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>Heh who cares if indies plagiarize old games as long as they're fun?
Great, I'll just use AI to make one then because it's good at ripping off other people's work
>NOOOOOO SAVE ME NIGGERMAN
>>
this game's art actually gives me a lot of hope that the tile-based graphics chip i designed will look really good in action. i've programmed up an emulator to debug it. now i'm working on an fpga implementation. after that, i might build the thing out of ttl logic.
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>>739099662
Aside from purists and people who are made retarded by social contagions,
I think what most people take issue with when it comes to AI is that it's often a mark of inability, and a lack of desire to practice a skill, in order to actually understand it and give people what they want and make your vision a reality.
Sure I could "Vibe code" a game, but I can't actually make what I want or modify it or fix it or add on to it, but if I practice and learn a junior level of coding, then use AI, I can actually proofread and modify the code in order to get what I want, and fix bugs and otherwise make a functional game.
Same with art, sure I can txt2img assets, but I should have a level of actual art skill so I can understand the basics of design, composition, etc, because if I'm too lazy and unwilling to even reach beginner skills with art, I'm not going to be able to txt2img a good asset, and most people trying to txt2img up assets, fail to even understand all the tools offered by things like stable diffusion like inpaint, sketching, etc, and so end up just making "Acceptable" junk, that could be significantly better if they would actually try, and most won't.

I have nothing against AI, but AI has such a low barrier to entry that if I can tell it's AI at a glance, I'm likely to skip it because it often means that it's going to be very low effort by someone who feels they're an "Idea guy" instead of putting in the minimal amount of work to understand different concepts.

t. Stable Diffusion enjoyer, got into coding and drawing and learning an instrument because AI left me wanting more.
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>>739099662
The reason nobody likes AI games is because they all suck ass. The tech is good enough to make some lame crap that technically functions but not good enough to make something enjoyable to play.

You seem to be overly focused on some extreme minority of terminally online trannies that hate AI, but those people aren't the reason people shit on AI games. People shit on AI games because 100% of AI games that currently exist are just bad. This will change as soon as someone makes an AI game that isn't shit, although I don't see that happening any time soon. Maybe in a few years.
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>>739099806
is this your's from the dev threads?
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>>739099890
>learning an instrument
what did you pick up?

personally, i value people skilled at what they do. generative ai simultaneously is trained on artists' livelihoods and displaces them, preying on the fact that the internet is how artists reach most of their audience in 2026. valuing a style/product over the people that actually made such a style/product is morally bankrupt in my head (this isn't exactly the right way to put it, but this is a 4gay post so i'm not going to sort out my thoughts more than that).

i like to support artist, not people running generative models trained on artists.
and before anyone says it, a person aping the artists they admire is how people develop their own styles and grow as artists, it's completely different than automating the process and having a machine do it.

beyond generative ai, i find myself disgusted when i'm forced to interact with llms (say, for online support). it feels like a mockery of a human, and degrading to me.
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>>739100056
nah, i haven't posted any updates anywhere in the last month because i've been brushing up on my fpga. i'm about to write up the hdl for the digital logic now that its debugged. i'll parade that around when i'm done in the next week or so.
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>>739100294
noice
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>>739099890
Vibe coding isn't real, if you don't know anything about code something you got from AI won't compile.
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>>739100684
Unc is living in 2021
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>>739100724
>Anon is delusional
Many such cases.
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>>739100221
Clarinet. Took it in school and decided to get back into it, thankfully I remembered how to read sheet music, made it easy to get back into the swing of things, but it's also why, although I'm often impressed by AI music for how far it's come, it rarely sits right with me.

I personally only fuck with generative AI for personal usage, I don't try and package it and sell it, and I feel perfectly fine doing so, no more bankrupt than using references when running a TTRPG.

