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ANTI-SOUL gaming moments
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>>739227551
>Sequel has locations and characters from a previous entry in a series
No shit. Dumb niggerfaggot. Anybody who replies after me is a moron.
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>>739227551
dark souls 3 content is 50% MEMBER THIS??
But it's a good game anyway, just one step bellow the best ones.
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>>739227551
What do you mean? That was a 10/10 callback to one of the greatest games of all time! DS3 is the best thing to come out of Fromsoft.
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>>739227649
>one of the greatest games of all time
Enchanted Arms was dogshit
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>>739227621
I loved seeing 3 break a lot of Souls lorefags.
I love the lore style of Souls but it was obvious there wasn't anything beyond what they presented inside the game, and 3 really proved that. 2 was so hated because it had loose connections and happened in a "different world" when fans thought they'd get more answers, and 3 trying to lipservice it and "Miyazaki is back!" immediately flung back when things didn't make much sense anyway, and "time is convoluted" excuses.
Fromsoft is so much better when they're just generating new IP. I don't want a fucking Bloodborne 2 or Elden Ring 2. I just want the next thing. Duskbloods would've been it, but I hate the new games being party games and Fortnite clones.
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>>739227582
I should just replay the first game if they are going to sell me assets I've already bought again.
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>>739227715
Yeah, i agree. Miss me with that "is fun with friends" shit.
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>>739227582
This is not an easter egg. This is the act II peak and the pay off for the entirety of undead settlement, road of sacrifice, chapel of the deep and ithryll. It's embarassing to just haphazardly ducktape anor londo into it instead of coming up with anything new.
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>>739228063
We get it, you don't play video games
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>>739227551
ds3 had way too many memberberries it fucking sucked
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>>739227715
The fuck are you babbling about?
You're too retarded to understand the lore
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>>739227621
Demon and dark souls were good specifically because they got away from the tired tropes of the genre and made a game that actually felt like an adventure with odds to overcome instead of a themepark. ds3 shits all over that. Patches is a fun twist in that an NPC just straight up fucks you over. In ds3 he gets carted out just to go through the motion.
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>>739227649
>10/10 callback

No. It was 2 fucking rooms. Profaned Capital was also a huge disappointment. What kind of dungeon is only 2 fucking rooms?
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>>739228096
embarassing
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>>739227716
they're still using demon's and dark souls assets and animations in fucking Elden Ring.
every dev re-uses assets and the smart ones know how to do it well
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>>739228247
I'd rather get new ideas and areas than a new door opening animation.
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>>739227705
You're an ungrateful swine.
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>>739227621
I still think it has the best bosses out of all souls games
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>>739227582
>canonically the entire world of lordran is long since faded out of memory and has been entirely destroyed and rebuilt dozens of times
>anor londo still exists, largely unchanged for no reason
it would be like if, 8000 years from now, not only did Rome still exist but bit looked virtually identical to how it did during the Empire for no reason
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>>739228413
you will fight a dozen asylum demons and you will like it
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>>739228560
>for no reason
probably because people like preserving their history and culture?
>>
Ds3 had too many crowd pleasing features and not enough proof of concept risks

Elden ring has this problem too, with its open world just being ubisoft like.

Playing modern fromsoft games feels like im playing a game made by a dev that is constantly saying "see?! we did the thing! :D"

its predicable and boring, far less sense of wonder
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>>739228669
You're a literal retard.
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>>739228727
yes it'd be far more interesting if they made the combat slow boring the enviroments brown and grey and restricted play movement to small hallways for the 20th time, that would be truely wonderful and risk taking
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>>739228190
Unfortunately once you get past the first real area, 90% of DaS3 is areas consisting of either swamps or 2 rooms.
>>739228453
>Anon really loves his 2 phase boss in a box arena that has zero area presence, because all the content in DaS3 was designed to be shuffled around on a whim.
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>>739228773
>american doesn't understand preservation
>gets angry when confused
many, many such cases
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>>739228560
Yeah, in a linear sense. But in Lothric the flow of time is convoluted, and the point of the story is that things are especially dire this time around. The First Flame is dying. That's not a new thing, but by the time of late Lothric there's nobody left worthy enough to Link the Fire, except Prince Lothric, and he rejected this duty. So the First Flame is pulling places from all across time and colliding them here at Lothric to try and find SOMEONE to Link it. It arose the previous three Lords of Cinder, who were worthy once, but they also refused their duties and fucked off. So out of desperation it arose the Unkindled, people who tried to Link the Fire but were unworthy and burned to ashes in the flames, to try and make the Lords of Cinder return and Link it.

