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Is there a reason Nintendo keeps releasing Puzzle League/Panel de Pon without the fairy characters? Do they just think they're unmarketable?

I understand why they wouldn't have released this as-is in the west in 1995, but that was 30 years ago, and things have changed you know? Why not bring it back with the fairy girls? And why not make a platformer spinoff as well?
>>
I want Lip in Smash
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>>742868913
I want to Smash Lip's lips
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>>742868992
(as in, have vaginal intercourse with her)
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>>742868772
>Is there a reason Nintendo keeps releasing Puzzle League/Panel de Pon without the fairy characters?
they're not even doing that, though. no, rereleases of puzzle league don't count.
tetris attack is dead and i really want it back, lip or otherwise... i just want to play...
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>>742868772
puzzle games are just sadly pretty niche and not as big as they used to be, tetris is one of the exceptions just because it broke into mainstream, and puyo while still popular, has been given retarded decision after retarded decision by sega while also seeming to be hit by modern gaming taking longer for a game to come out. unless someone at IS really wants to make another one it is probably dead.
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I want justice for Lip damn it.
There's no reason Nintendo can't make a new game with these girls, if not Panel de Pon then maybe a magical platforming adventure with panel magic you can perform in the level. I'd play it!!! People would shout it to the heavens!!!
This kind of shit resonates with zoomers!! Give us Lip and Friends!
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>>742868772
>>742870694
Yeah, they probably think that it's not very marketable, those fairy characters and pastel colors are appealing to a female audience especially little girls. It would be more or less like publishing a Barbie game or a Winx Club game. One can also joke by saying ''Lip's blue panties are too much for the west'' but...yeah, more than anything else, it's just that Nintendo doesn't have faith in Panel de Pon and its characters in the west.
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>>742870694

Y'all cowards have no idea how much 'girly shit' remains functionally Japan exclusive due to corporate fears of flopping in the West.
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>>742873484
i'd say it could still reach a bigger audience (again, despite all their missteps, sega seems to have successfully in a way brought puyo to the west without changing it into another franchise and that game is also pretty female-focused characterwise, plus magical drop 6), though panel de pon does go for a way more chibi artstyle. it is way smaller than japan but i'd say there's a market for these kinds of "cute girl doing things" games over here.
you'd get the occasional low IQ twitter user crying about loli but they're fucking fictional fairies
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>>742868772
It's ultimately up to Intelligent Systems on whether they want to develop more Panepon games or not, and a lot of the devs that made the games gradually parted ways over the years. I do believe it could get revived some day since there's definitely more interest in the series now compared to its heyday, but I imagine there's a lot that would go into allocating an adequate budget and dev cycle for reviving it, along with potentially outsourcing it to some other studio like they did with the Advance Wars remake being handled by Wayforward.
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My theory is that Nintendo simply doesn't do "small play" kind of moves with its games, especially old IPs like this one. Everything needs to be thought of as a potential "brand" and needs to have a "brand strategy".

If Nintendo were to bring this stateside they would effectively be making the choice, "okay, it's time for us to smoke against Sega and Puyo Puyo". They would need to swerve left when Sega swerves right to not be accused of copying them. The simplest way for them to do this would be to release a PDP game with another license plastered over it instead of the fairy characters, which may sell well but it's hardly what PDP fans would want.

The fairy characters unfortunately are treated as dispensable in their own series so they don't have much stickiness because of Nintendo's choices. So it'd be a hard sell to the Nintendo executives to bring them back.
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>>742876718
It's probably simpler than that. All it takes is an outside studio with a solid enough track record approaching them and negotiating to make a new entry in the series, which is probably easier to accomplish with their smaller IPs. It worked with MAGES bringing back the Famicom Detective Club series.
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>>742876718
i feel the best way to make a new panel de pon, if they would try to compete with puyo, would be to just make another panel de pon game. the one thing puyo fans want is just a normal puyo game (technically champions and puzzle pop but one's a budget title to shill quest and is for the competitive crowd and the other is an apple arcade exclusive even though it has been what people wanted), no new bells or whistles because journalists want every new game in a series to be different, no replacing the fairies, just a standard panel de pon game for fans of that series to enjoy.
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>>742881859
thanks, doc
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>>742881859
Lip, is it REALLY a good treatment if the solution is to just crush me with a giant angry block?
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I like the mermaid
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Tetris Attack/Panel de Pon's music brought me to tears for a while, as I remembered my childhood where my mom of all people would completely crush the game, and me, by extension. She now taps colored squares on her phone and swipes on short-form video 'content' for days on end.
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>>742868772
>Nintendo
Nintendo doesn't make Panel de Pon.
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>>742884020
https://youtu.be/1TxMWiXeXCE?list=PLd_GcSlmM7zZRnBCOaiikDSLfC7aCNpZh
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>>742885543
Just link a better source
https://downloads.khinsider.com/game-soundtracks/album/tetris-attack
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>>742885416
Who does then, idiot? Microsoft?
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>>742887970
Intelligent Systems makes the games.
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They're mad they can't use the Yoshi reskin due to NoA being boneheads and calling it Tetris Attack, despite having NOTHING to do with Tetris and acknowledging the original Panepon means conceding that Tetris Attack was a mistake, which they won't do.
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>>742890715
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>>742890715
Is it really that difficult to hack the title screen and scrub all references to Tetris in the game?
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>>742868772
If Panel de pon released on SNES with the cute loli fairies I might skipped it due dumbass kid, only picked it up because yoshi before realizing how kino it was
Maybe it was for the best or I would have ended a fairycon way earlier in life
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>>742890938
The US version was Tetris Attack, that version of the game HAS to use Tetris Attack, because the trademark was filed under that name. I'm glad Japan did the smart thing and renamed it, but NoA screwed up big time. If the fairies were a no-go, Yoshi could have had a bunch of puzzle games rather than retreading Yoshi's Island for the umpteenth time. Yoshi's potential was squandered more than I thought.
>>
Apparently that Class of '09 game is getting a Panepon clone spinoff soon.
https://store.steampowered.com/app/3861730/Class_of_09_Puzzle_Showdown/
Yeah...
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>>742890787
I hate you as a person for posting that.
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>>742892432
The powers that be don't want you knowing the fate of the Panepon fairies. It's a necessary thing if you want them to come back.
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>>742891025
as a fellow fairycon who wasn't born when it released and got into a lot of puzzle games through emulation it does suck that the fairies were scrubbed from basically every game that released here because cute anime girls were icky and gross to the 90's especially.
>>742891394
i don't mind tetris attack basing itself off yoshi's island, do wonder if it was them taking a concept out of puyo's book since that was compile shoving a bunch of madou enemies and bosses into something else.
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I mean they could make a Panel de Pon Online Puzzle League if they want to.
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>>742892183
Cool just what I need, Panel de Pon only instead of fairies, it's lame drug addled zoomers in high school telling you to kill yourself
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>>742893076
I mean, the name Tetris is why they haven't re-released it in the US. That's the problem, if they called it Yoshi's Panel Attack, that would have been much better and they could potentially port that or even have the other Panepon games under the Panel Attack name, not necessarily Yoshi.
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>>742893595
I think it's instances like that where I'd outright prefer not having a theme at all lol.
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>>742893673
that's fair, my reply was a bit silly. though i don't think it'd probably be that hard to change it since iirc the creator of tetris regrets the name change. though i'm not super versed in copyright shenanigans
>>742892183
oh great, a panepon clone with what edgy teens think is "mature". can't wait for the eventual youtube videos that eat this up while barely mentioning panel de pon at all.
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>>742895183
The name change had nothing to do with Tetris. I don't know any other examples, but any other game with Tetris in the title has Tetris-related elements. Just being a puzzle game doesn't make a game Tetris. I have no idea who was behind that choice, I'm betting Bill Trinen, he's always been a clueless asshole, he called Xenoblade X a mix of Zelda and some other title, it was completely off the mark.
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>>742896180
ah, my bad, must be mixing it up with something else.
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>>742896870
...
I'm gonna do this one more time, because I'm mixing things up. Sorry.
-Tetris Attack has nothing to do with Tetris, hence why the creator regrets the name change. You're right about that.
-If a game has Tetris in the title, it usually has Tetris in some way in the game.
I'm sorry. Have this image as an apology.
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>>742868913
smash needs more cute and funny
but yes, she would be a cool puzzle retro rep
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>>742868772
I think it was probably an issue back in the 90s and they think it carries on to this day, but I don't think the consumer really cares anymore. You have a lot more people nowadays who actually like cute things in video games.
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>>742893571
I can only imagine how brutal the ranked mode would be.
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>>742897106
it's fine, i'm not super versed in this topic anyway outside of enjoying the gameplay and liking the cute fairies so i thought i was messing up.
>>742897456
i'd enjoy that or any other puzzle reps (though lip makes the most sense considering the lip's stick item) but i'm not exactly wanting most smash fans to start liking puzzle games, even just looking at any thread on it here kind of shows.
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>>742898631
>but i'm not exactly wanting most smash fans to start liking puzzle games
Smashfags were pushing Arle specifically because she was a 3rd party instead of Lip, that one speaks for itself. Lip would be the first pick before Arle.
And Dr. Mario already reps a puzzle game but good luck telling people that.
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>>742898814
yeah i remember when people were really wanting arle, i firmly get it cause even then puyo's output wasn't the best (tetris 1 helped in people wanting arle more as well but 9 years later the bad effects plus the near decade of 7's bad ideas are still rippling through the series, and chronicle wasn't really that liked plus releasing at the tail end of the 3DS so it bombed) so having her would be neat. just that if smashfags saw people complaining about the roster and wanting characters like doppelganger arle, oshare bones, ect. and the 24 limiter most games from 20th on have had would be extremely ripe for rosterfags to be annoying fucks.
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If I want Lip in Smash then I want her to be an assist trophy instead of a fighter. Gives her more control over the stage.
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>>742901543
>I want her to be an assist trophy instead of a fighter.
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>>
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>>742904156
>>742906971
Lipantsu...
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>>742909672
Furil butt...
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>>742910887
>>
The game's original website is still up btw.
https://www.intsys.co.jp/game/panepon/
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>>742868772
I don't want yet another reason to hate Nintendofag pedophiles so no, keep the fairies dead and buried. Imagine what all the threads for this """""puzzle""""" series would devolve into.
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>>742890787
>is this ohajiki?
>it's not panels! not panels!
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>>742914426
>よろしく
lol. lmao.
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I just want a new game with Lip in it...
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>>742890938
this is cursed
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anyone play panel attack on /v/?
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>>742906971
what do panel fairy pantsu smell like?
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boop
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>>742925918
Depends on their specific element. Each have their own unique pheromones.
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NO! Panel de Pon threads deserve to hit the THREAD LIMIT!!
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>>742930136
I wish there was more to discuss about it for 500 posts.
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>>742930136
We need a new Panel de Pon game.
And we'll manifest it into reality even if we have to sacrifice other games to do it.
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>have an online mexican friend on nso who plays Panel de pon with me on a weekly to monthly basis
Games really fucking good if both you and your opponent are similiar skill level. Also Sherbet is my cute and funny main
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>>742934148
I recognize Lip and Hat Kid but who's the one in the middle? I'm assuming some OC?
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>>742922547
I did.
Seems lacking in characters but the game overall was serviceable. May download again.
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>>742936636
Correct, an OC, but she is from vidya so she's allowed.
https://store.steampowered.com/app/4246840/Kasha_vs_Kritters/
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Kappa Mikey had a Panel de Pon clone too.
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Lip's butt and Captain Rainbow fan art.
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>>742890262
and who owns them?
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>>742945079
>The company is well known for almost exclusively working with Nintendo, despite not being owned by Nintendo in any capacity; some exceptions include various Dragon Quest games, which were published by Square Enix.
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>>742942215
there's a certain amount to be said about a puzzle game with abstract looking pieces instead of this vomit
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>>742947754
It's a cute idea, but the sushi definitely blends in together with a similar color palette, and separate sumo wrestlers to represent garbage blocks instead of a single huge one is an odd design choice too.
>>
my only complaint about this game is that there needs to be different garbage systems available to choose from
as it stands, for skilled players, chains are far too powerful and combos are far too weak
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>>742938874
I'm pretty sure you can play any of the snes characters
>>
Child
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>>742936083
I remember reading that PdP is bigger in Latin American because it was included in a lot of SFC clone consoles but I can't find anything supporting this.
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>>742956168
Dinosaur and electric mouse
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>>742868772
A lot of girls play these games
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>>742868772
o_o
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>>742930136
other anons have already said how it'd be a struggle but basically any puzzle game is difficult to stay afloat with all the AAA, twitter screencap or ragebait threads sadly, even with the board becoming slower.
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At its core, I guess a new PDP game would be designed more like a fighting game.
At a high level abstraction I picture the following:

