no bullshit accessibility options, no hand holding, no easy mode mechanics like summons, just unapologetically hard because that's what the devs wanted
nobody in the world has played all the games from the recent years so impossible to say. it would take lifetimes to play all the games from recent years. there are tens of thousands of games released every year
Frogger was harder
>>738933290System Shock Remake, no tips, no objectives, no markers, no journal, no quest log, and most importantly unlike most immersive sims it only gets harder as you progress
The only hard thing about this game is getting its retarded fans to shut up about it.
>>738933290>no easy mode mechanicsPlasmium architect chrest with the right tools cheeses most act 3 bosses
>>738933290>no easy mode mechanicsPlasmium overdose obliterates the game. Literally becomes a "drooling retard" tier easy.
>>738933290SHADOW OFTHE ERDTREE was bigger than most games and kicked the shit out of normies fairly unapologetically.SS & SOTE have similar Steam review hate and both games have 20,000 Indians on Twitter demanding an easy mode at all hours.
>>738933290>they released an update that makes spikes deal 33% less damageback in my day spikes killed you, and sent you back to the title screen
If the quality of a game is tied to is difficulty, you know what to play next.I played Nine Sols before Hollow Knight/Silksong and I wish it were the other way around.
>>738933660doesnt that game have quicksaving
>>738935493It does but the game respawns you anyway if you find the special checkpoint thingy. Can throw yourself at anything and do it again and again slowly making progress with each death, since the progress doesn't reset. Last 2 floors don't have them at all though, a quick death will reset you to main menu
>>738935493Yeah, so?
I just played hollow knight and finished every achievement. I would say that pure vessel was the hardest fight overall in the game and I didn’t find it really all that difficult.How does Silksong compare in terms of overall difficulty and high points?
>>738936934Hollow Knight had a few difficulty spikes (namely path of pain and pantheon of hallownest) that are harder than anything in Silksong, but Silksong is consistently a greater challenge. I went back to replay the first game after completing Silksong and 80% of it is a complete pushover by comparison.
>>738936934Silksong has better boss telegraphs than the fights in the pantheon or nightmare king grim. Those fights will just do attacks near instantly and you have to react right instantly or you die.
>>738933660The original had all that because it's an extremely faithful remake (outside of music), it's not a new game
>>738933290Depends how far back you mean in recent years. Shadow of the Erd tree and sekiro are on that level.
>>738935292back in your day it was way easier to not fall into spikes
>>738935478>parry-estusslop with no threatning hazards being called harder than a game with hitbox-dodging bosses, unforgiving healing mechanic and bilewater tier areaslol lmao
>>738936934Silksong is significantly more difficult, threads on release were full of asspain
>>738936934Silksong is balanced around people who beat the 5th pantheon and theres 2 mask damage across the whole game
>>738939772I played both like that anon too and I also think Silksong is easier. You can't evade everything in Nine Sols like you can do in Silksong. It's less forgiving and certain bosses will just literally kill you in one move.
>>738936934Silksong is harder and has a much better difficulty progression, but also the difficulty got overstated because Hornet has actual movement and controls and not the stilted movement Knight has and with how easy all of HK is before pantheon, half of the playerbase couldn't even control hornet properly even in early game when you have no moves
>>738939772it's obvious you didn't play Nine Sols
>>738933290So have you completed your no benchwarping Steel Heart run yet? This game is amazing to play on permadeath.
>>738933660That's a remake so it doesn't count you tranny
>>738933290I want to apologize to silk song after playing nine soi. Silksong has a whole buffet of movement options, spacing matters, there's interesting builds and the map is interesting. Playing ( cheap ) sekiro 2d with enemies having giant hard to read range, no posture management, and no third axis really shows how beneficial it'd be for all of humanity if Taiwan got invaded and crushed by china. Static and truly "press L1 simulator" ( a label sekiro doesn't deserve ) piece of fucking shit game. Only 30% of players bothered to beat the first boss that's how dull it is. The game exists only to have porn of the mind control bitch be uploaded online.
>>738936934I found Silksong significantly easier than nkg, pantheon 4/5, or path of pain. Everything else in HK was much easier than anything in Silksong. I played Silksong before they nerfed environment damage, so I imagine it's an absolute cakewalk now.
