>stealth escort mission in a boomer game>you have a few commands to control the npc indirectrly>you have no control over the npc but the sequence is perfectly scripted>stealth escort mission in a cinematic zoomer game>the npc is invisible to enemies and just follows youWhen and why did this become the norm?
>>738907141The Last of Us.
>when2010 ish>whybecause for a long time escort quests were synonymous with painful unfun bullshit where npc's walk too slow or walk into traps or take damage or do other annoying shit
>>738907141This is one area in which zoomer games are superior
>>738907328Literally immersion killer, I can take this dramatic shit seriously because of that
>>738907236Well, if something doesn't work - fix it, can't fix it - remove it. Telling the story over gameplay was an important part of immersion, not that it's a travesty
>>738907141>REDengine 4>stealth >driving >shooting >climbing a fucking ladder
>>738909939?
>>738910015it sucks ass at those things just like Bethesda's engine
HELP ME LEON!
>>738909939I was surprised that I didn't see "they had to make a movie instead of the game."
>>738907141>When and why did this become the norm?Call of Duty Modern Warfare 1 I believe.
>>738907141Ashley has never been an issueEmma has never been an issueEva has never been an issue
>>738910846He spoke the truth