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2 more weeks until the biggest ARPG patch of all time hits. Literally 5 leagues worth of content at once.
>>
>guys we're fixing the endgame
>look inside
>exact same shit but with poe1's atlas memories nobody likes
>>
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Call me when they're releasing the fucking finished game.
>>
>hey guys we have the BIGGEST UPDATE EVER
>nope no missing class. nope no missing weapon type. nope no new act. we wiped the mapwork's ass a little bit though and added a tutorial quest chain to tell you about using mapstones or something idc BUY OUR SUPPORTER PACK AND GACHA PACKS FOR NEW LEAGUE
>>
>>738884514
LOL
>>
>>738885503
an arpg without swords epic fail
>>
>>738884514
Is this game worth to be played singleplayer? Do you need to have played the first game, in order to understand the story of the second one?
>>
>>738884514
Gonna play this after I finish Diablo 4. This shit better be good by the way you fags fellate it while shitting on Diablo 4
>>
>>738885642
>Is this game worth to be played singleplayer?
Yes.
>Do you need to have played the first game, in order to understand the story of the second one?
It helps to give it context, but isn't required at all.
>>
>>738885669
Be sure to follow a guide when you're starting out. If you'll just try to wing it you'll probably have a bad time.
>>
>>738885730
>use a guide
Fuck off zoomer. I'm not a retard
>>
>>738885784
You're gonna have a bad time
>>
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>>738885784
This has nothing to do with being retarded or not, the game just has too much complexity to go in blind. Pic related, the 0.4 skill tree (we're getting even more nodes in 0.5).
>>
>>738884514
Wake me up when it goes free buyfags.
>>
>>738884514
>have to play through the garbage campaign yet again
Pass
>>
>>738886154
In December.
>>
>>738884514
I played it and I got to the bit just after you lower the water out of the city in act 3
It's just fucking annoying how much HP big mobs have, it's fucking ridiculous. I don't want to spend 2 minutes killing an abyss mob, or 5 minutes killing a boss
Rare and unique mobs HP should, in ALMOST ALL CASES, be lowered by like 50%
>>
>>738886007
>>738886108
I'm not a min maxing autist. It's ok to fail and learn in a videogame
>>
>>738885784
Here, this is exactly what happens when people don't follow guides >>738886316, they get fucked over by rare monsters in the campaign, that take a normal build 5 seconds max to kill.
>>
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>>738884514
ima play
>>
Alright, let's have some actual gameplay discussion. What build will you be starting off next league with?
I'm leaning towards some manner of wyvern druid myself
>>
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>>738884514
johnny was retarded then
johnny is retarded now
johnny will be retarded forever
>>
I always try to build too many characters in every league. Not on purpose, but things drop and I think 'Ooh- I want to make a build around that!'
But I had a lot of fun with a stormweaver wyvern in 0.4, so I'll probably use her as a starting point for 0.5.
>>
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>>738886423
>this is what happens when people don't follow guides
kys
>>
>>738884514
I'm playing Tame Beast again
Being able to have Unique ones sounds cool
>>
Tying up skills to weapon types absolutely fucked up the build variety and game complexity, what a dumb fucking vision
>>
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>>738886579
grenade martial artist
will it be good? more or less
are there better options? several
but i am on a quest to go grenades with each ascendancy each league
>>
>>738886857
Automatic weapon swaps and skill tree alleviate that a little bit
>>
>>738886867
it's fucked up how this game has been out for over a year and grenades are still the only remotely fun archetype
>>
>>738886743
I know you've probably mostly played contemporary AAA slop that holds your hand at every point and makes sure that you can't fuck up, let me ensure you PoE2 is not such a game. You will have no idea what nodes to get to effectively scale you damage and defense, you won't know which mods on gear are good or bad, you will have no clue about synergies. You will do 0 damage and die to everything.
>>
>>738884514
>still no swords
>>
>>738886579
If nothing goes wrong patch wise I'll start this:

https://www.youtube.com/watch?v=o1-fWNIryCM
>>
>the new league mechanic is a hand-holding defensive so you cant die
ruined
>>
>>738885239
December this year
>>
>>738887897
I'm pretty sure using ward for defense will be the shitter move. The one gem they showed gave a shitton of damage for spending ward.
>>
>>738887972
really?... maybe the rest of the weapons and 'beta', but not 1.0
>>
>>738887276
I'll learn myself you dumb nigger
>>
Thanks, but I'm sticking with Grim Yawn.
>>
>>738888172
Why are you being such an unpleasant faggot?
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>>738886108
>Pic related, the 0.4 skill tree
As usual people who don't even play the game are offering their worthless opinions. It appears you posted the tree before the release.
And there’s nothing complicated about it at all, it’s just a bunch of numbers.
>>
>>738889342
Link the pob for the last build you played.
>>
Did they fix lightning? Is it the still the best damage type?
>>
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>extremely shitty gameplay still not fixed
>+2 seconds to attack time on every skill
>character basically freezes and teleports around due to unfluid timings
>all but 2 skills for each weapon locked behind uniques like elden ring special attacks
>DUDE WE ADDED 1000 BLOAT MECHANICS AND 1000 RUNES THOUGH
>>
>>738889576
https://poe.ninja/poe2/pob/1b142
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>>738889342
Why can't it be more like the D4 tree? This is just dumb and I the skills are too slow
>>
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>>738889841
>these are the people who talk shit
That "build" is complete and utter dogshit, dude.
>>
>>738890058
Enough to kill all the bosses.
>>
>>738890204
I was just half way through writing out a giant post with all the issues of your build, but then I realized I don't care enough. Enjoy the game, bro.
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>>738890459
Name one
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>>738890705
It's le bad
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It's just fucking annoying so far how much HP bosses and big mobs have have in comparison to the single target DPS skills can do.
This fight took me like 5 minutes, why does she have 110,000 HP? Why do people claim mobs like this are supposed to die in "5 seconds"? Is it really normal to have 20,000 DPS in act 3?
>>
>>738890949
Firebolt isn’t really a very good spell in general (fire spells aren’t generally good), and if it’s comforting to you, the developers recently mentioned in a Q&A that the average time it takes to kill a boss is a couple of minutes despite all the people who kill them in a couple of hits. I'm also quite sure that your staff is just outdated. The spell level makes a huge difference. So you really shouldn't use these built-in damage spells.
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>>738890949
>>
>>738888172
even veterans of PoE have trouble with various aspects of these games if they haven't been playing for a year or two

