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>Indie devs can make doom clones and earthbound clones
>But can't make Dues Exes, Fallouts or Half-lifes
>>
>GAME
>ALLEGORY FOR DEPRESSION OR SUICIDE
YOU MEAN JEW NIGGER GLOWIES SUPPRESSING BASIC NORMALIOTY?
>>
>cocksucking troon op making dogshit thread about the same thing again
>>
>>738923697
>16-bit game thats an allegory for abuse or depression
Name 5.
>>
>making sprites and text box dialogue is more attainable than hundreds of hours of voice work from dozens of paid voice actors
wtf?!??!??
>>
There's been a long list of indie "immersive sims" that came out and are getting made, try playing a indie game sometime.
>>
>>738923697
Why did this meme become such a big thing even though this is just Omori? Omori isn't even that big of a game.
>>
>no the sims indie
>no aoe2/sc2 indie
??
>>
>>738923697
>indie devs can make clones of good games
>indie devs cant make clones of bad games
ftfy
>>
>>738923897
none of the games have depression either, it just means "indie developer making faggot games teehee" on social media sites that ban slurs
>>
peripeitia is a great deus ex clone
>>
>>738923697
Vladik Brutal
a Half Life clone made by a SINGLE dev, and its awesome, even better in VR
https://youtu.be/LbdCObiukLo?si=ADKF9mT1cdlDo4i6
>>
>>738923697
>WOOOW ARE YOU TELLING ME ITS EASIER FOR A SOLO DEVELOPER TO WORK ON A 2D GAME THAN A 3D GAME THAT USUALLY REQUIRES A TEAM TO EVEN BE GOOD?
Faggot OP...
>>
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>it's an RPGmaker game about suffering
>>
>>738923697
this just tells us all that you dont know jack shit about whats involved in game development.
>>
>>738923697
Based. Indies don't get called out enough for being an absolute slop factory most of the time
>>
>>738923697
It's not so much that as it is indie devs wanting to make a game with deep/mature themes while having the pixelshit style as their only realistic choice. This just makes them all look the same on the surface
>>
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>>738923945
>no GTA 6 indie
>>
>>738924017
The people that make these memes are the ones mad a new Mario game doesn't come out every five months.
>>
>>738923697
AAA devs can't either
>>
>>738923697
Bitches be seething over rpgmakers, roguelikes, earthbound clones and all that shit but when I make a game worthy of a new genre I get 300 wishlists.
>>
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>>738924167
>>
>>738923697
For the 900th time
PLAY
GOOD
INDIE
GAMES
>>
>>738923697
>16-bit game thats an allegory for abuse or depression
Name 5.
>>
>>738923697
I'm making a game that's an allegory for having to live with niggers in what used to be a first world country, because jews are envious of God's children.
>>
>>738923826
OMORI
LISA: The Painful
Celeste
OFF
Braid
Heartbound
>>
>>738923975
Your post confuses me given Half-Life is the best game ever made.
>>
>>738924310
WHERE
ARE
THEY
>>
>>738924072
There are a billion PS1 style platformers and Fallout is 2D retard
>>
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>>738924685
>not a single 16-bit game
>>
>>738924685
LISA and OFF arent about depression
Havent played the rest
You lost
>>
>>738924826
Heartbound kinda is, but it's a retarded undertale clone that is a earthbound clone, and nothing in this line has actually GOOD 16bit graphics.
>>
>>738924826
>UH IT ISN'T TECHNICALLY ON A 16 BIT CONSOLE SO UH
Retard
>>
>>738923697
>But can't make Fallouts
Indies make games for faggots all the time
>>
>>738924132
cat posters deserve to be raped and burnt alive
>>
>This is an early work by the author, a filler piece. There are two prequels. To better describe the plot and characters, I've used letters to refer to them, and it also includes some personal interpretations. In the first part, A and B are the protagonists. B is a sister-complex character. B gets a possession drug and lets A possess his sister and have sex with him. B spends the entire Children's Day having sex with his sister and various other activities, with no major plot. The second part continues from the first. A learns that B's sister died in a car accident and goes to the funeral home to visit. He sees B acting mentally unstable, talking to the corpse, etc., but chooses to keep it a secret for the sake of his friend's reputation. Soon after, B's family moves away. A is an orphan, and B is one of his few friends. After experiencing the death of someone he knows, A suffers from physical and mental illness and develops alcohol and cigarette addictions. Later, on the recommendation of a drinking buddy, A develops a strange hobby of seeking out prostitutes but not having sex often, preferring to chat instead. Years later, he returns to his small town and starts dating online, meeting a beautiful girl named C. After several dates, A and C begin to have feelings for each other. Under C's seduction, A, despite having some physical illnesses, rapes C, who is still a virgin. (This part should be retconned because in the first book, C's body had already been used by B in various ways and for sex.) Later, it was learned that C was B's deceased sister. B obtained a leather knife and used herself to fill in her sister's body, living on in her place for many years.
>>
i have to give it to Undertale and Deltarune, as gay as they might be, there are not allegories for anything
>>
>>738925464
>GAME LITERALLY HAS IT WHERE YOU CAN JUST KILL THE "MONSTERS"
>ALLEGORY FOR NOTHING
KYS NORMIE
THAT GAME IS CLEARLY GAYBAIT FOR RETARDED PUSSIES THAT HAVE NEVER HEARD OF "NOT KILLING SOMEONE"( LMFAO!) AKA NIGGERS AND LIBERALS
>>
>>738924756
try here, you might find something worth playing
https://arch.b4k.dev/v/thread/738122258/
>>
>>738923697
I'm glad 2D indieshit is phasing out, everyone is trying to make PSX styled early 3D games these days and it's mostly shit but I'm getting some decent low poly games out of it.
>>
>>738924685
Name 5 more!
>>
>>738925464
>killing is bad
>rape is bad