There's no normal humans left. Everyone in the world is either Undead or Unkindled, and most have long-gone hollow by now. Anor Londo was one of the places the First Flame pulled to Lothric, and Pontiff Sulyvahn manipulated Aldrich to acquire power for himself, all to control the last vestiges of the Age of Fire. Earthen Peak and Lordran's Firelink Shrine were also places pulled to this end of time.
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>>739227715
>I loved seeing 3 break a lot of Souls lorefags.
Why would Dark Souls 3 break lorefags when it perfectly aligns to Dark Souls?
>but it was obvious there wasn't anything beyond what they presented inside the game, and 3 really proved that.
3 adds a lot to it and even explains a lot of the first game, for example what is the Dark Lord
>2 was so hated because it had loose connections and happened in a "different world"
2 was hated because it was a soft reboot using freely and without care much of the lore elements of the original game, while also having a terrible story of his own where nothing at all happens no matter what you do
>Fromsoft is so much better when they're just generating new IP
Nah Dark Souls 3 is great
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>>739228815
>preservation is after Rome gets nuked, Italy becomes fully Muslim and then fully Chinese and then 4 other ethnic groups and religions, and then theres 2 more nukes dropped on it and then it goes back to looking like it did 2000 years ago even though it doesn't look like that now
You're a retard.
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>>739228781
It would be even better if they updated ds3 so it didnt stutter like crazy on amd 9xxxx cpus and intel 13th/14th gen onwards
>>
So why was it floating and what happened to the rest of the buildings around it?
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>>739228560
>>canonically the entire world of lordran is long since faded out of memory and has been entirely destroyed and rebuilt dozens of times
Headcanon
>Rome still exist
Yeah guess what. It has a different name
>>739228669
He is american
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>>739228781
why do you recoil at the mere mention of trying something new?
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>>739228560
>>canonically the entire world of lordran is long since faded out of memory and has been entirely destroyed and rebuilt dozens of times
Source?
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>>739228896
dark souls really needed more explaining. The game would have been way better if everything was spelled out. Thank god dark souls 3 finally fixed it.
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>>739227716
That's the dumbest fucking opinion i've read in months, holy shit.
>>
because you are a disingenuous faggot, i wont be replying anymore
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>>739227551
>ANTI-SOUL gaming moments
For me it's pic related, every fucking game that uses it has this smudged, blurriness on the screen.
Currently playing The Talos Principle 2 and that shit is super noticeable, also the weird artifacts.
Also when I'm in an area with foliage, the frame rate takes a dip.
I don't understand why Croteam ditched their in-house Serious Engine, the first TTP looked freaking good and ran well.
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>>739229074
>dark souls really needed more explaining.
No, it explained just right
>Thank god dark souls 3 finally fixed it.
You didn't understand Dark Souls 3 either, because you are retarded. If you did, you would know it is the actual sequel and Miyazaki always planned for it
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>>739229121
>I don't understand why Croteam ditched their in-house Serious Engine
The guy responsible for it went to Stadia and afterwards Roblox while everyone else rewrote it into the ground during SS4's development. Shit, stuff like POM didn't evrn work properly anymore.
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>>739227551
>anons meme on ds2 "hurr durr 'time and space are convoluted in drangleic' lmao stupid game! this elevator makes no sense!"
>ds3: "OMG REMEMBER SIEGNIGGER???" he's here because uhhhhhhhhhhhhhhhhhhhhhhhh anyways time to fight the designated dogshit gimmick boss of the game.... my old friend....
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>>739229087
t. guy who happily pays for the same shit twice
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>>739228560
Rome is full of ancient buildings built during the Roman Empire you fucking retard. Nobody forgot about it even after it was conquered and destroyed several times.
>>739228990
Dark Souls 3 was new it was Dark Souls 2 that was a pointless retread, down to the same exact endings
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>>739229180
It's perfectly clear that ds3 didn't even remotely come out as planned because they had to do so much reshuffling. It's ridiculous to pretend that anybody that doesn't like random callbacks just didn't get it. Especially because you couldn't actually explain any of that without embarrassing yourself. The game calls back prior titles over and over and over again while barely if ever recapturing the emotional impact of those things in the original.
>Patches is not a surprise if you know (and the game specifically highlights) that he's gonna backstab you