seasoned players often only have mastery over certain archetypes and will not be able to build and play shit outside of their expertise optimally

this shit is not like your babby games
>>
>>738891469
What's a better single target spell than the staff? People were suggesting ember fusillade but that barely felt any better
>>
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>>738890949
>lil gup is worse than asmonstein.
>>
>>738886579
going to do a summoner build. either the pokemon master or an undead legion army type build. not sure which.
>>
>>738891830
Which Ascendancy did you choose?
>>
>>738892013
Bloodmage, saw someone with an arc build using it and it looked fun
>>
>>738892003
Jojo chad
>>
>>738892070
I’ve never played witch so I can’t really offer any advice. I played a sorceress in the last league and Frostbolt combined with Fork into a bunch of ice crystals worked quite well. You’ll probably want Frost Bomb as well, as it boosts all elemental damage.
>>
>>738886579
Maybe nade merc but I was enjoying poison/bleed pathfinder until Well of Souls bricked my armor at the final interlude. ;_;
>>
>>738887494
looks like a nice build, enjoy
>>
>>738890949
>Is it really normal to have 20,000 DPS in act 3?
Maybe not 20k, but I'd say around 8-15k. You can get more than 425 dps like 20 minutes into the campaign.
>>
>>738892389
I'll try it out, thank you, good thing I've been keeping some spare gems
>>738892684
This seems to me like an exaggeration. What spell skill besides frostbolt (I'm told anyway) offers that at that point in the game?
>>
>>738890949
same here.
I havent played since 0.1 and I want to play on 0.5 so I logged into a level 45 frost blood mage build character from 0.1.
On each pack I have to
throw down a frost wall,
throw down a frostbomb,
send frost bolts,
cast frost aoe thing on the balls,
cast freeze explodey thing on the balls.
Every pack is like 7 buttons to kill if you dont have a frost remnant currently. This is with fully invested crit and 0 survivability nodes as well.

Some gems and archetypes are just not properly balanced at all. If you go in expecting every build to fully clear endgame in a reasonable time its not gonna happen.
I feel like even poe1 gems are more balanced. like you can make most strike skills work except for maybe vigilant strike
>>
>>738892950
Check this, this is an SSF run, with a mediocre build, same fight.

https://youtu.be/Yheq8lACmVE?t=7633

If you're in the campaign and spend a hand full of exalts on a few uniques you can literally do 2-3 times the damage with 0 issues.
>>
>>738893128
So the result is now instead of going in blind I need to decide on a pre defined build that can kill white mob packs in <= 2 buttons and for bosses you can have a few more buttons to press.

for example playing a druid bear with basic attack -> slam combo can fulfill this condition
>>
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>>738893128
U just bad
>>
>>738885669
>This shit better be good by the way you fags fellate it
Every single thread is just a continuous stream of these exact posts >>738884993 >>738885239 >>738885340 >>738885591 over and over. Your bot isn't scraping thread content enough, evidently.
>>
>>738893418
PoE2 became too big for it's own good with 0.1. It attracted a huge flock of peak normalfags and many of them got trashed by the game and have obsessed over it ever since. Seriously, few games have such a dedicated doomer and shitposter scene.
>>
>>738893570
@grok is this true
>>
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>>738884514
but the gameplay sucks
>>
>>738893404
im sure you can do the same thing with the same spell at level 45 without twink gear
>>
>>738893709
>play like a retard
>game is retarded
wow
>>
>>738893709
>MTX'd out retard has no idea what he's doing
lol
>>
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>>738893709
>>
>>738886579
Ice strike monk in hardcore. I'm thinking I'll use martial artist with bells, fist of stone and mountain or clones
>>
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>>738893709
git gud
>>738893746
That was my only character in that league.
>>
>>738893145
I don't understand where the damage comes from. His staff has only +3 and 35% more, so it's not from there because that's a little worse than what I've got. His tree at that point doesn't have any more damage nodes than mine, either
What, is it all from demon form? Is it all just in the skill gem? What makes this build 'mediocre' exactly? Why is there such a drastic difference between it and firebolt? What's a 'good' build?
>>
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>>738894279
>only +3 and 35% more
And 100% spell damage
>Why is there such a drastic difference between it and firebolt?
Because your firebolt is low-level and not a very good spell.
>>
>>738894639
>And 100% spell damage
Slightly better than the 56% mine had, but that doesn't seem like it justifies a 5000% difference in damage
>your firebolt is low-level
it's 2 levels below the highest level skill gem I'd found at that point
>and not a very good spell.
Why the fuck does it exist then if it does nothing in comparison to this 'mediocre' option?
When I was starting out it seemed the only available option for elemental single target. Why can't it be stuck with and upgraded to a usable degree? Why is it 5000x shittier than this one single physical spell is? And again for real, why is that only considered 'mediocre' by everyone? Why are the apparently 'shit' options so seriously fucking shit in comparison?
>>
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>6 months of dev time
>no new class or weapon
How is this even possible?
>>
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>>738886108
more like this
>>
>>738893128
GGG want to force these combos but so far just juicing a single skill has always been better
>>
>>738894970
Firebolt is in a very awkward position because it's tied to an item, which means it will always be lower-level than your other skills and will have far less support slots. If it were level 10 instead of 8, you'd deal 30% more damage just because of that. So to sum up
>Better gear
>Higher spell level
>Bonus damage from demon form
On its own each one may not be much but together they make a huge difference.
>>
>>738895381
>160 runes
>Each rune has an additional tier
>Each rune has a special modifier for druids
>Rune that you can place certain unique items into to obtain a unique rune with that item’s properties
>Each item base has an alternate version when you place a ward on it
>Low-level unique items change when you craft them with this new resource
>Kalguran unique items gain one of several alternate properties when you craft them
>All of this was done manually and not “this much armor becomes that much ward”
All of this is just about runes and ward, not to mention balance changes, a complete overhaul of existing mechanics, new endgame, tons of unique modifiers and secrets for the maps, minor adjustments to campaign maps, a bunch of new skills, and 15 new bosses with tons of animations and work put into them
Almost forgot, you can now tame bosses, which means they had to go through every existing beast boss and balance a separate version that players can use. And the specter system is still in the game, which means every new monster can be turned into a minion... GGG might be incompetent, but the scale of what they're doing is mind-blowing.
>>
Does 0.5 still make us go through 8 hours of campaign every character?
>>
>>738886390
Based, you aight anon
>>
>>738896214
>>160 runes
>>Each rune has an additional tier
>>Each rune has a special modifier for druids
>>Rune that you can place certain unique items into to obtain a unique rune with that item’s properties
>>Each item base has an alternate version when you place a ward on it
>>Low-level unique items change when you craft them with this new resource
>>Kalguran unique items gain one of several alternate properties when you craft them
>>All of this was done manually and not “this much armor becomes that much ward”
>All of this is just about runes and ward, not to mention balance changes, a complete overhaul of existing mechanics, new endgame, tons of unique modifiers and secrets for the maps, minor adjustments to campaign maps, a bunch of new skills, and 15 new bosses with tons of animations and work put into them
Nobody asked for this, nobody asked for more seasonal gacha garbage and more endless systems, make a complete game with systems that work holistically you fucking retards
>>
>>738896214
what a retarded fucking system
>>
>still only mace for melee weapons