>>738933290FromSoft games are harder unironically.But yes, it is rare for a game to be difficult AND have no difficulty/accessibility settings to neuter it, especially for a modern game.
>>738942132Oh yeah and fights in HK where you can scale them up like Zote/White Defender are also way harder than anything in Silksong, but Silksong will likely get equivalent beefed up versions of certain fights later.
>>738933290Was hard but boring and that was its sin
>>738939973yeah great game design you have to bash your head a hundred times to get the pattern memorized so you know when to press L1 or do a dropkick ( because there's fuckall else to do in nine soi ), so hardcorerino! I love sekiro getting turned into muscle memory and nothing else in 2d with ugly deviantart furies! NOT.
>>738939796>>738936934Silksong was harder but less frustrating. I didn't 100% it, but the only standout hard parts were the niggerfly, the bird room gauntlet, and the high halls gauntlet. They probably nerfed those or strats are known now so they shouldn't be a big deal.
>>738939607>>738942239>>738933928Did you people not read the OP text? This game doesn't have baby mode mechanics like From games. You can't summon an invincible mini-me to distract the boss.
>>738942714>You can't summon an invincible mini-me to distract the boss.
>>738942714Even with those, FromSoft games are still harder, unless you mean powerfarming for 200 hours to beat a boss
>>738942835
>>738942835maybe I've been playing Souls/ER for too long but I do think that the pantheons in HK alone are harder than anything in a From game. or maybe I just suck at 2D combat
>>738942074>nine solsBut anon. Gamers love it.
>>738943124>>738942074>>738935478Yeah I know it's super hard and allegedly better but it's furry shit so that means most people (me included) will never play it
>>738942908now show the 9001 times the AI didnt bug out
>>738933290>Poison cogflies It's casual slop.
>>738935478While Silksong is the better game, Eigong is the best boss. God that fight was great.
>>738933290It's significantly easier than Nine Sols, but it doesn't feel that way because of runbacks. A Silksong boss is relatively easy to kill. You'll take maybe 1-3 tries. But it takes a bit to get back to it if you fail. Nine Sols bosses are brutal. But the checkpoint is right outside their arena. Blasphemous 2 torment 8/8 is also harder than Silksong. I think the runbacks ruined a genuinely good game, the devs made the game easier to accommodate their runback purity autism.
>>738933290Khazan filtered so many the devs renamed easy to normal, normal to hard and added a new easy mode. Turns out people have such big egos that they'd rather stop playing before lowering difficulty.
>>738945691I can't think of a Nine Sols boss that would take more than 1-3 tries aside from Eigong. I wish there was, because I never felt compelled to learn unbounded counter or how to talisman more efficiently than pressing Water Flow occasionally until the very last boss.
>>738947073Lady Ethereal, Nuwa+Fuxi. Nothing in SS comes even close. Eigong is her own category and her third phase is her own category within her own category.
>>738947073nta but the dream lady and cancer siblings were pretty tough i think nine sols bosses are probably a bit harder on average than hk ones but hk exploration is infinitely more difficult making it the more difficult game overall
>>738936934It's a much harder game, with almost all bosses doing double mask damage. I fucking hated the double mask damage because it makes it so you only get an extra hit every other mask except in exploration, where it doesn't matter anyway. The gameplay is really good though
>>738947073>I can't think of a Nine Sols boss that would take more than 1-3 tries aside from Eigong."I've neglected everything in life in order to play video games for over 30 years.""Huh? What do you mean most people aren't as good at video games as I am?"
>>738947213I had a much worse time with First Sinner, Last Judge, Carmelita, Groal, Lost Lace, and Punished Trobbio than those two. I agree Eigong stands above everything else.
Wonder of Blue is harder
>>738933290Act 1 is the only hard part of the entire game due to low mask count, lack of power ups, and with it holding some hard hitters like that moth boss, beastfly, and last judge (whom all can be either skipped or fought at a later time). Silksongs difficulty steadily goes down from start to end.
>>738939973>You can't evade everything in Nine Sols like you can do in SilksongI barely even use the dpad when playing Nine Sols. And deflecting is a lot more forgiving than it was in Sekiro. Also the special moves and charge attacks and such are really powerful.
>>738947235>hk exploration is infinitely more difficultRetarded you mean. I have never played a game with worse exploration.
