Is there a single game out there that ACTUALLY unnerved you? For me it was The Forest for some fucking reason, the way the enemies behave in that game triggered some sort of primal fear in me and I couldn't play the game for long
why, my peenus weanus of course :)hahah! :Dit's my weeeeeenus peanus! :) hahahITT: Games that unnerve you - my answer is, of course, my peanus weenus :Dhahaha!
probably Spec Ops: The Line but only the middle part, the moment you start gunning down Americans in a misunderstanding felt legitimately unnerving to methere is a whole segment of the game where you wonder what the fuck are you even doing anymore before it starts going into guilt-tripping territory
>>739082357A whole game? Nah but there is a particular scene I can't stand: dead space 2's "pierce your eye" scene, I had to ask my cousin to do it for me because any damage done of the eyes freak me up.
>>739082357Its because you wanted to fuck the multi-legged woman and her multi-pussies yet the game refuses to let you
Dead Space 2’d first encounter with the velociraptor enemies. It was freaky seeing them use actual tactics against you.I don’t know why more horror games don’t do this. Even if it leads to a few nonorganic setpiece battles, they can be freaky. One would even ‘wave’ at you from around the corner to distract you.
Darkwood is the only one to do it for meThe visuals, gameplay, and sound design all mix really well and the way they always switch things up during the nightly base defense sections makes sure you're never comfortable.
Amnesia the Bunker. Alien Isolation to a lesser degree.Bunker is so spooky I can’t believe it came out recently and not in 2008. I don’t know how to put this politely, but it’s so well done I feel like the dev team was 95% white men who actually enjoy video games
Voices of the Void. I don’t claim to be a brave person, I avoid most horror/spooky games, but the way it does "paranoia" just fucked me up>pause>pause doesn’t do anything all of a sudden>something is happening >you have no idea what it is or how long it’s possibly been approaching >but it’s definitely thereI could never play for more than like an hour at a time.
I downloaded some shitty creepypasta game and it somehow ended up giving me nightmares for weeks after
>>739082357I have never been able to get through some of Subnautica's biomes even after beating the game. Especially that damn desert. Definitely one of the most unnerving games I've ever played.While we're at this, to the anons that played Subnautica 2, is it similarly scary?
Eternal Darkness is the only game where I felt on edge from start to finish. Even the company logos at the start unnerved me. And the sanity system breaking the 4th wall made even the menus feel creepy because there's no point at which you're safe from the game's tricks. The atmosphere is so oppressive and baked into every element so well.
>>739083537Was also going to say Amnesia the Bunker. Before you know what the monster looks like or how it behaves, it's one of those games where you just want to stay in one safe area endlessly.Particularly, the Nightmare mode they added later is terrifying, since the safe room is no longer safe, the lights barely stay on, and you have jack shit to help you.
>>739082357The Forest is scary until you get a houseboat
>>739082357I'm pretty desensitized now but when I was a kid I was horribly scared by Ravenholme in Half Life 2, Star Wars Dark Forces (the Wompas that could open doors) and the start of Resident Evil 2 with the scary ass dreadful music mixed with the sounds of zombie moans.
I finished RE2RE last month for the first time. Nothing in the game scared me except those fucking roaches inside the morgue. I jumped when I pulled the morgue wall out and saw them.
>>739082581a classic tbqh desu
>>739082357What does Will Smith's daughter have to do with this?
Fatal Frame 2's intro leading up to the encounter with Miyako Sudo. By the time I got to the Kurosawa house I had figured out the story mostly, and the kusabi looks like a demon so I took it for granted the story turned to anime.Namely that Sae went to the woods and found a real demon out of spite for the villagers, with the sacrifice being a superstition, the real story isn't as interesting desu
Not really a game per sa but while I've never found "creepy mods" to be funny I was genuinely unnerved by this one "Woodlands" minecraft video.Shit gave me nightmares. I don't usually have those. And definitely not because of games.
>>739082357Im still creeped out in dark hallways by thinking about P.T. a decade latter.
>>739082581fpbp
>>739084046What I love about the desert is the before and after. Before its boring as shit and than you run into your friends, get jump scarred / killed and from that point on its not boring anymore.
