is this a good game for roleplaying?
>>738843972You need to lower the difficulty (too wargame wankery otherwise) but yes. Tons of customization options when creating realms and rulers.
>>738843972Is this game worth it if I'm not really into turn based or 4x? The style looks great.
>>738845019Given that’s it’s a turn based 4X game, obviously not.
>>738845019
Is this game worth it if I liked civ 5 and didn't really play any other 4x?
>>738843972It's fantasy Stellaris, with the same publisher of Stellaris no less. So it's got a fuck ton of DLC, a solid base, but jesus the multiplayer is buggy as fuck and will desync often while also having some of the worst balance possible. Which I think is possibly intentional because half the shit is fine with singleplayer, but that breaks down when everyone starts using very similar builds to abuse the auto-battle AI to the fullest.
>>738846129Age of Wonders uses an overworld for the general gameplay and a underworld for it's battles. You can auto-resolve most battles, but AI can easily lose you units so you might want to play them out.Other than that Age of Wonders can be construed as pretty similar to civilization (having never played it).It is a paradox game thoughever, so lots of DLC for outrageous prices.
>>738846583That sounds annoying if combat is anywhere near as common as in civ, doesn't sound like it's for me.
>>738846846Given Age of Wonders is one part wargame and one part 4X game, combat is a very important part of the gameplay. Most games will be resolved through conquest long before you manage to get a magic or expansion victory, and quite frankly I don't know how many people even play with the seal victory active at all.
>>738846846It can get a little annoying, but you can auto-resolve most, if not all, battles. It gives you the results and you can then determine if you're okay with the outcome, otherwise you can retry it with you actually playing it out.
>>738845063>>738845143only played civ 5 and 7 or whatever a bit. i don't know if I like 4x or just not really into civ. the theme of age of wonders 4 looks really nice if 4x is fun
>>738846583man this looks fucking messy, where went the clean beauty of AoW2
>>738843972I had no idea what I was getting into and dont usually play 4X games but this one was very cool. When I figured out you can just group up several heroes and have them traverse the map as a cohesive fighting unit it just clicked. Way too many DLC shit which is expected by paracuck but just pirate it or maybe the steamapi.dll thing works on this
>>738843972Roleplay as what? You can create your own civs in many different ways like honorable toad knights with water magic or skaven pirates or tiger demons that use blood sacrifice to summon demons or a civ that runs over everyone with cars.you pick a race then you customize it to set a direction for what kind of units and your upgrade paths you want. you pick their politics which influence how other civs react to you. some love warlike civs, some love when you delete city states, some will only ally with you if you're a good guy and so on. then you pick a starter spell book and at regular intervals during the match you pick a new spell book and they influence what units you can recruit, what buildings you can construct and obviously what spells you can use.
>>738846353It's fantasy Civilization 6, thoughbeit
Last year I was in an accident and had one hand in a cast for over a month so I tried a bunch of turn based games I could play with one hand.I did like 5 games of this, trying to do something different every time. It's pretty good, the best part for me was turning your race into overpowered monstrosities with various enchantments.It's a paradox game and has gorillion dlc so you should obviously pirate it.
Ssethtzeentach shilling HOMM and AoW has had devastating consequences on /v/
>>738850824he shilled aow? when?
>>738850925Three years ago
>>738850925Not sure what anon thinks he's doing here, but AoW 1 is very old and very different from the more well-known AoW3 and AoW4.https://www.youtube.com/watch?v=1UiJQ3PNEaM
>>738851000>It was AOW4 so it doesn't count Dipshit
>>738843972I bought this yesterday (when it was 50% off) without doing too much research into it. I've never played the previous AoW games before, but some real-time and turn-based strategy.My first impression was that this game looks overall interesting. But you get hit with a MASSIVE amount of info right from the start: So many buttons, ressources, options, stats, traits, level trees, etc. etc. to keep track of. I was mostly just fucking around so far with understanding maybe half of it all lol.
>>738851280just take it easy. half the fun from these type games comes from learning them
>>738851118Yes anon, if someone reviews warcraft 1 the STONKS on WoW is gonna skyrocket I'm sure.
>>738851456You are fucking autistic, LMAO
>>738851280It has an in-game wiki for a reason. It gets really silly lategame when enemies have a scrollbar for all their modifiers and enchantments that you need to keep track of in order to make the correct plays.
>>738843972Yeah, it's a great game. The customization is really in depth. It's fun sharing your creations with other people (you can pull your ruler files and send them to others, but it's convoluted how to do on the steam version)
>>738851280start a huge skirmish map with 5+ players, give yourself an ally/choose enemy civs with traits that make them predisposed to like you so that they don't start waging wars on you before turn 10. with that done you can aim for a magic or diplomatic victory condition and feel out the game while your armies go around destroying creeps and taking over notable locations. two or three of these games should be enough for you to keep all the important things in your head
>>738850585It's got too much focus on the combat and your faction leader as a pseudo-rpg to be Civ 6.
>>738847096I fucking hate CIV and I love AoW4 I feel like the actual 4x part is better with more interesting environments and resources to exploit while the combat is also better than watching dudes run into each other on the overworld.>>738846846I literally pick autoresolve every time and only do tactical battle when I don't like the auto resolves results. Even doing the hardest challenge scenarios we're talking 3 to 4 battles max in what's like a 12 hour campaign scenario.like 80% of your magic research goes into units, enhancements, and battle spells... not to mention building up your ruler and champions. It's nice to see it all in action at least once or twice a campaign.