>>738942351>niggerflyWhich one is that?
>>738949782>And deflecting is a lot more forgiving than it was in Sekiro.NTA but no it isn't. You get 8 parry frames in Nine Sols and in Sekiro you get 15-20. Nine Sols is like Sekiro but if the only thing you got for charging a posture meter (with double difficulty parries btw) was the right to attempt a Bloodborne charged R2, just to shake things up from slowly chipping away at the HP bar when the boss gave you a turn to attack. yippee_creature.webm.
>>738933290Are yall children or smthGates of Hell comes out and nobody bats an eye on this nigger site
OFFICIAL LIST OF S TIER BOSSES>Punished Trobbio>Karmelita>First Sinner>Second Sentinel>Widow>Cogwork Dancers
>>738938420This, honestly I hated most of the pantheon fights. Just awful shit. Silksong, to me, is easier than Hollow Knight, but it's also better designed, with clearer telegraphs.
>>738933290>hard>frustrating and tedious for the sake of being annoying>padded to all hell with shitty forced sidequeststhat aint difficulty, ninesols was actual difficulty without any of the forced bullshit>>738945152kek faggot, silksong wishes it was even half as good as HK and HK aint even close to Ninesols in quality.
>>738951561the bosses in silksong are C at best and F at worst. Least HK had some good ones, but Silksong has none and pushes the same garbage boss 4x and as a final one.
>>738951634Nine Sols is only good if you unironically get off to playing bop it at the doctor's office. Reaction medical exam ass gameplay.
>>738933290ai limit
>>738951561Honestly regular Trobbio is tougher than Tormented Trobbio, because regular Trobbio will start his tornado attack from the ground, while Tormented will start it from midair, which is more telegraphed and much easier to avoid.
>>738935478>If the quality of a game is tied to is difficultyIt's not
>>738951732t. geriatric with atrophied reflexes
>>738936934Nothing in Silksong is as annoying as PoH but it certainly tries
I don't understand the sentiment of Nine Sols being harder. Since it's parry based you can just stand still for every boss and just play a rhythm game, and it's even extremely generous for mistimed parries. There's only like 2 difficult points in the game, and even if you get stuck there, it's only a <20 hour game so learning just two fights in the whole game isn't really that much of an issue.Silksong may not have as many huge attacks being thrown at you, but you don't have any real defensive option aside from mobility and you also have to find opportunity to space melee attacks against contact damage enemies while using that mobility to avoid the attacks. Also with it being a significantly longer game with a wider distribution of difficulty and encounter variety, you have to actually figure out how to handle encounters. Where in Nine Sols are you wall cling fighting flying enemies over a pit of lava? Nine Sols has that hallway fight at the end and it's the worst part of the game because the combat is only functional against bossesThe only possible argument that silksong is easier is the fact that silksong has actual strength disparity in the build variety while most jades in Nine Sols are either a side grade or necessary to make certain moves even worth using in the first place. If you want to, you have the opportunity to bypass the gameplay with specific builds, but that's just basically like saying Jiequan is easy if you poison him and Eigong is easy if you don't true end and only fight the first two phases. If you're intentionally avoiding the gameplay why would you take part in gameplay discussion>>738951436>Talking about frame timing in an animated 2D game with instantaneous attacks vs a 3D game with much harder to read attack timings>When in the 2D game you also get half a second of the imprecise parry timing which basically has zero punishment over a perfect parry
>>738951467What came out?
>>738951561Carmelita can fuck off with her hip-dash. She's also way too easy if you spam tools.
>>738951634The official ranking goes: Silksong (9/10) > Hollow Knight (8/10) > Nine Sols (8/10)
>>738943285It is a shame that this keeps you away from at least trying it. The whole game is themed after Chinese culture and the rest I assure you is the least of your concerns.It has some of the best boss fights (in my opinion) in the 2D genre. Unless you have no patience.
>>738951775BasedCan't wait for the story DLC to come outWas the rogue like DLC any good?
>>738951936Please see >>738947886
>>738933290IMO I was disappointed with this game. I just didnt care about the world and the plot, especially compared to HK 1. I just thought the story was dumb which made the game a solid meh to me.
