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File: 9kti5cqfda6e1.jpg (91 KB, 1829x707)
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What's your favourite example of a demaster?
>>
Op has autism
>>
>>739012598
Silent Hill ""HD"" collection.
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Idk if anything tops this piece of shit
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>>739012598
>>
>take game
>give them shitty new textures
>fuck up the lighting
>its better now

Remasters are trash
>>
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>>739012850
I thought about saying Gta trilogy but Gta was never praised for its visuals while Final Fantasy was. I'd say Silent hill is fairy equal though.
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>>739012850
My boy... you have no idea how bad things CAN get!
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>>739012598
Literally Demons Souls. No other remaster/remake has destroyed a game's entire identity quite like it.
>>
>>739013705
The top is the remaster ...... right?

Right??????
>>
None of these even look bad, you're all just nostalgic contrarians
>>
>>739013705
this has to be minimum settings or something, right? why does it look like legos
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>Play old game
>Working mirrors

>Play new game with tech 10 times as good
>Mirrors don't work
>it's impossible to do it!
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>>739013830
No. That's the PS3 OG vs the new "Kiwami 3" de-master. That also cuts out shittons of content and censors it further.

But the biggest insult are the blatant normalfag celebrity faces replacing the OG cast of characters.
>>
>>739013830
Haha, surely it's just a bait . . .
It's real.
>>
the GTA games
>>
>>739013990
>this has to be minimum settings or something, right?
Nope. We had shittons of threads about that shitty demake when it dropped. Here's a fellow Anon's max settings screencap from that same location, played on PC. There's also Switch 2 shots that confirm this slop.

The new engine and chink devs just literally suck ass, and there was never need to "remake" a fucking HD era video game.
>>
>>739012598
>Demaster
All of them
>Demakes
All of them; next question.
>>
>>739013294
>>739013705
What the hell segabros.
>>
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>>739014275
>>739014075
>>
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>>739014407
SEGA's turned into a literal EA-lite, years ago.
Yakuza, Persona, HotD... everything's being DEI-tified and turned into disposable slop.
>>
>>739012850
Why do you hate green so much.

>>739012706
I think this is forever going to be the winner.
I was excited to play it until I found out I bought the legendary comic sans one.
>>
>>739012598
I do not care for remasters or remakes unless they make the original unavailable. If anything, I'm glad developers did not put their collective lack of expertise into a new game.
>>
>>739014075
Remakes are different from remasters, they can and shoukd be different.
>>
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>>739014614
>I was excited to play it until I found out I bought the legendary comic sans one.
Comic Sans is unironically the LEAST of all the mountain of problems those insulting de-masters suffer of.

As always, I highly recommend grabbing the PC ports of SH2-4 and emulating SH1 - until its PC decomp gets finished. And preferably play them in release order.

Here's the PC Guide + pastebin:
https://pastebin.com/uf5XhyXz
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>game gets a shit remake
>now have to add "original" every time I search for stuff from the game
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>>739014830
>Remakes are different from remasters,
You are KINDA correct, but the Yakuza KiwaMEHs are practically shittified 1:1 retellings of the originals they ape. And the AAA industry itself misuses the "remaster / remake" brandings all the time.

Also, there's two types of "different":
good AND bad.
>>
>>739013294
Forever Entertainment needs to be stopped. The definition of "lowest bidder". So far they've fucked up Panzer Dragoon, HotD, and Front Mission.
>>
>>739014524
HOTD 2 was really offensive to me. Im very attached to that game. It was one of my 1st 1ccs. I worked at an arcade that was long dead by time I was hired but it just hung around for a year in some weird stasis and House of the Dead 2 was one of the few things that could pass for "good video game", so I got really good at it.

Not only is the remake aesthetically repulsive it doesnt feel the same at all. I know the Wii version gets hate for "delay" or whatever but I 1cc'd it on default settings as well just fine. The remake is like some weird imposter.

"Can't get a Wii its inassesessible had to be rebuilt again".

Fuckin hate these people.
>>
>>739014524
Nerd bedroom to loss prevention office.
>>
>>739015084
As a PD fan I wish the series just stayed dead at Orta.
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>31 posts
>CEA not mentioned
>>
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>>739015103
I hear you man. They raped HotD1 in exact same manner couple years prior. Most of the gore and gibbing is all gone, and in their place is cartoony blood sprites and Gmod tier ragdoll physics. And those piss / shit / blood mist filters.

I spent hundreds of coins to beat the OG game back in the day. It pains me to see these nufags ruin gaming history.
>>
>>739015387
it's bad, but it also has an instant toggle which puts it above most remakes
>>
>>739015387
Nobody but rabid Xbot zoomers give a fuck about goddamn GAYLO.
>>
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>>739012598
Use better comparisons or everyone will just think you're a fucking retard. It's only when facial animation is involved that the demaster models completely fall apart. Pic related.
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>>739012598
yeah the FFX remaster is criminal
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>>739014894
Fuck it really does get worse.

How do you live with yourself for being the person that was tasked with remaking one of the best games ever made and did this. This is why consumer reports exist.
>>
>>739015486
>>739015615
Drives me up a wall when peolle say botox baby face Titus is acceptable.
>>
>>739015562
This is sad. I had no idea the original looked that good.
>>
>>739015486
i'm playing the remastered version and i did think they were terrible at making the characters make facial expressions, but wow the original looks so much better.
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>>739015562
grim.
>>
>>739015705
>How do you live with yourself for being the person that was tasked with remaking one of the best games ever made and did this.
He's actually proud of it, but literally wanted to rape it MORE to fit his fan-fic revenge fantasies.
>>
>>739015801
Everything from the lighting, color grading, to especially the characters' facial animations were FUBAR in the HD ports.
They ruined the OST in a similar manner, but at least these days you can switch to the OG PS2 soundtrack version.

But I always tell newbies to go and emulate the PS2 version over this crap.
>>
>>739012706
I actually got 1000G on this remaster. (For some reason, unlike 2 plats for PS3, the X360 version had 500G for each game)
And yes, it was a pain.
>>
>>739013294
anti soul gas needs to be outlawed
>>
>>739016115
>I actually got 1000G on this remaster
... I have no idea what that means.
>>
>>739016182
WHAT?! MORE GAS??
YOU GOT IT!!!
>>
>>739015562
looks like one of those fake mobile games from ads
>>
>>739016224
I'm not surprised.
>>
>>739016035
maybe they were rushed?
what the hell were they thinking man.
>>
>>739015387
the interior of the covenant ships were the worst part for me
>>
>>739016352
The project was carried out by a totally new team, and they literally built everything from scratch, as Jap devs are notorious for not saving ANY dev files of projects they've completed.

Capcom, Konami, Square-Enix... tons of iconic studios have been bit in the ass by this practice.
And only Kojima and Team Ico dared to consult a Western group like BluePoint to help them reverse-engineer old data out of retail discs.
>>
>>739016457
ooh that explains it, damn what an awful remaster, but i guess it's excusable.
>>
>>739012706
This and GTA trilogy are by far the worst remasters ever. These companies should have been held criminally liable for this bullshit.
>>
>>739016261
Prease understandu, Haus of the Deadu Remake-sama is taking place in grorious China, with grorious chinese smogu-chan
>>
>>739016628
It's serviceable at best, but should not be encouraged. The notorious Silent Hill HD collection suffered the same fate, on top of the mother KONAMI themselves literally going their way to avoid having to pay the original developers and actors any royalties.

