Was it a software issue?Hardware costing too much?Was it just a novelty that nobody cared about?Will the 'rame fix it?
too many people get motion sick from it and there seems to be a resistance from many people to try it at all for some reason, they just plain don't want to
The only people who think VR "failed" are low IQ reddit gooners. Meanwhile simchads have been using the hardware for it's true potential. I play VR assetto corsa and richard burns rally in a full race rig at least once a week.
>>739037341if vr failed why is valve releasing a new vr headset this year?a game company knows better than a random idiot on /v/
>>739037414>too many people get motion sick from itliterally never happened to me once. get filtered
>letting Facebook control the VR market>All the games are just indie crap with zero weight to them>Hardware is very expensive>Insistence on dog shit ideas like wireless headsets instead of being tethered to a PC
>>739037341>vr failedI disagree. VR is making a lot of money because it's used for drones and robotics.
Stupid fucking Zuckerberg shitting in the pool and taking over the market with his closed-garden bullshit, and then bricking generations so he could sell more headsetsThe fucking prick literally killed the technology's momentum and wasted billions of dollars doing it. I hope he gets a Oculus stuck up his ass one day
>>739037492doesn't happen to me either, but it does happen to others which impacts the popularity of VR, dumb fuck
>>739037492>half of users can't use productLooks like VR itself is getting filtered in the game of capitalism, retard.
I’m planning to get a quest 3 either today or soon(tm), gonna see whats all the fuss is about>inb4 wait fro frameValve doesnt ship to my country so if/when the frame gets there, it will be sold at a 30% markup at the very least
>>739037480These are the same retards who are trying to sell a low-spec linux desktop for $700.
>>739037590>>739037591genelets seething
>>739037567Zuckerberg lost $90billion on the metaverse which has now been scrapped yet is somehow still in charge
>>739037671they are only retards if it doesnt sell and right now it seems its gonna sell
>>739037802I just bought land in the metaverse
>lightweight headset with good resolution, framerate and battery life>costing no more than $300get on itwe got the games, now the hardware just needs to be good as well
>>739037341No cheap headsets>But muh questFacebook product, your opinion is invalid. No cheap headsets.
>>739037802why wouldnt he ? he is the founder, all that shit about people removing the founder from their companies only happens in movies
>>739037794Flatscreen chads eat good while goggle fags get VR edition table scraps.
>>739038063>it doesnt count because i say so
It just needs good games. For some reason, devs just can't make a good VR game to save their lives.
>>739037341High cost/value ratio. Mainly because there's not enough support for it.VR for VR sake is a fad. It works best as an immersive gooning machine, but profitting off gooning is a nono if you're not jewish, and it's risky for jews too.Developing for it is a complicated specialization. Nobody gets trained on it because the market doesn't exist yet, the market doesn't exist because nobody gets trained to build the infrastructure.Also I'm not paying jackshit for VR services either, be that porn or games, I'll just pirate everything forever.
>>739037623You have to build a separate game library for the meta which is not worth it imo
>>739037623the fuss that it's a decent machine but locked to the meta ecosystem
>>739038295I’m mostly planning to use it for pcvr thoughbeitWhatever quest exclusives that might interest me Ill just pirate unless they’re multiplayer
>>739037341>Was it a software issue?Yeah, low marketshare makes software unprofitable, which creates low marketshare.>Hardware costing too much?Sure, there are some cheaper headsets these days but it's still a reasonable investment for something with no games.>Was it just a novelty that nobody cared about?This is the unfortunate reality. It just doesn't add enough to games. Is it fun walking around H3VR shooting hotdog men? Sure. Do I want to do it every day? No. Every month? No. Every year? Eh, maybe if there's a big content patch.Delusional retards will insist that VR died because facebook... gave people a loss leader standalone headset. If they could throw billions away and still not create a product people wanted, you get the feeling that the issue is the product, not the company. We used to have 3D monitors, those were better than VR, and they died even faster.
>>739037414Motion sickness stops after the third session and never comes back
>>739037341it didn't
>>739037623>I’m planning to get a quest 3 either today or soon(tm), gonna see whats all the fuss is aboutit's pretty unreal the first time you see virtual monitors in your room, despite the shitty outer camerasespecially at that price pointif it's new, before you activate it, use someone's referralit will give you like 30$ credits in Meta store, if they didn't change anythingwhich you can spend on Virtual Desktop in order to do PCVR via wifi (this needs good router/connection)
>>739037623ignore what this >>739039936 retard is saying, don't waste money on virtual desktop, steam link is perfect for any pcvr gaming and it's free
I wear glasses and VR always ends up blurry for me no matter what I try to do.
>>739037341its a pain in the ass to setup and get to work consistently
>>739037341Here's the rundown.>Gaming industry collapses in 2012>Investors look for the next big thing and see VR and shartphones>Faceberg buys Oculus>Consumer Oculus headsets do not launch with Linux support>Consumer Oculus headsets are enjeeted by shartphone design trends like appstores and poodroid>Facebook rebrands to Meta and goes through the remains of the 2010s VR industry like crack through the ghettoYou are here>Facebook is floundering and about to pull out of the VR market, and Valve is finally releasing a VR headset that is not phoneslop>>739038112Yeah, like in the Social Network.>>739038925>Yeah, low marketshare makes software unprofitable, which creates low marketshare.Marketshare is not an issue, it's consulting company conflict of interest.It would be easy to add VR support to a lot of games, but consulting companies veto it, because they're also consulting enterprise oriented companies that stand to gain more with enterprise licensing schemes for VR productivity gimmicks, which would be cannibalized by a runaway consumer VR market.>Sure, there are some cheaper headsets these days but it's still a reasonable investment for something with no games.It costs less than a console and has more games.>If they could throw billions away and still not create a product people wanted, you get the feeling that the issue is the productTheir CTO even said that the company was massively inefficient and just burning money on dumb pet projects. The issue is the company.>3D monitors, better than VRlmao
>>739040480Is the headset sitting on an angle? Some headsets are front heavy so they tilt forward and down a bit from the face
>>739037341Fears and doubts for H3VR2?
>>739040573>It would be easy to add VR support to a lot of gamesNo it wouldn't. It's not worth the cost.>consulting companies are worried about ruining enterprise VR (which isn't a thing to begin with)Oh, sorry, I didn't realise you were a cultist.For fun I'll respond to your other points, but I don't expect you to do anything but seethe about them.>It costs less than a console and has more games.Consoles aren't worth buying, and in terms of actual games people want to play, VR has a handful of tech demos.>The issue is the company.Again, they put out a pretty good headset for 300 bucks. If VR can't sell at that price point, it will NEVER sell. In 50 years when we have AR glasses like Dennou Coil? Sure, that'll be a trillion dollar industry and everyone on earth will have a pair to see ads plastered all over their vision. But VR, in its current state? It has about as much chance of taking off as the Segway.
>>739040870>No it wouldn't. It's not worth the cost.Considering that UEVR manages to get some games 80% of the way there, I can't imagine that. Games also tend to practically double their budget on marketing and the less said about how much money they practically set on fire the better, so it's not like the equivalent of a hobby project added on to a game is going to break the bank.>If VR can't sell at that price point, it will NEVER sell.It did sell.
>>739040480>>>739040Get lasik retard.
>>739041437>It did sell.99% of those headsets wound up in a drawer or in landfill, and the remaining 1% are children. Again, there's zero marketshare.
no games
>>739040041My internet is on a mesh system and steam link refuses to see my PC because of it. Virtual desktop gets me around that for some reason. You never know what issues someone may have. Probably worth it to have that 30 bucks of credit either way.
>>739041467lasik is a scam tho
>>739037341lighthouses were untenable for a lot of peopleliving conditions dictate how much space you have and the quality of your experienceinside out tracking works but results in Wii-tier tracking loss in certain conditions (ie being a fat fuck gamer)VR gave us beat saber and VR sim racing and that's really the best it was ever going to do.and porn I guess but it's sad wank for some reason.
>>739037341Because you look like a fucking retard using it.
>>739041748if you're talking about the steam link device have you tried updating it to the beta? also you can load up moonlight on a usb stick and run sunshine on your pc instead of using steamlink's built in software as an alternative
>>739037341there was no nortubel for vr
>>739041996That guy would still look like a retard without the headset.
>>739037623Use the Horizon plus free trial to play loads of VR big hitters for free
>>739037341- Not nearly "realistic" enough and never will be until they invent proper Holodecks.- Gamers are fucking lazy and don't want to jump around. "Immersion" is mental, not physical, and adding more complication and physical effort to the control scheme ruins it. Same for every other control scheme that isn't "subconsciously press buttons with microscopic, reflexive finger motions while laying on your ass".- Best selling game of all time was literally Job Simulator- Most of the porn seemed to be either you in a cuck chair or a virtual lap dance, which isn't nothing but still underwhelming.- Literally no one cared or ever will care about "metaverse" type shit.
>>739037451Games that could easily support it can't even be bothered to take 10 minutes to implement it. Horizon 6 is the perfect racing game for VR but they just don't care, you are stuck playing the same ancient games for all eternity.
>>739040480You can get prescription inserts for $50They're way more comfortable, you don't have to worry about sweet spots, you won't scratch your glasses or the headset lenses, and they double as screen protectors
>>739040480>>739042205Also make sure you've adjusted the IPD correctly
>>739042094>most of the porn seems to be you in a cuck chair99% of it is male POV which sucks because I look down and see another man's cock in my face. No amount of immersion is going to trick me into thinking that guys cock is my cock.
>>739037341Too expensive. Early on the headsets were expensive + you needed an expensive gaming PC. And I mean an expensive one, you couldn't run vr on your 5 year old machine, because low fps makes you vom. Now you can get VR Headsets that don't really require a PC, but they are still expensive as fuck. This lead to slow adoption, which in turn meant low market share, which in turn meant: Not many high profile developers are making "must play" titles for VR. If you ask the average person to name a must play VR exclusive, what are they gonna say? Half Life Alyx, Beatsaber and then what? After that it's all ports of games: Elite Dangerous, Super Hot, Phasmo, VR Skyrim/Fallout (both of which are fucking terrible VR ports). Most people don't want to spend $300 to $1000 to mostly play gimmicky versions of games they've already played.And this means adoption rate is rather slow. Which means it remains unlikely that studios will make AAA "VR first" games that are worth a damn. If you ask me, instead of marketing it as "you are really there" and then showing people shoot rifles they can't really feel in their hands, bows that have no resistance when you draw them, and clang swords that don't stop when you hit something solid all while teleporting because VR walking makes most people vom, they should have gone all in on cockpit games. Elite Dangerous, Truck Sim, Every racing game, every flying game. Those are MADE for VR. Stop trying to make motion controls a thing, and go all in on sitting in a cockpit, racing, flying etc first person. You can still do the other shit, but main focus on cockpits would have made more sense.
>>739042124>10 minutesIf you want head aiming which at that point why bother?
>>739042284So you’d rather watch female pov porn and get railed by a dude?
Needs a space too big for most apartmentsToo expensiveToo uncomfortableToo sweaty
>>739042376it's so fucking exhausting seeing the exact reply you knew you were going to seepretending to be retarded isn't funny, kill yourself
>>739042316Good thing forza isn't an fps then. I have fuck all interest in 6dof waggle shit. My expectations for vr are in the toilet and only cover cockpit games and passive 3d in a frame yet even then nobody supports it.
