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Is it possible to bring back Halo's original glory?
>>
ODST > 2 = 3 >Reach > 1
>>
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>>739093489
I'm sure some indie studio could copy Halo's multiplayer formula but then everyone would bitch about its issues because its halo

But in terms of the actual IP? Fuck no, move on, and I say that as someone who has also watched their beloved series die a slow and painful death (fallout). Enjoy the games you like and never hope for anything new to be good, there's no point find new things to enjoy
>>
>>739093762
>every franchise you loved is either dead or parody of itself
it hurts
>>
>>739093489
No, can't have good military scifi any more
>>
>>739093931
>it hurts
It does, but you can always find new things and when you can't, you can always go back and play the old games you enjoyed
>>
>>739093489
No, its better to just come to the reality that Halo was never good, you were just young
>>
>>739093693
eeugh
>>
>>739093693
1 feels like a much tighter game than 3 or 1. at least there the AR was worth a damn.
>>
>>739093489
No dude
Youre old
>>
>remake
>UE5 shinny plastic unoptimized slopa
>"updated" art style
>"modernized" gameplay
>voice lines rerecorded for some reason
>cutscenes change
it's dead, just move on
>
>>
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>>739093489
Serious question, how many times are they going to demake Halo 1 in my lifetime?
>>
>>739093489
kill yourself frierentranny
>>
>>739094191
uh oh melty
>>
>Bungie is shit
>Microslop is slop
No, anon, just be happy it happened
>>
>>739094190
I expect remaster of the remake in 5 years
>>
>>739093489
No, because Halo Infinite unironically grew its multiplayer offerings to be one of the greatest--if not the greatest--out of the entire franchise, and people still reject it and go >Infinite because its shitty first year. After a certain point, you have to realize that people are just gonna choose to be mad and hate, because that's a lot easier than actually playing video games.

Granted, the writing was already on the wall with Halo 5 and that whole
>advanced mobility is a lie in 90s
bullshit video that just used basic sprinting instead of ANY of the actual advanced mobility that allows you to move and shoot at the same time and faster than ever before
>>
>Today you realized that Marathon is the exact same shit Halo was
>Bungie didn't change, their consumer base grew up
>>
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>>739093693
Modded ODST maybe. Vanilla has cool missions but the padding is cancer.
I want Rainbow Six ODST with lean and giving orders to my squaddies.
>>
>>739094321
(you)
>>
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>>739093489
Nope. That time's past.
https://www.youtube.com/watch?v=IhzeV57bNtQ
https://www.youtube.com/watch?v=TAW2F6oPYMc
>>
>>739093693
Reach does have good campaign, but damn game feels more like COD game then Halo
>>
>>739093693
What so special about ODST?
>>
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I never thought their would come a day people on v would ever discuss faggy ass gaylo with sincerity
>>
>>739094527
https://www.youtube.com/watch?v=yWh9l8RSkPk
>>
>>739093489
Just focus on the MILITARY SCIFI you dumbass writers.
>>
>>739094527
the feeling
>>
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>>739094589
Sounds like the soundtrack to a really bad chick flick in the 90s
>>
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>>739094558
>thread about videogames on my /v/?
>no no no we can't have that, not on my watch
>>
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>>739093931
Really the situation only sucks these days in that not only was halo basically dead and buried, user made content is basically dead online.
And there was the whole fucking debacle with MCC on PC, since microcock was trying to fuck over linux users and force people into the Xbox Liven't/Windows Gaming 2.0 ecosystem which killed the relaunch.
>>
>>739094779
One day you will be old enough to understand
>>
>>739093489
its not, it was for a time and place that no longer exists and will never exist again.
>>
I never did LASO and recently went back to do LASO for the Bungie games. Fell in lovr with them all over again.
They were made by passionate white nerrds. I just dont think well ever get something as good ever again. Modern devs just dont get it
>>
>>739094969
That you like anal stimulation?
I already understand
>>
>>739094295
Infinite sucks even with the amount of content the game currently has. Sprint is a part of why it sucks, but is far from the only reason.
>>
>>739095042
Yeah when you were 12
>>
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>>739093489
jews hate halo because of all the Christian symbolism in the game thats why it became a literal god tier franchise and why microsoft hired people that specific hate halo to run it into the ground
>>
>>739095067
>LASO
whats the appeal of playing the epitome of artificial difficulty
>>
>>739095409
I mean I think it's simpler to say as a series they basically had everything nailed down in two distinct versions with 3 and reach, and completely fumbled it by refusing to release them on PC for years and intentionally botching it when they were desperate for people to give a shit about Halo again, which only left behind a bunch of bitter people who have no interest in any future installments, a franchise nobody finds appealing, and endless remakes that only serve to defile it further and make people hate it more.
Certainly doesn't help that bungie splitting into bungie and 343i resulted in two non-functional companies not really able to make anything people gave a shit about.
>>
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>>739095409
Actually Halo is an Islamic game and Chief preforms a successful jihad
>>
>>739095627
Halo's tried to reinvent the wheel with pretty much every release, leading to nobody being able to agree on what the best one is. It's only gotten worse over time with people now feeling genuinely nostalgic over Halo 4.
>>
>>739095512
700/700 feels good
>>
>>739095627
i don't like bungie but its undeniable that destiny was successful and managed to carry bungie for years
>>
>>739094589
what the fuck? all this time i thought this was some one piece track.
>>
>>739093489
No.

The Halo trilogy/The true Halo story ended.
Old Bungie is gone.

There's no going back. Move on from these decaying overgrown funguses that people erroniously call "franchises".
>>
>>739095703
It's pretty obvious the Covenant is Islamic, come on
>>
>>739095732
Destiny was FINANCIALLY successful.
In the same way that a mobile game is "successful" or LoL is "successful" when they get some freak to spend hundreds getting the same skins across multiple accounts.
As it stands and I mean this as offensively as possible.
Destiny was a mid warframe clone with a higher budget.
And warframe wasn't even that good to begin with.
>>
>>739095896
Actually they're Hindu as you can see by their caste system
>>
>>739095896
A game made during the post-9/11 war on terror has the bad guys be implied islamists??? What??? Really unheard of
>>
>>739093489
why is the autism elf driving a halo
>>
>>739095964
>A game made during the post-9/11 war on terror has the bad guys be implied islamists?
Halo was in development before 9/11
>>
>>739095115
>gay shit outta nowhere
insane self report
>>
>>739096041
Technically so was 9/11
>>
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No arena shooters are a legit dead genre.
>>
>>739096121
lmao you know what I mean it came out a month later but it's not like they had the time in a month to utterly change the themes
>>
>>739096190
doom dark ages will save it
>>
>>739093489
Killing all the w*men in the world is unfortunately impossible
>>
>>739093489
No you retard shut the fuck up
>>
>>739093489
Possible? Sure. The formula is right there, anybody can use it.
But not likely to come about in a form you would want.
You see, the problem is that no AAA game dev is gonna try that formula ever again, they want that GAAS money, and they WILL chase it until they run their company into the ground. That leaves indie studios to pick up the slack. Literally just being indie will probably peel off a good 60% of its intended audience, because I know what kind of people tend to go for FPS games, and what kind of people tend to go for low budget indie games, and those circles don't overlap much.
>>
>>739093693
2 > 1 > ODST > Reach >>>> 3
3 is by far the worat Bungie Halo. Its not even close
>>
>>739095512
Its not that hard if you use tricks and get good
>>
>>739094090
I agree, halo 1 doesn't hold a candle to halo 1
>>
>>739097657
just wait til halo 1 releases, fag
>>
>>739093693
2>3>1>ODST>Reach>Infinite>4>5
>>
What's the best Halo mission? And why is it The Arc?
>>
>>739098586
Huh? It's obviously the Silent Cartographer?
>>
>>739098639
That's a funny way to spell 343 guilty spark
>>
>>739098712
That level is great but its overrated
the actual combat encounters and setpieces are great for their initial surprise, but after that? It's not particularly well designed for fun encounters, more of a hallway slog and then a run in the dark. I won't deny that it's a pivotal mission, but, like, it doesn't nearly have the somewhat open-endedness and overall more fun of something like the Silent Cartographer.
>>
>>739093489
At this point, to revive Halo back to its true glory days, you'd have to release the greatest sandbox shooter of all time. Because that's what Halo was during its heyday, it was basically the Roblox of FPS titles.

343 has consistently failed to capture what made Halo special. They chase trends and always doubled down on the competitive scene. To be clear, this is like Nintendo creating the next Smash Bros so it was balanced around tournies.
>>
>>739093762
They are already working on halo multiplayer ripoffs, and they obviously would being indies
>>
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>>739093489
i started watching frieren recently and its shocking how a work that focuses so heavily on the passage of time has no sense of history.

no glory in babys first fps
>>
>>739094558
>quakecels still malding 25 years later
>>
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>>739093489
>Is it possible to bring back Halo's original glory?
Halo will never be back. The days of you coming home after school and shooting the shit with your mates over some custom games are never coming back, and that's ok. You need to accept that those days are gone and never coming back. The People making Halo now are not the same kind of people, the entire online environment is not the same any more.
>>
The story was over. It was a mostly perfect trilogy. There was no need to continue it especially if all it was going to do was denigrate what came before.
>>
>>739099053
Why must you hurt me with the jim spartan?
>>
>>739098935
The Frieren world does feel very procedurally generated.
>>
>>739098586
1 silent cartographer
2 metropolis
3 tsavo highway
odst i dk im bad at remembering names and level
reach same as odst, exodus maybe?
>>
>>739093489
yes, by popping CE into an xbox and playing co-op or death match with couch frens
>>
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>>739099857
>death match
>>
>>739093489
There's not a single game that could come out and do that anymore. You might get similar or better player numbers, but that era of games where it'd be cemented culturally is long passed.
>>
>>739093489
>boomers daydreaming about muh old times
lol, lmao even
>>
>>739094018
Maybe you were, but I was older then than I am now.
>>
>>739093489
Yes by destroying the brown flood IRL
>>
>>739093489
maybe if they game parts of the book series into games. Specifically Halo The Fall of Reach, they turned that into a game. If it retcons anything in Halo Reach, so be it. But there would be enough new material there from the book that would be interesting to play.
>>
>>739101209
*maybe if they make parts of the book series into games
>>
>>739093762
>but then everyone would bitch about its issues because its halo
People really liked Splitgate a lot until they fumbled it
>>
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>>739093693
>>739097618
>odst or reach above anything
>>
>>739093693
this man did not have friends

>>739095913
this is a good post. Destiny 2's handling has been such an insane fuckup man.
"I dropped it after an hour / 2 hrs because I had no idea what the fuck was going on"
>>
>>739101432
Above 3, abso-fucking-lutely.
Both mog the shit out of 3
>>
>>739093489
Your best bet would be some tranny making a low poly multiplayer game that feels like Halo.
>>
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>>739101524
No. Get out.
>>
>>739094261
and then a remake of the remaster's remake. Followed by a double remake/remaster combo of halo 2 topped off with rererelemakaster triple supreme of halo 3, ODST and Reach. Roughly the same business strategy capcom is doing with RE.
>>
>>739101587
Not that anon but 3 isn't that great. Fuck those slow moving platform sections that they liked to spam for some reason. I didn't really like reach either except for certain story parts. They did a great job showing how fucked the civilians were during the evacuation. Other than that it felt weird and that space section was garbage.
>>
>>739093489
Halo was never good.
>>
>>739101319
>People really liked Splitgate a lot until they fumbled it
wasn't that more like Lawbreakers or Portal than anything?
>>739101621
3's plot is so phoned in, 3 in general is one of those "hype" games where if you weren't 12 years old and had your cherry popped by it you'll think its a 7/10 at best
>>
>>739093489
No, Microsoft isn't creative, Microsoft doesn't want to reboot the series, Microsoft doesn't want to license out the IP to other studios, the fans don't want it to do something else. Series needs to put down. Many game series died, Halo needs to join them.

