Do you like Dark Souls 2?
It's decent. Most of my hours in it were from PVP and I feel that aspect of it was the best it has been in Souls.
I put more hours in DaS2 than any other Souls game so clearly I like it and that would make sense because it is objectively best Souls game.
>>738913505Not really. The ancient dragon was cool I guess, as well as the place it lives, the name of which I forgot.Actually the DLCs were very good iirc, so I guess I liked about a third-ish of it by volume.I liked Dark Souls 1 in its entirety tho
>>738913505I like what it's trying to do more than how it actually ended up. DS2 is a very interesting game with a lot of flaws.
>>738913505yeah, worst bosses in the genre but as a game its similar to kings field/demon souls so its fun
>>738913505No I do not
>>738913505My favourite of the Dark Souls games.Heavily flawed, but so is the original and it has a lot more ambition and creative vision than DaSIII did (even if the execution was, at times, questionable).
>>738914306I spent so many hours in the BoB arena and the belltowers back in the day, nothing better than raping caster builds because newfags would spam spells, and conversely, raping newfags with caster builds because they tried to block everything and their shields had terrible magic resistAnd this is no longer possible in SOTFS but there was a disgusting twink build that involved beelining the rotten for sunken king dlc and using that triple crossbow that shoots dark orbs on alt fireGood times
>>738913505I do
>>738913505Did they just forget to texture this castle or what?
I was kind of forced to play it due to it being the latest one back then, but holy fuck was it bad, the visuals of it are so fucking horrible too, every location makes you want to puke
>>738913505I don't like dark souls 2. I love it. Scholar version because it has quicker level up progression and actually lets me dual wield before i almost beat the game.
>>738913505yeah ds2 is fucking great
>>738914808Sounds like you have a weak baby stomach to me
>>738913505Reminder that Original Dark Souls 2 is superior to Shit of the First Scholar:1. SOTFS ruined the lighting system, cranked up exposure and ruined the entire aesthetic of the game.2. SOTFS enemy TYPE placement is nonsensical and illogical, it ruins immersion and environmental storytelling.3. SOTFS healing upgrade item placement (estus flask shards and sublime bonedust) are inferior to that of the Orginal Dark Souls 2.4. SOTFS ruins the progression, flow and exploration of the game by adding a lot of shitty petrified statues blocking off areas for no good reason.5. SOTFS nerfed many bosses and their damage, turning the game into a casualized garbage game. 6. SOTFS nerfed a lot of the encounters with the normal enemies too, only a few encounters were made harder in SOTFS. Contrary to popular belief, as a whole SOTFS is much easier than the Original Dark Souls 2. SOTFS is a casualized garbage game.
>>738913505>>738914889What happened to the Sun in Shit of the First Scholar version?
Had a good time laughing at all the messy shit in it, some of it being absolutely mind-boggling.
>>738914889is it true? i played sotfs and found it piss easy except when 40 enemys ganked you
>>738914306The fucked up movement and inexplicable slowness basically ruined the pvp and gameplay in general for me. No idea why they decided to just make everything slow and unresponsive as shit for that one game
Is there a vanillafication mod for sotfs? I like the lighting mod but "master quest" shit doesn't do it for me, especially item locations
>>738913505>Do you like Dark Souls 2?
>>738914945nah, its mostly shitposting, there's no nerfs to enemies or bosses and the complaints about changed item placements is autism to the maxvery silly to somehow think sotfs ruined the lighting when ds2 itself ruined the lighting compared to prerelease
I enjoyed it a lot for its uniqueness, even if it's very flawedI'm looking forward for more non Miyazaki games, experimenting is good
>>738913505No. The worst piece of trash ever made in the history of video games. An absolute travesty. The 120 days of Sodom and Salo of RPGs. A vile, repulsive poo.
>>738914945Yes, it is true. Scholar nerfed some of the bosses. As for enemy encounters, they were changed up a lot too.
>>738915339>there's no nerfs to enemies or bossesDumb liar.
>>738913505yes
>>738915593so you got no proof, gotcha
>>738915781You haven't played Dark Souls 2, dumb lying secondary.
>>738914747Is this some mod?
It's pure sovlfvl kino, the best souls game ever made...
>>738915423>seething because he can't just run past all the enemies without consequences Why is literally every Dark Souls 2 hater like this
>>738913505If it wasnt a sequel to the greatest game ever made people wouldnt be so harsh on it. I still think it's better than 3
>>738916838ok
yesit's deeply flawed but i still like it
>>738913505Forever mad they pussied out and removed the darkness mechanic from all those areas
>>738913505It was ok.Did a things I wish other DS games would embrace like ascetics or spicing down spells.Reading the thread, this anon's reply sums it up >>738914459
>>738916862Lighting engine with pathtracing
>>738917264Then you are just a dumb fuck who doesn't know what you are talking about.
>>738913505Yes my favourite
>FOFG>Lost bastille>Gutter>Earthen Peak>No-man's Wharf>Drangleic CastleThese are like the only good levels in the vanilla game. It could've been a good game if at least half of the vanilla game was on part with the DLC level design.
The only good thing about 2 was the Bellfry Covenant, everything else was absolute dogshit.
>>738919889instead of bringing up even a single example to prove your claim you continue kvetching like a retard instead
>>738913505Yes, it has the best build variety.
>>738920540>if at least half of the vanilla game was on part with the DLC level design.DLC is dogshit
>>738913505the mechanical nuances of Estus and Life Gems demonstrate the superiority of 2
>>738921768I don't want to spoonfeed retards like you. You can google search or ask AI you dumb fucking trash.
>>738913505It has my favorite credits theme,https://www.youtube.com/watch?v=NgRfdFxdTCUand my favorite theme of the Souls games: to live as a human is to want, and that fucking sucks, but we have to try anyway. It's also the last Souls game to bother with>If you leave a conversation without actually hitting the "end conversation" option, the NPC will reactWhich helped make early Souls feel that much more alive. It's also the last Souls game to care more about level design and enemies than just using level design and enemies to frame an eventual boss fight. It's a special game. I think of it regularly and wish From Software would actually take the ideas from it for their next big Souls game. Alas, they will not. Miyazaki would rather recycle ideas from Demon's Souls and the first Dark Souls for the upteenth time because he's lazy. Also Soul Memory sucked.
>>738915593Yes there are some (not many) nerfs to enemies and bosses if you compare day 1 version 1.00 of vanilla to SotFS, but SotFS does not have any differences to post-patch vanilla. You can’t say scholar nerfed anything if it was already nerfed 6+ months before scholar launched.
>>738913505No. It's an ugly game with ugly graphics, floaty movement, too much "gotchaXD" difficulty and stupid mechanics like durability and soul gems. There's a small number of pretty areas and most of them are pretty because you're staring into the sun. I mean really, look at this. Look at the textures. The dogshit lighting. This could be a custom map for Garry's Mod back in 2007. Every good screenshot is from Majula or that castle in the OP. But once you go inside somewhere all the ugliness is on full display. I hate it.