>>739039084No it doesn't. Everyone has a different tolerance.
The main reason is that it's ultimately a gimmick. It's a visual trick and most VR games would translate easily to flat.It's not too expensive relative to other game devices but it is too expensive to the value most would get out of it.VR immersion is hampered by the presence of the bulky headset, poor FOV, and waggle.
>>739042403>make a stupid post>get a stupid reply>uhhh how could this happen to me???!! Aiee I’m literally going insane please save me niggerman
>>739042525trying way too hard
>>739042416>IWell no one shares that interest, there's no reason to do add a feature that might potentially break the game and make the game look bad.
Interrupting this bait thread to state that this game is indeed pure soul. Any other opinion is wrong.
How's this game btw?
>>739037341I think one of the reasons is that most people will get sick if you move in VR like in an FPS and there are only so many games that you can do where you don't really move in the world (teleporting sucks btw)
>>739043680Moss/trover style 3rd person VR games are pretty good desuStationary camera controlling a character like a remote control car is pretty fun and allows for more traditional gameplay
>>739043590I've played it for about four hours total and here's my review; It needs more and the survival aspect needs to be more forgiving. It's also really fucking annoying that there's a bot that can just latch on to your arm and chainsaw it off for free.
>>739043392They seemingly do because racing wheels and flight sticks are a stable enough industry to support multiple hardware companies and a stream of yearly releases. Meanwhile your stupid waggle ecosystem is imploding without massive subsidies from zuck and you have so few games you're now 100% reliant on jank mods of none vr games.
>>739037341Low FOV, and no OLED. Everything is just covered in a grey wash, space is bright grey in elite, tunnels are bright grey in Alyx. You tweak the contrast and everything just crushes.Gave up, I'll be back when the chink-vr industry finally emerges and fixes this shit.
>>739043763>the survival aspect needs to be more forgiving.Kinda fair. Game is brutal even on the easiest difficulty. I found that focusing on upgrades and taking risks to be more worthwhile in the long run than playing safe and saving only for healing, though.Seems they're focusing on a multiplayer update right now with a lot different movement mechanics, so there's that at least. From what I played in the lobby it's fun so far.>that can just latch on to your arm and chainsaw it off for free.Yeah that nigger is aids, easily the most obnoxious enemy. Something about its face doesn't have a wind up from when it's actually starting its attack.
>>739043983I don't know what multiplayer would even bring except a far easier experience. The arena is already pretty small and dealing with *most* bots is pretty simple. They should be focusing on more chassis and weapon types instead of something like MP in my personal opinion.
>>739044070That's completely understandable. I'd likely prefer that myself, but multiplayer seems like its going to be a different experience altogether with how much verticality is in it. I'm interested in seeing where it goes.
>>739037341All of the above.There was nothing to make it better than playing on a big tv. People aren't going to pay 1000 dollars for the privilege of holding the screen closer. You might as well just duct tape your smartphone over your eyes.
>>739043590Easily one of best roguelikes on VR (also doubles as light exercise)Not a fan of mumble pavement ape noise, but that is LONDON for you.>>739043763Nigga, just throw something at them. Or install overheat on weapon. Or just body slam.
>>739037623spend the vr money and get some certification to land in a first world country nigga
>>739037341Hardware cost and stratification of features. Social VR and enthusiastic VR became two separate branches with their own requirements/caveats and no headset that could actually, fully satisfy either without a ton of addon cost.
>>739040041anyone who might get use out of virtual desktop has already spent $600 on a headset and thousands on a PC capable of making use of it, there's no point in being too cheap to spend $30 on virtual desktop at that point which is a one-time purchase
>>739044493>Not a fan of mumble pavement ape noise, but that is LONDON for you.Just looked up the game, it caught me off and is nearly unintelligible but it gives it flavor. I'd remember it less if it was Aussie or something.
>>739037341Fails with lowest common denominator because most VR content is "standing" content. You can't kick back and relax with a VR title, you need to get up and engage with them.
>>739044840Speaking as an Aussie, if it was aussie made it would have constant abo slop 'music' and have a "we at [Developer studio] give thanks for the fagwarajimbococksmoker tribe for their land we made this on". God I hate my country sometimes.
>>739044579But people hate immigrants tho
>>739042393Unless the apartment is a true pod (only enough space to sleep) or sardine can (too many tenants for the space), or if you have no control over furnishings at all, most apartments can have enough space for a small cleared space for VR.I kind of agree on comfort, because most headsets ship with garbage headstraps now, but those can be replaced.If it's too sweaty, then just stay hydrated and run a fan.>>739044941The idea that you always have to kick back and relax with games is manufactured propaganda.
>>739037414cant even use it out the box if you wear glasses
>>739045191I could use my Reverb G2 out of the box even with glasses on. Are other headsets really that shit that you HAVE to get custom fitted lenses?
>>739037414>>739045191valve has a patent that completely solves both issues and way morehttps://patents.google.com/patent/US20250116867A1/enIt is literally as simple as "put two slightly modified LCDs in front of your lenses"I would kill for this to become available, even at a high price
>>739045169>The idea that you always have to kick back and relax with games is manufactured propaganda.I'm just saying why it didn't take off. Hell I have an index but I don't grab it for that exact reason. If I want to play VR I need to fiddle with my PC to start things up, get up from my desk, walk over to a 5'x5' open area that I have to keep completely clear for just this one thing, and then commit to 30+ minutes of standing around swinging my arms and stepping around a little bit while I have a kinda heavy device strapped to my face and using controls that I only use for VR (and I hope they're charged beforehand since it's been a while).That's a way higher barrier of giving-a-shit than starting a game on PC or playing a console from the couch.
>>739045341This is a fantasy patent for magic adjustable diopter glass, an innovation so huge that it would turn the reading glasses industry on its head overnight. Can you not fucking read?
>>739045527>fantasy patentnigga this is just two lcd screenswe've known how to control the phase of light for decades
>>739037341The correct answer is that it's literally easier to just sit in front of a tv and computer to play videogames.
>>739045527My AR glasses have this built in. Can go from 0 to -4 diopters with a knob independent for each eye. >>739043879You can have 1) OLED or 2) good optics, good screen uniformity, and good near-black response times so every inky-black "muh OLED" scene isn't a blurry fucking mess. Which would you prefer?I've had two OLED headsets, an OLED TV, two OLED handheld systems, like 6+ OLED phones by now, and not a single one doesn't have near-black smearing and visible mura on dark images. BUT SURELY IT'LL BE DIFFERENT IF IT'S STRAPPED DIRECTLY TO YOUR FACE, NIGGER.
>>739037341the steam frame will come out soon. once VR is free from the icky vibes of being attached to facebook it'll probably be very successful. The Steam Frame itself will sell out in like 10 minutes from release
>>739045920>My AR glasses have this built in. Can go from 0 to -4 diopters with a knob independent for each eye.usually that's just an alvarez lens, which can only do diopterthis does diopter, astig, varifocal (and more)
>>739046000do you really think they won't just use the reservation system for the machine and the frame?
>>739037802Imagine if he used just a third of that insane amount of money and invested it into good devs creating good VR games/experiences instead of the shit ass Metaverse. Where the fuck did that money go?We should be on Half Life Alyx Episode 2 by now, but we're not. We're playing mini golf and table tennis while waiting for someone to do something.We have hyper-futuristic tech and everyone's passing on it because the Metaverse failed and 90% of the income from video games today comes from skins, battle passes, and loot crates. Video games use the Las Vegas model to make money now and no one is going to invest in VR without the numbers to back it up.I hate this so much. If we had good VR tech in the 90s, we'd be up to our armpits in badass games for it. We used to wait in line just to pay $5 to play Dactyl Nightmare. Now we sit and wait for nothing to happen. This sucks.
>>739037341>Will the 'rame fix it?yes
>>739046000>once VR is free from the icky vibes of being attached to facebook it'll probably be very successful.Did you forget about the other hundred headsets that weren't facebook based before this? Facebook sold more headsets than everyone else combined, how many people do you think are going to buy a 900 dollar quest 3 clone?
>>739043873>yourHeh, so childish
>>739046078Literally all he had to do was clone second life, and hire moderators to enforce the 18+ item policy. Walking around a general area? No adult equips allowed. Make a dick and label it as general use? Get banned and have your credit card banned from the game so you can't make any more items in the future.Would've been crazy popular, but a PR nightmare.
>>739037520I don't think vr is going to be allowed to fail commercially no matter how poorly it doesThe US is gonna want as many experienced zoomer drone pilots as they can get their hands on
>>739046078From what I recall the worse thing was that zuck vacuumed up all the good VR game development talent to lock them into making games exclusive to Quest, and they've just been kind of wasting away there ever since.
>>739046110You underestimate the thirst for gaben's semenThey're already crawling out of the woodwork to slurp up his 900 dollar base ps5 linux box
>>739046290Again, the Index was years ago, as was the steam link. The controller is the only one of the new things they announced that will actually sell out, because it's a good product that does shit nobody else on the market is doing. The steam cube is literally just a fucking mini PC.
>>739046196>clone second lifeCan you fucking imagine the degenerates of second life in the nightmare scape that is vr chat
>>739046374Yes, I can imagine VRchat. All that's different is that there are less boomers.
>>739046195It is yours because nobody else wants it, the devs are gone, the hardware manufacturers have stopped believing in it so all that's left is vr chat trannies and modders. Before you bring up the fact that valve is shitting out one final attempt you'll notice the controllers now just resemble normal pads and their entire selling point somehow became playing 2d games on a 2d screen in vr.6dof is a dead gimmick.
>>739046538They have so little faith in the Steam Frame that I'm pretty sure they're just trying to recoup dev costs for the eye tracking shit. They didn't even bother making a game for it like they did with the Index and Alyx.
>>739046678I think they've gone in the right direction by making it compatible with regular games instead of making it exclusively a device for playing VR specific games, though.
>>739046731what's the use case for playing normal games on a VR screen instead of on a monitor/tv or handheld-PC?The display is going to be worse and it doesn't even have color pass-through which erodes the novelty of having a floating screen in your living room
>>739046731This was never a significant audience. Most people who try using VR to play regular games get frustrated at the weight, the sweating, and the atrocious picture quality, and none of these are even slightly solved by the frame.Apple targeted the same market with TV, and did even worse.
>>739046364>The steam cube is literally just a fucking mini PC.Given the success of the Steam Deck I think you're underestimating how much people would like something they could just shove under their tv and play games on with no hassle.
I've thought about buying a quest 3s, since it's only 330 euro. Ultimately I only want it to try out porn and the Resident evil games in VR. And 600+ euro is way too expensive to even consider.But then people say it's not worth it and the upgrade to the 3 is a must, so I just wrote off the entire thing.
>>739046052It wouldn't surprise me if they sold them without a reservation system, then turn it on after they get all the publicity from selling out in seconds cause scalpers bought all the stock, again.
>>739046924Funny, I think you're overestimating how many people still have TVs.The steam deck I could understand, I didn't want one at all, but I can imagine an audience of people who want to play shitty indie games on the go because they're too stupid to buy a controller for their phone and emulate. All those little chinkhelds sell very well too. The cube? It's just a mini PC. I bought one for 200 bucks that plays everything you could want (at 720p for modern slop), and runs Windows. Why would anyone pay what is probably going to be close to a grand for the same experience?