>Andre isn't a huge respite and the first actual helpful face you see hours into the game. He's just a vending machine you teleport to every time you have enough shards.
>Anor Londo isn't the foreshadowed city of gods contrasting the muddy crap you walked through until then. It's just a cathedral that is very clearly a last minute addition to ithryll after they didn't have the time to come up with an actual climax.
>the entire buildup of undead settlement and road of sacrifices is that it's an entire econmy build on feeding corpses to some crazy monster. And instead of seeing that monster, it's just a ds1 boss with a wormtail. It didn't absorb hundreds of characters, just that one.
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>>739227551
all the weird empty areas in ds3 that look like there was supposed to be something there but it's gone so now it's just a big ass waste of space.
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Admit it, you loved it.
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DS3 was my first and only Souls game, and I liked it a lot! I feel like a lot of the hate for it is just people trying to be contrarian or elitist.
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>>739229581
I like the area after crystal sage that was clearly build in 6 minutes before the game went gold
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>>739229618
Cute
*head pats*
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>>739229618
peak bait
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>>739229593
no i didn't, the DLCs are too expensive, they would cost twice as much as the base game never played them
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>>739228560
...Rome still exists after nearly 3000 years and has lots of remnants of the past. in fact, settlements remaining populated is the norm. Cairo is still the population center of Egypt after 6000 years, and the Pyramids are still standing. cities only really become abandoned if the population is forced to by war or ecological reasons. in a world of stagnation like Souls, why wouldn't a place remain standing?
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>>739229735
That's because it's my actual opinion. Although I did technically play Elden Ring after the fact, if that counts as a "Souls" game. It was also really good but I think the level design of 3 was more enjoyable.
>>
Dark Souls 2 GOOD
Dark Souls 3 BAD
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>>739227551
I thought it was pretty funny.
On the way up to the area with the archers I was annoyed at how much of of a blatant rip off of anor londo it was. But once the big text showed confirming that it's very much an unapologetic reusing of content I got a chuckle from the audacity of the devs to reuse a level like this.
I still would prefer a new area.
>>
>Play as a knight who only wields swords and shields
>I'll pretty much use any straight sword, greatsword, or ultra greatsword if it's knight-ish
>Ultimate goal is to use the Twin Princes' Greatsword because cool Northern Regalia reference
>Kill Pontiff Sulyvahn
>Decide whether to make his greatsword or the profraned greatsword
>Choose the profaned greatsword on a whim
>It's slow as shit, eats my entire stamina bar, and frequently gets me killed
>But the combo of backstab > L2 > charged R2 is really cool and deals a shitload of damage
>Wind up using it to just speedrun to Oceiros to get to Archdragon Peak, then switch to the Drakeblood Greatsword the moment I get it
I should've chosen the magic greatsword instead.
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>>739229003
dark souls 2
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>>739229503
>It's perfectly clear that ds3 didn't even remotely come out as planned because they had to do so much reshuffling
Headcanon
>It's ridiculous to pretend that anybody that doesn't like random callbacks just didn't get it.
There's no "callbacks" to Dark Souls. The only callbacks are Dark Souls 2 easter eggs, like Sulyvahn using the ladder guy from ds2 for the excavations to the Profaned Capital and then killing him
>Especially because you couldn't actually explain any of that without embarrassing yourself.
Right back at you, trying to claim that old Anor Londo being part of a larger new city repopulated after losing the Gods by human-God descendants and conquered and subverted by its intitutions is somehow "soulless" and just a "rabdom callback" is bad-faith retarded behaviour
>>the entire buildup
It's a great boss which mimics the lore of slugs created through ammassing corpses. The bodies of those who converted were merged into the Deep Accursed, which visibly carries them on their back. It's divinity through assimilation of many into one, which is also a recurring Elden Ring theme because Miyazaki wrote both games. It's just the Redditors like you need to have the narrative preapproved to know when to basedface. There's also a lot more to it as the Undead Settlement began with burial practices that eventually accumulated curses into the Greatwood, which is initially fought by the Cathedral of the Deep (this is why they use sacred fire to purge humanity and the Evangelists "embrace" them and chain corpses, while hanging the dead above the ground. When Aldrich saw Greatwood, he realized the potential of such trasmutations and that's why the altar of Rosaria in the chapel before CotD is physically covered by another altar of the Deacons placed before it, while the waters became putrid and the statues of Rosaria were veiled