>>738951936>Since it's parry based you can just stand still for every bossYou didn't play the game. Not even going to bother reading the rest
>>738951634Ninesols is one of the most unique games i played. The style and story is just amazing and the combat is just so well designed with a final boss that really tests every ability in the game with no cheesing. >>738952124More like Ninesols 9/10 >HK 7/10 > Silksong 5/10
>>738942286>cope postso you admit it's more difficult, I accept your concession
>>738947235sorry but useless map padding doesn't count as difficulty
>>738952396>Silksong 5/10I'd call you a shitter, but I can't hate on anyone who appreciates Nine Sols.
>>738951936>"Here's why having only half the parry frames doesn't count as being harder because I can't read attack animations in 3D">Forgetting that you can just block indefinitely in Sekiro and take 0 damage, at the cost of building your posture meter which almost never matters in practiceNine Sols is like every Sekiro clone to release in modern times, in that it makes the same mistakes as everyone else:>What if we cucked the fuck out of your rewards for landing parries? What people really liked about Sekiro was slowly chip damaging bosses to death with R1s!>What if we removed Sekiro's dynamic AI that modified enemy aggression in response to your aggression, so you're not actually in charge of the fight and are stuck playing Simon's Says with a tape recorder!>What if we deliberately fucked up the boss's attack animations to trick your intuition and make parrying harder whenever we possibly can? The best kind of rhythm game is one that has no rhythm, that really activates the neurons!Not optimal.
>>738952580>What if we deliberately fucked up the boss's attack animations to trick your intuition and make parrying harder whenever we possibly can?That's just Soulslikes in general, though. Including Sekiro (which was a 6/10 game at best).
The thing I disliked the most about Silksong was the Hunter Crest moveset. I'm sorry but the diagonal pogo sucks dick. That is such a downgrade form HK it's even funny. And on top of that, it's not even a good representation of Hornet's pogo as a boss, because she she fights you in HK, she can aim it. I really wish they had structured the Hunter crest more like Specter Knight because that's honestly what I was expecting when I bought the game. I dunno how they'd balance it because I haven't put that much thought into it, but that's the overall archetype I would envision.And this sucks because the Hunter crest is the "flagship" moveset of the game. It's clearly the you-play-as-Hornet-from-HK moveset that the customers bought the game to experience. The story treats it as canon because you get auto switched to it during important story beats. And I bet that lots of people, me included, feel compelled to try to make it work even though it's not comfy. So it being shit is kind of a big deal. That (big) complaint aside, I thought the game had tons of soul. Just feels like their priority was overtuning the game to make it sweatier than focusing on it being fun. I blame a playtesting team that was too incestuous to see how the game felt with 0 hours of playtime after getting 5000 hours of dev practice in.
>>738951936Does Jiequan have different patterns if you don't poison him? I figured it'd just be more health and damage.
>>738953062The only classical soulslike that I consider as bad as Nine Sols in terms of bullshit attack animations is Elden Ring, where you get shit like Horah Loux literally freezing in midair as he charges you to bait an early roll. That's also unfun for the same reason. If that's the only way these devs can think of making the games harder, I would rather them just not be hard. I don't see value in the games being harder if it means resorting to cheap nonsense like that.
>>738933290No, they took the jew way out and went full tedium, rather than skill based difficulty.
>>738953172Diagonal pogo just takes some getting used to. Hunter is versatile and without major weaknesses, and the upgrades give it a high-risk-high-reward playstyle with avoiding getting hit.
>>738953267Impressive.
>>738933290it's not really that hard, it was just too hard for HK babbies who were expecting to get to pogo everything in the game without engaging with the other ez mode mechanics like the tools
>>738952346Bro, I intentionally fought the supposed hardest boss Eigong standing still with nothing but unbounded counter and talismans just to style on her (of course you do have to dash her grab). Sure shit like the twins can add in "you will die if you stand here" area denial attacks and the big one is an asshole about pushing you into them if you don't perfectly parry him with the reduced knockback jadeThe point I'm trying to make is that putting too much emphasis on a parry centered system, while stylish and fun on first playthrough when you're struggling to learn the bosses, reduces the core of the gameplay to simon says TOO much to the point that it fucks any potential fun or variety to the combat because every boss isn't a new encounter, it's just a new guitar hero chart.I've played through Silksong multiple times and am still finding new ways to move and fight and handle the bosses and challenges it throws at me, but even though I really do like Nine Sols I can't see any way to mix up the gameplay on subsequent playthroughs.>>738953221I didn't poison him when I played and my friend did, so I don't have an exact answer but he said it was only one phase while the normal fight has two. He's not really that hard even when unpoisoned, so even if that phase is phase 2 of the normal fight I can see it being a fairly easy clear
>>738938420> pretending that 90% of damage taken in SS isnt touch damage from literally every boss not rooted to the ground attempting to sit on Hornet while simultaneously attacking and half of those bosses also spawn mobs continuously.