>The panel stack is topped out immediately, and the goal is instead to get to a "clear zone" at the bottom of the stack (some 30 or so panels below the stack).
>You have to clear out every panel above the clear zone before your opponent in order to win.
>Different characters have different attacks and fairy magic effects. For example Flare can burn her own panels and create flaming garbage blocks that gradually spread around her opponent's field, slowly turning more and more panels into garbage blocks. Ruby can turn random panels on the opponent's field to single-panel garbage blocks that won't match with anything.
>Staying at pinch won't work, instead you have to beat your opponent to the all-clear. Alternatively it could entail creating permanent garbage blocks at the very bottom of their stack that gradually push them up to a death zone, which feels more "fighting game"-y.
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>>742868772
Nintendo is based
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>>742868772
fairy
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>>742963620
stage clear mode is my very least favorite way to play the game
i forgot it even exists

i mastered 2 player with 5 blocks, and can beat pokemon puzzle league's master mode no problem
people on panel attack pretty much only play the game with 6 blocks and maxed out speed, which definitely makes 2p hard again, but it feels off.
i mostly just play easy endless to 99999 on the snes game because it's comfy and the [x?] bug is really one of the best features of the game.
>>
>>742963620
different characters having different special attacks feels like what puyo~n and magical drop 4 tried doing, and at least for the former people didn't really like it (i do but i like vs computer singleplayer modes which puyo is good at, and they're only really "bad" cause the game speed is slow as fuck not counting the GBC version).
>>742972239
kind of said above but due to liking pvp puzzle games a lot i do end up playing panel de pon like that as well, pokemon puzzle challenge on GBC on intense is fun just because due to only being able to see your screen the cpu is free to just bombard you with chains and combos. and all the gen 1/2 remixes are really good.
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>Fan Art Submission 19, July 11th, 2001
>Next up is an illustration from Yoshimichi Omori. He created a cover image for the top page featuring Lip and Tiana holding a GameCube, a special illustration of Lip to commemorate the website's 5th anniversary, and even a drawing of the Game Boy Advance! Amazingly, the screen on the GBA shows the *Panel de Pon* title screen... He drew it with the hope that *Panel de Pon* would be released for the Game Boy Advance. He also sent a letter, which I’d like to share here:
Oh boy. If only they knew what was in store for the future.
>>
>>742939163
>>742963620
Appreciate you posting my games and my art.
Here's another commission I got.
I'm fully an ally of Panel de Pon and wish they'd finally make a new one. I fully support it being more like a fighting game, I like Puzzle Fighter.
>>
>>742973064
>pokemon puzzle challenge on GBC
i have this
it's the only version that will drop garbage on you while chaining that i'm aware of
i've gotten like x40 chains on it
if only the playfield were fullsized it would have probably been the best gbc game in the library
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Problem is Panepon will have to be released as a Switch 2 exclusive game if it were made today. Not because it can't run on Switch 1. But because Nintendo is so desperate to get exclusive software on Switch 2. And because it's a Switch 2 game there's expectation of PS4 style graphics and 4k visuals.
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>>742868772
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>>742936083
post all the profiles of these cuties
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i want this
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>>742980541
jesus help us
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>>742980541
>panepon with super HD graphics and visuals
i'd puke, though i feel they'd keep the cutesy style, i've my issues with the modern artstyle of puyo but that series has kept the groundwork of the style since fever so unless they get really retarded i don't think they'd go super 4K for the fairies.
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>>742983905
>>742984551
I'd be okay with a hand drawn hand animated art style. I just don't think it's doable with native 4k resolution.
>>
The funny thing is, 4k fidelity 2d sprites aren't exactly light on a system either.

