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File: starfox.jpg (109 KB, 397x648)
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The remakeimaginingboot looks really good. Who else is really excited for this? Starfox 64 was a fantastic game on the N64, and Zero, for those of us Wii U owners, was a really fun time as well. These are the games that MAKE Nintendo. You cannot experience a Kirby Air Riders on an Xbox, you don't get a Pikmin on a Playstation, you get Starfox on Nintendo. I hope more of these budget titles are dropping soon. They just announced that more bangers are on the way, so get excited!
>>
I'll get it if the multiplayer is fun.
>>
>78 on metacritic
>>
>>738891164
Good morning sir!
>>
>>738891238
my kids like the idea of shooting and moving separately as a co-op mode

might have to get it
>>
>>738891164
>"Being force fed slop is good, actually!"
Kill yourself.
>>
>>738891306
Holds you down and tea bags your fat ugly mug.
>>
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>You cannot experience a Kirby Air Riders on an Xbox
Mogged by the superior game whose existence doesn't revolve exclusively around a shitty meme side-mode.
>>
>>738891460
>Sonic
>superior to anything
Go back to your containment thread.
>>
>>738891460
Wow great game no one has heard of on a console from
>20 years ago
Good God
>>
https://bsky.app/profile/ninpatentswatch.bsky.social/post/3mltrpt2s2c2q
>making merch of star fox jacket and boots
>>
>>738891164
Looks like shit
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>>738891864
It's a Star Fox game. It looks like shit by definition.
>>
Socials are going to blow up about how short the game is, just watch. These kids are going to put the controller down after their first encounter with the credits sequence and start tweeting over it right away.
>>
>>738892345
I dont think so, I think a lot of people are going to replay it several times and 100% it. Game will definitely resonate with people.
>>
>>738892345
>>738892416
>Game will definitely resonate with people.
Rail shooters died for a reason. When people realize that this is literally it, they will rightly toss this shit in the trash where it belongs.
>>
>>738892579
They died for moviegames, anon. Don't act like the medium grew past them or something, they got worse.
>>
>>738892616
They died because they're fucking shit on their own, and ONLY have value as segments of real video games.
>>
>>738892579
>Rail shooters died for a reason.
I'm listening?
>>
>>738891756
>making boots for the game where half the characters have been changed to have regular animal feet
>>
>>738892706
what alive rail shooters do you know of
>>
>>738892776
Star Fox

:^)
>>
>>738892687
If that's true, why is Starfox 64 better than Kingdom Hearts?
>>
>>738892345
Its going to get mid scores from critics, main complaints will be about the length and lack of weapons. They were saying similar things about Zero but the control criticisms obfuscated it.
>>
>>738892706
Look up. They only work as parts of real games. On their own, they're short and repetitive. They were only popular in the arcade era due to lack of options.

>>738891756
>>738892731
Nintendo Stop Being Fucking Retarded For Fucking Minutes Challenge: IMPOSSIBLE
>>
Does 64 3D do anything in particular best out out all the different versions?
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>>738892823
It's not. The Final Fantasy Disney slop game is infinitely better than Star Fox 64. Fuck you.
>>
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>>738892776
>it died for a reason
>what reason?
>I don't know..
I see, I guess I will have some more fun.
>>
>>738892925
its the only version right now that has a level select, but it has the worst controls
>>
>>738892964
what can you tell me about the four wu du
>>
>>738891164
First interesting Switch 2 game.
>>
>>738892925
Stereoscopic 3D has the lasers flying out the screen, and the Arwing is hovering just out of the screen too. I just think it's neat.
>>
>>738892983
>the four ..woo...doo..?
>>
>>738891164
I'm mostly indifferent to the character design since my focus would be gameplay
idgaf about plot
That said, I'm still not getting a switch 2 as long as Nintendo is being turbo jewey, and switch 2 is reverse engineered to reflect that
I may consider their next system if conditions improve, but I doubt it. I don't mind up front costs for services/ experiences I fully utilize, but the way S2 is designed is so exhausting, I just don't even like thinking about getting one
>>738892687
If you think moviegames deserve to be held in the same regard as any genre before 2010, you're a actual retard
>>
>>738892964
>the Shenmue tard actively ignoring posts that answer his question
Why am I not surprised that Star Fox threads are full of people who gaslight themselves into liking shit games?
>>
>>738893105
>If you think moviegames deserve to be held in the same regard as any genre before 2010, you're a actual retard
The fact you read "real video games" and immediately assumed I was talking about movie games says a lot about you, dumb fuck.
>>
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>>738893135
>It's like uhhh totally not the errrm A REAL GAME lol
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>>738892929
false
>>
>>738893194
The fact I read it as movie games means I am handsome and have a lot of people who care about me.
>>
>>738893219
It's not, and I already explained why, but you're a brain rotted retard who can only respond with reaction images and isn't physically capable of forming a proper argument. Go jump off a fucking cliff, drone.
>>
>>738893305
True. Kingdom Hearts mogs the absolute fuck out of Star Fox, not the least reason being it makes up for it's cringey ass dialogue and bad writing by actually being fun to play.
>>
>>738893339
All you said was it's short and repetitive. Doesn't really make any sense when you think about it.
>>
>>738893428
Facts don't make sense to you? Sounds like a you problem, actual retard.
>>
>>738893497
The facts are there's several routes through the game but you can only do one per playthrough. If you playthrough it enough times to experience everything then it's no longer short.
>>
>>738893339
>>738893568
I did three runs of Star Fox 64 yesterday

>One on the easy route to get the medals on Sector X, Titania and Bolse
>One on hard route to get the medals on Zoness and Area 6
>One on Expert hard route getting a medal on each level

If you actually enjoy the gameplay and understand that it's a game you're supposed to play over and over again on different routes and trying to beat your highest score it has plenty of content.
>>
>>738893568
Yeah, multiple routes of doing the exact same thing. You just shoot stuff and nothing else.