>>738953552Silksong contact damage is a problem because bosses wiggle in place to bait it out. It's not enough for contact damage to exist, in Silksong it's actively weaponized against you to force you to back off and wait your turn. It's like every other Silksong boss is Grey Prince Zote.
>>738942351if you didn't do act 3 then you haven't even done any of the hard stuff in silk song (except beastfly, that was bullshit)
>>738933751>mostWhich does it not? Tool spam obliterates everything as long as you have two functioning brain cells.
>>738935478Eigong is probably one of the best Final Bosses in gaming. She is pretty much a perfect summit to challenge everything the game expected you to learn over the course of it's contents. Ball bustingly hard at first based on whatever bad habits you have left, but then there is the click moment and it becomes wonderful. I found it to be a much more satisfying conclusion both narratively and challenge wise as a final boss compared to Lost Lace, who I actually felt could have been harder and whose final cutscene I felt was actually weaker and less interesting than the regular Chapter 2 conclusions.However I wouldn't really qualify Nine Sols as a great Metroidvania, it's exploration and secrets aren't as good it's just it's combat that is extremely satisfying, it has charming core cast of characters and it did a really wonderful job characterizing the bosses through lore and communication before you ultimately fought them. Outside of a few, Silksong really lacked much context to it's boss fights beyond "Time to fight this random bunch of bugs"
>>738933290Only hard game that broke into the mainstream i guess. It was crazy how hard it mindbroke some people though
>>738945691silk song run backs are not as bad as everyone makes it out to be. only legitimately terrible one is in that bile area and that' only if you don't find the secret benchidk why people rage about the last judge run back in particular, you can do it in like 10 seconds if you aren't a shitter and they even nerfed it by removing some of the red fly dudes
>>738933290Lots of hard games come out, you just don't count them
>>738951561Second Sentinel is piss easy I beat her first try. She's a victim of the insane healing factor hornet has, shits op as fuck
>>738935478Nine Sols also has a vastly superior story.
>>738953979It doesn't have to be ball bustingly hard to be fun
>>738954013>Beat the final boss>Lose in the cutscene>"You should kill yourself, NOW"
>>738953847I find run backs, when done well, to be sort of meditative and there is some fun to be had in finding the most efficient methods of dealing with the obstacles and enemies, either finding the most effective way to kill them or avoid them entirely. The bilewater runback is somewhat annoying because the ambush guys are sort of random and unpredictable so personally I never found that "Zen" moment of movement like you do with the Last Judge.
>>738935478I didn't really enjoy it.
>>738954123I dunno what you're babbling about but it's certainly not Nine Sols.
>>738954170Come back after getting the true ending lil bro, you'll know what I'm talking about then
>>738939827I heard they ended up nerfing the two heart damage and a lot of the bosses. So glad I beat it before they ruined it
>>738952569You can't hate "on" anything in general, that statement makes no sense at all.You can hate something. You can't hate "on" something. That's just utter nuspeak babble.
>>7389542382-mask damage is easy to figure out: If the enemy/boss is huge, expect it to hit twice as hard. That's it.
>>738954293Nice try nintendobaby but the only fan base that legitimately comes close to ruins this board is the final fantasy one, whether it's their official general that is allowed for literally no reason or the constant remake gooner threads. Even fags like you are less detrimental.
After beating Silksong, I realized that the Pale King was right about everything.
avatar or signature use
>>738951561S Tier? I'd drop the bottom half of your list. Trobbio, Karmelita, and Sinner are definitely in their own tier. Certified Flow State bosses. The others are good but not as good.
>>738954223Unlike you i actually played and finished the game. Go back to your tranny queen lace because you literally cannot comprehend quality narratives.
