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Why is Star Fox the only Nintendo franchise that feels the need to remake its most popular entry every now and then?
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Because SF64 is arguably the greatest game ever made or at least a contender, and all other entries failed, so they keep trying to catch the same lightning in a different bottle
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Because they got no more ideas to add. Like with F-Zero.
The thing is they don't need new gimmicks, they can just release well playing games in the series every once in a while.
But they won't unless they can come up with some unnecessary addon bullshit.
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it's a perfect gaem
start to finish
barrel roll and einstein
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>>739310429
Nintendo admits to not having any new ideas to justify a fully new F-Zero, but what happens with Starfox makes all of that complete bullshit. Those fuckers only ever tried adding online with a smaller battle royale spinoff, the reality is that a proper new racing game worth its salt would just compete with Mario Kart.
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https://www.youtube.com/watch?v=-GjdmkjOI7w
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>>739309785
Three flops in a row!
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Because it has never fully caught on.
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>>739309785
I'm so glad Star Fox isn't popular. They would turn it into open world slop with korok seed collectibles if it had mass appeal
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>>739309785
Miyamoto, probably.
Because Kirby, Yoshi and Pokémon can recycle themselves and play exactly the same every 1~3 years and still have new characters/stories.
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64 is the game that sold the most by far, the ones after have been diminishing returns. It's also the most liked.

Therefore they're being risk adverse with a remake to try to capture an audience and build confidence for anything additional, especially for this one since it got Mario movie promotion. Presumably this may lead to something new if this goes well, it's like the Prime remaster being sold at a lower price prior to Prime 4.