>>738893693
>If you actually enjoy the gameplay
Then you need to get some fucking standards.
>>
>>738893767
a short game that has a strong gameplay loop that you can play over and over again is better than an overlong boring game. Re2make I is only two hours long if you know what you're doing but I'd rather that play that game a million times than the linear moviegame re9 even once more
>>
Will they make Krystal just look like a real fox or give her big bazingas
>>
>>738893816
A short game costs 60-70 dollars for 2-3 hours. You are a brainwashed drone.

Also, replay value is a fake concept developed as a coping mechanism. Only worthless retards waste their time playing a video game over and over.
>>
>>738891164
Bait OP, but it does look okay. Besides the fact that it's fucking 64 again
>>738891564
Nah, Crossworlds has better races than MKW and Air Riders. Don't know anything about Sonic Riders though.
>>
>>738892964
Oh, hello Ryo.
>>
>>738894096
>Nah, Crossworlds has better races than MKW and Air Riders.
No it doesn't
>>
>>738894096
Air Riders is way better than Crossworlds.
MKW is ass tho
>>
>>738891164
My only issue with this is that SF64 is basically already a perfect timeless game, and there’s no reason to buy Switch 2 and a 1:1 remake of it when I can play the original on Switch 1.
>>
>>738894096
>Crossworlds has better races than MKW
Man not even trying to defend Mario Kart but how low are your standards? Why are Sonicfag standards always so fucking low?
>>
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>horrible voice acting + hours of new cutscenes with said horrible voice acting
>>
>>738894312
60 FPS and multiplayer
>That ain't a full game
That's why it's $50
>>
>>738894362
the original has mutliplayer
>>
>>738894345
I don't like either but he's right. MKW has shit courses.
>>
>>738894395
This one has different multiplayer. Three whole modes worth.
>>
>>738894462
SF Assault multiplayer was actually decent, but this game won’t be like that unless they revise/expand the campaign to include the cut on-foot levels.
>>
>>738894543
>It's not going to be as good as Assault's multiplayer
That's true. Still likely better than the original's.
>>
>>738891164
>Starfox 64 was a fantastic game on the N64
Yes, it's a good game, but I'm not sure if people realize that it's literally the same game that's being released now, just with new graphics, cutscenes, and extra content like challenges, more robust multiplayer, and so on.
I get the impression that fans think it's a new game based on Star Fox 64, rather than literally an enhanced version of Star Fox 64.
>>
>>738894628
I have seen literally nobody say that.
>>
>>738894351
It's not horrible, but it's very plain sounding. The new lines don't seem very memorable either.
>>
>>738894414
MKW has average courses aka nothing to write home about, Crossworld has abysmal dogshit with horrible mechanics. Should have just remade Air Riders.
>>
>>738893767
>Yeah, multiple routes of doing the exact same thing. You just shoot stuff and nothing else.
This is why Mario games are awful, all you do is jump.
>>
>>738894704
All of MK's courses except like three are really boring. I think Sonic's are just ok. Air Ride is kino. Not peak, but very good.
>>
>>738893928
it's $50 and has cutting edge graphics, no day 1 downloads
>>
>>738894096
>I hate open world Mario Kart!
>what do you like?
>random track stitched into chosen track
Hmmm.
>>
>>738894750
Stop taking bait, stupid
>>
>>738894312
That's like saying there's no reason to buy new Call of Duty because you could just play the first one on Gamecube.
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>>738891247
>1 hour long
>>
>>738894628
It's both, hence calling it a remakeimaginingboot. It's Starfox, available exclusively on Switch 2 platforms.
>>
>>738891164
Looks fun. Shame all the plebbitors say it doesn't look like Starfox even though it is literally a 1:1 clone of Starfox from the SNES boxart.
>>
>>738894096
>MKW racing is "bad" because there are straight lines between each race
>meanwhile Crossworlds has straight lines between every lap but its good this time
sure bro.
>>
>>738894193
Crossworlds has a way better character selection than Air Riders ever will.
>>
I think it's far from the killer app the Switch 2 really needs right now but I'll still be more than glad to have a definitive upgrade to one of my favorite games.
>>
>>738895592
All Sonic characters are trash
>>
>>738891247
I can already see it lmao
>>
Tendies will defend anything, these designs look like liquid shit and remaking 64 again is fucking retarded
>>
>>738895592
No.
I don't even like Kirby, but no.
>>
>>738895592
.....I agree
>>
>>738891460
How could they have messed it up so badly in the sequel? How could they have ruined a spin-off with so much potential with that Kinect game?
>>
>>738896693
I don't know if I'd say Riders had potential. Unique racing games had died as a whole by the end of the PS3/360 era, nothing but simslop and kartslop made its way to next gen.
>>
It’s just a glorified arcade game that’s basically on-rails. It’s shallow and not even the best of its genre. Overhyping this game will only set you up for a big fat reality check when you see the credits roll after 45 minutes.
>>
>>738891247
>>738892345
>>738892859
>>738894915
you now remember when star fox 2 released in 2017 and IGN gave it a 5 and it got middling reviews across the board, that's what happens when you take a game from the past with dated design philosophy and plop it into the present, it's evaluated with modern standards in mind, and the same might happen to this remake
>>
>>738897026
But this remake is brand new
>>
>>738894971
>It's both
What I'm saying is that under the hood, it's literally Star Fox 64. They haven't changed the level layouts, so you'll face the same enemies in the same spots. It's a 1:1 equivalence when it comes to the gameplay.
>>
>>738897026
adding multiplayer won't be enough I'm afraid
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>>738897273
Idk, same levels I guess, but the gameplay seems to have a different feel and there's more story and cutscenes.
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>>738891460
>picrel is from the bad sequel but bnuyy
I fucking LOVE Sonic Riders. God I wish they'd make a new one that just plays like that, but with better modes and everything.
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>>738894543
The multiplayer in assault greatly disappointed me. It wasn't the GameCube answer to good shooters on other platforms.
>>
>>738897026
>dated design philosophy
Star Fox 2 doesn't have outdated game design philosophy, in fact, it's quite modern. Instead of pure arcade gameplay, which modern players reject because they're faggots who don't like video games but prefer movies and storytelling, Star Fox 2 is based on a more open-ended approach, where the player has a strategic map and makes their own decisions.
It's something you'd expect to see in modern indie games.
The real problem with Star Fox 2 is that it's a 3D game made for the terrible Super NES, running at times at less than fucking 10 (TEN) frames per second, with input lag that can exceed a full second, and with graphics that get super messy in certain parts because the system didn't have the capacity to run a game like that.
>>
>>738897451
Yeah but if you overclock it to 200% in an emulator it runs fine.
>>
>>738892345
Zoomers will lose to Star Wolf on Venom and complain about unfair game design.
>>738897026
Starfox 2 was unreleased for a reason, anon. 64 is a great game because it had the whole package of addictive gameplay, multiple routes, great voice acting, and amazing music. You could argue that most games have those things now, but SF64 still holds up much better than some dinosaur game like SF2.
>>
>>738898420
>implying the game won't have infinite continues
>>
>>738891247
>Metacritic meaning anything