>>738921815>best build variety>heavy armor physical defense is negligible>hammer/rapier/katana lightning infused + buff is so strong everything else is gimping yourself on purpose>every melee build is robflynn>dlc gives a giant middle finger to ranged spells
>>738922202graphics aren't gameplay and it sounds like you have bad taste in gameplay
>>738913505
>>738913505I like it and I cant bring myself to hate it, because of this >>738914459
>>738922307I have the best taste in gameplay, and Souls never had particularly good gameplay.
>>738913505yes, it's the best in the trilogythe only people complaining about it are ADHD retards from DS3 or shitters that are still stuck in their mind at DS1 or Demon Souls
>>738922396sure, but 2 has the best souls gameplay
Only thing that's missing from 2 is an equip limit.Making the player able to carry only 13 items at a time, counting weapons and armor set, with the rest stored in Majula.
>>738922934That was a shit mechanic in Demon's Souls and it'd be a shit mechanic in Dark Souls 2
>>738922586Not even remotely, it does have the jankiest and most unsatisfying gameplay without a doubt.
>>738922934>>738922979the next soulslike should only let you swap equipment at bonfires
>>738919502cant his be used online?
>>738923017>jankiestyes, and?>most unsatisfyingthat would be 3
>>738923031DS2 is best played without resting at a bonfire imo.
>>738922212The variety doesn't stop existing just because you have the ds2 equivalent of an ER goatmask bleed build, idiot.
>>738913505Vanilla on PC with max settings was fine yet troons HAD to rape and gape the game with their graphix obsession.Kys baiting niggerfaggot.
>>738921942did you displace your dilation device? you sound like a tranny on a period>or ask AI ok now I see
>>738923054Read the mod description
>>738923232Nah it’s still an ugly hunk of shit on PC
>>738913505>muh too many enemies>muh textures>muh movementDS2 is a great fucking game, but complainers gonna 'plain
>>738913505No. It feels like shit to play, because they fucked up so much. Who the fuck thinks having the exact same animation speed for light, light medium, medium, and medium heavy rolls but just changing the distance traveled is a good idea? Who thinks bringing back fucking grass from DeS, which everyone agreed estus was an improvement over, was a good idea? Who the fuck thinks tying durability loss to framerate is a good idea, and then takes more than a year to finally fix it for people playing at higher framerates? And that's just the tip of the iceberg of things DS2 did wrong.
>>738922192>but SotFS does not have any differences to post-patch vanilla.It does, you dumb fucking trash.
>>738923482Dedicated haters lolGet a job
>>738923031I have felt similar sentiments for a long while now. The capability of swapping weapons and equipment mid combat dilutes the meaning of build in these games.
Defend thesePursuers in general Heide's Tower dragonFrigid Outskirts, especially the reindeerEarthen PeakShrine of Amana Smelter Demon being reused as a boss Ancient Dragon boss in general Soul memory Adaptability as a stat Magnetic enemy design Very limited estus flasks until you progress, particularly fucking you over if you run out of lifegems Horrendous enemy scaling on co-opGo
>>738923482>Who thinks bringing back fucking grass from DeS, which everyone agreed estus was an improvement over, was a good idea?it's great because you have both, they have different usage animations with different impacts on movement, and they have different heal speedsit's ludo
>>738923785>Smelter Demon being reused as a boss mfers will complain about this and then call Elden Ring the best soulsborne>Adaptability as a statthe problem was its scaling, not its existence
>>738923151If we're going to ignore balance than DS2 build variety isn't better than the other games.
>>738922192it does, ancient dragon deals like 20% less damage in sotfs compared to 1.10 vanilla
>>738923785>Pursuers in generalfun>Heide's Tower dragonFun challenge to get up there on the platform before it breathes fire, takes stamina management and timing>Frigid Outskirts, especially the reindeerfun, encourages you to lock in and pay attention to the environmental cues hahahahah>Earthen Peakconan type Kino, sluts and slaves and snakes.>Shrine of Amana It's fun to beat up nuns. Just learn enemy placement and shoot a few if you want to make it easy>Smelter Demon being reused as a boss but its blue>Ancient Dragon boss in general anklebiting is from tradition>Soul memory yeah this is kinda gay>Adaptability as a stat IQ tax>Magnetic enemy design Attractive>Very limited estus flasks until you progress, particularly fucking you over if you run out of lifegems just get gud>Horrendous enemy scaling on co-opsee above
>>738914926>>738914889What was base DS2 1.0 like?
>>738923912It's got way more flexibility, dual wielding across different weapon types, hybrid catalysts, hybrid shields. Elden ring should have had a Caster ash of war you can put on a shield or weapon.
>>738914971>it's better when everything is unpunishable and you can just rollspam indefinitely
NoI watched some hours long video essay by some poof that perfectly explained pretty much everything that I disliked about ds2 but couldnt verbalize Its my least played souls game by far and I dont think I even completed the dlcs fully. Every encounter felt tedious
>>738924015>What was base DS2 1.0 like?I am not talking about 1.0 version you retarded son of a whore. I am talking about current version DaS2 vs current version SOTFS. How dumb must you be to think I am talking about 1.0 version???
>>738914747still look like a ps2 game tho
>>738924098You mean>bosses are punishable by parry/block/deflect/jump/side stepping but I will deliberately ignore those because my skill level doesn't let me juggle multiple defensive options at the same time
>>738913505I replayed it few days ago. It's a bitter sweet game because you can see what they were going for initially but it was just cut into pieces. Like I can see the game having a memory level, or even a whole time travel chapter, for every great soul boss but only the spider's one made it into the final game and even that is just a small secret area with no enemies.
Anyone have the E3 comparisons?
>>738923785easy, just imagine I replied "git gut" or "skill issue"to everything
>>738923785>Magnetic enemy designThe magnetic tracking i've heard so much about was greatly exaggerated
>>738923482Your pic is basically my only major complaint about 2. The directional controls are ass due to the deadzones >b-but 1 only has 4 directional lock on rollingOk but it also has better everything else in regards to movement.
>>738923482>Who the fuck thinks having the exact same animation speed for light, light medium, medium, and medium heavy rolls but just changing the distance traveled is a good idea?You have two roll speeds. A light and heavy. It's a good idea because it differentiates equip weight and gives you virtually endless customization for how heavy or light you wanna be. Since DS3 there's basically no reason not to be hovering at 69.9% equip load at all times. But in DS2 there's benefit to being at 45% over say 55%, 65%, etc. And depending what your equip weight is governs how quickly you regen stamina as well. All this depth just got stripped away in favor of every character playing the exact same and spamming rolls.
>>738923482life gems are nothing like grass. the cast time and gradual restoration is too slow to save you without disengaging unlike grass spam. genuine criticism for life gems is that they're too cheap and infinite stock merchant is unlocked too easy.