And in my opinion, Starfox only really works when Andross and his army is the big bad, they killed him off in 64 and basically finished off Fox's story at that point already. Robo bugs are boring compared to monkeys with silly personalities to kill.
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>>739310304
>so they keep trying to catch the same lightning in a different bottle
Worked for Mario, Zelda, Yoshi, Kirby, Donkey Kong, Pokémon, etc.
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Gee I wonder.
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>>739311773
Not different from Zelda before BotW, desu. They could've just followed 64's template for years. That's what they did after A Link to the Past and Ocarina of Time.
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1. Attempting to get some of the old audience to buy it via nostalgia
2. Seeing if there's still interest in Starfox
3. Reduce cost (since this is gauging interest and easier for execs to accept)
4. New games after it haven't done well
5. Boost interest for the Starfox movie they're already making
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>>739311676
Considerin Andross is basically a copy of Emperor Palpatine+Darth Vader in a furry skin, it's easy to create more villains like that.
A lawful evil character from a neighborhood system opposing Corneria's dominance over the Lylat System and justifying that it's a military dictatorship would be interesting for example.
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>>739311773
>command sold less than half a million on a console with a 100m+ install base
KWAB
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>Pokemon
>Zelda
>Kirby
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Why are threads with Krystal in the OP getting deleted?
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she's problematic
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>>739313710 meant for
>>739313787
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>>739310304
>Because SF64 is arguably the greatest game ever made
SF2 was better and SF64 is boring as shit. Even within the scope of "officially released" games, SF64 was 100% beaten in every meaningful regard by Kid Icarus Uprising or either of the Sin&Punishment games.
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>>739311773
Command barely outselling zero, a Wii U game, is a surprise considering how massively popular the DS was.
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>>739313710
Because I frankly did not see this thread and regretted making it, I thank whichever janitor deleted it. How should Krystal be incorporated into the new continuity?
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>>739309785
>>
>be hipster contrarian invading random threads and desperately shilling cuck shitarus: downfall
>lose
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>>739313787
But is it like a small horse show thing?
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>>739313894
RTS 1.0 Star Fox is not only worse than Command/RTS 2.0, cope.
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>>739314007
Eshop releases and NSO don't count, if you count them SF64 has been released just as many if not more times
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>>739314072
>worse than Command/RTS 2.0,
Absolutely fucking not. If you think Command is better than SF2, you have played neither.
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>>739314147
SF64 is at 5 times
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>>739311773
i like how this is supposed to prove something, when the 64 3D remake sold as much as assault
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>>739314229
>OoT:
>N64, GCN, wii eshop, 3DS, Wii U eshop, NSO
>SF64:
>N64, wii eshop, 3DS, wii u eshop, NSO, switch 2 remake
I count 6 for each, what's the 7th OoT one?
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>>739314469
master quest
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>>739314213
Learn to read
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>>739314519
Learn to write.
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1 and 2 were by argonaut
adventures was by rare
assault by namco
command by Q-Games
zero by platinum
nintendo doesn't even WANT to make other starfox games
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>>739314585
Seethe, ESL
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>>739314950
2 is in-house and it's awful
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>>739310710
Because F-Zero has two things going against it: no new ideas for the franchise and having no one in a prominent position who wants to make a new F-Zero game.
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>>739310710
The reality is that F-Zero was always a tech demo, meant to show off the power of the hardware. An F-zero game should come early in the life of a console. Unfortunately, Mario Kart sells so incredibly well that it would be stupid to delay it by taking the devs who work on racing games off of it, if you want your console to sell you want Mario Kart on it as soon as possible. It's in the same tier as pokemon. So what's the solution? Simply don't make it, save the dev time and polish Mario Kart more, then ship it and call it a day. Maybe make a spin off every few years, or reference it so people remember it fondly and feel nostalgic. If you want fast racing, just buy Fast RMX or something. There's plenty of clones out there that sorta-kinda fill in that niche, enough to the point where it would be seen as redundant and a misallocation of assets to make a new F-zero.
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>>739313983
They should stay true to her original design and say she’s some alien breed of spacefox. She can show in the Adventures reboot, she and Fox can comment on how they each think the other looks strange, then in the end she fucks off to another galaxy to start her own spinoff series.
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>>739309785
Miyamoto, that is why. This man has done so much damage to Star Fox. And the worst part is, he refuses to self-reflect. Which is why he is doubling down on even more 64 nostalgia bait, even when Zero was proof that the 64 formula isn't going to work anymore. Nobody at Nintendo has the balls to call him out or tell him that he has bad ideas, just becuase he was a gaming legend in the past. And now 10 years later, history is repeating itself. Mark my words, Star Fox 2026 will sell disappointingly and Star Fox will die for good this time. The difference being in 2036, miyamoto won't be around anymore to dig up the series's corpse for yet another 64 rehash.
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Why can’t shiggymoto just listen to the fans?
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>>739319021
>even when Zero was proof that the 64 formula isn't going to work anymore
Not remotely the reason Zero failed, not even close.
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>>739309785
>the only Nintendo franchise
We've had 2 remakes of gen 1 pokemon already, and that's not counting the fact that you return to it in gen 2. We're also about to get the second remake of oot
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Miyamoto doesn't like direct sequels, I guess. Super Paper Mario was also completely different. And so was Yoshi's Story. And Doki Doki Panic became SMB2 and the game barely plays like SMB or 3 or World, and Yoshi's Island was already different enough from SMW.
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I've heard that Nintendo doesn't want to make any major Star Fox sequel due to not having any innovative ideas.

I actually liked Star Fox Adventures...
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>>739322107
>And Doki Doki Panic became SMB2 and the game barely plays like SMB
awful example because Miyamoto had nothing to do with that decision.
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>>739322336
Cope
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>>739309785
Nintendo should just ask HAL to make Star Fox sequels, they've been rehashing Kirby since Adventure/Super Star, and it worked.
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>>739322484
Huh? What the fuck are you talking about? I would even agree with the overall sentiment that Nintendo likes to make sequels that are different from their predecessors, but SMB2 is an awful example regardless. The fact that SMB2 Japan IS extremely similar to the first game is another reason why it's retarded to bring it up. If anything, it's the title where they learned the value of making sequels different.
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>>739321819
It was still a big reason though.