There's a lot of details and are for a deeper narrative
>>Patches
Is only seen as Siegmeyer or whe he closes the door in the tower
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>>739228560
>canonically the entire world of lordran is long since faded out of memory and has been entirely destroyed and rebuilt dozens of times
now you're just making shit up for no reason
the thing about dark souls 3 is that all the areas are pulled from different kingdoms, from different eras and forcibly smashed together as the age of fire is coming to a close
you can see it more literally in the dreg heap
there's nothing narratively wrong with Anor Londo being there, if you want to complain about it, it's more about whether it was a good idea by the developers to go with it instead of another original area
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>>739227705
>Gothic architecture vaguely resembles Anor Londo if you squint hard enough
You're never going to make this a thing. Dark Souls has one-to-one copy-pastes from Demon's Souls, such as the entirety of Blighttown being Valley of Defilement 2.0. No need to be dishonest to prove that DS1 is unoriginal.
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>>739227551
*Kino gaming moments
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>>739230179
The fucking thing was even called Londo(n).
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>>739228560
Italy still has the colosseum though?
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>>739229593
DS3's Dlc's are my least fav of the trilogy, mainly cause i dont like the level design. Fromsoft's pivot from challenging levels to ever escalating epic bosses isn't doing it for me.
That being said, i do prefer Gael over Elden Ring Radabeast final boss / Consort Radahn.
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>>739230131
>the thing about dark souls 3 is that all the areas are pulled from different kingdoms, from different eras and forcibly smashed together as the age of fire is coming to a close
Headcanon
>you can see it more literally in the dreg heap
You mean the area in the future where there's also the destroyed Lothric Castle before? Yeah I don't think that applies
>>
Do you even lore you fucking dumbfuqs
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>>739230296
Dark Souls 3 dlcs level design is stellar, much better than Old Hunters and Artorias. Both the ravine in Ariandel with the ambushing Followers and the staircase descent to Ringed City with dozens of vertical drops, paths and sideskips are especially excellent You were told they were bad because you are a Redditor unable of critical thought.
Meanwhile Artorias is a linear hallway to Undead Prisoner and and Old Hunters a linear hallway to Lecture Hall after Ludwig (which is a worse Grand Archives btw)
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>>739230119
lmao
>>
Man I like DaS2 but I just can't wrap my head around its story nor the story of the entire series for that matter. I have more than 1000 hours spent in the trilogy and my understanding is still very vague.
>Dark Souls 3 was released a decade ago
damn
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>>739228190
As usual, the latter areas are released in obviously unfinished state
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>>739230256
So what? That's such a shallow observation. Anor Londo has a different layout and plays differently.
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>>739228243
Yes, you certainly are
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fuck this game
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>>739229503
Patches is disguised and with changed voice. You'll only know its patches if you've been reading guides.
>There's two undead merchants and the wizard guy if you explore lower Burg first, there's no hecking epic respite and after that you just use Reinforcement Tools at bonfire so he ends up useless one-off no-name NPC
>Anor Londo is largely silly I'll give you that
>Absolutely retarded argument from someone who managed to have entire stoey go over his head. Its been told DIRECTLY multiple times by then that Aldrich has become a mass of goo due to his gluttony. You arent fighting wormtail, "worm tail" is aldrich. Upper body (gwyndolin that aldrich is eating and puppeteering) also has vastly different moveset and fight: yet somehow your pea-brain went "woo this is just ds1 boss again"
I wont argue you further. You are either intentionally dishonest or somehow managed to misunderstand even things that are directly spelled out for you.
and no, I dont think DS3 is a good game. Your arguments were simply so utterly inane I had to bite.
>>
>>739227551
>>739227582
>entire plotline spanning several bosses and notable enemies (vordt, dancer, outriders, deacons, pontiff) is all about some slime cannibal man forcing his way into a twink god and taking over his body and snuffing him
what the FUCK japan
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>>739229454
>literally can't read or think
Awfully lot of that in this thread.
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>>739229593
gael is THE nigga of dark souls
of course i loved it
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>>739230259
So it looks exactly the same? And it's still gonna be there in 8k years after Muslims tear it down? Can you even read past the first 3 words of a paragraph and use it to form a coherent thought? Or has Instagram just rotted your brain that much?
>>
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>>739230179
>>739230256
>>739227705
Isn't Anor based on the Sistine Chapel and a bunch of other chapels? This shit looks the same
>>
>>739230701
So you know how in DS1 Kaathe tricked the sorcerers of Oolacile to dig up Manus' grave, and he got mad at them for waking him up and started spreading the Abyss? Well after the Chosen Undead killed Manus, he split into many different fragments, each re-manifesting as girls embodying different aspects of his personality. These "Daughters of Manus" sought out to continue their father's work and traveled out to distant lands to seduce the kinds and acquire power, all to spread the Abyss further and further.