bruh......
>>
>>738890949
>>738893128
You have to understand with Poe1 and Poe2 there's like 200 skills but each league/patch like 1-3 skill are 10000x better than everything else and you're a sucker if you didn't copy/paste the popular build of the patch.

Trying to make your own build and experimenting in this game is discouraged.
>>
>>738897361
Which is why that first two weeks of PoE2 was great where no one knew wtf they were doing
>>
>>738897361
You haven't played PoE2
>>
>>738897452
No, PoE2 suffers the same problem. There's a reason why most people are using grenade builds. Or were when I last checked last year.
>>
>>738897452
No one is impressed that you can brute force your chosen shit skill to clear at a fraction of the speed of the meta builds.
>>
>>738886183
>he actually thinks its coming out in December
>>
>>738897361
>like 1-3 skill are 10000x better than everything else and you're a sucker if you didn't copy/paste the popular build of the patch.
That's just not true, plus it's not a game where you need to give a shit about a meta. This isn't WoW, you don't need to be competing with other players to do content.
>>
poe skill tree is the ultimate iq filter. It takes 5 minutes tops to notice you can actually look up and query search whatever node you want
>so, I want to spam fireball
>check what fireball scales with otuside jsut plain elemental fire
>you can search pure elemental or fire damage nodes
>you can search ignite nodes, or lower fire resistance on attack, or critmulti for spells
>oh im dying too much, i can find hp nodes, or armor/evasion/whatever + elemental resistance ones
it's like open library. A brainiac will acknowledge the rich possibilities, brainlet will complain about volume and decide to believe in flat earth because there's too much info for him
also to add to this anon>>738895578
even if someone uses fireball, he have other skills to combo or support it, be it auras or debuffs. I think the basic strat for more damage was jsut shooting projectiles through firewall. The videos from people oneshotting bosses in seconds are from those who udnerstadn game mechanic and sacrificed time to figure stuff out before going in. I'm usually playing non-meta skills and i'm avoiding pure fireball ebcause it'sjust a plain skill, there's nothing to really add to it or expand upon. It doesn't hit hard, it doesn't scale that good with crit, there's no ignite potential. Maybe if you build it into machinegun style and stack cast speed
>>
oh, it'll "come out" in December. it'll still be feature incomplete not what ggg promised, but Tencent will just order Johnathan to slap a 1.0 label on it so they can get all the f2poors sucked in. there's a lotta money in the chinese-run RMT market and the in-game MTX. they have gacha lootcrates, it's a fucking Early Access game and they sell gacha lootcrates!
>>
>>738897208
but theres the staff too and the spear can do some stabbing and slashing too.
>>
>>738897695
>>so, I want to spam fireball
And how would you know that before trying every skill
>>
swords???
>>
>>738898021
ever played a videogame? do you create every single class/job before deciding one?
>>
>>738898082
See if you can figure out the difference between a class and a skill
>>
>>738898021
dunno, it's not a race, you can switch skills, respec, try other skills and play whatever you want
had fun playing smith of kitava while priming and clearing entire screen with huge bonks in times where people complained about needing to play piano to execute the same skill on top of armor sucking ass
and then all I did was just querry which nodes on skill tree improve upon skill Im using
>>
i reinstalled about a week ago now after not having played since launch, and they still havent imported MUH POE1 COSMETICS!!! also the newer classes look boring need some edgy male characters fr fr
>>
>>738897562
It's extremely easy to respec in poe2, you are only locked to the intial class you picked
>>
>>738897208
I played the main story on Warrior and it was so AIDS I didn't want to do mapping with it
Stun sucks
Boneshatter sucks
You have basically 3 identical slam attacks and none of them do any damage
>>
>>738898491
>It's extremely easy
It's not that easy.
>>
>>738899186
You haven't played the game
>>
Until they make leveling quicker in Seasons I don't care. I can't be assed to drop 40+ hours every couple of months. Diablo 3 had this figured out.
>>
>>738899281
You can only afford to do a full respec at endgame with well over 1 million gold which takes a long fucking time to grind if you’re in need of a respec in the first place
>>
>>738899281
I have, actually, even before they reduced the amount with the... first? second? patch. It's very gold intenstive and the spec isn't even the big issue: It's the gear.
>>
>>738897650
>That's just not true
It's very true, this thread alone is proof but the entire community of PoE1 is infected with it
If you don't play the correct build you get made fun of. If you don't use the correct farming strategy, you are told you're poor by people who (at least claim to) make 5x your div per hour.
You are literally a sucker in these games if you don't pick the correct skill and build and strategy
And the hardest truth is that PoE1 and PoE2 are the only games I really see this attitude in. Not even in GD or LE do you get outright told you're a sucker from all angles just because you're playing an offmeta build or strat
>>
>>738899694
>this thread alone is proof
How so?
>>
>>738899694
what proof, what community you retard parrot?
metaskills are played by
a: retards and mongoloids folowing streamers
b: people who know their shit and expensive gear doesn't affect them
c: people who want to play fun skill before ggg rapes it completely
the actual meta all-clear skills are those niche builds made by people who know hwo to make a build, week or weeks into league when someoen scours the poeninja and notices that one glacial hammer build with trillion dps
niche builds or hipster builds are not made fun off. Two things people make fun of are metaslaves who always pick a meta skill and then complain that absic unique is worth divine, and hc cucks calling others shitcrows when all they can do is logout macro the moment something scary happens
the actual community respects you more, the more niche your build and skill is. If you invest mirrors into bear trap build, you're a god. If you do the same with meta skill, you're jsut one of the many, mr tourist
>>
>>738899829
To its credit there's been a few people actually taking the time to help and there has at least been once person conceding the skill balance is trash too, which is more than anyone usually admits. But literally the first few responses to my initial post amount to "why didn't you just go this correct skill instead" and "why didn't you abuse the same tech as asmongoloid to end the boss fight in literally 2 seconds"
>>738891535
>>738891921
That's the normal level of discourse around PoE1 and 2 no matter where you go. /v/, /vg/, in-game chat, reddirt, anywhere. Constant exaggerations, constant funnelling toward the one skill that works in an archetype, and constantly claiming it as the normal, expected amount. Like apparently 15k is the average expected DPS when you're in act 3 - that's mediocre, and if you picked any of the 90% skills/builds that can't even come close to that mark you're shit
>>
>>738886390
It's less Min-Max and more having to scroll the fucking thing to know what you want to build.