Regardless of how it would be made, I can't see Nutendo keeping the art style intact, see Star Fox; bgm and art style are a totally different, bland, soulless style. The graphical fidelity won't replace a strong art direction, let alone the original. The bgm is passable in quality but it doesn't have the same vibes.
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panels
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i have likely dumped more time in playing PdP/TA than any other vidya
i have never once been able to complete puzzle mode
fuck that shit's hard
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>>742988107
puzzle games are probably some of my most played games in general, very easy to just spend an hour or two on one and then go on with my day. sucks most of the genre kind of got sucked up by mobile games, not that many PC or console puzzlers to be excited to play sometimes.
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>>742983517
I have her right next to me.
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>>742989495
i need to know your address and the exact times you will not be home
>>
i also need to know the exact times you are home so we can play vs
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Anyone like 3D mode on Pokemon Puzzle League? I'd like 3D mode to return in Panel de Pon on modern systems.
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>>742992938
i think it was definitely a cool feature, but i never really pushed it to it's limits
it's cool because you can get stupid high chains
but i wish the left/right movement is pretty distracting. i wish the playfield only scrolled when the cursor hit the edges of a normal-sized playfield to reduce the amount of scrolling. perhaps the cylinder shouldn't have so much curvature. i'm not sure.
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>When a piece of fan art is older than much of the site's userbase
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>>742904156
Surprised to see my art here, or maybe not, given how much art she gets.
If I didn't have to sleep I'd take Panel de Pon sketch requests. Good night anons
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Why is this shit thread still up, god you pedophiles are something else. STOP BUMPING THIS SHIT OP NO OME GIVES A FUCK ABOUT YOUR GAY LITTLE NINTENDO FAIRY GIRLS THAT YOU WANT TO FUCK!
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>>743000747
>he doesn't know
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>>742998390
RARE LIP
finish that one before you take a request, pls

>>742972239
the [x?] bug in the snes version makes endless a lot more interesting
chains that go past [x13] don't award points due to a programming error
while this seems lame, it adds an extra dimension to maxing out endless quickly
most players probably don't know this, but the game awards bonuses for additional matches mid-chain
each bonus is equal to the current point value of the chain
so the optimal strategy is to get a high chain, and then to score as many bonuses as possible
the webm is an example of this. notice how most of the poinst are scored in the last few seconds.
this takes a greater mix of skills to "cash out" a chain than chaining alone
i think this bug should really be a feature of the game
>>
some other endless strategy is that one typically wants to keep matches to 3 panels so
1) chains proceed relatively quickly
2) less of the stack is locked down by popping delay giving you more options
3) there's more panels to work with giving you more options
4) there's a better chance for finding lots of bonuses at the end of the chain
if you keep making accidental matches and unnecessarily large combos, you use up more panels at a slower rate and have fewer options to continue chaining

however, sometimes it's a good idea to match a combo during a chain to buy yourself some time
this is particularly important when
1) you get behind reading the stack and need an extra second to catch up
2) when cashing out a high chain to give more time to earn bonuses
>>
>>742876230
>"they're eventually going to have us add yoshi or mario so draw whatever you like"
lmao based
>>
more endless strategy:
the time between the start of typical x13 chains is almost exactly 30 seconds
this can be sped up in various ways, such as juggling 2 chains at once, but that's not always possible and risky

having a mostly evened out stack is crucial to good chaining
of course, it's good to raise the stack to the top, too
these together ensure you have a good supply of panels to work with

starting chains a few rows below the top and in the middle 4 columns seems ideal
if you start too deep, you risk inadvertent matches because more of the stack is in motion when things fall, making it less predictable
if you start by matching an edge panel, you have relatively fewer options to continue the chain than in the middle

as chains progress, it's important to incorporate the left and right columns to some degree.
they tend to get used at a lower rate than the middle, so as chains get longer, the edges tend to be taller.
this is a two-edge sword: it's bad because it takes a lot of moves and time to even out tall edges, and it's good because they are a source for easy bonuses at the end of a chain.
the worst outcome is that you fail to use the edges at all before your chain ends, taking a huge amount of time to set up the stack for the next chain.

there are some ways to make matches that seem extremely easy to chain.
perhaps the best situation is when you work to the bottom of the stack and start making horizontal matches.
with enough air above the horizontal matches, it's pretty easy to find the needed panels from all over the stack and get them into position.
>>
final bit of endless strategy:
it's really important to prioritize chains that don't take dynamics
by dynamics, i mean carefully timed swaps while things are falling (the game tutorial calls these skill chains, but those cover everything that isn't already set up when the first match is made)
while dynamics are a fundamental part of being good at the game, they have 2 drawbacks:
1) you have to wait in position to perform them, preventing you from otherwise manipulating the stack
2) they are more risky and have a higher chance for failure

the main advantage of dynamics is there are probably 20 different ways to continue chaining with them of varying difficulty, allowing one to continue chaining in all sorts of absurd ways

however, if given the opportunity between continuing a chain with a match that takes no extra input and a match that requires dynamics, it is almost always preferable to use the former. importantly it gives you a lot more time to set up the next match.

i find particularly challenging dynamics like the fast stack >>742978676 to rarely be worth it, even if you pull it off, because it takes so much focus to do them that you rarely have the situational awareness to continue the chain unless you are just lucky

that being said, the sneak >>742976891 is a pretty useful move, even if it's mostly used for getting around an undesirable match instead of making one. that being said, it can be used to quickly move a panel two spaces to make a dynamic match in rare cases.
>>
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this is a pretty simple and reliable dynamic
if you have a column with similar 3+ panels separated by a single dissimilar panel, and make a match supporting the column such that the entire column drops, if you move the dissimilar panel out while the column is hanging in the air about to drop, when everything settles it counts as a chain
>>
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i leik flare and thiana, they have the best stage music (besides the seren/raphael, but the moon stage suffers slowdown for some reason so i don't play it anymore)
>>
>>743002652
Nice combo
>>
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this is fucking adorable
>>
raising to top of stack
>>
some comments on endless mode times:

as mention, the time between the start of typical x13 chains is 30 seconds
a x13 chain composed entirely of 3 panel matches and no bonuses nets 9170 points
usually one gets a few inadvertent bonuses, so averaging about 10000 points per chain is pretty typical without extra effort
this means that par for a highly skilled player should be about 5:00 to 99999 on endless

however, if you get really good at getting those high scoring bonuses on a x13, you can push a single chain to +15000 pt territory
this is extremely hard to pull off consistently
however, assuming that one can do it, then you only need about 7 chains to max out the score
this puts an extremely high performance game time in the range of 3:30

personally i've never pulled off a 3:30, but i have had a few sub 4:00 games, one of them recorded on panel attack
i always make a mistake here or there
pic related may be my best time ever
i'm pretty sure the world record has beaten 3:30, but don't have it on hand, and don't know how one could pull it off
>>
oh yeah, i used to think that getting x? was never beneficial, however now i think that it can be useful if setting it up gives you enough time to squeeze off one more bonus for 1800 pts before the x? actually matches, although the window of time for this is extremely slim and usually not worth the extra few seconds it adds if you can't guarantee a bonus
>>
>>742890715
>acknowledging the original Panepon means conceding that Tetris Attack was a mistake, which they won't do
They already have the original Panepon on the US NSO app. If anyone actually fucking cared, don't you think they wouldn't?
>>
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>>
bump
>>
Matching 5 gray ! panels is always satisfying.
>>
>>743000747
>STOP BUMPING THIS SHIT OP NO OME GIVES A FUCK ABOUT YOUR GAY LITTLE NINTENDO FAIRY GIRLS THAT YOU WANT TO FUCK!
Saying this on the Nintendo board is a bold move
>>
>>743023643
i always seem to finish a round right before i can match the shock blocks
>>
>>742998390
i need this
>>
>>742890787
I kind of understand what they are saying, but can't quite put it all together
>>
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I still think its funny they did an entire re-theming with Yoshi but still got cold feet about putting him on the fucking box
>>
>>743024984
Because it wasn’t a yoshi game beyond theming
>>
So, 150 posts at least? Oh, definitely, let's go.
>>
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I hope IntSys understands we want a new Panel de Pon.