>>739094018
This too
>>
>>739101718
>wasn't that more like Lawbreakers or Portal than anything?
Obviously not or else I wouldn't be bringing it up, numbnuts. It was Halo but with portals.
>>
>tfw was saving that person's Frieren x Halo art for weeks but then I stopped and now there's hundreds of additional images I need to save

please tell me one of you anons have them all saved that you can upload for me or that danooru/gelbooru has them all or something

Anyways Infinite's multiplayer was great, I think the problem is really that Halo fans are just impossible to please. Not that there weren't very real issues with the game's slow content rollout, but there's also clearly a large section of the fanbase that just won't accept anything but Halo 3: 2

>>739094295
Based H5 and Infinite appreciating anon

>>739095221
Sprint is a meme issue that stopped being a problem after Halo 4

>>739098586
>>739098639
>>739098712
>>739098762
>>739099761
You're all delusional. I think Halo 3 is overrated but "The Covenant" is clearly the best mission in the franchise

>Classic pacific northwest outdoor spaces
>you start with a Spartan laser and have immediate access to fuel rods and rocket launchers
>Chieftans and major fights out the wazoo
>cool vehicle section as the main halo theme plays
>interior forerunner ruins, another major chieftan fight
>huge aerial dogfight with the hornet
>storming another set of ruins with elites as your allies
>suddenly the flood
>tank run with halo theme playing again
>dual scarab fight
>arguable main climax of the entire original triology with Truth about to actviate the rings, the flood even become your allies
>truth's death

>>739098779
>always doubled down on the competitive scene.
Not really. Infinite has wacky and creative weapon/sandbox elements out the ass which compfags hate
>>
>>739095409
Real reason, not your schizo babble, the series ended with the third game, but since Microsoft had nothing for Xbox, which wasn't even supposed to last as long as it did given that Microsoft doesn't know shit about gaming, they kept pushing for more games while shitting up PC gaming just to have a continued losing fight with PlayStation. Halo and Xbox should have just died, Microsoft should have either given up their IPs or do what Sony does with theirs and what Microsoft currently does with MechWarrior and just license that shit out. It's time for Microsoft to hang it up with Xbox.
>>
>>739094018
Halo used to be impressive when it came out. While everyone was jacking off GTA 3, I think Halo CE did everything that game did and better. Like better driving, better AI, and having multiplayer
>>
>>739093489
Is it possible for you to move on with your life?
>>
>>739095627
There was no split, most of Bungie left and the most you could count of Bungie employees that even stuck with Microsoft was with one hand.
>>
>>739102036
>Not really. Infinite has wacky and creative weapon/sandbox elements out the ass which compfags hate
The weapons were balanced around comp, the game launched without Forge, a broken theater mode that remained that way for over a year, and it barely functional custom games.
>>
>>739093489
I too remember when the west wasn't shit
>>
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>>739101846
>Obviously not
>It was Halo but with portals.
im gonna skullfuck you
>>739102036
>dual scarab fight
i couldn't unsee the fact that it felt like Half-life 2 where they keep throwing the stupid gunship fights at you 3x
>truth's death
felt pretty meaningless imo given how dumb he acts during the course of the game
>>
>>739095667
>>739093489
explain the link between racist elf anime and halo. why do these art pieces exist, i need to know more.
>>
>>739093693
fuck off, Staten
>>
>>739102376
>i couldn't unsee the fact that it felt like Half-life 2 where they keep throwing the stupid gunship fights at you 3x
I remember this used to excite me, after playing many games with boss fights, I now feel like Bungie were lazy for repeating that fight several times.
>felt pretty meaningless imo given how dumb he acts during the course of the game
I remember being very disappointed in his death, like it felt anti-climactic. I now know why I was disappointed in it, it wasn't a boss fight.
>>
>>739102376
Halo is not Portal, you retard. One is a FPS, the other is a puzzle platformer. Adding portals to Halo does not make it like Portal. Limpdick mongoloid like you aint skullfuckin anything at this rate, you faggot.
>>
more like gaylo
ha got em
>>
>>739094558
Its depressing. But we do have unironic Fortnite threads as well.
>>
>>739102036
Infinite was stiff, the engine was terrible, the weapons were ass and the auto aim was so strong that it was completely unplayable on mkb and no fun at all on controller.
And it was forever stuck with the stigma of being attached to Halo 4 and 5, with the campaign being absolute dogshit too. Infinite was ass.
>>
>>739101718
I felt like halo 2 was a bit too comical and on the nose in how LE BADASS it was but halo 3 showed me I was incorrect and that playing it completely straight was worse
still like em both
>>
did anyone manage to use a dlc unlocker for infinite to get the campaign?
>>
>>739093489
We've been having this same discussion for literally a decade now.

The answer still remains the same: No.

The damage has been done and no amount of good will will ever bring the franchise back to its glory days. Zoomers don't give a fuck and Boomers have either moved on entirely from gaming in general or onto greener pastures. Halo was a product of its time and its success could have been evergreen, but it was passed down onto arrogant, irreverent, opportunistic retards who showed no respect to the game and its original vision and raped its corpse until it was nothing but dust.
>>
>>739093489
No. Only burgers gave a fuck anyway.
Most blatant forced popular game in the hystory of vidya.
>>
>>739103650
pipe down, brownie
>>
>>739103573
Halo got fucked by being owned by Microsoft and not Nintendo, Sony, or Valve.
>>
>>739103650
halo spawned from the golden ages of vidya, a time you know nothing about, tourist shitskin
>>
>>739103650
True, glad we got over it, it was a trend, nothing more.
>>
>>739101621
>Fuck those slow moving platform sections
Which?
I only remember those being all over 2.
>>
>>739103763
>Halo got fucked by being owned by Microsoft
Microsoft actually wanted the franchise to end with Halo 3, but Bonnie Ross saw an opportunity in 2007 and convinced Microsoft to start 343 Industries.
>>
>>739103674
>>739103783
Golden age my ass. Shit was called baby's first FPS on release, you just grew up with it.
>>
>>739103674
>>739103783
Trump is a pedo, israel cucks, etc.
Now go back to work for your masters
>>
>>739103808
Oh cool, that means if Microsoft's final Xbox run flops (it will), Microsoft can finally stop making Halo games entirely?
>>
I first played all the Halo games three years ago. They're great games, but it's a shame I wasn't there at launch. It's especially disappointing what Microsoft did with the series later on.
>>
>>739103808
>Microsoft actually wanted the franchise to end with Halo 3
No, honey
Bungie wanted to end Halo with 3. Actually they didn't even really want to make Halo 3 and Microsoft had to resuscitate the tattered remains of their studio after the Halo 2 dev hell.
Bungie had a contract to make 5 Halo games for Microsoft, before selling the brand to Microsoft.
Microsoft did and still does want to milk Halo forever.