Diablo 2 had it right: Three trees, you know what skills are in them because there is only 10.

Path of Sphere Grid 1-2 have 200 million fucking bubbles and you have to scroll to know which are skills (none, you use gems!) and which are stats that are beneficial for you.


Speaking of Diablo 2:

>>738884514
Have they patched in Summonmancer to Bald Fucking Retards' "Love Letter to Diablo 2" 1-2?

No?

Then I can't give a fuck.
>>
>>738900330
>he takes shitposting seriously
I bet when you see guy named enki arc witch from /poeg/ you seriously think he plays that specific build yes?
>>
>>738886579
Whatever hollow palm build is the most viable. Luv me unarmed
My dream though is for the strength section of the tree to get its own unarmed perk, maybe with marauder release or something
>>
>>738886108
nigga just zoom in the fuck are you doing
>>
>>738900570
My point is that this shitposting is spammed to death everywhere to the point that it has become normal when you try to discuss any aspect of these games. 90% of interactions regarding builds and strats in any section of the community around this game is just an opportunity for someone to exaggerate and brag about the build they're using right now
It has actually become the prevailing attitude that perfect is normal, and killing a boss in 10 seconds before they've even done two attacks is just mediocre.
>>
>>738899371
All these ARPG clones seem to think people want to do 10 acts every 3 months. I'm sure there are people that want to do (as obviously PoE gets them for a small bit) but Jesus Christ, even with Diablo 2's fabled Expansion Pack #2 which never released, it'd be a 16-20 hour game for Act 1-6 (5 in LoD). That's if RUSH.

Last Epoch tries to fix this with the 'fast leveling' currency path you can use to skip a lot of the campaign, I don't know why ARPG's don't have a "ok, you know the story. All quests are complete, just get through the maps as fast as possible" mode at this point.
>>
>>738900330
My man, you complained that the bosses took too long and others pointed out it's a build issue (in typical /v/ style). This does not mean that "1-3 skills are 10000x better than everything else and you're a sucker if you didn't copy/paste the popular build of the patch". Not even remotely.
And sucker for what, exactly? You lost out on nothing. This game is basically singleplayer with optional multiplayer. You don't need to pay any attention to anybody else, you can just play the game. You might fight a boss and go "huh, I'm taking a long time to kill this boss" and try some other skill out instead and find it better or worse, or rearrange your support gems and find something more effective.
A lot of the fun of these games is engaging your grey matter to make things work. Even if some things turn out to be exceptionally effective, they do not invalidate other effective builds, because there's nothing to gain from switching to them other than skipping the part where you get to problem solve.

