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>could've started development of TES VI in late 2015, early 2016
>released in 2019
>triumphed thanks to both untainted goodwill and people being locked in their homes during the pandemic
>instead he decided it'd be a good idea to wait to sell to Phil Spencer then waste more than half a decade using his money to make Starfield
>>
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I like what we got.
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>>743259597
Yeah TESVI would have been the perfect "pandemic game", it would have made fucking billions of dollars even if it sucked. Instead, Todd made 76.
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>>743259597
he needs the Gaddafi treatment if TES VI ends up being subpar, which it 100% will be
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>>743259746
Thank you for your service, Mr. Howard.
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>>743259597
You're mad at Todd because he didn't predict the China Flu?
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>>743259892
Skyrim proves that TES doesn't even have to be good to make money, it just has to be TES.
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>>743260014
This but Oblivion.
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>>743259597
Retarded decision, but honestly, TESVI will likely be the better for it.
Bethesda has been incompetent for a long time and they needed to learn a hard back-to-back lesson from Fo67 and Starfield. Plus, they had enough time to experiment, work on their engine, and expand their team (though now it's getting slashed about 3 years into production kek).

TESVI is probably gonna hit bc of that ngl
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>>743260607
If Emil Pagliarulo has anything to do with it (you know he will, he's probably the lead designer), TESVI is going to fucking suck.
>>
>>743259597
TES VI would have been a shit game regardless of if it released 7 years ago or 7 years from now.
>>
>>743259597
Todd choose to make money while Obsidian choose to lose money
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>>743260607
If they didn't put in the work for their first new IP in 25 years and the game Todd has wanted to make since 1997, we're kinda fucked.
>>
>>743261084
Kek everything about Starshit just told me it was a "dream project" with no clear form nor clear direction for years, with everybody just throwing ideas at a wall and hoping they stick. Worse, that the ideas were clearly beyond the scope of the Bethesda's in-house engine. Hence, the end result was inconsistent.

Luckily, the TES gameplay structure and lore was grounded by people far better than the current team and its bogged-down structure, so all they have to do is increment and expand on an existing foundation and it's pretty much a guaranteed success. And with a team of around 500 (probably less now actually), the amount of content they can add to a TES mainline given that they were only at 100 with Skyrim, is exponentially higher.
>>
>>743260719
What did he touch in previous Bethesda games?
>>
>>743260719
>Emil Pagliarulo
I still don't really get how he could be the guy behind probably the most beloved guild questline of Oblivion (Dark Brotherhood) and also be the same guy behind the main questline of Skyrim and Fallout 4
>>
>>743262432
There is too much to really fit into a single post, but he is pretty much singlehandedly responsible for everything that sucks about Skyrim, Fallout 4, Fallout 76, and Starfield. He is Todd's right-hand man and personally in charge of every major Bethesda Game Studios project. Todd doesn't get personally involved in projects anymore, Emil is effectively in charge since Skyrim and that is pretty much precisely when BGS started declining. His management style is absolutely absurd, he does not follow anything resembling a design document for any project, he constantly changes his mind and changes the entire trajectory of development without any idea what he wants the end result to be. Many of PatricianTV's videos have in depth segments about just how fucking awful Emil Pagliarulo is.
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>>743262493
I’m convinced that he’s one of those guys who can do good stuff as long as there’s a tard wrangler around to shoot down their shitty ideas and fixations. And he probably grew too powerful inside Bethesda, meaning that there’s no wrangler for him anymore.
>>
>>743260185
This but Morrowind
>>
>>743262493
>>743263354
I suppose we can only hope either XBOX is directly doing something about it or the latest culling by their hands have scared him into producing good content for once but that's probably asking for too much
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>>743263175
>since Skyrim
Since Fallout 3
>and that is pretty much precisely when BGS started declining
Oblivion was worse than TESV.
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>>743260607
>Plus, they had enough time to experiment, work on their engine