I think they're realizing they probably don't have the skill to, but no. Microsoft definitely never wanted Halo to end. It was making them so much money.
Frankly it was carrying the Xbox brand too.
>>
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>>739095409
based
>>
>>739104265
>Frankly it was carrying the Xbox brand too.
That has been true since the Hueg.
>>
>>739102391
are humans able to mate with demons? no? then you can't be racist against them, they are a different species
>>
>Bungie tired of making Halo, because Microsoft are massive dicks with anal deadlines
>After their departure MS replaced them with people who hate the Halo
>Epic tired of making GoW and Microsoft's nagging about game every two years
>After selling rights to Microsoft they replaced them with people who hate GoW
hmm
>>
wort wort wort
>>
All they have to do is remove sprint and all the ability slop reach added that ruins the map design and make it so you play a Spartan defending the Sangheli Alliance planets with huge breasted Elite women swooning over you.
>>
>>739104970
blue bord anon you can't say that anymore
>>
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>>739104970
You right it wasn't even close to 6 billions
>>
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>>739102391
No real link. Someone decided one day to slap Frieren in Halo.
>>
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>>739102391
Old ass game for an old ass woman
>>
there are ~1000 people playing infinite right now less than two weeks after the release of a new game mode. halo reach (MCC) has a more active playerbase for custom games than infinite has across all gametypes combined
this shit is deader than elvis man
>>
I’m so tired of seeing Frieren ruin everything
>>
>>739107770
The new mode sucks ass. Halo's gameplay is not made for slaughter gameplay.
>>
>>739093489
get rid of 343 and re-hire Bungie
>>
>>739110774
I dont think current bungie will do a good job
>>
>>739110774
current Bungie is just a skinwalker at this point
everyone from the old Bungie are either left or were fired
>>
>>739110953
>>739111076
bungie guns are still fun to shoot, they just need someone whipping them to deliver things on time. they should also hire literally any random chud and give them veto power on any and all aesthetic decisions but thats my personal opinion
>>
No because no studio will ever release a multiplayer shooter without a bullshit battlepass or GaaS model again. The era is over
>>
>>739093489
Honestly Bungie went way too hard wrapping the series up in Halo 3 and now every single Halo game feels forced. It could be mechanically and storywise better than 3, but I feel like spiritually for everyone who played the series from CE up to 3 and ODST it's just "done" and if you can't reel in that core audience again, just move on to a new IP and make something more original. Plus I feel like 80% of Halo's fanbase is millenials like me who put the game on a pedestal due to nostalgia. Which is fine, for it's time Halo was a great game and it was essentially accessible to everyone has a competitive FPS
>>
>>739093693
first post bait post
ODST is vastly inferior in every way compared to bigger Halo games
>>
Best Missions from Every Halo Game:
>CE
Silent Cartographer
>2
Delta Halo
>3
The Ark
>ODST
Uplift Reserve
>Reach
Exodus
>4
Requiem
>5 & Infinite
N/A. They're just not memorable enough.
>>
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>>739116014
Note how all of these levels (Aside from 4 but that doesn't matter) have you fighting with marines, with the ability to do vehicle shit during it with said marines.
I love my dumbass lads. I WILL reload the checkpoint when one dies, and you cannot stop me.
>>
>>739116152
I would've picked Infinity for 4 (you fight alongside marines and nu-spartans), but there's two boring slog Promethean-only fight sections on that level.
>>
>>739093489
just make another scifi mil shooter with amazing visual style, writing, and gameplay. Not that hard.
>>
>>739116535
Make an extraction shooter with a 5 year gameplan that closes down after 5 months I gotchu
>>
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>>739116535
That's all I'd want. A game with varied guns and seamless vehicles and varied enemies that banter in battle, with a linear-ish mission structure that puts you in a variety of hand-constructed encounters. Maybe even multiple factions that occasionally fight against one another. But apparently that's to difficult for today's suits, better to just recycle an asses store humanoid skeleton with basic aiming/running/jumping animations.
>>
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>>739094295
>No, because Halo Infinite unironically grew its multiplayer offerings to be one of the greatest--if not the greatest--out of the entire franchise, and people still reject it and go >Infinite because its shitty first year
can you still walk through your teammates? is it still prioritizing being a skinnerbox mtx-fest over being a halo game? is it still made by the "people who hate halo" that 343 bragged about hiring? does the chopper fucking CHOP yet? are the BTB maps still three lane MOBA garbage like they were on launch? has the game really been improved beyond ways of milking players with the cash shop? if the answer to even ONE of those is yes, then the game is still shit and deserves every drop of scorn it gets.
>>
>>739116535
but it will make hundreds of millions of dollars instead of being a infinite money printer like Fortnite :(
>>
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>>739093489
Probably not. They stopped making good games like 20 years ago. Since then all they did was make shit games then spend like 10 years pandering to gays using the series as a dead horse to prop up their agenda.

Shit is super dead
>>
>>739095703
Halo is about christians and shia muslims joining forces to kill jews, sunni muslims and jeets
>>
>>739110774
>wanting post-marty bungie
lol. lmao. they just drop "no hiring ex-bungie" rule, and get marty and micheal back. those two did a hell of a lot more than just the soundtrack.
>>
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>>739095409
>>739095703
>>739117662
Okay I hate /pol/ posting but it literally is what 662 said.
>>
>>739117749
Yeah basically, and what's funnier is that depending on the lore you adhere to, humans are either god's chosen (nulore) or god's direct descendants (oldlore) so they never even retconned this angle.
>>
>>739116152
>>739116386
I just replayed the Infinity campaign, and I spent almost the entire game thinking to myself "This shit would have been so much better if they had just ripped off MGS5 more for the open world shit.
>>
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>>739118685
The only parts of Infinite I liked was finding marines in the wild and saving them from whatever is attacking them.
Then putting them in a transport hog and giving them all sentinel beams so they just melt shit instantly.
>>
>>739102220
>The weapons were balanced around comp

I literally just explained how that is not the case

>>739103373
>the weapons were ass
Factually incorrect. It's got the least amount of bad weapons of any Halo game aside from maybe CE and pre-TU H5 (only the Disruptor and Pulse Carbine are bad, vs like half the sandbox being so in 2-4), and does so while giving each gun a very distinct role and set of mechanics and while having the second largest sandbox in the series

It's very clearly got the best weapon sandbox in the franchise
>>
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Where the FUCK is Ruby's Rebalanced 2? I need more good workshop mods.
>>
>>739121381
The new guns all failed to miss their mark, and are forgotten amongst the half a dozen precision weapons and the AR you spawn with. They even made weapons like the Needler into completely generic hitscan automatic guns.
The Ravager is just dogshit. It's a neat concept, but it's just simply a bad weapon.
>>
>>739093693
ODST is carried hard by its soundtrack and barely noir-esk rookie missions (which is just walk to marked location and listen for the beeping intractable, no real investigative shit at all), because the rest is pretty trash upon replay.
>>
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>halo, it's finished
let it be. I'm old and tired and do not particulary look forward to more time passing
>>
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>>739093489
Yeah, just make a good halo game. It took corporate genocide and a billion dollars just to make a classic-ish Halo like Infinite, but then it still ended up as a rushed game with an unfinished story and unfinished multiplayer
>>
>>739121809
I'M WORKING ON IT
>>
>>739093931
Maximum Parsimony. A term all you kids needs to memorize.
>>
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>>739122152
Doing this to you.
>>
>>739094191
Why does the chud elf get HRT anons to post shit like this?
>>
>>739121809
He's still working on the High Charity mission. I'm still waiting on him to finish the mod too before getting back into Halo. The only thing that gets posted on the Workshop these days are just endless cut-content and Macworld re-uploads
>>
>>739122152
hurry up faggot
thanks btw
>>
>>739098586
I like New Alexandria or Exodus, soft spot for Delta Halo too
>>
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>>739122256
Tell me about it. It's mostly from the same guy, too.
Might as well make a list of actually good, creative mods:
>Ruby's Rebalanced (duh)
>Cursed Halo
>Mercury Rising
>Zuka Zumamee
>New Covenant
>Crash Site
>Casemate
>HAVOC
>Unyielding Threat
>Better With Friends
>Facility
>Solar Flare
>SPV3 fuck you I liked it
>>
>>739116014
>>739116152
I agree with you guys, good points (though I don't remember 4 and I never played 5 or Infinite anyways)
>>
Removing dual wielding from Halo is the biggest grift ever seen in gaming
>>
>>739123193
You don't even know what that word means.
>>
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>>739123193
It honestly only existed because it was cool, with dual needlers and plasma pistol + magnum being the only actually good combos outside of singleplayer on any difficulty below legendary.
Which is honestly fine. Shit should exist to be cool.
>>
>>739093489
No, times and more importantly people has changed, even you.
>>
>>739094090
>1 feels like a much tighter game than 3 or 1.
>>
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Dumbass bird.
>>
>>739122906
Is HAVOC the one that adds like a fuck load of allies and enemies and vehicles to every map? I loved that one
>>
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>>739124910
Yeah, dev says it's "like playing a halo wars match but on the ground". It can get absurd, especially with those black needler elites, but that's part of the fun.
I really liked it teleporting in marines during The Library, too.
>>
>>739125000
Yeah it was fun. I played it co-op with my buddy (we've played a shitton of halo mods together)
>>
>the pictures of fern's hairy pussy getting slammed with condom belts
kino!
>>
Marines gotta stop trying to bring their bees into battle. Hives are way too big.
>>
>>739126790
Beelo
>>
>>739123193
>halo 2 dual wielding rules
>hmmm lets instead make it complete ass cheeks in 3. also, make sure you can't throw a grenade, make sure you can independently reload the guns tho
what the fuck were they smoking man
>>
>>739094191
uh oh green reddit melty
>>
>>739093489
No, because it's owned by Microsoft which is fundamentally incapable of making anything good.

The best you could hope for is that people who understand what made Halo good make a game that is in all but name a modernized Halo.
>>
>>739093693
Recently played Halo 1 with a bro and that shit did not age well. It just drags on forever and bored me to tears. Halo 2 on the otherhand is such a pleasent whiplash of pure kino that it almost made up for it. 3 was decent but compared to 2 felt a bit barebone. Gameplay wise still a lot of fun.
ODST is also my favorite but it's just too damn short. I think the game takes like 5 hours.
>>
>>739093762
I remember being retarded and buying an early access MP focused game that came really really close to Halo including really solid space ships and tanks.
Retarded devs didn't "want to market the game" because they were "working on it" as their hobby. as you can guess the games is fucking dead thanks to these retards and this was during the FPS MP drought in gaming.
>>
I'm 47 years old and I must talk about Quake
>>
>Trilogy revolves around the Flood
>Responsible for the worst levels in each game
>>
>>739127812
Incorrect
>>
>>739127812
>Alpha opinion
>>
Reach my beloved
>>
>>739096190
This. The only people still interested in these are old bitter boomers and these will NEVER replace their old games with something new.
But its also fair to mention that for whatever reason devs keep refusing to just release a basic Arena shooter without retarded hero abilities and ranking system
>>
The Two Scarabs Battle was the peak of the franchise
>>
>>739102391
>racist elf anime
what racism??
>>
>>739093489
No, Halo is dead and has been for a fuckin decade. It'll only continue to get worse.
>>
>>739094345
What ODST mods are there?
>>
>>739128627
Making demons irredeemable predators that need to be shot on sight even though they can talk and look humanoid breaks faggots minds. You can find some retards on youtube making essays about it.
>>
>>739128858
What is it with faggots always seeing themself as demons?
>>
>>739128980
Some sleeper agent juju to make them sabotage the nations they live in
>>
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>Bungee develops advanced tactical AI for Reach
>Up to like fourty NPCs can use it at once, resulting in sick-ass battles where all of them behave realistically
>360 is too weak to actually handle that many NPCs at once so they have to limit it to ten-fifteen at most, with the bigger battles being relegated to off-map background stuff
>Not a single workshop mod for MCC has taken advantage of this system yet
Fucked up.
>>
>>739103072
anon i was well aware slipgate was an fps and if one was really a pedantic faggot they could argue portal still is an fps but that's besides the point.
The point was about wthether or not slipgate shared the same mechanic as portal i.e the portal gun. Otherwise slipgate just being an fps with portals around the map wouldn't matter a whole helluva alot
>>
>>739099991
Piggybacking off of this, the question isn’t what you can do to entice longtime Halo fans; they’ll always be willing to come back. The question is what you can do to attract 15 year olds who have no relationship with the series, and I’m not sure what that would be desu.
>>
>>739127812
>Recently played Halo 1 with a bro and that shit did not age well.
Halo CE is only good on first playthrough, which is fine since it's a singleplayer game, but I still enjoy it. If you know everything that happens then it diminishes everything. 2 and 3 do not have this problem imo.
>>
>>739093931
Grow up.
>>
>>739130780
I've had more fun with it on repeat playthroughs.
>>
>>739093489
>halotard pretends to have standards
>>
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>>739093489
There's a reason why Bungie went with a prequel after Halo 3, there's nowhere else for the story to go. They won the big battle and saved the world. Everything else just feels like Microsoft desperately stringing the franchise along because it was the only big brand they had until the acquisition spree.

