What's the appeal of these Crusader Kings games?I tried playing the second one but couldn't quite grasp the mechanics and the concept of the game, maybe it's not for me since I'm a bit slow because I felt overwhelmed with information.
>>739288681I really agreeI feel like you just aimlessly drift through it as 1000 le random events happen to you. To forcefully initiate activity it's literally just who do I marry and which of my kids do I marry off and then take advantage of allegiances.Something about the game feels inherently broken if you're playing for a purpose (like conquering the world). Game only makes sense as a roleplay simulator
I make femboys and cuck every powerful king and emperor and have secret femboy bastards
>>739288681Incest
>>739288738>Game only makes sense as a roleplay simulatorSo you're saying it's better to be immersed in Medieval history and culture when you try playing these games? I can see that. I liked playing Civ 5 and thought maybe it played similar as in conquer the known world but I was wrong.
>>7392886813 is more like the sims so that might suit your casual ass more.
>>739288821That's interesting.
>>739288681Ck2 was a fun strategy game.Ck3 is just for role playing since it's impossible to fail thanks to the countless players cheats.
>>739288868A person not being great at computer games offends you? That's a you problem.
It is really overwhelming, the appeal is mostly creating a story (for me).But then again, Im not surprised you found it difficult to enjoy.I love that game but it needs a certain mood and a lot of autism
>>739288956no I was genuinely recommending it. people who started with civ games struggle to understand other grand strategy and 4x games.
>>739288681It's just The Sims for boys.
>>739288681>What's the appeal of these Crusader Kings games?Rimworld with map painting. You leave it running in the background while watching TV or something, every now and then you click a pop-up or micromanage a vassal or something. Once in a while you chuckle at some stupid story you've created like banging your enemy's wife, putting kids into her and then inheriting his lands after you throw him out of a high balcony.
>>739288681>I'm a bit slowI could already tell before I read that part.
>>739288863>and thought maybe it played similar as in conquer the known world but I was wrong.No CK2 is about the funny shit you do along the way. There are better games for painting maps.
>>739288681this game sounds cool, wish it just had a tiny bit of walking around, something to ground me in the world and not just the map, text, and images. Does the 3rd one improve in that regard?Or even just more visually impressive battles? It doesn't have to be simulated total war but...a little would go a long way. but maybe i'm too shallow for this game
>>739288681mandatory>H>R>E
>>739288821share dna?
crusader kings is like the sims version of a paradox game. designed for people who don't yet realize they have autism to get into the genre so they can be pipelined to eu, hoi and victoria
>>739289136you can play as a landless adventurer and there's also ways to get land and later go wandering again. you also have modelled travel routes/times to events you host or get invited to on the map like university visits and pilgrimages and run into shenanigans during your travels, but once you start recognizing the events it does lose a fair bit of potential charm.CK3 really does lean more into the roleplay aspect but it suffers from the simple fact event variety is finite.kinda like Stellaris, the exploration in that game is genuinely good.. until you start recognizing entire 10-year event chains from the name of the first one.
>>739289575huh...that'll work, i'm gonna play it. thanks
>>739288821same except I make chads
>>739290676Based. I also made a custom inheritable trait that keeps a certain look over generations. Very fun colonizing Africa and turning everyone white
>>739290747>Very fun colonizing Africa and turning everyone whitekek, /v/ is a hivemind after all
>>739289165It's very easy to make the HRE into everything it claims to be in EU5 if you start as Milan or Verona.>spend the early game conquering Italy as part of normal intended progression, can take Roma without issue>as a big power with your capital in the HRE, you become emperor>play the system during the Reformation to pass Renovatio Imperii by 1600>now a proper Empire with a single religion and Rome as part of it
>>739288681It appeals to the male fantasy
>>739289781will specify it's all still on the map besides the event art, the only 3D space with real volume in the game in any way is the royal court and it's a point&click game scene. but you get a little sprite walking on the map that has to deal with random events and dangerous terrain through events.it's very much a game that works best with some imagination, set goals that aren't "conquer the world" and roleplaying.
>>739288681I didn't get CK2 when I tried it but CK3 was very fun for me, so you can try it and see if it's your cup of tea or not.
>>739288681Its essentially an RNG event generator. PEople get kicks out of the random shit that can happen, though this will just be the game smashing characters and events together in written paragraphs
It's the engine I slap the elder scrolls mod on top of.
>>739290927that's disgusting anon, you're not even married!
>>739288821I create black characters and secretely great replace all the monarchies around by fucking their queens behind their back and making them have black kids
>>739288681It's a character roleplaying game. You're given character traits and a bunch of different characters who have their own traits and personalities who you have to interact with.You can cheese it by going with decisions and actions that are meta and out of character but then you're leaving yourself to just play what's mechanically there. You're missing a lot of the fun and you'd be doing the same stuff but with different cosmetics and names to look at.