>>738923798he was talking about the magic grass, the equivalent of mana spice and confused it with lifegems because DS2 haters are mental retardswhat's supposedly bad about having multiple ways to heal and recover spells, i don't know, it's either that or having bonfires right before the boss fights OR running past every single thing on every single runback dozens of times like a retard to not waste flasks/spellscomplaining about muh durability bug as if any of these games were stable at 60 (120 now) too, they're all poorly coded pieces of shit>>738924943>Ok but it also has better everything else in regards to movement.it didn't even let you sprint while locked on
>>738924943>Ok but it also has better everything else in regards to movement.Wrong, it's delayed and slow compared to 2. You can switch directions and accelerate on a dime. It's missing omnisprinting as well. You cant move like this in DS1.
>>738925031Gems stack so by munching a bunch of them in a row you'll heal up at rapid pace
>>738913505one of the best games ever made
>>738924594Dark Souls II had a troubled development and many assets were repurposed, moved around or removed entirely.DSII started off under the direction of Tomohiro Shibuya. It was going to be even more open world. They got a lot done, but Bamco came down on them and forced them to scrap half the game. They put Yui Tanimura in charge who had to pick up the pieces 6 months from launch. Bamco originally designated DS2 to be a PS4 game and then decided that nope, we're actually putting it on the ps3, which forced the downgrade, Cell architecture, garbage gtx 7800 rebrand GPU and 256MB+256MB = PS3>Dark Souls 2 downgrade full comparisonhttps://www.youtube.com/watch?v=59eLW1IGUCU>Dark Souls 2 Design Workshttps://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation>How The Gutter Got Guttedhttps://youtu.be/t_YcEvpAafE>Dark Souls 2 Graphics - Network Test vs. Vanilla vs. Scholar of the First Sinhttps://youtu.be/eMKsouZ9CNI>The Archives - Repository of lore documents, interviewshttps://drive.google.com/drive/folders/1MsqQvo7nQGzeifTMbAV5e0gL-5hshof_They tried to expand the engine with a new lighting system but it fell through and forced them to visually downgrade the shaders through most of the game. The project was rebooted almost entirely when Tanimura's team took it over. They had to rework the original, unfinished 'open world' version of the game and take what little bits of it were complete enough to use and put together a full-length game out of it. As a result, Drangleic is missing many, many of its intended areas, transitions were cut, levels were left unpolished and unfinished, questlines were cut, etc.Dark Souls 3 and Elden Ring have a lot of Tanimura's ideas for Dark Souls 2
>>738924994Except in DS2 heavy builds are garbage for PVE>Worthless physical defense>Can't use flynn's ring which is comparable to reaching softcap from weapon scaling>Worse stamina regen>Worse roll distance
>>738913505So far its ok. The runbacks are harder than the bosses 9/10 times so far. Sinner was a joke compared to the shit sewer you had to swim through.
>>738925118And yet there's no webm of anyone ever doing this. There's no webm of anyone just stacking lifegems and being able to outtank Flexile Sentry.
>>738919502the lack of ambient occlusion makes this look like you set fullbright on in a source game
>>738925186>So far its ok. The runbacks are harder than the bosses 9/10 times so far.I miss this about souls games nglbut i'm probably an odd case, I just love dungeon crawling and I don't care a lot about bossfights. They're cool but they were never the appeal to me
>>738925118and the more you use them in row the more casts you gotta get off which makes you vulnerable for several seconds while your health is low and slowly recovering. you cant get health back to full instantly like with the best grass in demon's souls. you have to spend an opening during combat to use one, or recover while outside combat. that was my point.
>>738925158the fact that they lit up all the dark areas but left in the whole torch mechanic will never not make me want to suicide myself
>>738925161It's not. I ran a heavy build where I just put every point i had into Vigoor and Endurance and turtled behind a wooden great shield with good results the whole playthrough. Even when i get hit in this clip I dont stagger. Because that's what poise means and what it's supposed to do.
>>738923785Soul Memory makes sense and serves as a scoring system, the lower your SM on clear the higher you rank.Some complain it leads to noobs being invaded by players with a higher level, I think that's a great experience for both, making invaders a dreaded encounter on the way to the master of the dungeon.
>>738925346LMAO that damage. The greatshield build would've been more effective with light armor instead. You gimped yourself for no reason.
>>738925221and im suppose to believe it's lifegems that are the problem. laughable
>>738925158>>738925320Some Dark Souls 2 maps ported to Elden Ringhttps://www.youtube.com/watch?v=pzdYD1LzSdEhttps://www.youtube.com/watch?v=YrPDesrucis
>>738924994>virtually endless customizationPointless masturbation to numbers. Nobody in the history of this game (no, not even you, don't larp) has actually sat down and considered "is sacrificing 0.11 units of roll distance worth the 4.5% equip load" as an actual part of their build. It all comes down to either literal breakpoints or effectively breakpoints.
>>738925457I dont need light armor if im never rolling. And stamina regen isn't important if my stanima bar is reaching across the screen. And there's millions of ways people are "gimping" themselves across all these games. If you aren't running bleed and using Mimic Tear in ER you're gimping yourself.
>>738913505Yeah, but it's my least favourite.
>>738913505SDark Souls, Bloodborne, Sekiro (Objectively peak games)ADark Souls 2, Demon's Souls (Unironically the most soulful of their games, peak soul)BDark Souls 3 (Forgettable, just completely forgettable, which might be worse than elden slop in some regards)CDark Souls 2 Scholars (shouldnt exist but atleast its just a bad remaster of a good game)DElden Ring (peak casual open world crafting trash which is a fucking slog to play, everything wrong with the industry in one game but by a studio that has deranged fans so its ok this time. Also completely opened fromslop to the normies and trans who fromslop will only appeal to from now on, get ready.) ENightreign and presumably duskbloods (the next 2 games after elden slop are multiplayer only garbage, people still coping over this but this is fromslop now. accept it.)Get a fucking grip, fromslop is for casual trans now. Dead soulles dev, elden ring was the nail in the coffin.
>>738913505Replayed SOTFS like two months ago, went up to NG++, really liked it and all the complaints about “ganks” are overblown, if you see a group of enemies, that’s what you get most of the time, a group of enemies, shoot one with an arrow, and pick them off one by one, or go in with your balls out and take on the group, up to you, I did both depending on the enemy. Most bosses were pretty lame, but I didn’t mind, game is still fun to just explore it all. PvP is pretty dead though, and I even replayed with some Reddit event going on that I had no idea about where a bunch of people replay the games at certain times for weeks to spike the player count. Replaying DS3, my gosh this game sucks. Every encounter is a gank, see a dude standing there? Nope, 3 other dudes hiding around him. Group of guys? Another guy is waiting around the corner and another is probably hanging on a ledge. It’s just so tiresome, there are no just group fights, there’s always a dude hiding, waiting for you to not know about this trick and punish you. The combat is also atrocious, I was trying to make a spear work, it’s bad, it doesn’t do enough damage to quickly kill anything or human players, but it’s not fast enough to reliably stun lock mobs or players. And poise is as garbage as I remember it being, with this game being the start of “enemies just keep attacking, so keep spamming roll if you didn’t kill them in your stun lock combo”, got to pontiff’s place last night, these knights are miserable with their attacks and never having a 1v1. So in conclusion, I still love DS2, and DS3 has gone down further in my opinion, I just had to talk crap about it, because I knew it was my least favorite, but I forgot how bad it was.