>>739093762
>equating Halo to Fallout
NV purists unironically need to be put into camps. Absolute whiniest, nitpicking bitches I've ever encountered. They were so fucking sure Obsidian would show Bethesda how it's done then when Outer Worlds busted they had nowhere else to go but eternally seethe with their butt buddy Avellone.

Fallout is objectively more popular than it's ever been. Halo is objectively less relevant than it's ever been since the release of Combat Evolve. These are not franchises in similar situations.
>>
>>739131859
>fallout merely mentioned
>retard starts crying about "NV PURISTS NEED TO BE PUT IN CAMPS"
nta but wtf is wrong with you?
>>
>>739131859
Microsoft is known for not being able to cultivate franchises. Every time the original team leaves, Microsoft doesn't know what to do so they reboot the universe and turn it into corporate slop not even remotely understanding why the series was loved in the first place. Series dies soon after that. Microsoft's games being shit is just an example of how they never knew how to make a video game or a console, they just brought their way into the industry instead of actually building anything from scratch. Sony may be a third-party machine, but at least they have the same ability as Nintendo and Valve to cultivate a game development when their dumb as bricks western branch isn't copying Microsoft's failed example.
>>
>>739131859
he didn't even mention NV, faggot
>>
>>739132061
>>739132270
At this point I fully believe some random posts are AI/bots
>>
>>739093931
and this happened entirely because the halo generation showed the industry you could get away with trash. hilarious that you retards are so oblivious.
>>
>>739101621
>space section was garbage.
fuck you, i wish we got a space multiplayer mode
>>
>>739093489
I think pride is the singular most brutal thing that happened to Halo. between 343 wanting to make their own and "better" Halo. And Microsoft not being able to admit they fucked up picking 343 instead of just putting the series up for grabs.
>>
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>>739102391
That's the point, there is no link. The premise is somewhat humorous because of how different the two are so putting them together makes this jarring concept that people enjoy.
>>
>>739135791
>hatch opens
>her head pops off with the hatch because horns stuck
>>
>>739126148
erm sauce?
>>
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Halo itself I do not think can be salvaged. Instead of giving 343I five hundred million dollars to make infinite, they should have shuttered them after Halo 5, and given ten studios 50 million to make arena sci-fi shooters with a four-six hour campaign to build a seuqel off of if the game does well, and a multiplayer to keep player attention.
They're trying to get blood from a stone with them, and 343 just proves again and again that they cannot make a good game if they care to.
Anyway, EOD>All.
>>
>>739124678
Fuck kiggers. Behead kiggers. Roundhouse kick kiggers in the head. Bodyslam a kigger infant into a garbage can.
>>
>>739097618
Clearly you didn't play 3 with friends.
>>
>>739122074
Yeah it was a lot of just walking around with your dick out. I wasn't too impressed, it was alright but nothing crazy. I played 1-3 then ODST start to finish for the first time.
>>
>>739136240
EOD and Gungnir helmets were peak Bungie Halo aesthetics. Honorable mention to the fishbowl and ODST though that one looks goofy on Spartans.
>>
Halo is pretty great but Half Life is still better
>>
>>739093693
Kill yourself now
>>
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>>739136240
BEAK
>>
Halo’s “original glory” was putting auto-aim into a first person shooter so consoleniggers could play shootan gaems
>>
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>>739102391
it's just two faggots. But Frieren in particular attracts subhumans who need to inject it everywhere they can. It's a safe anime like S;G that attracts those kinds of niggers.
>>
my biggest gripe with Halo 4 was its weapon sound design. it's so over the top and bad. Fix that, get rid of the Forerunner retcon, and we might have something salvageable. Halo 5, however, is a travesty and should be deleted from existence.
>>
>>739137907
are you new to the internet and how people make memes that aren't the same shit 5000x times?
>>
>>739093489
ngl I've had the idea of starting a /v/ halo party van on mcc, but I doubt any really cares about halo
people don't really want to play again, they just want to play halo again during 2000-2010
>>
>>739138465
Seems to be just a random sperg that decided to fixate on something he hates, he will cry some more. Shit this thread up and then move on thinking he has done the lords work or something
>>
>>739136478

>x is good if you play it with friends

stop using this retarded argument.
Watching paint dry is fun with friends.
That's because you derive your fun from your friends and your intersocial interactions, not because the game magically opened up a ton of fun mechanics in co-op.
Halo 1 and 2 are both more fun in co-op, but they're still good fun games in solo regardless.
Though i at least think reach is the weakest entry myself, even if it's very fun still.
>>
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this fucking sucks
>>
>>739135626
Microsoft will admit this because it's what they want. If you look at Halo, Gears, Fable, Battletoads, canceled Perfect Dark, you start to see a pattern. Microsoft gets rid of the talent that made the game then they bastarize the reboot. Only a few come out good like Killer Instinct.
>>
>>739093489
You can still play the old games just fine.
>>
Halo was never good normal fags get the fuck out for destroying the FPS genre.
>>
>>739138897
is that what you do?
>>
>>739139468
shut up retard
>>
>>739094190
evil cannot create, it can only corrupt
>>
>>739127812
>>739130780
>>739131101
Play Ruby's Rebalaced if vanilla Halo CE gets stale.
>>
>>739139121
>game made to be co-op unlike previous titles
>biggest multiplayer expansion of franchise

>anon is trying to say none of this matters
>>
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>>739093489
I'm just gonna say it
Flood missions suck ass and gravemind is a boring villain
>>
>>739093931
NTA, but... Who cares?

Not everything needs to be a franchise. A story being told, ending, and us not getting a sequel is not some kind of sad state of affairs.
>>
>>739093693
That's a weird way to type

ODST > 1 > 2 > Reach > 3
>>
>>739141284
Gravemind was cool in Halo 2. Halo 3 downgraded the antagonists a lot, especially Truth.
>>
>>739141629
>Who cares?
Fans of the franchises.
No, not everything needs to be a franchise, but I don't see how that's relevant to what he said. He was very specifically talking about franchises that were already established, not some game that he wished became a franchise.
>>
The thing that always bugged me about Halo is how Bungie tiptoed around the books because they knew the majority of players didn't and wouldn't read them. Half of Cortana (the level) in H3 is just a callback to The Fall of Reach despite Halsey, arguably the most important character in the franchise sans Mister Chef, never being mentioned in the games until Reach where it didn't matter because Bungie was fucking off.
The most interesting tidbits of Halo were tucked away in the books but they never crossed over into the games yet the games were clearly treating them as canon all the same until Reach, again. The games incorporate without acknowledging in a way which leaves some pretty noticeable gaps within the story's of the games.
>>
>>739142334
The expanded material is often silly and contradictory. Sure, it adds a lot of lore, but the original trilogy was a super simple story. It’s the same mistake Star Wars made. Making everything convoluted just to pump out spin-offs and keep the IP alive.
>>
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>>739094878
>>739098959
>>
>>739142334
Bungie never cared about the books, they weren't "tiptoeing" around them they were just straight up ignoring them. Right from very start Master Chief is explicitly stated to be the only surviving Spartan and most of the time it's the books having to tiptoe around the games - such as literally everything to do with Blue Team, who are apparently super duper tight best buds forever with Chief and they're his unit that he has always fought alongside all the time... except these guys were apparently on Earth at the start of Halo 2 and the plot has to bend over backwards to explain why they were completely and utterly absent from the events of Halo 2 (their darling leader Chief completely ignoring their existence is another thing entirely). It thought it was pretty stupid that some people were genuinely surprised when Halo: Reach completely bulldozed the Fall of Reach book because it was obvious to anyone with eyes that Bungie never cared for them to begin with.
>>
>>739143664
Bookfags were always mentally retarded, it's a wonder they all trooned out.
>>
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>>739143914
We tried to warn them, but they just kept reading.
>>
>>739093489
HALO
WAS
NEVER
GOOD
cope, seethe, dilate
>>
>>739093489
No its been too many bad games that had no business being made in the first place. The brand has been irreparably damaged at this point.
>>
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>>739104980
They should have had an Invasion variant where ultra curvy fem-spartans vs ultra curvy fem-elites and the assassination animations are sex related.
>>
>>739101621
>3
>slow moving platform sections
What? Are you confusing it with Halo 2?
>>
>>739093489
I said it before in a thread and I will say it again. All we needed was Halo 3 again for the sequels but a bit faster, a bit more accurate guns, a better netcode.

On a lesser note I guess also an easier way to use equipment or some improvements on that front. Also no need for the missle pod unless its attached to a vehicle. The game already had a bunch of options to combat vehicles. And no fucking need for all these damn precision rifles/guns. 1 per each faction that matters (UNSC and Covenant only) other than the snipers and the UNSC pistol was enough. That is all I got for now. Halo is dead and ain't ever coming back anyways.
>>
>>739147594
>no fucking need for all these damn precision rifles/guns. 1 per each faction that matters
Is that not how 3 was? BR for UNSC and Carbine for Covenant? It wasn't until 4 where we had BR/DMR/Light Rifle/Carbine all doing the same thing
>>
>>739147757
Halo reach had the most balanced duo, the BR was broken and the Coventant one made them explode.
>>
>>739147757
>It wasn't until 4 where we had BR/DMR/Light Rifle/Carbine all doing the same thing
Yeah anon this is what I meant. Halo 3 did it right. Halo 4 did it wrong. I do however like the improved pistol with the scope again introduced in Reach. It doesn't need to be as strong as the HCE pistol to me that is just stupid since the BR is a thing. The pistol should work as it was always meant to be which is a sidearm backup. Halo weapon sandbox was a delicate balance they needed to do and I don't think any of the games truly ever perfected it on that front. The audience for Halo can't come back and you aren't going to convince younger generations to get into such a shooter.
>>
>>739094190
it's actually comical how they still can't surpass the bottom pic after 25 years
graphical fidelity can never fix a bad art style
>>
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>>739093489
For an IP that has made literally billions of dollars why is it so inconceivably difficult for them to hire an actual writer to do anything really good with the story after the first few games?
>>
>>739130995
>Grow up.