Yes, they replaced the fucking voice actors and OST in SH2 and 3, on top of tampering with the script as well. The graphics, audio and performance were god-awful.
Only after the OG voice actors agreed to give their old score for the studio, for free, did they patch the old VA option into the game. SH2 only.
>>
>>739014275
I don't get it. Kiwami 1 and 2 weren't as bad as this. Well kiwami 1 fights were shit, but still. What the fuck is that? If they didn't want to remake 3 because nobody likes it, they could have just skipped it
>>
>>739012598
>>739012850
>>739015387
>>739015615
I can see the other ones but there's legit minimal differences in these. What's that lil Timmy, color grading a bit different? Character's chin too pointy for your taste? You've never seen a bad remaster in your life.
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>>739016224
We used to be something of a big deal... once...
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>>739012850
this right here is why i stopped my playthrough of this game halfway, deleted the save, and now starting a proper one on pscx2.
>>
Left zesty
Right zestiest
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I have no idea what they were thinking with the Radiant Historia art changes...
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>>739017412
Modern anime games in general have largely standardized to “generic LN” for their art styles.
>>
>>739012598
>>739012850
holy fuck that's so bad
>>
>>739015615
I prefer Yuna in demaster
>>
>>739017139
>>739017718
hello saar
>>
>>739014417
Look at the fucking awful massacre of his design. The down to earth islander look of a humble old man has been replaced by the most generic shit I have ever seen.
>>
>>739017412
in isolation, right isn't that bad but when compared to left it's so painfully generic. Feels like all those pc98 remake with current day anime style and censorship. Fucking sucks
>>
>>739017412
to be fair wasn't this a case of jank 3DS game that need uprezzed art but the original artist wasn't available?
But changing her hairs is fucked
>>
>>739015615
They gave everyone the chinese plastic surgery eyes in the remaster
>>
is there anything that fixes the UI in FFX when emulating?
>>
>>739013705
This is fake it's not even possible.
>>
remaster yuna is cute unironically
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>>739012598
all the gritty dark vibes from the gameboy version just obliterated for a cheery fun fluorescently-lighted slop run
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>>739012598
bioshock's water effects in the remaster were destroyed
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>>739015562
Why are the rivets in the remake inverted...?
>>
These threads are always full of fucking blind retards who lack any ability to actually interpret images more deeply than "this one's browner than the other"
>>
>>739012598
Soooo, how exacly do i use to make the remaster playable? Or there's a single mod to fix this shit?
I've been planning on playing it.
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>>739017139
you might need glasses
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>>739015419
Yes, but it took them over 7 years, from 2014 to 2021, to fix the OG graphics, because they were using the graphics from the shitty PC port made by Gearbox, instead of the graphics from the original Xbox game
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>>739018975
>>
>>739012682
>Op has autism
stop projecting
>>
>>739018698
Do NOT play the remaster. The best way to play FFX is on PCSX2 emulator with the International NTSC-J version of the game, aka this one - https://wiki.pcsx2.net/SLPS-25088
International version has the expert sphere grid, dark aeons and a bunch of other changes and fixes.
>>
>>739016457
>and they literally built everything from scratch
Not everything, just some things. Fucking up the models is simply not excusable because they're literally stored on each disk of the game, you can just rip them.
>>
>>739012598
The only good remasters/ports are the fanmade decomps using AI to recompile the source code.
>>
>>739019164
There are good remasters but it's mainly just 2d games like some of the Sierra games and La-Mulana.
>>
>>739018698
I also forgot to mention there are various mods available for the remaster which claim to restore the original faces, and you'll find a bunch of online comments praising those mods and saying they look great. DON'T fall for that bullshit. The original facial animation rigs from the PS2 version were lost, neither the developers of the remaster nor any modder had access to them to truly replicate the facial animation details from the original.
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nothing comes close
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>>739016261
They turned it into SMTV
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>>739019067
thanks anon, started a new playthrough and was about to settle with the non-int version but you reminded me to use this one instead
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>>739019320
The animation rigs weren't lost. The models weren't lost. All of that shit is literally stored on every single disc of FFX.
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>>739012850
Wait, the RIGHT is the remaster? I was thinking it was the left side and being confused as to why this is an example of bad.
>>
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>>739018975
>>739019039
And to think that many of us, who played Halo Combat Evolved on PC, and MCC, years ago before the fixes, were actually playing a wrong version of the game
https://www.youtube.com/watch?v=hYC9rWeF58g
>>
>>739019658
yes
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>>739019653
Anon...
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>>739014075
Changing Rikiya from discount Adam Sandler to an actual gook is unironically a good change thoughbeit.
>>
>>739014075
From goofy loyal friend with a 80's haircut to rat face who had 16000 plastic surgery
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>>739017252
remastered vance looks like he's wearing a mask
>>
>>739019320
To hell with the faces, i need a lighting and skybox fix mod.
>>
>>739019802
>Anon...
anon what? Devs do a shitty job and retards blame it on them "losing the assets" when you can literally download the original tidus model off of spriter's resource right now. Losing the assets is understandable for pre-rendered shit where the original models aren't on the game disc but 3D models and animations are.
>>
>>739020116
Damn, you really are retarded and was not baiting.
That's not how it works you can't just port something without it's original developer code, some modders can brute force with some games, but that depends on a lot of variables.
>>
>studio wants to remaster a game
>first things first, out source it to india
>poojeets have 0 idea what they're doing
>use AI to upscale original textures
>gaussian blur said textures to hide AI artifacting
>use RTX button in unreal engine to make the lighting "realistic"
>apply tons of motion blur to artificially make game look 60fps
>if any of the poojeets have a modicum of know how in blender, round off the polygons of old models to make them look "sleek"
>don't fix any bugs or issues after introducing all these new update
>modders will do that for free
>sell game for 70 dollars to average retard
>>
>>739019918
I have a feeling it's not going to happen because it's probably too complicated, but it would be nice.
>>
>>739017035
It's bad color grading to try to fake an HDR effect when you were in shade. They fixed it in the final version after the demo complaints, but their modern Dragon Engine games are filled to the brim with this shit.
>>
>>739020626
I'm mean, yeah, it has been released so many years ago and to this day there's no modding scene to fix any of this shit, the game is either a nightmare to make mods to or nobody gives a single fuck about this game.
>>
>>739018761
?