>>739082357Yume Nikki genuinely creeped me out, maybe because of the way everything in that game defied any kind of explanation and it felt like it was made by an alien mimicking a human or something
Stalker when the visibility meter goes full and a chimera jumps you out of nowhere
Manhunt, specifically the final boss. The way the last stage builds up that creepy pig dude over time and then eventually you come into some creepy abandoned shack out of nowhere and it’s completely and utterly silent then all of a sudden he comes charging at you from around the corner carrying a chainsaw. I legit screamed and jumped out of my chair there. I’ve been mildly freaked out by jumpscares but that must’ve been the scariest “jumpscare like” shock I’ve gotten
>>739083537It's crazy they were able to create something as good as The Bunker immediately following the trainwreck that was Rebirth.
>>739082357Fatal Frame 1 really unnerved me, especially the floating head ghost.>>739082581kek>>739083375Same here. Creepy things peaking around corners freaks me out.
>>739082357The only game that ever managed to freak me out past the age of 12 was PT
>>739082357Playing grounded terrified the shit out of me for the first couple hours. I have fear of spiders and certain insects within the game and how they're designed just creeped me out.
Halo CE, when I was a wee lad. The game has a decently eerie atmosphere / OST that didn’t carry over to future titlesThe Flood intro is one of the all time best vidya moments. Call me a drone, zoomer scum, whatever. You know Im right
>>739090280This anon is cute, I'm taking him
>>739090392I just hate bugs.
>>739084013name of the creepypasta game?
Toss up between Outlast and Survive Underneath. FUCK that flashing ghoul face
>>739082357>game about being isolated against cannibals in some Lost type island>"idk guys something about this game just freaked me out for some reason. weird"
Space Engine gives me the spooks something fierce. I dare you to set your speed to light speed, or even 10x light speed, and just fly to Pluto from Earth. We're trapped and we aren't getting out.Black holes and neutron stars are neat, but it gets really unnerving when you get close. It's worth noting that when you go so far in that your speed gets set to 0, you aren't actually inside the event horizon. You are right at the boundary. What you will see will lead you to believe this is not the case.On my old laptop, I was dicking around in the free version. I picked a direction and just flew, while using the scroll wheel to continuously increase the speed. Eventually I went too fast (I can't even tell you what order of magnitude I was at the time, because I stopped paying attention to it and just mindlessly increased it) and what I saw was outright horrifying. Combine galaxies rapidly flying buy with a GPU absolutely screaming in agony and corrupting everything visible. I couldn't even screenshot because my computer was at it's absolute limit and I feared that I had actually melted it. A restart fixed it, but I was pumping blood something fierce as I shut it down
>>739082357Slenderman, but specifically the factory. The rest of the game was piss easy but the factory really tested me, I hate knowing I have something walking around the factory, you can hear the steps echoing, you gotta contend with Slenderman who he himself isn't that scary, but also the girl that sprints at you if she spots you, and the factory has no hiding places, no light from the night and you have limited battery on that lantern.Abandoned buildings and shit are usually the worst places in horror.
>>739082357Ayylium Isolation and Subnautica.
>>739082357
diablo II cinematics scared the shit out of me as a kid
For me it is Max Payne 1 start and that one mission, you know the one and when I first played Doom 3.
>>739082357>PT>AvP 2>Drowned God>Deltarune>Half Life 2>Bioshock>MyHouse.wad
>>739082357When I was a kid playing through Tomb Raider on the PS1 unnerved the shit out of me
>>7390835262nd this. Stressful game.
>>739082357I didn't realize that war as bad until I played spec ops. Oh the humanity
>>739082593The final level of the game where you are literally just gunning down your own countrymen for what's later revealed to be no reason still fucks with me
>>739082357Luigi's Mansion 2 unnerved me because it's scary how little Next Level understood the original and how bland and anti-atmospheric the game was upon the gameplay already being very mediocre to ass at times.>>739082581fippybippy
>>739082581thank you
>>739090280To be fair, I have no specific fear of bugs or spiders but the way wolf spiders stalk you silently and then go fucking apeshit the second you actually turn around and see them is exactly how more horror games should work. Doesn't help they are specifically nocturnal and the game walks you straight into a nest of like 3 of them before you even have basic tools.