It's the fucking SAME ENGINE AS SKYRIM AND FO4
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>>743260607
I wouldn't bet any money that Bethesda has been doing something as laughable as applying themselves behind the scenes all this time. TES6 is going to come out and be as bad as Fallout 4 at launch at absolute best. I have literally no hope for this game.
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>>743260962
>skyrim likely sold under 100k copies on steam
consoles carried that game so hard
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>>743263661
No more than Gears of War: E-Day is the same engine from Gears of War 1.
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>>743263904 (You)
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>>743263661
Skyrim was Creation Engine, Fo4 was 1.5, Starfield was 2, TESVI is on 3. What that means, who knows? But apparently they're focusing on simulation this time around, so the upgrades are likely a lot more technical. And I'm certain ships/sailing will be a part of it.
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>>743259597
Saarfield wouldn't have been so bad if Bethesda still hired White male software engineers.
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>>743259597
you think the whole "devs love to tinker until the cows come home and don't really care about finishing a game" mantra only applies to low level designers? only difference is that project/studio leads have to deal with their publisher in addition to wrangling retards.
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>>743264189
Starfield focused on simulation also. The game kept track of the orbits, rotations, day/night cycles, of all 1,700+ planets so they would be consistent between the space segments, and when landing on a planet.

Creation 3 is supposed to be focused on asset streaming, to make this load faster, and with less(though not zero) load screens. They may have back ported some of this into creation 2 with the Free Lanes update.
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>>743259746
Baldur's Gate 3 is a more gay game than Starfield though.
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>>743259597
Starjeet is a test water and a bunch of what ifs being experimented all over the place
>what if precedural generation
>what if creation engine
>what if we import jeets to work on this ip insteaf of normal human being
>what if we get rid of game design document and make vidya without it
>what if
And all those what ifs resulted in ultra failure. Its hard to see starjeet and think that its not an experiment somehow
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>>743264730
>And all those what ifs resulted in ultra failure
-It was Bethesda's biggest launch ever.
-It was the top selling game the month it came out.
-It was a top 10 selling game of 2023.
-It was the third most profitable game on Steam in 2023.
-Drove the single biggest increase in Gamepass subs ever, up to that point.
-Had more play time, and a higher completion rate, then BG3 did by the end of 2023, despite BG3 coming out a month earlier.
-Was the only single player game to make it into the top most played games of 2023.
-Stayed on Xbox's most played games list for over a year, not only above Bethesda's other games, but also competitors like CP2077, and BG3.
-By the end of 2023 had reach over 12 million player, by the end of 2024 it has over 15 million players.
-Based on total sales/gamepass numbers has around 20K+ playing it on PC alone to this day, putting it in the same realm as Fallout 4.
-Still in gamepass's 10 most played games even in 2026.
-Made it to the top pre-order spot on the PlayStation before its release.
-Was one of the best selling games in the timespan it came out on playstation.
>Failure
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>>743264525
You closeted fags are so insecure and eager to hunt for homosexuality that it's ridiculous.