>>738954621>underageb& brownoid starts screeching about trannies because he lost an argumentYou walk into the Eigong fight to stop her from merging with fusang. You beat the shit out of her. She leaps onto fusang, and you're so paralyzed by her aura that you can't stop her from slitting her throat and falling in. The merge is complete, meaning Yi failed. He then nukes the station with himself in it as a cope. Cue sad ending where you meet up with Heng in death because you couldn't shoot Eigong 2 seconds earlier.
>>738954013>vastly superior storyIs it VASTLY superior? The entire intention of Eigong's actions is a dump of audiologs in sequence in a corridor. Considering that the game is not shy of letting characters actually speak to each other, this seems like a massive failing to bundle the antagonist's entire ethos in a diary. Especially when that morality is supposed to directly contradict the lesson the main character is supposed to learn. Some of the Sols have nothing to them in terms of character beyond the three-panel backstory when you absorb them. They don't resemble a groupthink that launched an arc into space at all, and all the holograms of their meetings are just permeated by Yi talking. Yi, being supposed to be Oppenheimer, who should be processing the ramifications of his design being hijacked after everything was already set into motion, is also just a blip in the story.I mean, there is a reason why 80% of discourse for this game is just incest. Sister's the only part that wasn't half-assed.
>>738953847Because most people don't have autism and hate repeating the same content they've already beaten. If you've already solved the path to the Judge, even if it takes only 10 s, that's just redoing and mastering a different content than the current goal. It's insulting. "Not as bad as everyone makes it out to be" is just your arrogance ignoring the reality.
>>738954824You literally beat the shit out of her and she sacrifices herself in a last ditch attempt to fulfil her plans. Shut the fuck up moron, your greentext was completely wrong.
>>738954883>Is it VASTLY superiorCompared to what, silksong having literally no story 80% of the game and the entire conflict coming down to a temper tantrum of a jealous spoiled bitch? The setting they stole from Blasphemous but half assed every single aspect of it?Fuck yes, it's vastly superior.
>>738954919Yeah ok dude, now explain why Yi didn't just pull out his bow and headshot her the instant she leapt onto the roots and started yapping. That's the question I was literally asking out loud to myself watching the cutscene after spending 4 hours beating her in gameplay.
>>738955049You're from the same breed of morons who complains about eagles in lotr. Make it so i don't see you and your retardation.
The backstory of the weavers rigging pharloom with a fake 40k religion of pain to be scapegoats in their escape plan from GMS, combined with the industrial revolution and it's consequences, is unironically one of the deeper stories in the metroidvania genre.
>>738954883It is vastly superior, but I agree with the Eigong complaint.
>>738942823Cogflies aren't invincible. Each lasts for five hits.
>>738955132Yeah, that's what I thought, bitch. A lot of seethe and not else. Shut the fuck up.
>>738954883>here's a list of my superficial issues with the narrative, let us ignore the incredible expansive setting that was good enough for a prequel manga, robust set of themes and the the mercilless, methodic nature the game delivers them
If by hard you mean “puts the necessary upgrades out of the way and makes you walk around for 10 hours to fight a boss”, then sure.The word you are looking for is “tedious”.
>>738954883nta, I wouldn't say the story itself is vastly superior but rather the presentation and connecting the player to the conflict through the MC is done very well. You get a much better sense of Yi's headspace throughout the game than you do of Hornet, as well as the beliefs of his antagonists. Because they tell you about it and argue with Yi about it and often the entire arena of their bossfight and the bossfight itself is themed and structured around everything their diary entries and Yi's dialogue has been about. Silksong doesn't have that nearly as much even if I would generally call it the better Metroidvania. 90% of the conversation about any game on /v/ is going to be about fucking stuff. 90% of silksong threads are about molesting Sherma or Lace/GMS oyakadon.
>>738955161What's interesting is not all the Weavers were down for that. Some of them fled rather than take revenge on GMS, others decided to become the new lords and turned Pharloom into what it is now, their community was not harmonious.
THIS GAME IS BETTER THAN THAT OTHER ONETHIS GAME IS SHITSLOP TRANNY>meanwhile me, the game enthusiast and connoisseur
>>738955631>Rabi-RibiHow embarrassing.
>>738933660>System Shock Remakelike it's not trivial but really anon?