https://youtu.be/K_SHKRaUJq8?si=14dsZ_ndtmXh3ktj&t=374
>>
>>739020478
>you can't just port something without it's original developer code
the source code is one thing. The graphical assets are another. People rip models and animations from games all the time you retard.
Are you telling me it's impossible for Square Enix to do what random retards on sketchfab can? I can literally download the original tidus model right now so how exactly is it lost?
>>
>>739020745
Like with most cutscene glitches, there's a chance they won't be there.
>>
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>>739012850
Demons Souls and SOTC is worse.
And while it's unpopular to say, I think all the Zelda remaster are shit too especially the n64 ones.
>>
>>739021059
alright, which version am i supposed to get mad at and which one am i supposed to shill for here, i didn't grow up a nintentoddler.
>>
>>739013705
Bottom reminds me of Dark Souls 2 for some reason
>>
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>>739021175
old good
new bad
>>
>>739021289
right looks better except on the last pic, that one the one on the left looks better
>>
>>739021289
i've been meaning to try the original Zelda's, so i'll take your word for it and play the N64 original anon.
it's interesting though how hard the remasters are shilled here though, turns out all the character models, especially of that ginger girl, are from the remaster. Are you claiming /v/ are all tasteless tourists, even when it comes to the old zelda games?
>>
>>739021380
*second to last
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>>739021289
persona 4 is my fav persona game and golden is fine lol. you niggers would rather analyze fog levels in the background than actually play the game
>>
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>>739021449
Play the PC ports for Zelda games. For OOT you want Ship of harkenia or whatever, it's a decomp PC port. For Majora's Mask you want the recompilation, instead of the decompilation. And Twilight Princess(game sucks btw) a PC port called Dusk just came out last week.
Wind Waker is getting one too I think but until then you could just play it on Dolphin(its remaster is the best of the bunch but it's still shit compared to just modding the original).
>it's interesting though how hard the remasters are shilled here though,
Tendies are just sub-human drones. They don't have much taste, They will defend pic related while everyone else is laughing to death.
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>>739021673
>I'm a fanboy with no brain
wow, crazy
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>>739012598
>>
>>739021762
>I'm a fanboy with no brain
yeah i actually like the game lol. i mean play whatever version you want theyre both good it's just retarded to nitpick to this extent. i grew up playing the original ps2 release and would rather replay golden 100% of the time
>>
>>739021673
even though your talking point is disingenuous, something as simple as fog levels can affect the entire atmosphere of a setting, and anyone with a sensitive and artistic appreciation can pick up on that.
>>
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>>739020849
You need the dev code to port stuff into the engine Retarded-kun, especially big changes like full models, hig and animations, skybox.
The alternative is bruteforce a mod or reverse engineer the source code, they lost the code, so eveything associated to it is forever lost, so they when the third option, make a "good enough" code that mimics the original to make it for the lost one and call it a remastered.
>>
>>739021971
i dont think its that big of a deal, the tone and atmosphere still came across fine to me. the gameplay and qol improvements of golden make it way more enjoyable to actually play
>>
>>739020849
NTA but they couldn't rip the system used for facial animations. No matter how many mods from nexus you slap on the remake it will still give you an inferior end result. Just a side to your point. I agree that they could obviously rip the models. They chose not to for some reason. They also chose to fuck everything else up as well.
>>
>>739012598
wc3
>>
>>739017412
I like both quite a bit, but the left is more distinct and memorable, having seen neither before.
>>
>>739021979
>so eveything associated to it is forever lost
You usually don't need the source code to rip models and textures and shit. People rip them from games literally all the time.
https://models.spriters-resource.com/playstation_2/finalfantasyx/asset/286863/
damn bro it's so lost how will we ever find the original ps2 Tidus model?
>>
>>739021175
The remake hurt the darker atmosphere, fitting of a game about the collapse of a kingdom that's relying on a child to save it from the man that already wins 1/3 of the way through.
That being said, its largely brighter because it was a 3DS title, and you needed better contrast for the 3D effect to work.

Majora's Mask is the much worse remake, as it not only does the same atmosphere destroying changes, but also makes the bosses worse. It takes the worst 3D Zelda boss and makes it WORSE, by giving you false feedback during the fight.
>>
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>>739021289
>>739021673
>>739021971
It's still a work in progress, but there is now a fog mod for the PC version.
https://gamebanana.com/wips/86080
>>
>>739013705
Bottom looks like they are using assets that are supposed to have shadows on them, but there is no shadows
>>
>>739022559
they said several posts ago the issue was animation data and not the assets
>>
>>739022559
Congratulations, you now have a unusable asset.
You can rip them but you can't make it work because you don't have the code for that.
>>
>>739022179
They 100% could have ripped animations as well. Other people have
https://sketchfab.com/3d-models/braskas-final-aeon-final-fantasy-x-005ecc042265457ab1faafc8b07d8690

What most likely happened is that they decided to remake the face models because they thought they could do it better even though they couldn't, but then the new models weren't compatible with the old rigs/animations so they redid them.
>>
>>739012682
said the guy with face blindness?
>>
>>739022706
IIRC, it was a bug when you stood around there, heard it was fixed, but I dunno for sure.
Game has more problems anyway, like fucking taking a massive steaming shit all over the ending by making a retarded change that makes no sense.
>>
>>739022729
>you now have a unusable asset.
How is it any less usable than making a brand new model? They're both models.
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https://www.youtube.com/watch?v=7Q6ygqCwTIo
https://www.youtube.com/watch?v=TscKicrfs-M
>>
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>>739012598
>>
>>739022912
the average consumer prefers raw fidelity over style
>>
>>739022851
Because a model is also and hig and the code to make it work, when you make one, you also make those two together.
Dude, just stop, you are retarded/know nothing about game development.
>>
>>739022967
the average consumer prefers new over old, they have no taste or eyes for fidelity or style
>>
>>
>>
They put the release on hold indefinitely because nobody fell for the outsourced jeet slop.
>>
>>739023127
>Because a model is also and hig and the code to make it work, when you make one, you also make those two together.
speak english. If you have the superior old model and an inferior newer model there is literally no good reason to choose the new model. There is no justifiable reason for them to have made a worse model when the original superior one is perfectly available.
>>
>>739022851
You're right anon don't listen to those guys. The reason the FFX demaster looks the way it does is because it was outsourced to china and nobody gave a shit.
>>
>>739023403
I have to assume it was meant to be
>...is also the rig and code...
but that's still stupid, because it's no harder to rig up a model you already have than make one and do it at the same time.
>>
>>739013705
Did the people making this "remaster" know what shade actually looks like? It's like there is "shade" there, but the buildings are colored as if there wasn't any. lol
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>>739023618
Bush status?
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>>739023757
remake is better overall
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>>739013998
Luigi's Mansion from 2001 had functioning mirrors.
>>
>>739023818
shit
>>
>>739023818
Agreed.
>>
>>739012598
Silent Hill 2s remake is a straight up disaster. Silent Hill isn't RE and I've no idea why they made it that way.
>>
>>739023468
I honestly don't even blame Virtuos here.
https://www.polygon.com/2013/3/27/4152076/final-fantasy-x-and-x-2-hd-questions-answered/
>"All the controllable characters have been reworked," Imaizumi said. "For the other characters and monsters, we've largely stuck with rearranging textures to improve the quality on them.
Square did it on purpose. This is why specifically the main characters look worse while the creatures look basically the same. The main issues they speak about in this article are recreating the actual gameplay which is of course what the main difficulty would be if shit got lost.
>>
>>739013705
This was a bug and they patched it numbnuts
>>
>>739021059
OOT3D looks better outside of the final boss, bottom of the well, and shadow temple.
Every single comparison you posted looks better in OOT3D, especially castle town
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>>739023992
you are a soulless pig
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>>739023958
Great job Virtuos lol
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>>739017412
i'm sure she got it the worst, but got any comparisons of the other characters? that artstyle shift is so jarring i want to see if they fucked up Aht too.
>>
>>739013830
ywnbaw
>>
>>739014524
stop hamfisting feigned sincerity into other every sentence like utter complete fucking fags. engaging like a niggardly bastard in Cambodia almost makes me want to side with the slop devs.
>>
>>739023301
Did they really just run every single model and texture through a free tier AI and call it a day?
>>
>>739024023
It's a handheld game, you can't have the lighting be too dark as then it'd be unreadable on a small screen
>>
>>739024146
wow has been decimated by toddler graphics
>>
>>739024334
Bot post?
>>
>>739019713
They still left the atmospheric, lighting, texture rendering, and post-processing effects on that port raped.
>>
>>739024593
Illiterate nigger. You wish I were a bot. Smack your lips some more
>>
>>739013705
that is garish. i physically winced
>>
>>739012598
Good ol' BamHam
>>
>>739023974
proofs?
>>
>>739017147
is there anyway to play the OG without xenia?
or was it always a console release only
>>
>>739024334
>>739024593
>>739024724
>Being this butt hurt!
Calm down, you silly boys! ;p
>>
>>739024938
the original supposedly got a Windows release in 2012 but I don't know how good it is.
>>
>>739019039
what am i supposed to be looking at?
the xbox looks atrocious there
>>
>>739017139
>I can see
I don't think that's true actually.
>>
>>739013705
I know RGG has been all in with Stranger Than Heaven but I don't think they needed to churn out dogshit like this to keep people appeased. They'd probably have done better for their reputation had they simply not done this at all.
>>
>>739021829
crazy that an artist who can do something as good looking as Order of Ecclesia could turn around and make this slop remake art.
>>
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>>739013705
>>
>>739015387
What pissed me off about CEA was that they took the bugged ceiling from the PC version of Assault on the Control Room and based the new textures on that instead of the correct misty sky from the original Xbox version
>>
>>739013705
I think we have a winner
>>
>>739013998
It's supposed to be a trick where it duplicates the models to give the mirror it's effect, that's how you cheese it, but this was over a decade old
>>
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>>739024938
Pretty sure the original is still on Steam while the Remastered is on EGS. Unless they replaced it or there's a difference from the 2012 Steam release vs consoles.
>>
>>739024938
pc version is alright.
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>>739025364
>>739025020
>>739025364
thanks friens
>>
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>>739024854
He can't post proof because no one bought the dogshit remake.
>>
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>>739015387
>>
>>739025631
is that real....
>>
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>>739015387
>CE Guilty Spark: foggy, swampy, drab, and spooky
>CEA Guilty Spark: lit up like a fucking Dutch brothel (see some HOT and SEXY covenant on flood action!)
>>
>>739013705
You know what's funny is that if the brighter looking one was the one that came out in 2009 and the darker one was the 2026 version i know you'd all be bitching about how desaturated and shitty and soulless the hecking demake is (note: /v/ has this exact criticism about the Oblivion remake, which has the opposite problem). Not a defense, just an observation.
>>
>>739012598
>>
>>739021059
>Every comparison is formatted with original on the top and remaster on the bottom
>Except for the second pair of images
I want the creator of this image dead purely for inconsistency.
>>
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>>739025631
>it's real
>>
>>739015891
He was fired for this, right?
>>
>>739026183
Why does 343 hate Cortana?
>>
Ultimate redpill is that all remakes are definitive editions but you boomers are just blinded by nostalgia
>>
>>739023757
Damn, they went wild on the anti-soul gas
>>
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>>739025631
there is no fucking way
>>
>>739022891
Anniversary was a decent remake and overall better than the original.
>>
>>739023757
>>739023851