they do tho
>>
>>738923697
>indie devs can't make infamously high production value games
That's true.
>>
>>738925086
how would you rape a poster? roll it up and shove it up your ass?
>>
>>738924736
overrated linear quake clone with bad enemy design and unskippable cutscenes
>>
>>738930226
Fallout theoretically shouldn't be harder than Doom clone
>>
>>738924132
Lisa the Painful is just good, okay?
>>
>>738924310
There aren't that many. The west's indie scene in particular is going through a weird time where it's not even about the games themselves, it's more of a social thing that's about belong to an online indie community and getting people in your discord and stuff. Asian indies are kicking our ass right now.
>>
>>738931639
More like lisa the pinful to play. I fail to see anything good about it
>>
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>>738924132
>it's an RPGmaker game with questionable character portraits
>>
>>738930146
>>738926392
but that isn't an allegory, it's as much "in your face" as it can be
>>
>>738926596
I hate both memes equally. Why does everything have to be some gay nostalgia bait?

In the first place, if you're going to claim to take care to "retro video game development style," then your "retro" indie game should be able to run on hardware from the era you're heartening to. But no, that's too much to ask for unoptimized unity sloppers.
>>
>>738931675
asian indies are sold in conventions and they network with other creatives, it is a social thing overseas as well
>>
>>738931958
god i wish america had that kind of culture, it's much easier when your country is the size of 2 floridas put together though i guess
i want my indie games on actual drm free cds bought in person dammit
>>
>>738923697
making a half life by yourself is really really fucking hard, even if the gameplay is easy to implement that isnt the issue
you have to make 12 hours of fps content
>>
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>>738931675
>There aren't that many
WHAT
There's like 100 a week

Try Derelict star, it might be the best "pure" platformer I've played. It's a little bit of metroid brainia.
>>
I loved Omori
I called my sister when I beat the game and I told her I love her
She thought I was going to off myself lmao
>>
>>738923697
Indies have made those games though. There’s just fewer of them because that’s more ambitious.
>>
>>738923697
Yeah and they don't make stealth games neither.
eg. Splinter Cell, Thief.
They piss me off with their lack of caring about anything niche when all of these faggots claim it's what they do and that they're the supposedly passionate ones over the greedy triple A industry. That they're better than the mainstream but in reality they're actually no different to them.
I wonder if it's about team size limitations or i just got the raw end of the deal that the indie scene only took off when zoomers started making games and therefore all they give me is just complete shit.
>>
>>738924685
>Heartbound
>>
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>>738923697
>>
>>738933381
>Yeah and they don't make stealth games neither

Intravenous 1 and 2. Aragami 1 and 2 also.
>>
>>738933604
Fuck off Roman your game is shit.
>>
>>738931835
which is the purpose of an allegory
>>
Out of the 100+ indie games I own I think the only one that's an "allegory for depression" is Celeste.
>>
>>738931547
Fallout was created by a team of 60 people in times when you could get money for farting in your sofa
>>
>>738934027
It’s mostly hyperbolic, but the sentiment comes from the fact that alot of indie games do the “seemingly cute and innocent on the surface, but secretly darker underneath” thing because they’re copying what Earthbound did. Combined with the fact that mental illness tends to be a common theme in these games, that’s where it comes from.