>>739091629>myhouse.wadI greatly appreciate all the subtle things it does to fuck with you.
>>739092231The abortion clinic in Luigi's Mansion 3 where you have to deal with all the baby ghosts still gives me nightmares.
>>739082357The cat room in Omori
Probably Amnesia when I was a teenager or original Total Chaos + Source 1 engine mods like Afraid of Monstersr. After 20 years of playing horror games I've come to two conclusions:1. Videogames are ironically just a shit medium for horror 2. Videogames were at their peak during source engine 1 textures & models, baked lighting with super sharp shadows where your imagination had to fill in the blanks.
>>739082357I know it's a meme friendslop game but when you're starting out on Phasmophobia while it's still more of a "your house is haunted/investigating the noise in your basement" simulator and not yet a hide and seek/tag/detective game (in VR of course, the only real way to play it).
>>739092615The ending of Omori, and some of the hikki route stuff with Mari ghosts is the first time I've felt uncomfortable playing a horror game in like 15 years
>>739082357Wouldn't say it outright scared me but there's an early level in Marathon: Infinity that got me.>Fighting your way through an alien ship, business as usual, nothing too strange>Go down an elevator into a lower floor>Suddenly it's like you've walked into a completely different level; the whole place is dark, the walls are all pulsating and have this weird geiger-esque texture that looks like hands, ambience track suddenly changes>This is never acknowledged, it's just some random basement floor>But there's still Phor forces around, so your work isn't done>This is a little bit after you read a cryptic warning about an unknown threat that doesn't follow the rules of the universeWeird as hell level.
>>739082357Just play in the dark with surround sound headphones. That's all you gotta do for most horror to be scary. I'm playing condemned now and I can barely play it for 20 minutes before stopping. The level I'm on now literally has a guy sporadically (could be 5 minutes could be 30 seconds) whispering into your ear stuff like >You're gonna die tonight>I'm gonna kill you>You're deadExcept the headphones make it feel like he's saying them so close it's almost like it's inside your head. I also started freaking Silent Hill 1 and it is similarly horrifying. The 3D soundscapes are incredible in these games.
>>739091050being scared of space is the litmus test for being a midwit
>>739082357I don't like Harvester. At all.
>>739092831Always sad to see obvious shilling in a genuine thread like this. You people really have no respect.
>>739093153He's talking about the Marathon game from 1996 you spastic, not the new one.
>>739091050>We're trapped and we aren't getting out.You're genuinely not as smart as you think you are. With technology that exists TODAY you could build a ship that could get to alpha centauri inside of a human lifespan. The obvious problem is you need a bunch of nuclear bombs, and a massive engineering base to build the fucking thing. Also we're likely not far away from a fusion drive, which is a game changer because that means you can travel under constant thrust and reduce the travel time even quicker. The average distance between two stars in the milky way is ~5 light years. If you want an interstellar pax humana its not that difficult. You send an orion drive or mass driver ship to the nearest star packed full of construction equipment. Once you get into orbit around the neighboring star you start building orbital collectors around the sun and building new habitats around the star. You then use your solar collector around your star to help launch ships back towards earth, and help decelerate ships coming from earth. At that point you build 2 more constructor ships, send those to the next nearest stars, and repeat the same process. Assuming you could keep people on task indefinitely you could colonize most of the milky way inside of a million years. Not to mention all of your colonized stars now have multiple solar collectors built around them which can be turned to transmit data to the nearest star, while also being able to be used as a giant fuck-off death ray for anyone attempting to enter the system. So you could still have an interlinked chain of constant evolving humanity playing chinese whispers across light years. All without needing warp drive or anything more fantastical than a shitload of seed money.
>>739082357Super pitfall.The way that game "barely works", the awful frame rate, the weird glitches, weird sound effects, the hidden shit, the way the game turns scarier as you go down to literal hell in it, the weird parallel world bugs and all.It was really scary for a 10 year old.
>>739082581>uncs thought this was hilarioussmdh
>>739093153You are a megaretard for thinking I'm talking about the shitty extraction flop