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Smash 64 with rollback netcode:
https://github.com/Jay-Day/RMG-K
compatible with Smash Remix, rollback only works for sweaty 1v1s for now.
>>
no one ever plays netplay here
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>>738953314
what a shame because it works well
>>
only hosts are afk or running delay based wtf
someone come whoop my ass I've never played this against anyone before
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>>738954667
i'd whoop your ass but.... i just don't feel like it

alright maybe, who's your main? you think you can take me as... link?
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>>738954750
I fuck with Goemon and Roy but don't really have a main, used to play Melee but never 64 unless it was against bots.
>>
can you hit all 3 NPCs with a boomerang at the start of a match? do you know how to backflip real cool? can you grab the edges and then instantly jump? i need to know these things before i waste my time i don't want to beat up on a scrub
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File: trash-can.jpg (57 KB, 750x750)
57 KB JPG
>>738954923
oh shit you're not even talking about vanilla nevermind im alright
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>>738953314
There were some when RMG first dropped, and again when Smash Remix dropped its big update as well.
Unfortunately Smash 64 is way more fun with more people so 1v1s being the only rollback option ain't doing any favors.
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>>738954667
sure ill host, check out for 64dude on the list
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>>738954750
Good games friend but I must go now. I assume that was you at least.
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I keep forgetting this game only has SDI and that the shieldstun is fucking long
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>>738952187
is it only for smash 64?
can you play other games? like conker's or dk64 online?
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>>738958324
It's for every single N64 game, not just Smash 64. So stuff like Mario Kart, Mario Party, etc.
>>
>>738953314
>>738953726
There's going to be a Smash 64 PC port (not that AI coded slop) with online + rollback, just wait for that
>>
>>738959123
cool, I'm gonna try diddy kong racing.



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