>>738925720Bloodborne is peak
>>738925615That's exactly what i do though. If I wanna roll further i boost vitality and wear lighter armor. Because that's what an actual rpg with depth and character customization is supposed to mean.
>>738925632So you do admit that you are gimping yourself. Good, you can stop pretending equip weight in DS2 made any sense.
>>738925912wearing light armor and getting oneshot by everything also counts as gimping yourself
>>738925843>actual rpg with depth There's no depth here. Lighter is always better due to flynn's ring and the benefits of going heavy being too light.
>>738925912No im not. You're basically saying there's one meta build and anyone not doing it is gimping themselves. Which is retarded
>>738925958We've already gone through this. Heavy armor physical defense is minimal (even worse than in DS3). Elemental defense is too niche and poise is not worth sacrificing damage, stamina regen and roll speed.
>>738913505Nope. It was quite the chore to play through.
Why is DS3's lighting so bad?
>>738925958Armor does nothing in every souls game after 1
>>738926160ds3 is just bad in general
>>738926103>Heavy armor physical defense is minimalwell when I played it made the difference of surviving 3 hits from vendrick vs getting oneshot. doesn't seem minimal to me.>>738925987op dlc items will always be lame and you're gay for using them
Dark Souls 2 GOODDark Souls 3 BAD
>>738925987Nobody cares about your build theory and feels.
>>738926243>well when I played it made the difference of surviving 3 hits from vendrick vs getting oneshot. doesn't seem minimal to meProve it then.
>hey guys you know what the least popular game is the best one and the most popular game is the worstwow /v/eddit totally unpredictable take
>>738925837Probably, never had a PS after the PS2 so I’ve only played a bit with my buddy but it was fine. All I know is the pvp sucks because it’s the DS3 problem of healing and rolling being too fast so you can’t properly punish people, so I’d probably still prefer 2, but it’d be better than 3, not as good as 1, don’t know about better than ER.
>>738926380Sorry DS2 fags, facts don't care about your anecdotal experiences.
>>738926391does this not look like the player would survive 3 or more hits to you?
>>738926160>>738925837
>>738926574
>>738926574just no way in hell the top one would ever have run on a ps3
>>738925843Yeah bro you totally sit there with a spreadsheet calculating how much stat loss in your build maps to units of roll distance per every percent of equip load. You totally do that because you're a reel hardcore rpg player with reeeeeel choicuz. Fucking ds2 larpers I swear to god man.
>DS2 fags wasted tit chunks and slabs on their havel's setHoly fucking lmao
>>738913505I genuinely can't get into ds2. The exploration/metroidvania aspects do not hit the same way they do in des/ds1. And the bosses do not match up to ds3/er.The lighting is weird, the ganks are annoying. Overall nothing feels "cozy" like the other games do. It genuinely feels like fromsoft didnt understand what people enjoyed about des/ds1 and slapped together some shit.BB is worse tho.
no I just got it since so many people make a big deal out of it, I really haven't played it it just sits there. sorry
>>738926687truth nuke
>>738926671Can't really waste upgrade materials when the game hands out them like candy
>>738926651You dont have to do that. You just decide you wanna roll further or regen stamina quicker than not, and wear lighter gear and bump VIT
>>738913505Yes its better than DS1 imo.I loved the Hub Area, so much soul
>>738926687There's nothing "metroidvania or exploration" about DeS.
>>738926671I got titanite slab 5 minutes into the game by giving petrified something to the birds.
>>738913505Such a good game, actually maybe the best arpg ever conceived
>>738926687Hard to care about exploration when your reward for exploring is some green-grey fullbright vomit with repeating tiled textures.
>>738925707>Hating on nightreignNigger
>>738913505It's flawed but I liked some of its ideas.
>>738925707Duskbloods better not be another nightreign game, because that was shit I hope it wont have same shitty mechanic
>>738926756Exactly. "virtually endless customization" is a complete meme, what matters is 2-3 breakpoints either way.
>>738927076Nightreign was always just a tech demo for The Duskbloods
>>738927173It's not though. A 25% equip weight character is gonna be noticeably more agile and regen stamina quicker than someone hovering at 69.9% where as in DS3 and ER they're virtually the same. DS2 actually makes it worthwhile to be at say 50% when in DS3 and ER there's absolutely no reason to not be at 69.9% at all times.
>>738927289And another thing. It's actually a more honest and intuitive system, despite the added depth and customization, than sitting there and finding out what your breakpoints are through trial and error. "oh you're .01% over the fast roll break point, well now you're no different than someone reaping all the benefits of wearing the heaviest armor in the game at 69.9%" It's retarded.
>>738913505I tolerate it despite its massive flaws. It is quite literally the star wars prequels of the souls series: massive ambition without real direction, and despite its many many flaws you can see what it was going for. Ds3 is the disney sequel trilogy obviously. That is a game I do genuinely hate, despite it being an objectively better game than 2.
>>738927905There are no massive flaws and it's objectively a better game than either 1 or 3
>>738913505The enemies ceasing to spawn after you killed them enough times was basedI depopulated Drangleic
>>738920540>gutter>earthen peaki think a few stragglers are trying to sneak onto your list anon, those levels are dogshit
Why didn't they just make the elevator go down instead of into the sky?
>>738920540It has the best levels in the whole series
>>738928118because earthen peak is sen's fortress and iron keep is anor londo. it's like poetry, it rhymes.
>>738928179>Linear route with four bonfires
>>738926172Another idiot too stupid to understand simple %’sArmour is useless in DaS2 because phys defense is calculated as “7 DEF = 1 less damage taken” so +70 DEF only reduces damage by 70. In a game where you have well over 1000 hp. It’s useless.But in BB, DaS3, ER, armour reduces damage by a %, the numbers listed are just % mitigations (BB’s is a bit disguised, eg 110 = 11%). In ER wearing full bullgoat gives 39% negation. Or “incoming damage x0.61” which is the equivalent of having 64% more hp than a naked character. Light armour struggles to hit 20% negation. Or 1/0.8=1.25x effective hp. Basically 39% negation is 31.2% more tanky than 20% negation.
>>738928326True shibuya cut(tm) vision was having to manage torch in knee deep water so you can see where you're going. shame they made the final game so bright you can see where the edge of the water is without light source.
>>738927571>>738927289fully agree with you, the other guy is just trying to be a contrarian
>>738928118It did go down back when Earthen Peak connected to Undead Crypt
>>738914926It's there, sir, you just can't see it because you're blinded by the anti-SOUL rays
>>738928326>Linear baadIf it was just a massive open field like any of the swamps in DS3 or open world in ER you'd just run past all the enemies. You wouldn't have to consider pitfalls of navigating the terrain
>you now remember the trailer version of the game before it got downgraded
>>738928326...and people seethe about it to this very day
>>738928583Yes, correct. Stormveil castle is one of the exemplars of true adventure.>Can rush straight to the boss>Or take the long route and explore>Plenty of missable areasDS3 level design on average far more complex than any DS2 base game level.
you take 1.5x damage during recovery frame so more a apt comparison is a light armor guy failing his roll timing and taking 150 damage minus light armor reduction versus heavy armor guy tanking the 100 damage hit minus heavy armor reduction.