>>738955021So you are not even considering the story on its own merits but from the standpoint of a retarded board slap fight over whose crayons are more leet? Could have fooled me that you actually cared.>>738955049Because he actually intended to walk out of there alive at first and actually evacuate? Shooting nuke at the core regardless of whether it was infected or not would not result in him saving New Kunlun. Eigong simply forced him to make the sacrifice, and Yi was willing to.>>738955320>incredible expansive settingThat's what pains me tho. The game has good story elements and had a clear idea where the story should be headed, but whether there was not enough time or budget, a big chunk of essential narrative chunks had to be strung together. >was good enough for a prequel manga>the rest of the story is in the supplementary material outside of the gameThat's fucking epic. Why not in the game?>robust set of themes and the the mercilless, methodic natureExactly. Eigong's redditor mind not being able to handle years of failure to cure the virus resulting in her developing an irrational belief that indestructible goop monsters with 10% survivability on infection are actually solarian destiny is DIRECTLY contradicted by Heng's conviction that not everything is eternal and that after taking from the planet they must give back and not profligate the natural tao cycle.Except Heng's way is told in beautiful flashbacks and directly communicated to both Yi and the player through his personal connection, and Eigong's is stuffed in logs in a corridor where the player might not even understand her disposition because there is almost nothing to infer Yi's and her relationship from and just see her as a crazy cat lady with 3 phases.You see my problem with storytelling?
What I really like about Silksong is how it forces you to use every single move in your moveset. Yes, even the charge attacks. You having trouble with the swamp ninjas, with groal or chef luigi or flymother or watcher at the walls? Charge attack them. There's so many more opportunities where it works. It's such a shame, then, that half of the crests have DOGSHIT charge attacks. Come on TC this sucks. Let the player do things without a laundry list of terms and conditions.
>>738956528Silksong's charged attacks were such a piece of shit beyond architect's they triple buffed them and they are still ass. They are fucking awful compared to nail arts which only became suboptimal for endgame HK content.
>>738955631>nine sols>touhou luna nights>rabi-ribi>hollow knight and ender liliesGood taste desu
>>738956528Charge attacks work best on skittery enemies that tend to retaliate on getting it. Phantom, Pinstress, and Lace 2 melt to them. But I prefer to use Pimpillos against Stilkin and Groal, since they're so jumpy that the bouncing explosive catches them no matter what.
>>738956623Silksong's charged attacks are literally the HK nail arts. The witch crest has the helicopter move. The reaper, beast, and architect crest have the big dick slashes. They're all there, they just force you to pick one of the three and it's now chained to the rest of a moveset that you may or may not want. They're way more useful in Silksong than in HK because of how many more enemies either block multi-hit combos or are programmed to dash away from your sword's regular range.
>>738956820>The witch crest has the helicopter moveYeah if it sucked massive cock. Helicopter in HK could be extended for so long it became one of the best sources of DPS in the game and it also generated a ton of soul.The fact you can only have 1 is also a vast mechanical downgrade.
>>738933290lol
>>738955631This metroidvanias are fun, except ori that game is pure slop
>>738953172It's situationally useful, I used it to beat Carmelita because of the diagonal pogo, since it helps to close the gap
>>738933290This game is piss easy. Only shitters cry about it.
>>738933290Worldless is fairly difficult to 100%
>>738942908>>738943447The AI didn't bug, that's actually how the boss starts. But for multiple reasons, this doesn't work anymore. Cerulean hidden tear was nerfed, terra magicka was nerfed, and I think comet azure itself was nerfed. More importantly, Mohg's behavior here (edgy slow walking towards the player at the start) is not common among elden ring bosses. There's only a couple others that allow you to use the Meme Beam like this, like the two fat captains
>>738958661I saw it work on Malenia, do it during her phase transition and she'll melt to it.
>>738958753Malenia is meant to be cheesed.
>>738958753Having recently beaten Malenia with a pure sorcery build, a full power 80 int carian royal scepter comet azure powered up with terra magicka, ritual sword talisman, blue scorpion charm, and graven mass talisman did less than a third of her phase 2 health. Maybe, MAYBE you could bring it up to being able to kill her by like, swapping to Lusat's staff, swapping out the ritual sword talisman for the bleed and rot exultations, and using shabriri's woe, but that would be a giant fucking pain in the ass to pull off, probably harder than beating her normally.