Says the man posting on a cartoon message board.
>>
>>739149164
should have let eric nylund write the story
>>
>>739129190
It's a hardcoded limit. AI just go braindead after about 15 units.
>>
>>739093489
>halo 1 and 2 are not playable on xbox one
I had no idea. They did that shit to jack off the MCC didn't they. No, I will not play shitty ports of halo 1 and 2.
>>
>>739150189
>he bought an xbone
lol
lmao even
I didn't know you people actually existed. I thought it was just a meme.
>>
>>739150297
I forgot when I even got it. Barely even fucking used it. It was before xbox decided to put literally everything on PC.
>>
>>739132158
>Sony may be a third-party machine, but at least they have the same ability as Nintendo and Valve to cultivate a game development when their dumb as bricks western branch isn't copying Microsoft's failed example.

Yeah. You can see that in how Ape Escape and Jak and Daxter were solid trilogies that were left to rest properly instead of shambling along like Halo. I've heard people say that they want old Sony IPs revived and I just tell them about how Microsoft treated Halo, Gear and all other Microsoft exclusive games. and how the Western part of Sony (which is in control of the company now) is essentially Microsoft and that kills that idea for them.
>>
>>739150412
That's probably the most honest Xbone review I've ever seen.
>>
You know it's not just that Microsoft doesn't have the skill to bring Halo back, it's that there has been an intentional effort to genocide its fans.
>>
>>739093693
lol, lmao even.
>>
>>739150708
>microsoft has been trying to genocide 3babs and reachkids
Why are you giving me a reason to like them?
>>
>>739150870
When did I say Microsoft was doing it?
They'd love to have that kind of audience back.
Or at least those kinds of sales and engagement numbers.
>>
>>739139468
this but goldeneye
>>
>>739150708
Well it was never Microsoft that was making the games it was 343i but I get what you are saying. At this point I think Microsoft should just hand the IP to id and let them pump out a Halo game. Its not like they would do any worse it would be an improvement I would bet. I know some said the most recent Doom sucked but they've never worked on Halo so why the fuck not allow them to. No way they would do a worse job than 343i now Gaylo studios.
>>
>>739093489
>lets remake ce but rebalance the weapons and add sprint for some reason
>also we're so incompetent that we fired anyone who could work with our proprietary engine so we're stuck with UE5
It's clear no matter how many times they fuck it up they'll never learn.
also
>no multiplayer
lmao
>>
Halo will never be "back" because it was the normie dudebro xbox shooter. It lost that audience the moment Call of Duty turned up on that scene.
>>
>>739151371
>Well it was never Microsoft that was making the games it was 343i
No, it was Bungie.
>>
>>739093693
>single player
HCE > H2 > Reach > ODST > H3
>multiplayer
H3 > Reach > H2 > ODST > HCE

Its weird how for me the mp is practically the opposite in the rankings. Nothing tops H3 mp but its campaign left the least impression on me. I don't know maybe I found Flood infested earth to be a bit boring. Its more extravagant campaign levels also weren't as fun. I didn't think Brutes were too bad though they were cool although easier overall compared to H2's elites. I pick CE for best single player campaign because it has at least a handful of iconic levels that are so good imo they really are just that good. No levels from later games beats that first half or so of CE. It also has a feel in the engine that none of the games ever were able to replicate.
>>
Hey remember when the normie audience started to shit on Halo for being "kiddie cartoon game" and CoD was the "real shit bro".
>>
>>739151708
LOL
LMAO
>>
>>739151472
lol true anon I was thinking of the 343i shitty games though when I posted that. Nu-Bungie definitely does not have the skill to make a great Halo though.
>>
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>>739117957
we are made in his image
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>>739151736
Yea. At no point has 343i had the skill to make a great Halo.
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>>739151708
I still played Halo (until 4) because honestly being a normalfaggot is the 10th circle of hell. Who cares what literal irrational, unfeeling sheep think? These are the same niggers that STILL watch capeshit 15 years after it stopped being good or at least tolerable.
>>
>>739151984
I think they did earlier on when they put out HCE Anniversary and even H4 and MCC. The problem is their leadership has always been garbage people that hated Halo and also Microsoft constantly shifting their workers around as was evident with Infinite's horrendous development. But at least in the 360 days I think they could have put out some good Halo games had they been allowed and also reeled in with some of their shit ideas. I don't like the butchered artstyle of the Anniversary version btw.
>>
>>739093489
I'm not a huge fan and just played with friends back in the day, but as an outsider it seems like Halo pretty much ended with 3 but they keep on dragging out the story. Would a prequel set during the original construction of the Halos work?
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>>739152178
>I think they did earlier on
>implying
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Book of John 1 1-7
1 In the beginning was the Word, and the Word was with God, and the Word was God. 2 He was with God in the beginning. 3 Through him all things were made; without him nothing was made that has been made. 4 In him was life, and that life was the light of all mankind. 5 The light shines in the darkness, and the darkness has not overcome it.

>6 There was a man sent from God whose name was John. 7 He came as a witness to testify concerning that light, so that through him all might believe.
>>
>>739093489
Frieren from Frieren's anime.
>>
>>739152178
It was funny seeing how halo 4 was kind of still trying to be a halo game to some degree only for them to go full retard and release whatever halo 5 was supposed to be
>>
>>739152501
67
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>>739094558
I played it for the first time just about a year ago, the campaign is pretty good honestly, especially for its age
>>
>>739150495
>which is in control of the company now
kek, not anymore, Astro Bot showed Sony the way, Japan won. SIE west is getting gutted is all but confirmed.
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>>739153346
Zased. I'm not going to buy a PS6 or PS5, but I'm glad Sony of Japan is going geoncide mode on Caliphoney Sony. Frankly, there's no reason to use Western devs as anything but support. They fundamentally do not understand video games and they won't because they are filled from head to toe with people that hate video games. You might as well offload all the menial unimportant bullshit to them while Japan, S. Korea and China actually makes games people want to play (to some degree although Japan is probably highest).

I for one am glad the Western gaming industry is dying and being relegated to being the help at best
>>
>>739152501
Sorry to burst your "omg 2deep religion" bubble, but Master Chief's name is a Marathon thing.
All of CE's "wtf does this mean?" questions are answered by Marathon references.
>>
>>739153731
>a Marathon thing
Like the marathon that Jesus ran?
>>
>secret level in marathon infinity called "hats off to eight nineteen"
>bungie tru7h thing they used to do with the number 7
>819 divided by 7 is 117
Hmm.
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>>739153731
>halo is the only series they bothered to put relgious stuff in
anon cmon on dont be so dumb
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>>739121949
I agree that the Needler in Infinite is less unique then before (You can spray it even point blank, wheras in past games there was a specific sweet-spot range you wanted to shoot people at), but disagree about everything else

>precision weapons
Infinite is less precision weapon dominant then past games. Infinite has a lot, but it has a large sandbox in general, 4-5 also had a lot of them, the ones that are in Infinite feel distinct from each other, and they don't invalidate the non-precision/non-power weapons like the BR/DMR does in 2-4

>The new guns all failed
Wrong (especially about the Ravager) I review each in depth in terms of their efficacy and how distinct/unique they are here: pastebin.com/bmLxHYaP

If you're too lazy to read the pastebin, Here's a overview:

>Top tier, dominant weapons, almost always worth picking up over any other gun: Skewer, Mutilator, Cindershot, Shock Rifle, (Returning: Sword, Fuel Rod SPNKR, Rockets, Sniper, and Grav Hammer)

>Great weapons, actively strong but not overpowered: Stalker Rifle, Ravager, (Returning: BR, Carbine, Needler, and Plasma Pistol)

>Good weapons, useful and worth picking up, but about average: Bulldog, Heatwave, Sidekick, Commando, Mangler, MA5K, (Returning: AR, Bandit/DMR, Hydra, and Sentinel Beam)

>Underpowered weapons, has uses, but not generally worth picking up: Pulse Carbine, Disruptor

>Bad weapons, may have some niche but almost never using: None

By contrast, for most of the other Halo games most of the sandbox would be in "Bad" or "Underpowered", aside from the token precision weapons and power weapons, and there'd be significantly more of a imbalanced powergap between guns/tiers then in Infinite. Also if I sucked less i'd probably bump up the Commando and Sentinel Beam a tier in Infinite, too

>>739116014
>>739123031
>>739116152
Blue Team in H5 is a legit fantastic level

Also The Covenant > The Ark

>>739147594
>>739151984
Infinite is what you're asking for
>>
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>>739117749
>>739117957
an interesting but not direct comparison would be that the prophets sort of act like the Sadducees and Pharisees of the New Testament who tried to kill off the early Christians after they "opened up" salvation to the gentiles (comparable to learning they aren't the chosen inheritors of the forerunners shit). Only in this version of events the covenant aren't exactly direct converts and in Christianity its not like being jewish meant you couldn't get salvation anymore

In a way you could compare the Prophets moves of establishing the covenant and using other races to Yemenite Jews in Aksum converting local bedouins and waging war against the Christians in the area
>>
>>739154246
All the religious stuff is for the bad guys. Covenant were based on Catholics by the way.
>>
>>739154375
>Covenant were based on Catholics
common mahmud, don't be mad at how Bungie represented you
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>>739094558
Enough unc, people stopped caring 25 years ago.
>>
>>739147594
I want more guns. I want the sandbox to be flooded with guns.
>>
>>739117749
>>739117957
>>739154356
You're reading into shit. Obviously the Flood is named after the Biblical flood and such, but nothing about the UNSC is Christianity coded and the Covenant is more a stand-in for organized religious fundamentalism in general rather then specifically Islam

It's arguably as anti-Christianity as much as it is anti-Islam, but I don't think it's specifically meant to be a criticism of either: It's anti-religious dogmatism, not anti-religion

>>739155675
Good for you, anon, 5 and Infinite have the most guns in the series
>>
>>739154301
>Infinite is what you're asking for
No it is not it is shit
>>
>>739153585
Those stupid bastards saw the Xbox become successful ONCE and immediately wanted to copy them. SIE west was always retarded
>>
>>739132158
>Microsoft is known for not being able to cultivate franchises. Every time the original team leaves, Microsoft doesn't know what to do so
This
>Microsoft owns Bungie, makes Halo
>Halo gets progressively shit after Bungie leaves
>owns Bizarre Creations, makes Project Gotham
>kills PGR for Forza, Bizarre dies after getting bought also by Activision
>owns FASA, makers of Mech Warrior and Crimson Skies
>shuts FASA down in 2007, doesn't even keep MW, never follows up on Crimson Skies despite being huge on Xbox live

Microsoft is as bad as Sega in its back catalog of old and decayed IPs.
>>
>>739130995
KYS nigger. :)
>>
>>739126790
ilovebees
>>
>>739155860
Explain what's wrong with it and how it's not carrying on Halo 3's design principals and goals.