That's not great, but honestly, the fact that the remaster/emake adds the Ending E, more outfits from Automata and the ones form the Recycled Vessels DLC for free (alongside that DLC), makes combat a lot better feeling, adds the ability to lock on and do combat while using magic makes it anything but a demaster.

It's just a bad art decision in an otherwise great game. Also, it's easily fixable on PC with mods like this:

https://www.nexusmods.com/nierreplicant/mods/75

so it is fixable compared to the other examples ITT. This game isn't a demaster or a demake even if they need to cool it with the grey filter and anti-soul gas.

>>739026495
Preasu undostandu. Making gamu is hardo
>>739026495
- Yoko Taro, probably.
>>
>>739028068
>, it's easily fixable on PC with mods like this:
>https://www.nexusmods.com/nierreplicant/mods/75
you absolute fucking retard lol
at least post the music replacer mod
>>
>>739028068
>It's just a bad art decision in an otherwise great game.
I prefer art made by the artist.
>>
>>739015891
that image is dishonest. top is nightmare world bottom is fog world.
the hd remake is still bad without needing to lie about it
>>
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>>739028198
It's on the fucking nexus you spastic cunt.You could've saved everybody some time and made a worthwhile by posting that link rather than making an absolutely nothing post.

>>739028227
Hey, that's perfectly fine. I do think the remake/remaster of Replicant does introduce some SLIGHT downgrades into the games graphics and music (which have easy fixes) but compared to the Halo, GTA, Yakuza or any other remakes that absolutely butcher the source material, they're rather minor changes that while negative don't impact the enjoyment of the game at all. I genuinely want all the OG Nier Replicant and Gestalt fags anything good about the combat or how they're glad they have to read the true ending of the game rather than play it. It's performative outrage over very minor faults.
>>
>>739028772
imagine linking the ugliest reshade shit of all time
>>
>>739012598
i remember really hating the fable remaster

just play TLC
>>
>>739028879
Like I said, there's other ones on Nexus for you to look at. There's no need to act like a catty scorned woman when you can just find the one that works for you so you can play the game. But that would imply you do anything but complain like the little bitch you are.
>>
>>739029117
I think you just love slop and you defend your purchase. Wake up.
>>
>>739029384
I'm having fun with the game. Unlike you, I don't let minor inconveniences that can be fixed take away from my enjoyment of a game. What games do you consider not to be slop if a remake that actually fixed major problems with a classic game and added content (some of it straight up free) to make an already great game better is slop? I bet it's some live-service and/or multiplayer bullshit, extremely derivative indie trash or any host of gun and ball faggotry.
>>
>>739026495
I dont think It was anti soul gas, more like they just scaled down the fog quality, so the game can run at 1080p/60fps on the standard ps4. (Compared to 24fps back on the ps3 lel)
Game looks fine as long, as the fog doesnt show up. I blame the weak ass ps4 and Squarejeet cause they released it in 2021 without a "current gen" port, for this.
>>
>>739029714
>I'm having fun with the game. Unlike you
Are ya having a blast while it destroys artistic integrity? low iq mfer
>>
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>>739030125
It's a ReShade retard. It just changes some shaders and other in engine bullshit without changing the actual art assets. The actual art direction stays the same. It's just certain effects that are distracting and rather grody are removed.

I love how you opinionated dorks don't know what you're talking about.
>>
>>739030369
>>739023757
>>
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>>739017139
>lil Timmy
Hello Raj.
>>
>>739012598
The problem with FFX isn’t the remaster, it’s that its character and art design is absolute dogshit.
>>
>>739019112
>>739016628
The models are fine. The upped texture work is nothing special, but it's passable. The problem is that whatever motion engine they were using probably wasn't compatible with the original facial animation. So they had to redo all of it, or not in most cases.
Lighting is probably a similar situation, as is the case with many remasters. Lighting is often something that uses console specific hardware hacks, or specific engine version behavior. It's basically the norm that mass porting everything to a new engine or system will completely fuck the atmosphere a game had. Leaving it to the jeet squad to cobble together something vaguely passable before their deadline comes up.
>>
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>>739025631
>>
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The entire game is a demaster.
>>
>>739025631
you dont have square enix enough
>>
>>739030392
Making a game in 2021 that looks worse than a game from 2010 is not an artistic decision. It was either cutting corners or tech/labor limitations. There's no way they would want the game to look worse in this manner.
>>
>>739030972
outsourced slop has that effect huh?
>>
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>>739031134
More like all the effects in the OG Replicant and Gestalt use PS360 era technology and software to make that shader effect and no one knows how to replicate it in 2021 so they just made a (bad) attempt to replicate it.