The more accurate way to say it is that every indie dev and their mother wants to make the next Earthbound so badly to the point that other ideas don’t get explored as much.
>>
>>738934027
"game about depression" is just a dogwhistle for "indie game made by faggits"
>>
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>>738924132
>it's an RPGmaker game about fat asses and pear bodies
>>
>>738934764
I do personally find it weird how some of the best RPGMaker games end up being amateur porn game. Like, not even just from an erotic standpoint, but from a gameplay standpoint too.
>>
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>>738923697
>>
>>738934764
name as many as possible please
>>
>>738934953
When do indie devs reinvent the wheel? Most of the time, they just copy other games. Half of indie games nowadays are either “it’s like Earthbound but-“ or “it’s like Dark Souls but-“.
>>
>>738924685
Omori isn't about depression
>>
>>738934764
I MUST have the sauce!!!!
>>
>>738934764
I have no fucking idea when this happened, but apparently it's on Steam.
https://store.steampowered.com/app/3523690/Ai__the_Demon__the_Curse_of_Lust/
The steam release should be gutted as usual and restorable to a game with a patch.
Be warned, Ai's scenes have a copious focus on spanking so if that's a turn off for you steer clear.
https://litter.catbox.moe/2yy1tv.png
>>
>>738931958
That sounds awesome
>>
>>738923697
What if it's about schizophrenic paranoia and disconnection from other people told through the lens of a dark lord overthrowing an anti-demon conspiracy
>>
>>738931675
Right now the western scene is at a point where hangaround girls with no coding or development skills call scene guys focused on actually making games names like "autist" and "weirdo". Very much in the social butterflies and dudebros phase of a scene's cycle of rebirth.
>>
>>738933604
Agreed. Intravenous is especially pretty good and has a dynamic lighting system on par with or even greater than Splinter Cell Chaos Theory.
>>
>>738923697
>An AAA developer making an open world game that's an allegory for gnosticism
>>
>>738923887
Either don't have voice acting or use AI
>>
>>738923697
Illegal aliens/minorities/fags/troons as villians
underage love stories
rape
Stipper scenes
mocking islam
a heroic racist
>>
>>738923897
Wasn't this a meme by the late 2000s or something?
I remember Yahtzee saying it
>>
>>738934953
Why did Stein watermark something made of images he doesn't own?
>>
>>738923697
>Dues Exes
>Fallouts
>Half-lifes
all way too complex for solo devs. Half life is the simplest systems-wise, but a linear story game needs a ton of content and bespoke setpieces that would take way too much time for solo or small teams to make.
Indies make simplistic games and roguelikes because they can get by with less assets (and reuse them more). And even still it takes them years to make these games.
>>
>>738936362
The fact that you don't believe in punishment for going loud is proof you don't understand the stealth genre. Period.
You likely paid Seth to shill your trash. Not a single person who played your game likes Splinter Cell. So stop referring to it as SC because you known damn well it's not.
>>
>>738931675
What are some recent good Asian indie games?
>>
These indie devs are real obnoxious cunts.
Reminds me of those retards on twitter that comment on /v/ screenshot posts when anons correctly point out indie devs never made Deus Ex's and only boring pixelshit then you have all those faggot /r/immersivesim reddit mods saying UMMM YOU MISSED THIS SHITTY GAME clearly ur not paying attention!
>>
>>738923697
It's simple really, a general purpose game engine makes it easier and faster to make a Doom clone, platformer or movement game. This is because these kinds of games rely on mostly isolated systems that are already packaged with the engine you're using.

You don't have to write your own questing, stealth or dialogue systems to then build content upon, you simply use what exists within the engine.

There's also a competency filter.
The incompetent will get filtered by not knowing how to design systems that work together and so their projects simply fail and get abandoned. And the competent know how making the content for the game is the real challenge and will take far too long that they don't make one.

The only time you'll see these kinds of projects taken by indie devs is by people that are beyond passionate. The developers that are willing to autistically stick with something knowing that it'll take forever simply because they like it.
>>
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>>738938695
>went from 2d pixel art to xbox 360 level 3d and completed a trilogy in the span of 5 years, solo
The Spark dev should be an inspiration to indies everywhere
>>
>>738924756
Deadbolt
Cairn
Mars first logistics
Chants of Senaar
White knuckle
Theif simulator
Furi
Half sword demo
Mindustry
Road to vostok
Scriptorium
Brigador


>>738931675
You are a retard who lives in a bubble on xitter
Westerner makes good indie stuff all the time
>>
>>738923697
>Deus ex. Fallout
Making any kind of system heavy game is a nightmare
I was trying to make small text based rpg that used small LLM for flavour text and dialogue
And it's unreal amount of work to make everything work well
>>
>>738940362
A Space for the Unbound
Beautiful game. It feels honest and authentic.
>>
>>738941180
Wasting your time, they're not looking for good games, they just want to whinge in an echo champer



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