I do think with that said, people ought to be able to do some basic drawings for what they want, I think AI is best used to finish off the "Last 20%" of things, where humans contribute 80% of the work so as to have proper respect and skill to actually make a project reality, rather than just getting the grand idea that you're too good for skills and can get by on "Ideas".
I do agree with you on imitating other artists and developing, I feel it first hand with music (My drawing still deeply sucks even if improving), but you look at what works, what you like, and from there you make one change to your taste, and another, and another, until suddenly you're more yourself than others, because you built on sound foundation.
Funny enough, hands on with Stable Diffusion uses the same "Mindset" which is why you can tell so many low IQ no effort types just copy paste prompts and models and guides, the "AI look" hasn't been a problem for ~2 years unless you're genuinely not trying and keep sticking by outdated guides, models, and just prompt jockey by nabbing prompts from others, and if you can't even be bothered with experimenting, researching, or "trying" with AI, you're utterly hopeless with skills like art, writing, music, etc. Possibly the worst class of people admire AI for the wrong reason, thinking it's the easy button for an easy life.

LLM in place of service reps is very patronizing.
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>>739099662
this game looks so ugly
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>>739100221
>t. future paperclip
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>>739100815
>I personally only fuck with generative AI for personal usage
i'm cool with that
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>>739100684
It is "real", the Tea app that leaked all those women's IDs was "Vibe coded".
My job is to fix "Vibe coding" when it breaks or doesn't function or can't be modified by the user. Enough people do it that it's certainly out there, and it half works, because half of everything is just the same template with parts and pieces swapped out, but people with very little skill will make something recklessly and have things happen like the Tea app's leak because they forgot to actually delete the PII as the code didn't know how to.
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>>739099890
I think a huge reason that many people don't like AI is because they don't know what you can do with it, they think you just type something and get something random because they've only spent 20 seconds using it, if that.

>>739100684
You can vibe code for free right now, get AI to make you some ffmpeg .bat.
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>>739099662
>Great, I'll just use AI to make one then because it's good at ripping off other people's work
Well, what are you waiting for?
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>>739100056
I can't believe how much better these characters and this game feel looks than Mina even in a void. What do you call this simple mastery?
>>
>man over machine
Generative AI has no place in video game development, now or in the future, no matter how capable it becomes.
>context matters
AAA game studios should not use generative AI at all as they can afford the staff to work on their games. However, if a lone programmer working on a game as a side project uses AI to generate art assets that can be acceptable.
>out of sight, out of mind
So long as the AI is only used for assets that can't be seen or heard (i.e. coding) then that is okay.
>it's just another tool
All AI use is okay, so long as the end product is good. It's up to people to steer the AI in the right direction.

What camp do you belong to, anon?
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>>739099662
If the AI game was actually good and not an asset flip with AI generated assets I'd consider it
Mina's problem is that it's not actually properly copying the game it's imitating but instead trying to be a 2D Dark Souls game. The other problem is Mina isn't sexo enough
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>>739100908
>Enough people do it
This says nothing. There is no hard definition for vibe coding. It literally doesn't mean anything but "I coded it sloppily" (And people have always coded sloppily, and later the code had to be fixed, since time immemorial). So people say it as a meme. It's the urban myth. Vibe coding.
It used to be that if you code in Ruby then you vibe coded. Or, it has to be Ruby in a cafe shop. Now, it means AI. You can use Ruby and it won't be vibe code. Give me a break.
>>739101249
That is a short .bat script, not a game.
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>>739101323
AI is okay, good or bad. It's okay.
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>>739101623
>That is a short .bat script, not a game.
if you can write a bit of code you can write a lot it just takes more time and money
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>>739101623
>There is no hard definition for vibe coding.
It means when you use AI to write most of the code, usually used by people who don't know how to code at all or know very little.
IE amateur literal who non-coder uses AI to make some janky video game. Says he vibe coded it.
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>>739101717
>It means when you use AI to write most of the code,
This is literally wrong because the real definition is using Ruby in a cafe.
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>>739101917
https://en.wikipedia.org/wiki/Vibe_coding
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I don't understand what this AInigger is trying to say through this thread. As usual any AI "discussion" is just disorganised discord babble.
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>>739101979
>I don't understand
the fate of those with low IQs
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>>739102019
But enough about AIniggers.
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>>739101302
visual clarity aka having eyes and a brain that wants to see your work make sense to other people
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>>739099662
I would be fine with that on the unlikely chance that it turned out to be enjoyable. Whining about indies "plagiarizing" other games is silly anyway, given how often those old games were stealing ideas from each other (and very frequently copying art assets, for that matter.)