Saros got a 87 on Metacritic.
>>
>>738891238
I hope they do a free online test for it, would be a good way of drumming up interest
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>>738892616
Ironically SF64 was the “movie game” of its time since Nintendo basically wanted to make their own version of Star Wars.
>>
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>>738891164
I can at least thank Star Fox Switch 2 for making the perfect easy to understand Remake/Reimagining/Remaster Chart.
>>
So does EX preserve Routes 1-3 for Star Fox 1 or does it make a bunch of dumb changes?
>>
>>738899190
Nobody actually plays video games.
>>
>>738898509
easy is infinite, medium is lives, hard is no continues
>>
remakeimaginingboot
wtf is this

huh
>>
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Early 3DS era is slowly coming back
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>sonic and his SHITTY friends(and shadow)
yeah, nuh uh.
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>>738891164
Still not buying it
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>>738900571
Nintendo is very much aware that they peaked 30 years ago.
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>>738900571
Thinking too small. It's a combination of N64, Gamecube, and Wii eras right now.
>>
>>738894672
>It's not horrible
it's pretty awful. it sounds extremely amateurish and stiff. and not at all in a campy way like 64.

not as bad as assault (that's a low bar) but there's also gonna be a lot more of it than any other starfox game
>>
>>738891164
Is starfox a good game? It looks like you just wiggle the joystick around to move on the screen. Can you actually control where you fly?
>>
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Apparently Miyu and Fay’s surnames aren’t their respective animal species names. Funny to think that Miyu would be a Swiftie.
>>
Just finished Star Fox 2 and I've enjoyed my time with it. The controls took a little time to get used to, but that was really the only flaw.

I love the concept and execution of having to plan your fights accordingly as missiles and Andross's minions will head closer to Corneria even when you're fighting something else or trying to destroy an enemy base.

It also nailed the cinematography and cool moments that impressed me and the fact that they were able to do all of that with very primitive 3D models. It's a shame that Nintendo cancelled it back then just to boost sales of the Star Fox 64 and N64 as well as erasing Miyu and Fay from the series because of that.
>>
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Hot take, but I still think that Star Fox 2 is better than 64. From a gameplay perspective, it has all the best elements of the other games combined into one Zelda Elements BEFORE STAR FOX ADVENTURES with the puzzles on each planet or battleship even down to pressing switches like you would do in a Zelda game, there’s also the Real Time Strategy element which predated Pikmin that nobody talks about sadly, every is always happening in real time so you gotta pick your battles wisely. I wish that this was the direction the franchise would take instead. The Star Wolf theme in this game "Surprise Attack" is an underrated banger.

What’s funny is that Command did exactly what SF2 did but everyone hated
Command, was it the controls or the endings? I’m genuinely curious.

If the new reboot leads to a new game I'm curious how it will handle characters like Miyu, Fay and Krystal.
>>
>>738901446
I liked Assault but the voice acting was indeed horrible. It sounded like cartoon voice work with poor delivery, unlike SF64 where the actors actually took it seriously and gave the characters a sense of realism like a historical drama.
>>738901893
It’s mostly a hallway arcade shooter, but there are some levels that allow 360 degree movement and dogfighting.
>>
>>738902745
Command got rid of the dungeons so there's a lot less variety in the missions now. Command is also turn based and the timer is hella generous and it's really easy to earn back time so there's a lot less to worry about in the moment to moment gameplay. Unironically, Starlink feels closer to Star Fox 2-2 than Command does.
>>
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Krystal and Pulchra, the crossover I never knew I needed.
>>
>>738891460
The only bad thing about riders is it's too complex for its own good and they had to dumb it down
>>
>>738902745
People hated Command because of the shitty controls, character redesigns, and the way it shit all over the development the main cast got from SF64 through Assault.
>>
>>738900571
I wouldn't call tomodachi life early 3DS it came out over after 2 years after launch
>>
>>738902279
The Star Wolf cut in shot is mind-blowing for 1995.
>>
>>738902745
I mean I think Command's ok, but it's way less dynamic and varied than SF2. I like what it tried.
>>
>>738891460
Not even sonicfags pretend to give a shit about this game
>>
>>738906603
Plenty of Sonic fans love this game though, because it fits Sonic better than him driving a car (meaning most of them haven't even bothered to play Transformed or its predecessor), had style, and took skill to master. The only real issue is that because it had so many mechanics that they simplified it heavily with the sequel and while some people still like it, they generally prefer the first (I have a friend that likes ZG more bevause it's more chill, personally I think that they went too far with the simplicity and it gets boring becauss you can frontrun a bit too easily, vs the first where you can do that but it comes down to track knowledge and experience)
>>
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>>738891164
>>
>>738907071
>$88
Where the fuck do they live? It's 50 bucks digitally in the US and stores will price match that if you get it physically
>>
>>738907220
Aussieland probably
>>
>>738900571
haha maybe that means Etrian Odyssey might get a bone
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>>738907289
That was my first guess, I have a friend who lives there that's excited for the game
>>
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Surely Nintendo must realize how frustrating it is to discover another remake with no new gameplay content? They made such an effort, would it ruin them if they added a few new stages for this opportunity? Some original cut content? It would actually delight the fans if they did that, and make it the remake more worthwhile.