How about you stop picking the option 'Hm, how about I'll suck your cock?' in RPGs? Is that too hard?
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>>743259746
You know whats even crazier? We're gonna get Divinity Original Sin 3 before we get TES VI. Bethesda is fucking lazy as fuck and shitfield sucked balls.
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>>743260607
bold of you to assume bethesda has learned anything at all. they are stubborn and prideful as fuck
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>>743259951
China Flu gets him a 2year grace period so we are back to 2024 which is still inexcusable.
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>>743262493
People who write good things can still make business-oriented decisions. Emil, and Todd for that matter, as well as the equally important but often ignored Bruce Nesmith, quite simply prioritize the casual general audience over the type of person that cares about writing, worldbuilding, etc. because they want the maximum amount of people to enjoy their games (at least partially because it will make them more money, of course).
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>>743262378
>Worse, that the ideas were clearly beyond the scope of the Bethesda's in-house engine. Hence, the end result was inconsistent.
It's amazing how much No Man's Sky mogs them on a fraction of their budget
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>>743260607
Todd half-assed his own dream game and outsourced it to various indian studios, anyone who thinks skyrim 2 is going to be any good is a fool
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>>743264498
>Starfield focused on simulation also. The game kept track of the orbits, rotations, day/night cycles, of all 1,700+ planets so they would be consistent between the space segments, and when landing on a planet.
What a fucking waste of time
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>>743259597
>instead he decided it'd be a good idea to wait to sell to Phil Spencer then waste more than half a decade using his money to make Starfield
Bethesda had no say in that you dumb retard, it was their owner zenimax
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>>743264730
>>what if we get rid of game design document and make vidya without it
nah that shit is in play since Fo4 at least
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>>743267389
>How dare they do space sim in a space sim game.
>>
I get the impression they didn't really start on Elder Scrolls 6 at all until after Starfield came out.
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>>743267396
I'm sure John Zenimax wanted Todd to make an untested new IP over releasing Skyrim 2, the game that has sold 60 million copies.
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>>743267567
Well considering zenimax funded it, i guess they did?
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>>743259597
Todd doesn't own the company and never has
>>743262493
He only knew how to write that one kind of story and has been floundering ever since. There are some good things in Starfield, but just like every game since Morrowind, they're few and far between. The United Colonies faction questline is better than Obivion's Dark brotherhood.
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>>743265195
>-It was Bethesda's biggest launch ever.
>-It was the top selling game the month it came out.
>-Gamepass numbers
desu those don't mean shit
>-Was the only single player game to make it into the top most played games of 2023.
Whaaat? No way.
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>>743260962
There has been no bigger loser than Todd and Bethesda in this exchange. You don't make money creating a AAA game every 15 years. Meanwhile, Obsidian, for all that their games have sucked and have been woke, at least made games. If you make product, you make money, it's that simple.
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>>743260607
Elder Scrolls 6 is never coming out
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>>743265353
>before killing himself
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>>743265524
I guess people hope for Morrowind moment again, where they HAVE TO make it work or they will be culled
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>>743267639
Did John Zenimax come up with Starfield, anon?
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>>743267751
>Obsidian, for all that their games have sucked and have been woke, at least made games. If you make product, you make money, it's that simple.
Except Tyranny, Pillars 2, Avowed, Outer Worlds 2, and others DIDN'T make money since they did sell worth a shit.
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>>743260607
Reminder that Skyrim came out 15 years ago.
At this point it has been too long and I'm not sure how many people even give a shit anymore. They must hate making TES games or else I don't know why they would wait so long to make another one.
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>>743267954
>or else I don't know why they would wait so long to make another one.
ESO exists, and is one of the most popular MMOs.
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>>743267869
Might as well have considering they paid for it.
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>>743268052
>Might as well
So... he didn't. Todd did. And Todd convinced Zenimax, because he was "the guy that made Skyrim, trust me and this game will sell just as much". And he went with that to Phil, also. Thus, Starfield.
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>>743267523
Why do all of this if you can't even fly in space? Most players aren't going to notice anyway.
That being said it's far from being in top100 biggest issues with FLOPfield so whatever.
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>>743267763
>TES VI will be Duke Nukem Forever of our decade
kek
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>>743268138
>Why do all of this if you can't even fly in space?
Well you can now.
>Most players aren't going to notice anyway.
Doesn't matter. Some of the best parts of games are parts regular people are too ZOOM ZOOM ZOOM! to notice.
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>>743268034
Does that even mean anything at this point? Also, isn't ESO being shut down?
I just don't see how zoomers would give a shit about a game that came out in 2011. Caring about Bethesda feels very outdated
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>>743268131
Yep, no high suite guy in his right mind said "Please, DON'T make a sequel to your most successful game by a far margin!"
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>>743268131
>And he went with that to Phil
Last time i checked todd wasnt the ceo of zenimax. And it also came out the whole buy every fucking big studio thing wasnt phil, but that jeet microsoft ceo who wanted to turn gamepass into netflix
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>>743265353
If it's written it's canon, son. I don't play gay games like BG3.
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>>743268298
>Does that even mean anything at this point?
I mean yeah.
>Also, isn't ESO being shut down?
Nope. part of its team got cut but that just means they're pushing content back a bit. There's no plans to shut down ESO since its so popular and makes so much money.
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>>743268328
>the whole buy every fucking big studio thing wasnt phil
Phil pls.
>>
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>>743259597
You don't understand OP. He had to bring his vision to life and give this magnum opus to the world.
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>>743268416
>In 2021, Microsoft CEO Satya Nadella faced a choice involving the company's Xbox and cloud gaming business. The company could either acquire major game studios to drive more subscriptions to its nascent Game Pass subscription service. Or it could wind down its games business entirely, Nadella told two people at the time. Nadella took the first path, acquiring Elder Scrolls maker Bethesda Studios for $7 billion in 2021 and Call of Duty maker Activision Blizzard for $75.4 billion in the fall of 2023.

Are you brown by chance, i get the feeling you might be offended
>>
>>743268457
How radical... for a Christian maybe.
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>>743268457
Every time I see it I refuse to believe it's real. Looks like someone told a bunch of 40yo+ millennial feminist women to make a "club" and never checked on their progress until it was finished
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>>743268604
Yeah it's the worst part but you can kind of take that and extrapolate it out to the entire game
The discourse before the game came out about the game helping you find god or whatever made me want to vomit
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>>743268498
>Are you brown by chance
Funny you ask that >>743260559
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>>743268604
I think they don't have any heterosexual people on their team that are confident in their own sexuality. Which is pretty wild when you think about it. Everyone there was so ashamed of their hormones that they just pretended everything was cool, even though it really was a pretty dumb design decision.
>>
>>743262493
Emil is good at making filler.
Genuinely, he is.
The problem is he cannot form a cohesive narrative to save his life.