>>739047015Just find a quest 3 second hand, and then resell it for 90% of what you paid for it when you get bored of it in a week.
>>739046807It's the same as those AR glasses that already exist, getting to play your games on a virtual fuck huge monitor.
>>739047101I don't want someone else's wank sweat stains on my face.
>>739047060>Why would anyone pay what is probably going to be close to a grand for the same experience?simplicityBut to be fair you may be right about the TV thing, I thought they were still pretty widespread, but I guess most zoomers just watch tictoc on their phones nowadays.>>739047015>the quest 3s is 330 eurosjesus fucking christ.
>>739047104Yeah but the visual quality is shitI know because I've done exactly that on a quest 3The novelty wears off the first time you feel a need to scratch your nose mid gameI ask myself why am I playing at 1080p 90fps with input and audio delay when I could be playing at 4k 120fps on either my monitor or tv?
>>739047206Then spend 10 bucks replacing the face cover. Realistically, it'll have been used once for an hour anyway.
>>739047232most normies can't tell the difference between 720p30 and 4k120
>>739047232>1080pYou're not getting that out of VR unless you're playing at a comically massive FOV. 720p, maybe.
>>739037341fail? Have you not noticed that quest has been outselling xbox and children love playing gorilla tag and such? Palvov shack is packed. Forefront is packed.
>>739037341i'm not a vrfag but holy fuck the frame sounds brilliantproper wireless, no jeetdroid, ergonomic as shit, just sounds plug and play
An important question needs to be raised about the steam frame; is this a tranny?
>>739046110facebook selling more headsets than everyone else combined is exactly why VR failednow that facebook is gone new entrants can finally make VR cool
>>739048181>now that facebook is gonearen't they preparing for their quest 4
facebook's fault
>>739048194wait seriously? I thought they were pulling outWell hopefully the Steam Frame revitalizes VR anyway even with facebook stinking the place up
vr is fine what are you talking about, get your adhd and depression checked out goy
>>739037341Walled gardens, and exclusives turned what should have been a simple plug and play peripheral into a fragmented mess of platforms.
>>739037341>It's a hassle to set up>It is physically tiresome to play>Too much focus on Wii waggle shit>No big games other than Alyx, which was a disappointment >Many get motion sick>FacebookI love my Occulus Quest 2, but man, it's nonwonder it struggles
>>739048117Maybe, but its only purpose is to make sure that the person using VR isn't the most awkward person in the group shot.
it failed because some smarmy little fuck named mark tried to make it a new lifestyle instead of letting it be the fun niche product it was
>>739047104For 2 hours before you need to charge and with a shitty, blurry screen? All for the price of the most expensive 4k+ HDR OLED tvs and monitors on the market? Who the fuck is that appealing to?
>>739046678The frame definitely feels like a case of sunken cost investment. Their vision for the VR space is uncharacteristically dull and out of touch. They basically just transformed it into a testbed for linux on ARM. I expect it to be overpriced and I expect it be be valve's final involvement with VR.
>>739049927I think the thing that pisses me off the most is that they abandoned the fucking lighthouses, which is the only good idea they had with VR. I would've picked up the new controllers on clearance in a few years to replace the awful Index ones.
>>739050031There are already tools for concurrently using different tracking ecosystems.Different headsets already have the ability to swap for SteamVR faceplates that use the lighthouses.There is a front-facing expansion port on the Frame.In theory there is no reason to think that there can't be full lighthouse support on the Frame and you can still already use lighthouse controllers with the Frame even if there is no further support.The average person just doesn't want to fuck with lighthouses.
>>739037341In no particular order:>Facebook and Sony shitting on the VR market with their walled gardens, Facebook in particular since they force a fucking fagbook account on you to just use the fucking headset and if you ever get banned or lose access to the account it's literally just a paperweight since the hardware is locked to that account forever after you have logged into said account once with it>Decent VR hardware costs an arm and a leg>Hard to set up and needs a fuckton of space>The tether gets in the way as you play all the fucking time>Most games were just indie "cinematic" slop that were about as inventive as 3D glasses and wagglan gameplay before them, almost none of them actually used VR in any way that actually improve on the gameplay vs literally any other indie game with a simple physics engine>The gayman hardware that were needed to run VR was expensive as fuck up until recently (and then it became expensive as fuck again)>Just a lack of software that supports it at all reallyIMO, Valve were dumb when they thought that they could just release some basic software and hardware support for VR and Linux gaming back in 2014-2019 and then just let other people do the work for them, but now that Mark "the suck" Lizardfag is finally giving up on it and that Valve realized that if they want something that is actually good then they have to build it themselves, VR might actually have a chance to make a comeback.Valves new headset is pretty much exactly what everyone that bought first generation hardware wanted when they pressed that "buy" button, it's just 10 years too late to the party.
>>739050031That just goes back to them realising 6dof is a waggle gimmick. The issue is they aren't even leaning into sterioscopic 3d and headtracking which is the only reason you would want to use a vr headset.
>>739042284I was looking at them on Empornium and noticed this as well. >"We'll put a camera on a tripod or on a guy's head. It will be in that position for the duration." Maybe that's what the buyers are interested in but it seems like they're leaving a lot of possibility on the table. They're super attached to the POV idea.
>>739050315>In theory there is no reason to think that there can't be full lighthouse support on the FrameOn the headset, maybe. The controllers are incapable of supporting it without a total redesign.>>739050802Inside out is just 6dof but less precise because retards can't tell when the object is a few cm away from its actual position.Honestly, the one thing I wanted out of VR was better positional tracking. Instead, it's only gotten worse. Lighthouses weren't even that good, they were just at least cheap.>>739051071Any camera movement will make people throw up. They're very careful with those camera rigs, at best you can cut slowly between two static positions.
>>739050428>Valve realized that if they want something that is actually good then they have to build it themselves,That's not what this is. This is them trying to squeeze a few more bucks out of retards before VR dies for good, which is why they haven't even bothered shitting out a portal spin-off or Ricochet 2.
>>739037341It's annoying having to use that thing on your head. It's really cool for the first couple of times. Then you think, 'Nah, I don't want to put all that stuff on again.' The same applies to 3D, but it was much simpler, you just needed glasses. With VR, it's a whole setup.
>>739037341The dumbest thing about VR is the limitation.Imagine only having the Atari Controller today.There's so many game won't exist because you're limited by the design.VR has the same problem with limitations, and so it can never expand from there unless the technology improved.
>>739037623You will want to know this informations.I use DeoVR on steam to watch VRPorn.
low key I think they stopped investing into it because they knew Valve was going to monopolize it.
What a shit thread.
>>739051147>Any camera movement will make people throw up. They're very careful with those camera rigs, at best you can cut slowly between two static positions.Ah I see. I suppose that goes onto the pile of answers to OP's question then, if spatial orientation is so fragile that creatives can't do almost anything with camera movement in film/shows. If Valve or someone else solve that it might be a huge boost.
Pitch me your VR Game Idea that can be done in a month so I can steal it and sell it.I will give you a free steam key for the game.
>>739051585the only VR game i want now is a imm sim designed entierly for VR and that not a month long project
>>739051585Uhhh how about uhhh a rhythm gameyeah do a rhythm gameNo wait, do a game where you play as a scary monkey with no legs that chases your friends
>>739051585Peak VRCall it uuuh "Top" or something
>>739037341You can't understate the discomfort factor. There's so much finnicky bullshit you must get right. Of the old headsets I've tried, all were heavier than I'd have liked. All had a limited "sweet sport" for image clarity which demanded I strap it on firmly (pancake lenses improved things but still imperfect). One crushed the bridge of my nose no matter how I put it on. Some had a good sense of depth but narrow field of view. Others had better FoV but sacrificed depth. You can get a blurry low res headset that performs decently but the higher the res gets the performance cost becomes exponentially crushing to a degree far worse than normal monitors. And the real high resolution sets must be wired to a pc.It doesn't matter how much money you have. Every damn headset suffers some drawback
>>739051147>On the headset, maybe. The controllers are incapable of supporting it without a total redesign.There's no point to them doing so, it would just add some additional cost and design considerations to have light sensitive diodes for a completely different tracking system on a controller that already has better dedicated VR counterparts.The Roy controllers are just general purpose Frame controllers, they don't need to support the lighthouses because there is no reason to use them without the Frame.>>739051585VR mech game police procedural set in a sci-fi walled city of Kowloon.
I wish I could try VR before buying. I could afford it and I have the GPU and everything but it's still a big purchase for me and I hear a lot people say it doesn't get much use for them. I don't know anyone irl that I could try it from and after COVID all of the box stores took their demo units down. A friend suggested a used one but I'd still want to try it out. There's always the off chance I won't like it and I'm stuck with a paper weight
>>739051585Avatar TLA game. Let me bend.
>>739052067do you get motion sick or sea sick?
>>739052067Check if there are any VR arcades nearby where you could play superhot or something
>>739051543Nobody can solve it, it's an inner ear issue. Only way to fix it is with a BCI so you can fake both the optics AND the inner ear so the brain doesn't think you've been poisoned.
>>739052204>Nobody can solve it, it's an inner ear issuetrue depth instead of just stereoscopic does alleviate it quite a bit
>>739052204What if I Van Gogh'd it? Or made myself deaf?
>>739052110NTAI get very carsick if I read or look at my phone in the car, but built a tolerance to VR sickness pretty quickly and don't get sick at all in VR now. So just because you experience one kind of motion sickness doesn't rule you out of being able to enjoy VR
Expecting more than half of your userbase to repeatedly make themselves sick for entertainment in the hopes that it goes away (In 5% of cases, never does), then if they stop playing for 2 weeks have to go through the same cycle again is never ever going to be a mainstream product.Not only that, the games themselves simply aren't compelling enough. VR has had no major titles since Beat Saber and Half-Life Alyx.
>>739052323ya but it will make it more difficult the only reason i dont experience motion sickness is due to consistent ferry riding in my younger years
Why are you not playing Forefront VR /v/?10 years of VR here, still the most fun I've had in any fps (beating hl2vr/doom3 mods)
>>739052523is it single player or multiplayer?
>>739052621multiplayer, but its planning to add bots for SP in the future.
>>739045341>>739045678I would genuinely pay another frame's worth for this accessory alone
>>739052110I've never been on a boat, and idk about motion sickness but I do get nausea and headaches if I'm playing a game that's sub 30fps. Like, I can feel my eyes strain or something idk how to explain it. I first discovered it when I got a N64 as a kid. I could play for about 30 minutes before I'd feel sick>>739052196I think the closest would be a dave and busters in the next two over that's an hour drive away. I believe they have a Star wars VR game if I remember, but it's always possible that specific Dave doesn't have the game I guess
>>739052710Do you get car sick?
>>739052787No. I get sleepy but that's about it
>>739037341>I'm too poor to buy a VR headset>so I'm going to post daily and claim it failedWhy not just do what Paris Hilton suggests?
>>739040642>Less weapons>Bad optimization (They're modelling the gun mechanisms too)>Not enough mod support
>>739053008name 3 VR games in the works right now they dont have a flat screen mode
>>739037520FPV isn't VR. The FoV is tiny in comparison. Also fun fact, Palmer Lucky, the guy who founded Oculus failed hard when he tried to actually use his drone shit with his new defense company in Ukraine. Guy got so lucky Carmack and people at Valve basically made the shit for him.
