where are the games
>>739153256Well... they made the game engine... now (You) make the game...
>>739153256Road to vostok has a banner on steam right now
>>739153256slay the spire was made in godot
>>739153256dude brotato lmaooo
Slay the Spire 2Buckshot RouletteBrotatoCassette BeastsBomBunCruelty Squad
>>739153256Anyone serious enough about gamedev is using either Unity or Unreal. Maybe GameMaker, Defold and RPGMaker as well.Otherwise they're using a framework like Monogame or doing it from scratch with SDL, C and Lua.
>>739153256>RedotGODS
In the casino.https://godotengine.org/article/godot-doing-well-gdc-2018/>The gambling industry is largely moving to Godot.>This is not an overstatement. A large part of the meetings I had with were with companies in the gambling industry (slot machines, casino, etc). Many of them were pretty large (some of the biggest in the industry, I would dare to say).>In that industry, it seems Godot got a head start. Many are already using it and many more are already developing with it.>The reason for this is, as I was told, that other commercial engines have a pretty expensive gambling license and their source code is pretty difficult to deal with.>As a result, Godot is the next logical choice for them.
>>739155049>not having to pay for the engine is bad akshually
>>739153256They named it Godot because the games never arrive
>>739153979>Slay the Spire 2unitbros... what happened
>you spend 5 years making a game in Godot>purchase it, decompile it, ask for a refund>make my own clone in less then a month cause Godot has 3rd world open source tier encryptionIt's as shirmple as that
>>739155708based
>>739155708Why haven't you? Slay the Spire 2 is very successful and they didn't use any obfuscation, go ahead and make a clone of it with their own source code and sell it in china except with infinites and waifus or whatever they're most into.
>>739153979Hey, I've heard of one of those!
>>739155049LMAO
>>739155708>make my own cloneWhy bother? The market is already fully saturated with soulless clones made by reverse engineers like you. Where's the profit motive?
>>739155708Is this the new talking point? Show me a unity game (or any c# engine) that can't be easily decompiled
>>739155708i tried sounding the alarm on this years ago btw. everyone called me schizo. indie devs are fags and deserve to have their work stolen
>>739153979Road to Vostok too
>>739156914>>739155708Only bad devs worry about piracy or having their code stolen. Good devs feel flattered that their game is so good that people want to steal or replicate it.>>739156053This isn't a thing. Name 5 reverse engineered games and what games they were based from.
>>739155708Lots of games have had their source cracked. Why don't you take the source to CaveStory or Doom and sell it?
>>739157131You were talking about making clones. There are more than 5 of those, I assure you. Maybe you're the only one who would go so far as to steal actual code from a Godot game but that'd be on you.
>>739157131>good devs like having their work aped by othersNot even a little bit.
>>739157017that game is godot in the same way titanfall is source.
>>739155480pants shitting levels of retardation, enough to scare anyone with any sense that they would even consider what they tried