After Silksong, is it technically possible that Hornet could have defeated Radiance and saved Hallownest herself if the Knight never showed up?>get kidnapped by Pharloom goons>git gud>kill GMS, become weaver queen>return to Hallownest>bring snail shamans>get the dream nail>kill her mother and other dreamers>enter the hollow knight's dream>set the soul snare and defeat Radiance>rule her father's kingdom>???>profitThank you for reading my fanfic.
>>738960302Hell no Radiance is in a league of her own, Hornet would get taken apart like abstract art, even if she ate her grandma.
>>738956528I suck at using charged attacks because I play with mouse and my mouse is broken
>>738942714Cogflies + Poison rapes every boss you disingenuous dork.
>>738960505>The item you only get 2/3rds into the game rapes every boss
>>738933290I thought MIO was more difficult than Silksong in places, particularly late game platforming which really scratched that Path of Pain itch. Sorry Hornet but the Surface climb ain't it.
>>738961192>Surface climbFor me it's the abyss climb, I like the time pressure. Also I wish more of Silksong's gauntlets had larger and more dynamic arenas with interesting platforming.
>>738954521What game?
>>738935478I love Nine Sols, though Silksong is MUCH more difficult by a mile. Skong's difficulty is the combination of every little bullshit in the game as a whole
>>738962013Some trailer for korean abandonware. The actual product wasn't as good
>>738962093Eigong is harder than any Silksong boss but the rest of the game is easier.
The hardest silksong boss is actually Broodmother. That fight is insanely fucking hard if you enter it at the soonest possible moment, before you have double jump and the third needle upgrade.
>>738961729Abyss climb is cool but it's intentional cinematic nature means they deliberately didn't make it all that hard, cause it's supposed to look cool with you barely escaping the rising lava and fucking up too many times and watching the lava reset would diminish the effect.The Crucible meanwhile was exactly the kind of evil sweaty-palm platforming bullshit I was looking for. And even figuring out how to get there made me feel clever.
>>738963815>they deliberately didn't make it all that hardbut it was the most miserable experience in the entire game for me :(
>>738962257Only phase 3 because she can kill you so quickly you have so little time to learn it. Most of Eigong's fight is like a long simon says game
>>738941165i didthe game is very easy if you played sekiroHK/SS dont have that problem because they arent a simplified version of another game
>>738942286i dont agree with this, the animations in 9s are frankly kinda shit sometimes but for the most part you can first-try the bosses and parry a lot of stuff on reaction or feeling>>738952404that guy isnt me but either way i disagree with him even if hes shitting on 9S. though i do think theres some degree of truth where sekiro is always perfectly animated while 9s has some more genuine trial-and-error timingsi genuinely dont see the big challenge of 9s to be honest because 80% the challenge is just pressing RMB regardless of positioning and sometimes watching out for the simon says unblockables which are usually super slow. the offensive side of the game is super trivial and non commital even for sekiro-like standards
>>738963946
>>738953659>>738953552HK does that too. The Hollow Knight himself is particularly awful for it with his stupid horns instantly teleporting into you.
>>738963895The hardest part about Eigong besides her bullshit judgement cut is that her standard 1-2-3 combo is so fucking jittery. It's like it's playing at half the framerate of the rest of the game. She just pauses and freezes multiple times during each swing animation. You gotta waste so much time unlearning your brain's instinctive muscle memory to get that timing down through stupid rote memorization.
>>738963946somebody had to say it
>>738953659>Silksong contact damageI found the contact damage generally less of an issue in Silksong. Hollow Knight had some egregious bosses for it (looking at you, Lost Kin)
>>738966983Nah, they knew what they were doing in silksong. Remember how bosses like Karmelita and Second Sentinel will just randomly take exactly one step forwards just to push you off them. It's honestly everywhere. I suppose that TC saw P5 speedrun footage and got mad at how you can dab on bosses in HK once you've practiced the strats, forgetting that the people who do that have 1000+ hours in the game.
>>738935478I feel like I died the same amount of times to her as I did to NKG in Hollow Knight and they're both my favorite bosses in their respective games. I don't feel like Silksong had the same style of boss in essence, though First Sinner felt like an NKG-lite and it was probably my favorite.