One of them named Nashandra, representing Manus' "desire", traveled to Drangleic. She seduced Vendrick and convinced him to wage war against the Giants, and Vendrick used the knowledge he gained from that war of conquest, and the Lord Souls he tracked down, to build Drangleic Castle and establish himself as king, with Nashandra as his queen. Their rule continued until the surviving Giants sailed to Drangleic to take revenge. During the fighting Vendrick learned that the Golems he used to build his castle built the Throne of Want underneath it, which connects to the First Flame, the sacred fire that governs the state of the world. He realized his wife was a creature of the Abyss and everything he did was her manipulating him so she could snuff out that flame. In shame he went into exile to keep Nashandra away from the Throne of Want.

After that the First Flame began to fade again, causing the Undead Curse to spring up in Drangleic and the other countries on the continent. They all fell to the unstoppable curse, even Vendrick himself succumbed to it. And so one of their creations, Shanalotte, lured Undead from all over the world to Drangleic to try and Link the Fire once more, to end the spreading Undead Curse. The Bearer of the Curse, who you play as, is one such person.
>>
>>739231636
were the golems actually giants that aldia experimentedon?
>>
>>739231462
that's not the sistine chapel
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>>739227582
found the retard who complained that DS2 didn't have locations from DS1
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>>739231681
I know
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>>739228413
>new ideas and areas
except there's literally ZERO of that in ER but sure.
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>>739231668
Maybe. I think they were artificial creations based on how the Giants work, since there's also Golems in Eleum Loyce, and dead Giants in Aldia's Keep, but if they were modified Giants it'd make sense too. Vendrick was probably allies with the Ivory King, and shared knowledge. You also can't reach the Throne of Want without the Giant's Kinship, the Golems won't let you through without it.

My hypothesis is that because Golems need souls to work, Vendrick filled them with the Lord Souls to build Drangleic Castle. But because the Lord Souls are tied to the Kiln of the First Flame via the Lordvessel, this caused the Golems to build a surrogate Kiln, the Throne of Want. Vendrick didn't expect this, and he was anxious about the responsibility that came with Linking the Fire and becoming a Lord of Cinder when he discovered the truth. You don't just rule a kingdom like that, you bear the fate of the entire world on your shoulders, and the scope of Nashandra's deception meant she would bring any and all to ruin to be allowed the opportunity to snuff out the First Flame.

And so he ran and hid, and history remembered him as an 'almost' true monarch.
>>
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>>739231797
good.
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>>739227621
50% is lowballing it. It's closer to 80%. And 100% of the DLC. A shame because the few bits that weren't 'member this were actually interesting but they dropped that stuff almost as soon as it was introduced.
>>
>>739231636
>>739231864
Based lorechad. I also have some questions about "The Deep", how's it different than the Abyss, what Aldritch wants with it etc. It's been a few years since I played DaS3 so I can't recall most stuff.
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>>739227551
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>>739227551
The entirety of ds3 is anti soul, it's an almost nonstop string of references and fanservice it's clear they overcorrected after the negative reaction to ds2 trying to be it's own game but took it way too far
The gameplay is fun(although eldenring and bloodborne mog it anyway) but everything else about the game is so stale and derivative
>>
>>739232118
The Deep is a religion worshiping a corruption of the Abyss, melting Human Dregs down into a kind of swamp or a sea. Aldritch was incurred as the "saint" of the Deep, as he had a vision of the Age of Fire ending and the deep sea swelling. Human Dregs are the lowest part of humanity, which sinks to the bottom, and Aldritch's Faithful collected them. It's why there was a swamp inside the Cathedral of the Deep.