The engine for the remake was built from the ground up. The original source code was lost/thrown away (probably having to do with the Cavia shutdown right after the original Nier games dropped and Cry On and that other project fell through since Bullet Witch had a remaster based on the old engine) so a lot of the tech used to make the game is just gone. The devs have been on the record about this.

Not everything is because of outsorcing or whatever meme term you heard on this shithole.
>>
>>739030945
hate*
>>
>>739012598
Oblivion
>>
>>739017147
Runs like garbage too compared to the original. What a shit release.
>>
>>739024938
>>739025363
The PC version is still on Steam, GOG and Epic and plays just fine but has had some music removed because of expired licences. Don't bother with the original Xbox 360 version unless you want to play at 960x544. The remaster on PC is exclusive to the Epic store but since they've given the original away for free multiple times we'll probably get the remaster for free eventually.
>>
>>739022748
FFX HD came out on the Vita, I think that's the most important part people ignore. Any downgrades were targeting performance, and then all the future ports were based on that downgraded version.
>>
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>>739029714
>>>739029384
>I'm having fun with the game. Unlike you, I don't let minor inconveniences that can be fixed take away from my enjoyment of a game.
>>739030125
>Are ya having a blast while it destroys artistic integrity? low iq mfer
B L A S T O F F
>>
>>739032653
it wasn't downgraded though, it's just yet another shit tier "remaster"
>>
>>739012598
Dead Rising Deluxe Remaster
Flashback Remake
Grand Theft Auto Trilogy Definitive Edition
Halo CE Anniversary
House of the Dead Remake
House of the Dead 2 Remake
Panzer Dragoon Remake
Panzer Dragoon Zwei Remake
Silent Hill 2 HD
Turtles In Time Re-Shelled
XIII Remake
>>
>>739032653
>we need to downgrade a ps2 game to run on a vita
do you even hear yourself?
>>
>>739012598
>favourite example
I'm sorry anon, I refuse to see things this way.
>>
>>739033930
How is this at all surprising? The PS3 struggled running the effects the PS2 did with no problem in some of its ports too, like MGS HD.
Different and unique architectures excel at different things, the PS2 was incredible for transparencies in the way they used to be done then. Persona 4 Golden also shits the bed with anything related to transparencies, such as fine detail foliage, cherry blossoms, powerlines, fog...
>>
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>>739034060
Good comparison for P4 PS2 vs Vita
>>
>>739033352
The GTA trilogy was too retarded. Rockstar WAS STILL SELLING the 3D trilogy on PC via Steam and the Rockstar website until the demake came. I get it, they wanted a modern version for consoles, and for that, there were more competent modders available to do the job, and they could absolutely port the superior PC versions to consoles
>>
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>>739034163
I like this one too
>>
>>739021762
>Only difference in these screenshots is the lighting
AGGGHHHH IT'S LITERALLY UNPLAYABLE
>>
>>739034221
It's interesting how the only way people can defend these remakes is through retarded strawmen arguments.
>>
>>739034060
the ps3 didn't struggle to run those things, devs porting games are just shit at their jobs.
though you may be correct with SOTC since that game was extraordinary but MGS3 or P4 were jokes, plenty of ps3 games had much more demanding shit
>>
>>739034487
MGS3 ran at half the framerate 2 did, it was clearly stressing the hardware. You can't judge how demanding something is by how good it looks. 16x Anisotropic Filtering has a cost of between 0 and 2fps on PC compared to 0x AF, been this way for decades, and yet consoles to this day ship with 2x AF in many titles. Different architecture with unified memory structure means their bottlenecks are different.
Transparencies today look a lot more refined than back on the PS2 days, but if consoles tried doing it the same way they used to, I can see a PS4 struggling to run shit the PS2 could. You have to write a new solution that looks as good or better with better performance, so then porting teams run into skill issues and either remove the effects or it ends up looking like shit.
It's not as simple as stronger console means it can run everything the previous one did as is.
>>
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Also the music. Every fucking track is le ebin super winged angel orchestra choir, by the time you get to one winged angel (at the end of midgar lmao) you reached diminishing returns already. When everything is le ebin orchestra nothing is. The music is completely uninspired. Advent Children while a shit sequel still has top notch movie and saves le ebin choir for Bahamut Sin fight only
>>
>>739034836
*still has top notch music
>>
>>739012598
what's the difference?
>>
>>739030483
even if you believe that, it doesn't justify defending the fact that the remaster looks worse.
that's just like modern pokemon fans who use "the games were always easy" to justify the devs making them even easier and removing all the postgame challenges.
>>
>>739034635
>MGS3 ran at half the framerate 2 did
They both ran at 60fps on ps3 and the stuff that was missing in the port was just due to incompetence, it wasn't graphically intensive.
>>
>>739034836
Advent Children is pretty shitty, but I love its version of OWA
>>
>>739012598
The reason it looks like this is because the company outsourced it to 3rd world shitholes like vietnam and they basically went through everything and changed it, including models instead of just redoing some textures.
>>
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Original Devs
>we're going to make some graphical sacrifices because we feel this game should run at 60 fps, sure it won't look as good in magazines, but the player playing it will feel the difference!
Remake monkeys
>60 fps? what's that? we'll be lucky to hit a stable 30 once we max out all the bullshot potential this game has, think of all the marketing benefits!
This shit should not be allowed.
>>
>>739021762
>>739021289
right looks better, not even a personafag
>>
>>739021829
right looks better, short hair is fucking gross
>>
>>739025631
>have you got any crack, kupo?
>>
Are there any examples where the remake is actually superior to the original?
>>
>>739025631
>>
>>739036869
Metroid Zero mission. RE 1 remake. That's it.
>>
>>739036869
Okami, Dragons Dogma, Valkyria Chronicles, Resonance of Fate.
>>
>>739034836
That's a sequel 5head.
And it gave us the best version bar none of Still More Fighting.
>>
>>739030819
I redeem it only for two things:
>They added stairs to the roof so you can actually guide survivors to the security room properly
>The part where you need to escort the japanese guys is fully dubbed
>>
>>739036869
Pokemon Heart Gold and Soul Silver.
>>
>>739036869
cave story+
>>
>>739036869
https://store.steampowered.com/app/1718570/ASTLIBRA_Revision/
>>
>>739036965
I dont know what the rest of that shit is but Okami was only remastered and the upscaling software got rid of the parchment effect.
>>
>>739037148
Okami has 2 remasters and both were better than the original one. The parchment effect was removed on the Wii version for a more colorful experience and in the other versions ithas multiple options.
>>
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>>739016261
>camera ping-ponging for no reason, into a bad jump cut with a 1-frame T-pose thrown in for good measure
Absolute cinema.
>>
>>739036869
Odin Sphere: Leifthrasir
Powerslave Exhumed
Cotton Reboot

There are plenty of remasters that are good, primarily because they're faithful and didn't try to "enhance" the visuals too much, and/or included original modes.
>>
>>739037850
>There are plenty of remasters that are good,
I wish
>>
>>739026154
>okay but imagine if the roles were reversed!
classic
>>
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>>739012598
>>
>>739038032
I hate demasters so much
>>
>>739036869
OOT3D
>>
>>739025631
having these fucking things talk in that cringey anime squeak voice instead of make those charming whistle sounds is one of the worst changes that shows Square have no fucking taste or common sense.
>>
>>739015387
Halo 2 might be worse honestly, the atmosphere on The Arbiter gets absolutely raped
>>
>>739034163
This is 1 minute scenery in 100 hours game, which you will never see afterwards.
>>
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>>739038089
you are disgusting
>>
>>739038302
>posts proof why the N64 version is objectively shit.
those N64 models are so fucking ugly and badly made.
>>
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>>739038376
leave it to a tendie to defend downgrades and censorship
>>
>>739038418
Right looks better
>>
>>739037969
Off the top of my head:
Red Dead Redemption
Okami
Onimusha
PaRappa
Many PS3 -> PS4 titles like Uncharted
Almost everything by Nightdive
Soul Reaver and Tomb Raider look alright, and they've got original toggles anyway
>>
>>739015387
I just played through this a few months ago and spent 95% of the time on the new textures. Not just because it looked better, but enemies were just so much easier to see.
>but it's supposed to be like that
Don't care
>>
>>739038302
I've looked up everything single zelda mod for every game and not a single one has purist texture replacements or any attention to details, its all made by retarded shitskins and trannies.