And yes, people will make fun of you by comparing you unfavorably to some braindead moron following a build guide. That's /v/. That's the internet. Welcome to the wide world web.
That does not mean the game itself wants you to not actually engage with it and instead just autopilot some predetermined path. That is not a quality of the game.
>>
>>738900502
>It's less Min-Max and more having to scroll the fucking thing to know what you want to build.
There's a search function, zoom and panning with the mouse
You shouldn't need more unless what you really want is to be spoonfed the best in slot passive every time like a fucking child
>>
>>738884514
I want to play hollow palm hollow form martial artist but generating power charges is so aids
>>
>>738897650
there is economic PVP retard you are basically racing to get valuable items and the league is over after 2 weeks
>>
>>738901903
Yeah i have no idea how does anyone generate them without siphoning strike, resonance or having a stroke
>>
they are still developing poe 1 after releasing 2? why? and what is the difference between them?
>>
>>738903153
PoE 2 is everything they wanted to do with 1 but couldn't without breaking it or taking longer to fix 1 than making 2
It has actual combat instead of mindless mashing
I'm a shitter and i don't care, never got past T2 maps because i don't have time, but at least PoE2 doesn't puts me to sleep like 1 does.
>>
>>738902754
And is he doing that? Is that what people who aren't knowledge about the game doing? Is that an unavoidable part of the game for every player or is it just optional multiplayer content?
The answer is no. There is nothing at all that forces players to engage in any multiplayer aspect at the game. The closest you get to that is just the chat window being open by default. I'll say it again: You do not need to be competing with other players. Just because some players choose to participate in races does not mean the game itself is competitive. Fucking Mario is a completely singleplayer game and people still compete in that through speedruns, doesn't make SM64 a competitive multiplayer game where everyone who plays it has to follow the meta.
>>
>>738884514
not gonna play that garbage.
>yo these skills need to be extremely shoehorned and feel like dogshit
>the game isnt even out yet and we want to keep the power creep low
>add all the super broken uniques from the base game and other new broken shit on top
>well its ok when we run out of ideas for new uniques :^)
>make the campaign the absolute slowest dogshit campaign
>have a cool act later on
>that cool act is also annoying to play through again
>wont let you easily rush acts
>your favorite skill? sorry thats trash
Call me when they realize that boring unfun shit is boring and unfun
>>
>>738889739
>BLOAT MECHANICS
is actually a good way to put it. its like a retarded brainstorming session and every idea is a winner.
>>
>>738902754
That is the saddest thing i've ever read anon
Like you see no option beyond being a sheep doing what everyone does playing a pretend game that gives you fucking video game items
Even if you're being ironic, just being mad that there's an economy or that it works the way it does is super fucking pathetic
>>
>>738884514
Have they added hybrid controls yet (combat on controller but mouse for inventory)?
>>
Unsure what I'm gonna start with. I haven't played Amazon, whatever the wizard class was called and Monk, and the both new ascendancies look pretty cool. The grenade launcher also looks pretty sick, but I think that'll be my second character so I can just buy the launcher so I can use it the moment I can equip it.
>>
>>738884514
Have they unfucked melee yet or is the game still just a glorified twinstick shooter?
>>
>>738904329
>controller
just come out of the fucking closet already
>>
>>738905208
nta, game plays pretty good on controller. shame you're too insecure and mentally ill to try it, got the gays taking up all your headspace it would appear.
>>
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>>738888291
Because I hate when people tell me to use guides
>>738891770
Then I'll get filtered. It's ok to fail at videogames
>>
So when is it coming f2p?
>>
>>738905349
the next league after this upcoming one. they claim it'll be sometime after exilecon, which is in November but we'll see if that happens.
>>
>>738884514
Don't expect too much. You'll make a killing RMTing once it actually goes f2p, but this league's just another nothingburger.
>>
Tencent shill thread
>>
>>738886178
GGG are so brainfucked by the contrarian notion that EVERYTHING modern Diablo does is bad, so they'll never add an adventure mode despite that being an objective improvement.
>>
>>738900502
>D2 had it right.
No. D2 is way too simple, PoE is way too complex. As of now the only happy medium is Last Epoch, but that game has a host of other issues.
>>
>>738893418
so where are the swords?
>>
Tencent mtx shill thread
>>
>>738908221
i consistently hear the same regurgitated argument from PoE players that "if the campaign was good, you don't need a skip campaign button" and i always felt like I'm taking crazy pills cus both PoE 1 & 2 campaigns (so far) are utter dogshit
i couldn't play the last 2 major patches of PoE 2 because I immediately get overwhelmingly depressed imagining trudging through that molasses slow first 3 acts
>>
>>738908538
You're just some instant gratification brownoid retard.
If there was no campaign, you would just be complaining about Tier 1-14 maps is a boring slog and you deserve to start at T15+ maps.
>>
Frostbolt didn't work for me but switching from firebolt to boneshards instantly made a retarded difference
From 450 DPS to 4500 just like that
The skill balance is fucking rancid here
>>
Reddit completely fucked the campaign, it worked way better before when there were less drops and encounters were tougher as a result
The game is slowly going back towards poe1 rather than them going with the vision they originally intended, its so over the low attention span zoomers won
>>
>>738891770
>even veterans of PoE
poe1 veteran content creators have proven to be pants on head retarded worse than actual noobs of the series in some cases.
>>
>>738908538
I agree. I've done the poe2 campaign 20-30 times and it sucks. The only good parts are the act 1 and 4 final boss.