>>738913505the game had flaws but was actually my favorite Dark Souls game. It has the most replayability for sure and the DLC is the most in depth of all the Souls games. There's just a lot more build options in DS2 that you don't get in DS3.
>>738928583Thanks for posting a webm which shows that DS3 is willing to let players get LOST instead of babying them with a linear path.
>>738928880>>Can rush straight to the boss>>Or take the long route and explore>>Plenty of missable areasOk, you just described Lost Bastille. And DS3 doesn't have any non linear levels. Even something like Chapel of the Deep only has one path to the boss.
>>738928993
unironically the only soul that feels like an actual video game.
>>738928996>And DS3 doesn't have any non linear levels.Undead settlement, smouldering lake.
>>738928993Fuck off faggot. DS2 isn't supposed to be "good". Literal baby brain thinking.
>>738928880>>Can rush straight to the boss>>Or take the long route and explore>>Plenty of missable areas...that's literally every level in these games? With some exceptions like the first half of Anus Londo where the entire thing is a straight corridor (the painting doesn't count). Even DS2, which overuses the "transition" areas (Heide, Black Gulch, Aldia's Keep) has these.
>>738928769which is strange because DS2's character creation was better than DS3's. I think it had something to do with the lighting in DS3? The easiest way to show this is by trying to make a true bright blonde hair in DS2 vs. DS3.
>>738929156>...that's literally every level in these games?With the exception of dark souls 2 thanks for playing.
I hate this game, i hate statue mechanics and i hate hitbox
>>738913505No, it's fucking terrible.
>>738928435You're supposed to stack def high enough to take chip damage.
>>738928993Shrine of Amana is more difficult than any level in DS3 or ER and you call that "babying" because you actually have to fight the enemies and cant just run around them like a chicken?
>>738929335>Shrine of Amana is more difficult Bro it got nerfed years ago.>you actually have to fight the enemies??? even the most unskilled player can clear it with a bow
>>738913505ONE OF THE BEST NPC FROMSOFT EVER MADE THAT HAVE NEVER BEEN REPLICATED SO FARNPC SO GOOD PEOPLE THOUGHT IT WAS A PLAYER
>>738929510>Blatantly cheating NPCs good when B team does it
>>738929496And still you're not giving me a DS3 or ER level that's harder.
>>738920540shrine of amana is great!it's real a shame that From greatly nerfed the homing on the spellcasters because you shitters kept whining about it >:(
>>738929335>>738929496you can parry the magic like a tennis ball. No one knows this though.>>738929576DO I FUCKING STUTTER?
>>738929621Elphael, Haligtree is genuinely harder. Also souls games were never about difficulty, i'll take superior level design over DS2 slop.
>>738913505Yes, probably my favorite of the three.
>>738929510maldron really was the best
>>738929576I don't think any npc invader ever pretend to be friendly + they emoted after they kill you in ds3 and elden ring.But sure, have to shit on ds2 no matter what to fit in right?https://www.youtube.com/watch?v=gH9o7SN2P14>>738929921DS3 should've brought him back.
>>738929175Rush Black Gulch and you'll miss a DLC key and the Darklurker questline, rush Heide's and you'll miss Ornstein, ring of binding and a covenant, rush Aldia's Keep and you'll miss a merchant, Soul Geyser and a +spell use ring. They're some of the shortest, most underwhelming areas in the game and you still miss a lot by ignoring them.
>>738923785>Pursuers in general Kino>Heide's Tower dragonDragons are cool>Frigid Outskirts, especially the reindeerSuffering builds character>Earthen PeakThe big guys are funny>Shrine of Amana I brought a bow with me>Smelter Demon being reused as a boss You fight asylum demon three times in ds1. So what? Both Smelters are optional fights anyways, just like 2/3 asylum demons.>Ancient Dragon boss in generalDragons are cool>Soul memory Fair enough. Soul memory is gay.>Adaptability as a stat You only need to invest in it if you rely on rolling. Tank builds can ditch it. I suppose what the stat actually does could've been communicated better.>Magnetic enemy design I don't think most enemies are very attractive but you do you>Very limited estus flasks until you progress, particularly fucking you over if you run out of lifegems I've literally never had a problem with this. There's two shards in Majula, and one in the forrest. That's more than enough for the early game. I found them all by exploring.>Horrendous enemy scaling on co-opI didn't dabble in co op very much so I can't say much about this
>>738913505Yeah, it was fun. Janky fun but still a 7 or 8 out of 10.
>>738924227>>738924098>>738914971It's so funny how there's going to be a never ending argument about how ds2 is clunky or ds2 allows for more control and is more oldschool higher skill ceiling because you can't turn 180 as easily
>>738927196It's never not gonna be funny how Sony lost bloodborne to Nintendo
>>738929852>Elphaelthat area is full of simple knights you can circle around and backstabthe only tricky part is that church with the bugs that shoot homing needles at youstill the best area in the game tho
>>738929852>difficulty isn't the pointyou made it the point>i'll take superior level design Which is what Shrine of Amana is. Good level design creates unique scenarios and makes the level influence how you approach encounters and situations. There's nothing preventing you from just roll spamming through Haligtree if you really wanted to because it plays just like any other level.
I love how it feels like a weird RPG from the 7th gen more than it feels like Dark Souls. King's Field filtered me so I can't really say if it feels like those games.
>>738913505some ideas and places were cool, but it did have A LOT of issues compared to the other games
>>738930284>you made it the pointNope. My point is that DS3 respects the player while DS2 does not. There's also nothing preventing you from roll spamming and chugging through Amana since the main route doesn't have deep water. Meanwhile farron keep actually DOES prevent rolling in the swamp and you must go through it. Whoops, I guess DS2 is now rollslop.
>>738930498>There's also nothing preventing you from roll spamming and chugging through Amanathe slow chug animation and health recovery rate does.
>>738930596Except you still can. The game is not that hard DS2 fags.
>>738930498>DS3 respects the player while DS2 does not.Doesn't mean anything>preventing you from roll spamming and chugging through Amanaplease post webm of you rollspamming through amana >farron keep actually DOES prevent rolling in the swamp>>738928583except dsp is doing exactly that
>>738930596>>738930498I runspam through shrine of amana. It's pointless to rollspam until the part with the knights. Running avoids the little lizard men, running avoids the magic projectiles, just run. Get a good magic shield and run.
>>738930596It's only slow if you don't level ADP as estus speed is also affected by it
Why did they remove the ability to upgrade armor in DS3 and ER? It was awesome and made your gear feel way more special, truly fashion souls
>>738930284>Anon uses 7 estus in 1 minute to prove rollslop is effectiveIt sure looks like it failed to help you avoid taking damage.
>>738913505Yeah, it's the best souls game out of all, including ER. DeS, DS1, DS2 > BB, DS3, ER. Dark slow methodical level exploration > spastic level skipping boss fighting simulators.
>>738913505>Do you like Dark Souls 2?I do. It is my favorite souls game.