So I expect the OoT remake to be 1:1 as well, don't you? That may even be jarring to see with 64-era world design still intact.
>>
>>738908373
OoT remake being 1:1 would be disappointing IMO, it's still a good game but there are parts of it that have not aged as well in gameplay and basic things like Link's movement stiffness, rather they fully overhauled it.
>>
>>738891460
This game is better on GameCube though. The graphics are really fucked on Xbox and the game runs slightly worse because every Sonic game in this generation was designed around the GameCube first.
Anyways Xbox had the best versions of every Burnout game so you should’ve just posted those. A lot of the fun in Kirby Air Ride revolved around totaling other vehicles so it’d be a better comparison anyway.
>>
>>738903047
me on the left
>>
>>738908373
>remake with no new gameplay content
this has literally never happened in the history of the medium, btw
>>
>>738891164
I’m one of the only people who is fine with this game. And I still won’t buy it.
>>
>>738909620
ok
>>
>>738909576
I suspect the new content is going to be entirely the challenge mode shit and multiplayer. Also didn't that just happen with Paper Mario and the Thousand Year Door?
>>
>>738898960
64 3D is a remake though
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>>738900854
Miyamoto's idea well dried up years ago
>>
Hold A to charge your laser
>>
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>Nintendo games are supposedly evergreen
>but they're also unplayable dogshit that constantly requires them to be remade for the modern gaming audience
Really does make you think.
>>
Fortune's Weave will absolutely BODY this game in sales and critical reception
>>
>>738891247
I can just fully imagine this game getting 78 on Metacritic and still absolutely dominating with millions of sales and becoming the multiplayer title of the summer. Game and movie critics have lost their power. People will naturally be drawn to a good time.
>>
>>738912693
How is this a good game, though? It's pandering to the snoy audience, basically Uncharted with furries as a rail shooter.
>>
>>738912153
You seem to not understand the mentality of the masses. Even if the game is fun, if it looks dated, then many will not play it. Look at how the gaming masses responded to 3D when it was new. They loved that shit, no matter how bad it looked because it was...3D! It's why devs keep chasing ever higher graphical fidelity, the masses dont give a shit as long as the thing is shiny enough.
>>
>>738912816
Which is why it's a shame that Nintendo is chasing that same horse, instead of breaking the trend.
>>
>>738909996
TTYD remake added two bonus boss fights.
>>
>>738908373
In the direct during one of the briefings they showed a hologram that looked like the cut battleship level
>>
>>738912916
Pretty sure that was Macbeth
>>
>>738912168
I hope so so 64 fags will finally shut the fuck up and let the series evolve unless this remake kills it for another 10 years
>>
>>738912951
Fair point
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>>738912982
When has the series EVER "evolved"
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>>738891247
If they don't fuck up the voice acting this is close to 10/10 for me as SF64 is one of my all time favorites.
Journos can fuck off.
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I got tons of practice from playing the OG on NSO, I’m ready.
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I'm tri-buynary.
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>>738912862
You know how this series started, right?
>>
>>738913908
>a game 30 years ago justifies retarded decision making now
>>
Just started playing Assault for the first time since I was a kid and holy shit the amount of unabashed furry racism is sidesplitting. There were a couple of lines that toyed around with it in 64, but in the first level of Assault you've got the entire time piling on insulting "Oikonny" for being a monkey. I'm dying
>>
>>738913097
>If they don't fuck up the voice acting this is close to 10/10 for me as SF64 is one of my all time favorites.
lad they have already exhaustively demonstrated that they fucked up the voice acting.
>>
>>738891164
I'm not interested in remakes anymore.
Instead I'm gonna boot up the OG with my dad when we have some time off, he always wanted to get all the medals on our cart.
>>
>>738916741
>zunc trying to ragebait chadlennials as if zoomers haven't started turning 30 already
Sad!
>>
>>738917243
?
You think uncles have to be older than you? Kids today aren't very smart.
>>
>>738912168
That depends, if the fanbase for that game actually show up to buy it.
>>
I want this game but I don't have a Switch.
>>
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>>738912889
Ahh yes TTYD remake, taking one step forward and two steps back.
>>
>>738902745
You say all that shit like you actually know how 2 plays and then type
>What’s funny is that Command did exactly what SF2 did
Command plays literally nothing alike besides also using a strategy map.