>>739053084name 3 games in production right now which you're looking forward to playing
>>739045191I bought a Quest 3 and it works out of the box with glasses. It's not very comfortable, but it works. And you can spend a reasonable amount of money on inserts matching your prescription or wear contacts.
>>739053217GTA 6 Witcher 4 metro 2039
I've recently splurged on a male masturbation toy and it has been a complete and utter blackpill, and even a lifechanging experience in a way I'm not at all interested in porn and masturbation no more. I'm afraid VR will be the same.
>>739053291the slopmeister
>>739053337What toy? Don't tell me you got blackpilled over an onahole.
>>739037341>too expensive>requires some level of technical knowledge, making it inaccessible to average consumers>only one single exclusive proper game (half life alyx)>needs a high level pcIt was doomed from the start.
>>739053376the last Witcher game was over 10 years ago the last GTA game was even longer ago even the last metro game was in 2019
>>739053337how the fuck is it a blackpill, you're just masturbating with more steps
>>739053337You'll get bored of it in a week. But it's a fun week.
>>739037671In today's economy $700 for an entry level PC is a steal though
>>739037671>>739053564if it only costs 700 dollars it will be a fucking miracle
>>739037341"why did VR fail" has obvious all of the above answers that have been repeated for almost a decade and someone is more likely to contributed something new in an "are video games art" conversation, which is also practically zero.No frame will not fix it. Just people that are already playing VR will finally have good hardware after the absurd amount of headsets that were shat out by the industry but no games. However because it runs the steam library the ecosystem of flat games converted to stereo 3D can be built that provides value to non VR players, thus finally attacking the chicken and egg problem. The frame is still expensive though. There needs to be a cheap headset that runs steam OS VR. Also another round of miniturization for VR and another round of display improvements will kill handhelds. Though that type of headset will have low FOV but high peripheral vision outside the headset. Meta puffin is coming.
>>739053637It's going to be $1333 bundled with the Steam Machine and Half Life 3. Trust.
>>739053781i was talking about the steam machine just the ram in it is going to nearly 300 right now if they sell the machine frame and half life three for $1333 that will actually be the deal of the century at this rate being as im anticipating the frame costing at least a grand
>>739037341people don't want shit on their face
>>739053921>Anti-german post
>>739053564The frame is significantly weaker than a deck though, I forgot by how much.
>okay so basically>you give us hundreds of dollars for VR>which doesn't work without your console or PC, which also cost you hundreds of dollars to make sure it can use VR>and you set it up in your bedroom, which requires a lot of space>or your living room, young people who famously sit in the family living room to play video games instead of their bedroom>okay now put it on>be careful not to trip on the wire>okay, time to play VR>would you like to play archery simulator, botched port of a game from a decade ago, a wii game, or half life alyx?gee OP who knows. I really thought it was gonna be the next big thing!
>>739054365VR isn't even expensive anymore
>>739051147>Inside out is just 6dof but less precise because retards can't tell when the object is a few cm away from its actual position.delusional. You can hold the controllers halfway in your screen and see that it's correct. The challenge for SLAM has been occlusion. But you had to have 3+ lighthouses to fix that because 2 is not enough. All this is cost that's not put into things that matter.
>>739053084Name one VR headset you own.
>>739051543>if spatial orientation is so fragile that creatives can't do almost anything with camera movement in film/shows.We could use 90 degree formats or something with passthrough
>>739052323I've had the same experience. I can rocketjump just fine in VR or play fast paced stuff but still to this day if I'm in the passenger seat of a car and my dad takes a turn too hard I'll start feeling sick.
>>739050031good. Theres no better sign if industry health that angry screaming of bad advice that wasnt heard
>>739037341It’s a bit of all of that.The cheapest headsets on store shelves currently are still something like $300-$400, so that’s still a bit of a big ask for people who don’t know much about it or didn’t go in already interested.Motion sickness in some people means that you’re losing a certain percentage of the potential customer base right off the bat too. Some people also find the feeling of having their sensory input from the outside world a bit unpleasant.The shovelware nature of the storefronts means that there is a glut of garbage “experiences” to wade through before you find anything good, and 95 percent of it is trash. It’s what caused the industry crash back in the day. It should be a requirement for every VR game to have a demo, because once you get burned by buying a trash game once or twice, you suddenly get a lot more tight with your wallet.VR games are more physically demanding games to play, meaning people aren’t willing or able to put as much time into them. I bought Deadpool but dropped it fairly quickly because I I found it too spastic and unpleasant to play.Fewer quality games means that owners aren’t turning their headsets on as often, which means they aren’t buying new games, which means that nobody wants to invest any real money into developing VR games. It’s a closed feedback loop.I will say though that now that I own a Quest 3, AR might be the way to go moving forward instead of full VR. It alleviates a lot of that motion sickness and disorientation because you’re still in your real world environment, there’s just things happening in it now. I brought it over to a family gathering around the holidays and passed it around so people could try Ocean Rift, so it looks like the the dining room we were sitting in has great white sharks and dolphins and whatnot swimming around in it. Everyone loved that, and I was actually asked at a later get together if I had brought it again.
>>739054546Anon, to buy a new VR headset is still a matter of hundreds of dollars. Preowned may be different, but new headsets still run you up several hundred dollars.
Too many devs riding on the coat tails of vr chat and job simulator. The only companies that gave a damn about VR are Valve and possibly Capcom.
>>739054738You can get a Quest 3 for pocket change.
>>739054739>The only companies that gave a damn about VR are ValveYeah, they cared so much that they torpedoed the Vive with trackpads, torpedoed the Index with the same trackpads because they really couldn't let them go, and have managed to make one whole game. Real champions.
>>739054815600 bucks is not pocket change for your average consumer. You know this.
>>739054738Compared to how it used to cost, and the used market, VR is dirt cheap now.
>>739054815600 is a lot i had to finance mine
>>739052067I got a pico 4 because those were 300 euros and I felt like it was low enough that I wouldn't feel so bad if I didn't like the medium.I spent 3000+ in upgrades sinces
>>739054830So what you're telling me is that they tried to innovate and improve on the format, and made the only real game currently available for VR. Yeah, it does seem like Valve are the only ones that actually care.
>>739055162If you're financing $600 you shouldn't be toying with VR.
>>739055080>>739055162See >>739053008
>>739053457I got a handy 2 pro. Having it sync with video through funscripts sounded too good>>739053504It just felt too degenerated when I tried it, I feel only disgust with myself, the money wasted and the life force drawn out of me when nutting. Also funscripts are in essence just a guy (who made the script) jerking you off basically, it's literally gay
>>739037341>fail lollmao
>>739055202VRetards are exclusively the only people (due to buyers remorse) who think cost is the reason people don't like VR. It's so telling.
>>739055194>if $600 is a lot for you, maybe you shouldn't be playing VRthe vast majority of people who play video games do not want to spend $600 on extra equipment to play the tiny number of VR games that are more than gimmicks. yes, rich people can afford it-most people aren't rich.
>>739055194i financed my entire simrig and pcshit is worth over 2k
Pico Swan will save VR
>>739055185>that they tried to innovate and improve on the format,If that's what you call "making dogshit for 3 generations and then giving up and copying Meta", I guess?As for the only real game, it's a 6 hour long tech demo filled with some awful garbage like hunting for wires in walls. The gravity gloves were fun though.
>WHY DID FLIGHT STICK'S FAILED??? IS SOFTWARE ISSUE IT SIR???this is you nigga
Half Life: Alyx came out in 2020.VRtards, list me 10 VR games that aren't:>ports of non VR games>wii games/gimmick games ("archery", etc)Let's hear all those system sellers!
>>739055305This but pimax dream air
>>739053084Name 3 flat 3D games right now that don't have a VR conversion mod.>>739054815Please understand, we are robbing small children for their lunch money, anything over 60$ is unreasonable.
>>739055272No there are a lot of "ill buy it when its good and $200" third worlders
>>739055305will it be sold in the US
>>739055336good analogy actually
>>739055272Stevie Wonder has a VR headset. If you don't have one, you're dirt poor. Also, imagine buyer's remorse for something under $7.8m.
>>739055440It is already $200 used but will never will be good.
>>739055336When I'm on the videogame hobby board talking about flight sticks, racing wheels, vr peripheral hardware and the niggercattle hits me with the 15yo dualshock 4 controller stare
>>739046819Frame is light and comfortable. Its the biggest talking point and the fact that you had no idea means you need to let men do the talking next time
>>739046807Right now stereo 3D and size vs handhelds. Agreed we are still one generation behind true dominance though.
>>739055440name me the VR system sellers, what games are worth me spending $600 to access.
>>739037341I've been mostly using my quest 3 for emulation
>>739046807they're explicitly not making this a MR/AR/XR or whatever new acronym headset
>>739055376Into the Radius, Forefront, H3VR, Blade and sorcery, Tyrone Vs Cops (VR), I expect you to die, I expect you to die 2, I expect you to die 3, Clone drone in the hyperdome, Waltz of the wizard.There that's ten.
>>739055795Considering $600 is the price of 3 pairs of socks,>trombone champ: unflattened>ghost town>7th guest VR
>>739054739This, basically. HL Alyx and REVII/RE4/RE Village/RE4R remain the gold standard for VR. I’m really hoping there is a VR version of Requiem coming too, but I may have to settle for a mod.
>>739055336How is that not directly applicable? I bought a flight stick 10 years ago and have used it for exactly 1 game. flight stick technology hadn't progressed in 26 years because there was no software, meanwhile racing wheels are undergoing rapid evolution.
>>739046538Some hardware players dropped out but there's still too many despite no games. Oh no lenovo and HP, anyways. It's one of the oddest things about VR, so many shit headsets to choose from. Meta and Valve are in, apple is probably still in they will just change formfactor, Haven't heard anything from google/samsung myself, we won't know from sony until its time for PSVR3
>>739055393Piece of wired junk already failed
>>739055485Think so, then again who cares about you mutts? Not our fault your country can't compete with Chinese tech
>>739055393>pimaxlel
>>739037341>Why did VR fail?It doesn't replace the monitor.
>>739046678I predict valve games will have stereo 3D and 3dof control elements, I heard theres an internal version of portal like this
>>739037341because there's nothing all that interesting to do with it apart from maybe watching porn.they had enough stands at conventions where you could try them out, and basically everyone I know who used one holds the opinion that it's a gimmick which might be fun for an hour or two, but not something they'd want to use for an extended period of time, or frequently
As a early VR adopter and regular VR user who's tried to show it to tonnes of people.>People don't like wearing the headset for long>Motion sickness>Not easily something you can play with friends in the room with, since they can't see what you are doing, also the "streaming to screen" option doesn't really show the full FOV of what you can see in the headset, so isn't good viewing for friends>Doesn't really have many "full" games, mostly indie glorified tech demos.>Game that has only had any longevity has been beatsaber, which is glorified version of para para paradise and only really appeals to people who would be bemani fans.>Rest of VR is just kids hanging out in glorified chatrooms with literal troon pedophiles. (VRchat, Bigscreen, Horizon, Roblox)VR has a lot of potential, I think the best shit on VR is stuff that could actually improve real life skills, VR Drums US, Paradiddle, Pianovision, Walkabout Minigolf. But they aren't the experiences most people are looking for.