>>738930640can I see footage of DS2 chug spam similar to this >>738925479doesnt even need to be a boss or anything, just a normal level.
>>738930827Because they changed the way armor works into a flat percentage reduction of damage
>>738930830There's nothing stopping you from just rollslopping through the open door past the enemies.
>>738915423skill issue
>>738930498Farron keep doesn't prevent rollspam IIRC. Rollspam is still the best way to traverse the occasional part when you want to go into the deep muck, like getting the 2 magic scrolls and getting to the 3rd fire where the big ghru and nameless knight armor is. Otherwise farron keep has you going on the non deep swamp areas usually.And yes you have to go through the swamp areas at times but almost everyone spams roll to get through it faster, even if its a shitty fat roll. Or they use quickstep.The only souls game to completely prevent swamp rollspam is demons souls, which makes it so you cannot roll at all in the swamp.>>738930827Idk but it was probably annoying for multiplayer since it wasn't included in matchmaking so you could have a max armor guy fight noob with nothing
>>738930920There is nothing preventing you from running past all enemies in Heide's and not raising the platforms just lets you cheese the boss. Does that make Heide's a shit map now?
>>738924943>The directional controls are ass due to the deadzonesRetards. There are no deadzones. Use a fucking mouse. You can make incredibly smoooth movement with mouselook. Not that consoleshitters would know that. DS2 was definitely build for PC but got downgraded so it could run on shitty consoles.
>>738915423Vanilla only has 2 undead spear footmen there. maybe don't play autistic turbo mix version of dark souls 2 if you can't handle it.
>>738913505Yes, Best Souls 2
>>738925161>Except in DS2 heavy builds are garbage for PVELOL what are you talking about? Heavy builds in DS2 are giga OP since you can pretty much oneshot all enemies.
Not really.Demon’s Souls was the only great one. The rest are okay.
>>738931131wasd movement is deadzones you idiot
DS2 is full of stupid ideas and that makes it interesting.DS3 is easily worse by every metric and it's where the rot of the modern Souls formula steps starts.
>>738930989>The only souls game to completely prevent swamp rollspam is demons souls, which makes it so you cannot roll at all in the swamp.Rolling in amana extinguishes your torch. I know it doesn't matter in the final version of the game but there clearly was some intention behind the design at some point in the development.
>>738931103
I got the platinum last week. 6/10
>>738931261Demons Souls isn't even that good. Dark Souls 1 is better in almost every conceivable way.
Not particularly
>>738931341Unfathomably based, level skippers should suffer.
>>738931287Retard. USE THE MOUSE FOR SMOOTH OR SHARP TURNS!!! Seriously, it's like you people did not even learn the movement mechanics in the game.
>>738931307Yeah I know, you can still roll though lol. It's a nice touch detail-wise and actually does comes into play when you want to get the estus shard and you can't tell where the level drops off into the abyss.
>>738931341LOL! I love how DS2 destroys shitters hard!
>>738931341based gatekeepers protecting the innocent dragonrider who gets endlessly bullied off the ledge by these souls streamers
>>738931219>>738925161I tried a heavy build in ds2 and it was surprisingly fun with iron flesh. The most awkward thing are the big weapon movesets and how they let you change attack direction midswing, which I never use and usually end up accidentally doing, causing me to swing my weapon to the side and completely miss an enemy point blank. Once you learn to not touch any keys while attacking, it gets a lot more fun. Also turtle armor is so good.
>>738913505Like? Yes. Is it a good game? God no.You'd be surprised by how many people can't make this distinction.
>>738931792If you want to improve your heavy weapon play in DS2 you should train switching between attack with lock on and attacks without it. Heavy weapons are great since they have unique properties to their attack patterns like launching the enemy into the air or hammering them into the ground like a nail. So make sure to have enough stamina for do full attack patterns.
>>738931979You like DS1 but it's a bad game.
>>738932117Lock on also doesn't take right handiness into account at all so for some weapons with an overhead swing it's better to be locked off and aim little bit left of the enemy to get better hits.
>>738932117I play all these games a fair bit without lockon, and I feel like it matters the most in ds2? I forget if it makes your movement slightly faster or something. The twohand heavies on greatclubs for pancakes is probably the most useful move for pve, especially since it oneshots crystal lizards without having to do a jump attack to smack the low hitbox. Old knight hammer ftw.
>>738913505DS2 was my first souls game after my buddy, a huge souls fan, convinced me to try it. I loved it. Majula is home.I was excited for DS3 but only played <10 hours. Something about DS3 felt uninspired, lame, and stale. A year or two later I forced myself to at least finish DS3 and after getting to the final boss and dying a dozen times, I just uninstalled & have never played it since.tldr don't know why by I think ds3 sucked. It hardly gets mentioned by anyone so it was kind of a filler game, nothing special.
>>738931979Oh look, a retarded Mauler fan, lol.
>>738931792>the big weapon movesets and how they let you change attack direction midswingAbsolutely best in PvP how you can SUDDENLY turn around and swing a huge fuckoff sword right into the unaware opponent's mug.
>>738913505Yes, I love it. It's the only Souls game I replay.
>>738930827Upgrading armor was a horrible mechanic that locked you into a certain set of armor.
>>738933234Soul of Cinder is easy as hell. I get that Nashy and Aldia are complete joke bosses but come on, man.
>>738934516Upgrading armor in 2 was useless anyway. You can upgrade everything to +10(game has a billion slabs)and you won't notice a difference.
>>738913505yeah, best souls pvp ever.sad that miyazaki is a pve carebear.
>>738933234DS3 is the first AI generated game
reminder that redditors hate ds2 because it actively discourages the trifecta of pro gamer tryhards: minmaxxing, running past enemies and rollspamming.
>>738913505yeah sure I like Dark Souls 2
I think I probably don't like the game but I liked the fact that I beat itI think Majula theme is only thing saving it from wood chipper
>ppl say ds2 pvp is the best>it's dudes in dresses with ten billion element resist using rapiers to poke ppl and run away>because they're stacking elemental res you have to also play flynnrob against themholy shit die
>oh boy time to replay DS2, I loved area x>wait I have to get through this shitty area first>wait I have to get through this shitty area first>wait I have to get through this shitty area first>wait I have to get through this shitty area first>fuck I forgot x sucks too
>>738913505Oh yeah. I loved this game, but I only played it a couple times, and it's been a while. So I don't remember where everything is. I guess that's a compelling reason to play again since it will be an exciting semi-blind playthrough.
>>738936153Lucky for you all the good areas are concentrated in the first hour.
>>738936304Use a randomizer
>>738935970>It's the game's fault that I'm trying to pvp at lvl 800
>>738913505I very much do. I like the sense of adventure walking across an entire kingdom instead of key points like in DeS or DaS1; the pirate ship trip and how the map in Majula's manor lights up throughout the arduous journey etc. I like how weird some key moments are due to the fucked up dev cycle, I like the story with Vendrick and the Giants, I like a big part of the cast more than I tend to do in these games (Lucatiel, Vengarl, Gavlan wheel Gavlan deel, Creighton and Pate etc.) and I like that it's the Souls that reminds me the most of King's Field.Unfortunately you're crazy if you ever try to discuss this game in good faith in this board. People either hate it or shitpost as people that pretend to like it to make the worst arguments possible and make other people hate it even more. So most don't bother.