>>738843972the base game is decent enough but outside the story scenarios the roleplay is about as deep as sandboxy shit like Bannerlord.all the million DLCs add a bunch of random events and quests that can happen though such another ruler suddenly getting replaced by a devil or usurper and investigating the plot and what other ruler instigated it, or trying to prevent repeated invasions from another plane.
>>738854694My 2 big issues with AoW4 is that all these tome units is that past T3 you begin to lose any sense of your culture having any real defining aesthetic through line to them. What I mean is that when any faction can use any tome you start to get various units that have conflicting designs that can clash with the base culture units you start with and eventually phase out entirely for tome units only. So you could be playing Reavers who are big on industry, technology, and expansionism and go fully into hippy forest tomes and have a bunch of plant creatures, fae, and other shit that would generally be opposed to the mass destruction of the environment to feed the fires of industry. I get that the whole of AoW4 is customization, but I would still like it if the culture designs expanded to the tome units and not the other way around.
>>738851280The game is way less complex than it looks, it's even strongly color coded between affinities and resources. Most effects and traits are just straight up "make guy stronger/weaker" with different flavor so different things synergize them. Mostly you just slap on a ton of enhancements and shit just works.Green affinity shit gets green damage and green resources from green province improvements, etc. and as you play more you see the each affinity category lean towards certain playstyles...
>>738855037I get what you mean, but like... that's your choice to break out of your affinity roleplay. As far as I have seen in all the scenarios I've done the NPC armies stay pretty firmly in their own wheelhouse so they aren't really the ones breaking your immersion, unless you're hiring champs from other cultures they're still gonna be in your roleplay.I do agree with your sentiment though I feel like maybe Warbreed is the only tome unit above T3 that maybe somewhat resembles your race.
>>738856287Well most T4 and T5 units aren't racial form units. They can still adhere to your faction's theme though. Mage banes for magic cultures, animals for druidic cultures, astras and shrines of smiting for holy cultures, etc.
>>738843972As an enjoyer of wizards and rabbits I enjoy that I can make a culture entirely made of wizard rabbits.
>age of wonders 4 looks interesting>i've played a bunch of civ5 and es2>i always play passively, just building my town and researching >never cared for battles or destroying other civs>that also means i have never completed a matchshould i even bother with aow4?that new homm game might be better, force me to battle
I'm so sad they nerfed ritualist brosI just want to heal and buff
>>738858881these games are about powerful wizards duking it out, it will involve warfare in some for or anotherin aow4 you can win through defending magical nodes, it's kind of similar to culture victory in civ I guessbut why not embrase the wargame?
It's pretty great, but unfortunately affected by Paradox DLC policy (though nowhere near as bad as their flagships). What's listed on Steam as "collector's bundle" has all the good stuff, so just pirate that one.For customization and roleplay it's stellar. Want orc barbarians led by a dark elf mommy wizard? Go ahead. Warmongering swarm of rats with matchlocks? Be my guest. Frog samurai nation? I just started a game with those right now.Main gripe is slow-ish combat that's fun at first but you'll get tired of it due to the sheer volume of it, and autoresolve is like a special needs child.
I enjoy
>>738859385>why not embrase the wargame?Not him, because it usually sucksI hate doing it in Civ V(VP) because it quickly becomes a slog with 30 units chipping away at the enemy 30 units + the constant anti-barbarian patrols you need to have going around your bordersI hate doing it in ES2 because I admit, it filters me. It goes okay in early game but as soon as midgame starts and fleets have 15 ships I go fight against the AI fleet with mine and it just dies without inflicting any losses on the enemy and I never have a clue why (yes I do give them a combat hero)I didn't like it in AoW3 because every shitty camp on the map had gazillion creatures all forcing me to play HoMM or do auto-resolve and lose a quarter of my armyAnd in map painters you just shit out units until the enemy dies, might as well compare the economies and production between me and the enemy and then transfer appropriate amount of territory instantly without the bullshit
I've only played AW1 and really enjoyed it. I could not stand 2. Is this worth playing?>>738860902>White Peoplewhat were they thinking?
>>738861303what did you not enjoy about 2?
>>738861132Personally I really like the combat, but I really like turn based tactics games.
>launch this turn based strategy game>GPU fan maxes out
>>738856861but you can get that by simply choosing those research tomes
>>738843972On lower difficulties it's comfy. Otherwise it really wants you to minmax and be efficient about everything, very annoying.
>>738843972Yes, its a really fun game.
>>738862450Nta but same. I auto resolve some, manually play some, its a very open ended sandbox 4X, I like that you can make it super autistic and challenging or just braindead easy for larping
>>738863893Typically you're going to choose tomes based on what build or theme you're going for, and you do have to invest in an affinity to take later tomes from that affinity.Shrine of smiting and Astra each require a T4 Order tome, and T4 tomes require 6 points of the associated affinity to be able to take. Like, I assume the point you're trying to make is that you don't have to have a holy theme/build to just grab the tome to get a shrine of smiting, but if you have 6 points of Order affinity it's almost certainly because you chose a bunch of lower tier Order tomes, and almost every tome that gives Order affinity has a religious theme to it, so at that point how do you not have a holy theme/build?
Make any AI opponent your bitch with one humble tier II tome!
>>738863327just limit the fps to 60 senpai, you'll never hear the fan again. works for all games.
>>738850585Isn't that just Endless Legend?
Tribal Snu Snu Wolf Ladies
>>738866020I might have something like that in my pantheon. But doesn't everyone?
>>738846353>>738850585>>738865467Actually, it's Total War but fully turn based
>>738869454This