>>739099890
>I have nothing against AI, but AI has such a low barrier to entry that if I can tell it's AI at a glance, I'm likely to skip it
Yeah, it's off-putting to see a stereotypical AI "style" being used, as that shows that despite how easy it is, they couldn't be bothered to really learn how to use it as a tool.
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>>739099662
I've yet to see any actual reason as to why Mina has driven so many of you faggot ass tourists insane. Not even the usual culture war nonsense has been a factor.
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>>739101954
I swear vibe coding was a slang before AI guy coined it...that aside, this sounds like a meme.
A complete non-coder can't ask AI and make a full game. He'd make one function then need a team of 100 other people to fix the rest...
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>>739104159
>I swear vibe coding was a slang before AI guy coined it...
Nope.
>that aside, this sounds like a meme.
It's a real thing, if you weren't a troglodyte you'd have seen tons of self made millionaires from vibe coding
>A complete non-coder can't ask AI and make a full game.
Wrong.
>He'd make one function then need a team of 100 other people to fix the rest...
He just uses AI.
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>>739104159
I assume you're thinking of "pseudo-code," which is a practice that a lot of new developers are taught in order to make them think through the actual logic of how they're going to accomplish what they want to write and get it figured out before they start writing this. (Side note, there's also flowcharting that's often taught too, which is what caused Visual Coding to be popular, particularly in Unreal Engine's Blueprints)

But vibe coding is basically just pseudocoding but you then actually ask the AI to write it in the way required by the language's syntax, although this falls apart because even without AI being retarded and often hallucinating as you get deeper into your project, there's just a lot of fine details and tricks you as a coder need to know in the way that actually interacts with the machine to get the performance and execution you're looking for.
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>>739104159
My job is fixing vibe coding.
It "Works", the youtuber DougDoug actually vibecoded a (very simple) game on stream, and it was jank but it "Worked" even if it was just snake/pong.

With how many games exist based on templates with already existing engines (Unity premade asset games come to mind) it's not surprising that AI can "Put together" a functioning game.

The big problem really is that while it can give a "Functioning" first draft, if you can't do it yourself, you can't iron out bugs, modify, or improve on it, and that's why "Vibe coding" is seen as derogatory, because it's very prone to breaking (Or in cases like the Tea app, prone to massive data leaks because the "Delete the personal identifying information after verifying" function doesn't work, leaving a server full of valuable data to leak.)

