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File: 2004(1).png (3.74 MB, 2560x1440)
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Why do games with modern raytracing and global illumination get utterly mogged by this 20 year old tech demo? that can run on 9000 fps on a toaster??
and WHY are we unable to recreate it??
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File: ue5 mogged.png (3.55 MB, 2560x1440)
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File: 2004.png (3.04 MB, 2560x1440)
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File: characters.png (1.08 MB, 2560x1440)
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Even the subsurface scattering RDR2 meme gets debunked when these characters look 90% as good with some sweaty phong shading

Are modern devs really just talentless hacks relying on pre-made tools?
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>>739032446
white hetero male coders
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>>739032673
FULLY
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>>739032446
>>739032501
>>739032563
>>739032673
this looks incredibly dated. Please play more games.



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