I have never played world of warcraft.What was it like in it's heyday?Was it really THAT good?
Was Fortnite good in it's heyday? That's your answer.
of course it was, Runescape became popular because poorfags wanted to play WoW so badly but didn't have the computers or the money to do so
>>740019270No lol
The game was extremely flawed in many ways but that's kind of what made it fun.There weren't any databases or group finders and the world was often confusing and unforgiving so there was strength in numbers and good communication was key.I can't speak for all players but I was well known in my home server, it really did feel like its own town of 5000 or so people. You lived and died by your reputation if you were serious about endgame content.There was a sense of exploration and discovery that can't really be replicated in the modern era because of the way not just gaming has changed but society at large.Voice chat over the Internet was also new and novel at the time so people were enthusiastic vs today's jaded approach to player communication.
>>740019346>comparing apples and oranges again
>>740019270>What was it like in it's heyday?it was a virtual world where you could meet anyone, from anywhere. like an IRC chatroom and a videogame at the same time. it was like a whole other world on the other side of the screen.it was a lot better than other games available; for example less obtuse than star wars galaxies or eve online. good for its time, maybe? we certainly didn't think it was shit at the time. objectively speaking all the 'net games of that era were basic as fuck and limited by relatively primitive networking and relatively low-powered computers.
>>740019270>Was it really THAT good?imagine if everybody you know played it, kinda like Pokémon red or blue.
>>740019574>The game was extremely flawed in many ways but that's kind of what made it fun.this desu; fumbling your way through the jank and figuring out how to play the game and how to git gud was its own kind of magic. that's not really a thing anymore; almost everything worth playing isn't janky, and almost everything popular has wikis or guides for you to learn. the era of you-and-friends doing your own research, or cliques of tryhards each powergaming in relative isolation, has long since passed.
Yes exploring & leveling in this game as a kid was as close to heroin as you can get.
>>740019841I take it you never played Tribes 2
WoW was a casualisation of other MMOs at the time, its why it became popular in the first place.
In terms of content and core mechanics, essentially the same as what it is now (no version, whether private server or Classic, is exactly identical in terms of server-side implementation, and Blizzard Classic uses the wrong client). That is to say, it's an extraordinarily good game in virtually every respect, whether you're looking at big-ticket items like the atmosphere, responsiveness of combat, to important but not central aspects like "class fantasy" or excellent implementation of seamless open world, down to the smallest details like how atmospheric fog ("anti-soul gas") is for once used in a good way so as to provide a sense of scale (in general, it does a really good job in making the world that simultaneously feels big with monumental architecture, vast open spaces, etc, but on closer inspection it's actually rather compact) or even the clear formatting of tooltips (a rather trivial detail, but it gets 95 out of 100 such trivial details right, an almost unprecedented feat of polish).Hidden beneath this exceptional quality is a number of flaws outsized impact, ranging from the general style and structure of game (vertical progression group PvE raidlogging simulator - some people might not accept that, but if you e.g. look at where the new content in patches was added, or where the best rewards come from, etc, that is where the mechanical incentives point towards) that one might consider fundamentally unsound, disastrous balance, and all kinds of perverse incentives such as speedrunning: because the correctly played game is so trivial even dad guilds will faceroll through the toughest endgame content, there can be no meaningful competition for clearing the content first, so competitive players will invariably start competing on who can clear it the fastest. Some of these flaws didn't manifest themselves in the original release because everyone sucked, and some can be addressed with minimal mechanical changes, but they're there.
People let their babies starve to death to play it more. What do you think, retard?
>>740019270Back in 2004, games that had big open empty areas were considered marvels since we had most corridor games with small levels. Halo (2001), which was like 90% empty space and 10% actual fighting areas in the big maps, was called amazing because of how big and expansive was. WoW was the first big and large scale MMORPG where you can travel entire continents without a loading screen. This was mind blowing for the time.Also the combat itself was very simplified, engaging, and warm compared to most other MMORPGs.Nobody these days goes "wow, the world is so huge!" I think in general people are not really impressed by things anymore in gaming. You have Helldivers 2 with mass enemy swarms, large open maps, and drop in/drop out multiplayer gameplay, great physics, environmental destruction, and an in depth weapon customization and progression system. All those on their own would have been mind blowing 20 years ago.
>>740020614Retards do that with fifa and rocket league thoThat's not a sign of a game being good that's just a sign that the person playing the game is a retard.
>>740019270It was really, really fucking bad.
everyone who played other MMOs was super elitist about not being a WoW casual
>>740019574>There weren't any databasesdo people really believe this? thottbot and allakhazam were used all the time
>>740019270You faggotzoomers will never get to experience what it was like and that makes me happy cause your ruined this industry forever so fuck you.
>>740022498>thotbot comments from 2009 are still accurate sources todaythe ancients knew not what wisdom they scrawled upon pompeii's walls
>>740019270
>>740022576Boomer mindset lol
>>740019346I liked the actual fortnite game. I hope we have access to it still.
No it was hypeslop.