The best Modder i have ever seen was the autistic REHD modder who went around europe to get all the photos to swap the original shitty textures, guy looked for everything including old equipment, remade scribbled blurred notes etc. He made modder troons look like indians.

Why are tendies like this, its not hard to fix textures and models, fucking learn how to use blender fagget.
>>
>>739025631
>rockman vs megaman cover art
>>
>>739012598
>>739012850
It's because they outsourced the remaster to some chinese studio. Meanhile the KH1 remaster was done in-house and looks great, there's a reason no one ever says to play the original versions of the games in that series.
>>
>>739038302
Honestly I think Ruto's face looks less sultry in the 3DS version but still not too bad.
>>
>>739013705
It's a fucking remaster, not a brand new release, it wouldn't have killed them to give it 3-4 months in the oven
>>
>>739038818
KH1 remaster is fucked up too though it's not as bad.
>missing audio
>crashes
>censored
>worse colors
>worse effects like dof
>>
>>739036869
Tales of Destiny: Director's Cut. It's not even comparable.
>>
>>739038418
Right looks objectively better and I'm not a tendie.
Modern Nintendo is the most scummy, trash company in existence.
>>
>>739038893
KH1 isn't an actual remaster, that's why. They remade the entire game from scratch because they lost the source code, but they didn't get it 100% right.
>worse colors
If you mean heartless, that's a final mix thing, for whatever reason FM always gives the heartless clown colors.
>>
>>739013705
Kek
>>
>>739013705
The bottom looks like Koikatsu
>>
>>739025631
I don't remember this being the case in Reunion, and Steam says I beat the game so I think I would've remembered this. Did I just never get the Moogle summon?
>>
>>739038996
>They remade the entire game from scratch because they lost the source code,
You need to stop trusting anything that retarded company says. You can say this same thing about FFX, FF8, FFT, or anything. They are lying. And you're playing some stupid ass semantics game implying an obvious remaster that's mostly the same is some kind of remake.
>If you mean heartless
The entire game. It's less saturated.
>>
>less saturated, better
Unc palette
>>
>>739039135
>The entire game. It's less saturated.
Oh that, that's because the PS2 has absolutely FUCKED lighting that made games not look like they're actually supposed to look. It's why they all look different in emulation than they do on an actual tv with a real PS2.
>>
>>739013705
>>739015069
>import original 3D geometry
>jarvis, find replacements for all these textures, they don't have to be better or higher-res or anything, just different
>open console
>mat_fullbright 1
Ship it!
>>
>>739012706
Wild to think there was a time where people were suggesting the idea of hiring bluepoint as a good thing
>>
>>739039213
why are you unleashing the most schizo shit I've ever read about the game
>>
>>739038302
new remake will retcon this since Zoras take 100+ years to grow up instead of 7.
>>
>>739038893
don't forget
>worse controls
>>
>>739039537
I don't remember anything about that
>>
>>739012598
Though they weren't ever finished, the demakes of Resident Evil to GBC and Resident Evil 2 to GBA will always fascinate me.
>>
>>739039537
>worse controls
You are a lying nigger, remaster controls are objectively better.
>>
>>739039135
>They are lying.
You have no proof.
>>
>>739039575
In OG KH1 L2 & R2 rotated the camera while the right stick navigated the menus, letting you select items and spells far more fluidly than the remaster.
The remaster forces right stick camera control, but its still just panning left/right, so there's no actual gains in functionality.
>>739039602
no, they're objectively worse, as i explained above.
>>
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I'm surprised no one brought up the very first game that started this trend.
>>
>>739026446
because 343 is dominated by women (kiki wolfkill) and cortana attracts the dreaded male gaze.
so they made her ugly ingame to punish men for ever being attracted to cortana instead of respecting wymyn.
that's why cortana is hotter in the cinematics, because it was a studio that actually gives a shit about halo.
>>
>>739039963
ah yeah, I do remember that now. thanks.
>>
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>>739039290
>>
>>739037506
when you kill him you get a unity magenta explosion because they had a shader compile error they never fixed
>>
>>739012682
Do you know where you are?
>>
>>739012598
I don't understand why HD remasters are even a thing when emulation exists.
>>
>>739037989
yes but unironically
>>
>>739036869
resident evil 2
>>
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>all this arguing over OOT versions
>ship of harkinian chads being able to apply textures of 3DS with the lighting of N64

feels good to be a PC chad
>>
>>739043631
>simple
>legal and official
>play on modern consoles
>QoL fixes
>higher framerate
>better performance
>high-res UI
>improved textures
>improved models
>improved lighting
>better support for modern controllers
>achievements
These are all things that would be much better and easier to achieve for the player than with emulation. It's too bad they fuck it up so often. It's usually unnecessary too, because they try too hard to fix things that didn't need fixing. Would be better if they stopped marketing them as remasters at all instead of just ports to modern platforms, but of course the won't do hat.
>>
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>>739015069
Oh man this one is the worst.
>>
>>739012598
At least there are mods for this now. You get the better PS2 stuff and the modern conveniences. It doesn't excuse the demaster, but it's something.
>>
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>>739012598
>>
>>739012598
Mafia 2 DE
Doesn't look anything better than the original.
Removed physx. Added stupid shit like a 1970s nigger car in the game that takes place in the 50s. Added bunch of retarded clothes like motorbike helmet or a m68 jacket that ruin the atmosphere. Added a shitton of bugs that ruin the serious moments in the game.
>>
>>739017252
the gta remasters were actual jeets werent they?

lol, so bad
>>
>>739045003
Grove street games tried to steal the money by outsourcing it to Indians and pocketing the rest of the money.
>>
>>739025043
it's called artistic vision, and when they tried to make it hd, they messed that up
the rock textures are different from the xbox version, and the water lost its wavy appearance, ending up as a flat texture
>>
>>739012706
I can't believe they butchered my favorite horror game franchise with this HD collection. I remember being really excited when I heard about it and really wanted to pick it up.

