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where are the games
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>>739153256
Well... they made the game engine... now (You) make the game...
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>>739153256
Road to vostok has a banner on steam right now
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>>739153256
slay the spire was made in godot
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>>739153256
dude brotato lmaooo
>>
Slay the Spire 2
Buckshot Roulette
Brotato
Cassette Beasts
BomBun
Cruelty Squad
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>>739153256
Anyone serious enough about gamedev is using either Unity or Unreal. Maybe GameMaker, Defold and RPGMaker as well.
Otherwise they're using a framework like Monogame or doing it from scratch with SDL, C and Lua.
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>>739153256
>RedotGODS
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In the casino.
https://godotengine.org/article/godot-doing-well-gdc-2018/
>The gambling industry is largely moving to Godot.
>This is not an overstatement. A large part of the meetings I had with were with companies in the gambling industry (slot machines, casino, etc). Many of them were pretty large (some of the biggest in the industry, I would dare to say).
>In that industry, it seems Godot got a head start. Many are already using it and many more are already developing with it.
>The reason for this is, as I was told, that other commercial engines have a pretty expensive gambling license and their source code is pretty difficult to deal with.
>As a result, Godot is the next logical choice for them.
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>>739155049
>not having to pay for the engine is bad akshually
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>>739153256
They named it Godot because the games never arrive
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>>739153979
>Slay the Spire 2

unitbros... what happened
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>you spend 5 years making a game in Godot
>purchase it, decompile it, ask for a refund
>make my own clone in less then a month cause Godot has 3rd world open source tier encryption
It's as shirmple as that
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>>739155708
based
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>>739155708
Why haven't you? Slay the Spire 2 is very successful and they didn't use any obfuscation, go ahead and make a clone of it with their own source code and sell it in china except with infinites and waifus or whatever they're most into.
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>>739153979
Hey, I've heard of one of those!
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>>739155049
LMAO
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>>739155708
>make my own clone
Why bother? The market is already fully saturated with soulless clones made by reverse engineers like you. Where's the profit motive?
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>>739155708
Is this the new talking point? Show me a unity game (or any c# engine) that can't be easily decompiled
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>>739155708
i tried sounding the alarm on this years ago btw. everyone called me schizo. indie devs are fags and deserve to have their work stolen
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>>739153979
Road to Vostok too
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>>739156914
>>739155708
Only bad devs worry about piracy or having their code stolen. Good devs feel flattered that their game is so good that people want to steal or replicate it.
>>739156053
This isn't a thing. Name 5 reverse engineered games and what games they were based from.
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>>739155708
Lots of games have had their source cracked. Why don't you take the source to CaveStory or Doom and sell it?
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>>739157131
You were talking about making clones. There are more than 5 of those, I assure you. Maybe you're the only one who would go so far as to steal actual code from a Godot game but that'd be on you.
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>>739157131
>good devs like having their work aped by others
Not even a little bit.
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>>739157017
that game is godot in the same way titanfall is source.
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>>739155480
pants shitting levels of retardation, enough to scare anyone with any sense that they would even consider what they tried



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