>turn-based, with arbitrary turn limit
>fog of war
>don't get to pick characters, depends on whichever ones the game decides to give you as you stumble through dialogue choices to progress the route
>none of the actual exploratory missions, it's all either 64-style all range mode shooting enemies in circles over a flat plain or else touchscreen spinning through rings
>none of the "rogue-like" elements with stuff like randomized bosses that chase you down
>>
I'm getting it because the OG is one of my favourite games of all time and while I think yet another version of 64 is unnecessary, I think the way its expanded on is novel. A more serious and "gritter" presentation and tone isn't what I would have expected so is interesting to see
>>
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>>738916686
>one of Wolf's ape goons talking shit on the comms briefing
>"Let's skin this fox and his whole crew!"
>>
>>738917528
The original looks and plays so much better.
This was the last remake I bought, and now I'm not buying any more lol
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>>738917482
That will be $600 plus tip
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>>738900571
Street Fighter 3D!!!!
>>
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>star fox thread
>just full of sonicfags and kirbyfags seething about the king
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>>738918071
8 was better.
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>>738891164
don't care, I only want movie fox
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>>738918181
go be gay somewhere else
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>>738918241
only gays like ugly uncanny characters that look like taxidermy specimens
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>>738907071
I never thought a Star Fox game could strike such fear into people's hearts. I guess they're afraid that Nintendo might turn it into a major franchise.
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>>738917795
Thoughts on SMRPG Remake? And other remakes?
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>>738891164
Looks extremely jeet-core.
>>
Zero was so close to being a good game for me. Which makes it even more disappointing.
>Gyrowing
>Not much content due to having one route with a single stage split at sector beta (all the others are more like short challenges than full stages)
>Tons of sections where you need to intentionally delay progressing and draw out the playtime, otherwise you just hurt your score in a score-based game.
>A good amount of the bosses are a slog to get through, though some do have good ideas. The returning 64 boss before the end was particularly annoying to sit through on replays.
The two screen gimmick, while not bad for me, made Zero feel like a shooting gallery game rather than a rail shooter due to the cursor being separate from you handling the arwing. But that's more personal taste than something I'd consider an actual flaw. It did make for some good moments. I always preferred games like like panzer dragoon and star fox to kid Icarus uprising or sin and punishment.
>>
>>738898960
how do you idiots still not know the difference between a remake and a remaster
>>
>>738924034
There really is no consensus for considering a game a remake/remaster/port.
If I remember correctly, Q-Games didn't even use 64's source code during development. It was entirely remade. It looks different, sounds different and feels different to play.
It's a faithful remake, but still a remake. It handles differently enough that I would still play 64 over 3D when given the choice.
>>
>>738918868
Not a single one of those surpasses the originals, let alone justifies their cost.
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>>738924972
SMRPG and HGSS are better.
>>
>>738894462
>Three whole modes worth
with one-third the vehicles the original had.
>>
>>738926405
I'm not saying it's some incredible value, just that it has stuff.
>>
>>738921067
Please explain how, I honestly don't understand.
It can't be the scarf, that's been a staple of his design, so what is it?
>>
>>738924972
Zero Mission definitely does.
>>
>>738926497
Pajeets are very into having things covered in noise like greeble and seam lines that don't go anywhere, it's part of why they love AI so much.
>>
>>738926296
Objectively makes the game even easier than it was before, with QOL elements that trivialize fights and can't even be disabled. Worse yet, they never fixed this with additional difficulty modes. They also didn't fix any of the problems of the original's combat system.

Why add in an easy mode, and then not add in a hard mode?
>>
I used to buy these hoping for a semblance of a good time and that my purchase would keep the franchise alive and in the limelight worthy enough to make new games out of.
now I believe the only thing I funded was the lowering of standards for what a "new" product needs to be.
they look like they're putting in effort into pic related, it LOOKS really good, hopefully it plays well too, but the graphical quality looks to be the only difference between OP and my pic.
>These are the games that MAKE Nintendo.
and see, that's part of the problem. You can say Dad of Boy ruined the tone or franchise for God of War but at least it's not resting on its laurels on what other people in the same-named company did well decades ago. They admit to as much because they give so much of a shit about people even emulating gameboy or NE>noo gaijin-san, we are not done making money off of Super Mario Brothers 2. Same for Mother 1, I don't care that the game literally never released for you westerners before.
It's a "have your cake and eat it too" argument. So we're expected to consume the same media that gets fine tuned and updated (50% graphics, 50% "modern audience sensibilities" of script rewrites and Funky modes, you're lucky if a new color of coins are added to the game for you to collect but do Jack shit) because they weren't making good "new release" money on games like Starfox Zero, and instead of learning why those failed they went with the easy solution everyone else is.
Kirby Air Riders is a sequel, it's not a remake, it has new content and new focus on the foundation of Air Ride. The fact all the old tracks are on it is a bonus, not the selling point.
>>
>>738926707
I don't really see that on there
>>
>>738918868
>>738924972
I heard tTYD has some cool QoL improvements. If it weren't for the script controversy I'd believe it to be a straight upgrade, though I also want to see the two games side by side.
>>738926296
HGSS has the graphics and soundchip of DPPt, not my favorite. There was a genuine charm to colored and even precolor GB sprites like Pokemon, Links Awakening and Survivor Kids that was lost in the coming era that I think aesthetically is super comfrotable. the Safari Zone was a strange investment that is an improvement but you don't just reap rewards from immediately. The level scaling is still fucky and I didn't like the game corner change. Even if the berry growing system is better I think enough subjective grey and appreciation for the old makes is sufficient in refuting that HGGS is not objectively better or improved.
>>
>>738927057
*They admit to as much because they give so much of a shit about people even emulating gameboy or NES
>noo gaijin-san, we are not done making money off of Super Mario Brothers 2. Same for Mother 1, I don't care that the game literally never released for you westerners before.
>>
Something the remake won't capture is the vibration feedback. SF64 was the only game that actually made you feel explosions. Put your controller down after the train blows up at the end of Macbeth and your controller will vibrate off the table. Playing the game without the rumble pak felt weird. We don't really notice or care about controller feedback anymore but for SF64 is was a main feature.
>>
>>738927896
It'll have HD Rumble 2
>>
>>738913404
>he avoided sector Z
You didn't save the lylat system
>>
>>738927057
Why? Metroid Samus Returns lead to Dread and possibly more new games, the issue with Advance Wars rebootcamp was that it was developed by wayforwards, so I and many others simply refused to buy. Technologically it was incompetent, it used Unity, it's visuals were low quality from a technical standpoint and it was 30fps on the strategy map and combat scenes were supposed to be 60fps but that target was seldom met.
Then there's the aesthetics, completely dead, on every level, the colour palette is now overpowering and the shading in the cutscenes is too cold compared to the warm visuals of the original game, the actual quality of the assets is laughably bad and then for no reason there are niggers in every army, even though it makes zero sense for the setting.
I want to see Wars come back, especially a sequel to Days of Ruin but I don't want Wayforward anywhere near the series.
>>
>>738928102
>lowers your score count as bad as Katina
>sometimes the missiles are bullshit and you can't see their HUD icon when they spawn in
>all just to stop a missle attack at the Great Fox when you could ignore it entirely and take out the massive cargo supply line in Macbeth
lmao
>>
>>738927057
They should have also remade dualstrike. It had a controversial campaign but it offered so many changes and improvements I can't go back to advance wars 2.
>>
>>738891164
I refuse to think this is JUST starfox 64 as the game would be too short for today standards. No, there must be something more.
>>
>>738928609
Anon, don't set yourself up for disappointment. The major addition they are offering is the furry vtuber stuff and the multiplayer.
>>
The multi-player modes look fun amd since everyone has a stock ship with the same weapons and movement it should make for a good test of skill. I really enjoyed the dogfight mini game in Super Monkey Ball 2 so this has me interested. Plus I haven't played SF64 in a very long time.
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>>738928609
perhaps
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>>738928225
Look, all I'm hearing is
>this didn't look good enough for me to buy
>if this is how AW will look, I don't want it to improve
and that's perfectly sufficient and justified, but that's also super similar to my reasoning on supporting the remake doesn't mean it automatically will become a quality new title. You got lucky with Metroid, and if you want to argue "they didn't care about AW to begin with unlike SF"... I mean you and I have seen what the love for Starfox has looked like the last decade. At least Pikmin sequels are still solid even after modifying each future installment for the modern audience. But Pikmin 4 finds ways to retread ground of 1/2 while being a sequel game. This isn't a sequel, it's a remake.
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>>738928763
I'm worried it will be very fun and well made but 2 months after launch it will have 4 people playing online when you need a lobby for 8.
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>>738891291
I was thinking the same thing. This was my dad's and my go-to at the arcade.
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>>738929167
Damn, that looks dope
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>>738891164
Shill thread, it’s just sad at this point
>>
>>738891247
>Still outsells SAAAROS, Marathon and Ghost of Dykie