I do want a Silent Hill Collection port on Steam, now more than ever since they're releasing the Metal Gear franchise. But I'm worried they'll do the same thing again...
>>
>>739014275
You just turned off the shadows, right?
>>
>>739046273
that's WATER? what year was that again?
16x16 ass looking garbageshit
>>
>>739018275
i hated it
>>
>>739022674
holyshit thanks
>>
>>739012598
There’s mods to fix the HD faces but you still have to deal with worse lighting and UI. Such a shame!
>>
>>739047330
you have to mod each character and jump through hoops to get it to work
ill stick with the original thanks
>>
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>>739047086
>what year was that again?
2001
That's what they were trying to convey. Stop making excuses for Gearbox just because you don't like what Bungie did originally
If you want to respect what the original artists did, leave it as is, don't change it
https://www.youtube.com/watch?v=kofbdbfSSs4
>>
>>739047442
the good news is, the only people that care about halo are the smallest of a minority so it didn't bother anyone
pc players didn't want it, that's for sure

plays and looks like shit
today, because of you, i feel less bad about having trained someone that worked on halo 4
>>
>>739047425
Yeah no reason not to just emulate PS2.
>>
>>739012598
test
>>
>>739047886
i said thank you
BYE!
>>
>>739019382
kek this is exactly what i was thinking
>>
>>739047330
>here’s mods to fix the HD faces
No there aren't, those mods don't fix shit.
>>
>>739044563
No there aren't. There's no mod that restores the original facial animations because the handcrafted facial animations and custom rigs from the original were lost.
>>
>>739034212
Of all the visual changes this is the one I absolutely don't get.
>>
>>739038089
>still now way to play the PC port with all geometry changes
DS and 3DS games are terrible to emulate with that stupid second screen.
>>
>>739044931
Why did they never fix this one? That repeating city ground texture is one of the most jarring examples of a butchered port I've ever seen.
>>
>>739048920
We just need to wait for the recomp. The superior modding support will entice someone to do it
>>
>>739050030
is there really one for the remake?
>>
>>739050106
I meant the N64 version recomp. The current decomp has terrible modding support
>>
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>>739039963
>but its still just panning left/right, so there's no actual gains in functionality.
Total bullshit anon. Only small rooms keep the 2 way camera roll. Most larger rooms where there's any kind of fighting has 8 way directional camera movement. The camera is still *bad* but that's because it's way too zoomed in and doesn't adjust for walls and objects behind Sora.
>>739039624
What's more likely: the remake devs are so fucking good at doing their jobs at remaking a game that they not only perfectly include obscure bugs and skips but also re-do the entire game's collision and physics to be a perfect 1:1 with the old game OR they take the old game and slap a new coat of textures and lighting while keeping all the old bugs and collision the same?
>>
>>739050192
ah, thanks, I've read that wrong
>>
>>739012598
Fucking STOP PUTTING THE "AFTER" COMPARISON FIRST YOU RETARDS!
What the fuck is up with this? WHY is this a thing that zoomers do now?i see it all the time. In what world does it make sense to put "new" first and "old" after???
Is it a brownoid thing?
>>
>>739024146
The sad thing is that you look at the head thinking that's the worst of it, but then eventually you look at the paws.
>>
>>739051074
>Is it a brownoid thing?
Are you brown because you're apparently too fucking retarded to see the big HD and PS2 headers in that image.
>>
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>>739034836
>>
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>>739036965
>>
>>739036869
Shining Force CD, which is a remake (in the devs' own words btw) of Shining Force Gaiden 1 and 2.
>>
>>739044394
other than the lack of cloud movement, this is pretty good.
>>
>>739047886
There is one big reason not to
It just looks way better on a CRT with original hardware
>>
>>739048993
Is this bait?
That’s the PS1 version
They should have ported the Saturn version but clearly that was too hard for them
>>
>>739044728
>get rid of exposed belly because male gaze = bad!
>make less brown because original was a stereotype!
>now that character is less brown, make clothing generic because cultural appropriation bad!
>get rid of lightning arc because too lazy to animate
>>
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>>739051540
Well that’s because gamegear was shit
>>739036869
Pic related without question
>>
>>739047597
>one of the biggest franchises in video game history
>ugh nobody cares about it!
keep coping, tranny.
im glad to know that your friend is out of work.
>>
>>739015486
You think OPs pic looks fine? You're the retard. Please do not share your fucking stupid opinions ever again.
>>
>>739051698
>get rid of exposed belly
Did she ever have that?
Looks like an amulet is over her belly
Now the underboob is clearly removed
>>
>>739051907
it's closer to being exposed in the original graphics than the remaster/new game
exposed enough for them to cover it up anyways
>>
>>739034212
>get rid of one the most famous symbols of spring in Japan
Why though?
>>
>>739051136
And ps2 should go first because that's the older version, this is clear to anyone with a functioning brain
>>
>>739051698
You missed the original even had underboob.
>>
>>739052235
Why should the older version be on the left?
>>
>>739052201
I guess I can agree to that
It’s just so strange to me that they had such an easy win with it if they had just made the characters how everyone wanted, it would’ve sold 10x
>>
>>739052310
Because that's how it has been since forever until a year or so ago??
Old > new
>>
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>>739052337
because pushing an agenda is more important to the obese tubs of lard that work at blizzard now, than satisfying the evil, white males that have largely stopped playing their games
>>
>>739039624
Just look at the game files you fucking retard. Why would they re-create the entire fucking game with all bugs and glitches still in place?
Both KH1, ReCoM and KH2 are not remakes, they are not even ports (unlike BBS and DDD), they use middleware precisely because SE lost the source codes.
This system was developed by three guys as a side project, there is an interview with Nomura about that topic.
>>
>>739052310
because we read left to right, dipshit
>>
>>739017147
>...Hello I'm Josh Strife Hayes and today we're going to answering the question: your mum, was she any good?
>>
>>739025631
The only good alternative Moogle design are the ones from Ivalice/XII
Change my mind
>>
>>739012598
>>739015486
>>739015615
>>739024073
Absolutely hate the HD Tidus holy shit

>>739023618
Rikku also looks worse wow

>>739012850
THE RIGHT IS THE REMASTER? YO WTFFFF IT'S SO BAD
>>
>>739038418
>fog when I don't like it
Le anti sovl gas
>fog when it's a game I like
*starts salivating*
>>
>>739051246
He obviously means Dark Arisen, not 2
Moron.
>>
>>739051246
>NPCs popping in and out literally directly in front of you
ew wtf
>>
>>739053296
odd that he'd reply with an expansion when the question was about remakes.
>>
>>739038418
Right looks so garish, cheap
>>
>>739053393
And 2 is a sequel, not a remake.
He's retarded either way but he obviously meant DA
>>
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>>739028772
I agree with you I prefer the remake simply because we can finally play the intended experience with brother nier and as much of grimoire nier as possible
>>
>>739053487
it is a remake.
>>
>>739038418
Neither of these pics represent their respective games
I really wish people stopped using emulated images to represent how the games looked
>>
>>739053785
Retard
>>
>>739053201
the fog in this particular case helps with atmosphere, dumbass
>>
>>739053601
i swear, modern 'devs" are terrified of contrast
>>
>>739055130
What fucking atmosphere? If it was inside the dungeon, I'd agree, but the Forest Temple isn't scary until you step foot into it
>>
>>739036869
>Command and Conquer TD and RA
>Age of Empires 1/2
>Age of Mythology
>Starcraft BW
Overall strategy games except the fiasco of Warcraft 3 which is in competition for the worst remaster ever.
>>
Why does EVERY remake/remaster fuck up the colors
>>
>>739055248
>NOOOO YOU CAN'T HAVE ATMOSPHERE IN THE FORREST!!!
i know you're a cityfag, so you don't know this, but there can be fog in the forrest.
>>
>>739015615
I hate how badly they ruined the soft dreamlike feel of the PS2 version. Not only does the HD version look completely retarded, to any-non autist they're completely different expression/emotions/IQs
>>
>>739055408
game devs want their game to look 'cinematic' > do what hollywood does > hollywood desaturates their movies to make them look more gritty and serious > game devs do what hollywood does
>>
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Every subsequent release of FF7 that isn't just the original PS1 version