I love it but the moment I become king and have to be bogged down by vassals acting up I just restart
>>739291336same but lotr
>>739288681It's a political/strategic/eugenics simulator.So 3 layers, you need to use diplomacy to scam your way into claims or to improve relations with assholes who want to wage war on you. Strategic because you need to know where to hit, make sure your adversary doesn't have allies or have small time allies (be careful with holy wars, it's a can of worms). And Eugenics because you want smart/strong people in your dynasty, smarter/stronger less chance to fuck up the event checks and better stats overall.CK2 is really fun, CK3 is still incomplete and the "mana" system just repulses me, also clunky as fuck, i run CK2 as a background game when I'm doing other stuff but it's near impossible with CK3 because of all the 3D shit no one asked for.
>>739291336The Elder Kings 2 mod is funny because the realms are inherently unstable thanks to their brainrot decisions.By default all religions don't care about homosexuality and most have no sex preference for land ownership. They've even removed the ability to custom make religions that shun or outlaw homosexuality, in the mod file for doing that one of them went on a rant about how there's no evidence that anyone in the lore is against it so they've removed the option entirely.So what ends up happening is men will marry men, have no heir and then cause problems when they die and women owning land, marrying non men normally and then both if their heirs inheriting a bunch of jumbled up land that results in peasant factions.As well as just abandoning lore and making a bunch of fanfic for religions and regions because they're some of those Morrowtroons that think Kirkbride lore is the best.
>>739291609>then you're leaving yourself to just play what's mechanically there.Which means there is not really much substance to the game besides event boxes and some light character building.CK3 is not a good game. This generation of PDX games made one core decision: “accessibility,” which was a complete shot in the foot and was reverted with the release of EUV, which, funny enough, is neither accessible nor in a very good state.CK3, Stellaris, and HoI IV at launch were really bare-bones, borderline simple games. Stellaris and CK3 never left their “accessibility” cloud and remain food for the mentally incapable. Meanwhile, HoI IV introduced layers of complexity and depth while expanding on the core mechanics, which makes HoI IV a perfect game between accessibility and complexity.Stellaris, however, never went anywhere, and all changes were basically a repaint of elements of the gameplay loop: just make a very effective economy to build the biggest fleet and “win” the game, as there are no really sensible limits on having a big-ass fleet.CK3 never went anywhere besides its wacky stories and uninteresting monarchy mechanics. There isn’t much to this game yet. Have a character, know the game, do the same, win. If you cut down the gimmicks and fat, CK3 is bare-bones. Even the landless systems or travels are just distractions and gimmicks, not really depth or core pillars of the gameplay loop.Only with the upcoming trade and merchants DLC/patch are they finally expanding the economy system to be somewhat interesting and hopefully create meaningful gameplay decisions and interactions.Vic 3, for example, was a complete shitshow because they also tried to be “accessible.” That cost them dearly, and the game only recently recovered. In my opinion, it is only enjoyable with deep mechanical mods that simulate the economy and financial market far better and more extensively than the base game ever dared to do.
>>739291948Unstable realms are fun in my opinion, some of the most fun I've had is when a character gunning for empire title formation dies too early and condemns the former realm to years of family squabbles, rivalries, kinslaying and bullshit from the splintered kingdoms.But then at the same time elves exist and laugh at tge concept of dying before they're in their late 100s at the very least. And 100% agree removing options is stupid, just make game rules like there already is for gay marriage availability and restrictions.
>>739292258What mods would you recommend for V3? Is actually better than V2 mods vs mods?
>>739288681Paradox fucked up massively with Crusader Kings. You can BARELY do any of the things your promised. You can have a Pagan Slavic vassal be angry as fuck at you, but guess what happens, if his province revolts? Instead of crowning him as the leader of the rebellion, the game ALWAYS creates a completely random new ruler for every rebellion. This is infuriating with any mods. If you play as an Ashland Dunmer, who is a vassal of the temple against your will, YOUR OWN PEOPLE are the biggest problem. They will revolt in much larger numbers than you can ever produce normally in these tiny provinces and they are just as much an enemy to you as the temple.There is also no reward for keeping the ruling family of a territory in charge, if you take over. Like if you despose the father, but give the son back their territory. There is no advantage to that sort of legitimacy. Only your LARP gets rewarded.
>>739291523That sounds fun
>>739288681They're barely games really you just play until you get bored. Fun if you're into history though as you will no doubt learn something new.
>>739293729>There is also no reward for keeping the ruling family of a territory in charge, if you take over. Like if you despose the father, but give the son back their territory. There is no advantage to that sort of legitimacy.lol why would you do that you retard? what legitimacy? what do you think happened to conquered rulers families in real life?