I played Warcraft 3 Frozen Throne for years and only heard about World of Warcraft for the first time when it was already in Burning Crusade. It didn't run on my home computer without crashing due to all the slime in Undercity.Somehow i managed to get to level 70 it's all a blur. Without addons or friends, then found a guild already doing Hyjal / Black Temple they must have been desperate to recruit a noob like me, all i did was hit frostbolt and interrupted nothing. We used ventrilo i remember dumping like $200 on Gold then spending it all maxing a shitty profession like tailoring.Before i found a guild i pugged Kara / Gruuls lair / Magtheridon every week, managed to clear them once ever over like 50 different groups and finally unlocked Champion of the Naaru title it was a huge achievement for me
>>740022668Not vanilla but still funny to read like wtf lol
wow is just different than other MMOs, it feels nice to play (private servers, fuck blizzard and modern wow though)
>>740022812>I played Warcraft 3 Frozen Throne for years and only heard about World of Warcraft for the first time whenimo this is also a big part of WoW's success. only Star Wars TOR, Elder Scrolls and LotRO really picked up on that. every other MMO was its own IP, its own setting and lore. World of Warcraft was also a multimedia project, not just a game.
>>740022923>private serversWhich one? aren't they all basically dead?
>>740023125he's going to shill the turtle knockoff capybara server, don't fall for it it's a scam
>>740023125>>740023174i was about to say turtlewow but it seems it actually shut down lol, hadn't played it in a whilewarmane icecrown and onyxia are always packed when i play them, some people dont like those servers but i do
bump
>>740022498Thottbot was wildly inaccurate. The most you could use it for was a general loot table and giving you a vague area an annoying quest item was located in.
It still has some magic in the 'classic' servers but it has a lot of things that make it suck. First of all the servers only last a year so you can't really stop and smell the flowers. In the old days you would see naked night elfs essentially doing lap dances near capital city mailboxes and scrubs begging for coin to get their first mount. The auction house was essentially an eBay clone to get money to afford your shit. People didn't know what the fuck they were doing so it made an atmosphere where people just wanted to enjoy their time in the game, similar to club penguin.Now people don't have time to play. They use level guides, bots, gold buying, and 'boosting' services where someone else will repeatedly run you through dungeons to level your character. In the original game you would just make friends with a bored guildy or friend who would 'boost' you for free. The game is somewhat lame now. I even had the experience of joining a guild I thought would be cool but then I found out the top level people had a secret discord and were openly calling the rest of the guild members slaves. Shit like that makes it suck. If you want to raid you can just do pick up raids so it doesn't even matter so there is no point to actually making long lasting relationships.
>>740019270It was mostly the community, plus people being generally clueless.>mfw my brother ninja looted an agi/int ring as a warrior, claimed it was fine because int helped weapon levelling and got away with it
>>740019270>accidentally create one of the hottest video game character in a mid tier dungeon>do nothing with her for 2 decadesSeriously how did they come up with whitemane, it's some fucking lightning in a bottle shit
>>740026808kids who are immortal vs 30+ yo uncl trying to "achieve" something before death
>>740019270It was the best thing to ever happen to me...and then gear score, RDF, heirlooms, twinks, undead rogues, faggots and niggers and streamers, bots and leveling boosts, wowhead and addons ruined the whole experience bit by bit. It was like watching a loved one slowly become a fat depressed slob
>>740019270No. It was always the first major disappointment in gamer culture for me. I grew up idealizing the "perfect video game" and the whole fantasy of a game world being real and then there being other players, that a lot of earlier MMOs were exploring.But the reason WoW was popular is because of its grind and meta. It's the game that established the same shit that led to ubislop, (single player MMO design) and later Destiny. In fact, Destiny was the game that tore old-Bungie apart where there was a power struggle between those who wanted to do a sort of Cinematic Co-Op Halo meets Borderlands type of game, vs. Luke Smith and his ilk who grew up grinding for 2000 hours in WoW to become a "Scarab Lord" and wanting a "WoW FPS"Very good essay on the subject by one of my favorite oldtubers: https://www.youtube.com/watch?v=nvK8fua6O64
>>740019270friendslop before friendslop
generals belong on /vg/
>>740019270The best gaming event ever. There will never be another.
>>740032430
>Death Knights will never get Frostmourne>Death Knights will never have the Helm of Domination >the only thing they have is Invincible, but the drop rate is abysmal Lmao.
>exploration >discoveryA lot of retardation in this thread. The reality is that most of us had played Warcraft 3 and getting to see them follow up on that story was awesome, but the main thing about WOW at launch and up through WotLK was that social media wasn't huge yet and normies that just wanted to have a way to socialize with people online were playing, it was a super social experience that cannot be recreated, people were predisposed to be friendly and interaction was a default rather than something people were trying to avoid.
>>740019270It was the defining experience for the giant open world with tons of other people. Seamless buttery smooth gameplay, cutting edge for 2005. Everyone was playing, young or old, dumb or smart. It was simply the place to be as an online gamer.
>>740033691In Legion, death knights use the shattered pieces of frostmourne to forge a pair of swords.
>>740034810And they look like shit.
>>740033996>The reality is that most of us had played Warcraft 3??? obviously nobody has any statistic on this but i dont remember anyone caring about the RTS games. i had a vague notion that the game came from a series, but never cared. to this day i have never touched the RTS games or cared about the plot.
>>740019270No, it's a RTS game with no time limit and you only control one unit. Almost everything about it represents the worst ways of making an MMO. And it looks like visual vomit. But a ton of normalfags played it and thought it was the greatest thing ever because they saw a commercial with a celebrity endorsing it. That's also why Elden Ring was so massive, they aired commercials during sporting events and plastered GRRM's name on it even though he did jackshit. Although Elden Ring's actually pretty good.
each build was unique enough that i played 'em all. ended up liking discipline priest and beast master hunter the most (wotlk era)queuing battlegrounds in-between questing, world pvp, that peggle mod i found for flight paths. that was a cool few months