People talk as if the PC/PS4/PS5 port is the same as the PS1 but all the field models look darker and more drab than they do in the PS1 version.
No, people didn't fall in nostalgic love with the badly shaded and textured character models, the models actually appeared more vividly stylized originally.
>>
>>739053201
fog =/= anti-soul gas
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>>739021971
nigga you gay
>>
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>>739025631
My God. Final Fantasy needs to die.
>>
>>739055408
Because 5th gen lighting was unique
Also even Dreamcast to GC ports fucked up the lighting
>>
>>739055408
>PS2 era or before
Lot of per-game customization for graphical effects for lighting and tones, not always easily reproducible at higher resolutions or standard graphics card technology
>anything newer
Sheer fucking incompetence, every one of those techniques can be done 1:1 on modern hardware too.
>>
>>739025631
>trying to turn Moogles into uglier koalas
Why are they like this?
>>
>>739036869
Most SNES remakes of NES games
>>
>>739051189
why is the interior of a train filled with fog

is that businessman hotboxing?
>>
>>739053201
gottem
>>
>>739055408
different engines. you have to redo the lighting and that's too much work for modern devs.
>>
>>739056249
it kinda matches Midgar pollution standards at least
everything being well-lit as if under white LED lights is worse considering the dieselpunk style
>>
>>739055183
More like they're terrified of work. Left was done with manually placed and tweaked lighting, right implements some GI the original platforms couldn't run and calls it a day, if important scenes lose impact because of it, not their problem, cattle will buy and defend it anyway.
>>
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>>739025631
>>739044931
>>739015615
>>739012850
jesus christ
>>
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>>739048824
>>739052231
Probably performance. It's like the houses with no utensils in FFVII Remake on Switch 2. It's not that someone looked at a scene indoors, removed every utensil for 2 fps and thought it was worth it. A lot things were likely bundled together, they turned off one such bundle, saw a significant performance increase with little visual degradation in a bunch of scenes, didn't test scenes where it made a massive visual difference, shipped it.
Or another type of oversight: remade all the vegetation to be more performant on Vita hardware but missed the fact that this specific type of tree had two variants, one for spring with cherry blossoms, and shipped a significantly worse looking game due to lack of testing rather than saving performance. You can see here that the trees are actually different, not the same asset.
>>
>>739051592
>it's just lacking foliage and cloud movement
>camera is focusing exclusively on that
That's like saying "it's just missing tears" in a scene of a character crying. Stop defending lousy work.
>>
>>739056975
Performance still seems like a crazy argument when the game doesn't look particularly good for PS Vita. I can't imagine the original graphics pushing the polycounts or fillrates enough to make the Vita chug. It even obviously had a lot more memory than the PS2 too. It's not even native res, it's still some widescreen 480p res or so.
I hate it because it adds a lot of little gameplay features that add up nicely in a game that needed more stuff to do, but is visually a technical nightmare. I don't understand what went wrong with its programming since those mobile graphics chips and ARM CPUs are easy to program for and this was high enough profile game to warrant some general care.
>>
>>739012598
One of the most popular and beloved Final Fantasy games, and Square Enix couldn't be fucked to make my boy Tidus not look borked.
>>
>>739057396
The thing is that the PS2 fillrates were so unusually good that they probably just didn't have to worry about optimization for those effects on a game with simple visuals like this. So when you port it to a platform where the effect isn't free, you have to remake it from scratch to fit the new platform and try to get it to look as good. This is an inherently inferior approach because your standard is no longer your imagination and the director's vision, but "good enough in the scenes I tested."
The cherry blossoms look like they do in the PS2 because they wanted cherry blossoms for those scenes, it was an important part of the scene composition and it wouldn't be considered complete without them there. When porting it depends on people noticing the difference and catching the mistake before release.
>>
>>739051074
Zoomers don't think of it as "before and after", to them it's "here's what we have now... and here's what they took from us"
>>
>>739051074
It’s not that big a deal
>>
>>739056496
all remasters are outsourced to india anyways, at least remasters of western games.
no surprise they laze out on any kind of work.
>>
>>739021059
Hard disagree. I grew up the N64 version but OOT3D is a stellar fucking remake. I admit the fight against ganon is lacking the oppressive atmosphere of the original in the remake, but aside from that very specific example, the rest of the game looks great on a 3DS XL screen. I'm not gonna replay the entire game at 15fps just so the final boss arena can have better lighting
>>
>>739057268
i didnt say anything about the foliage, which does in fact look better than the original.
the leaves in the trees dont move as much either.
but you're acting like a few lack luster changes in an over all good scene is some huge issue.
stop it, sperg.
your nostalgia glasses are getting in the way.
>>
>>739059234
Haven't played either and have no interest, I'm the least biased person you could possibly ask for in this comparison. The remaster is worse.
>It's not worse in every aspect
Is not an acceptable excuse, it's a remaster, it should at the very least match every aspect, with some improvements, if not everything being improved (which should be the baseline but I'm being lenient here)
>>
>>739012598
Is FFX fixable?
>emulate the OG
I mean with mods
>>
>>739059781
In theory I guess, in practice no. The mods that people call as good as or even better than the original don't come close, so the audience demand isn't there. Either emulate the OG or accept slop.
>>
>>739018460
MAX HASS
>>
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>>739012598
I fixed it
>>
>>739059389
>heh, i've never played any of it, so i know exactly what im talking about!
wow, you really got me, dude...
>>
>>739059781
>>739059986
See >>739060645
>>
>>739060645
looks good honestly
>>
>>739026605
Is this anime worth watching?
This girl hits all the right notes for me.
>>
>>739046931
I agree anon it pisses me off how much they ruined it. If only they could port the original Team Silent games (SH 1/2/3/4) in a working and proper condition. I'd buy that in a heartbeat.
>>
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>>739012850
As always you have to check yourself because of the lying faggots.
https://www.youtube.com/watch?v=MegcXr9pGIU
Left is obviously modded on emulator with the ramped up rendering resolution, the original doesn't look like that.
Left actually looks worse in some ways because of the hag bias of the modded textures, she doesn't look wrinkled on the right.
That remaster was also for PS3/Vita as the targets.
>>
>>739061936
Not really. It's forgettable.
>>
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>>739036869
Wasteland. Technically not a remake but a remaster but it fits your criteria so I'll post about it. What makes it so fantastic is that they left the game mechanisms and even exploits intact. Well, same can be said about most bugs and issues like trap skills (e.g. Combat Shooting is literally never used in the game) but I guess that comes with the territory. The main attraction is vastly upgraded visuals (including the wonderful portraits that's the redrawn and (re)animated version of the original ones) and the fact that now you have a mouse. They kept the UI redesign to the minimum though, so you still have to manually type what you want to ask from NPCs and use a text-based menu to use items or give commands at the beginning of fights.

The biggest surprise and probably the only real knock on the remaster is how the New Game+ option didn't make a return from the 1988 version. I still have no idea why. Other than that Wasteland Remastered is one of the very few examples where the existence of the new version is justified (FFS Wasteland also came out to C64 and Apple II!) and they altered just as much as it was absolutely necessary to make it enjoyable on modern systems. It was a very well-made technical remake that retained 99% of the flavor and content of the original, and that's why you can make an argument that it's superior to that.



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