The part of the Dark Brotherhood that everyone likes is the beginning, where you have a bunch of interesting, isolated scenarios to play through, that each have a bit of something interesting going on.
Similarly, the Arena, which he also did. The basic concepts for the matches are all pretty neat, and he goes a long way to selling these as interesting fights. He also made custom gear for the fighters to use, because that's something you can just do in Oblivion, and it's great.
However, the second half of the Dark Brotherhood, and the Grey Prince segment of the Arena, both suck ass. These are no longer isolated incidents with thin connective vibes, there is a narrative, and immediately, people start acting strangely, cause and effect have a tenuous relationship, and the whole thing gets really fucking stupid.
Emil, used correctly, is actually an AMAZING asset to a game like TES, where there are a lot of isolated scenarios that need writing. You don't NEED to connect this dipshit from an in to anything bigger, and Emil is good at making that an interesting encounter. He just needs to be kept very far away from any overarching narrative, anything that is supposed to mean anything or touch on lore, and ABSOLUTELY cannot be a lead of anything.
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>>743268748
Which is how I know we'll never get a sequel to Skyrim.
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>>743268604
I always find this criticism funny because it actually makes perfect sense if you actually played the game.

The club these dancers are at is based around a drug called Aurora. Aurora is shown to have LSD-like effects when taking. The music in the club, the lighting the club uses, and these outfits which have random color patterns, and weird shapes, all contribute to the sorts of highs that people taking LSD like drugs experience.
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>>743268857
Anon, people talk about the club like it's this incredibly dangerous opium den where you're shanked in the bathrooms, yet all the NPCs look like your 45yo dad and they all talk at room level because the voice director didn't tell the VAs that they should be shouting, and those that don't stand awkawrdly around instead do the Shepard dance off-key with the music.
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>>743269104
>people talk about the club like it's this incredibly dangerous opium den where you're shanked in the bathrooms
They literally never once talk about it like this. In fact, its mentioned multiple times its a very high class club, with tight security.
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>>743269172
They very much do. The entirety of Neon is sold to you like this cyberpunk place with no laws and no boundaries, then you get there and it's the most Teletubbies shit you've ever seen.
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>>743268857
meanwhile the redCHADS
https://www.youtube.com/watch?v=ws0ufhrgWJw
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>>743269330
No, the city of neon in general is sold as a dangerous place. The Astral Lounge is not. A city can be a shit hole overall, but have non shit establishments.
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>>743269330
yeah neom is cyberpunk but gay (cybergay?) and the cowboy town is rdr but gay
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>>743269385
>2077 club
>looks nothing like a real club, but instead something out of a bad 80s action movie.
Its just as stupid, in different ways.
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>>743269476
imagine seeing those two and thinking "yeah, the cp77 club doesn't look like a real club at all!"
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>>743269476
>looks nothing like a real club
Anon never left the house, pray for him
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ENTER
https://youtu.be/aYFBpk9jn0w?t=138
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>>743269912
Now this looks more like a real club
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>>743269912
>>743269385
Modern EDM sucks so fucking hard dude, geez
https://www.youtube.com/watch?v=cNOP2t9FObw
>>
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>>743268845
Would
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>>743270118
>Bloodrave
My negro
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>>743270334
The golden years, as soon as it became an American thing and Big Room dominated, it went straight to shit.
https://www.youtube.com/watch?v=rayRY_1peUE
>>
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>>743268604
You know you've lost the plot when even r*ddit asks for things to be less ResetEra-coded.
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>>743270680
Everything but be corporate sanitized and sterilized just like my company for mass market appeal!
Microsoft has been spending millions on us since Morrowind and little impotent chud incels like you aren't going to get between Bethesda and their due success!
THIS WAS PROMISED TO US 14 YEAR AGO!!!
>>
>>743267954
I feel very confident saying they got boxed into making another political piece that's gone sour because of Emil and his liberal faggotry being in charge of the writing. They can't find a way out of making something stuck in the politics of 2020. The game is set in Hammerfell which means wall to wall Niggermania.
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>>743268857
Fuck off you retarded faggot
>>
>>743265353
what about that option not existing in the first place, faggot



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