If the campaign was a linear set of nodes on the endgame map, everyone would skip it outside of their first playthrough.
>>
>>738896640
Yes, but now the campaign has yellow paint to speed things up.
>>
>>738884514
campaign too long can't be bothered
>>
>>738908538
poe1 is fine because it's fast, especially with gear later
poe2 is miserable because the areas are so massive and there's like 3 too many per act
plus all the annoying shit at the tota area they added last league EUGH
>>
>>738887276
Let the guy play how he wants. He could end up discovering a new build that changes up the meta.
>>
>>738909548
Then why do you keep playing it.
Other games exist.
>>
>>738884514
Have they fixed the fucking trees and walls blocking the view or am I still gonna have to way 10 seconds everytime I kill a mob to not run into dozens of fucking on death effects
>>
>>738909260
Frost spells absolutely fuck though? Sure you didn't fuck anything up?
>>
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>>738896214
>but the scale of what they're doing is mind-blowing.
And yet, a sharp metal stick still eludes their grasp
>>
>>738911065
They're delaying them to piss you off specifically.
Spears > Swords, anyway- across the whole of history.
>>
>>738911147
Oh my god who fucking cares. The fact that not all classes or weapons won't be out by 1.0 is fucking baffling.
>>
>>738896214
All this shit... nobody fucking asked for. It's all just gonna be so completely obtuse and obfuscated that no one will genuinely interact with it, people will just use whatever a guide tells them to use and 95% of these item/rune/ward combinations will be completely unused. All it really is is a bunch of wasted time and effort.
>>
>>738884514
>biggest patch
>look inside
>no new classes
>no new acts
>no swords
>more bloat nobody asked for
Diablo 4 won
>>
>>738911795
>It won so hard it has a $350 mtx for ONE outfit
wow yeah that sure is winning
>>
Why do the shills lie so brazenly?
>>
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>0.5 biggest patch ebaaa
>tota not in, forced to sekhma balls
>still forced to run shitty maze map layouts or buy grand project always
>90% chance they nerf minion infernal legion wep swap aka no fun allowed
>>
>>738886579
I haven't tried hollow palm yet (haven't played Monk since I tried it in 0.1 and tapped out by act 3 because of the awful autoaim on Tempest Bell/Flurry), so it's a good chance to try out the new ascendancy.
>>
>>738887276
>he doesn't know how to check stats
you're an actual retard if you think you need a guide for poe 2. I've reached endgame pinnacles every season and never had a guide. The game gets easier with every league
>>
>>738887276
>You will have no idea what nodes to get to effectively scale you damage
what
poe2 has no complexity you just pick the nodes for your damage type because there are no other ones
>>
>>738899371
I'm not telling you "hurr it only takes 3 hours to get to maps" like a retard because a speedrunner with 10,000 hours managed to pull that time on a single occasion with a god seed, but it's very reasonable to get your time down to 10-12 hours playing pretty casually. My biggest protip, though it sounds blatantly obvious, is seriously just to spend more time playing the game, and less time NOT playing the game. For example;
>Figure out beforehand what you want to do with your build - time spent combing through the skill tree, looking at guides, and planning out which support gems you want to etch and where to put them is all time spent not progressing through campaign. Speedrunners have all this memorised and smash it in a couple clicks, but you just need to not spend five minutes every levelup staring at the passive tree
>Only portal back to town when the game forces you to progress the story. Carting an inventory full of random rares to desynth into regal shards is a massive waste of time especially if you're doing it multiple times per zone. Carry a stack of ID scrolls along with augment and transmute orbs, only pick up and ID/slam items with a good base. If it's not an upgrade, drop it and move on
>Know what you're going for in each map. There are checklists online for all the permanent upgrades you get throughout the campaign, everything else isn't worth doing. You're not going to be underlevelled unless you just sprint past everything until you hit the EXP penalty level range which is pretty difficult. You don't need to memorise layouts in their entirety, just simple stuff; for example the map exit's location actually follows its placement on the world map (if the next area is north west of you, the map exit will be in the top left) and generally the permanent upgrades will be some distance in the other direction, so you already know roughly what direction to go before you start
>>
>>738884514
>game is perpetually in development
"live service" is just early access with lipstick. finish the game, i'm not playing drip feed
>>
>path of exile
can i download and play it on my own pc and server yet?
i don't care about multiplayer
>>
>>738913173
>just spend 20 hours prepping before you play the game so you don't have to spend 20 more hours playing the game
I mean it's good advice if you plan to be on the cutting edge of economy, but doesn't really solve the shitty fucking campaign problem
>>
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>>738884514
game was better when they didnt cater to controlle retards. we wouldnt have everything bound to rollslop in order to do things
>>
>>738913281
lol. neverever
>>
>>738913398
>wow gets private server
>genshin gets private server
>poe does not
>>
>>738899371
they're making acts quicker this patch, not sure it's going to help you if it takes you 40 hours to get to maps though
>>
>>738893709
poe2 players too retarded to realise when someone is fucking with them because if they hadn't read a guide they would actually be playing like this
>>
>>738914452
>it takes you 40 hours to get to maps though

If you are retarded maybe
>>
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The best ARPG of all time ever and barely 6k players LOL.
>>
havent played it since release, even then i "only" played for 20ish hours. will give it another chance, but back then i went back to d2 as my arpg of choice (pd2 to be specific). i remember being so annoyed by some mobs that spammed ropes or smth in the maya/inca place.. hopefully the game feels less tedious now
>>
>>738886579
Wyvern with the new Huntress ascendency looks pretty juicy so probably that
>>
>>738908439
>gets the biggest update in poe history
>"but it doesn't include the thing I convinced myself it will include, this is bad"
holy fuck kill yourself
>>
>>738891921
>slower and methodical combat more fluid combat
what the fuck was Jonathan smoking when he promised that?
>>
>>738886390
I've been playing PoE a long time and while I want to agree this just isn't a game where you "fail and learn". If you fail in Dark Souls and you learn to adapt timing your dodge. If you fail in an FPS you learn to improve your aim. If you fail and die a thousand times in PoE and keep remaking characters over and over you still will not understand the effect of negative resistances, understand the math behind "more" or "increased", or miraculously find a great synergy between items or passives. If you want to go in blind you're welcome to, but you will fail expecting to learn, but instead keep failing while learning nothing. You will eventually hate the game.
>>
>>738915006
>fail
>don't even try to figure out why you failed
>just do the same thing again
>fail again
>"wow, i've learned nothing"
wow who woulda thunk
>>
>>738915006
>understand the math behind "more" or "increased"
I mean for this one all you need to do is see which one makes the number go up more.
>>
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>>738885730
Nobody needs to follow a guide for anything in the campaign, this is not a difficult game it's just played by people who wouldn't be able to clear the cuphead tutorial and they only know how to approach an obstacle by following a "build" guide that makes their numbers bigger
>>
unironically it's much, much easier to make a good build in this game than in poe1
in poe1 you pretty much need path of building if you're planning on making a good endgame build
in poe2 you can just go with what feels the best and you'll still clear endgame without a problem
if anything, poe2 needs to be MORE complicated than it is
>>
Problem with poe games is not that it's hard to make a build, it's that by pure numbers and interactions that some skills are objectivly WAY better.
So if you go in blind, thinking like "Oh I want to make a ice spear build, I like ice spears!" but it turns out that during this league the spell is just shit, it will suck no matter what (except in the few cases an unique that drops at endgame maybe makes the skill somewhat good) while some other clueless retard goes "I like fire spells, I will make a fire ground build!" and this league that spell is pretty much broken he will have a way better and better time clearing despite the two people have the exact same skill and knowledge of the game.
>>
>>738915649
and some people get good loot! like whats up with that!
>>
>>738915649
Balance is a fucking meme. If you balance every build so it does the exact same or similar damage, all you're doing is making everything boring. Basically "what colour of skill do you want to use, because the choice doesn't actually fucking matter".
I'm glad this isn't the case. Perfect balance is fucking boring.
>>
>>738915649
'better time clearing' doesn't apply to some newfag picking the game up for the first time
>>
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>Literally 5 leagues worth of content at once.
Is any of it good, fun, balanced or polished?
>>
>>738915792
It will all be fixed 4 weeks post release
>>
>>738915783
I'm not saying the game should be perfectly balanced, but there should be a line between 1-3 skills being 100000x better in every way compared to everything else every league.
>>
>>738915792
idk, no one has played it yet
>>
What makes any given build a good league starter? Is it just how rare the items you want at the end are?
>>
Why are people so obsessed with sword in a game with bird's eye perspective, it doesn't really matter if you are wielding a mace or a sword especially since you're just going ZOOM ZOOM and melting everything.
>>
>>738915864
>>738915783
And to add to this, there should be obvious stuff like that using ice spells means having more control for maybe a less bit damage, fire doing big DoT damage, electric having a high ranked (rng) on the damage.
Melee forcing you to be at melee, but is a bit more tanky, ranged being less risky but not as tanky if you get damage.
There's nothing like this in PoE, in poe2 for example the most tanky build is playing ranged, it does the most damage, the best aoe and overall just better at everything with no drawback.
>>
>>738886108
The passive tree in PoE2 has virtually no complexity and very little meaningful choice. It's basically grab 400% increased damage nodes of your damage type or deal no damage since multipliers basically don't exist.
>>
>>738884514
I have a (serious) question.