>>738931979>You'd be surprised by how many people can't make this distinction.yeah the IQ score distribution explains this, only retards say that things they dislike are bad
>>738914889Which bosses did Scholar nerf besides Duke’s Dear Freya which just let you use the torch for the spider adds like the rest of the area which should’ve been in vanilla to begin with
>>738937238sl120if you go lower you have to spice everything and there’s limits to what weapons you can use, and it’s not as fun either. The problem exists at lower levels too, easier to build a robflynn rapier shitter than do snything else, it’s why the pve optimal strat is to poke everything to death with a low stat req weapon
I liked DS2 for the most part but I think after the four old ones are killed, the game kinda just becomes a whole lot of nothing besides the DLCs which are good. Drangleic isn’t good, Shrine of Amana is a neat hallway, Undead Crypt is meh, Aldia’s Keep is meh, Dragon Aerie and Shrine are meh, Giant dreams are meh, and the bosses in each of those areas are whatever except for Velstadt who is cool. DS2’s bosses were one of the weakest points about it anyway, the areas and enemy placements are fine but the best base game bosses are like>Pursuer>Duke’s Dear Freja>Uhhhhhh Executioner Chariot>Smelter Demonand then the rest are just bad or whatever.
chat, i think i do in fact love dark souls 2
Scholar is weird as fuck because you can get a +10 weapon like 30% into the game just by playing normally. Not like it matters too much, your stat scaling feels more important than the weapon upgrades this time around unlike ds1 where the difference between a +3 and +5 were very noticeable.
>>738913505The mod looks great but I'm not updating to W11 just for it
>>738939418https://youtu.be/lvUlpoq57Ss
>>738913505Only mainline souls game I haven't beat. For whatever reason I just kinda lose interest in it. Maybe I'll try again someday but I'm sure the same shit will happen.
I started a Covenant of Champions run this week but it was only really noticeable in early game except for some invaders in the dlc. Also besides Elden Ring, did any other souls game have a sallet? I think DS2 was the only one until ER and it looks really nice, my favorite helmet for sure.
what did From Software mean by the whirlpool intro and the lil hag that edits your character?
>>738939074>sl120>ten billion element resistRight.
Frankly I was disappointed when it releasedDidn't quite have the magic, didn't commit to its ideas fully
>>738939074XD what a shitty game with faggot tactics
>>738913505No.The lore is squel slop that shits on the first gameThe animations are cluncky.The sound effects sound like placeholdersThe music is generic and forgettableThe movement is unfisnishedThe characters are bland cardboard cutoutsThe level design is nonsensical trashThe game thinks difficulty = just add more enemiesThe branches of yore are an shit mechanic that just encourages people to look shit up on a wikiThere's probably some other stuff i'm forgetting. I don't hate ADP in principle. I like the idea of having to commit souls and level up your dodge, rather than it just being a top-tier defensive option for every single character build. But like most of the game it's unfinished.I was hopeful they might fix stuff with SotFS but it was just a complete cashgrab to trick fans into buying the same game again. (I pirated it btw)
>>738940483rings, zullie dress
>>738939418I love that weapon>lance with a mix of lance, twinblade, and hammer moves
https://youtu.be/TYlTCgndtrcsoul
>>738941002those knights from the thumbnail were a cool looking enemy man
>>738934153me too
>>738936368You can beat the rotten 4 times and skip half the game in less than an hour
>>738941468Yes, but why would I want to do that? All mid and late game areas are fucking horrendous.
>>738941002DS3 abomination really did destroy the soul of PvP in the following souls games. https://www.youtube.com/watch?v=R-l3dAEmRy0
Sure. It's my favorite one.
>>738941581ds3 pvp was fine but it got raped by chinese bowglitchers, estus cancel, estus refill, murky, and flat out hacking. ds2 has its cancers too but they’re usually not talked about as much and most of them were patched out. unfortunately both games are pretty much dead unless you feel like curbstomping retarded pvers
>>738941742>ds3 pvp was fineNo, it was not. It's an infinite stamina, estus chugging, light attack spam shit fiesta. Every DS3 pvp fight is the same shit. And this proceeds to this very day in their shit modern boss rush "souls" games.Fuck this trash.
>>738928062Black Gulch is kino
>>738941570>all the good areas are concentrated in the first houryou can get to most of the game in the first hour. its the most open, least linear souls game.
>>738942038Thats not the gutter, but i almost agree anyways. Its the based retard/giant middle finger of dark souls levels. And its actually atmospheric and scary looking unlike the gutter. Unfortunately it suffers from the same problem as totg which is being too linear and short
>>738942129Wrong.
>>738913505Yes, it's the last Fromsoft game with good RPG elements and slow gameplay. It's still a dissapointment and the wanking it gets from shit eaters is insane.
>>738942341>with good RPG elements
ds2 really made a comeback on v insane
>>738928062Nah, those are great. Gutter is the best iteration of this level type after the 5-1 in DeS. The beginning of the Earthen Ptak location is kinda meh, but the castle itself is really cool to navigate.
>>738942029Skill issue
>>738942487>Light attack spam>Skill
>>738942469very predictable t.b.h.
>>738942653R1 spam will get you nowhere in DaS3 pvp. Did you just get here from 2016?
every souls pvp played optimal is just>spin in circles and r1 small weapon and run or roll away or some variant with tech>demons soulsr1 attack shove attack shove>ds1backstab + kick or parry buffer or roll/running attack if they’re against a wall>ds2running rapier r1, curved sword r1, longsword 2hr2 which is the rapier poke, spear r1>ds3straight sword r1 or curved sword staggered r1 or murky staggered r1 for infinite stun, then some weaponart like gundyrs charge>elden ringrapier r1 and running r2 and bhs or some magic spam>bbr1 with fully gemmed out saw weapons
>>738942481Gutter completely misses the point of valley of defilement/blighttown by having absolutely no reference point or coherence. Its basically a mario world level with a bunch of shitty planks that dont resemble anything floating in darkness. And the enemies are literally just shitty hollows that do nothing. Theres no tension, no challenge, and no atmosphere, a complete nothing level. Earthen peak is one of the ugliest areas of the game, and while, ill give it some credit for at least attempting to have level design its not anywhere near the level fofg or bastille get to. Not to mention its completely nonsensical setting, and thats not even referring to the burning windmill OR iron keep. Just a completely pointless area, like doors of pharros.
>>738921815Stop lying to yourself already.
>>738942817Correct, you need to spice it up with infinite stamina, estus chugging and running away like a bitch to meet the winning conditions.
>>738943164Theres no such thing as infinite stam unless you mean the fap ring glitch which was never pathced and gave you infinite stam if you toggled it on and off while running, which was a problem with pontiff invasions against mexicans
>>738942929bb is parry fishing with church pick gemmed up with maximum thrust damage so you can one shot visceral.