Lmao your Western critic leftoid influence is slowly going down the drain.
>>
>>738891460
>posts a game that's also on the GameCube
Retard
>>
>>738891247
>People still caring about Metacritic
When will this board learn
Just because a game you liked got a good score and game you disliked got a bad one doesn't mean Metacritic is good. You will ignore it anyway again when a game you like gets a shit score.
Number ratings mean fucking nothing
>>
>>738916725
Why is it that voice acting is like the one aspect of video game production that hasn't really improved for decades?
>>
>>738929731
Because they stopped hiring actors and started hiring wannabe anime dubbers
>>
>>738928102
It’s the worst level on the hard path, and super annoying to get the medal on as well as giving the least amount of points compared to Macbeth. It’s only lasting legacy is as a Smash 64 stage.
>>
>>738929878
Exactly. He pussied out and took the easy mission to get the medal on
>>
>>738926707
>Pajeets love (insert random thing here)
I’m not terminally online so it makes me glad my mind isn’t rent free for Indians.
>>
>>738891164
>Who else is really excited for this?
Yeah, the announcement made me go play the old game, which already exists
>>
>>738891164
too bad it's only on switch 2
>>
>>738930067
did you bust out your rumble pack?
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>>738930067
Same. Still holds up perfectly.
>>
>>738891164
>New StarFox game
Ok, I might have to get a Switch 2 after a....
>Its literally the exact same game as N64
ROFL, fuck this shit.
Is Nintendo creatively dead? Cant they at least try to change it a little? They literally just had to make it a roguelike and it would have been a masterpiece.

But at least I wont have to spend any money.
>>
do a fucking barrel roll
>>
>>738930184
but anon, they also gave us Pauline as a little girl with talking rock pet things in Bananza!
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>>738930290
Nintendo is retarded
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>>738891164
Oh yeah, very excited for it.
Though what is more excited is I'm pretty sure this game is an appetizer. Like I think we will see a proper sequel to it within the next 2 years or so.
>>
>>738929793
They didn't hire actors back then, most of the voice acting was just done by developers, and they don't hire anime dubbers now because they're all union.
>>
>>738898960
holy shit, the Worms 3D font
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>>738891247
So like Crimson Desert, wouldn’t be bad at all
>>
>>738930419
I feel like that is the plan that makes sense, but they should've announced in that way if it's the case.
This announcement would've been such a slam dunk if it was
>We're working on a new Star Fox game, but it won't be ready for a while!
>To tide you over, here's a remake!
>>
>>738930419
Starfox adventures 2
>>
You've beaten the SNES Star Fox on all paths, right? I just did, it was surprisingly fun. Path 3 was a good difficulty, took me a few tries. Haven't played 64 in years but SNES felt harder than what I remember of 64.
>>
>>738916725
I think the voice acting is fine.
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>>738930785
I cannot get past the framerate hurting my eyes with the rudimentary lack of textures. I'm filtered
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>>738930917
isnt there a mod to play it at 60 fps now?
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>>738927310
If it wasn't objectively better, the hacks of Crystal that add HGSS isms wouldn't be straight upgrades. Yet they are.
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>>738930785
I just want to know if EX's 1-3 are the same as base game.
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>>738930857
"Fine" isn't good considering they will be talking more now then ever before.
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>>738898960
64 is the remake and 2026 is the reboot tho
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>>738930184
>same thing
>when it has expanded cutscenes
>more dialog
>said dialog is more in line with the Japanese script
>overhauled multiplayer
>challenge mode
The only thing that it has in common with SF64 is the level layouts
>>
>>738931259
Why is more cutscenes all of a sudden a good thing?
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>>738931319
The point of starfox 2026 is a clean slate kind of reboot. They are adding more cutscenes to flesh out the characters and all that. It isnt hard to understand. You need to realize that a bunch of lore was in a Japanese strategy guide, so they are shoving that into the game too. Also
>since when were more cutscenes a good thing?
Show me where the post said anything of the sort.
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>>738930965
I'd play that
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>>738931525
You are saying it in THIS post retard
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>>738931319
there is a lot of context 64 never gave the player that the dialog alone doesn't clear up. Necessary? No, but would be nicer than just the confusion.
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>>738931626
No. I'm pointing our the reasons FOR them being in the game, not if they are a good thing or not.
>>
>>738931319
Not them, but Star Fox has a ton of weirdly consistent lore that it never fucking explains but informs later story decisions. The prologue alone has cleared up "Why does Pigma keep showing up in every game" for a lot of people who just took him as the traitor and nothing more.
>>
>>738931259
>>738931525
There is not a single human being on planet earth that gives a single fuck about the story/lore of fucking StarFox. Ok, maybe the furries, but they are subhuman.