If I play solo / no trading - I think that's called SSF - will I miss anything important?
>>
>>738915756
there is no "good" loot, only "valuable" loot

>>738915896
skill that is currently overtuned as fuck and does a million dps without gear

>>738915950
sword will not have +2 seconds to total attack time on every move
>>
>>738915864
You keep saying this and you keep being wrong.

>>738916172
>there is no "good" loot, only "valuable" loot
You can sell any loot you use so good loot is valuable loot.
>>
>>738916029
You'll be a hundred times weaker than someone with equal experience and playtime, but in a trade league. Other than that, not much.
>>
>ARPG
>no spin to win skill
HOW THE FUCK DO YOU HAVE AN ARPG WITHOUT THIS!?
>>
>>738915950
because the current melee options are shit
>>
>>738916254
Thanks for quick reply, anon.
Yeah, SSF it is then.
>>
>>738916029
Many unique items might be worth absolutely nothing but you still won’t get them because of luck. You’re essentially forced to engage with all the game mechanics and crafting because good items are very rarely just lying on the ground.
Making certain builds can be incredibly difficult because, say, you need this unique item that you can’t find, or this lineage support that only drops from a specific boss you can’t find. The game is designed around trading, even if you want to craft your own gear, doing it without exchanging currencies is really tedious. Imo playing trade league without buying gear is the best way to go.
>>
New patch looks dogshit
>>
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>>738916258
>>
>>738916452
projectile speed?
>>
>>738884514
Diablo 4 won I'm afraid
>>
>>738916029
The game is build and balanced around the in-game economy. Unless you're putting serious NEET hours into the game (16+ per day for weeks) you'll never even come close to hitting the potential of your build.

Real talk, most of the people who preach about SSF being the proper way to play are extreme shitters who can't compete in the economy and thus chose to self isolate and hide behind a veil of smugness.
>>
I'm 100% getting baited by the new huntress ascendancy and I'm all in
Hopefully the new endgame updates are worth slogging through the absolute dogshit act 3
>>
No matter how much the filtered tendiejeets of /v/ cry about being filtered 0.6 is still going to hit 600k concurrent and /v/ will SEETHE
Screenshot this you cowardly fucks
You won't
>>
>>738916029
>>738916919
Forgot to mention that this obviously also includes that you'll probably get filter well before the actual endgame and miss out on all the coolest shit.

To come back to the SSF shitters, almost always when they post their progress it's beyond pitiful and they are stuck in progression somewhere where a decent trade player is 8 hours into the league but they are there 2 months in.
>>
>>738916978
Ok i screenshotted this and I'm gonna post it when it barely scrapes 120k.
Of course if it somehow hits 600k I'm not going to post it and pretend it never happened.
I literally cannot lose :)
>>
>>738916957
you just need anything that scales well with extra projectiles, or you can do some big minion thing
they're both probably good
>>
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>>738916919
>he doesn't play SSFHC
Look at this baby, a big BABY
>>
>>738917070
i'm 100% going for some sort of build that lets me tame multiple bosses and i'm gonna let the monkey shit on everyone
>>
>>738916207
Speaking personally, I've already found it to be true while levelling in PoE2 with regards to bonestorm
Speaking statistically, every league there's always a small subset of skills with a use percentage of like 10%+ (I think cyclone in Legion hit an all time high of like 30% or 40% or something) while everything else languishes with 0.1%
If you're gonna tell me the only reason for that is streamer-oriented social engineering I'm just gonna call you mean names to get it out of the way
>>
>>738916029
You should be aware that SSF has absolutely no benefits whatsoever and is purely for bragging rights. You might prefer doing a 'soft SSF', in other words playing the trade league and restricting yourself to only using the currency exchange. That way you can get hold of the crafting materials you need when you need them (instead of having to farm rituals for a few dozen hours) and currency drops are still exciting. In pure SSF you can drop a divine orb and not give a shit, if you swap it at the currency exchange you can get enough exalts to slam dozens of gear pieces.
>>
>>738886108
>Type damage or weapon you use in search bar
There you go, is not that hard.
>>
>>738886108
Honestly half of those nodes do nothing or the same thing (+additive % damage of x type).
>+120% armor at low life (30% hp)
Lmao
>>
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>>738916517
It's no Cyclone.
>>
>>738914636
>actually, my 60 iq is very much the average
>people just look up iq test guides
>>
>>738917547
Projectiles are from another skill
>>
>>738916919
>you'll never even come close to hitting the potential of your build.
Is that a bad thing?
>>
>>738917734
Yes.
>>
>>738893418
Nah thats just the mentally ill doomers that infest the /vg/ thread. They go suspiciously quiet when the new League officially starts. Almost as if they went back to playing the game they claim to hate.
>>
>>738917734
only if you're the type of autistic completionist who jerks off to getting 100% achievements in movie games
>>
>>738917734
It will be when you get filtered by the act 1 end boss
>>
poop of excrement two
>>
>>738917217
I'm going to tell you that the difference in effectiveness between skills is smaller than you're saying. Cyclone isn't 10000x better than other skills except for maybe some outliers. It was just good and required no brain to map and boss with. It was hardly the only good build to map and boss with. There are a lot of builds in any given league that can shit all over all content in the game. So it's more like, the crappy skills that you learn pretty quickly just aren't worth trying to focus on are there, and then the rest are pretty good, with obviously some rising to the top out of ease of use and visibility (through streams and popularity).
>>
>>738917913
filtering subhuman shitters has never been a bad thing in any singular instance
>>
>>738917748
But I always get bored and quit when my build is "finished" and my only chases are marginally higher rolls on modifiers. Honestly SSF is pretty nice if you want to have to work for upgrades. Obviously that's not going to appeal to everyone. Trade exists for a reason.