>>739055080The Quest 3s is remarkably cheap. About the same cost as a Nintendo Switch.It would be unreasonable to expect anything cheaper without removing functionality. They might even be selling at a loss to build the VR customer base.
Glassesfag here, how over is for me if I want a steam frame? Does it affect eye tracking?
>>739037341Facebook killed VR. Zuck bought all the devs and made them work on mobile shit just so he could transition to spy glasses. He fucked the whole thing up and we only got 1 real VR game (Alyx) as a result.
>>739056196You pay 50 bucks to add lenses that snap on magnetically to the headset lenses
>>739055219insecure retardGOD
>>739037341VR hasn't failed but they need to get over a few hurdles.First of all, FOCUS ON ERGONOMICS. It's kind of crazy how much Zuck has screwed up on this one because the Quest 2, 3s, and to some extent the Quest 3 are uncomfortable as fuck to wear for long periods.Secondly, better advertising. VR is difficult to sell to someone until they've experienced it for themselves. They should have High-End VR setups in every mall for people to try, and NOT that shitty $20 google cardboard smartphone 3DOF VR garbage (holy fuck the amount of times people have told me VR isn't worth it, and then finding out that it's because they've only tried fake 3DOF VR is insane).And of course, price is the biggest hurdle. This will naturally get better over time, but people need to start getting excited for VR again before they begin looking at the secondhand market.Will the Steam Frame fix it? Considering they put a lot of focus on the comfort it's a step in the right direction.
Is the porn good? Also what about other non gaming experiences? Can you watch an opera and experience the real thing for free? Or do a travel tour/safari?
>>739056065the AVP does if your gay and like to have a brick on your face
>>739056256Where do I pay for that shit? I literally got new glasses last week so I still got the prescription for them with meWill the fat fuck just ask me for that option when buying the frame? Yeah I know that there isn't even a damn price for the fucking thing yet, but maybe indexfags know something
>>739037341It's useless until there's full tracking with at least basic haptics and a natural feeling treadmill. No one wants to hold controllers and teleport to walk.
>>739056342>the AVP doesAnd costs like 10 monitors.
>>739056365No it's third party resellers that sell those.Meta had Zenni to be one of their official providers for lenses but I doubt Valve will have one but there will be a bunch of company making them.I mean you can technically use your pair of glasses inside the headset but then you'll risk scratching the lenses as well as get low FOV since your eyeballs will be much farther from the headset lenses
>>739040480>>739045191why tye absolute fucl in tye modern era of contacts do you hipster fashionista faggots insist on ugly fucking glasses? Those things very literally make people like you less and negatively impact your life.Do you think it makes you look smart or interesting? it does the opposite
>>739056365Valve said they're likely going to sell first-party inserts (picrel)otherwise something like VR Optician
>>739056486and you can (probably?) make more than 10 virtual monitors with it, worth it! :^)
>>739056493>>739056517>/v/ actually being helpful for once
>>739056483*hand tracking
>>739037341Exepensive hardware + bad games.
>>739044397>t. has never tried real VR
it was an overpriced gimmick device and shitcoins were driving the price of high-end graphics cards up. it's been like 15 years of Jensen pushing scam shit--first it was crypto now it's AI
nofuckinggames
>>739037341There are multiple problems but ultimately only one that really matters:The novelty of VR doesn't and will never outweigh the inherent animalistic anxiety that comes with shutting off your senses.Strapping a screen to your face and putting in headphones to completely drown out the real world is something the human mind rejects in all but the most perfectly curated and comfortable environments.
>>739056054Pico 4 flopped when it was a better headset than the quest 2 that sold more than any VR headset by far. Apparently america matters.
>>739056861Didn't stop the new tendie machine from selling millions
>>739051415There's no limitations at all. You can play every 3d game in VR. Yes, even third person games.And if you want to play a 2d game you can do it on a virtual screen that's the size of a building.
>>739037341It's an expensive gimmick for certain niche games, just like steering wheels or HOTAS joysticks.
>>739056483I want to hold controllers and teleport a distance of my character's movement speed multiplied by the time between frames. I'd use a good treadmill if they were available for exercise, but it would not be good for games since I'm not planning to sprint a marathon on a daily basis. The minimal baseline I want out of VR is just to be able to see games with depth. Motion controls are good when applicable, but even that is not necessary.
>>739037341Fuck off OP. You fucking faggot. When is the Steam headset coming out?
>>739055795Yeah that's the point. If there was a supply of AAA VR games $600 is worth it. It's no different than video game consoles. No one in the first world with any sense would pay $200 for a video game console and get $200 specs. Same with phones. A good user experience on the hardware side costs money.
>>739057032They wouldn't be nearly as expensive if they remained peripherals instead of becoming standalone computers.
>>739056315Which gaem is this?
>>739056513Imagine being so insecure as to shove Chinese plastic shit into your eyes.
>>739056483Everyone wants a treadmill until they actually try one. Have you ever tried walking across Skyrim? Teleportation is gay but joysticks are fine once you get used to them. The important part is that it's wireless so you can freely turn around
>>739055947>I bought a flight stick 10 years ago and have used it for exactly 1 game.If you don't personally participate then the market activity doesn't exist. I guess sex is a flop too.Also there are flight sticks for every price bracket, and affordable mid tier ones, or ones that are as realistic as possible. You just have no idea what you're talking about.
>>739056868I think this anon is right, and the opposite side of this is the success of Switch which lets you play bing bing wahoo while being next to other people, be it your family or random fags in public transport.
>>739037341It requires space nobody has due to a worldwide housing crisis
>>739057202He's right. Whenever I wear glasses it's obvious people treat me much worse. It's almost as bad as being fat.
>>739056365Heard valve said they aspired for lens inserts to be available immediately
>>739056483Ok don't teleport then. Translate with an analog stick like a normal person who plays video games
>>739057282I have no idea what the fuck you're even arguing about. It took flight sticks till the 2020s for force feedback to return and its only now starting to filter into consumer grade sticks after existing in the 90s. The flight sticks that were on sale were the same shit they had been selling for the last 25 years.
>>739057202I build so many plastic kits that chinese plastic shit is already everywhere in my body probably, the eyes are least of my worries :^)
>>739053473You haven't heard of Meta Quest 3?
>>739055795>>739057141Every new big PC game gets a VR mod nowadays. For example I played KCD2 and Expedition 33 last year in VR. There's also mods for previous AAA games. Right now I'm playing The Last of Us.
Since Valve have had to delay the release of the Steam Frame due to the ram apocalypse, surely they've used this extra time to work on features like I don't know, Valve Index Knuckle compatibility with the Frame?
>>739060318didn't they say from day 1 that there's an ergonomic pack (separate) with a hand strap for 5 finger tracking
>>739060318People (supposedly) managed to use the Knuckles with other headsets, so it shouldn't be any different with the Frame.
>>739037341So is it + the Steam Machine getting a release date announced tomorrow, or is that more schizo reddit theory crafting?
>>739060687You're gonna have to screw/tie a tracker on the frame and it's gonna fuck up the balance of the headset
>>739060925ah, fuck
>>739060925No you won't. The controllers will work with a lighthouse as long as you have some of those super rare USB dongles that replace the wireless connection you'd otherwise get through the headset.
I curse whoever or whatever deity decided that VR wouldn't work without total illumination because I only want to play H3VR at night and I don't like leaving my lights on.
>>739061989Get an infrared lamp. Should be less than 20 bucks.
>>739061989Lighthouse tracking works perfectly in the dark.
>>739062161Don't have lighthouses, I thought they only come with Indexes and I have a RevG2.>>739062112Does that really work?
>>739062272If you're on a quest or pico then yes it works. The camera on the headset used for tracking your controllers and the room use IR light and not visible light.That's why even if you're in a pitch darkness laying down on your bed with your headset you can still track your controller around since the controllers have very small IR leds in them.
>>739062434Like I said, I only have a Reverb G2.
Should I get a quest 3 or psvr2 as an entry point into pcvr?Shitty compression or fresnel lenses?No, I'm not going to wait for the frame
>>739063421q3
>>739037341I'm waiting for controllers to not need fucking AA batteries or having to charge them constantly, just let me plug them in something fuck.
>>739063421>No, I'm not going to wait for the framewait you idiot
>>739064087Same goes to the headset as well actually.
>>739064228Shut up the less people buying them on release the easier it will be to get one>You really think Valve would make the same mistake with the Steam Controller again?I bet you a copy of walkabout golf with all the DLC it happens again, only they sell out in under 10 minutes this time
>>739064452If they don't do reservations I'm basically guaranteed to get oneIf they do because of the randomness I could have to wait a while
>>739037341My honest answer 1. My hardware barely runs modern games (4060)2. I'm lazy and the moving around isn't for me after a day of work 3. Money it's expensive and I would have to upgrade everything
>>739064730How are you guaranteed to get one?
>>739064895the less people know the better it works :)
>>739037341>Was it a software issue?Yes, the bar was set very low before the segment even had a real chance to take off, largely due to Facebook racing to the bottom with slow hardware in the hope of gathering a captive audience for their "metaverse" thing. Facebook of course never had any interest whatsoever in VR gaming. Fortunately the "metaverse" failed, but VR game development was sent into the pit and has never climbed back up since.>Hardware costing too much?No, there are plenty of people with expensive PCs who are clearly willing to spend on their hobby, at least enough people for it to get a foothold if it actually had high quality, highly appealing games. The games were not delivered though, so VR was just left floundering.>Was it just a novelty that nobody cared about?There was a lot of hype before it was clear that the industry was not going to deliver on the games front, so I don't think so. If VR was actually supported in terms of content but there just isn't enough out there that is good enough to draw attention from non-VR owners. It didn't have to be this way, but that's what happened. If it had more top-tier games I think it would've seen a lot of success.
>>739064895it works the same way it did for the controller
>>739065053>vague postingnigger
>>739057410And why would I want to strap a headset to my head if all I wanted was a regular gaming experience? It's one of the main reasons people don't want to fuck with VR. It's janky as fuck and doesn't provide much of value over the regular experience, unless we are talking about something like a racing sim with a wheel.
>>739066202Being able to see depth and a realistic scale makes games look good. Don't over think it too much.
>>739053142Can you tell more or where can I read more about this? I was kind of hoping all of the ai weapons he was shilling would be junk
>>739037567Zuck made VR massively affordable and quest 2 sold more than the n64. Somehow pcbros or some other type of retard is trying to make this into a bad thing. There's plenty of reasons to hate Zuck but cheap subsidized vr headsets isn't one of them
>>739067147zuck you lost and got raped
>>739038227VR needs sex imo. I think sex and erp and socializing and all that shit needs to be the killer app, and from there build up the rest of the ecosystem. If it worked for the internet it can work for VR.
>'rameSharty bait thread. Get out of here shartycuck
>>739066901That alone isn't a good selling point, same reason why they tried to make phone VR with Google cardboard and the Galaxy thing a decade ago and no one cared. If you can't make input actually feel good, and actually offer an experience beyond what you can already achieve with a controller, no one will care.
>>739067147explain what benefit meta brought to VR outside of meta?