Bad controls aside, Zero also flopped becuase even 10 years ago the 64 formula was dated, and people wanted more than just a simple 1 hour long rail-shooter. And the fact that there weren't many rail-shooters around at that point in time that was charged for 60$ was all the proof.
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>>739322703
Dilate
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>>739323023
Explain to me why SMB2 is a good example of Nintendo being creative with their sequels.
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>>739322783
Ace Combat has 7, soon 8, mainline entries + a lot of spin-offs. Touhou has almost 20 mainline games.
You're underestimating how many people like railshooters and shmups.
Star Fox 64 is completely fine for what it is. Zero failed because the controls are shit and the game is mid.
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>>739323187
Don't give it attention.
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>>739323192
Yes, but Starfox has furries, so you lose 9/10 prospective buyers outside of the nostalgia/Nintendo realm right away.
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>>739323351
Fume
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>>739323513
Even you don't believe in that.
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>>739309785
They also do it with OoT repeatedly, and they did it with several mario games. They've openly stated in interviews they think games should be forgotten and thrown away, whereas movies are forever, so going forward their business strategy is to release movies and pump out mid forgettable low effort games as a branding tie in. Capcom also made similiar statements.
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>>739323192
Ace Combat is a flight Sim. Touhou is a bullethell. Star Fox is a rail-shooter. Unfair comparison. A better one to star fox would be Panzar Dragoon or Sin and Punishment.
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>>739323593
People hate furries. Sorry to break it to you, unc.
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>>739323616
>They've openly stated in interviews they think games should be forgotten and thrown away, whereas movies are forever, so going forward their business strategy is to release movies and pump out mid forgettable low effort games as a branding tie in.
complete fucking lie. That was a single quote from Miyamoto who was lamenting that gamers always just want to focus on the next big thing rather than looking to the past. It was more of a commentary on the gaming scene in Japan which doesn't care as much about retro games as the west does.
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>>739323714
Pokémon, Hello Kitty, Winnie the Pooh and Disney are the biggest IPs in the world. Cope.
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>>739323639
>flight Sim
Plays nothing like a simulator, it's as arcade as an arcade game can be and Star Fox has all-range mode levels that makes it play the same as AC missions.
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>>739323964
They're not furry and you know that.
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>>739324142
Yeah, but all range mode levels are just okay ones. All the great levels are the rail-roaded ones.
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>>739323714
I don't think people care anymore
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>>739324219
Cope
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>>739324538
Is Sly Cooper furry or not?
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>>739323853
>complete fucking lie
Why are they doing that then? Nintendo is a branding company, they don't care about making memorable games any more. And if they did the old games on the switch that come with the sub wouldn't emulate so badly. Miyamoto doesn't really care about games any more.
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Wait till it releases and gets 0 traction with the zoomer/alpha crowd. Nintendo is making a mistake
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>>739324142
All-range mode doesn’t play anything like Ace Combat. Ace Combat is arcade-y but it still controls like a plane, you have 6DOF control of all your major surfaces and throttle, and the camera rolls with your jet. Star Fox doesn’t do any of that because the point is point-and-shoot. You don’t dogfight in Star Fox, you blast shit. That’s what people like about it.
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>>739324647
Doing what? Making movies? Because it makes money. People have been making video game movies since the 80s.
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>>739324573
Anything that has antropomorphic animals wearing clothes and speaking is. You can add Animal Crossing there too, that...btw
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>>739324647
Even if all the bullshit you said was true, it still doesn't change the fact that you are completely lying about that quote and you're a fucking faggot for trying to dodge being called out
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>>739310710
>Nintendo admits to not having any new ideas to justify a fully new F-Zero
It's hilarious how brainlets keep repeating this because they are too stupid to read in between the lines.
I'll give you a clue, the last 2 F-Zero games flopped so hard that even F-Zero "fans" think the last F-Zero game released was GX.
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I think people like StarFox more as a setting than as a game.
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>>739324776
It's not arcade-y or arcade-ish, it's purely, 100% arcade. Flight Simulator and ATC are actual flight simulators.
> You don’t dogfight in Star Fox
Star Fox has dogfights since 2 and 64.
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>>739318851
>Unfortunately, Mario Kart sells so incredibly well that it would be stupid to delay it by taking the devs who work on racing games off of it,
Nintendo already outsourced F-Zero GX to Sega's Amusement Vision, so they could clearly do it again. At this point I'm willing to believe Nintendo doesn't believe they can surpass GX and thus refuses to go back to it to avoid being humiliated by an old outsourced project.
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>>739309785
The last game in the timeline came out 20 years ago and the last game in general came out 10 years ago, Nintendo knows that SF64 works so they probably saw it as a good way to reintroduce the series to a new audience



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