everybody and ended up pleasing nobody. I was looking for a silly action game about beating the shit out of strong guys, and the game being sad about slavery and having menus for gear and potions disappointed me. Maybe if they went all in on making a depressing RPG about medieval politics, they could've succeeded, but I preferred when they didn't really bother with any of that.
>>
>MMO tier quests
>INTENSE CINEMATIC FIGHTS(CINEMATIC DODGE)
>Blatantly tacked on RPG mechanics, thus making it weird when some dude with a mask in a desert is stronger than a literal god like being
>Unfinished mechanics(pretty sure most of the extra party members like the dog where going to have more utility).
>Most of Clive's moveset is basically lifted from DMC.
Its just a bad game.
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No lalafells.
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>>738791429

>Mature dark and edgy in the GoT sense rather than in the FFT sense
>Action focus that rendered RPG elements negligible
>World of MMORPG tier chore quests

While it´s certainly better than XV by virtue of being less gay and having a proper high fantasy setting it is still not enough to call it good. I´ll acknowledge the art design and summon battles at the very least but i can´t just see it as a FF.
>>
>>738798467
>rather than in the FFT sense
>CHURCH and NOBLES are SUPER EVIL and only slave without land or title like Ramz... I mean Clive can stop Ultima
Sounds like the same shit
>>
>>738791429
it's a solid God of Thrones game, but it isn't really Final Fantasy
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>>738793824
This is completely silly. The decision to do action combat had nothing to do with funds, aside from the misguided hope that it would appeal to a broader audience and make them more money. It would be faster, cheaper and easier to develop turn based combat. The challenge is making it fun and interesting, but that isn't a question of investment.
>>
>>738791712
>>738793054
>>738793165
>>738793513
>>738793263
It has cooldowns because they literally just copied FF14s combat which has the GCD. Yoshi P and his shit team can't make a normal game without it feel like an MMO
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Trash game will forever stay trash
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Barry was right
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>>738800992
Weird how the game doesn't have a global cooldown at all. That's something easily seen by playing it.
>>
People would have stomached its other flaws if the writing and story/characters were fun. But it's literally the Clive show, and practically every other character is wasted and given almost no time to develop or shine.
>>
>>738791429
Bad combat.
Bad quests.
Boring story.
Bad artstyles and character designs.
>>
>>738791429
>What went wrong?
The same exact thing that keeps going wrong from the moment Square fused with Enix:
Releasing incomplete games.
>>
>>738791429
Yoshi-P. The no RPG mandate is the source of everything wrong with the game.

The actual soul of the game is actually pure Final Fantasy, so it's especially frustrating. I wish I could take FF7R's mechanics and fuse them into 16's world and story, then you'd have your proper modern FF.
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>here's your game director
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>>738807124
Not really
You can play 15, and instantly recognize that you are playing final fantasy game, even with action gameplay
16 has no final fantasy in it
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>>738791429
Where do I even start...:
>The most drab and generic aesthetics since the original FF4
>No explorable overworld
>No playable airship
>Most iconic cities are either mere battlefield or entirely unaccessible (FFXV all over again)
>No playable party
>No elemental weaknesses
>No status ailments
>No minigames
>Shitloads of boring hunt/fetch quests to make up for the lack of interesting content
>Took a whopping EIGHT motherfucking years to be shat out
>STILL needed paid DLCs
>>
>>738809082
Rebirth has everything 16 doesn't yet /v/ still hates it.
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>>738809252
The only reason you could argue 16 is hated less is because people already forgot it existed. It's not a memorable game and people don't care about it enough to sperg out. It's a game so bad it doesn't even have dedicated haters anymore. Nobody would argue in good faith it was better than 7R.
>>
>>738791429
nothing? it was fun and super cinematic. i stopped before the last act of the game because i didn't want it to be over and still need to go back and finish it.
>>
they catered to the modern audience, but that audience never came
>>
13, 15 or 16

what is the worse mainline FF game? its hard to tell
>>
>>738810421
15, no contest. The others at least feel complete.
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>>738810421
14.
>>
>>738791429
Too fucking easy.

Side content was actually unironically no exaggeration I’M DEAD SERIOUS a waste of time.

Spectacle and story peaked at Bahamut but gameplay peaked at Titan
>>
You people are still doing this, huh
>>
>>738810421
Literally neither of those, 2 then 8 are the two worst ones
>>
>>738810421
Well, 13 and 16 have combat systems that have intent behind them. I don't care that you don't like them. The combat is actually designed. XV's combat system is nonsensical.
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>>738810421
13 (as in 13-1) sucks to play the most. 15 can hide behind what it could've been, 16 can't. 15 also has better girls than 13 and 16. It's a tossup between 13 and 16, I'll go with 13.
>>
With XVI being a flop and the Remakes underperforming, along with all the recent successes of turn based games. Do you think Square will finally do another turn based main-line game? Or have they gone so far down the retard rabbit hole there is no escape?
>>
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>>738791429
I'm almost at Odin (i think) and so far it's been a decent game, doesn't really feel like Final Fantasy though
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>>738791916
You forgot
>once again so loaded with esoteric lore and backstory it requires a literal in game encyclopedia to just know what characters are talking about like XII and XIII
It's never good for a game to be so poor in its presentation and so up its own ass with its own made up words that players keep finding out what and who they thought was being referenced was something else entirely.
>>
>>738809082
Wait, do people actually like all the garbage mini-games in FF?
>>
>>738791429
yoship writing and shit gameplay
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>>738793824
Expedition 33 is pretentious western shadow hearts, not FF
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>>738811000
People like when games have variety and content yea
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>>738791429
It had a game director who's only previous success was built on someone else's work.
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>>738810421
I've been playing FF for more than 25 years now, out of the mainline games, the only one I really couldn't get into was FF15 even after trying it in 3 separate occasions, I just couldn't get into the gameplay and I played the rest of the mainline games outside of FF11 and FF16 since my PC can't run it
>>
>>738811264
>managed to turn a complete nuclear fuck up into an endless gold mine
I dunno sounds based to me
>>
>>738791429
Square Enix never knew how to evolve the series, and since FFX, they struggle to do so without making it play like dogshit and/or have a dogshit story
>>
>>738811397
>Endless gold mine
If it was endless, they wouldn't have had to break glass after Yawntrail
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>>738810421
For all it's faults, the story and setting of XV actually made me play it for way longer than I thought I would. The whole "bros going on a road trip adventure" aspect was pretty fun.

The gameplay was trash however, everything was so god damn fucking slow. Every action takes 3 months to complete. It drove me fucking insane. Makes RDR2 feel like Quake by comparison. If I wasn't unemployed at the time I would have given up right away. Still can't believe I played like 36 hours of that thing.



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