>>739064228Hmm…No, I dont think so
>>739037794This is exactly the attitude that you see in every VR space as VRtards wonder why it doesn't take off. People are telling you why and you keep pretending the problem doesn't exist.>but it goes away after like 30 hoursNobody is willing to go through 30 hours of migraine for low effort indie gamesBecause devs have locked themselves in a VRtard bubble where everyone pretends the motion sickness problem is somehow "solved", they're making games that no newcomer can play and then they wonder why they're not selling
>>739067362There's a ton of porn in VR and a ton of good sex games. Porn is about the only thing VR has actually figured out
>>739067878Nobody ever explains how to get started on things like that.
>>739067147>what's so bad about a huge amount of people being exposed to the absolute worst form of VRGee I wonder
>>739067016Just google Anduril Ukrainehttps://www.techbuzz.ai/articles/anduril-s-autonomous-weapons-fail-in-tests-ukraine-combat
>>739067501Why not? Would you be unwilling to upgrade your monitor or TV if it doesn't offer a completely new way to play games?>If you can't make input actually feel goodOn top of just looking better, the current motion controls do also work well for certain types of games and give you capability you wouldn't have without VR.
>>739067730You get used to it. I used to be sick as fuck in VR and now nothing phases me at all.
>>739067905Just download VR porn videos and put them on your headset, then launch them with the video player in the headset. Way more convenient than trying to stream porn in VRAs for games, download Virtamate and either figure it out or get filtered by it
>>739037341Are horror games any good on VR? I feel like it should be one of the genres that fit the best, along on rail shooters.
>>739037341As a long time VRfag and Index/Quest 3/PSVR/former Vive owner, the problem is, and I'm being really broad with this, the "extra steps." Especially when the novelty largely fades and you're like me reading your mid-30s and the biological changes that come with that.It's extra setup, not bad by itself, but eventually you'll think "I can just fuckin play this normally" if you have that option. It is exhausting. Your eyes will strain to some degree, even if you're accustomed to it. You do eventually feel the weight of the headset over time, even in the tiniest amount. Finally, bizarrely enough, as someone who is super accustomed to the tech and doesn't get motion sickness or unbalanced at all, I've come to realize that lack of visceral reaction to the experience kinda does reduce it just being a bright screen strapped on my head, and occasionally that thought will push itself to the forefront when I'm playing and kinda meandering.I mean, I'll still defend the tech ultimately. It's fun. I like playing Minecraft with it. I like playing No Man's Sky with it. Elite Dangerous fucking rules in VR. Morrowind VR also fucking rules. Pools and map exploring in gmod VR are probably the single best liminal space experiences you can have right now. I'm playing through Boneworks right now and enjoying it. But it takes effort for me to start a session now. Every time. It's fine when I get in but the setup makes me suddenly feel 70 years old, and I always come off the session beat up. Maybe I just need to up my self-care since I'm pretty sedentary, but it's just a lot of extra bullshit for an experience that simply becomes another way to play the game. Unironically my top excuse right now to consistently bother with it is just giving my OLED a break.tl;dr cool tech but relies heavily in novelty, only bother if you tried a public demo and really thought holy fuck i need thisAnyway, all the Frame needs to do is be lighter than the others. That alone would be massive.
>>739068147I've only played RE games on PS console VR. Pretty good.
>>739068089How many people are actually willing to go through physical discomfort to play video games? That's a retarded argument, if that discomfort is there at all, what you have is a niche product that will only ever appeal to the ultra hardcore
>>739037341>It's not mainstream therefor it failed >It's doesn't have a gorillian players therefore it flopped /v/ ad nauseum
>>739068260>it's not popular so it floppedyeah that's what flopped means
>>739068258>how many people want to fall off a bike while learning to cycle, bikes will never be popular until they figure out how to stop people falling off
"regular" PC = driving automaticVR = driving manual
>>739068705>flat tvwatching someone play a video game>VRplaying the game yourself
>>739064228The biggest downside to the Frame is the mono cameras which kill AR.
>>739069271Who tf even cares about AR lmao
>>739069619>tf>lmaoYou must be over 18 to post here.
>>739069619Are monochrome cameras that much of a deal breaker for AR?
>>739069680Ayo time to go to bed unc, ur getting cranky :skull:
It's a mixture of:The technology not being good enough (yes even the vision pro / pi max / whatever other $5k headset is still not even close)The games/software not being good enough
>>739067147>Zuck made VR massively affordable>Zuck made all VR development funnel into developing for android phone tier hardwareAwesome, I'm sure the technology founded on immersion really benefited from 8 years of low-poly, flat colour textured slop games.
>>739069974There's still a PCVR market.
>>739039084Lies.
>>739067362That was before religious schizophrenics fully took over the financial system and made it impossible to make any money from sex, unless it’s to sex traffic children in real life which is totally fine.
>>739070074One that would have been far better had devs not been desperately trying to get their games to be Quest portable.
>>739068147They’re basically so genuinely physically terrifying that they’re unplayable.
>>739069974>AllWhat exclusives did he secure? RE4VR which is a shame but any other? I honestly don't know why they blame him for the failure of VR when VR was never meant to be popular.
>>739056923not selling globally kinda hurts the market reach
>dreamed about having the steam frame at homeThis shit can't come soon enough
>>739069962I think stand alone is ass pcvr has the overhead of spending 2k now on a vr capable rig something with 16gb of vram and a beefy x3d cpu for the performance hit to get the most out of the experience so you're looking at somewhere around 2500 for bare minimum. Then the modding involved 3 to 4 different programs that hook into different engines to even use the headset to it's full potential. Not only are you gatekeeping poors but the people who can afford it are too busy to sit down and figure out how to even use a headset properly. >>739070295I got spooked so hard by a manhack in HL2 I nearly fell over I can't handle horror games.
>>739042031that you know of
>>739070456I dream about riding giant penises like the sandworms of Arrakis.
>>739070456Can you believe the first thing most degenerates will do with it is jump on VR chat and just look at their disgusting avatars in a mirror and nothing else?
>>739070074>scam company>3k for a meh headset>vaporware>10 units produced>bring your own everythingwhat a team
>>739070558I load up GOAT and have sex with an Alien queen.
>>739070730>responds to the wrong person>is a faggot
>>739070316He dropped the Linux support promised in the Kikestarter, which meant that Linux got no real VR desktop development and it was relegated to being a Windows 10 pushing peripheral.
>>739070731
>>739070785I responded to the right person, though. That's the current state of the pcvr market.I also forgot>discontinued
It’s bonkers that Apple developed an amazing VR headset, then instead of getting games on there, they tried to sell it as a $3000 3D PowerPoint machine.
>>739070802Ah, ok that's bad, guess we are lucky steam is supporting it.
>>739070854You mentioned $3k for a headset, and pretty much every headset works with PCVR. You're just gay.
>>739070953>Apple developed an amazing VR headsetits anything buttiny-ass FOVawful persistenceoverly heavy because of material choicest. own the M5 version
>>739045191retard.my glasses fit into my vive just fine.
>>739071140My Quest 2 and 3 each came with a spacer.
>>739037341The first time I used VR with acceptable resolution was the 2nd gen apple vr thingy, but there’s practically zero 8k content to consoomand the form factor is shit
>>739037341I bought a Vive in 2018 but used it less and less. It's now comfortably stored in a closet and hasn't been used for at least 5 years.Some things were fun and had potential if further developed: audioshield, shooters, porn.Most were gimmicks. Only felt nausea with a game.The main drawbacks to using it more were: - the need for a dedicated space clear of clutter and furniture, less easy when you don't live alone - fogging of my eyeglasses, hard to solve unless I invested in custom made lenses for the headset - one of the wall sensors committed sepuku for no apparent reason.
>>739071473Anon, don't do that thing.You're acting like a boomer talking about how cheap it is to buy a home.You haven't played VR in nearly a decade but you still spoke with the confidence of something who thinks he knows what VR is like.
>>739071439There's plenty of 8K porn.
>>739071208Didn't need anything like that for mine.just werks.
>>7390648504060 is better than 1080 and it runs alyx on ultra
>>739071829>filename
>>739072035Oh yes. I'm gay, Georgie. I'm gay. And when you're down here with me, you'll be gay, too!
>>739071829I don’t give a shit about porn you mindbroken tranny chaser
>>739037480Why are they releasing a console that already failed massively once? Why did they release a controller that already failed massively once?
>>739037341Hardware, no one gives a fuck about it, inconvenient, badly implemented, needing a dedicated space for itThis dogshit VR headsets should just be a prototype for actually functioning hardware, but they don't seem intent on making anything useful
>>739072132I fap to spurting cocks and male buttholes and you're gayer than me. Porn is pretty much the main reason to use VR.
>>739071691I spoke about my experience with it. You're right, it's possibly obsolete in many ways - I hope so anyway.Nevertheless, the main drawbacks for me are still there though, and I expect them to remain independently of the system used. I still use glasses, which will fog up, and having dedicated space for it is still a challenge. These things can be resolved, I'm just skeptical the investment in time and effort justifies it.
>>739071473I used beat saber and other apps to exercise (yes, I was out of shape enough at the time that it was exercise). This turned it into an exercise machine in my subconscious and now using it for anything feels like work.I think, ironically, beat saber killed VR for this reason. It would be like if when the first mainstream game consoles released, the only game that wasn’t garbage was DDR. Gaming would never have taken off.VR should have always been a better screen for controlled games. The most fun I’ve had with it was just playing flat games on a massive screen with a Bluetooth controller, which required:-buying a separate controller-finding out how to an connecting via Bluetooth -buying and connecting a keyboard so typing wasn’t a misery-subscribing to a cloud gaming app-getting a steam account-buying a game-connecting my steam account to the cloud gaming app-launching and fussing with settings so I could lay down and playA 15-20yo zoomer or alpha is never, ever, ever going to do all of this bullshit.If steam releases the frame with a real controller — not the stupid finger blaster mistakes, you can include that, but then it ALSO needs to come with a real controller — and a real keyboard that are auto-detected, it might have a shot.VR is dead until a system is released that can actually get inside any flat game on a gigantic screen within 15 minutes of opening the box. That’s the target. It’s astounding nobody has bothered.
>>739072246>no size difference robot stuffWorthless
>>739072589>>739072246disgusting both of you
>>739072589play vrchat
Too expensive
>>739072753I need to get back into skyrim vr, are you using a modpack like FUS or did you set it up all manually?
>>739072589This is my current hoard. It's only 6.38TB. I have a 8TB cold storage drive to offload it to once it gets close: https://vrpornlist.tiiny.site/
>SoftwareLess that, but it didn't help that "overpriced shovelware" became common. A game that would be $15 indie for 2D is now $30 for VR etc. Then again there are also some games that are great in and of themselves that are even better with VR (ie Subnautica, as of recently Star Citizen) and some great made for VR titles (VTOL VR, Vox Machinae, HL Alyx, Boneworks series, I expect you to die series, Budget Cuts Ultimate, Arizona Sunshine Remake + AZ2...and many more, not counting VRChat and similar 'experiences). >Hardware costing too muchPart of it but its not really the cost, it was the amount of investment in other resources - time, space, hardware etc. it took. You strap a HMD on and have to contend with the weight and heat of it, cords, control systems, and how inputs can vary (ie full body tracking is its own separate thing and until Valve Index, per-finger/hand tracking was hard to use etc). Shitfuck Zucc acted like a drug dealer or console platform with Meta Quest trying to make the hardware cheaper which helped but it wasn't raelly successful until the Quest 3 series which was cheaper, wireless, and could connect to PC. >NoveltyI think lots of people like the idea but its all implementation. If we had SAO-style "full dive" VR that's the fucking holy grail but that's basically sci-fi shit and would be cyberpunk nightmare in our actual world where Zucc brainscanned people and ads popped up everywhere or had their memories sold to some advertisers. That aside, all other bits the same, I think when we get to high end VR (at least Index/Frame,Quest 3/Pro, or preferably Varjo XR-4 Focus level or better features) was done with the HMD being "just a pair of sunglasses" it would instantly be WAY more popular. >FrameFrame will regenerate interest. I'm buying it as an Index owner because I want to support Valve pushing a Linux FOSS OS that doesn't spy on your ass the way that Meta bullshit phones home from its onboard SoC.