>>739290927>Not soulmatesFoul.
>>739292647They are fun but the game has been progressively increasing the mechanics that influence that while at the same time providing stability with conquerors, different government types and different internal politics.The mods decision on sex preference and homosexuality being accepted by default, makes it so the only long term realms are players and elves because they simply won't die.
>>739288738>Something about the game feels inherently broken if you're playing for a purpose (like conquering the world). Game only makes sense as a roleplay simulatoryes absolutely I love ck2 but it should be treated as a roleplay sandbox and nothing else if you treat it as a strategy game it's comically easy and broken once you are familiar with the mechanics, blobbing gets boring real fast
>>739293910In normal Crusader Kings 2 I wouldn't care, but I did care, when I was playing the Warcraft mod, because it's fun to LARP and preserve unique characters or at least people with a unique name. Like instead of only having Orcs in charge, when you play as the Blackrock Clan, you can land some ogres. There is no reason to do this, except for immersion. So when I was playing as a Scarlet Light ruler and destroyed the Syndicate, I wanted to preserve the traditional ruling family of Alterac, so I prepared a courter, who had their Dynasty, but educated him to follow the Scarlet Light religion. I made the daughters of the previous ruler into minor baron-bishops, so no one could inherit the wrong claims.I don't know, it was just a fun thing to do. Better than just optimizing the fuck out of the game and always having the same randomly created vassals of your religion and culture with no history to them at all.
>>739288863If u wanna åaint the map then europa universalis is what u want. You can do that in crusader kings 2 but its harder (but more fun imo). Crusader kings 3 is a lot more beginner friendly than 2
>>739288681You need to set goals for yourself to truly enjoy ck2. Like start as a count with a single county and then try to become the Byzantine emperor or similar shenanigans. Destroy the Muslims/ Christians, reform the slavic pagan faith to rival the Catholic Church....the possibilities are endless.
>>739294214>åaint
>>739288681>What's the appeal of these Crusader Kings games?Trying to expand your empire and holding it together.
>>739288681Impregnating your daughter, then impregnating your daughter-daughter, etc etc. Trying to go down as many generations as you can before you die.
>>739294558Expanding is easy. Managing my vasals is the hard part.
>>739292258Lmfao no 4x or grand strategy game will ever be mechanically complex as long as its played against ai.
>>739288681Crusader kings 3 suffers from the usual paradox shit. It releases barebones and with barely any features until they eventually fix shit and add all the good stuff after $200 of DLCs2 is great you just have to disable india so you dont lag after a single year
>>739288681>CK2 IS LOLRANDUMB SHIT>CK3 IS LOLRANDUMB SHIT>look inside and they are both lolsorandumb shitglitterhoof or epic farts? nice medieval '"game"
>>739288681I like ck3 more rnBest improvement they did in 3 is letting you switch to any character in your dynasty after your current ruler is deadSo now you can do whatever you want in one region, then pack your crap and go to another without any trouble or losing lands for your dynasty
>>739294794>so you dont lag after a single yearAnon how fucking old is your pc?I never had lags late game in ck2 on my 10yo laptop, it was even playable with dead gpu
>>739294945>wants realism in a 4x Peak retarded
>>739294945you can turn off tge supernatural wacky thoughbeit. everything else is shit insane rulers actually did in history or based on it, often locked behind the possessed/lunatic traits
>>739295102You must be the only person whos game doesn't slow down after a year with india (which has as many characters as EVERY OTHER COUNTRY on the map all packed in a tiny corner) enabledCongratulations
Does english gain the bailiffs burhs and guilds if I form it as an occitan?
>>739293164There are some mods which make Vici3 really shine(playable) but i mostly orient myself on this list:https://zzzptm.com/wordpress/?p=3080But for the core experience this one:https://steamcommunity.com/sharedfiles/filedetails/?id=2980730952by a mile.
>>739288681I've played these a little bit. Basically its an incremental game cloaked in the guise of a map painter/strategy game.You push buttons to increase the amount of stuff you get per turn, and buy more things to get more stuff per turn, and spend points to get more territory so you get more points (more stuff per turn). Things randomly happen, all to raise or lower your points / rate of incremental increase. If you choose wrong sometimes somebody buys your stuff out from under you and you lose.
>>739294741It’s hard to not let this degrade into a shit-flinging contest, but the level at which you try to push this argument is baseline sewer level.PvP in these kinds of games is a joke. All starting positions are not equal, and these games are, as I said, really badly mechanically designed, meaning each PvP match basically degrades into the same old system of childish rules and behaviors in desperate attempts to mitigate the balance issues.And I cannot put into words how much I despise this behavior, or the notion of people behaving like 8-year-olds making their playground rules because these games don’t work fairly in multiplayer.Both sides are basically telling others what is acceptable in order to enjoy the games, but the argument against PvP is far more objective, as these games do not work in MP besides heavily constrained rules, which basically begs the question of whether this is even the game you are out to be playing anymore.But I agree that AI is mostly incompetent at playing the game it’s built into. But that is a whole other level of discussion.