>>738942934>Gutter completely misses the point of valley of defilement/blighttown by having absolutely no reference point or coherence.bruh stop watching youtube essays lmao >are literally just shitty hollows that do nothingthey explode, gank up on you easily and some of them carry the dark infused axes that deal absurd amount of damagethere's dogs tooit's more of a maze than a difficult area
>>738942934Nah, Gutter actually felt like a clandestine abandoned depth shrouded in darkness to the point you feel it weighting on you in silence, with no way out of it. It's an extremely atmospheric place that feels open, but also exceptionally confined at the same time.5-1 is a slightly different atmosphere, but still in the same key, except with a focus on wet mouldy stinky rot, reinforced by the constant waste drizzle.Blighttown on the other hand doesn't really feel like anything in particular. It's just a set of planks on a side of a wall. Mechanically it's well designed, but visually it simply fails to produce the specific atmosphere of metaphysical derelict abandonment that makes 5-1 and Gutter so good. It's just way too mundane and reminds more of some daytime activity childhood climbing outside than the grim chthonic subterranean plane of existence.
>>738942934>>738943606The gutter is just some old shanty town that’s used as a trash bin lmfao. Like it doesn’t have to be so fucking important or have a theme aside from, there’s shit in here. It’s a literal dumpster level filled with hollows, bugs, weird dogs, and some random stragglers. a knight, mimic, butcher lady, and witch. according to cut content it would’ve had more but it’s a fine level with how it shipped.
>>738913505I love it but it's definitely flawed. I prefer it over 3 by a landslide though
>>738943235>Theres no such thing as infinite stamDS3 kid cope.
>>738942934>And the enemies are literally just shitty hollows that do nothingOh noes, a DS3 tourist can not comprehend any difficulty other than infinite stamina combo spammling enemies! How come!>Earthen peak is one of the ugliest areas of the gameNah, it's pretty cool and with a consistent design.>its completely nonsensical settingOh right, you know, those souls games that are a glaring beakon of sensible settings.>and thats not even referring to the burning windmill OR iron keepWhat about it?
>>738913505I really hoped we could get to the top of that tower and see all the places we have been through to reach drangleic castle. Das1 would have done that. Das3 too. Wasted potential. At least looking glass knight was good boss
>>738943770>>738943827Theres no atmosphere, its just planks in empty blackness with hollows. Get over yourselves. Vod and blighttown mog the shit out of it, how you cant see anything in blighttowns favela built on the underside of what is essentially mount olympus but do in "walk the plank with the lights off" is beyond me. Hell it even gets mogged in its own game by undead crypt, aesthetically and mechanically, and that area isnt even good.>>738944140Ds3 sucks and earthen peak is literally just "what if windmill but poison". complete nonsense that a child would make up that doesn't fit any kind of dark fantasy aesthetic.
Why dont other souls games have immersive sim elements like DS2?
>>738923785I will Cinematic as fuck, fits the name pursuer perfectlyClassic hard enemy placed in early level area to troll shitters like you, nobody decent had any trouble with itAgreedMediocre level but not as terrible as memers made it out to beIdk why people struggle with it, just walk left or right to avoid magic, use torch, watch your stepShit design that carried on to elden ringAgreed, horrendous bossExists because of autistic powercreeping twink fucktards, you can see them on /v/ worshipping das1 because its the only game where they did ok in pvp (for the wrong reasons)Fine, you get plenty of levelsManageableManageableIdk what u talking about , i play solo 99% of times
>>738944825>Theres no atmosphereYes there is. Get over yourself, atmospherelet.>how you cant see anything in blighttownIt's an ok video game level, but it lacks atmosphere compared to 5-1 and Gutter.>Ds3 sucksYou're not fooling anyone.
>>738945051Because ADHD zoomers were running past them to fight the bosses which are the only important thing for these clowns in the whole series. It is especially glorious satisfying to watch the DS3 kids get TORTURED by Iron Keep because it just won't let them skip itself.
>>738913505my favourite souls experienceI like Bloodborne better mechanically but the level design drops off a fucking cliff after amelia
>>738944825The problem I have with blighttown is that it's basically a straight line. There's a few dead ends, but other than that you just go straight forward, then down, then up the elevator. Being restricted in one dimension really hurts it.
>>738945701I'll give you that but vod wasnt really much better in that department. Level design wise they were both pretty linear, but it worked better in vod because it felt like you were traversing across a large landscape, first the valley, then the lake+clif. but blighttown is relatively small. gutter has more areas to go I guess, but the ziplines make it look interesting than it really is. Plus exploring in general sucks in ds2 since it pulled a proto-elden ring by having 1 trillion shitty time wasting consumables nobody will ever use.
Rated based on the area itself and not the bosses cause I think graverobbers are actually pretty fun but the cave is just a bunch of random stuff out together in a level editor in a day I don’t really get what the idea behind it was.
>>738913505I like it very much. it's the most lynchian souls game and that's why it's the best.
>>738947435I wish I could erase my memory and play this for the for the first time again.
>invade shrine of amana>powerstance raw avelyns with lightning bolts>find players>shoot them to death alongside the mages>don’t even need a melee weapon, just shoot>hardswap to drakewing ultra greatsword if I do need a melee weapon though, for the projectile>picunrel
>>738946295I can agree with this list. I'd shuffle some things around, but I get your vision.Belfry Luna is really just a boss fight and a pit of enemies, pretty much a large reference to Dark Souls 1. Belfry Gargoyles, have to ring the bell to get to them, capra demon boss fight with all the dogs, and the Dragon Tooth found underneath the stairs. Despite those callbacks, it's not much of a level, like Grave of Saints or Black Gulch is. I'd put Belfry Luna into E-tier.
>>738928118its called surrealism
>>738913505Surpassed by Elden Ring in every way but both are worse than the other modern fromsoft games.
I did not like this boss. Also why do ds2 npc enemies have so much poise?
Mirror Knight look cool
>retards didn't know torches would scare spider and that ghoul like thing in no man wharf since the area is dark as fuck the game literally yell at you to use torch>force themselves and got curbstomp>WAAAH WAAAH DS2 LEVEL DESIGN IS SHITI swear to god, it's all that retarded youtuber fault for droning masses to shit on DS2.
>>738949251>the area is dark as fuckit's not thoughit was clearly supposed to be but it's not
>>738949242my core memory with ds2 is being summoned by mirror knight and use heal whenever the boss about to die, such a cool addition being able to help bosses
>>738949345it is in scholar
>>738949570ah yeah that does look a little darker, is it on the level of the one dark area in the base game, black gulch I think?I never ended up playing scholar, in part because I was eternally pissed about the darkness mechanic being cut for most of the game but having all these braziers and shit standing around
>>738948994Yeah that makes sense. I’d probably move Sol near bottom D as well, just a shallow place beyond its pvp purpose and that one berserker guy who can rarely spawn. In my mind it’s just the place you do for the Black Knight Greatsword.
>>738949824Scholar has DS2LightingEngine, so you can make is as dark as you want. It's a really bloody good tool to make the game prettier.But yeah, Scholar does make the base game quite a bit darker.