>>739073056 Mine is manual I've been at it for a year off and on. I need to be able to add stuff I like and with modpacks I've found shit breaks too easily.
>>739072762>w*menNo
>>739073632Yeah I had good luck with fus at the start, I added a bunch of mods and it never got unstable, but later tried to update it and added my own custom mod to unlevel shit and it was constantly crashing, never knew if it was the update or my own mod that broke it. I may do a minimal set up from scratch next time, there is just so much to add lol.That's not vanilla lightning right? Are you using CS or enb? Looks pretty good.
>>739073091Gross
>>739074148Gross...or sexy?
>>739074128I'm using CS it's good has built in upscaling and can be configured though it is a memory hog when all the effects are turned on. What's your mod I was making a dash mod but got stuck with a few things I probably won't pick it back up till fall.
>>739074364Gross, 3d porn is garish and disgusting, like the fondant of porn
>>739074534Ah yeah I used CS back then, need to try all the new stuff they added.That dash looks interesting I remember I used the pseudo physical parry mod and wished I could dodge sometimes lolMy mod was just a synthesis patch to truly delevel enemies leveled lists, I found out that the way spawns work is that if you have a list with lvl 10,20 and 30 enemies and you are lvl 30, it will pick any from the list, not just the closest one. So even with existing mods to unlevel it would just make it so that high lvl enemies could spawn but not guarantee it. For this you need to toggle a flag on all leveled lists, as well as change all easy spawn markers into medium or harder as it is hard coded in the engine to skip the flag for easy spawns. The synthesis patch just did that for all lists, it worked but my game was really unstable and I never knew if editing all lists like that was the cause or not.
So explain this to me like I'm 5. What's the best format/ratio/whatever for the Oculus 3 to not make it look like shit? Just about every video I've tried is a pixelated mess and awful to look at.
>expensive>requires a 12ft square of clean space to play (impossible)>physical activity
>>739075953Keep in mind most Americans live in houses bigger than your country, so a reasonable area to play in is easy to find.
>>739075953I have a room for myself and I still prefer stationary.
>>739075292Do you think it could be conflicting with other things that edit the level lists? I know there is a bunch of mods that don't play nice with others like obis or immersive creatures.
>>739056184VR needs good games to draw people in. The content needs to be good enough to get people to take the plunge. If the content were good enough more "enthusiasts" would deal with the cost and the headset and whatever the fuck. The hypercasual normalfags would come later, after sufficient hype and positive word of mouth from enthusiasts. The content in VR however is just too meager for this to happen. Even most of the enthusiasts aren't going to bother for indie shit that's neat for 1h but then there's no actual content and it becomes boring.
>>739037341RELEASE THE FRAME YOU FATFUCK!
>>739076308Maybe, but the thing with synthesis is that it reads the ESPs and then applies the patch so in theory, it should not conflict with anything but who knows, I sure as hell didn't know what I was doing lol
>>739056483Nobody teleports anymore bro, you're like half a decade out of date if not longer. Teleport-only games are a relic from the early Vive days.
>>739069271What's AR used for? Porn?
as a flight/drive sim nerd. i really should look into VR already.elite dangerous would be so kino...
>>739077257uh... watching content and using a browser lolsometimes putting some 3d slop model into your space
>>739075953I play in an area big enough to swing my arms around. Roomscale is not required, and it'd probably tire you out anyways.
>>739072753>the elites don't want you to know this but the lolis are free, you can take them home
>>739037341Steam VR is the only one that feels like it has a strong foundation for VR functionality with apps, plugins, etc., but it's so damn clunky and weird with the giant cords coming out of it and the boxes that need to be placed in the room just to get it set up.Steam Frame will hopefully fix all that but it's gonna cost a fortune.
>>739057513Its not my fault you didn't know how to buy a shaker before 2020.
>>739060925or you could just not be a fucking retard and dont attach something to your headset only retards think they need
>>739066202You need to strap a brain to your head first
>>739067730Kids dont have this problem and sim sickness will die from new blood just like FPS sickness. Those kids will grow up and wonder how boomers like you could possibly be real, like how FPS sickness was a problem for doom. No one is coming to save you. Quit being a bitch or don't.
>>739069271No its definitely 2160p. I think PCAR doesn't exist because of latency and it would be god tier. AR on a phone soc sucks and they were right to skip it. Only vision pro has decent AR and its heavy with no battery life.
>>739075953depends on the game. Literally everyone has room for sims, FPS, all flat games with a VR camera. People act like most of VR is melee fighting. Or shitty roomscale minigame slop, which there's a lot of that, but you won't be playing that anyway
>>739077257Porn, and some games generate content based on your surroundings (shit takes cover behind furniture, etc).
>>739046087I neeeeeeeeeeed it, just so meta can't collect data on my jerk off sessions, that's for gabes databases only
Don't mind me just posting all the VR games I will play when I get the Steam FrameVRArken AgeBootstrap IslandCompoundDungeons of EternityDecrepitEXD - Extra DimensionalExoshockForefrontFlatout 4 VRGhost TownHalf Life AlyxInto The DarknessOf Lies and RainThe Midnight WalkPistol WhipRoboquest VRSalmon ManSUPERHOT VRTammuz: Blood & SandThe Talos Principle VRUntil You FallVEX MAGEVertigo 2WRATH: Aeon of Ruin VR - Brutal EditionNon-VR, moddable to VRAntichamberCyberpunk 2077Dark SoulsDoom EternalElden RingHalf Life 1 & 2Halo Combat EvolvedLies of PMetal Gear Solid ΔOuter WildsScornThe Talos Principle 2Witcher 3Zelda: Breath of the Wild
>>739081054>no stalker vrmight aswell not buy it
>>739037341In order for it to succeed you could have to make it incredibly accessible to everyone because otherwise developers of note aren't going to spend time and money in the hopes that they're going to male the killer app that sells VR to the public.The tech st the moment is too expensive, not comfortable enough and still limited to an audio visual experience. The only people who've bought into it are rubes and compulsive consumers who are desperate to buy into new tech.
>>739071829>8K trannies beamed directly into your retinas as if they are within the room with youthe horror, the horror
>>739081131>VR isn't literally the Matrix or Sword Art Online so it sucksIt's funny, I actually used this cope before I tried high end VR. I was sour grapes as hell.
>>739081226More like>the fapping, the fapping
>>739068378It is popular, amongst a smaller crowd. You're retarded, and like most of /v/, doesn't understand what "flopped" actually means.
>>739081054Good list, I see no point in playing mods that have no motion control tho..
>>739082935most of those have motion controls
>>739082935The ones that don't have motion controls in that list are Cyberpunk 2077, Dark Souls, Doom Eternal, Elden Ring and Witcher 3.And yeah you are probably right, imma remove those.
>>739081121that's into the radius 1.0, into the radius 2.0 and into the radius 2.Honestly, it's better than stalker. No cringe groups, no cringe humans, just lone explorer and the creepy zone artifacts and creations. 2 has 2 player coop, which is very nice.
>>739057006>You can play every 3d game in VR. Yes, even third person games.And it's like strapping a monitor in front of your eye. With much lower resolution too.Also with limited battery or having a wire dangle around you, being annoying.
>>739085512>that's into the radius 1.0, into the radius 2.0 and into the radius 2.both trashit's just barren maps with spooky shapes that slowly walk at youthe russkies are actually making a vr mod for a mod that combines the stalker trilogyhttps://www.youtube.com/watch?v=IIQGMCltW2M
>>739053637That will probably be the 512GB version with no controller
>>739085815It's not like a monitor at all. It's more like you're actually there for real, except with scuba goggles on. It's pretty wild, you should save up money and try it out for real.
>>739086685It's how he copes.
>>739077302I had a day 1 rift 10 years ago and sold it because of time constraints but landing the ship in one of those rotating space stations was unreal. The scale was absolutely mind blowing to me. Getting a frame the moment it drops because i have ton of time now.
>>739085815It is so easy to forget you have a thing on your face, even with mobile graphics feels like you've been transported to a low res texture world.
>>739086273looks sick
>>739037414>there seems to be a resistance from many people to try it at all for some reasonbecause putting on goggle to "get inside the game" just looks extremely gay
>>739052067Buy a used Q2 for under 200 bucks, and then resell it if you don't like it for whatever you paid minus 20 bucks so it sells quickly.
sad to think i missed my chance to VR roleplay with furry femboys now that VR is deadoh well
Name a VR game that's not a shooting gallery or a goofy hand physics simulator.
>>739087982>VR roleplay with furry femboysthat's the part of vr that will never die
>>739086273It really isn't. It starts out that way but quickly becomes a tactical shooter because most of the spooky ghosts have guns.It's also got its own flavor among the STALKER-clones because it's much more explicitly supernatural with surreal landscapes and stuff.
>>739088267i will now buy into your dying ecosystem
>>739037492Female argument.
>>739088251That is disingenuous, the control scheme of VR is using your hands and thus every game has hand physics.Fucking retard.
>>739088251Hand Simulator
>>739088251hand physics lab
>>739090103Which headset lets you do this?
I desperately want to get into it but I just get sick after a few hours. Headaches, eyeballs burning. It's just not for me. Probably because of my age. Is there some protection you can wear to ease the strain?
>>739090584sounds like you need glasses uncat the very least go get your ipd measured
>>739090584A few hours is pretty decent.On my Quest 3 I have a third party headstrap that I can adjust to hold the headset where the weight is distributed properly. I also have open-gasket, meaning I've removed the facial interface so that nothing is touching my face. For eye strain I remind myself to blink more often, but eye drops should work too.
>>739090584>eat handful of ibuprofen>enjoy my vrI don't let my fuckass eyeballs tell me what I can and can't do and neither should you
>>739090584Do not push through if you are not feeling well. Just stop it and do it another time. If you can wear it for a few hours then thats quite good.
>>739088251Entire vehicle sim genreEntire melee weapon genreSubnautica
>>739072753Can you not use full body tracking yet and have sex without sexlab/ostim animations
>>739059808How? Sauce??