Aldritch himself really just wanted to eat people. He turned into a sludge monster from eating too many people (his Human Dregs caused that), and he wanted to eat the gods at Anor Londo too, so he attacked and started eating Gwyndolin, who was still there. He was also mostly co-opted by Pontif Sulyvahn, a Corvian who came from the Painted World of Ariandel. Sulyvahn was a psycho who started experimenting with the Abyss, and spread the faith of the Deep. He took inspiration from the Profaned Flame found at the Profaned Capital, a flame that's sourced from Dark and targets human flesh. The Evangelists you can find in the Undead Settlement are missionaries of the Deep, and the Hollows of the Undead Settlement follow their teachings. Sulyvahn also fed a group of children to Aldritch, with Anri and Horace the only ones who managed to escape. It's why Anri is so obsessed with killing Aldritch.
>>
>>739227551
I don't even consider this shit to be a real area. It's just a small section before one of the easiest bosses in this game. And that's what they were aiming at, because this was basically them just demonstrating the effects of the decay from the previous game.
>>
>>739231820
I've never defended Elden Ring, that one is ds3 but worse in many regards.
>>
>>739231315
>"worm tail" is aldrich
that's exactly what I said. It's just completely anticlimactic do have all this buildup for some lame rehash + goo. Why didn't it absorb several different bosses? Why doesn't the goo incorporate into the fight in an interesting manner? The fight isn't meaningfully different from a corrupted version of a normal boss which the game already did in a more interesting way in the tutorial. Not to mention that the fight itself isn't good even if you strip away the non-existant intrigue.
>>
>>739230119
Absolutely blown the fuck out.
Actually mindbroke him to the point of no retort lol
Gj
>>
DS3's , beside fanservice, real issue is being afraid of the dark. It could have just been about the age of dark and that would have been cool. But instead we got a tonal nonsense that doesn't tie into two other games at all and handwaves all discrepancies with "it was all intentionall, actually" while ditching the age of dark idea barely before release. Pontiff should have been the final boss, period. Every other boss should have been a dark lord too. The theme of the game would have been greed and would have made complete sense.
>>
>>739230119
It's not headcannon. It's what happened based on many interviews with miyazaki and other bloodborne developers (i.e. https://www.cnet.com/tech/gaming/dark-souls-3-interview-this-is-a-turning-point-for-the-series/) as well as datamined game systems. As well as the many obvious loose threads, the bridge, the haphazard connecting areas and the open admission that the cathedral of the deep boss had to be cut because they couldn't get the fluid mechanics to work.

>Anor Londo being part of a larger city repopulated and subverted
Then why does the city not actually incorporate into ithryll in a meaningful manner? It looks and feels like it was haphazardly bolted on at the end. There is no meaningful connection. No flow from one to the other.

>the entire buildup
Youre not engaging with the argument. thanks for explaining the buildup more throughly. I never denied that there was buildup. That build up is easily the best part of ds3. My complaint is that the buildup doesn't actually amount to anything. They "the princess is in another castle" you to anor londo. The boss fight doesn't feel like you are fighting aldritch, the thing that's actually build up. You're not actually fighting a being that feels like a goodlike being of consumption. You fight a mage puppet we already know with a bit of a tail. I
>>
>>739230119
>>It's perfectly clear that ds3 didn't even remotely come out as planned because they had to do so much reshuffling
>Headcanon
Why are you even arguing about this game when you so clearly know nothing about it? I'm tired of all you tourist faggots shitting up the board.
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>>739234120
What do you mean? Watching a vaati video is basically the same as playing the game
>>
>>739232675
I think the deep isn't necessarily the most low parts of humanity, if by that you meant morally, since it was described as once being a sacred place. I think it's more likely to be the most base and instinctual aspects of humankind. The Pontiff is aligned with it because the profane flame is a manifestation of human greed.
>>
>>739231438
As long as the muslims don't come to tear it down, it'll stay the same. Same can be said of stuff like the temple of Athens, or Stonehenge.



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