From what I have seen, demand for it has only increased.
>>
>>743027503
I don't know if I would say ''demand for it has increased'' but there is demand, that's a fact.
>>
>>743018963
lol, this art.
>>
>>742870694
That asshole tranny will never release the rom dump of the N64 game
>>
>>
>>
>>
contribution
>>
>>742991014
Was thinking that maybe a /vm/ thread would be neat to experiment with, and see if a niche could be carved out building interest in these competitive puzzle type games. Puyo, Puzzle Fighter, Money Puzzle Exchanger, Puchi Charat, stuff like that.
>>
>>743027503
me, the kot
>>
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>>743027503
>fat as fuck jibanyan
What no new games do to a motherfucker.
>>
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>>743042983
Not Jibanyan.
>>
You can't sell a game starring a bunch of little fairies in America unless its aimed at little girls.
>>
>>743044524
Explain why
>>
>>743044524
this is 2026, not 1996
>>
>>742868772
There hasn't been a Puzzle League/Panel de Pon game in over 20 years
>But what about-
A mini-game in Animal Crossing doesn't count and you know it
>>
>>742890715
>>742890938
>>742891394
I do find it pretty funny the Tetris company themselves and the man who created Tetris, hate Tetris Attack on the grounds its not Tetris and regret allowing NoA to use their name for it and would've much rather it was kept as Panel de Pon
>>
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>>742874289
Well? Are they wrong?
>>
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>>742870694
>>742874289
Given the rise of "girly" shit in gaming, and niche moe games being localized, including the entireity of the Cotton franchise. There's NO fucking reason why Panel de Pon can't or shouldn't come back as Panel de Pon everywhere
>>
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>>743036916
please tell me this has sound
>>
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>>743050568
funny since one of the many reskins of puyo 1also has him on the cover, though obviously it's not as bad since that series eventually got brought over here (twice cause i guess 2000's sega got too scared of all the words in fever 2).
>>
>>743050878
It's not voiced, but it does have a music track.
Can't find it but it's from this guy. Don't know if this is his only channel though.
https://www.youtube.com/@WariDeshiChannelWD
>>
>>743050878
https://youtu.be/ljPcqRtcxfU
>>
>>743051086
Man, they were REALLY scared of advertising anime games as anime back in the day, especially moe ones.
Mean Bean Machine gets a pass though, you could never make me hate AoStH
>>
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>>743051512
Back in the 90s anime was still "bafflingly foreign" to most Americans, it wasn't just a household name. Anime was mostly regarded as a thing for shut-in nerds (which it still sort of is, but now everyone is a shut-in nerd).
It was the right call to make at the time because no one would have played Tetris Attack if it had the fairy girls, likely myself included. But the frog has been boiled and now anime is endemic so Nintendo would probably have an easier time selling this here.

Nintendo fans are giant weeping manchildren in their 40s anyway so no one would bat an eye about them playing a puzzle game with fairy girls. I think PDP would remain a niche title here but it would still see some success if they made a new one.
>>
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>>743051764
Puyo Puyo's relative success selling it as it is in recent years should tell you a new Panel de Pon with Lip and the other fairies would do fine.

BTW Thanks for reminding me NoA almost redesigned fucking Pokemon of all things for whatever reason
>>
>>
>>743050878
>>743052641
cute fairy
>>
>>742868772
I need an Anime skin puzzle league like DBZ or Naruto with online play.
>>
>>743051512
yeah, i like avalanche as well cause it doesn't gut the practice stages and it fits more in how the enemies being random enemies, mid-bosses and a couple bosses from DL2/adventure is more like how puyo just used their madou cast. compile was still milking puyo as much as they could there's a lion king game starring timon and puumba that had help from compile just because one of the games in bug drop is just puyo puyo
like your reply to the other anon puyo's modern success (despite my gripes, put puzzle pop on console already and stop sucking off the tetris company) shows panel de pon can work without being changed, just depends on if IS wants to do another game.
>>
>>743051764
>which it still sort of is
lol nah, anime is normalfag shit nowadays
>>
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>>743053205
Only surface level shit.
Have you seen the reaction people had with the smoking catgirl anime? Or that nobody is talking about the dodgeball one?
>>
>>743053205
i'm not a super anime nut but kind of like the other anon said and from my understanding there are still fanservice or ecchi anime out there but they rarely cross into the western anime sphere unless you're a nerd about it. it is more mainstream over here yes sharty saying that one buzzword on the anime site shows some are afraid of it but it is usually still all the popular stuff.
>>
>>743053131
I mean if IS can bring back Rhythm Heaven, Panel de Pon shouldn't that much harder, but then again, they seem to be having a decent groove going with Fire Emblem, Paper Mario, and WarioWare, on repeat
>>
>>743054798
>that image
i've always wondered if popping is painful for panels
they don't seem to like it
and i've killed several millions of them over the years
>>
>>743054798
I'm hoping they don't fuck Paper Mario again. That said I'd like to see a partnership with an anime studio to make Panepon's animations. I'd like the game to open with a theme song and a fully animated movie.
>>
>>742868772
somehow nintendo has calculated releasing Bland Lifeless Abstract Puzzle Game (tm) is more economically viable than using adorable chinese cartoon fairies
>>
>>743056817
We'll see how Paper Mario goes after the TTYD remake. And I would kill for a new Panel de Pon with full anime cutscenes, a shame nearly every game that has done that with Nintendo has flopped
>>
>>743046691

Disney. People see fairies and immediately think Tinkerbell and...I dunno, Cinderella or some shit. And Disney ingrained it in peoples' minds that those are for little girls.
>>
>>743060528
Boco, you're so full of shit
>>
>>743060917

I mean, thats how I see it in toy stores and stuff.
>>
>>743061008
It's not 1997 anymore Boco, anyone who knows either doesn't care, or wouldn't even realize Lip is a fairy if there was a new Panel de Pon.
>>
>>743062075

I guess. They should use Yoshi again.
>>
>>743060528
They aren't like western fairies, none of them have wings and it's not clear if they ate small or not. They are closer to elementals.
>>
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>>
>>743053961
That dodgeball Loli manga doesn't even have nudity or anything beyound safe edgy, as in , nothin at all, and I bet the anime it's gonna be more censored
>>
Boop
>>
>>743018963
she ok?
>>
>>
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And don't forget the Joker
>>
later fairybros
>>
child
>>
ok, that's it, it's time to finally clear puzzle mode once and for all
the first several dozen puzzles can be blown through no problem, but it gets insane after a while
>>
>>
>>
ok, first one i screwed up on and didn't immediately get
>>
but over all, still an easy round
>>
still easy
>>
>>742914426
SOUL
>>
ok, first one that's taken me more than 10 seconds
>>
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>>743052028
>Those trademark signatures
Pokemon Red/Blue would have been another Tetris Attack if they went through with those redesigns, artists are notorious for how petty they can be with their works being redistributed and whatnot. Never mind the money that R/B made, you know damn well he would have wanted a bigger slice of that pie.
>>
>>743079960
swap at (1,4) the upper most star with air and let it fall
swap at (1, 0) the fallen star with the diamond on the bottom row,
swap at (2, 1) to match the 6 triangle panels
>>
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I wish I could uploads these all at once, but whatever.
>>
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>>743080273
>>
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>>743080305
>>
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>>743080349
>>
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>>743080390
>>
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>>743080440
Done
>>
>>743080273
Sauce?
>>
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>>743080518
I think I got these from the Lip thread on Smashboards back in 2018.
>>
ok, this motherfucker is filtering me, and i am having flashbacks about struggling with it in the distant past