It's got even starts, weapons, powerups, and equipment on the map, it has only minimal new player abilities compared to H3, it's got better 4v4 map design then Halo 3 did (tho much worse BTB maps), it's got a larger weapon sandbox that's also better balanced with less useless guns and the guns it has feel more distinct from each other with unique traits then Halo 3's sandbox, and it's got a vastly better forge and customs
>>
I love halo.
>>
>>739156306
>it's got better 4v4 map design then Halo 3 did
>the guns it has feel more distinct from each other with unique traits then Halo 3's sandbox
Now you're just lying.
>>
>>739155976
While I do fault them for doing that, that's basically the modus operandi for all Western devs during and after the 7th gen . It's not that clones of other games never happened but you can make multiple versions of GoW or Crash or Mario with some twists and a marketable mascot to push units. You can't really compete with something like Halo without doing the same thing (which they often didn't) and without an IP that would support that sort of unique setting (which are few and far between). This is what I mean by Western devs, publishers and execs just being sub par in general: why try to put all that effort into making a poor man's Halo that nobody will buy and instead try and make something that people would buy naturally?

It's honestly baffling how these people don't realize how to make decent games on a regular basis, not even good ones in particular. It isn't hard.
>>
>>739156041
But even Sega seems to care and remember their legacy given that they're bringing them back. Microsoft just seems to not give a single shit, like at all. Not having people that are passionate about gaming and know how the business works, really screwed Microsoft over in the long run. When Xbox dies, no one will remember it.
>>
>>739156789
The map thing is probably somewhat subjective, but I do think Infinite's 4v4 maps are better, they at least have more platforming and skilljumps, which is something I care about a lot

But Infinite's sandbox objectively has guns that are more distinct from one another and that have more unique gimmicks and traits then in Halo 3. That's just a fact.

The BR vs the Commando vs the Stalker Rifle, or the UNSC sniper vs the Stalker Rifle vs the Skewer, or the AR vs the Needler vs the Sentinel Beam etc all feel very distinct and don't play that similarly, compared to in Halo 3 where the BR vs the Carbine, the Sniper vs the Beam Rifle, the SMG vs the Plasma Rifle etc are effectively reskins.

Also, the only guns in Halo 3 with unique gimmicks are the Plasma Pistol's overcharge and the Needler's Supercombine. Halo Infinite has both, but also has the Ravager's charged AoE shot, the Heatwave/s different shot pattern firing modes, the Hydra's lock on and alt firing modes, the Cindershot's manual guided mode, the Mutilator's doubleshot and grav hammer melee, the Disruptor's DoT effect and shock's chain damage in general etc
>>
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Halo was the original gmod (Custom Edition released before gmod), its potential was unreal back in the day but literally none of us understood that gaming wasn't a constant upward trend. We truly thought it was impossible for the line of quality to trend downwards.
https://www.youtube.com/watch?v=8eZIwb_PpF8
>>
>>739157085
The Stalker Rifle is just a headshot weapon with backpack reloading.
>>
>>739102391
Frieren is a boomer who doesn't care to "move on". She will happily live in the past, no worries, and she is extremely racist, like all Halo fans.
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>>739156874
A lot of Japanese companies at the end of the day shelve a lot of series, but that has more to do with finite financials and internal politics of having people to champion the series at the time. It's the same reason Soul Calibur got SC6 and probably won't have another game for awhile just due to the guy that headed and pitched the games leaving the company soon after.

With Microsoft, it really just comes off as people that don't understand the value of their brands 9 times out of 10 and just shelving them because the people leading the company have no real vision. Like I doubt Legend of Azurik was going to go anywhere after the first entry, but shit like Blinx, Halo, Gears, Crimson Skies, the Mechwarrior games, the Shadowrun games and a bunch of other series have been mismanaged into oblivion due to corporate types that can only see in terms of money and don't have any aesthetic or stylistic sense to trust these series with creators or people with an actual vision to realize their full potential ON TOP of Microsoft's near infinite pool of money funding these people to put out this shit.


Fundamentally, the Xbox brand killed itself by being too corporate and visionless (something a CEO and other executives should do and do well) and it's a mirror into how soulless and generally anti-creative the corporate world in the West is. Even in Japan or S. Korea or China, there's more creativity going on there compared to the Western media world with all the derivative generic shit in their media. In order for this to heal, these retards need to be replaced with people that actually have some sort of creative goal for their companies in line with what consumers really want, which is almost certainly never going to happen.
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>343 fans trying as hard as they could to gaslight everyone how people hated Halo 1, Halo 2 and 3 on their original releases
>all that to prove that H4 and 5 are actually a "hidden gems"
lol, lmao even
>>
>>739155106
>the covenant leaders were envisioned as "an elite in a funny hat" way back during ce dev
>whiteboard notes called it spacepope
>idea got expanded into making them a decrepit different race instead of elites
>they are still wearing papal garments
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>>739094589
Sounds like ambient music from Breath of the Wild or something. The soundtrack was cool in ODST but Reach was similar if not better. Why people jerk this game off so much has always been a mystery to me
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>>739101432
>2026 and people still sperging about Reach
You didn't get to play as Chief and it retconned the book that came out 10 years earlier. No, it isn't a big deal. Move on unc
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>>739157819
It's shit because of sprint and gay ass CoD loadouts, you fucking retard.
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>>739157642
The other side is just as fucking insufferable too.
>bungie fans trying as hard as they can to rewrite history on how those games were 10/10 no complaints
CE got horrible level design complaints, 2 had some absolute stinker levels and lmao that ending, 3 had the writing quality nosedive and was short as fuck, ect.
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>>739094558
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>>739094558
a good chunk of games from 15+ years ago are better than the ones today
t. zoomer
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>>739129969
Nothing. Halo came about when the average gamer was a white american male, that's why theres so much military worship and MARINES OO RAH type shit in the games. That is no longer a relevant demographic within gaming and no one else wants to see that shit
>>
i've heard a very particular idea for a new halo that i like but i think it would be a hard sell for a lot of people
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>>739157947
H1
>entire library
>last act backtracking
>last level checkpoints

H2
>nerfed lightning
>unfinished ending

H3
>Cortana retrieve mission
>terminal fiasco which 343 used as their main plot retcon

Those are my only problems.
>>
>>739157924
>muh sprint
Imagine thinking you could put out a first person shooter in 2010 that didn't let you sprint. Haloboomers are so fucking gay. No one wants to slowly walk everywhere. And the CoD loud outs is a minor nitpick at best.
>>
>>739093489
No.
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>>739157523
Couldn't agree more, creative people should run creative industries, product people should run product companies, corporate people should stay in their lane, etc. People who have no business running these industries shouldn't be allowed to run in them, especially if there is no passion.
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>>739158308
Nah, you can go take your shit tier shitposting and blow your brains out.
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>>739157313
The Stalker Rifle feels no more like the BR then it does like the Sniper Rifle, it's it's own thing in between both roles

The Carbine, DMR, and Needle Rifle just feel like BR but with slight tweaks

>>739157642
I'm willing to bet the people shitting on the OT are just doom, unreal tournament, and quake purists, not 343i fans. Also 5 and Infinite's multiplayer and forge ARE good

>>739157924
Reach didn't have CoD loadouts, that was 4.
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>>739157642
Insane lifeboat scenarios are always fun to witness.
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>>739158448
Reach did, anon. Maybe not the same form of customize your own that CoD did, but it had them.
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>>739158619
It basically didn't for most of the game, the only thing it did was change your armour ability and then in Invasion it had weapons as well.
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>>739155731
>but nothing about the UNSC is Christianity coded and the Covenant is more a stand-in for organized religious fundamentalism in general rather then specifically Islam
oh i totally agree, I just thought there were some interesting unintended historical parallels
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>>739093489
Original glory meaning captive audience backed by ridiculous amounts of MS advertising.
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>>739093693
2 > 1 > ODST > 3 > All the shitty slop 343 made > Reach
Reach is easily the worst halo since it complete obliterated the shoot - nade - melee rhythm of combat with abilities that took you out of the core gameplay loop; the worst offender of which was armor lock. The least fun faggotry to ever grace Halo. 343's slop wasn't too much better though with (((sprint))) and (((clamber))).
Talking EXCLUSIVELY about gameplay here. The campaign for reach was decent.
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>>739158887
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>>739158791
No anon. Mayne it changed with new modes later after i quit, but i very much remember launch and being annoyed at weapon options being locked to certain armor abilities and cases of almost never finding some weapons on certain map.
If they fixed it, it was long after i swore off the series.
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>>739158351
But anon, how will these small struggling multi-billion dollar AAA companies grow infinitely and cater solely to their shareholders if they're forced to make a a game that isn't treated like a product but as an actual creative work and actually fun to play, or at the very least interesting in some way shape or form and not worthless from the inception?