>>738917913
...the one that you can kill as almost any build because it's tuned to be fought before anything comes online?
>>
>>738918139
You underestimate /v/ users
>>
>>738888172
nta but you literally can not do poe1 endgame without build guides for the current meta. You will always end up running into buzzsaws of life steal/regen/resistance mobs that completely fuck you over again and again and again.
>>
>>738887276
This applies to PoE but not to PoE2
>>
>>738918304
>you literally can not
you mean you can't
>>
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>>738918139
The one thing people don't realize what makes SSF fun is that in SSF your build might change a little bit according to what kind of drops you get. For instance my Bleed Huntress With Druid Doggos build last League went through a small respec towards chaos damage after I found a way better Unique spear that dealth only Chaos damage. It makes it so sometimes you have to adapt your build to your drops, in trade you never have to do that you can just trade for the best items and follow a build guide 1:1.
>>
>>738918431
>you mean you can't
meant cannot, am esl.
>>
>>738918524
i was talking about how you're projecting about the fact that you're dogshit at making a build especially since it's a lot simpler in poe 2 where 80% of it is just picking a skill that's not numerically cursed and outgearing any issues you have
>>
>>738916919
>can't compete in the economy
I couldn't play for the first few weeks of a league once and was able to pick up ridiculous starter gear right away because people were dumping their old stuff for a few C. The economy is the endgame competition in some ways, but it's also a crutch depending on what your goals are.
>>
>>738919250
You didn't beat the game
>>
>>738895447
that's actually a smart idea to keep the skill tree reduced to the accessible part of the tree and then unlock the bigger tree later on by investing in a special "unlock" node to move on to the next side of the tree.
>>
>>738903502
>but at least PoE2 doesn't puts me to sleep like 1 does.
I don't get it. The campaign is so utterly terrible in PoE2 by comparison. If you're a shitter who doesn't get into maps, how do you stand replaying the campaign?

I always enjoyed replaying the campaign in PoE1, but replaying the campaign in PoE2 puts me to sleep.
>>
>>738921428
another poe1 tendiejeet zoomer filtered KEK
>>
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>>738907960
Ah yes thats what ggg needs more of, autsitc whining bitches on /v/ that just want to press one button that moves them and kills the whole screen with 0 investment . Brilliant
>>
>>738917734
Objectively yes.
>>
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When the game goes free to play what will happen to the poor fags? I guess they still can't afford 1 supporter pack and using the points on 1 time stash tabs
>>
>>738917990
But if i like one of the crappy skills, it should be good. Simple as.
>>
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Imagine a ARPG locking content and skills behind a paywall and also needing to pay full price for the base game lol no way right.
>>
>>738921549
I like the actual gameplay way better in poe2, it's just the campaign that's horrible.
>>
>>738916029
Tradeleague is babymode and will have you quit much, much quicker.
In trade leagues, there is no thrill of crafting a good rare or finding a good unique. That item is always available to you through trading. You hit that gear ceiling super quickly, since what is considered a very good rare item for SSF, is worth literally nothing in trade.
SSF is much harder and much more rewarding to play.
>t. 5k+ hours, 90%+ of which is in ssf
>>
Great time for trying out SSF with the new breach tree. Its good on Poe1 and looks even better on poe2
>>
>>738922940
It’s only for rings, amulets and belts.
>>
>>738922817
To add to that, people will often tell you that "SSF requires a lot of grind". But that's bullshit, the whole game requires a lot of grind. Let's not pretend that tradecucks are not obsessed with their div per hour amount and they don't minmax their atlas strats for max profit. In SSF you at least play at your own pace, not competing in any market bullshittery.
>>
>>738914951
how can it be the biggest update without swords, I don't understand you. I just want to use swords, fuck maces
>>
no f2p, no play
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>>738915792
>5 leagues worth of content
>rehashed leagues mechanic from poe1
that's all they did since 0.1 baka
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>>738921707
>>738922023
Broken bot, or didn't take his meds today?
>>
I just don't understand how to build my character to be as strong as other people do, I see some niggas wipe out bosses in a few hits while I'm struggling to defeat them even in Act 4
>>
>>738923991
My favorite was watching Zizarran struggle against the Act bosses in co-op, because now the bosses got a hefty HP buff and they couldn't just burst them down quickly. Now they got hit all the time because the streamers never bothered actually learning the boss moves.
>>
>>738923309
I will never comprehend being a swordcuck. Swords are the least cool melee weapon that exists.
>>
>>738923991
Making good builds requires massive game knowledge, you don't just "make a good build" if you don't understand how the game works in depth.
Making a good build requires balancing a hundred different mechanics. When people say that first 500-1000 hours is the tutorial, they're not joking.
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>>738923838
literally all the new league stuffs in 0.5 have nothing to do with PoE1
it actually feels like an improved 2.0 version for once, unlike at launch when it just looked copy/pasted.
>>
>>738922023
so... D4?
>>
>>738885239

This. Wasn't the full thing supposed to be ready for launch like a year ago?
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>>738884514
>>
>>738927292
>i have no idea what the fuck i'm talking about award
>>
>>738927168
yeah, but that was done under the assumption ggg wouldn't take a 2 month long break after every patch and then go work on poe1 for the next 4 months instead of working on poe2
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>>738915792
stupid fat ugly faggot
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>>738884514
poe keeps "validating" itself on my steam
what's up with that?



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