StarFox is all about the gameplay and the occasional
>Do a barrel roll
memable phrases
>>
>>738932308
That's like saying people don't care about the story for Ace Combat.
>>
>>738931319
Because Nintendo fans are the new snoys. Look at how they praise realistic graphics as a good thing, and spit upon stylization.

>THIS NEEDS MORE POLYGONS AND RAY TRACING, THOSE OLD GAMES ARE UGLY, EWWWW
>>
>>738932434
Go ahead and post where you got this totally-real quote from.
>>
>>738932616
How about every single modern fan praising the game solely because it looks prettier? And don't get me started on the imbeciles who legitimately want MORE cutscenes in games.

I fucking hate sony so much for popularizing this cancer.
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>>738932772
but anon, its good when Nintendo does it
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>>738931525
>the point of a remake and doing over again what they already did is to be a clean slate
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>>738932772
That doesn't happen, why lie?
>>738932848
>anon
He wishes, but his way of talking and putting words in peoples' mouths makes it obvious who he is, even while being "Anonymous".
Ask him about Splatoon and see how angry he gets
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>>738933076
>that doesn't happen, why lie?
Then you agree that the remake is bad because adding graphics and cutscenes to a game objectively makes it worse. I'm glad we could come to this agreement.

After all, you said nobody defends these things. ;)
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>>738933074
Yes. Because its the best introduction they have to the series.
>just make a new game if they want to do that.
They are. Its coming out in june.
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>>738933256
but that's not a clean slate, it's contingent on its preddesesor
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>>738930652
>I feel like that is the plan that makes sense, but they should've announced in that way if it's the case.
Not how Nintendo operates anymore. They want to avoid situations like with TOTK or Metroid Prime 4 where they announced them too early and got fucked by unforeseen development extensions.

Announcing a sequel could also jeopardise sales of the remake. Plenty would just say "I won't bother buying SF2026, I'll wait for the next game." Even if a sequel is already in development, it's better from their perspective to just announce the remake so fans buy it thinking it might be the only game they're getting.
>>
>>738933245
It's a sidegrade
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>>738934089
>pay 50 dollars for shitty snoy additions and maybe some multiplayer and achievements
>ontop of a 5 dollar game you can download for free off the internet, that'll last you an hour, tops

I weep for this industry.
>>
>>738934089
I think that's accurate, yeah.
>>
>>738930652
What I am hoping for is either a second Star Fox Direct in June or a segment in the usual big June Direct, where they pretty obviously hint to it.
No way they will reveal the new game before this one even comes out, but something along the lines of:
>We look forward to the seeing what adventures await for Star Fox in the future
Or
>This game is the start of a new era of Star Fox and we look forward to sharing more information in the future
Or if they just want to outright say it
>We hope you enjoy Star Fox for Nintendo Switch 2, and we look forward to sharing more about what is next for Star Fox in the future.
>>
>>738933535
See >>738934843
Thoughts?
>>
>>738891247
I really doubt.
If there's one thing journo fags like more than wokeslope and movieslop is nostalgiaslop.
This one is the full plate, with intact gameplay ( that was and still is perfect) but full on movies between missions.
I expect at least 90.
>>
>>738891247
>>738935136

Kirby Air Rider is 79. 88 is the floor with this one
>>
>>738935136
Dunno about that. Prime 4 was pure cinematic movieshit, and that couldn't even hit 80. It pretty much pandered to every game journo checklist.

>wacky marvel characters
>jewish representation, alongside blacks and womyn and native americans
>vaginal symbolism in the architecture
>>
>>738891291
Star Fox zero already has this and it works really well because the gunner has his own view.
>>
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>>738913404
Impressive. Let's see paul allen's score.
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>side of the Arwing says 97-10; the European release date of Star Fox 64 was October 1997
>Japanese is dubbed over the English lipsyncing

Could Ubisoft be developing this? Or some other Euro studio?
>>
>>738936364
its clearly some western studio, a japanese person would never design cat that way
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>>738908373
If you say this shit, and you did not buy a Wii U and Starfox Zero.
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>>738923790
It was pretty good
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>>738936538
>a japanese person would never design cat that way
a japanese person approved it, which is worse
>>
>>738937748
Nintendo is slowly going down sony's path. The day they move their HQ to california, it'll be a nightmare.
>>
>that’ll be $50 for a game you’ve played 100+ times with cutscenes shoved in written for the modern audience of course

This is what Tendies consider a win
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>>738937935
Two more weeks right?
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>>738937959
They already approved californian slop like Metroid Prime 4. Unless you want to step up to bat for that piece of shit.
>>
>>738938118
What was more embarrassing, Other M or Prime 4?
>>
>>738929167
>>738891291
In theory looks like a great idea. But the levels needs to be balanced for this, which Nintendo will not do.
>>
>>738938195
Prime 4, no doubt. Other M may have been a worse game, but at least they didn't have precedent to learn from their mistakes. Prime 4 repeats almost every mistake from Other M, including making Samus useless for the sake of the plot. They should've learned after the first time.
>>
>>738935358
Not even game journalists could tolerate the green crystal shit
>>
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What's your favorite Arwing?