>>743080390
this is a really great idea
>>
>>743080349
imagine swapping an incoming projectile from an opponent with the opponent and not only scoring a hit on them with their own projectile but also putting them in range to attack/grab immediately after taking damage
>>
>>743053961
Sauce for picrel?
>>
>>743080835
ghah, i give up for the night on this one
>>
>>742868913
i don't care for smash faggotry
>>
Bump
>>
>>743086959
you beat me to it
>>
don't know what they hate about the fairies
>>
>>743080835
some of you fags boot up TA and help me out with puzzle mode today
post puzzles you find tough
describe solutions for the tough ones if you find them
and if you clear the round post the password

>>743079721
password for blarg's round is here
>>
Didn't some of the games include a puzzle editor?
>>
Bump for later
>>
Making an obligatory post about Lip's underwear!
>>
>>743090998
No idea about the Pon/Attack games but a few other arcade-ported titles of the era got editors to create/save custom puzzles to play
Most ports of Puzzle Bobble/Bust-a-move 2 and 3 have a level editor and a whole bunch of extra puzzles made with it
>>
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>>
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>>743094843
>>
>>
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>/v/ is so dead these days that a Panepon thread can last for 3 days with necrobumping
>>
>>743101541
i welcome that part at least
>>
>>743050568
Tetris Attack is a better game than Tetris, so I understand their fear.
>>
>>743103779
Panel de Pon is a better game than Tetris you mean
We don't use that name for Yoshi de Pon.
>>
pdp thread
>>
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>>
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W I D E
>>
just needs the biggest crossover
>>
>>
>>743101541
and that's a good thing! puzzle game threads are always comfy
>>743111037
i'd rather puyo not do another crossover game for a long while. plus puyo vs pdp would probably be even more unbalanced than puyo vs tetris.
>>
>>
>>
fairy <3
>>
>>
>>743121318
depicting the queen is such a lewd way..
>>
>>743093590
>>743121318
>Be a modest flower fairy
>A sizable chunk of your fans are interested in what your nether regions smell like
It do be like that.
>>
>>743121318
bite
>>
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Puzzle games have such cute girls.
>>
>>743124764
Every chain or combo made is another whiff of the forbidden.
every mistake is punishable by loss of clothing
>>
>>743125630
stumbled upon tetris 2 plus arcade with the cute female assistant.
>>
>>743080835
ah, finally got it
(3,4)
(2,3)
(2,1)
>>
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>>743116310
from the thumbnail I thought she was spread eagle while wearing red spats
hhnngg
>>
>>743129025
still want to work through puzzles, but had to get din and watch the slurp ball melt down on /sp/
>>
>>
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Hags
>>
another one that's taking me some time to work out

>>743133774
gross
>>
>>743134357
got it
(3,0)
(2,1)
(1,1)
>>
one more to go
this shit wears me out
i wonder who designed the puzzles?
>>
>>743082228
Dodge Danko, airing this season
>>
>>743133174
That's a lot of tum on that mermaid.
>>
>>743135812
(2,0)
(2,2)
(1,0)
i think
>>
>>743135962
oops, i meant
(2,2)
(2,0)
(1,0)
>>
>>743002652
>finish that one before you take a request, pls
It's like, whatever
>>
>>743139006
pantsu
>>
>>743139006
little pantsu peek making me feel weird in my pants...
cute lip anon
>>
>>
>>743139006
awesome
>>
time to guzzle puzzle
>>
>>743145721
(3,0)
(1,6)
(1,4)
>>
>>
>>743146306
(2,3)
(0,0)
(1,1)
(3,2)

next puz
>>
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I love Lippy she is cute CUTE!!!
>>
>>743146784
(0,2)
(0,1)
(0,0)
(1,1)

next
>>
>>743147486
(0,1)
(2,3)
(2,1)
(1,1)

next
>>
>>743147106
indeed she is
>>
>>743147742
this one took me a while to figure out
(4,3)
(3,3)
(4,2)

next puzzle
>>
>>
>>743150674
pretty easy one
(2,1)
(0,1)
(1,1)
(1,0)

next
>>
>>743150949
another easy one
(2,1)
(3,3)
(3,1)
(0,0)

next
>>
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>>
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>>
>>743151087
the search space for this one is frustratingly huge

>>743152739
i love the engrish on this one
>>
lip..
>>
>>743151087
finally got it after nearly 30 minutes
(3,0)
(2,3)
(3,1)
(1,3)

last one
>>
>>743156353
naisu
>>
I played some Puzzle League GBA on NSO earlier and it is pretty weird how it literally has no kind of theming for it. Even Yoshi and Pokemon is better than nothing. No cure characters who go "wow" when you do something good. It's extremely bizarre and its no wonder the series only gets sporadic releases which is a shame because the gameplay is so good.
>>
later fairybros
>>
>>743156353
(2,0)
(1,2)
(2,3)
(3,2)
round clear!

second set password: FP5D29J!

>credits
thank you ladies
>>
Sorry anons but puzzle league is the best because it has the 4kids music, even if it is real poor quality. Also the Tetris Attack ai isn't good enough.
>>
>>743158073
PPL has a lot going for it because of the strong AI and 3D mode is cool
it even fixes some of the bugs in PdP/TA, like how garbage sometimes doesn't properly clear
however, while i've never been able to describe or quantify it, it plays very slightly differently than PdP/TA, which is a major strike against it
>>
>>743156923
the thights
>>
>>743156619
>Puzzle League
i cannot imagine what events resulted in them releasing a completely scrubbed version of the game
this series has a serious identity problem
>>
which is the best game to try for a first timer?
>>
>>743163760
Tetris Attack (SNES).
Panel de Pon (SNES) is the same thing but with different wallpaper and in Japanese.
>>
Also, if you are new to the game, VS is what you'll be most interested in
>>
man, i tried booting up Panel Attack for the first time in ages, but i'm having issues running the latest client
i'd love to get some pick up games going, i'll have to sort out what the problem is
>>
panels
>>
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>>743156619
Technically, Puzzle League GBA is an expanded version of the downloadable GBA version that was included within Nintendo Puzzle Collection, which you can revert to how it appeared by switching the side image to Furil's fairy mascot, even in international versions of the game (image 4, background 16).
>>
Stop banning me please i might kill myself if it continues this is so unjust
Ok mods and posters you won just stop im on my last stand here. My friends are you
>>
B A L L
>>
>>743169972
what are they banning you for?
>>
>>743167829
true art
>>
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>>742868772
>>742868913
>>742868992
>>742870694
>>742876718
Nintendo had her but only added her Stick as an item since Melee and in Ultimate she’s just a Mii Costume. I say they cut her item, add her as a fighter and use the Earthbound Ramblin Mushroom as the new Lip’s Stick.
>>
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Nintendo literally could’ve had their own Puyo Puyo if they tried hard enough.

The ironic thing about about Panel De Pon and Puyo Puyo is that they both had their knockoffs (Yoshi’s Tetris Attack, Pokèmon Puzzle League, Kirby’s Avalanche, Dr. Robotnik Mean Bean Machine etc) Sega eventually properly localized Puyo Puyo and now it’s a Flagship Mainstay series for them. While Panel De Pon is just… Dead… maybe a better description is that it got Hijacked.
>>
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>>742897456
Yeah Female Inkling and Villager aren’t enough. Also give us Ashley.
>>
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>>742893571
Well they did give us something close enough on NSO recently.
>>
>>743174386

