I found a way to play the Ocarina of Time port with HD upscaled UI/menus/text so they're not blurry but keeping all the original world & model textures in place I'm sorry for using HD AI upscaled textures it was a mistake especially for a first run...
>>738920495too many clashing designs thereplay the original with a CRT filter
>>738920549I still want the perfect widescreen, higher FPS and most important of all free camera movement right stick + faster text though, but at least now the ingame textures are as they were originally
>>738920549>CRT filterforced soul