Our 1000+ man dev team that could be cut down 20-fold to speed up the time it makes the product and improve the quality drastically will starve if it doesn't take 10 years to make 1 shitty game.
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>>739158914
>Reach is easily the worst halo since it complete obliterated the shoot - nade - melee rhythm of combat with abilities that took you out of the core gameplay loop
I can't stand multiplayer reach, which sucks because I really like reach's art style and some of the maps are really inspired. But I cannot being in a gun fight and either getting flanked by a jetpack, having to deal with armor lock, or simply having my enemy runaway from me. At least the hologram is mildly amusing in some form.Armor abilities are almost always poorly implemented, I'd go so far as to say it's the same for Titanfall 2 as well
>>739158887
I don't think people talk enough about how so many beloved, 10/10 experiences touted by people who grew up on the 7th gen are only so praised because either a 10/10 marketing campaign, or because there was nothing else like it on the 360 or whichever console only had games of that kind. You can see the same shit with other series like Battlefield.
>>
>>739158619
Only if you set them up in customs. There were no matchmaking playlists that used the loadouts that way aside from arguably Invasion, but that's it's own thing, I'd say

>>739158965
I think you're just remembering Invasion
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>>739122906
I like Ultimate Firefight
>What if I threw EVERYTHING into Sandtrap?
>What do you mean by ev...
>EVERYTHING
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>>739093489
Halo succeeded because of the environment it released in that no longer exists - the days where people would play couch multiplayer with their friends, and early Xbox Live where people socialized freely in their matchmaking lobbies and there was a sense of community in the game
>>
>>739159114
>it's a reach btb match where a guy spawned with active camo and has a sniper rifle
>>
I've never played anything Halo related after Reach. Should I play 4 and Halo Wars?
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>>739159221
>Should I play 4
No
>and Halo Wars?
Yes
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>>739159119
I legit had to look up what invasion even was and no, i barely played it. I very much remember Powerhouse as a common map at the time.
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>>739157924
People always fucking forget that while reach DID introduce sprint to the series, it wasn't a new mechanic that you could use whenever, it was a power up that you had to pick up first, which meant giving up on the infinitely more useful regenerating shield and armor lock. Which is why the game was still designed around halo's original movement system.
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>>739159454
>armor lock
Wasn't armor lock on a forced duration that made it super easy to just toss a grenade under your ass with a bit of timing?
>>
>>739159114
The 2 10/10 marketing campaigns that come to my mind immediately from that era is for Gears of War and Halo 3.
At least the mad world trailer, ect for GoW actually tonally matched the game. Fuck knows what the believe diorama, unsc veteran interviews, landfall, ect have to do with Halo 3 lmao.
>>
>>739159205
Reach BTB is fucked because they made the DMR too accurate, letting you get killed cross-map by a starting weapon. Then with vehicles, its bad enough that the Sniper Rifle may as well double as a Spartan Laser, but the DMR also deals rather high vehicle damage, compared to say using a BR in Halo 3 against one - in a game where vehicles can hit 0 health and explode even when the driver still has shields.
Like the Banshee can get a surprise kill, but a competent team points their DMRs at you for a few moments and you simply explode, and the Ghost is just useless.

Plus the launch maps were way too open. I have no idea what Bungie was thinking with Paradiso.
>>
*ahem*

Gears of War
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>>739159595
2 > 1 > 3 = Judgement bonus mission > Judgement > 4 > 5
>>
>>739159546
Pre-patch Armor Lock was busted, if you held Armor Lock for most of its maximum duraition, you would retain the invincibility for an extra moment as you begin to move around, which made getting a grenade off on the guy difficult, and it still forced you to wait around the extra 4 seconds to get the kill.

When 343 took over they nerfed armor lock and removed some of the bullshit it could do.
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>>739159590
>I have no idea what Bungie was thinking
This is what I think about a lot of Reach choices.
>bungie themselves acknowledge that the br from halo 2 and 3 was pretty oppressive and dominated the sandbox
>they come up with the dmr as their solution
>single shot, infinite range, effectively hitscan
>and it now has anti-vehicle capabilities
I just can't understand how you go from "fuck, we made the br a bit too strong in those games" and come up with that.
>>
>>739158965
You're just misremembering. Weapons were always the same for standard modes except for Invasion and weapon spawns were always on map and in the same location with similar spawning rules/timing to Halo 3
>>
>>739159734
I've actually enjoyed first act of 5 with JD (except its retarded ending).
Game felt like old GoW for a moment, and then they switched to that girl whose name I forgot.
>>
>>739159734
I don’t even remember playing 4 or 5 anymore, I have no idea what they’re about
>>
>>739118749
The AI is an absolute menace with the gauss hogs too, i think it depends on the vehicles they're riding. But yes, a tank with 4 marines all using beam rifles and/or rocket launchers is overpowered, they kill shit faster than you do with the fucking cannon.
>>
>>739159971
I've dropped 5 halfway through.
Thank God I've got it for free by that Xbox handicap program
>>
>>739093489
she looks so happy
>>
>>739093931
Somehow, Combat Arms is as shitty now as it was when I was a kid
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>>739141629
well this is a symptom of the same problem that has caused new things to also all suck dick
if new things kept getting better no one would give a shit about old franchises being ruined. thats why it hurts so fucking bad. everything new sucks AND they have to go back and take a steaming dump on the forehead of our childhood
>>
>>739093693
ODST was pure slop, and I'm glad most people agree with me on that.

>>739101718
>wasn't that more like Lawbreakers or Portal than anything?
It was literally Halo 3 weapons/gameplay but with a portal gun. However since maps had to be designed around the portal gun, it meant map quality was extremely low compared to Halo 3. Also Halo gameplay in general gets kinda boring quick. Only so much fun you can have with a basic shotgun, sniper, and spunker. Devs didn't really 'fumble' like that other retard is suggesting, it just never had infinite staying power like the devs thought it would for some reason.
>>
>>739135330
>halo is bad
if you're around my age and werent spending all night joining one full custom lobby after another shooting the shit with random people in tower of power or cat and mouse, your childhood sucked and you were a retard
>>
>>739159734
>Judgement bonus mission
???
>>
>>739143504
zoomers were either unborn, infants or toddlers when halo 1-3 came out you dumb faggot
>>
bumper jumper should have been the default control scheme
crazy how much more fun the games are when hoppin' and slappin' are as quick and intuitive as possible

>>739135330
this kind of forced condescension doesn't work because your seething loserdom just radiates off of your posts
>>
CE's level design blows outside of TSC and Halo.
>>
>>739094934
>since microcock was trying to fuck over linux users and force people into the Xbox Liven't/Windows Gaming 2.0 ecosystem which killed the relaunch.
kek that happened? it works fine on linux now
what a bunch of impotent trannies
>>
>>739158037
You should call Microsoft. I'm sure they could use another ideas guy.
>>
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>>739157232
God i remember this one horrible custom CTF map where both teams were separated by kilometers of (mostly) empty space, and even the fastest vehicle took 5 minutes to reach the other side. The idea was that your team could fight on the ground using all the cool vehicles they put there (like the giant scorpion thing the covenant has, there were gundam mechas too) while (You) hauled ass to the flag, but they really made the map too big for it, it'd take ages for anyone to run into the enemy, and engaging meant one of you would die and go back to the spawn point, which meant making another long trip to the battleground. Every single game was literally just getting on the two biggest vehicles ASAP and using their field-wide nukes to kill each other over and over again, no one actually captured the goddamned flag.
>>
>>739159574
>Fuck knows what the believe diorama, unsc veteran interviews, landfall, ect have to do with Halo 3 lmao.
I wish the final product was more like them
>>739159454
>it wasn't a new mechanic that you could use whenever, it was a power up that you had to pick up first
you choose your armor ability before every match, arguably it was the worst in reach because it was inconsistent and fucked up timings for those not using it
>>739160648
>It was literally Halo 3 weapons/gameplay but with a portal gun
ty for the effort post
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>>739094558
Been that way for years
They even call it an arena shooter haha >>739096190
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>>739093489
>>739093693
I think most armor looked better in Halo 3 than it did in Reach
>>
did anyone else know about the glitch in halo 2 where you do something with the plasma pistol, then switch to the second weapon you have, and anytime you kill someone with it, the projectile actually comes down from the sky and the kill message they got was killed by the guardians
or the one that would let you lock on and swing at someone with the energy sword from across the map
or the super jumps
good times
i think almost no one knew about that first glitch for some reason but it was by far the most epic
i loved trolling people in matchmaking killing my own teammates even over and over again and never getting kicked because the game didnt treat it like it was my kill. shit was fucking funny it looked like hacks
>>
>>739160845
Nah it didn't.
It launched with Reach, and had a bunch of bullshit issues.
>going on 60 fps just brought fuckloads of issues (and given it was a 2010 game going over 60 fps really wasn't demanding)
>audio was fucked
The audio depending on the person was either just muffled sounding, or ear rape broken.
>>
>>739161087
i got it when it came out on pc asap. i dont remember any of that. do you mean on linux?
>>
>>739161016
well yeah reach was after halo 3 and then the devs went on to be a bunch of faggots who made crap like destiny
>>
>>739161087
They still haven't fixed that by the way, they fixed all the framerate and graphic issues, but not the tick rate, so by running the game at 60/120 FPS you're making the game 2x/4x harder, it's a lot more notable on the longsword level where the enemy seraphs just fucking rape you in 2 seconds of concentrated fire.
>>
>>739161127
Nope. High FPS was an "experimental" feature for awhile.
And there was a now deleted blogpost by 343i going into the details of literally redoing all the audio stuff because it was so broken. MCC still has audio problems to this day (looking at you Halo 2 being stuck in mono).
>>
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Halo 1 was literally the only good one and the rest were rushed out the ass blockbuster trash pandering to spics and niggers with multiplayer focus to attract Xbox Live paypigs.

Hall Combat Evolved was the peak of the franchise and that was because it was developed by Bungie before the Microshit acwuisition.