>>739295668Why would all starting points be equal? This is a historical strategy game
>>739295901Because otherwise, the outcome in PvP would be predetermined, negating any idea of competition.GSG PvP rounds are mostly heavily restricted, up to clear rules on what countries are allowed to research, build, utilize, and when they are allowed to join wars.This whole kindergarten went so far that entire communities made extra PvP mod(e)s with the economy removed and only the exact same military units on a plain playing field.
>>739294119The strategy part of the game can be fun with particularly hard starts, but i generally agree. Once you're a regional power you've pretty much won, and growing any bigger is just a hassle, not actually challenging.
>>739288681The fuck does Kuno care?
>>739288681https://www.youtube.com/watch?v=z2ZkO8CclhI
>>739288681Creating a dynasty and improving/expanding your country through multiple generations.
>>739295479That's a crazy long list.
>>739288681It took me almost 80 hours to understand all the mechanics of the game and how to play a good "successful" run (in quotation marks because you can't really win in this game). But when you hit 20-30 hours of game time you begin to appreciate it. It's not unlike an idle game where you tweak a few parameters here and there now and then to change the course of history. It's a relaxing game more than an active "boom boom" strategy game.If you're too retarded and poor to invest your time and money in CK2 and its DLCs you might want to try CK3. It's okay, personally I don't blame you, I'm not an asshole.
Gay sex with the pope hehe
I just ran my 8 year old save. That's what the map looks like in 944.
>>739297241Shockingly, most of the mods have little impact.
>>7392886813 is supposed to be focused on roleplaying and the whole idea of family and relation dynamics, but the game has so very little of that, and the things it does have are so repetitive, that it gets quickly boring because the game is a absolute cakewalk and its impossible to fail because the game want you to be able to do whatever.Ck2 is a actual game and is from the period where paradox was focused in providing a actual grandstrategy game first, so there are more avenues to fail and fuck up, and the DLC expand on heaps of the game mechanics beyond what the CK3 equivalents do. I like ck3 and get excited whenever a new DLC comes out, but then play it and get bored after 14hours because the gameplay essentially hasn't changed since its launch, and the AI is still horrible retarded per modern paradox standards. As much as I hate Generative AI, CK3 would be a prime game to have dynamic AI Generative events, and would actually benefit from it in a gameplay sense.
>>739297680I guess I had to let the game run for a day so that the map updates. Must have gotten a bit broken after updating the game itself.Now this is a bit less map gore.
CK used to be my favorite GSG but i played too much of the second game and 3 is fucking boring easy mode that you can't possibly lose in.
>>739288681You are playing The Sims but made for the male audience.Paradox slop made for good goys.
>>7392886813rd reply is the only reason really.Some like to buy overprised DLCs.
installed dark age mod and it's kinda hard now
>>739298112>You are playing The Sims but made for the male audience.Except women are really into ck3 because of the whole character creator/roleplay aspect of it, most men played ck2. I have three real women, not trannies in my friends list who went from the sims to ck3 because it was heavily advertised to them
There is absolutely no reason to play CK3 over CK2.
>>739302627the UI of CK3 mogs 2 hard and it's hard to go back when you get used to it
>>739302627Only if you are willing to take a gameplay hit for weird, uncanny valley looking 3d modelsCK3 is for weggers basically
I like the Warcraft mod for CK3. Thats about the only reason I visit this game series anymore. Not in my chud phase anymore to care about restoring Romanz or whatever.
>>739288738You are not a nation, you are a dinasty/family.Your score is prestige by installing as many as possible rulers of your blood.
You play it like The Sims but for men. Don't think of it as a strategy game. You just play your dude and wait around and click events.
I got bored of CK3 fairly fast.EU5 on the other hand is pretty good so far.
You have to be an information junkie to play this kind of games.
>>739304292>build a strong dynasty>give lands to sons >pass away>trying to keep the kingdom from failling apart>brother killing brother>dynasty is weak now from killing each otherI'm so tired
>>739304585I haven't played EU5 since close to release, how is it doing these days? Do a few cavalry regulars still defeat armies 10 times their size? What are the biggest changes implement so far?
>>739288681I had the same experience as you. I think these types of games just take some time to sink in if you're not using a guide.
>>739304718I'm not entirely sure about the cav and war balance. They messed a lot with how regulars work.The biggest change since release is, without a doubt, that they added regional governors, which serve as additional capitals that act as proximity sources. It means that beside blobbing around your capital, you have an actual strategic choice on how to expand.