Mona is superior
>>
>>743174775
The gameplay is still there but where is the heart? No characters makes it feel sterile.
>>
>>743174285
Even in it's current state of spinoff hell, Puyo Puyo is also like one of the only Non-Sonic series Sega didn't leave to the abyss during the aughts along with Yakuza and Phantasy Star.
>>
>>743177134
Keeping franchises alive is hard, especially when you have so many.
Hopefully Nintendo outsources a new PDP to an indie dev who loves the series.
>>
how is this still alive
>>
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>>743178353
We love Panel de Pon. That's all there is to it
We'll never let Lippy or her friends die
>>
>>743178353
Good music, cute fairies, and fun times.
https://www.youtube.com/watch?v=frDZt6kFrak&list=PLXxj_ZyLvT6KzonGGDipoZN3iTF5bwyGn&index=5

https://www.youtube.com/watch?v=IsqQ-qdXNz4&list=PLXxj_ZyLvT6KzonGGDipoZN3iTF5bwyGn&index=10
>>
>>743157854
gonna start the second set in a bit
i don't think i ever finished more than half of them in the past
>>
>>743181253
the puzzles start including skill chains, which makes them even harder to solve and harder to describe the solutions
>>
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>>743177134
i hope puyo stops riding the coattails of tetris but with it seeming to fall for modern gaming having longer dev times (the apple arcade game was 4 years after tetris 2 and we're two years from that not counting the port of said tetris game) i doubt the series will get anything aside from the rumored game they're working on for the rest of the decade.
>>743178353
must've just caught the right anons at the right time, i rarely see puzzle games last even a day even on this slower /v/. don't mind it though, it's been really comfy.
>>
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>>743181645
If Puyo can maintain at least one new game a gen, its doing well for itself.
>>
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>>743182875
that's fair, i think moreso at this point i'm just wanting the team to stop rehashing 7 for the millionth time and do something with their previous fever ideas (which puzzle pop did but i'm one of the many that can't play it unless there becomes an easy way to pirate it or it gets ported so it even going slightly back to that is very faint even if it's a massive step forward from previous games) or to just stop sucking off the tetris company just because PPT1 sold like hotcakes. but it is still doing way better for itself than most puzzle games.
playing said tetris games again has given me enough thoughts to make a thread eventually but i still need to replay PPT2. short version is just that they're both nothingburger adventures and all the gimmick modes fucking suck plus 1 padding itself out with a lot of solo trial missions
>>
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>Started before the Fairy Friday thread and outlived it
>Also currently the oldest thread on the catalog
>>
>>743161790
flaming hot!
>>
>>743185098
People really want to panel some pons.
>>
>>743186526
based people
>>
>>743185098
Shall this be a reoccurring general?
>>
>>743186916
/v/ hates generals, and no way would any old puzzle game series last on /vg/. I brought it up earlier in the thread that I'd be down to check out a /vm/ thread if we're also actually playing the games too.
>>
>>743186916
this thread is a rare exception to puzzle threads on /v/, most of the ones i see on stuff like tetris, puyo, or the rare magical drop or puzzle bobble when they don't want to fuck bub and bob usually die within the day or less. this board would be really shit for generals anyway obviously.
a puyo general used to exist on /vg/ but died years ago so maybe you could expand to all puzzle or block games, but with /vg/ i feel that's a fast way for schizos to start warring and derailing on which is the best one. i'll second the /vm/ idea but i don't visit that board super often to know how good/bad it is nowadays.
>>
>>742868772
Honest question: what's the appeal of the block combination games? Is it the aesthetic, the characters, the music? What do they have over the thousand of similar mobile games available out there?
>>
>>743157854
ok, jumping back in
feel free to boot up the game and help out
>>
>>743188197
>Is it the aesthetic, the characters, the music?
This along with the addictive game play. A likable cast, fun backgrounds, and catchy music really help make setting up chains and the like a more enjoyable experience.
>>
>>743189379
good, it's not just continuing the difficulty of the first set
(0,0)
(4,0)
(3,0)
>>
>>743189537
(3,1)
(1,3)

the 2 counts are relaxing compared to the 4 counts
>>
>>743189730
(2,2)
(2,1)
>>
>>743189945
(2,0)
(3,2)

but even 2 counts can be tricky
>>
>>743190747
(4,0)
(3,0)
>>
>>743190956
(1,0)
(3,0)
(3,1)
>>
>>743191060
(2,2)
(2,0)
>>
>>743191170
(2,5)
(2,2)
>>
>>743191268
(1,0)
(0,1)
(1,2)

last one for the round
>>
>>743191561
(3,0)
(4,2)

ez
>>
>>743188197
like the other anon said, it is those and also good gameplay, it's kind of getting a good mix of
>is the gameplay fun and addictive?
>does it have a good style? (isn't necessarily needed but can help)
>does it have cute, cool, or generally memorable characters?
>if above is true, are they, or the world they inhabit, interesting?
>is the music good and catchy?
a lot of the early boom of puzzle games have at least a couple of these boxes checked, and are why series like PDP, puyo, magical drop or hell even dr. mario still have at least a niche following.
>>
>4 day old thread on /v/, the oldest thread the board has seen in years without exagerrating
>still not even close to bump limit
>It's one mentally ill retard talking to himself and playing a child's game
Impressive
>>
>>743174285
This is a crossover i want to see
...
Well, not right after PPT2
>>
>>743191834
based
>>
>>743192058
a recent jig thread lasted 6.5 days and hit the bump limit
anons assembled like 140k pieces
>>
>>743192384
Those threads really need to be banned, as puzzles are not games. A jigsaw puzzle is something you solve, not win.
>>
>>
>>743191834
back to the 'fuck you' puzzles

>>743192467
jiggie.fun is a wonderful way to kill time
>>
>>743193592
ok, this one isn't hard, but it's the first dynamic puzzle that requires timing to solve
(2,3)
(3,4)
(3,4)* (star indicates timed swapped)
>>
>>743189406
>>743191916
Thanks anons, I think I understand now. They look like they were made with a lot of love and care, which explains why they're so appealing.
>>
>>743193757
(1,0)
(2,1)
(2,0)
>>
>>743167829
10
>>
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>>743192083
same, i would like to see it happen, but not without a LONG stretch of sega making regular puyo games first, both western and japanese fans were pretty pissed with the 35th stream being a nothingburger, i don't think they'd want to risk doing another crossover after PPT2 was already polarizing. they'd ask sonic team to do something more retarded cause sega always picks the worst actions to try to please fans.
>>743192467
i get it to a slight extent but I think those threads are fine, board needs more anons playing or enjoying stuff together instead of endless ragebait twitter AAA game threads everywhere.
>>
>>743193923
(1,4)
(2,3)
(2,2)

>>743193812
the first time i played TA was around middle school and i found it only ok
years later a friend lent me a copy in college and i realized it's the electronic equivalent of crack cocaine
>>
>>743194140
>i get it to a slight extent but I think those threads are fine, board needs more anons playing or enjoying stuff
You say that but this thread is over 4 days old. That's something for /vg/.
>>
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>>743193812
I like puzzle games because they tend to have way more cute monster girls than any other genre of vidya.
>>
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>>743194140
Fuck, comming a replica of this garage kit figure has lingered in the back of my head for a while.
>>
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>>743194360
based monstergirl lover, puyo has a leg up considering it spun off from an RPG series (even if sometimes they are basically name only, harpy outside of the PC-98 port of the first 3 games is more a standard angel and kikimora/black kikimora are maids) but outside of the mobile gacha the recent games just usually go with humans which kind of sucks.
>>
>>743194342
(1,3)
(1,1)
(2,2)
>>
>>743195027
(4,2)
(1,1)
(0,1)
>>
>>743195248
the devs were just dicking around on this one seeing how big of a static chain they could get
(2,8)
>>
>>743195356
(3,4)
(4,1)
(4,1)
>>
>>743188197
Have you played Tetris before? Sort of the same principle applies to all arcade puzzle games. Once you learn the rules of any of them it's very easy to just zone out and concentrate on getting chains and combos and it's very cathartic and fun when you do. These games are meant to absorb your focus.
>>
>>743194903
omg.
>>
>>743195818
(3,1)
(1,1)
(0,0)
(2,1)
>>
>>743178353
There’s an active F-Zero thread as well

>>743136478

And an Earthbound thread that’s archived

>>743144318
>>
>>743196102
(2,1)
(3,1)
(3,2)

last one of the round
>>
>>743185098
Even Wario would be impressed, I’ve been in a few Wario threads that lasted a whole weekend.
>>
>>743196381
that was anticlimactic
(2,0)
(4,0)
(3,0)

whew, 1/3 of the hard puzzles done, the worst is yet to come
>>
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>>743198479
Where did you get this picture of me?