I get paid well trying to fix people's vibe code, and 90% of the time it's something you can fix if you know the basics, but these people don't know the basics and can hardly proofread it, if even capable of doing so. It's at a point where it's best if you do 60% of the work and AI can help cover the last 40%, saves significant time, and has your work to build on which gives much better results, and you already have the skills to proofread, integrate, and fix it. People trying to go from 0 are lazy to a life ruining degree.
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>I swear vibe coding was a slang before AI guy coined it...
Nope.
>that aside, this sounds like a meme.
It's a real thing, if you weren't a troglodyte you'd have seen tons of self made millionaires from vibe coding
Most obvious troll I've seen in my entire life
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>>739104620
>>739104272
>>739104301
>it's not surprising that AI can "Put together" a functioning game.
Please, by all means show me even one
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>>739104789
https://x.com/search?q=i%20vibe%20coded%20this%20game&src=typed_query
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>>739099662
>Great, I'll just use AI to make one then because it's good at ripping off other people's work
Go ahead.
>>NOOOOOO SAVE ME NIGGERMAN
It's OK, nobody cares. We will await your release.
>>
>>739104912
>links to X
>It's a fucking unreleased game
Thanks for proving my point, lol
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>>739105007
You can scroll down and find dozens of examples. You asked for one. You're welcome.
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>>739105053
NTA but I'm spiritually incapable of browsing Xeeter. Maybe you could point me to a steam release?
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>>739105053
>You can scroll down and find dozens of examples
Will they all be unfinished like the one you provided? Why are they on freaking X?
Show me a RELEASED FINISHED game made by ai that is well received, not a hard thing I'm asking. If there are so many then just a name some
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>>739105086
>>739105116
>moving the goalposts
Sorry but you've already been BTFO.
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>>739105130
>can't even name one
Roflmaooooo oh noooo
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>>739105130
>asks for ai game
>provide unfished game
>ask for released game
>"G-G-GOALPOSTSSSS"
>>
imagine samefagging this obviously at this hour in this year
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>>739105227
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>>739104620
I believe that part...I'm saying it's a loose definition.
A normalfag can't open a terminal. You have to open a terminal to compile Pong. They don't know what a ffmpeg is. If you do, you're a coder, so if you step back to the big picture, that's a coder imo. There are also many newbie coders who make (human) mistakes. I know some code blogs, code newbies and tech-illiterate normalfags.
So when they say vibecode what it boils down to is "I coded it sloppily". AND they need (You) to fix it. That means it doesn't even work on its own. So vibe coding exists in some sense, I'm just saying it's hyperbolic.
>It's a real thing, if you weren't a troglodyte you'd have seen tons of self made millionaires from vibe coding
lol
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>>739105227
Whatever helps you cope. Still waiting for you to name or show even a single released ai game.
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>>739105130
You have sustained a lethal injury.
Sorry, but you are finished...here.
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>>739105414
I think he already left the thread in shame
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>>739099662
>Heh who cares if indies plagiarize old games
It's not plagiarism.

>Great, I'll just use AI to make one
Terrible thread to justify using AIslop.
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>>739099924
We also shit on AI in general because even when used as a "component", the results tend to be sus or worse.
AI gen art is one thing, but the more AI code gets into things, the more shit things get. This has been happening across-board because retarded niggers think "Oh, it's a coding assistant, it'll write my shit for me and I don't have to care or even know what I'm doing!" when in reality you still have to know what you're doing because the fucking thing needs oversight at all times.
The vidya industy is buggy enough already without indian coding taking it over.
>>
I actually got into C# in the last few months because of AI. I tried to make a functional prototype for my game (a metroidvania with a flying character basically) and relied entirely on Claude for the basic movement and character gimmicks, but then realized i really want to at least read and modify the code myself. Claude actually turned to be a good teacher alongside the basic documentation and some free online courses, i ask him for exercises and then torment him with newfag questions that would make any actual human teacher wince. I can already see the limitations of AI for bigger-scale projects because of the context length, especially when it comes to debugging, but thus far my experience with it was positive.
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>>739107142
You have no baseline to judge the quality of the generated code, nor your own.
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>>739107386
Fucking hell, programming isn't some mystical art out of reach of mere mortals. AI can absolutely teach you the concepts even if it's just by regurgitating the thousands of text books out there.
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>>739107627
And yet anon didn't pick up programming until an ai chatbot somehow lowered the bar for them...
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>>739107827
>Learning is bad, actually
How's that world view working out for you?
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>>739105304
I'm not the anon that said the millionaire thing, that guy's being a dick and not contributing.
https://www.youtube.com/watch?v=YnN6eBamwj4

Now, DougDoug IS a coder, but this is him showing off how it works and the results.
googling python and running it is one click, "Vibe coding" doesn't mean you don't touch python, it means that once you get it open, you do little more than copy and paste and hit run.
It's sub beginner levels of coding knowledge, without the basics beyond how to open, paste, and run the program.
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>>739107827
Not that guy, but it got me interested in coding and I managed to get ahead of the curve knowing it'd get people who couldn't code, trying to code, landed myself a job thanks to it. Was NEETing it up for 10 years and it gave me the push to actually sit down and learn, since I know most wouldn't.

I feel like I'm selling shovels and picks to gold miners.
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>>739099662
>Do 0 work
>Get 0 money
How hard is it for you retards to understand this?