Also people seem to be divided on all range mode some hate it some love it
>>
>>738918868
Prime 1 Remastered would be perfect if they just got the beams and morph ball to light up their surroundings the way they originally did. Ruins some of the darker areas that originally were not dark enough to require the Thermal Visor.
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>>738938632
Command's Arwing II
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>>738938632
Anyone that hates all range mode is just shit at playing the game
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>>738938632
64 arwing, the classic. Although starfox zero is a close second
>Also people seem to be divided on all range mode some hate it some love it
all range mode in a vacuum is great, just the missions that use all range mode tend to be worse than the rail shooter missions
>>
>>738938632
>Also people seem to be divided on all range mode some hate it some love it
All Range mode is good in moderation, and for dog fights.

Zero using it for literally every single boss fight in the game was what was terrible - simultaneously dodging and getting shots in on a boss in the classic rail sections is always fun, having to fire a few shots then turn around to get some distance before turning back for another few shots is not so fun. Especially the ones where the enemy has a "fuck you" energy shield that pops out and makes you wait.
>>
>>738891164
I might end up buying a Switch 2 at the end of the year. Nintendo are finally building up a library and Pokemon Winds and Waves will probably release in early 2027 so it seems like it'll be worth a buy.
>>
>>738938632
Zero
>>
>>738938632
i may be a nostalgiafag, but I like 64's arwing the best
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>>738938632
Zero and 2026 are quite fetching
>>
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>>738938632
Assault's been my favorite for years, but the new one is in the process of dethroning it. I will say that as good as it looks, a direct remake of 64 probably should've stayed a little more accurate to the original design. At this point they could probably reproduce the old promo art in-game.
>>
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>>738938632
I think if Starlink was as vibrant as the others, it would be that one

My hypothetical best ever would be somewhere between Starlink and Zero with 2026s complex paneling
>>
>>738927896
retard, the vibrations in Switch 2 games are ridiculously good
>>
>>738932772
Outside of Nintendo everybody focused on that stuff to the detriment of gameplay. It's only a boon to have gooder graphics on Nintendo games.
>>
>>738938884
>Pokemon
kys slop eater
>>
>>738939319
I fully agree.
I loved Assault for plenty of reasons, but two big ones were its focus on story and the soundtrack.
Now we are getting SF64 in that same story-driven style, with a similarly amazing orchestral soundtrack, while maintaining SF64's admittedly better gameplay.
This new game could very well dethrone Assault for me as well, but we will have to wait and see.
>>
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>>738939652
I found this edited version of the Starlink Arwing a few years ago and its probably my favorite version of all time.
>>
>>738892345
What if they made it a roguelite?
>>
>>738921067
>jeet falseflagging
Truly the internalized dishonesty to rival kikes.
>>
>>738893816
>Re2make I is only two hours long if you know what you're doing
>it's only two hours long if you're a pro speedrunner who has already played through the game multiple times and is skipping as much as possible
>comparing this to a game being 1 hour long for casuals on the first playthrough
>>
Think they'll keep all of Falcos racisms?
>>
>>738938195
Other M.
Prime 4 is just kinda mediocre with bad dialogue. Other M is a trashfire.
>>
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Do you all think there is more content they have not shown off yet?
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>>738938632
God the Adventures design is bad.
>>
>>738941987
NTA, but it takes longer to beat Starfox as a noob as well
>>
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>>738938632
>not posting images of SNES Arwing prop.
>>
>>738941995
Probably.
The characters were actually more racist in Zero with Andross taunting Fox for obeying a Dog, Wolf being furious over being bested by a fox, and Slippy telling Falco he should try communicating with the giant bird boss.
>>
>>738942192
No. If there was anything more meaningful they would have priced it at the full $70, the $50 tells me they know they went barebones on this.
>>
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>>738942603
>>
>>738942192
I see no reason why they would want to hide it if they made significant additions in terms of levels. I hope I'm wrong, but it seems like the type of thing they would want to be part of the first presentation of the game.
The only thing I could potentially see happening is a new extended ending. They might see it as a spoiler to reveal that.
>>
>>738942709
I think $40 would match barebones, like the Rhythm Heaven game launching literally a week after.
I am content with the game as it is, but I do hope for a bit more content.
Either stuff in base game they haven't shown off yet, future single-player DLC, or just post-launch multiplayer support.
>>
Put Krystal in just so people lose their minds.
>>
>>738893862

Yes.
>>
>>738898534
>critics want your game to be about getting cucked
>>
>>738891164
Hoping for some banger music too.
https://www.youtube.com/watch?v=dWtJplgXe6I
>>
>>738946507
The music that's been released for it so far sounds great, using a real orchestra like in Assault is the right way for such bombastic pieces.
>>
>>738929731
It's gotten worse, I think because now they pull from the Funimation/anime dub/cartoon VA industry which has been taken over by a cult of egomaniacs who can't act and who will ruin the life of any voice actor that is better than them or that they don't like. They used to pull people out of amateur theater scenes, radio, wherever.
Also they're terrified of being seen as "cheesy" or being mocked the way many 90s and 2000s game VAs have been. No one wants to be remembered as the guy who said "WHAT AM I FIGHTING FOOOOOOR!!!" but ironically the 90s mega man dub has better acting than what these people do nowadays.
>>
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>>738946507
>>738946990
I will always be of the opinion you can tell a lot about a game's OST by the main menu music.

https://www.youtube.com/watch?v=qvApKkjCEK0
>>
>>738938195
The fact Retro saw Other M and doubled down, and only course corrected in the worst possible area (people don't like samus talking so we'll have her silent while everyone else chatters on endlessly) is the most embarassing thing in the history of metroid.
Except maybe when the series was dormant for over half a decade and they decided it was the perfect time to release a co-op FPS on the 3DS with chibi graphics that went all in on the esports fad.



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