>>743196515
i'm going to start the next round soon, jump in if you want
>>
ラウンド・スタート
>>
>>743201206
looking for symmetry is always a good clue
(3,3)
(2,4)
(2,3)
>>
>>74201335
(1,1)
(3,1)
>>
>>743201527
poochy is kind of stupid
(3,2)
(3,1)
(0,1)
>>
>>743201634
(0,0)
(1,0)
(1,1)
>>
>>743201849
(1,1)
(3,1)
(4,1)
>>
>>743201940
(3,3)
(2,2)
(3,1)
>>
>>743202493
(1,4)
(4,3)
(3,3)
>>
>>743202812
interesting one, my solution leaves 1 count remaining, but uses a timed swap
(3,1)
(3,1)*
>>
>>743202928
(3,5)
(4,3)

last one in the round
>>
>>743203142
piece of cake, the entire round was easier than the previous 2
(1,2)
(1,3)
(0,2)

ラウンド・クリア
>>
Excellent Job keeping this thread and the spirit alive!
>>
>>743203270
did u woned?
>>
>>743204254
3 more sets of 10 puzzles
taking a break between sets
frog lake time now
the difficulty should skyrocket in this round or the next
>>
>>743204395
(3,2)
(4,1)
(3,2)
>>
>>743204563
(0,2)
(1,1)
(1,0)
(2,0)
>>
>>743204696
lol, found a bug.
if you sneak and then undo, you can put the game into a normally impossible state where a match isn't matched
>>
>>743204696
(0,0)
(2,0)
(3,1)
(3,0)
>>
>>743205492
(1,2)
(0,1)
(1,1)
(0,0)
>>
>>743205787
these are still pretty easy. just because the solution is flashy doesn't mean the puzzle is hard.
(0,1)
(2,1)
(3,1)
>>
>>743205918
like 2-2-06, they were kind enough to highlight the key swap
(0,6)
>>
If I had an animation studio then I'd work with IS to make a Panepon game with hand animated characters with attack animations. I mean we have widescreen. So we may as well make 1v1s a spectacle. Also there can be 4 player mode with free for all or 2v2 teams. And if you want to set an option for Tate mode where you can use the Switch 2's or TV like a vertical screen. With Gameshare you can have versus or co-op matches on multiple consoles including Switch 1. Though I'd make the game Switch 1 compatible for $40 with a free Switch 2 update for 1080p, HDR, and Gameshare. Also I'll release a free demo with Endless, 3 matches of story mode (VS com), and 3 levels of Line Clear mode.
>>
>thread still up
people like lip's pantsu that much?
>>
>>743185098
That's the look of consent. She's giving consent.
>>
>>743206025
this was a good one. bigger combos are typically easier to work out, so lots of 3 panel matches makes it hard.
(1,1)
(2,1)
(3,1)
>>
>>743206802
case in point. longer chains also make the puzzle easier to solve.
(2,3)
(3,3)
(4,1)
>>
>>743204395
doing great anon
>>
>>743206918
another good one
(3,6)
(2,3)
(1,2)
(3,2)

last stage of the round
>>
>>743207720
another easy stage 10
(2,2)
(2,3)
(3,3)
(2,3)

round clear, time for a break time
>>
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>>743206060
She wears blue panties in Captain Rainbow, so, that's the closest thing to canon underwear when it comes to Lip, that said, there are a few examples of fan art of Lip wearing blue panties not posted in the thread yet, so, I wouldn't say that, maybe, a lot of images in the thread are of Panel de Pon or Tetris Attack, not specifically Lip.
>>
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>>743206060
*says long SNIFFFFFFFFFFFFFFFF*
>>
this is the thread equivalent of milhouse
>>
stupid OC contributed, back to puzzes
>>
>>743210860
(1,0)
(2,1)
(0,2)
(0,0)
>>
>>743211059
(1,3)
(2,2)
(1,1)
>>
>>743211354
cruisin'
(1,3)
(1,1)
(0,1)
(0,1)
>>
>>743211521
(0,5)
(0,4)
(4,4)
(2,1)
>>
>>743211649
(3,0)
(0,1)
(3,1)
>>
>>
>>743211849
a lot of time is just being spent working out what i did for the answer
(1,0)
(2,1)
(2,1)
(1,1)
>>
>>743212106
cute, the 5 combo is misdirection and needs to be reversed
(2,0)
(2,1)
(2,2)
(3,1)
>>
>>743212265
(1,0)
(1,1)
(0,1)
(0,1)
>>
>>743206116
how would it feel to fug lip?
>>
>>743212409
(1,1)
(2,1)
(4,1)
>>
>>743212498
Tight, cute, and soft.
>>
>>743212498
>Lip
>>
>>743212525
(2,3)
(3,1)
(3,1)

wow, blew through that round, in 14 minutes
>>
>>743212498
depends, do you have a pollen allergy?
>>
I like how reverse image searching any Lip pic gives me a bunch of Doremi pics instead.
>>
heart fairies
>>
>>743195921
You're right about it, once I became addicted to Solitaire and it was hard to stop playing. But it's interesting how you can reuse a simple concept, add some nice visuals and sounds and it becomes even more appealing.
>>
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>>743194373
>No big ears
>Fish eyed perspective SFM face

No, I stick with this >>742989495
>>
>>743212603
(,,o_o,,)
>>
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They really should have called it "Yoshi's Puzzle League" or something overseas. Not only did the game have nothing to do with Tetris, but it might have gotten more attention back in the day if people were at all aware it involved the same characters as the all time favorite SNES game (Yoshi's Island).

Ah well, nowadays I prefer the original, cute magical girl aesthetic of the original Panel de Pon anyway, even if Yoshi's Island is still the best.
>>
>>743212759
ok, last round in set 2
>>
>>743215562
(3,0)
(2,0)
(1,0)
(4,0)
>>
>>743215647
(2,3)
(3,2)
(2,1)
>>
>>743215784
(2,1)
(3,1)
(2,1)
>>
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>>743215404
Intelligent Systems?
>>
>>743215906
wow, this one is hard, 25 minutes on it and no success so far
>>
>>743217179
What makes it difficult anon?
>>
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Oh ho ho!
>>
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>>743217505
several reasons
the 4 turn count and relatively large number of panels makes the search space big.
the number of panels of each kind isn't giving much of a hint: the 4 blue triangles have to be matched on the bottom row, but that's about all i can gather.
there's several ways to match the remaining panels, and it's not obvious which way gets closer to a solution.
and there are several ways to almost clear the board, but i can't figure out how to modify any of the sequences of swaps i'm doing to get those last few.
also, there's the potential that a swap has to be precisely timed to solve the puzzle which adds a lot of complexity, although it doesn't feel like that's the case.
>>
>>743218831
Hmm, had no idea this game was that challenging. At first I thought it was a casual game, but it sounds much more challenging than that.
>>
>>743219102
VS has a very high skill ceiling
endless has an extremely high skill ceiling
and, yes, some of the puzzles can be very hard (a handful have taken me 30min+ this weekend, and i've been playing this game for a loooong time)
>>
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>>743219102
It can be as casual or as hardcore as you want. There's various kinds of modes and difficulties.
Though this is the progenitor of the "slide and match 3" genre you see on phones, it's more involved and action-y than those.