Pic related, every Gaylo fan post 1 after the massive Microsoft marketing.
>>
>>739161298
halo 2 stuck in mono? what? theres no way i never noticed that
but halo 2 is washed out because its the shitty vista port. and im not sure they ever fixed the lack of parallax effects on textures in halo 1

i remember it saying the 60fps was experimental but i didnt notice any problems. maybe it kinda stuttered
>>
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>>739161016
>>739161157
Well what I mean is like. Despite having less going on, the armor in Halo 3 manages to be more distinct. The graphics are also just more pleasant on the eyes. But that might just be me.
>>
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what's the best armor and why is it security?
>>
>>739161506
yes, bungie devs started to get really faggy and retarded after 3, everything started looking more plastic and they had the god awful decision to try to copy call of duty and make everyone respawn with a power weapon basically, the DMR, to make it another gay even playing field hypercompetitive slop game with no strategy, no more trying to dominate parts of the map to get power weapons because you just respawn with one
>>
>>739161594
actually this started sometime before reach came out, after 3 was out but they were still releasing stuff for it, when they decided to change the default respawn gun from being the assault rifle to being the BR. though that wasnt as bad as the DMR which was powerful enough to make vehicles almost totally useless
>>
>>739161575
fag armor for gay guys.
hayabusa with katana
>>
>>739161506
Modern military shooters got popular so Halo needed to be serious looking milslop too. Picatinny rails in the 26th century, covered in pouches, random radio bits, ect.
>>
>>739161594
You just described Gaylo 2
>>
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>>739161575
Its the bug visor and the antenna that sell it. Also it had big shoulderpads before Reach gave everyone big shoulderpads.
But for me. I will always be a spessman on a spess station
>>739161594
>>739161640
BR/DMR starts have and always will be gay. The only exception is CE where pistol and AR both play with the sandbox really well.
>>
>>739160906
Coldsnap? I spent so long sitting in the mountains over the blue(? whichever one was on a platform over the cliff edge) flag point sniping whoever actually tried to capture a flag.
>>
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>>739141629
You and everyone else who thinks that way, it's because you didn't have a good childhood
>>
>>739162042
oh yeah you're right. it was all downhill after the default spawn gun wasnt SMG
halo 3 didnt even have a map like blood gulch. for some reason they had to make valhalla and block the view of the bases from each other so that players would only ever really be in relatively close encounters
the faggots at 343 remastered blood gulch/coagulation and did the same thing, put a hill in the middle of the map.
and then halo infinite maps were nothing but corridors. why are modern AAA devs such faggots who insist on players being funneled into small spaces
>>
>>739160906
Coldsnap, extinction or hugeass.
>>
>>739160730
I was doing that on custom 1.6 maps before your balls had dropped niggerfaggot lol
No need for a faggy subscription either
>>
>>739162140
nah
>>
>>739162159
The good version of this style of map was Downpour or Downfall or something. It had a similar setup to Extinction with one side having all the covenant stuff and one UNSC stuff but with actual effort put into playability instead of just a custom vehicle showcase.
>>
not unless you find a way to time travel 20 years into the past
>>
>>739162176
>released in 2003
>halo 2 came out in 2004
halo 2 blew that shit out of the water
>>
>>739162420
*25
FTFY
Any Halo after CE is complete utter slop
>>
>>739162176
aaaiiieee
>>
>>739162490
CS officially released in 2000 Gaylonigger your balls had not dropped in 2003 when the 1.6 update happened, much less in 2000
>>
>>739162556
you said 1.6
i was playing age of empires and mechwarrior in 2000 anyway
>>
>>739093931
getting older and growing up is accepting nothing lasts forever
I have no clue why people are so obsessed with le ebin remasters/remake/comebacks/reboots ad infinitum
>>
>>739094558
nobody could've predicted the current state of affairs
>>
>>739163480
I don't understand it either. Only "remasters" I understand are ones where it's basically just a port of the original game so that it actually works on modern hardware.
Does a good thing stop being good when it reaches X years old in the eyes of the general audience or something.
>>
>>739093693
this but reversed
>>
>>739127812
>Halo 2 on the otherhand is such a pleasent whiplash of pure kino that
most subtle halo 2 shill on earth
kill yourself
>>
>>739101432
>still pretending reach is bad in current year
sis?
>>
>>739157924
>CoD loadouts
it doesnt have those, you are thinking of halo 4
>sprint
literally, objectively, 100% optional.
the entire game can be played without sprint and it plays EXACTLY the same.

i love how reach haters simply dont know anything about the game at all
like they heard their friend at school talk shit about it 1 time when it came out and then have held onto what they said as gospel all these years.
>>
>>739161594
Compfags hated reach, though

>>739162061
BR/DMR starts lead to nobody using anything else, but the other choice is AR/SMG starts in 2/3 where you can't engage with players past like 5 feet off of spawn and the first person to pick up a BR/Carbine is untouchable if they don't suck

Reach almost found a balance with it's AR/pistol starts since the pistolm has a scope again but the DMR was still 2good

5 (pre TU) and Infinite finally found a good balance, tho for some insane reason a ton of infinite playlists use AR/BR starts even tho AR/sidekick starts were fine
>>
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>>739115654
i hate how long odst has been held in high regard simply because "le rain and le jazz"
when 90% of the game isnt that.
a good chunk of the game looks like this and it fucking sucks
>>
>>739164079
I hate ODST solely because it feels so fucking lazy. They took a cool concept (playing as a regular dude) and just did absolutely nothing with it.
Yeah great I have more HP than Master Chief, have a weird grenade throw arc and jump slightly less high. I can still punch tanks to death and rip turrets off their mounts.
>>
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>>739151684
>but its campaign left the least impression on me
it drags pretty hard.
both the ark and flood missions are too long.
honestly(giga hot take) halo 3 would be better if you remove most if not all the flood missions and cut the ark missions in half and then extend the start of the game
add 1 more mission between Arrival and Sierra 117
and 1 between Tsavo Highway and The Storm
for me the vibe of the start of halo 3 is the best part of the game
>>
>felt like replaying some Halo MP
>reinstall MCC for PC
>forgot password for the hotmail account they force you to tie your MCC account to
>login by password is now blocked
>tfw used a Google voice burner phone as a verification number for some reason
How do I get my hotmail back?
>>
>>739162061
EVA chest piece looks like a stereo system.
>>
>>739094018
Nah I was a hardcore PlayStation gamer and switched to Xbox back in the day just for it. You had to be there.
>>
>>739164182
odst is literally just filler for halo reach
+ a test bed for certain ideas such as firefight
>>
>>739164456
go speak to jeet customer service for half a day and hope you get lucky
>>
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>>739164079
more pics just because
>>
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>>739164683
>>
>>739164565
>half a day
How do you not kill yourself after doing this?
>>
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>>739164883
>>
>>739094190
>2011
no... this cant be happening
>>
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>>739164683
having a bigass spacecraft fly over/near the player will always be kino, in any game. very glad this series has several moments like that.
>>
>>739164079
>infinite >reach >ODST >3 >1 >2 >4
and not a bait
>>
>>739157675
What's the source on that, anon?
>>
>>739162329
With your vague answer, you're proving me right
>>
>>739093489
Yeah, you hire on, at least, 60% of the original developers from the original 3 games. And give them creative freedom to make a game.
>>
>>739163480
>I have no clue why people are so obsessed with le ebin remasters/remake/comebacks/reboots ad infinitum
Because new media sucks
>>
>I loved Art 1, Art 2, and Art 3. But the change in direction with Art 4, Art 5, and Art 6 just didn't vibe with me. Probably because it was made by an entirely different studio, different artists, and different developers than the first three Arts.
>>
>>739161318
see
>>739160806
>this kind of forced condescension doesn't work because your seething loserdom just radiates off of your posts
>>
>>739161318
This is so true. You can see the steady decline in the studio and games with Halo 2 and Halo 3.
The microsoft enshitification ramped and escalted progressively after Halo: CE. Just imagine if the original Halo: CE development team were assembled today and given the same development-time, and half of the money-budget from Halo 3.
We would literally have the best videogame for the next 20+ years.
>>
>>739166814
When the Forward Unto Dawn comes down right on top of you on the Ark and its wake blows all the vehicle debris away (and maybe you get splattered by a chunk of wraith) is the best time this happens by far
https://youtu.be/NWoOwiYJAAY
>>
>>739167403
>at least, 60% of the original developers from the original 3 games
they are all woke now
>>
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>>739168363
This reminds me of another way Reach slipped further into boring milrealism, the UNSC ship names. The trilogy all used poetic sounding names. Pillar of Autumn, In Amber Clad, Forward Unto Dawn. Even the frigate floating above Sandtrap had Aegis Fate painted on it if you zoomed in with a sniper rifle. The two ships in Reach are the Grafton and the Savannah, absolutely nothing names that would fit modern US navy ships instead of what had been established for the UNSC.
>>
>>739093489
the halo girl looks pretty comfy there
i thought the game would be more stressful
>>
>>739168558
Good. Maybe then we'll get a game that doesn't suck ass.
>>
>>739167215
nah
>>
>>739168843
this is your complaint.
really?
>>
>>739169006
Yes. Now suck my dick, faggot.
>>
>>739169030
>wanting a man to suck your dick
>calling that man a fag
anon i...
>>
>>739169054
Join my Custom Game. And let's make-out in the cove on Zanzibar.
>>
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>>739169093
bet
>>
>"IVE GOT TWO AFK FAGGOTS ON MY TEAM ERPING IN THE COVE AND IM STILL RAPING YOU NOOBS"
>"NIGGER NIGGER NIGGER NIGGER"
>FLAG DROPPED
>FLAG TAKEN
>FLAG DROPPED
>FLAG TAKEN
>FLAG DROPPED
>"FUCKING CAMPING IN YOUR SPAWN WITH A SWORD, YOU LITTLE FAGGOT?? REALLY????
>FLAG TAKEN
>FLAG DROPPED
>"UHHHH, HARDER DADDY!!"
>>
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>>739169184
it really did do be like that, huh
>>
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"Sorry, babe.
Gaming with the dudes tonight at [insert friend]'s house. And they need me for my Linksys Router to LAN more than 2 Xboxes.
Actually, could you pull thru and bring some pizzas?"
>>
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>>739164460
I always thought it was it was supposed to be a cable system that could unroll/reel in. So that in space you could always attach yourself to a surface and not drift off.
>>
This thing fucking rules
>>
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>>739136240
>Halo 3 EOD always gives an intimidating presence. Is very powerful to look at.
>Every later entry manages to fumble it.
I don't get how they managed to do it.
>>
Reach ruined Halo forever by moving to a COD-style unlock system instead of an achievement-based one. It simply encouraged people to ignore the objective because kills got you way more points. Killing ranked and full-party matchmaking sucked, too.
>>
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>>739093489
No, what made Halo have its magic, and almost all games for that matter during that time, was that it was created by people who played their own game, knew what they wanted to do instead of games designed by committee and focus groups, and was developed by a tight group who could actually name each others names, without the corporate structure that so many video game studios have nowadays.

Any and all future halo games, as does all modern triple A slop will always be based of off market trends, focus groups, corporate check boxes and long term monetisation schemes. The way games are developed now, the way these studio's are ran, and the way they employ people and how you could have floors of people who literally do not know each others names, nor what each others job is keeps the industry from ever making new IP's that turn into genre defining games. Because why fund studios the way it used to be, if you can hire a bunch of uninspired new graduates by the droves and have them work on live service slop x2623, fire them when they get too expensive rinse and repeat. For investors who want constant returns, this is a much better proposition.
>>
>>739093489
Halo is the nortubel of Bungie anyway
>>
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>>739172125
I know this is heresy, but I kind of like Reach's circumcised EOD.



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