>B-but I'm a promtumosumo-engineer!
By that argument I should get paid for writing shitty steam reviews since I'm telling the devs what to do.
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>>739108515
>By that argument I should get paid for writing shitty steam reviews since I'm telling the devs what to do.
If you have the right friends you CAN get paid for doing basically just that. Might even get government grants.
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>>739099662
that game looks cool, I assume this is just a shill post but it worked, I'll check out your game fagio
but in the future nigger just say "hey check out this game it looks cool" you don't actually have to pretend shitpost about a game just to get people to discuss it
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>>739108426
Posting a video from 2023 to demonstrate vibe coding is a little silly.
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AI won but someone with that kind of mentality is going to give up if they can’t make a game within an afternoon
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Why is every post in this thread just nonsense Ai vomit?
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>>739102159
AIjeets, anon. Get it right
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>>739108426
I also did something similar for the luls...asking AI to make a game. So far, this is vibe code. The required knowledge is only setting up Python, in theory. You need a game more complicated than snake or pacman...The further you go with this, the more you need to know some Python. How will you combine different files and functions? How will you read the error messages? Let alone modify it? It's the scripting language for the AI tool. That's my impression. That anon says it's from 2023-I don't know if there are crazy setups for vibe code since 2023 or what.
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>>739099890
>AI has such a low barrier to entry that if I can tell it's AI at a glance, I'm likely to skip it because it often means that it's going to be very low effort by someone who feels they're an "Idea guy" instead of putting in the minimal amount of work to understand different concepts.
That and because it's a sign that they don't know what the fuck they're doing, things are guaranteed to be broken because AI is kind of shit like that and those broken things are never going to get fixed because the dude who made it has no clue where to begin when it comes to fixing his broken shit
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>>739108662
>Proof?
>That's 3 years out of date, that's silly.

I'm merely providing proof it "works" on a basic level and has only improved since then. We've crossed the point where it "can" with varying degrees of success.
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>>739109290
>The further you go with this, the more you need to know some Python
I agree. Mind you I am saying you can "vibe code a game" but not that it's functional.
I personally believe you need to do at least 60% of the work, and everything you use AI for, you should be able to do yourself in order to integrate/troubleshoot/modify to your needs and suit your vision.
>How will you read the error messages? Let alone modify it?
With Claude you copy and paste to it and it tells you and offers a solution, but whether the solution actually works with the original code is another thing, and that's why people pay me because they usually don't know how to really integrate it. It's usually really basic problems that a beginner could figure out, or really, anyone willing to observe and recognize two different words were used to refer to the same thing.

The most impressive I've seen so far was basically a Hotline Miami style game, although it ended up abandoned, as the person making it knew enough to just make it themselves vs try and AI code it out and wrestle with it.


So far with AI, trying to go from 0 to 100 seems like a losing bet, but if you contribute half, it'll "work magic" by comparison. Same with AI music, if you have the machine make lyrics, it makes garbage, if you write your own lyrics, even the music quality significantly improves because it has bones to build on. Not that I'm saying it's "Good" just giving reference to how giving the AI reference gives it far more precision, if you show it a bunch of code you wrote, it's much more likely it'll give you more functional code that actually works with what you made, while if you just prompt "give game" it'll give you a jank mess that's difficult to work with.
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>>739108996
>in this thread
you don't know the half of it
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AI is simply bad because it still misgenders the average gamer as a "male" when over 50% of us are MtF trans
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>>739099662
Only trogs care about AI "stealing art". In reality most people care about it bastardizing art. There is a huge difference. It is like those ghibli style pictures everyone started generating that all looked like shit and were an insult to what it was copying. If you could make a game entirely with ai that runs well, is fun and looks great then majority of people probably wouldn't give a shit but no, it is basically an inevitability that ai generation will always be garbage.
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>>739099662
>Heh who cares if indies plagiarize old games as long as they're fun?
they don't.
>Great, I'll just use AI to make one then because it's good at ripping off other people's work
thanks for conceding that you are a nigger that wants an excuse to make ai slop. granted i also don't think thats plagarism either.
>NOOOOOO SAVE ME NIGGERMAN
kek, no one is going to buy your garbage.



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