>>743218831
Neris is my favorite fairy.
>>
>>743220346
>a handful have taken me 30min+ this weekend
Man, that's insane. Are the puzzles randomized or fixed?
>>743220704
>Though this is the progenitor of the "slide and match 3" genre you see on phones,
btw, have they ever made a mobile version or are these games better played on consoles?
>>
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>>743221227
puzzles are fixed. there's 120 of them
only 3 have taken me 30+ minutes (so far, i still have the last 6 to go)
a few have taken 10 minutes or so to figure out
most about 1-2 minutes
the first 30ish can be solved in 1-10 seconds

>>743220704
>it's more involved and action-y than those.
that's because it allows a player to make moves while things are matching/clearing, unlike most puzzle games

>>743221227
you really want buttons for this game
the DS version uses a stylus which works surprisingly well, but it still doesn't compare to a d-pad and 2 buttons (critical for sneaking >>742976891)
>>
>>743215404
The "league" part of the title just sort of happened on accident with Pokemon Puzzle League, and the Pokemon League being such a core part of that franchise, I'm not sure anyone was really thinking about the greater implications of the naming conventions of the franchise.
>>
>>743221634
Wow, didn't knew it had this real-time element to it. It really looks more involved than other puzzle games. I have to give it a try one of those days.
>>
>>743221835
building chains on the fly is the heart and soul of the game, and really satisfying to do, but it's not something you can expect to do immediately
see >>743002652 for an example of high level play
>>
>>743222036
Oh, now I see why a controller is required. Really impressive!
>>
>>743215906
holy shit, this puzzle is kicking me teeth in, i've put over an hour into it and still no luck, even after walking away a few times
>>
>>742878031
It also helps that Sakamoto is still at Nintendo
Does Panel de Pon have any big names at Nintendo who could vouche for it now?
>>
>>743050568
>>743103779
>>743105154
They said it was a good game
It's just not Tetris
>>
:D
later fairybros
>>
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bros... my brain is melting, 2hrs on 2-6-04 and zero idea what the solution is
>>
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>>743215906
feel free to give this one a shot if you want to bash your head against a wall
some observations:
1) the 4 blue triangle must be matched on the bottom row
2) there are 6 of each yellow stars and green circles, meaning individually either two 3-panel matches must be made or one 6-panel match. i've found a dynamic 6-panel match with the stars, but haven't been able to find a solution that way; i've not found a way to find a 6-panel match with the circles

i've been messing around with it for quite a while and have started trying out all sorts of nonsense
it's possible there is a dynamic swap, but haven't stumbled across anything that works
i could clear the stage if i had 5 moves in more than one way, but haven't narrowed it down to 4 moves yet

i gotta put this down for a while, i'll try again later today
>>
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>>743152375
I like how Windy goes from :| in the thumb to :) when the image is enlarged
>>
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boop
>>
Almost 5 days later this thread is going to reach the bump limit, oh yeah.
>>
>>743227817
Great art.
>>
>>743227260
Chibi.
>>
>>743223856
Later.
>>
>>743223856
i like how the background pattern moves in the direction you are scrolling
>>
>>743225541
>the guy bumping a thread for 5 days straight is mentally retarded
no way....
>>
>>743221227
The closest thing to a mobile game is Planet Puzzle League/Pnale de Pon DS, though it doesn't have any of the characters and is a mostly sterile minimalist game.
>>
>>743237574
Bold of you to assume it's just one person. And don't be mean, if it's so easy, why don't you do it then?
>>
>>743237574
Bro is having fun and is sharing his enthusiasm with the world. Meanwhile, here you are coping and seething.
>>
>>743238874
I like Planet Puzzle League but it really is weird because it doesn't have characters and it's a minimalist game even in Japan.
>>
>>743233618
I don't think I've ever seen a thread on /v/ last this long. Is this a sign of the decline of the website? Just a few years ago I remember it was impossible for a thread to last a day
>>
>>743242217
A thread about jigsaw puzzles lasted 6 days a while ago, it's probably the longest-lasting thread on v ever and this thread made history too, it's definitely the Panel de Pon thread that has lasted more than any other thread about that IP, but yeah, that's a sign of the decline of this notorious website and even spealing as someone who is posting here right now, that's probably for the best.

People are more civil on other sites like YouTube at the very least.
>>
Almost 470 posts.
>>
>>743221227
Panel Attack has an Android port too, but it didn't seem like navigating menus was really optimized for touch controls last time I tried it.
>>
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>>743238874
>>743242207
Japanese version has Lip's stage as an unlockable.
>>
>>743244870
Cool!
>>
>>743244870
Why have it only be an unlockable and not the main theme?
>>
>>743242931
Gee, and I thought the July 2025 thread was quite an achievement when it was active.
>>716173408
>>
The joycon buttons work surprisingly well for grid-based games like Panepon and Tetris.
>>
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>>
>>
>>
Artist of
>>742998390
>>743139006
Sorry I didn't take sketch reqs, now I gotta go to work. Thread will probably be dead by the time I'm free, so thank you for the thread anons.
I'd have taken only lewd reqs anyway
>>
>>
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>>
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It's been a while (>>742944692)...well, here's more art of Lip wearing blue panties.
>>
>>
Lip butt
Windy posterior
Thiana tushie
Sherbet oshiri
Ruby rump
Elias ass
Flare fanny
Neris tail end
Selene full moon
>>
>>743252505
...Okay...
>>
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What a Legendary Thread
>>
>>743249441
>>743252505
(,,o_o,,)
>>
back to this fucking puzzle, maybe i can finish it before the thread dies

>>743242931
this thread (and the jig thread, i would know) were about to die many times, but a few dedicated anons seem to have perfectly disjoint schedules at the moment
>>
>>743254028
You could say that, this thread made history, it's the longest Panel De Pon thread ever and it's going to reach the bump limit soon more than 5 days later.
>>
>>743254859
good luck anon
>>
>>
>thread lasted for 5 days
I'm impressed fairy anons
>>
>>743251247
>>743255046
cute
>>
>>743255234
after getting snubbed so often. she deserves some love
>>
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>Claims that Dr. Mario takes center stage
>Panepon becomes the reason this collection is sought after
>>
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>>743247429
>>743247375
>>743247309
I am curious as to how she'd play in Smash. I've had ideas of my own.

First up I'd give her a unique running mechanic called the Rainbow Run. This would NOT be a special move, as in it would not take up space in her list of B moves. It would simply be a special mechanic she has.

While in the air, at any point, input a dash (double tap forward) and Lip will begin running in the air, with a rainbow forming underneath her feet as she runs. The rainbow lingers in the air behind her for a second or two before disappearing. Other opponents can land on the rainbow as well, but Lip is always at the front of it. Since Lip is in a grounded state while on the rainbow, this means she has access to all of her ground moves. She can perform any of her tilts, specials, or even smash attacks in the air.

Wouldn't that be cool?
>>
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>>743255949
TOTAL FAIRY LOVE
>>
>>743255234
the stars aligned for fans of panel de pon and puzzle game fans in general. good and comfy thread.
>>
>>743256782
Yeah, it sounds cool.
>>
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>>742944692
Don’t forget Fat Little Mac
>>
>>742944692
>>
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>>742944692
And Takamaru
>>
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>>742963620
Before thread ends let’s give a shoutout to all the characters who were considered but dropped due to time constraints or replaced by another inclusion.
>>
>>742868772
>indian mom
You're a grown man. She's probably your age.
>>
it's over :c
>>
>>743258681
It was a great success. Five days and hit bump limit. Panelbros won!
>>
File: 017---cecil.png (158 KB, 300x300)
158 KB PNG
>>
Taking Panel de pin (lewd) draw reqs for when I get around to them.
>>
>>743258681
It was one of the board highlights of the year for me.
Still open to that Puzzle Game general idea on /vm/ to keep it around perpetually.
>>
>>743259417
Lip but as a hebe
>>
>>743259417
Lip/Furil in a pink, frilly swimsuit like in this pic >>743101541
>>
>>743259417
Selene revealing her moon
>>
>>743259423
give it a shot
>>
>>743259417
What's your @?
>>
>>743259417
undies
>>
File: s_buran.gif (48 KB, 430x303)
48 KB GIF
>>
>>743259423
i'd say give it a shot, might be neat if it gets a number of anons in.
>>
>>742930136
>>742933523
It happened! The bump limit has been reached!
>>
end of the thread. good work gentlemen.

>>743259417
our fairies embarrassed as a gust of wind blows up their skirts
>>
File: clear.gif (1.85 MB, 498x445)
1.85 MB GIF
>>742930136
CLEAR!!
>>
File: total_defeat.png (430 KB, 800x447)
430 KB PNG
>>743254859
i put as much time into this puzzle as the all the previous puzzles combined, and came up empty handed
i'll record the solutions i found for myself and try again another time, another thread
>>
become a squid
>>
>>743259643
>>743259902
Alright, I'll throw together an OP for it soon. Be on the lookout for it.
>>
>>743259423
i've got to get panel attack working again...
>>
great thread!
>>
>>743260152
nicee
>>
File: pop.webm (136 KB, 284x88)
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136 KB WEBM
>this thread
>>
page 10
bye bye lip / panel de pon thread
>>
;_;
>>
>>743247835
thanks for the OC


>>743210421
one last SNIFFFFF



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