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You're given 1 billion dollars in funding to create "The perfect videogame". What would be the perfect videogame?
>>
A new guilty gear game but its a sequel to overture.
>>
I launder the money and disappear.

Fuck you.
>>
>>738805395
the game is me having sex with lot of hot escorts on my yacht
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>>738805395
I'd like a game with tons of choices. You can be the farmboy who saves the world. Or a merchant who uses math and cunning to economically take over the world and hire and equip an army to defeat the big bad evil. Or maybe you wanna be a fisherman with a cottage and a wife. Or a politician. Or a mage delving deep into horrific knowledge and travelling the planes. Or a necromancer who becomes the big bad evil. Or maybe you become a god and it turns into Black & White.
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>>738805815
Escorts are how you get STDs, anon.
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>>738805815
based

For me, it's an immersive sim set in a high-income suburb. $1 billion wouldn't be enough.
>>
virt-a-mate but real
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>>738805395
A football/football manager game, with a simulation game play and lot of possibilities of customisation for the fans
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>>738805395
I need 80k to make my debut of a resident evil classic clone. Retro game with qol. I'll return the rest of the bln.
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>>738805737
Send us at least a couple of games for the 1 bln usd ffs
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>>738805395
I need 2 billion dollars
>>
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A first person shooter with living guns as your companions.
You use of them and relationship through dialogue and other choices affect how they work and develop.
One ending will have a 6 cylinder revolver fire 7 times if you max out your relationship, it will dumbfound the genius villain into eating the shot after mocking you for missing "all 6"
Russian roulette will be an important mechanic
In your dreams you lucid dream your weapon-fus into a creature or design of your choice
>>
Sonic Adventure 3
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>>738805395
RPG with a Sanity mechanic akin to Eternal Darkness.
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>>738805395

I would try to bring back World of Darkness online
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>>738805395
A space sim sandbox set in our solar system. Huge in scope, with professional vetted sci-fi writers to write multiple in depth novel length stories for the player to discover and explore. The game would primarily be an FPS and a hard-core space ship sim. Fast travel would be achieved via FTL gate travel ala Cowboy Bebop. No aliens, just a gigantic realistically modeled solar system to explore and exploit with tons of side quests and an epic overarching storyline, but no "you are the chosen one" bullshit.
>>
>>738805395
WarCraft IV instead of WoW.
StarCraft III that retcons II and brings back the old feel from the 1st game and Brood War.
>>
everquest autism level mmo but with good graphics and real time travel routes between factions, including sail ships and naval combat against sea monsters
not that expensive but 2nd would be basically The Forest without monsters. shipwrecked simulator where you got a small island where you have to survive for 10 years and build up a base from scratch
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>>738805395
99m for
>port MW1 and MW2 multiplayer to a single game where you can queue for either engine,
>ongoing community rebalance support,
>modding support,
>allow private servers,
>do a light touch graphics update,
>release the level editor and
>Add a "Cod anthology mode" to include all single player, nazi zombie and spec ops modes in one single title, appropriate engine for each of them
1m to
>hire a trained judo master to choke out anyone on the management team who dares suggest we put microtransactions in

spend the other 900m on whores and whiskey.
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>>738805395
>fantasy open world
>Zelda dungeons
>Oblivion NPC AI
>Smash Melee combat
>interesting movement options
>environmental physics
>gaussian random loot table plus hand placed uniques

Basically, BOTW plus Oblivion with OoT dungeons and Smash Melee combat and a loot system that rewards exploration



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