NoGamesliterally, thats itthere is 1, fucking one VR game that can be called AA, HL Alyx, one game in 10 yearsthere isnt a single AAA game, or any harcore game since even HL Alyx is babys first VR game when it comes to complexity of gameplayno console can survive without system sellers, or insane levels of marketing, VR is no different
>>739094239>HL Alyx>on my Steam Family library>will never play because they made a game based around the worst character
>>739037802>>739046078the 90billion figure is the total amount zuck spent on all smartglasses r&d. metas foray into vr was to test the waters for eventually releasing smart glassestheyve made mindblowing shit like this but then didnt release it to the public beacuse uhhhhhhhhhhhhhhh zuck is a fucking retardhttps://www.youtube.com/watch?v=ZAcavi6aOGY
>>739094298meh, i get why they did it, they didnt want to make hl3, didnt want a silent protagonist, wanted to make something in hl universe so a prequel it is ... or is it? it retcons the ending of episode 2, but why? i dont get itoverall still the narrative is pretty weak since it has to constrain to the previous games timeline, so straight of the bad the stakes are known, the last minute twist dosnt change 99% of the game
>>739094239hitman WOA is 3 AAA games, unless you're just counting exclusive VR games
>>739094464overall there was lot of cool tech made by metabut as carmack said back in the day, as long as they make retarded hardware decisions nobody will want to wear it
>>739094528Could have been HL: Judith so I could fap to my sweet tits.
>>739094572its a ps5 exclusive port of an older game years after its release....also hitman despite having its fans it lacks wide appeal, personally i think the games are pure shit
it's a clunky headset. wake me up when it's compact and there are useful vr apps.
VR is the closest we may ever get to having sex with anime girls and you nerds FUD it
>>739095041It likely won't get more compact than they are now.
>>739095041What about Bigscreen Beyond 2? Or Pimax Dream Air?
>>739094528I feel like people are playing a completely different game series than me sometimesHalf life is not plot driven. It's about aesthetic, atmosphere, world building, etc. If there's any story going on it's just trying to make you like the characters, or intrigue you in lore and speculation that I don't give a shit about but it's there and that's all good. Sum up half life 2, episode 1, and episode 2. Half life 2 is at least transformative compared to half life 1, but all 3 stories are "our band of heroes thwarted the evil combine, again!" It's just sci-fi swashbuckling like flash gordon or battlestar galactica. Just hold alyx to the same standard you hold the other games.
>>739095024No they ported the PSVR2 version to PC like last yearA game where you kill people for funsies in satirical situations lacks wide appeal. l m a o
>>739095132Compute can still be taken off the eyepiece
>>739095584Hitman is a game of patience and memorization. It's not a super difficult game, but patience isn't exactly a trait possessed by people who watch 6 second videos on 4 screens at once while listening to music and playing a video game.
>>739095584>No they ported the PSVR2 version to PC like last year>overwhelming negative steam reviewssounds like fun>A game where you kill people for funsies in satirical situations lacks wide appeal. l m a owhat are you, 12?
>>739095736You can just savescum until you shoot them without getting caught. Stop pretending this is japanese mario brothers 2 because nobody can appreciate video games like you can
>>739081054only good vr port i played is portal 2hl1 and 2 have good ports, but games just arent that good in vr, neither the enemy ai or level design was made around itand in vr you can see all the unfinished parts of the mapsi tried everything from doom to re games to unreal 5 games, everything is shit since the mods just arent polished enough to be playablethey runs like shit, they look like shit ass half the post effects are gone, and plays like shit since the games arent designed for it
>>739095758The first release was garbage and it stayed garbage for a long time even after the PSVR2 version got reworked. When they finally brought the changes to PC there were major problems and it took weeks for them to fix issues with some headsets. It's generally fine now but quest 3 has a clarity issue or something, can't remember.Can you decide which hill you're going to die on? The game isn't mature enough for you, or most people don't want to play it because its high brow? Is GTA for 12 year olds when it has the same sense of humor? Are you going to triple down on saying something retarded instead of just preceding with your life? Are you going to reply to me for hours because I dared to tell you there's another AAA game that's not alyx?
>>739095810>stated it wasn't particularly difficult>"IT'S NOT DIFFICULT YOU INCEL CHUDARINO!!!!!!!"Homosexuals are tiresome to deal with. I'm glad Rex Reed is dead.
>>739037341I cant speak for others, but as for me…I did love VR. I dont think its a gimmick. But I think its a mixture of 2 things.First is environment.I have very little room for VR. I think if I owned my own home and had a dedicated room, it would be no problem. But like, in an apartment? Or living with other people? It feels too lavish. I dont want to set all this up and be completely cut off from the world when my real live living situation isn’t ideal. Maybe sounds like a weird reason but I rather just open up steam. Even on my computer I have my headphones not completely on since I always have people in this house coming in and out, might need my attention.And the second reason the games.A lot of the games barely have NPCs in them. Or characters. So it feels lonely. Even when there are characters, i can just phase my hand through their head / body. I can stare at them straight in the face and they wont feel awkward. It creates this weird feeling for me where I feel like I am literally just playing imagination with life sized action figures. Its not reality, its not a real world. I can slap the cute girl on the ass and she will not react. And even then my hand will just go through her.I don’t know. Makes it all feel pointless. It makes video games feel more like toys.
>>739096343I called you pretentious, know the difference
>>739096080niche dosnt mean high brow or "too mature" you tradits a shit series with a limited broad appeal, it targets specific crowd same as flight sims or racing games that sell a lot of units, but its a specific audience, its not exactly gta 5 or cod
>>739096547Yeah I know the type, your posts are just going to be like the cat paintings from the guy with schizophrenia. You're one of those posters that can't be corrected without wasting everyone's time, and I can get you to type progressively retarded statements just to stay contrarian. Hitman is like vehicle sims. Interesting. I'm gonna go take a shit and you can work your canvas until 500 posts
>>739096843guess hitman and autism goes hand in hand, since you cant be even assed to string together a half coherent argument, you just shitpost with personal insults like the weird fuck you arethen you wonder why normal people dont play your games
>>739097337Sorry the games aren't a hit, man.
A lot of the people who post here all the time promoting VR are part of the reason why it failed. Really arrogant community
>>739098262Good or bad depending on who you arePeople that forgo VR because lack of games and cost of a compelling experience deserve respect because that's just being a rational consumer with other things to buy. People who are dissatisfied with the state of technology like comfort, clarity, fov etc are also fine and most of us skipped decades of VR attempts probably for the better. But there are people that are here for no reason other than to tell you they reject the idea of VR in principle and they just waste a post. There's no reason to evangelize these people and convince them to like VR. It would be like trying to recruit someone that doesn't like video games to like video games. It can only damage the hobby. If you aren't naturally drawn to the activity stay the hell away and stop shitting up threads. I don't go in discussions about things I don't like. Green eggs and ham should've been a two page book and the second page says "ok fag".
https://gofile.io/d/yxeAKL enjoy anons
>>739037341The vast majority of people do not have the space to truly entertain VR as a gaming experience. If you're in a tiny ass 3x4m room filled with furniture, the whole thing is just miserable for stand-up and move around games.
>>739098904>walled celebrity faceswap>black walls that look awful on lcdthanks I guess
>>739098262It's just a coping mechanism for the people who bought into the tech.>I'm not a rube, I'm really smart, everyone who disagrees is wrong.There is nothing inherently wrong with VR, but there are too many obstacles to it becoming mainstream.1. It makes you vulnerable and isolated in a setting with other people. 2. It's uncomfortable if used for extended periods.3. The price barrier makes it niche and means devs won't invest time and money to make a VR specific killer app.
>>739096346no you nailed the biggest problem about VR. These games need stepping stones. Sadly the generation that never went through the leap of 2D to 3D do not understand what should be focused on to make 3D great. The most simplest way to improve the user experience with NPC is from gestures. Complete a quest. They give you smiles as a response. When they walk away the little girl stares back. You wave. She waves. It is shit like that which makes the difference. Haggling with a merchant, you shake your fist to show discontent that they did not make a fair deal. You do it too much, they get angry as well and refuse service. You can romance / bro mance NPC. Victory after a fight, pat on the shoulder, do things at the right time / due to their personality. Basics such as fire / arson and lighting should be important as well. The village is on fire. Use buckets to put it out and make choices on which to save / etc. The problem is a lot of new effort with unknown pay off when it comes to VR. They are busy creating a world that doesn't clip but it is an empty world. Their progress should just be for foundations in NPC interaction. multiple choice interaction is a brain dead innovation that gets applaused because of the narrative web it creates.
>>739099160I agree in principle VR has obstacles to becoming mainstream, but a person with normal intelligence who hasn't even tried VR could contest all of these with objective observations.1) is completely wrong because over half the population masturbates and they do it a lot when the standards for privacy required are much higher. Speaking of males, which is the audience for VR anyway, that goes up to 99%. VR is not couch multiplayer, but that's not what you said. You're saying isolation will curtail people entertaining themselves in general and not just in place and time, which is just not true. If masturbation had an upfront cost of hundreds of dollars people would buy it.2) VR absolutely was too uncomfortable to be used for extended periods. But the threshold you've set is "too many obstacles to become mainstream". So it really hurts your argument that this has recently been fixed. No one will be making heavy headsets anymore and our weight problems were actually just apathetic engineering and unwillingness to cut plastic and move batteries. Pico 4 was a window into what zuck could've done if he half way gave a shit. Quest 4 will be responding to the frame.3) This one is the most true, but VR did hit the point of being a $150-$300 PC accessory and there are PC exclusive AAA games. Just looking at cost alone VR could've been a sizeable extension of the PC market. We have high end flight simulators based on the existence of flight sticks and yokes, or racing games because of steering wheels. Costs are making it niche but it's not the reason VR is always halfway dead.
>>739087379Look at how they ignore this trVth.
MY GOING INTO GAMES MACHINE
>>739099160>It's just a coping mechanism for the people who bought into the tech.I knew I was getting into a experimental field, barren and unkempt, and that's why I love it, it is a vast space where I can experiment, ever since I watched my first 3D movie with those paper red/cyan glasses, when I looked at tiny pictures on my viewmaster I knew that at some point I would get some sort of device that allowed me to immerse into a virtual world, I saw the tech grow slowly, waiting patiently and trying to imagine what was the next step, the virtual boy, the Wii, the 3DS, I got those as soon as I could, it was becoming obvious that we were getting close, when VR took off I felt like my dream was materializing.I love being part of this, it makes me so happy, I'm glad I got to experience this.
>>739087379>extremely gayAnd there is nothing wrong with that
>>739100491There's nothing inherently wrong with it, but it's a niche product and it always will be because it has insurmountable drawbacks. Some people buy into flight sims, driving sims and mech sims, I view VR as much the same type of niche hobby.
>>739099160>It's just a coping mechanism for the people who bought into the tech.The relationship of how much money was spend on VR and the positive sentiment/cope is this weird bathtub curveIf you spent $300 or less on a quest you really didn't sacrifice much. It's hard to call it cope. People who spent $600 on WMR or $1000 on index are usually the most pissed. They paid more money and got more hassle or outright bad microsoft products that got bricked for a while. Then when you think you understand the cost cope relationship you have those people that own multiple headsets to play indie games or sims and they are in for thousands. Hardware collecting becomes the hobby. They are in effect VRphiles like how audiophiles listen to speakers and not music.
>>739100776This can't be true mainly because VR headsets are on a tech path to become dual purpose and have a use for gamers that don't care about VR. A VR headset that's approaching the size of goggles with a high resolution microoled HDR display is absolutely a handheld killer. It's more compact and the screen is not confined to 8-10". It's 3D and can do human FOV. Eventually its preferable to your monitor or TV because those will always be frames.Then you have this weird conundrum where VR hardware has a high installation rate but the market for "VR games" could still be small because it's constrained by simulator sickness or domestic space.
natz likes em young